Re: [Flashcoders] converting/printing swf to eps
Ok, I'll try to put it simple. I have researched about the eps, I opened it, changed it, and I see where are the paremeters I need with a few problems(like identify each shape to apply different color), but if you want, forget the eps input. The point is: 1 - I Have a swf with a drawing inside and 2,3,4 colors divided in movieclips by color. 2 - I need to open this swf with my app, let the user change the color of each mc (at this point, everything is fine) 3 - give the user an eps with the result. end of workflow. simple uh? :P GaB. Ron Wheeler wrote: I am having trouble figuring out the flow. What does the Flash application actually do? If the drawings already exist on the server and have to end up on the server,... What does Flash do with the EPS file? Why EPS at all? How do the EPS files get created. What do you want to do with the resulting files? Have you edited an eps file with a text editor to see how they are constructed? They can include vectors and raster images. Depending on the program used to create the EPS, it can be full of crap and unused macros which make them hard to pick apart if that is what you want to do. You can certainly create eps files by tracking the user inputs and writing the PostScript to a file. It is a bit like SVG without the XML. You can create your own macros to make the process easier - which is where all of the crap comes from in an EPS file created by MS-Word (to pick on one vendor unfairly). Make a Hello World document and save it. It will be a lot longer than 11 characters but you will find Hello World in there somewhere. In the early days of DOS, I wrote a little short PostScript file that created fractal images if you sent it to a Postscript Printer and let it run all night. Looking back I must not have had a life then, I guess - the kids were small and we were to tired to go out. Ron Gabriel wrote: Ok, sounds good, but I don't see clearly how to convert my already drawn eps/whatever into commands so can rewrite a svg an then save it. I can make instructions for writing the svg, but I have the drawings pre made. GaB Ron Wheeler wrote: You can send an XML file of drawing instructions to the server and use XSLT to do anything that you want. a) You can convert it to SVG or EPS. b) You can convert it to your own vector format c) You can hold onto it as an XML and redraw it in your Flash program later d) You can convert it to a raster image e) You can do all of the above and more. SVG is the most flexible format since it is both an XML file that can be transformed using XSLT and a recognized vector drawing format that can be edited using drawing programs. It is also relatively easy to construct by tracking the user activity on the Flash side(move, draw, draw, draw,move, draw...) Check the Batik site and open an SVG file in a text editor to see what is inside. Ron Gabriel wrote: What I need is to import the drawing, that's why I choose eps (but the only real need is that it must be vectorial), Not really to export the image created by the user, but recreate it on the server side, based on a few parameters. I can live without the drawing part. PDF would be a possibility, but can I export from swf 2 pdf?? about FOP, It could be useful but how I load the eps/whatever icon and apply some changes (color, scale or so)? thanks GaB Ron Wheeler wrote: Have you looked at SVG as an alternative? You may be able generate this on the client without the server. What about PDF. Have a look at Apache's FOP as a server tool for converting input to various output formats. Let me know what you think of these. There may be more ways to skin this cat. How are the drawings made? If you are capturing the user's interactions, SVG might be pretty easy since it sort of mimics the steps that the user does (start here, draw to here, draw to this point, draw to next point, etc. finish here; move to here, draw to here, etc.) so you may be able to create the SVG by just transforming what you are already doing on the screen. The Batik package or Adobe SVG lets you work with SVG drawings. What do you want to do with the output- what is magical about EPS for you? Ron Gabriel wrote: I generate the content of the swf on the client app, let's say a free drawing, then I want to print it to the *server printer* (?). The point is...I need an eps from a generated content with origin in the client machine. You was talking about many free printer drivers, can you point me to some of them? thanks GaB. David Rorex wrote: How are the swf's generated in the first place? Instead of doing something-swf-eps you can do: something-swf something-eps -David R On 3/30/06, Gabriel [EMAIL PROTECTED] wrote: I save a swf to the server, and I need to retrieve an eps from it...any idea? Ron Wheeler wrote: What exactly do you want to do? Ron Gabriel wrote: Hi everybody... anybody knows a solution to
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
The other major difference is easily shown: Place a movieClip on stage. Give it an onRelease handler: clip.onRelease=function(){trace(Release!);} Test your movie - click on it, and Release! is traced. Set clip._alpha to 0 Test the movie - click on where the clip should be, and Release! is traced. Set clip._visible=false Test the movie - click on where the clip should be, and nothing happens. The clip has effectively been removed from the drawing heirarchy completely. Cheers, Ian On 4/6/06, zikey Han [EMAIL PROTECTED] wrote: I kown that one different between _alpha=0 and _visible =flase. when we load a picture or swf ,like this: this.createEmptyMovieClip(container_mc,0); container_mc.loadMovie(test.jpg); container_mc._alpha =0 ; you can see nothing in the scene.because of ._alpha =0; but if you container_mc_visible=false ; you can see the test.jpg on the scene._visible = false do nothing. i want to kown ,what the other different between them. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flex Apps versus Flash Projector apps
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JesterXL Sent: Wednesday, April 05, 2006 7:05 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Flex Apps versus Flash Projector apps The only reason Flex 2 isn't realistic for creating desktop applications currently is: - it's in beta - mProjector, SWFStudio, Zinc, and Screenweaver haven't made a wrapper for Flash Player 8.5 yet What about wrapping the Flash Player 8.5 ActiveX within .NET building a custom wrapper and using External Interface to call from Flex to .NET and vice versa. I haven't tried it with FP8.5 but this works with FP8 and there should be no difference. Anyone already tried it? Cheers, Sönke ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
same with, hitTest MW - Original Message - From: Ian Thomas [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, April 06, 2006 9:10 AM Subject: Re: [Flashcoders] What's different between _alpha=0 and _visible =flase; The other major difference is easily shown: Place a movieClip on stage. Give it an onRelease handler: clip.onRelease=function(){trace(Release!);} Test your movie - click on it, and Release! is traced. Set clip._alpha to 0 Test the movie - click on where the clip should be, and Release! is traced. Set clip._visible=false Test the movie - click on where the clip should be, and nothing happens. The clip has effectively been removed from the drawing heirarchy completely. Cheers, Ian On 4/6/06, zikey Han [EMAIL PROTECTED] wrote: I kown that one different between _alpha=0 and _visible =flase. when we load a picture or swf ,like this: this.createEmptyMovieClip(container_mc,0); container_mc.loadMovie(test.jpg); container_mc._alpha =0 ; you can see nothing in the scene.because of ._alpha =0; but if you container_mc_visible=false ; you can see the test.jpg on the scene._visible = false do nothing. i want to kown ,what the other different between them. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
i have a related question what is the difference between - setting _visible = false on a clip and - structuring the flash movie so i go to a frame where that same movieclip is removed. see what i mean? i always have a pretty massice _root.content_mc with, say, intro_mc, section1_mc, section2_mc inside it. i always set _visible = false on all the clips i'm not currently using, but it's sometimes tempting to have multiple frames in _root.content_mc, one frame for intro_mc, one for section1_mc etc. to save cpu. does anyone know the difference between _visible = false and going to a frame that hasn't got the clip. ps. i have noticed how intro_mc._y = - 2000 together with intro_mc._visible = false often gives better performance when showing for instance section1_mc. but probably attachMovie and removeMovieClip is the best way to go at this problem, in order to get the best performance? thanks, kalle On 4/6/06, Ian Thomas [EMAIL PROTECTED] wrote: The other major difference is easily shown: Place a movieClip on stage. Give it an onRelease handler: clip.onRelease=function(){trace(Release!);} Test your movie - click on it, and Release! is traced. Set clip._alpha to 0 Test the movie - click on where the clip should be, and Release! is traced. Set clip._visible=false Test the movie - click on where the clip should be, and nothing happens. The clip has effectively been removed from the drawing heirarchy completely. Cheers, Ian On 4/6/06, zikey Han [EMAIL PROTECTED] wrote: I kown that one different between _alpha=0 and _visible =flase. when we load a picture or swf ,like this: this.createEmptyMovieClip(container_mc,0); container_mc.loadMovie(test.jpg); container_mc._alpha =0 ; you can see nothing in the scene.because of ._alpha =0; but if you container_mc_visible=false ; you can see the test.jpg on the scene._visible = false do nothing. i want to kown ,what the other different between them. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- inlovewith.com inlovewith ltd. kalle thyselius linnégatan 76, stockholm, sweden + 46 707 602 600 inlovewith you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] MXNA posts feeder - Flex application
Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] allowing slow animation
