[Flightgear-devel] Is Coogle stealing a lead?

2013-03-19 Thread Alasdair Campbell
My attention was recently drawn by a UK tecky tv programme to 
http://www.gefs-online.com/
a google earth flight sim which could be the answer to all landclass  
boundary problems. Has anyone checked this out yet?
I've had a go at trying this out, but it seems to lean heavily in favour 
of Windows as opposed to Linux/OSX
I've not had much luck  at getting this to run on my dual booting box, 
but wonder if anyone out there has had any success?

Kind regards,
Alasdair Campbell


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Re: [Flightgear-devel] Kinect for pc for head tracking?

2013-03-18 Thread Alasdair Campbell
On 17/03/13 20:27, geneb wrote:
 On Sun, 17 Mar 2013, Alasdair Campbell wrote:

 To which end, you are not very encouraging with your ridiculous
 proclivity to commence every sentence with a double period, which
 does little other than highlight you as a bloody fool.

 Alasdair Campbell
 On reflection, I must apologise to Arnt for my inappropriately rough
 choice of words.
 I suspect you may more a comedian than a fool..
 Sorry Arnt.

 Nah, he's an idiot of the highest quality. :)  He occupies my killfile for
 good reason. :)

 g.
Well I suppose I must respect the opinion of someone who owns his own 
fighter jet,
so I'll go along with you.
AC


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Re: [Flightgear-devel] Kinect for pc for head tracking?

2013-03-17 Thread Alasdair Campbell
On 16/03/13 16:40, Alasdair Campbell wrote:
 On 16/03/13 14:57, Arnt Karlsen wrote:
 On Sat, 16 Mar 2013 01:17:41 -0700, Zhitao wrote in message
 001a01ce221e$bbcde800$3369b800$@gmail.com:

 Thanks Alan.

 It's funny that you are able to tell English is not my first
 language. :) Believe me I tried my best to hide that.
 ..one problem with that, is you trick people into assuming a
 lot of cultural things that lead to misunderstandings, your
 otherwise excellent English language post _could_ come across
 as e.g. a Microsoft shill or FlightSimPro trying to cover-up
 code theft or trying to frame GPL or FlightGear code as stolen
 from Microsoft or somesuch, http://groklaw.net/ has covered
 this kinda cases for 10 years now, and all it really takes, is
 someone here like Thorsten Renk having a bad day.

 ..if you had e.g. pasted in your (Han Chinese?) original draft,
 we would immediately know English is not your Native language,
 and read it with the appropriate tolerance filters.


 Thank you too, Arnt, but as as a perfect English,speaker I could hardly
 understand one word you spoke. I think  it is high time that you and
 Thorsten stopped  pontificating about your relative multilingual skills and
 give  the guys who are not so fluent in English a break.They deserve all our
 admiration for having a damn good go at making themselves understood
 in the language that is common to international aviation and subsequently
 to international aviation simulation as well. I wish I was brave enough to
 try and make myself understood in their tongue.

 To which end, you are not very encouraging with your ridiculous
 proclivity to commence every sentence with a double period, which
 does little other than highlight you as a bloody fool.

 Alasdair Campbell
On reflection, I must apologise to Arnt for my inappropriately rough 
choice of words.
I suspect you may more a comedian than a fool..
Sorry Arnt.

AC

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Re: [Flightgear-devel] Kinect for pc for head tracking?

2013-03-16 Thread Alasdair Campbell
On 16/03/13 14:57, Arnt Karlsen wrote:
 On Sat, 16 Mar 2013 01:17:41 -0700, Zhitao wrote in message
 001a01ce221e$bbcde800$3369b800$@gmail.com:

 Thanks Alan.

 It's funny that you are able to tell English is not my first
 language. :) Believe me I tried my best to hide that.
 ..one problem with that, is you trick people into assuming a
 lot of cultural things that lead to misunderstandings, your
 otherwise excellent English language post _could_ come across
 as e.g. a Microsoft shill or FlightSimPro trying to cover-up
 code theft or trying to frame GPL or FlightGear code as stolen
 from Microsoft or somesuch, http://groklaw.net/ has covered
 this kinda cases for 10 years now, and all it really takes, is
 someone here like Thorsten Renk having a bad day.

 ..if you had e.g. pasted in your (Han Chinese?) original draft,
 we would immediately know English is not your Native language,
 and read it with the appropriate tolerance filters.


Thank you too, Arnt, but as as a perfect English,speaker I could hardly
understand one word you spoke. I think  it is high time that you and
Thorsten stopped  pontificating about your relative multilingual skills and
give  the guys who are not so fluent in English a break.They deserve all our
admiration for having a damn good go at making themselves understood
in the language that is common to international aviation and subsequently
to international aviation simulation as well. I wish I was brave enough to
try and make myself understood in their tongue.

To which end, you are not very encouraging with your ridiculous
proclivity to commence every sentence with a double period, which
does little other than highlight you as a bloody fool.