Snap to pixel ??? Thanks for your answer but I thought it was just for the flash IDE, to place the object... however I can't see any difference in the animation with or without the pixel snaping enabled. Till there, the only difference from the same .fla is the player version. f7 : smooth, f8 : broken PiR Mike Mountain a écrit : I think you have snap to pixels enabled: View/snapping/snap to pixels M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of PR Durand Sent: 04 April 2006 14:30 To: Flashcoders mailing list Subject: Re: [Flashcoders] allowing slow animation thanks too for your answer, Zeh, but we've talked about this case with Ian Thomas, so I've made tests with all different aliasig parameters, and also with a drawn shape instead of text. the problem remains the same I've made a html page holding 2 swf, one in flash 7 and the other in flash 8 in each swf, the content was the same: 3 100 pixel animations on _x in 10 frames, one with a flash ide motion tween, one with a onEnterFrame and the last one with the Tween class. all 3 methods are still smoothed in the flash 7 animation, not in the 8 version... PiR ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
when only setting _visible to flase., all other belongings are accessible, all properties methods if it is forinstance subClass of MovieClip if on frame where the MovieClip is not present, nothing of its property is accessible so big difference, visualy almost none, though MW - Original Message - From: Kalle Thyselius, Inlovewith [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, April 06, 2006 10:20 AM Subject: Re: [Flashcoders] What's different between _alpha=0 and _visible =flase; i have a related question what is the difference between - setting _visible = false on a clip and - structuring the flash movie so i go to a frame where that same movieclip is removed. see what i mean? i always have a pretty massice _root.content_mc with, say, intro_mc, section1_mc, section2_mc inside it. i always set _visible = false on all the clips i'm not currently using, but it's sometimes tempting to have multiple frames in _root.content_mc, one frame for intro_mc, one for section1_mc etc. to save cpu. does anyone know the difference between _visible = false and going to a frame that hasn't got the clip. ps. i have noticed how intro_mc._y = - 2000 together with intro_mc._visible = false often gives better performance when showing for instance section1_mc. but probably attachMovie and removeMovieClip is the best way to go at this problem, in order to get the best performance? thanks, kalle On 4/6/06, Ian Thomas [EMAIL PROTECTED] wrote: The other major difference is easily shown: Place a movieClip on stage. Give it an onRelease handler: clip.onRelease=function(){trace(Release!);} Test your movie - click on it, and Release! is traced. Set clip._alpha to 0 Test the movie - click on where the clip should be, and Release! is traced. Set clip._visible=false Test the movie - click on where the clip should be, and nothing happens. The clip has effectively been removed from the drawing heirarchy completely. Cheers, Ian On 4/6/06, zikey Han [EMAIL PROTECTED] wrote: I kown that one different between _alpha=0 and _visible =flase. when we load a picture or swf ,like this: this.createEmptyMovieClip(container_mc,0); container_mc.loadMovie(test.jpg); container_mc._alpha =0 ; you can see nothing in the scene.because of ._alpha =0; but if you container_mc_visible=false ; you can see the test.jpg on the scene._visible = false do nothing. i want to kown ,what the other different between them. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- inlovewith.com inlovewith ltd. kalle thyselius linnégatan 76, stockholm, sweden + 46 707 602 600 inlovewith you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Crossing of two lines
Does anybody have a piece of code to check whether two Lines cross with each other. At the moment I have this, but it doesn't seem to work : public static function cross(point1a:Point, point1b:Point, point2a:Point, point2b:Point):Boolean{ var deltaXi:Number; var deltaYi:Number; var i2:Number; var deltaXi2:Number; var deltaYi2:Number; var determ:Number; var snijpunt:Boolean = false; var lambda:Number; var mu:Number; deltaXi = point2a.x - point1a.x; deltaYi = point2a.y - point1a.y; //while(!snijpunt){ deltaXi2 = point2b.x - point2a.x; deltaYi2 = point2b.y - point2b.y; determ = deltaXi * deltaYi2 - deltaYi * deltaXi2; trace(determ : + determ); if(determ != 0){ mu = ((point1b.x - point1a.x) * deltaYi -(point1b.y - point1a.y) * deltaXi) / determ; lambda = ((point1b.x - point1a.x) * deltaYi2 -(point1b.y - point1a.y) * deltaXi2) / determ; trace(mu : + mu); trace(lambda : + lambda); if ((mu = 0) (mu = 1) (lambda = 0) (lambda = 1)){ return true; } } //} return false; } lieven cardoen indiegroup interactive digital experience engelse wandeling 2 k18 b8500 kortrijk T +32 (0)56/361 197 // communicatie bij voorkeur op [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MXNA posts feeder - Flex application
Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- - Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Crossing of two lines
Got it right now! public static function cross(point1a:Point, point1b:Point, point2a:Point, point2b:Point):Boolean{ var deltaXi:Number; var deltaYi:Number; var i2:Number; var deltaXi2:Number; var deltaYi2:Number; var determ:Number; var snijpunt:Boolean = false; var lambda:Number; var mu:Number; deltaXi = point1a.x - point1b.x; //blauwxi - roodxi deltaYi = point1a.y - point1b.y; //blauwyi - roodyi //while(!snijpunt){ deltaXi2 = point2a.x - point2b.x; //blauwxi2 - roodxi2 deltaYi2 = point2a.y - point2b.y; //blauwyi2 - roodyi2 determ = deltaXi * deltaYi2 - deltaYi * deltaXi2; trace(determ : + determ); if(determ != 0){ mu = ((point2b.x - point1b.x) * deltaYi -(point2b.y - point1b.y) * deltaXi) / determ; lambda = ((point2b.x - point1b.x) * deltaYi2 -(point2b.y - point1b.y) * deltaXi2) / determ; trace(mu : + mu); trace(lambda : + lambda); if ((mu = 0) (mu = 1) (lambda = 0) (lambda = 1)){ return true; } } //} return false; } lieven cardoen indiegroup interactive digital experience engelse wandeling 2 k18 b8500 kortrijk T +32 (0)56/361 197 // communicatie bij voorkeur op [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lieven Cardoen Sent: donderdag 6 april 2006 10:38 To: Flashcoders mailing list Subject: [Flashcoders] Crossing of two lines Does anybody have a piece of code to check whether two Lines cross with each other. At the moment I have this, but it doesn't seem to work : public static function cross(point1a:Point, point1b:Point, point2a:Point, point2b:Point):Boolean{ var deltaXi:Number; var deltaYi:Number; var i2:Number; var deltaXi2:Number; var deltaYi2:Number; var determ:Number; var snijpunt:Boolean = false; var lambda:Number; var mu:Number; deltaXi = point2a.x - point1a.x; deltaYi = point2a.y - point1a.y; //while(!snijpunt){ deltaXi2 = point2b.x - point2a.x; deltaYi2 = point2b.y - point2b.y; determ = deltaXi * deltaYi2 - deltaYi * deltaXi2; trace(determ : + determ); if(determ != 0){ mu = ((point1b.x - point1a.x) * deltaYi -(point1b.y - point1a.y) * deltaXi) / determ; lambda = ((point1b.x - point1a.x) * deltaYi2 -(point1b.y - point1a.y) * deltaXi2) / determ; trace(mu : + mu); trace(lambda : + lambda); if ((mu = 0) (mu = 1) (lambda = 0) (lambda = 1)){ return true; } } //} return false; } lieven cardoen indiegroup interactive digital experience engelse wandeling 2 k18 b8500 kortrijk T +32 (0)56/361 197 // communicatie bij voorkeur op [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- -- --- Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
yeah sure, but performance wise, how much slower could _visible = false be? if on frame where the MovieClip is not present, nothing of its property is accessible yes, but does that mean that everything else can get more attantion from cpu, graphics etc? thanks, kalle On 4/6/06, Martin Weiser [EMAIL PROTECTED] wrote: when only setting _visible to flase., all other belongings are accessible, all properties methods if it is forinstance subClass of MovieClip if on frame where the MovieClip is not present, nothing of its property is accessible so big difference, visualy almost none, though MW - Original Message - From: Kalle Thyselius, Inlovewith [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, April 06, 2006 10:20 AM Subject: Re: [Flashcoders] What's different between _alpha=0 and _visible =flase; i have a related question what is the difference between - setting _visible = false on a clip and - structuring the flash movie so i go to a frame where that same movieclip is removed. see what i mean? i always have a pretty massice _root.content_mc with, say, intro_mc, section1_mc, section2_mc inside it. i always set _visible = false on all the clips i'm not currently using, but it's sometimes tempting to have multiple frames in _root.content_mc, one frame for intro_mc, one for section1_mc etc. to save cpu. does anyone know the difference between _visible = false and going to a frame that hasn't got the clip. ps. i have noticed how intro_mc._y = - 2000 together with intro_mc._visible = false often gives better performance when showing for instance section1_mc. but probably attachMovie and removeMovieClip is the best way to go at this problem, in order to get the best performance? thanks, kalle On 4/6/06, Ian Thomas [EMAIL PROTECTED] wrote: The other major difference is easily shown: Place a movieClip on stage. Give it an onRelease handler: clip.onRelease=function(){trace(Release!);} Test your movie - click on it, and Release! is traced. Set clip._alpha to 0 Test the movie - click on where the clip should be, and Release! is traced. Set clip._visible=false Test the movie - click on where the clip should be, and nothing happens. The clip has effectively been removed from the drawing heirarchy completely. Cheers, Ian On 4/6/06, zikey Han [EMAIL PROTECTED] wrote: I kown that one different between _alpha=0 and _visible =flase. when we load a picture or swf ,like this: this.createEmptyMovieClip(container_mc,0); container_mc.loadMovie(test.jpg); container_mc._alpha =0 ; you can see nothing in the scene.because of ._alpha =0; but if you container_mc_visible=false ; you can see the test.jpg on the scene._visible = false do nothing. i want to kown ,what the other different between them. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- inlovewith.com inlovewith ltd. kalle thyselius linnégatan 76, stockholm, sweden + 46 707 602 600 inlovewith you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- inlovewith.com inlovewith ltd. kalle thyselius linnégatan 76, stockholm, sweden + 46 707 602 600 inlovewith you ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] OT: Flash to ASP to Word or Excel ?????