Alasdair Campbell

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Re: [Flightgear-devel] Compasses, magnetic variation, and stuff

2013-03-13 Thread Alasdair Campbell

On 13/03/13 15:37, Curtis Olson wrote:
On Wed, Mar 13, 2013 at 10:20 AM, Torsten Dreyer tors...@t3r.de 
mailto:tors...@t3r.de wrote:



 Yes, it's very interesting. My chart for Ireland specifically warns
 about the large variation (+5W) which I'm sure catches people
out. And
 that's before you have to add variation due to the airframe !
nitpicking
which is call deviation
/nitpicking

;-)


which is call*/ed/* deviation. :-) :-)

Curt.
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http://gallinazo.flightgear.org http://gallinazo.flightgear.org/



Thanks to all who have contributed to this wee discussion.
It never ceases to amaze me at the delicious bits of technology lying below
the surface of FlightGear

Alasdair

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[Flightgear-devel] Compasses, magnetic variation, and stuff

2013-03-12 Thread Alasdair Campbell
A couple of evenings ago, while playing around with the SenecaII at my 
home airport (EGPF),
I noticed a small, but annoying discrepancy between the magnetic compass 
and the runway
heading.  Having had a look at how the slaved directional gyro in the 
Seneca works, it dawned
on me that I had no idea how the magnetic compass works in FG. A little 
rooting around led
me to simgear/magvar/coremag.?xx and the wonderful world of The World 
Magnetic Model
http://www.ngdc.noaa.gov/geomag/WMM/DoDWMM.shtml

Now the comments at the beginning of coremag.cxx imply that the module 
originally implemented
wmm2000 and was updated by Wim Van Hoydonck  
(wim.van.hoydo...@gmail.com) to wmm2005.
The current version is now wmm2010, and I wonder if simgear has been 
updated to reflect this?
Could this account for my heading discrepancy at EGPF?

Alasdair

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Re: [Flightgear-devel] Compasses, magnetic variation, and stuff

2013-03-12 Thread Alasdair Campbell

On 12/03/13 18:48, James Turner wrote:


On 12 Mar 2013, at 17:55, Stuart Buchanan stuar...@gmail.com 
mailto:stuar...@gmail.com wrote:



Now the comments at the beginning of coremag.cxx imply that the module
originally implemented
wmm2000 and was updated by Wim Van Hoydonck
(wim.van.hoydo...@gmail.com mailto:wim.van.hoydo...@gmail.com) to 
wmm2005.

The current version is now wmm2010, and I wonder if simgear has been
updated to reflect this?
Could this account for my heading discrepancy at EGPF?


Probably not.  It's more likely that the magnetic variation has 
simply changed

since the runway number was set, as it varies over time.


However, it probably wouldn't do any harm to update our model - the 
model is supposed to model the physical earth, and navigation data / 
charts  *do* get out of sync Stuart  with that - so as far as I can 
see, updating to a more accurate model shouldn't break anything.


If you want to cook up a merge request, I'll apply it. We have time to 
back it out if the universe explodes :)


James


Thank you Stuart  James for your responses,
Stuart, I was not so much interested in what is painted on the ground, 
but what is indicated on the slaved

gyro. Your comments have made me reconsider my maths.

apt.dat shows a true heading for EGPF R05 of 46.34 (where does one find 
true runway headings?)
Magvar on 2011 was 4.0W 
(http://www.nats-uk.ead-it.com/public/index.php%3Foption=com_contenttask=blogcategoryid=72Itemid=121.html)

Annual Rate of Change 0.17°E (source as above)
So current Magvar =3.66W
Now I suppose I must  ADD?  this figure to the true heading? giving 
50.00 as the magnetic heading for EGPF R05.
The slaved compass reports 50.03, which is good enough for me, But I 
wonder if, as James suggested, upgrading to
ww2010 might lose the tiny difference. I may try this on a local repo 
and see what happens.


Sorry for thinking aloud, but I find this wmm  stuff fascinating, though 
complicated.


Thanks
Alasdair


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Re: [Flightgear-devel] Compasses, magnetic variation, and stuff

2013-03-12 Thread Alasdair Campbell

On 12/03/13 18:48, James Turner wrote:


On 12 Mar 2013, at 17:55, Stuart Buchanan stuar...@gmail.com 
mailto:stuar...@gmail.com wrote:



Now the comments at the beginning of coremag.cxx imply that the module
originally implemented
wmm2000 and was updated by Wim Van Hoydonck
(wim.van.hoydo...@gmail.com mailto:wim.van.hoydo...@gmail.com) to 
wmm2005.

The current version is now wmm2010, and I wonder if simgear has been
updated to reflect this?
Could this account for my heading discrepancy at EGPF?


Probably not.  It's more likely that the magnetic variation has 
simply changed

since the runway number was set, as it varies over time.


However, it probably wouldn't do any harm to update our model - the 
model is supposed to model the physical earth, and navigation data / 
charts  *do* get out of sync with that - so as far as I can see, 
updating to a more accurate model shouldn't break anything.


If you want to cook up a merge request, I'll apply it. We have time to 
back it out if the universe explodes :)


James


Thanks, for the response.
I'm not at all sure if I possess the requisite skills, but being 
recently retired. I sure have the time.

I will try and look into this a little further.