Hi Group, I need some info... My client wants me to create an online form in Flash, which, when filled out and submitted, is captured into a Word doc and an Excel spreadsheet... They are on a windows server, so it'll have to be done in ASP. Anyone had any experience with this, can anyone give me any tips, or pitfalls?? Many thanks Don ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] (no subject)
___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
And... when you drill down to the details of the post, the panel it very wide. Could it extend down rather than across? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
Now it's not working for me. It hangs and then I get a button with no label and a tooltip with no tip. Not sure what's wrong, it worked the first time. After clearing my cache it now works. :O) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- -- --- Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
From what I know - it extends down. nothing is extending across... or maybe I didn't get what you meant? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 11:47 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application And... when you drill down to the details of the post, the panel it very wide. Could it extend down rather than across? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
It's ok now. The Grant Skinner, Stolen Code one was extending off to the right by quite a way. Now it's ok :O) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 12:51 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application From what I know - it extends down. nothing is extending across... or maybe I didn't get what you meant? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 11:47 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application And... when you drill down to the details of the post, the panel it very wide. Could it extend down rather than across? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] rss feed
I have dev a full Flash website, and I need to add the chance to access to RSS for users. So, what I need is a 'clean' way to give (quickly) the feed rss URL within Flash movie. Any suggest? Enrico Tomaselli + web designer + [EMAIL PROTECTED] http://www.metatad.it ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
The Grant Skinner, Stolen Code one was extending off to the right by quite a way ? what do you mean? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 11:57 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application It's ok now. The Grant Skinner, Stolen Code one was extending off to the right by quite a way. Now it's ok :O) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 12:51 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application From what I know - it extends down. nothing is extending across... or maybe I didn't get what you meant? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 11:47 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application And... when you drill down to the details of the post, the panel it very wide. Could it extend down rather than across? Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 10:47 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application Yep... working on that as well on some other features. thnx :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 09:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] MXNA posts feeder - Flex application Importance: Low Hey, it looks nice, i was starting play with Flex2 yesterday, and it's really great. I want make such application as you did :) hehe, im late it's nice, till now i got one comment: when i read article and there is more... it is opened in same window. I preffer new window, because then i have to start our app again and it takes same time to load feed list Best regards, Franto On 4/6/06, matti bar zeev [EMAIL PROTECTED] wrote: Hey List, Just wanted to get feedbacks on a small application I did using the last version of Flex Builder 2.0 It's a posts feeder, using MXNA WebSevices, and will keep user updated only on new posts arrival. You will need the last version of the player (beta 2) you can see it here: http://www.flashoo.co.il/matti/webServices.swf thnx for your time. Flashmattic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] What's different between _alpha=0 and _visible =flase;
I've found that Attach and Removing Movieclips runs slower than hiding things off stage. But the hassle is only worth it when working on performance critical work, such as games. Also, _visible=false still referencing the object more so when on- screen than off. There's a load of information in the mammoth forum post: http://www.flashkit.com/board/showthread.php?t=434875 On 6 Apr 2006, at 09:20, Kalle Thyselius, Inlovewith wrote: but probably attachMovie and removeMovieClip is the best way to go at this problem, in order to get the best performance? Dan Efergan [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Hi! Problems with Amfphp Authenticate class !
Hi! i'm new here and i have my first problem. I'm testing the roles in one method : *?php include_once(Config.php); class Enquestes{ function Enquestes(){ **$this-methodTable = array( hola = array( description = Prova, access = remote, roles = admin, ) );* *function _authenticate($user, $pass) { $pass=md5($pass); if(!$conn_id = connect()){ return false; } $query = SELECT `permisos` FROM `usuaris` WHERE `name` LIKE '.$user.' AND `pass` LIKE '.$pass.';; $result = mysql_query ($query); if ($data = mysql_fetch_assoc($result)) { return $data['permisos']; } else { return false; } }* *function hola(){ return hola; } }* ** But when i test it in flash the netdebugger shows this fatal error: *Error enquestes: Fatal error: Undefined class name 'authenticate' in /home/virtual/site224/fst/var/www/html/yup/flashservices/amf-core/app/Actions.php on line 260* ... What happens? how can i solve this problem? The class Authenticate.php exists and the Actions.php seems to be correct... Sorry for my english, i'm spanish! Thnk's ! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] There is no method with the name 'Math'.
Why on earth would the compiler be telling me There is no method with the name 'Math'. iNumber = Math.floor(iNumber/2); ? M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
When I clicked on the row in the datagrid, the next thing to load with the extended info was extended off screen to the right rather than being a fixed width. It works now though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 13:00 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application The Grant Skinner, Stolen Code one was extending off to the right by quite a way ? what do you mean?= ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
ok. just wondering how Grant Skinner is related to that? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 12:23 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application When I clicked on the row in the datagrid, the next thing to load with the extended info was extended off screen to the right rather than being a fixed width. It works now though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 13:00 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application The Grant Skinner, Stolen Code one was extending off to the right by quite a way ? what do you mean?= ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] MXNA posts feeder - Flex application
Because that's the one I clicked on! :OD -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 13:34 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application ok. just wondering how Grant Skinner is related to that? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Flashcoders mailing list Sent: Thursday, April 06, 2006 12:23 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] MXNA posts feeder - Flex application When I clicked on the row in the datagrid, the next thing to load with the extended info was extended off screen to the right rather than being a fixed width. It works now though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of matti bar zeev Sent: 06 April 2006 13:00 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] MXNA posts feeder - Flex application The Grant Skinner, Stolen Code one was extending off to the right by quite a way ? what do you mean?= ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] recording arbitrary SWF playback to bitmap sequence/avi
Hello, Has anyone found a solution to this problem? Not only I need to record a swf with all the script actions, but it has to be scripted/done from command line, and all I can find are gui based tools and that’s a no-no. - Serge ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] There is no method with the name 'Math'.
it works for me. the only thing I can think of is it's not finding the class. Does syntax coloring recognise it? Did you modify class path? On 4/6/06, Mike Mountain [EMAIL PROTECTED] wrote: Why on earth would the compiler be telling me There is no method with the name 'Math'. iNumber = Math.floor(iNumber/2); ? M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Weldon Mac Donald ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] There is no method with the name 'Math'.
clear the .aso files? On 06/04/06, Weldon MacDonald [EMAIL PROTECTED] wrote: it works for me. the only thing I can think of is it's not finding the class. Does syntax coloring recognise it? Did you modify class path? On 4/6/06, Mike Mountain [EMAIL PROTECTED] wrote: Why on earth would the compiler be telling me There is no method with the name 'Math'. iNumber = Math.floor(iNumber/2); ? M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Weldon Mac Donald ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Yotam Laufer | Flash Developer | mobile +44 (0) 79 205 17 212 | skype: ubermutt ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Rich Text Editor, visibl image in textFormat mode
Hello, i'm building text editor, and rushed into big problem, if i want to insert image, it is not possible unless text is in html mode? all other stuff, font, colors, url, size is visible, because of editing thru textFormat, but img tag has no equivalent, has it ? thanks much in advance MartinW ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] There is no method with the name 'Math'.