Alasdair



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Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19

2013-02-27 Thread Alasdair Campbell
On 27/02/13 15:33, geneb wrote:
 On Wed, 27 Feb 2013, Arnt Karlsen wrote:

 And then FX X is dead. It no longer exists. If you compare, do it
 with what exists. Xplane 10 (64 bit) or Prepar3D, this is the
 surviving of FS X (production of Lockheed Martin)

 While your diatribe makes ZERO sense to me, you're incorrect that
 FSX is dead.
 ..I thought Microsoft end-lifed it?

 As far as I know, they're still distributing it.  Games typically don't
 get an official EOL like other products do.
 They do still support it through their website although further
 development ceased when they closed the ACES studio and sold the ESP
 assets to Lockheed-Martin.

 It's still being sold (you can buy brand new copies
 from Amazon, right now) and it's still heavily supported by the
 third-party developer community.
 ..yes, but not by Microsoft?

 Yes, by Microsoft.

 Note that until you stop beginning every sentence with .., you're going
 in my killfile.

 g.
Well said G. While I appreciate Arnt's contributions, I too find his 
double-dot convention
infuriating and almost unreadable.

Alasdair



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Re: [Flightgear-devel] Simgear commit breaks Atlas (ot??)

2012-10-14 Thread Alasdair Campbell
On Sun, 14 Oct 2012 20:47:01 +0200 (CEST)
Frederic Bouvier fredfgf...@free.fr wrote:

 t1.update( SGGeod::fromRad(lon, lat), 0, 0 );
 
 There is also SGGeod::fromDeg to avoid the multiply by SGD_DEGREES_TO_RADIANS
 
 Regards,
 -Fred
 
 - Mail original -
  De: Alasdair Campbell ali...@btinternet.com
  À: FlightGear devel flightgear-devel@lists.sourceforge.net
  Envoyé: Dimanche 14 Octobre 2012 18:26:54
  Objet: [Flightgear-devel] Simgear commit breaks Atlas (ot??)
  
  After SGTime: use SGGeod, quieter init. (James Turner
  89d30acbc5040bf36a3329fcb21789d2855fa6d3)
  Atlas build (misc.cxx) fails at:
  
  double magneticVariation(double lat, double lon, double elev)
  {
  SGTime t1;
  
  lon *= SGD_DEGREES_TO_RADIANS;
  lat *= SGD_DEGREES_TO_RADIANS;
  t1.update(lon, lat, 0, 0);
  
  return sgGetMagVar(lon, lat, elev, t1.getJD()) *
  SGD_RADIANS_TO_DEGREES;
  }
  
  Can I get a suggestion to update this code in my local repo to:
  t1.update( const SGGeod location, time_t ct, long int warp )
  Sorry, my c++ is so really rusty.
  
  Alasdair
  


Thank you Fred. I had tried something similar, but your suggestion still gives 
link error:

g++  -g -O2 -DFGBASE_DIR='NONE/lib/FlightGear'  -L/usr/local//lib -o Atlas 
Notifications.o Atlas.o GLUTWindow.o AtlasBaseWindow.o AtlasWindow.o 
AtlasController.o FlightTrack.o Image.o NavData.o Overlays.o AirportsOverlay.o 
AirwaysOverlay.o FixesOverlay.o NavaidsOverlay.o FlightTracksOverlay.o 
CrosshairsOverlay.o RangeRingsOverlay.o Tiles.o TileMapper.o Searcher.o 
Search.o Preferences.o Graphs.o Culler.o Scenery.o Background.o Cache.o 
LayoutManager.o Bucket.o Subbucket.o Palette.o misc.o Globals.o Geographics.o 
-lsgmagvar -lsgtiming -lsgmisc -lsgio -lsgserial -lsgdebug -lsgbucket 
-lsgstructure -lsgmath -lsgthreads -lplibsg -lplibpuaux -lplibpu -lplibfnt 
-lplibnet -lglut -lGLU -lGL -lXmu -lXt -lSM -lICE -lXi -lXext -lX11 -lpthread 
-lrt -lm  -lpng -lz -ljpeg -lGLEW -lplibul -lcurl -lrt -lm 
misc.o: In function `magneticVariation(double, double, double)':
/home/alasdair/Desktop/Atlas/src/misc.cxx:405: undefined reference to 
`SGTime::update(SGGeod const, long, long)'
collect2: error: ld returned 1 exit status
make[3]: *** [Atlas] Error 1

I am pulling my hair out:( 
Do I need to link against another sg library?

Kind regards,
Alasdair




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Re: [Flightgear-devel] Simgear commit breaks Atlas (ot??)

2012-10-14 Thread Alasdair Campbell
On Sun, 14 Oct 2012 23:24:29 +0200 (CEST)
Frederic Bouvier fredfgf...@free.fr wrote:
 
 Simgear library naming changed recently. -lsgmagvar -lsgtiming -lsgmisc 
 -lsgio -lsgserial -lsgdebug -lsgbucket -lsgstructure -lsgmath -lsgthreads
 are gone and should be replaced by -lSimGearCore -lSimGearScene
 
 Regards,
 -Fred
 
Problem solved. Many Thanks.
Both my efforts  your suggestion now build OK.
FYI the Atlas configure.ac will use -lSimGearCore if ENABLE_SIMGEAR_SHARED
is set to yes, which is misleading. I will change this to something more
more useful (Suggestion?).

Again, many thanks

Alasdair

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[Flightgear-devel] fg build error

2012-09-17 Thread Alasdair
FG commit Update FindSimGear for simplified lib names, by James makes my 
build die with the error:

CMake Error: The following variables are used in this project, but they are set 
to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake 
files:
SIMGEAR_SCENE_LIBRARY_RELEASE (ADVANCED)

cmake version is 2.8.9
simgear libs installed in /usr/local/lib/x86_64-linux-gnu
simgear includes installed in /usr/local/include/simgear
Distro debian/sid

Regards Alasdair ali...@btinternet.com




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[Flightgear-devel] fg build error

2012-09-17 Thread Alasdair
FG commit Update FindSimGear for simplified lib names, by James makes my 
build die with the error:

CMake Error: The following variables are used in this project, but they are set 
to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake 
files:
SIMGEAR_SCENE_LIBRARY_RELEASE (ADVANCED)

cmake version is 2.8.9
simgear libs installed in /usr/local/lib/x86_64-linux-gnu
simgear includes installed in /usr/local/include/simgear
Distro debian/sid

Regards Alasdair ali...@btinternet.com



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Re: [Flightgear-devel] fg build error

2012-09-17 Thread ;Alasdair Campbell
Thanks, JT. I must have timed my git pull at the wrong moment.
Problem gone!
Regards, Alasdair

ps. I am having a rough time with email at the moment.
  BTYahoo is sending all my FG mail to trash, and
  evolution mail is well fu. Any suggestion for a
  email/calender linux app?





 From: James Turner zakal...@mac.com
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net 
Sent: Monday, 17 September 2012, 17:11
Subject: Re: [Flightgear-devel] fg build error
 

On 17 Sep 2012, at 17:07, Alasdair wrote:

 CMake Error: The following variables are used in this project, but they are 
 set to NOTFOUND.
 Please set them or make sure they are set and tested correctly in the CMake 
 files:
 SIMGEAR_SCENE_LIBRARY_RELEASE (ADVANCED)
 
 cmake version is 2.8.9
 simgear libs installed in /usr/local/lib/x86_64-linux-gnu
 simgear includes installed in /usr/local/include/simgear
 Distro debian/sid

Did you get the follow-on commit which fixed the typo? That fixed this issue on 
the Jenkins builds.

James


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Re: [Flightgear-devel] RE : fg build error

2012-09-17 Thread ;Alasdair Campbell





 From: Frederic Bouvier fredfgf...@free.fr
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net 
Sent: Monday, 17 September 2012, 17:12
Subject: [Flightgear-devel] RE :  fg build error
 

You need to erase the cmake cache, your build directory and rebuild simgear

Regards
-Fred

Thanks, Fred, but all my FG builds are on /tmp and deleted after install.
FYI, if anyone is interested, here follows my build script..

#!/bin/bash
BUILDDIR=/tmp
SGDIR=${BUILDDIR}/SGBuild
FGDIR=${BUILDDIR}/FGBuild
OSGDIR=${BUILDDIR}/OSGBuild
SRC=/opt
OSGSRC=${SRC}/OpenSceneGraph-3.0.1
SGSRC=${SRC}/FlightGear/simgear
FGSRC=${SRC}/FlightGear/flightgear
export LIBSVN_DIR=/usr/lib/x86_64-linux-gnu 

build_osg () {
    mkdir -p $OSGDIR  cd $OSGDIR
    cmake  $OSGSRC
    make  ${SUDO}make install
    rm -rf $OSGDIR
}

build_sg () {
    mkdir -p $SGDIR  cd $SGDIR
    cmake -DJPEG_FACTORY=true $SGSRC
    make  ${SUDO}make install
    rm -rf $SGDIR
}

build_fg () {
    mkdir -p $FGDIR  cd $FGDIR
    cmake $FGSRC
    make  ${SUDO}make install
    rm -rf $FGDIR
}

#exec starts here
[ $1 == -osg ]  build_osg
build_sg
build_fg


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Re: [Flightgear-devel] strange screen

2012-09-05 Thread Alasdair
On Tue, 2012-09-04 at 22:14 +0100, Alasdair wrote:
 On Tue, 2012-09-04 at 21:58 +0100, Alasdair wrote:
  On Tue, 2012-09-04 at 22:34 +0200, Frederic Bouvier wrote:
 
 If you start FG with --log-level=debug --log-class=view
 you'll be able to see messages like :
 
 FGEventHandler::handle: RESIZE event 763 x 1338, resizable: 1
 FGRenderer::resize: new size 1338 x 763
 
 What are yours ?
 
 Regards,
 -Fred
 
I see FGRenderer::resize: new size 1904 x 993 but no reference to
FGEventHandler::?

I already has a look at FGRenderer::resize, but the method doesn't
seem
to do anything, except issue the above message at debug level.
Keep going, Fred! I have every confidence you can crack this problem.
   