It's an odd one, I commented out, saved, uncommented and saved and it worked - ten minutes later it happened again - whilst working in another class that imports this one. Same solution fixed it - I suspect clearing the ASO files would've done too. Still doesn't really explain it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yotam Laufer Sent: 06 April 2006 13:26 To: Flashcoders mailing list Subject: Re: [Flashcoders] There is no method with the name 'Math'. clear the .aso files? On 06/04/06, Weldon MacDonald [EMAIL PROTECTED] wrote: it works for me. the only thing I can think of is it's not finding the class. Does syntax coloring recognise it? Did you modify class path? On 4/6/06, Mike Mountain [EMAIL PROTECTED] wrote: Why on earth would the compiler be telling me There is no method with the name 'Math'. iNumber = Math.floor(iNumber/2); ? M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] relative path issue
Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] relative path issue
did you try the path ./dirB/child.xml? On 4/6/06, elr [EMAIL PROTECTED] wrote: Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Saving a DataSet to LSO
does saving a DataSet component to LSO save everything about it- so therefore if I have a Class called Project that I plan to store in a SharedObject is it acceptable to store a Dataset component as one of its attributes? Thanks, Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] relative path issue
I think he says that when testing the child.swf there is no error but when loaded inside the parent SWF the error shows... The only way I manage to come over this is to test inside the child.swf if it is embeded inside another swf... if so, I modify my path to the xml. You can also put inside the parent SWF a variable telling where is the XML folder... and if the child.swf can read that parent variable than set the path accordingly. //if you have _lockroot inside your child.swf... check the synthaxe before use ;-) ... var AppendPathFolder:String = ; if(_root._parent.PathToFolderXML != undefined) AppendPathFolder = _root._parent.PathToFolderXML; MyXML.load(AppendPathFolder+ /child.xml); A+ Éric. Manuel Saint-Victor wrote: did you try the path ./dirB/child.xml? On 4/6/06, elr [EMAIL PROTECTED] wrote: Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] relative path issue
OUPS... Change this line : MyXML.load(AppendPathFolder+ /child.xml); to this : MyXML.load(AppendPathFolder+ child.xml); and put the / inside the parent's PathToFolderXML variable! Éric Thibault wrote: I think he says that when testing the child.swf there is no error but when loaded inside the parent SWF the error shows... The only way I manage to come over this is to test inside the child.swf if it is embeded inside another swf... if so, I modify my path to the xml. You can also put inside the parent SWF a variable telling where is the XML folder... and if the child.swf can read that parent variable than set the path accordingly. //if you have _lockroot inside your child.swf... check the synthaxe before use ;-) ... var AppendPathFolder:String = ; if(_root._parent.PathToFolderXML != undefined) AppendPathFolder = _root._parent.PathToFolderXML; MyXML.load(AppendPathFolder+ /child.xml); A+ Éric. Manuel Saint-Victor wrote: did you try the path ./dirB/child.xml? On 4/6/06, elr [EMAIL PROTECTED] wrote: Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] relative path issue
yes, Manuel, ./dirB/./dirB/child.xml works but it prevents any relocation of files without code update. :( Can't we imagine a kind of environment variable returning swf's path? A kind of ? Eric At 2006-04-06 10:08, you wrote: did you try the path ./dirB/child.xml? On 4/6/06, elr [EMAIL PROTECTED] wrote: Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] relative path issue
You can create your own variable based on: System.capabilities.playerType It will be External when in the IDE. Other values include ActiveX, PlugIn and one other which I can't remember. So something like: if (System.capabilities.playerType == External) { path = ../; } else { path = ../../../../../../../; } Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of elr Sent: 06 April 2006 15:28 To: Flashcoders mailing list Subject: Re: [Flashcoders] relative path issue yes, Manuel, ./dirB/./dirB/child.xml works but it prevents any relocation of files without code update. :( Can't we imagine a kind of environment variable returning swf's path? A kind of ? Eric At 2006-04-06 10:08, you wrote: did you try the path ./dirB/child.xml? On 4/6/06, elr [EMAIL PROTECTED] wrote: Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Flash to ASP to Word or Excel ?????
The .ASP to Excel or Word is not really a question for here - though wouldn't surprise me if someone knew the answer either (I don't mean you were wrong for asking here, but you might find better help on an .ASP list). As for Flash to ASP, you can do that several ways. One of the best ways is using Flash Remoting. Lots of info on that on Macromedia.com and on the web. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Gaia-Tek Sent: Thursday, April 06, 2006 5:57 AM To: Flashcoders mailing list Subject: [Flashcoders] OT: Flash to ASP to Word or Excel ? Hi Group, I need some info... My client wants me to create an online form in Flash, which, when filled out and submitted, is captured into a Word doc and an Excel spreadsheet... They are on a windows server, so it'll have to be done in ASP. Anyone had any experience with this, can anyone give me any tips, or pitfalls?? Many thanks Don ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] relative path issue
Yes, I finally see this approach: 1 - as you suggest, make child.swf detect its running mode (embedded or not) 2 - pass relative path to main.swf through a flashvar I 'll have a look at System.capabilities lib. Thx to all of you for your fast answers ;-) Eric At 2006-04-06 10:23, you wrote: I think he says that when testing the child.swf there is no error but when loaded inside the parent SWF the error shows... The only way I manage to come over this is to test inside the child.swf if it is embeded inside another swf... if so, I modify my path to the xml. You can also put inside the parent SWF a variable telling where is the XML folder... and if the child.swf can read that parent variable than set the path accordingly. //if you have _lockroot inside your child.swf... check the synthaxe before use ;-) ... var AppendPathFolder:String = ; if(_root._parent.PathToFolderXML != undefined) AppendPathFolder = _root._parent.PathToFolderXML; MyXML.load(AppendPathFolder+ /child.xml); A+ Éric. Manuel Saint-Victor wrote: did you try the path ./dirB/child.xml? On 4/6/06, elr [EMAIL PROTECTED] wrote: Hi all, As many before me, I can't get rid of a Error opening URL file: message... I set up a small swf that locally access to an xml file ( these two files are in the same dirB) Now using a loadMovie command,I try to load this small swf module into a main one that is located in a parent dirA //dirA/main.swf //dirA/dirB/child.swf //dirA/dirB/child.xml I don't want any absolute path into child.swf neither to relocate child.xml into dirA. Is there a clean (easy?) way to make child module recover access to its xml ? Thank you ! Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Split Pane component??
You can't even compile this using the Flash IDE. ActionStep only works with MTASC (and it's a good thing, it would probably take MMC a few minutes to compile the framework). Unfortunately, it is incompatible with V2 or any other MovieClip-inherited components. Maybe not impossible, but it would make your life quite a bit tougher. ActionStep works in a very different way, but it's far more flexible. If you're comfortable with code, you should definitely check it out on your next project. We're still in alpha, but very close to breaking out! If you need more information, feel free to contact me. Scott -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Anderson Sent: April 5, 2006 11:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Split Pane component?? Thanks for the reply Scott - Actually, I work very little using the Flash IDE - just long enough to position some of my visual controls - but the rest is 100% Class Files external to Flash. So, if you have something that you could throw my way that could help out, I'd be very grateful. I am no stranger to code - in fact, I make a point of doing everything in code whenever possible. Thanks again - and if you want to post back to the list, or directly to me, I'd greatly appreciate it. Take Care, Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Hyndman Sent: Wednesday, April 05, 2006 9:45 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Split Pane component?? ActionStep has one...but it probably isn't usable from your prespective, since you won't be able to use it from within the Flash IDE like you would be familiar. Code only. :) If you (or anyone else reading this thread) would like to see it in action, here is something I'm writing that uses it. It even supports more interesting things (like collapsing). http://scottyh.is-a-geek.net/actionstep/ASExplorer.swf (it's big so give it a second to load) Scott -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Anderson Sent: April 5, 2006 10:17 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Split Pane component?? Yes, this is the one I was talking about in my initial post. It looks as if it's really mature, and has LOTS of great comments regarding it. But when you have certain animated controls within each Pane (i.e. accordion) it flips out. I should e-mail the person who wrote the app, but I know there is a slight language barrier. I was just hoping that I could track down another control, written by another developer. I am amazed though, that this is the ONLY control of this type floating around. Especially since this is such a unique and beneficial control - usually only found inside of Flex or other advanced programming environments (VB, Java, Delphi, etc.) If anybody knows of another one, please let me know - Thanks!! Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ing. Mario Falomir Sent: Wednesday, April 05, 2006 7:16 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Split Pane component?? here is a good one: http://www.joangarnet.com/blog/archives/2005/07/release_v2_fram_1.php On 4/5/06, Mike Anderson [EMAIL PROTECTED] wrote: Hello All, I am trying like crazy, to find a Split Pane Component that works as well as Flex's version. I found one (and only ONE) somewhere on the Flash Exchange, but the docs are mostly in another language, and it's really buggy. The one I found is actually free, and has a high rating level - but I am just not having good luck with it. Thanks for all your help on this, Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software
[Flashcoders] Any Montreal-based companies around?
Hi everyone, I realize I run the risk of becoming very unpopular by posting this. I apologize. I'm in a bit of a bind, and I thought that since I am pretty involved with the community you'd find it in your hearts to let this slide. :) I was wondering if any Montreal-based companies were looking for summer employees. A job that I was relying on fell through, so I'm a bit stuck. Full-time, part-time or contract work are all fine. So now a bit about me. I attend the University of Toronto and am working towards a computer science degree. I'm well-versed in all that is Flash. I've worked on successful major projects, have built many custom components, and have been working on an OSS application framework called ActionStep for the past year. I'm also experienced in popular backend technologies (ASP.NET, Java Servlets and JSP, PHP) as well as common RDBMSes. I love Flash and I'd love to help you work on your Flash-based projects (or just about anything else). That's about it. If you're interested please email me off-list. Thanks, Scott Hyndman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] ScrollPane Pain
Hello All, I've been having a nightmare with the standard ScrollPane Component in Flash 8, can't find anything useful online, so thought to try the collective brain... What's happening: The Content is attached to a Movieclip in the Library. ScrollPane is not seeming to 'connect' with it's Content. The ScrollPane size is 200x100, and this is shown by it's Border, but the content is always shown as the Default size (The default when dragging a ScrollPane on: 100x100). The problem is based around the fact this is all happening inside a movie that has a Class attached. Removing this Class allows the ScrollPane to work. What I know: The ScrollPane is finding it's content. Using ScrollPane.content properties read out fine. The ScrollPane + Movie work normally outside of the movieclip, or when I remove the Class linkage form that movieclip. Anyone got any ideas how to make the scrollpane happy? How could a Class be interfering with the ScrollPane? Thanks Dan Efergan [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Any Montreal-based companies around?
Scott - check out Isacsoft / Bigknowledge - http://www.isacsoft.com e-mail: [EMAIL PROTECTED] they are in Montreal and were looking for some Flash programmers back in February - don't know if they still are. They posted on this list back then, so job info might be in the archives as well. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Scott Hyndman Sent: Thursday, April 06, 2006 11:54 AM To: Flashcoders mailing list Subject: [Flashcoders] Any Montreal-based companies around? Hi everyone, I realize I run the risk of becoming very unpopular by posting this. I apologize. I'm in a bit of a bind, and I thought that since I am pretty involved with the community you'd find it in your hearts to let this slide. :) I was wondering if any Montreal-based companies were looking for summer employees. A job that I was relying on fell through, so I'm a bit stuck. Full-time, part-time or contract work are all fine. So now a bit about me. I attend the University of Toronto and am working towards a computer science degree. I'm well-versed in all that is Flash. I've worked on successful major projects, have built many custom components, and have been working on an OSS application framework called ActionStep for the past year. I'm also experienced in popular backend technologies (ASP.NET, Java Servlets and JSP, PHP) as well as common RDBMSes. I love Flash and I'd love to help you work on your Flash-based projects (or just about anything else). That's about it. If you're interested please email me off-list. Thanks, Scott Hyndman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ScrollPane Pain
I built one yesterday you could use. They're simple controls to build Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Efergan Sent: 06 April 2006 16:59 To: Flashcoders mailing list Subject: [Flashcoders] ScrollPane Pain Hello All, I've been having a nightmare with the standard ScrollPane Component in Flash 8, can't find anything useful online, so thought to try the collective brain... What's happening: The Content is attached to a Movieclip in the Library. ScrollPane is not seeming to 'connect' with it's Content. The ScrollPane size is 200x100, and this is shown by it's Border, but the content is always shown as the Default size (The default when dragging a ScrollPane on: 100x100). The problem is based around the fact this is all happening inside a movie that has a Class attached. Removing this Class allows the ScrollPane to work. What I know: The ScrollPane is finding it's content. Using ScrollPane.content properties read out fine. The ScrollPane + Movie work normally outside of the movieclip, or when I remove the Class linkage form that movieclip. Anyone got any ideas how to make the scrollpane happy? How could a Class be interfering with the ScrollPane? Thanks Dan Efergan [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loading Flash Paper SWF into project
I am working on a Flash project that will be run in a program called Proscape and would like to use Flash Paper SWFs within for displaying PDF reprints. The issue is that I need everything within on library for proscape, it cannot easily load external data because of the way it is deployed. Has anyone ever gotten a FlashPaper SWF imported into it's own movieclip? --chad ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ASDT 0.0.8b5
It works fine for me on my Powerbook. Perhaps you should dump the previous installation of ASDT before adding the newer version. Also, the ASDT version 0.0.8b5 now has a ActionScript Project type. I don't remember if the older one was missing that or not. You may need to redo your project and make it be a ActionScript 2 type, setting the class path etc.. before this will work properly for you. Before you do that though, make sure to setup the MTASC stuff and the MM classes directory in Windows- Preferences -ActionSctipt 2 before creating the project. As a side note, ASDT doesn't work correctly on the new Intel Macs. I was trying to setup one of the new MacBook Pros as my main machine at my new job, but quickly decided that I was running into too many problems to make it viable. I hope that helps. -Chris On 4/5/06, Honeyghan [EMAIL PROTECTED] wrote: Has anyone else successfully updated from ASDT 0.0.7.1 to 0.0.8b5? I'm on the MAC platform. Eclipse 3.1.2. Removed the old version, updated Eclipse with the update site URL. Everything installs. Restart Eclipse, nada. No code folding, doesn't even recognize the AS files in my projects. What has your experience been? Stay well, Honeyghan ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Can You Extend a Swc Component?