   It's the FGEventHandler::handle that actually do the resize. So if you 
   don't see it it explains what you see.
   
   BTW: What is your OSG version ?
   
   Regards,
   -Fred
   
  3.0.1
  
  I always used my own build, but also tried debian's deb (version 3.0.1-3
  +b2)
  
  Alasdair
  
 I see  :
 FGEventHandler::handle: RESIZE event 1002 x 1920, resizable: 1
 FGRenderer::resize: new size 1920 x 1002
 
 but _only after I click the maximize widget_
 Screen reverts to small view if I click any menu item
 
 Alasdair
 
Mind you, I don't see FGEventHandler::handle in the log for checkout
prior to caeebdbd935015fd7b2bb3071e5f09b1b7815415 either, where the
problem is not evident.

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-05 Thread Alasdair
I have narrowed this problem down further.

Comment out:
 instrumentation n=0
pathAircraft/c172p/Systems/instrumentation.xml/path
  /instrumentation
in c172p-set.xml

Similarly 
instrumentation
pathAircraft/b1900d/Systems/instrumentation.xml/path
/instrumentation --
in b1900d-set.xml

and in the case of the SenecaII
 instrumentation
  pathAircraft/SenecaII/Systems/SenecaII-instruments.xml/path
/instrumentation
in SenecaII-base.xml

The Calalyst view port problem disappears and the problem planes behave
beautifully. Can someone with this problem confirm?

Alasdair 


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Re: [Flightgear-devel] strange screen

2012-09-05 Thread Alasdair
On Wed, 2012-09-05 at 15:47 +0200, Anders Gidenstam wrote:
 On Wed, 5 Sep 2012, Alasdair wrote:
 
  I have narrowed this problem down further.
 
  Comment out:
  instrumentation n=0
 pathAircraft/c172p/Systems/instrumentation.xml/path
   /instrumentation
  in c172p-set.xml
 
  Similarly
  instrumentation
 pathAircraft/b1900d/Systems/instrumentation.xml/path
 /instrumentation --
  in b1900d-set.xml
 
  and in the case of the SenecaII
  instrumentation
   pathAircraft/SenecaII/Systems/SenecaII-instruments.xml/path
 /instrumentation
  in SenecaII-base.xml
 
  The Calalyst view port problem disappears and the problem planes behave
  beautifully. Can someone with this problem confirm?
 
 That would make the aircraft use the generic instrumentation file that 
 includes the wxradar instrument (which usually or, maybe, always masks the 
 problem).
 
 You could also try adding
 
radar
  namewxradar/name
  number0/number
/radar
 
 in the aircraft's own instrumentation file.
 This, however, is just a work-around, not a solution.
 
 
 Cheers,
 
 Anders

Sort of back where we started really, but I noticed (as I guess you
know) that it is not the contents of the instrumentation file, but its
mere inclusion that causes the problem. Ie replace the instrumentation
file with an empty(ish) xml file and the problem persists (and the darn
instruments don't work). I will try your suggested fix, rather than
trashing the instrumentation files. Thanks.

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-05 Thread Alasdair
On Wed, 2012-09-05 at 15:06 +0100, Alasdair wrote:
 On Wed, 2012-09-05 at 15:47 +0200, Anders Gidenstam wrote:
  On Wed, 5 Sep 2012, Alasdair wrote:
  
   I have narrowed this problem down further.
  
   Comment out:
   instrumentation n=0
  pathAircraft/c172p/Systems/instrumentation.xml/path
/instrumentation
 in c172p-set.xml
  
   Similarly
   instrumentation
  pathAircraft/b1900d/Systems/instrumentation.xml/path
  /instrumentation --
 in b1900d-set.xml
  
   and in the case of the SenecaII
   instrumentation
pathAircraft/SenecaII/Systems/SenecaII-instruments.xml/path
  /instrumentation
 in SenecaII-base.xml
  
   The Calalyst view port problem disappears and the problem planes behave
   beautifully. Can someone with this problem confirm?
  
  That would make the aircraft use the generic instrumentation file that 
  includes the wxradar instrument (which usually or, maybe, always masks the 
  problem).
  
  You could also try adding
  
 radar
   namewxradar/name
   number0/number
 /radar
  
  in the aircraft's own instrumentation file.
  This, however, is just a work-around, not a solution.
  
  
  Cheers,
  
  Anders
 
 Sort of back where we started really, but I noticed (as I guess you
 know) that it is not the contents of the instrumentation file, but its
 mere inclusion that causes the problem. Ie replace the instrumentation
 file with an empty(ish) xml file and the problem persists (and the darn
 instruments don't work). I will try your suggested fix, rather than
 trashing the instrumentation files. Thanks.
 
 Alasdair  

Clearly, as has been widely suggested, the inclusion of the radar stanza
in the instrumentation file(s) does indeed mask this infuriating
problem. It may be time to take this discussion off-list? I have no idea
as to how to even _start_ to debug this problem, but I have the time,
the resources, the will, and maybe even the skill to have a go. What I
lack is the knowledge. Anyone wanting to contact me (maybe off-list) do
not hesitate. We have some of the best coders in the world. Lend me a
hand to get started, and I will give it my best shot.

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair
On Mon, 2012-09-03 at 21:32 +0100, Alasdair wrote:
 On Mon, 2012-09-03 at 09:39 -0600, syd adams wrote:
  Im running Ubuntu , still get that problem.I've added the radar to my
  intrumentation file in my affected aircraft , and the problem is
  gone.Strange.
  Syd
  
  On Mon, Sep 3, 2012 at 2:23 AM, Alasdair ali...@btinternet.com wrote:
   On Mon, 2012-09-03 at 01:06 +0200, ThorstenB wrote:
On Sun, Sep 2, 2012 at 11:31 AM, Alasdair ali...@btinternet.com 
wrote:
After git pull (sg,fg,fgdata) a couple of days ago, I was presented 
with a
strange screen which I had not seen before. My regular was shown as a
sub-screen in the bottom-left corner. Clicking the maximise widget 
restores
full screen, but any click on a menu item returns me to this stupid 
screen.
Is this infuriating behaviour deliberate, or has my graphics driver 
gone
walk-about?
   
https://dl.dropbox.com/u/15936159/fg_quarter-screen.png
  
   Unfortunately a long standing issue. This affects ATI graphics cards
   when running newer drivers. It can be fixed by reverting to an older
   ATI driver (see link below). To me it looked like a genuine OSG or ATI
   driver bug (the size of the graphics view port doesn't properly resize
   to the size of the window), but it's likely triggered by something
   special we're doing in FG, since other applications don't seem to have
   this issue.
  
   Also, it's timing-/sequence dependant: it only affects certain aircraft
   (aircraft using wxradar, which changes/delays the OSG init sequence on
   startup, are less likely to have the issue) - and for some people it
   dis- and reappears with certain FG builds.
  
   It would be really good if someone seeing the issue locally could
   properly debug this - even if it means digging into OSG - since a larger
   number of people are affected. I tried remote debugging this a while
   ago, but gave up after being unable to narrow it down inside FG. Maybe
   someone else has better luck.
  
   For more see here:
   http://code.google.com/p/flightgear-bugs/issues/detail?id=385
  
   cheers,
   Thorsten
  
   Thanks very much for the link, Thorsten, it is a good start. But strange
   that this problem, should just appear without any driver change. But I
   am using Debian SID, and update my system daily, so it could be
   OS-related.
   I will install UBUNTU and try the same build under  that OS.
  
   regards,
   Alasdair
  
 OK I tried building the same git version on Ubuntu (different gcc
 version) Same problem. Tried a complete fresh clone (sg/fg/fgdata) Same
 problem. Downloaded and built 2.8.0 and built with same script : NO
 problem. So this is a git problem and fairly recent too.
 0-
 Most aircraft I have tested behave properly, but the ones that have this
 strange viewport problem include : c172p, b1900d, SenecaII.
 
 The viewport changes immediately after the splash screen displays
 initializing graphics engine.
 
 Maybe someone can figure out what these have in common that the 707,
 737-300, 777-200ER, A-10, A300, aerostar700, alphajet, b29, bf109g,
 Bravo, c310, Citation*, CRJ700ER, Cub and pa24-250-CIIB do not.
 
 I cannot therefore attribute this problem to the Catalyst driver.
 My git pull/build of 12 Aug did not display this problem. That of 1 Sep
 did. So I reckon it must have been a commit made between these dates.
 
 Alasdair
 
Further research shows that for the b1900d  SenecaII, this problem goes
way back to 2.6.0. It has only become apparent (in my case) for the
c172p in recent git pulls. I will attempt to find exactly when, but I am
having to learn git as I go :-( Since the c172p is my aircraft of
choice, the problem has gone unnoticed up till now.

Thanks to all who are helping me resolve this issue.

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair
On Tue, 2012-09-04 at 12:07 +0100, James Turner wrote:
 On 4 Sep 2012, at 11:43, Alasdair wrote:
 
  Further research shows that for the b1900d  SenecaII, this problem goes
  way back to 2.6.0. It has only become apparent (in my case) for the
  c172p in recent git pulls. I will attempt to find exactly when, but I am
  having to learn git as I go :-( Since the c172p is my aircraft of
  choice, the problem has gone unnoticed up till now.
 
 I would be very cautious in your testing - from what Thorsten's already 
 indicated, you are /not/ looking at a stable issue. There's certainly 
 code-paths that bias it (wxradar apparently, and model complexity / texture 
 complexity in general), but changing OS / driver / FG version and having the 
 problem go away or re-appear doesn't conclusively indicate that a specific 
 change was made in those things, that is causal for the bug.
 
 In other words, changing your configuration (aircraft, rendering settings, 
 drivers, who knows) may push you back-and-forth over the line where the bug 
 occurs, but that doesn't tell us much about the real cause.
 
 Of course, testing is still worthwhile - it would be interesting to know if 
 anyone saw the issue with FG 2.4 - but again so much has changed in terms of 
 shaders complexity, that I fear this again might not prove anything.
 