Not one comment? I know someone else has tried this also. Mike Chambers, what's the official word? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shaw, Matt (MTVN) Sent: Wednesday, April 05, 2006 10:48 AM To: Flashcoders mailing list Subject: [Flashcoders] Can You Extend a Swc Component? I'm trying to use a component's intrinsic class as a super class. I have a component installed. I unzipped the .swc files and stole the intrinsic classes so I could get proper code checking in Eclipse. This works fine. Then I attempted to extend one of the intrinsic classes. Flash compiles with no complaints but an instance of my subclass doesn't actually seem to inherit anything from the super class. If I delete the intrinsic classes, Flash will compile, with no complaints, and then inheritance works! It seems that the compiled aso intrinsic class satisfies the compiler. If I then delete my aso cache, then the Flash compiler complains it can't find the super class. I tried all sorts of weird things in-between each of these steps to make the compiler happy but maybe I'm not supposed to be doing this in the first place. And no, I'm not going to touch prototype. Thanks, Matt ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] unFocus.History.Keeper
What do you guys think of this? http://www.unfocus.com/projects/source/#Contact It's still WIP, but I wanted to get some feedback, and this seems like to place to get it. I'll take all forms of criticism on anything - coding style, usefulness, etc. ;-) Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Use Microsoft CRM .NET Webservice through Flash
Has anyone tried to connect to a .NET webservice. This URI that I was provided does return a WSDL file, so the webservice connector component fails. Is there any other method? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] unFocus.History.Keeper
Kevin Newman schrieb: What do you guys think of this? http://www.unfocus.com/projects/source/#Contact what is it good for ? micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Use Microsoft CRM .NET Webservice through Flash
i have used .net WS without a problem On 4/6/06, Ashwan Wadhwa [EMAIL PROTECTED] wrote: Has anyone tried to connect to a .NET webservice. This URI that I was provided does return a WSDL file, so the webservice connector component fails. Is there any other method? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Use Microsoft CRM .NET Webservice through Flash
I think .NET webservices usually return a WSDL if you ask for it on the query string: http://www.example.com/webservice.asmx?WSDL I have successfully used WebServices from .NET in Flash, but there are some things that .NET devs tend to want to put in their web services (like a .NET DataSet object) which afaik Flash cannot accept. As long as those proprietary Data Types are not being used, there should be no problem though, generally speaking. Kevin N. Ashwan Wadhwa wrote: Has anyone tried to connect to a .NET webservice. This URI that I was provided does return a WSDL file, so the webservice connector component fails. Is there any other method? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] unFocus.History.Keeper
It's a utility to generate a browser history, and provide support for Deep linking within a Javascript or Flash app primarily. This example mini app also uses an (less robust) alternative to Macromedia's Flash JS Integration kit to provide communication between Javascript and Actionscript. I probably should have mentioned that. :-) Kevin N. Michael Stuhr wrote: Kevin Newman schrieb: What do you guys think of this? http://www.unfocus.com/projects/source/#Contact what is it good for ? micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Use Microsoft CRM .NET Webservice through Flash
I use .NET services on a daily basis with flash. Flash can accept a dataset, but doesn't really know what to do with it so it just returns it to you as basic xml. I've got a DotNetDataBinder class that takes that info and turns it into a native flash object. So even if it was a dataset it should work fine. I really recommend using something like Charles to check the communication between flash and the server. One of the problems I've had is that servers like to send a 500 error when a soap fault occurs, and flash will never receive the soap fault and instead state something about a version mismatch. This and pretty much any connectivity problem is instantly visible using something like Charles. http://www.xk72.com/charles/ http://ubergeek.tv/article.php?pid=92 ( note: shameless self plug ) Peace C Kevin Newman wrote: I think .NET webservices usually return a WSDL if you ask for it on the query string: http://www.example.com/webservice.asmx?WSDL I have successfully used WebServices from .NET in Flash, but there are some things that .NET devs tend to want to put in their web services (like a .NET DataSet object) which afaik Flash cannot accept. As long as those proprietary Data Types are not being used, there should be no problem though, generally speaking. Kevin N. Ashwan Wadhwa wrote: Has anyone tried to connect to a .NET webservice. This URI that I was provided does return a WSDL file, so the webservice connector component fails. Is there any other method? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Find Nearest Color?
This post is in spite of the discussion, I had adapted this function from before, but originally I decided to not post it. I liked the problem so I spent some time on it. I noticed Joshua that you used ^ in place of Math.pow, while ^ maybe pow in C or maybe even Java, ^ is the xor operator in Actionscript. So, the following code is a set of different methods to getting the closest color with the non-pythagoras technique preceding the pythagoras technique. function getClosestHex(a:Number, b:Array){ var c=-1, d=b.length, e=768, f, a = [a16, a80x00FF, a0xFF]; while(++cd) if(e!=(e=Math.min( e, Math.abs(a[0]-(b[c]16))+Math.abs(a[1]-(b[c]80x00FF))+Math.abs(a[2]-(b[c]0xFF)) ) )) f=c; return b[f]; } var a = 0x80807f; var hexPalette:Array = [0x00, 0xFF, 0xFF, 0x00FF00, 0xFF, 0x00, 0xFF00FF, 0x00]; var getA = getClosestHex(a, hexPalette); trace(getA.toString(16)); The former would be the method for hex numbers, however using RGB arrays is quicker, I found converting the palette values to RGB arrays beforehand would eliminate the redundancies of extracting color values, the following code assumes the hexPalette array in the former code is defined. function buildRGB(palette:Array){ var a=[], i=-1, l=palette.length; while(++il) a[i]=[palette[i]16, palette[i]80x00FF, palette[i]0xFF]; return a; } function getClosestColor(color:Array, palette:Array){ var c=-1, d=palette.length, e=768, f; while(++cd) if(e!=(e=Math.min( e, Math.abs(color[0]-palette[c][0])+Math.abs(color[1]-palette[c][1])+Math.abs(color[2]-palette[c][2] f=c; return palette[f]; } var b = [128, 128, 127]; var rgbPalette:Array = buildRGB(hexPalette); var getB = getClosestColor(b, rgbPalette); trace(getB); This is what the code would look like using pythagoras: function getClosestHex(a:Number, b:Array){ var c=-1, d=b.length, e=256, f, g, h, a = [a16, a80x00FF, a0xFF]; while(++cd) { g=0, h=-1; while(++h3) g+= Math.abs(Math.pow(a[h]-(b[c]8(h*8)24), 2)); if(e!=(e=Math.min(e, Math.sqrt(g f=c; } return b[f]; } var b = 0x80807f; var hexPalette:Array = [0x00, 0xFF, 0xFF, 0x00FF00, 0xFF, 0x00, 0xFF00FF, 0x00]; var getB = getClosestHex(b, hexPalette); trace(getB.toString(16)); function buildRGB(palette:Array){ var a=[], i=-1, l=palette.length; while(++il) a[i]=[palette[i]16, palette[i]80x00FF, palette[i]0xFF]; return a; } function getClosestColor(color:Array, palette:Array){ var c=-1, d=palette.length, e=256, f, w, z, x=color.length; while(++cd) { w=0, z=-1; while(++zx) w += Math.abs(Math.pow(color[z]-palette[c][z], 2)); if(e!=(e=Math.min( e, Math.sqrt(w f=c; } return palette[f]; } var a = [255, 128, 127]; var hexPalette:Array = [0x00, 0xFF, 0xFF, 0x00FF00, 0xFF, 0x00, 0xFF00FF, 0x00]; var rgbPalette:Array = buildRGB(hexPalette); var getA = getClosestColor(a, rgbPalette); trace(getA); So, like Darren mentions, you could drop pythagoras and it would still be accurate. M. On 4/4/06, Ron Wheeler [EMAIL PROTECTED] wrote: Another minor optimization Initialize tempDistance to a huge number (greater than the distance from ff000 toff) and then simplify the if Ron Darren Cook wrote: Hi, A minor optimization, but you can drop the Math.sqrt(). I.e. x^2 y^2 == x y for all positive values of x and y. Darren That's what I actually ended up doing, and it worked out pretty good: private function getClosest (red1:Number, green1:Number, blue1:Number):Number { var totalColors:Number = __palette.length; var tempDistance:Number; var closestColor:Number; for (var i:Number = 0; i totalColors; i++) { // first, break up the color to check var red2:Number = (__palette[i] 0xFF) 16; var green2:Number = (__palette[i] 0x00FF00) 8; var blue2:Number = __palette[i] 0xFF; // now, get the distance from the source var tempD:Number = Math.sqrt ((Math.abs(red1 - red2) ^ 2) + (Math.abs(green1 - green2) ^ 2) + (Math.abs(blue1 - blue2) ^ 2)); if ((tempD = tempDistance) || tempDistance == undefined) { tempDistance = tempD; closestColor = __palette[i]; } } return closestColor; } - Josh On Mar 16, 2006, at 7:59 PM, Ron Wheeler wrote: If a color can be treated as a point in a 3-d cube 256 units on each side, you can use the formula in this reference http://www.uwm.edu/~ericskey/TANOTES/Ageometry/node10.html to calculate the distance between 2 colors. I have not tried this but it would seem logical that this would work Ron elibol wrote: K, here is some better math for getRGB, performance will probably be important: return [c16, c8~0xFF00,
Re: [Flashcoders] unFocus.History.Keeper
Kevin Newman schrieb: It's a utility to generate a browser history, and provide support for Deep linking within a Javascript or Flash app primarily. This example mini app also uses an (less robust) alternative to Macromedia's Flash JS Integration kit to provide communication between Javascript and Actionscript. I probably should have mentioned that. :-) nevermind. just write exactly THAT on that page you linked and everything should be fine. and google will find you :-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Find Nearest Color?