 James
 
 
Thanks for the words of wisdom, James, but I am still curious to
determine when the problem began for me on the c172p. I don't think
Fred's suggestion for git bisect will work because I have to bisect fg,
sg and data and keep them in sync, so I reckon I will have to do the
binary chop manually. This is really a labour of love  curiosity, cos
all is ok on another more powerful m/c with nvidia graphics + 4
monitors.

regards, Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair
On Tue, 2012-09-04 at 15:00 +0200, Anders Gidenstam wrote:

 
 Try checking out the c172p as of the commit before
 caeebdbd935015fd7b2bb3071e5f09b1b7815415
 
 E.g.
 
 git checkout caeebdbd935015fd7b2bb3071e5f09b1b7815415^ -- Aircraft/c172p
 
 That commit, from Aug 23, switches the c172p to use its own 
 instrumentation file rather than using the generic one. While the generic 
 one contains the wxradar instrument, the specific (naturally) doesn't.
 
 IIRC enabling the wxradar instrument is a well/long-known work-around for 
 this problem on ATI hardware?
 
 Also try changing the default window size settings in preferences.xml - to 
 see if the frame buffer for some reason reverts to the default/startup 
 size after the windows is resized to fullscreen.
 
 
 Cheers,
 
 Anders

I reckon you are on the right track, Anders. I have already narrowed
narrowed the problem down to fgdata, as building next of yesterday
against with an older fgdata  checkout works just fine. I shall fast
forward to the commit you suggest. Grr, I am beginning to enjoy this
here git, it's cool - even for a senile old bugger like me :-)

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair
On Tue, 2012-09-04 at 18:00 +0200, Frederic Bouvier wrote:
  Can't think how to proceed from here though :-( Sigh!
  As you and others have mentioned, the wxradar connection ought to be
  a clue, but I am not brainy enough anymore to follow it up, especially
  if involves delving into OSG.
 
 If you are able to start Rembrandt, does it change anything ?
 
 Regards,
 -Fred
 
You bet your cotton-picking socks it does! Bravo!
Horrible display, but that's to be expected on naff built-in graphics,
without tuning:
https://dl.dropbox.com/u/15936159/fgfs-rembrandt.png

Shows full screen + screwy view port
Progress ??

Alasdair :-)




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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair
On Tue, 2012-09-04 at 18:52 +0200, Frederic Bouvier wrote:
  On Tue, 2012-09-04 at 18:00 +0200, Frederic Bouvier wrote:
Can't think how to proceed from here though :-( Sigh!
As you and others have mentioned, the wxradar connection ought to
be
a clue, but I am not brainy enough anymore to follow it up,
especially
if involves delving into OSG.
   
   If you are able to start Rembrandt, does it change anything ?
   
   Regards,
   -Fred
   
  You bet your cotton-picking socks it does! Bravo!
  Horrible display, but that's to be expected on naff built-in
  graphics, without tuning:
  https://dl.dropbox.com/u/15936159/fgfs-rembrandt.png
  
  Shows full screen + screwy view port
  Progress ??
 
 And the same screenshot with 'Debug  Hide/Show Rendering Buffers' menu on, 
 like in http://wiki.flightgear.org/File:Project_rembrandt_1.png (notice the 
 corners) ?
 
 Regards,
 -Fred
 
Here you go:
https://dl.dropbox.com/u/15936159/fgfs-rem_rend_buffers_on.png

You seem to be scenting the fox here, Fred
Wish I knew what the rendering buffers tell you!

Alasdair



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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair

 
 If you start FG with --log-level=debug --log-class=view
 you'll be able to see messages like :
 
 FGEventHandler::handle: RESIZE event 763 x 1338, resizable: 1
 FGRenderer::resize: new size 1338 x 763
 
 What are yours ?
 
 Regards,
 -Fred
 
I see FGRenderer::resize: new size 1904 x 993 but no reference to
FGEventHandler::?

I already has a look at FGRenderer::resize, but the method doesn't seem
to do anything, except issue the above message at debug level.
Keep going, Fred! I have every confidence you can crack this problem.

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair
On Tue, 2012-09-04 at 22:34 +0200, Frederic Bouvier wrote:
   
   If you start FG with --log-level=debug --log-class=view
   you'll be able to see messages like :
   
   FGEventHandler::handle: RESIZE event 763 x 1338, resizable: 1
   FGRenderer::resize: new size 1338 x 763
   
   What are yours ?
   
   Regards,
   -Fred
   
  I see FGRenderer::resize: new size 1904 x 993 but no reference to
  FGEventHandler::?
  
  I already has a look at FGRenderer::resize, but the method doesn't
  seem
  to do anything, except issue the above message at debug level.
  Keep going, Fred! I have every confidence you can crack this problem.
 
 It's the FGEventHandler::handle that actually do the resize. So if you 
 don't see it it explains what you see.
 
 BTW: What is your OSG version ?
 
 Regards,
 -Fred
 
3.0.1

I always used my own build, but also tried debian's deb (version 3.0.1-3
+b2)

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-04 Thread Alasdair
On Tue, 2012-09-04 at 21:58 +0100, Alasdair wrote:
 On Tue, 2012-09-04 at 22:34 +0200, Frederic Bouvier wrote:

If you start FG with --log-level=debug --log-class=view
you'll be able to see messages like :

FGEventHandler::handle: RESIZE event 763 x 1338, resizable: 1
FGRenderer::resize: new size 1338 x 763

What are yours ?