^ is xor in C and Java as well. elibol [EMAIL PROTECTED] wrote: This post is in spite of the discussion, I had adapted this function from before, but originally I decided to not post it. I liked the problem so I spent some time on it. I noticed Joshua that you used ^ in place of Math.pow, while ^ maybe pow in C or maybe even Java, ^ is the xor operator in Actionscript. So, the following code is a set of different methods to getting the closest color with the non-pythagoras technique preceding the pythagoras technique. function getClosestHex(a:Number, b:Array){ var c=-1, d=b.length, e=768, f, a = [a16, a80x00FF, a0xFF]; while(++c Math.abs(a[0]-(b[c]16))+Math.abs(a[1]-(b[c]80x00FF))+Math.abs(a[2]-(b[c]0xFF)) ) )) f=c; return b[f]; } var a = 0x80807f; var hexPalette:Array = [0x00, 0xFF, 0xFF, 0x00FF00, 0xFF, 0x00, 0xFF00FF, 0x00]; var getA = getClosestHex(a, hexPalette); trace(getA.toString(16)); The former would be the method for hex numbers, however using RGB arrays is quicker, I found converting the palette values to RGB arrays beforehand would eliminate the redundancies of extracting color values, the following code assumes the hexPalette array in the former code is defined. function buildRGB(palette:Array){ var a=[], i=-1, l=palette.length; while(++i16, palette[i]80x00FF, palette[i]0xFF]; return a; } function getClosestColor(color:Array, palette:Array){ var c=-1, d=palette.length, e=768, f; while(++c Math.abs(color[0]-palette[c][0])+Math.abs(color[1]-palette[c][1])+Math.abs(color[2]-palette[c][2] f=c; return palette[f]; } var b = [128, 128, 127]; var rgbPalette:Array = buildRGB(hexPalette); var getB = getClosestColor(b, rgbPalette); trace(getB); This is what the code would look like using pythagoras: function getClosestHex(a:Number, b:Array){ var c=-1, d=b.length, e=256, f, g, h, a = [a16, a80x00FF, a0xFF]; while(++c g=0, h=-1; while(++h3) g+= Math.abs(Math.pow(a[h]-(b[c]8(h*8)24), 2)); if(e!=(e=Math.min(e, Math.sqrt(g f=c; } return b[f]; } var b = 0x80807f; var hexPalette:Array = [0x00, 0xFF, 0xFF, 0x00FF00, 0xFF, 0x00, 0xFF00FF, 0x00]; var getB = getClosestHex(b, hexPalette); trace(getB.toString(16)); function buildRGB(palette:Array){ var a=[], i=-1, l=palette.length; while(++i16, palette[i]80x00FF, palette[i]0xFF]; return a; } function getClosestColor(color:Array, palette:Array){ var c=-1, d=palette.length, e=256, f, w, z, x=color.length; while(++c w=0, z=-1; while(++z if(e!=(e=Math.min( e, Math.sqrt(w f=c; } return palette[f]; } var a = [255, 128, 127]; var hexPalette:Array = [0x00, 0xFF, 0xFF, 0x00FF00, 0xFF, 0x00, 0xFF00FF, 0x00]; var rgbPalette:Array = buildRGB(hexPalette); var getA = getClosestColor(a, rgbPalette); trace(getA); So, like Darren mentions, you could drop pythagoras and it would still be accurate. M. On 4/4/06, Ron Wheeler wrote: Another minor optimization Initialize tempDistance to a huge number (greater than the distance from ff000 toff) and then simplify the if Ron Darren Cook wrote: Hi, A minor optimization, but you can drop the Math.sqrt(). I.e. x^2 y^2 == x y for all positive values of x and y. Darren That's what I actually ended up doing, and it worked out pretty good: private function getClosest (red1:Number, green1:Number, blue1:Number):Number { var totalColors:Number = __palette.length; var tempDistance:Number; var closestColor:Number; for (var i:Number = 0; i totalColors; i++) { // first, break up the color to check var red2:Number = (__palette[i] 0xFF) 16; var green2:Number = (__palette[i] 0x00FF00) 8; var blue2:Number = __palette[i] 0xFF; // now, get the distance from the source var tempD:Number = Math.sqrt ((Math.abs(red1 - red2) ^ 2) + (Math.abs(green1 - green2) ^ 2) + (Math.abs(blue1 - blue2) ^ 2)); if ((tempD = tempDistance) || tempDistance == undefined) { tempDistance = tempD; closestColor = __palette[i]; } } return closestColor; } - Josh On Mar 16, 2006, at 7:59 PM, Ron Wheeler wrote: If a color can be treated as a point in a 3-d cube 256 units on each side, you can use the formula in this reference http://www.uwm.edu/~ericskey/TANOTES/Ageometry/node10.html to calculate the distance between 2 colors. I have not tried this but it would seem logical that this would work Ron elibol wrote: K, here is some better math for getRGB, performance will probably be important: return [c16, c8~0xFF00, c~0xF00]; You can also try using the ColorTransform or Color class to get the rgb
[Flashcoders] SharedObject always undefined
I'm trying to use a SharedObject to save and restore the state of my flash movie. However, everytime I try to create a SharedObject, it returns undefined. Does anyone have any experience using SharedObjects? Have any ideas what could be causing getLocal to return undefined? var player_so:SharedObject= ShareObject.getLocal(player, /); trace(player_so); The trace prints undefined I'm publishing my movie for Flash 6, and I have Optimize for Flash Player 6 r65 enabled. I've tried publishing in Flash 7, and I have the same trouble. Thanks, Jeff ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] SharedObject always undefined
try SharedObject instead of ShareObject (note the 'd') On 4/6/06, Jeff Mastropietro [EMAIL PROTECTED] wrote: I'm trying to use a SharedObject to save and restore the state of my flash movie. However, everytime I try to create a SharedObject, it returns undefined. Does anyone have any experience using SharedObjects? Have any ideas what could be causing getLocal to return undefined? var player_so:SharedObject= ShareObject.getLocal(player, /); trace(player_so); The trace prints undefined I'm publishing my movie for Flash 6, and I have Optimize for Flash Player 6 r65 enabled. I've tried publishing in Flash 7, and I have the same trouble. Thanks, Jeff ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- - Lanny McNie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] unFocus.History.Keeper
done. ;-) Michael Stuhr wrote: nevermind. just write exactly THAT on that page you linked and everything should be fine. and google will find you :-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] IE Flash plugin bug
I all! I've been doing tests with detection of Flash plugin and the UFO integration kit. Everything worked just fine with both IE and FireFox! To go back to previous Flash versions, I used the FlashpluginSwitcher... but now my IE still play Flash movies but when I try to detect the presence and version of that plugin, it return 0, as no plugin was installed thus the UFO integration kit just tells me to install or upgrade my plogin I have 8.0.24 installed (right click on a Flash movie...) Can someone point me in the right direction... I still need that *?% IE browser! Thanks a million. Éric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] SharedObject always undefined
Lanny, D'oh. You're a life saver. I sure wish Flash threw an error or something on that one. Thanks, Jeff Lanny McNie wrote: try SharedObject instead of ShareObject (note the 'd') On 4/6/06, Jeff Mastropietro [EMAIL PROTECTED] wrote: I'm trying to use a SharedObject to save and restore the state of my flash movie. However, everytime I try to create a SharedObject, it returns undefined. Does anyone have any experience using SharedObjects? Have any ideas what could be causing getLocal to return undefined? var player_so:SharedObject= ShareObject.getLocal(player, /); trace(player_so); The trace prints undefined I'm publishing my movie for Flash 6, and I have Optimize for Flash Player 6 r65 enabled. I've tried publishing in Flash 7, and I have the same trouble. Thanks, Jeff ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- - Lanny McNie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Can You Extend a Swc Component?
A SWC is only a zipped up component. Once you put it in your movie, it becomes a compiled clip, or component. From my tests, you CAN extend a component, as long as the component you are extending is in your library. Additionally, it looks like any assets inside the component can also be used. I didn't try extending a class that the component itself extended (for example extending UIComponent, instead of Button) The example I used was a simple component I created a while ago which I knew the classes would not be available for (eg: not the V2 components, which has class files in the classes folder) -- I created an empty movieclip, and attached a class which extended the component's class. I added a trace in the constructor (and called super()), and added some timeline code calling methods in the super class. It worked fine. If you would like an example I can send it to you. Just email me off list. On 4/6/06, Shaw, Matt (MTVN) [EMAIL PROTECTED] wrote: Not one comment? I know someone else has tried this also. Mike Chambers, what's the official word? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shaw, Matt (MTVN) Sent: Wednesday, April 05, 2006 10:48 AM To: Flashcoders mailing list Subject: [Flashcoders] Can You Extend a Swc Component? I'm trying to use a component's intrinsic class as a super class. I have a component installed. I unzipped the .swc files and stole the intrinsic classes so I could get proper code checking in Eclipse. This works fine. Then I attempted to extend one of the intrinsic classes. Flash compiles with no complaints but an instance of my subclass doesn't actually seem to inherit anything from the super class. If I delete the intrinsic classes, Flash will compile, with no complaints, and then inheritance works! It seems that the compiled aso intrinsic class satisfies the compiler. If I then delete my aso cache, then the Flash compiler complains it can't find the super class. I tried all sorts of weird things in-between each of these steps to make the compiler happy but maybe I'm not supposed to be doing this in the first place. And no, I'm not going to touch prototype. Thanks, Matt ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- - Lanny McNie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] IE Flash plugin bug
After 3 installations (via adobe's site) and renaming of the ocx file inside the system32/macromed/flash folder... everything is back to normal... Even the activeX installation inside the Flash installation Folder was not working (unable to register ocx blabla...). A+ Éric Thibault wrote: I all! I've been doing tests with detection of Flash plugin and the UFO integration kit. Everything worked just fine with both IE and FireFox! To go back to previous Flash versions, I used the FlashpluginSwitcher... but now my IE still play Flash movies but when I try to detect the presence and version of that plugin, it return 0, as no plugin was installed thus the UFO integration kit just tells me to install or upgrade my plogin I have 8.0.24 installed (right click on a Flash movie...) Can someone point me in the right direction... I still need that *?% IE browser! Thanks a million. Éric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] unFocus.History.Keeper
Kevin Newman schrieb: done. ;-) Michael Stuhr wrote: nevermind. just write exactly THAT on that page you linked and everything should be fine. and google will find you :-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com well, now that i know what this does i must say: it works for me: on: winxp: FF 1.5.01 fp:8.5beta, IE6 fp:8.0.24 but on: OSX: safari 2.03 fp:8.0.24 flash's not showing up. it might be related to the fact i'm using this machine through vnc only. An d the only thing i can see right now is, that if i trigger the pulldown (arrow) back and forward button i only see the same page again and again ... but that's a rather little problem i guess. nice to hear from such a project. did you already post this to osflash.org ? micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] IE Flash plugin bug
I'm not sure of the question, but if it's close to What can prevent plugin-switchers in Microsoft's browser for Windows?, then there was a recent change in procedure for such utilities... source links here: http://weblogs.macromedia.com/jd/archives/2006/03/players_v8024_v.cfm Is this the same type of issue you're encountering...? jd -- John Dowdell . Adobe Developer Support . San Francisco CA USA Weblog: http://weblogs.macromedia.com/jd Aggregator: http://weblogs.macromedia.com/mxna Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] unFocus.History.Keeper
Michael Stuhr wrote: well, now that i know what this does i must say: it works for me: on: winxp: FF 1.5.01fp:8.5beta, IE6 fp:8.0.24 but on: OSX: safari 2.03fp:8.0.24 flash's not showing up. it might be related to the fact i'm using this machine through vnc only. An d the only thing i can see right now is, that if i trigger the pulldown (arrow) back and forward button i only see the same page again and again ... but that's a rather little problem i guess. nice to hear from such a project. did you already post this to osflash.org ? It should work in Safari 1.1+ (even the history thanks to Sooty from the forums on my site). I'll check it later if I get a chance - it's possible that I broke the code that outputs the html last week. It should also work in IE 5.5+, (and even on 5.0 on Windows, but there is a mysterious problem that crops up every so often, that is keeping it from working atm). I have not posted it to osflash.org yet, but I plan to at some point. BTW, the pulldown menu on the back button would display the last title of each history state. The current app doesn't update the title, I figure that's up to the actual app implementor to do manually (I'll see if I can add it at some point to this test app). Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flex 2 SDK Sample Files crash 8.5 Player on OSX
Hi All, I guess the subject pretty much covers it. I downloaded the Flex 2 SDK (FlexSDK2_B2_03-16) and (after having to re-save the shell script as a unix file to get rid of window line returns) I compiled the sample files. Although it took a while, it seemed to work and now I have a bunch of new swfs in the sample directories. The problem is that when I try to run the sample files in the 8.5 player it crashes the player. Other people's Flex-created swfs available on the web have NOT crashed the player. SWFs I create with the Flash 8 IDE do NOT seem to crash the player. When I try to view a swf that is compiled on my machine - it crashes the entire browser (both Safari and Firefox). Can anyone point me to solutions or help with this issue? Since this is the only way I can learn Flex on my Mac, I would really like to figure out why the hell it is not working. This whole 'you-suck-cause-you're-on-a-mac-and-can't-really-use-Flex 2' thing has me just about ready to throw in the towel - seriously. Anyone run into this problem? blue skies, bryan ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flex 2 SDK Sample Files crash 8.5 Player on OSX
I've encountered the 'you-suck-cause-you're-on-a-mac-and-can't-really- use-Flex 2' problem, but after 3? alpha/beta releases of Flex for windows only i'm getting used to it Michael On Apr 6, 2006, at 4:58 PM, bryan.rice wrote: Hi All, I guess the subject pretty much covers it. I downloaded the Flex 2 SDK (FlexSDK2_B2_03-16) and (after having to re-save the shell script as a unix file to get rid of window line returns) I compiled the sample files. Although it took a while, it seemed to work and now I have a bunch of new swfs in the sample directories. The problem is that when I try to run the sample files in the 8.5 player it crashes the player. Other people's Flex-created swfs available on the web have NOT crashed the player. SWFs I create with the Flash 8 IDE do NOT seem to crash the player. When I try to view a swf that is compiled on my machine - it crashes the entire browser (both Safari and Firefox). Can anyone point me to solutions or help with this issue? Since this is the only way I can learn Flex on my Mac, I would really like to figure out why the hell it is not working. This whole 'you-suck-cause-you're-on-a-mac-and-can't-really-use- Flex 2' thing has me just about ready to throw in the towel - seriously. Anyone run into this problem? blue skies, bryan ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] unFocus.History.Keeper
Hi Kevin, Looks good on IE 6 and FF 1.5, both on player 8.5. I agree, it should be on osflash. Keep up the good work big guy, M. On 4/6/06, Michael Stuhr [EMAIL PROTECTED] wrote: Kevin Newman schrieb: done. ;-) Michael Stuhr wrote: nevermind. just write exactly THAT on that page you linked and everything should be fine. and google will find you :-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com well, now that i know what this does i must say: it works for me: on: winxp: FF 1.5.01 fp:8.5beta, IE6 fp:8.0.24 but on: OSX: safari 2.03 fp:8.0.24 flash's not showing up. it might be related to the fact i'm using this machine through vnc only. An d the only thing i can see right now is, that if i trigger the pulldown (arrow) back and forward button i only see the same page again and again ... but that's a rather little problem i guess. nice to hear from such a project. did you already post this to osflash.org ? micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] IE Flash plugin bug
It explains all... Two references from adobe http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=tn_14157 and from http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=4da116d3 Running regsvr32 on a flash*.ocx file returns the following error: DllRegisterServer in flash.ocx failed... The currently registered control is locked and attempts to register an alternate version of the player without unlocking the registered player will fail. Thanks! :-) John Dowdell wrote: I'm not sure of the question, but if it's close to What can prevent plugin-switchers in Microsoft's browser for Windows?, then there was a recent change in procedure for such utilities... source links here: http://weblogs.macromedia.com/jd/archives/2006/03/players_v8024_v.cfm Is this the same type of issue you're encountering...? jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] allowing slow animation
I just gave this a go, and I see exactly the same behaviour on F7 and F8. If the text is a dynamic textfield then it snaps to pixels, if it's static it moves smoothly. But this is the same in F7 and F8. I animated the textfield to move 10 pixels in 100 frames, with just a linear motion tween. Regards, Grant Cox PR Durand wrote: Snap to pixel ??? Thanks for your answer but I thought it was just for the flash IDE, to place the object... however I can't see any difference in the animation with or without the pixel snaping enabled. Till there, the only difference from the same .fla is the player version. f7 : smooth, f8 : broken PiR Mike Mountain a écrit : I think you have snap to pixels enabled: View/snapping/snap to pixels M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of PR Durand Sent: 04 April 2006 14:30 To: Flashcoders mailing list Subject: Re: [Flashcoders] allowing slow animation thanks too for your answer, Zeh, but we've talked about this case with Ian Thomas, so I've made tests with all different aliasig parameters, and also with a drawn shape instead of text. the problem remains the same I've made a html page holding 2 swf, one in flash 7 and the other in flash 8 in each swf, the content was the same: 3 100 pixel animations on _x in 10 frames, one with a flash ide motion tween, one with a onEnterFrame and the last one with the Tween class. all 3 methods are still smoothed in the flash 7 animation, not in the 8 version... PiR ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com