Regards,
-Fred

   I see FGRenderer::resize: new size 1904 x 993 but no reference to
   FGEventHandler::?
   
   I already has a look at FGRenderer::resize, but the method doesn't
   seem
   to do anything, except issue the above message at debug level.
   Keep going, Fred! I have every confidence you can crack this problem.
  
  It's the FGEventHandler::handle that actually do the resize. So if you 
  don't see it it explains what you see.
  
  BTW: What is your OSG version ?
  
  Regards,
  -Fred
  
 3.0.1
 
 I always used my own build, but also tried debian's deb (version 3.0.1-3
 +b2)
 
 Alasdair
 
I see  :
FGEventHandler::handle: RESIZE event 1002 x 1920, resizable: 1
FGRenderer::resize: new size 1920 x 1002

but _only after I click the maximize widget_
Screen reverts to small view if I click any menu item

Alasdair





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Re: [Flightgear-devel] strange screen

2012-09-03 Thread Alasdair
On Mon, 2012-09-03 at 01:06 +0200, ThorstenB wrote:
  On Sun, Sep 2, 2012 at 11:31 AM, Alasdair ali...@btinternet.com wrote:
  After git pull (sg,fg,fgdata) a couple of days ago, I was presented with a
  strange screen which I had not seen before. My regular was shown as a
  sub-screen in the bottom-left corner. Clicking the maximise widget restores
  full screen, but any click on a menu item returns me to this stupid screen.
  Is this infuriating behaviour deliberate, or has my graphics driver gone
  walk-about?
 
  https://dl.dropbox.com/u/15936159/fg_quarter-screen.png
 
 Unfortunately a long standing issue. This affects ATI graphics cards 
 when running newer drivers. It can be fixed by reverting to an older 
 ATI driver (see link below). To me it looked like a genuine OSG or ATI 
 driver bug (the size of the graphics view port doesn't properly resize 
 to the size of the window), but it's likely triggered by something 
 special we're doing in FG, since other applications don't seem to have 
 this issue.
 
 Also, it's timing-/sequence dependant: it only affects certain aircraft 
 (aircraft using wxradar, which changes/delays the OSG init sequence on 
 startup, are less likely to have the issue) - and for some people it 
 dis- and reappears with certain FG builds.
 
 It would be really good if someone seeing the issue locally could 
 properly debug this - even if it means digging into OSG - since a larger 
 number of people are affected. I tried remote debugging this a while 
 ago, but gave up after being unable to narrow it down inside FG. Maybe 
 someone else has better luck.
 
 For more see here:
 http://code.google.com/p/flightgear-bugs/issues/detail?id=385
 
 cheers,
 Thorsten
 
Thanks very much for the link, Thorsten, it is a good start. But strange
that this problem, should just appear without any driver change. But I
am using Debian SID, and update my system daily, so it could be
OS-related.
I will install UBUNTU and try the same build under  that OS.

regards,
Alasdair 


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Re: [Flightgear-devel] strange screen

2012-09-03 Thread Alasdair
On Mon, 2012-09-03 at 09:39 -0600, syd adams wrote:
 Im running Ubuntu , still get that problem.I've added the radar to my
 intrumentation file in my affected aircraft , and the problem is
 gone.Strange.
 Syd
 
 On Mon, Sep 3, 2012 at 2:23 AM, Alasdair ali...@btinternet.com wrote:
  On Mon, 2012-09-03 at 01:06 +0200, ThorstenB wrote:
   On Sun, Sep 2, 2012 at 11:31 AM, Alasdair ali...@btinternet.com wrote:
   After git pull (sg,fg,fgdata) a couple of days ago, I was presented 
   with a
   strange screen which I had not seen before. My regular was shown as a
   sub-screen in the bottom-left corner. Clicking the maximise widget 
   restores
   full screen, but any click on a menu item returns me to this stupid 
   screen.
   Is this infuriating behaviour deliberate, or has my graphics driver gone
   walk-about?
  
   https://dl.dropbox.com/u/15936159/fg_quarter-screen.png
 
  Unfortunately a long standing issue. This affects ATI graphics cards
  when running newer drivers. It can be fixed by reverting to an older
  ATI driver (see link below). To me it looked like a genuine OSG or ATI
  driver bug (the size of the graphics view port doesn't properly resize
  to the size of the window), but it's likely triggered by something
  special we're doing in FG, since other applications don't seem to have
  this issue.
 
  Also, it's timing-/sequence dependant: it only affects certain aircraft
  (aircraft using wxradar, which changes/delays the OSG init sequence on
  startup, are less likely to have the issue) - and for some people it
  dis- and reappears with certain FG builds.
 
  It would be really good if someone seeing the issue locally could
  properly debug this - even if it means digging into OSG - since a larger
  number of people are affected. I tried remote debugging this a while
  ago, but gave up after being unable to narrow it down inside FG. Maybe
  someone else has better luck.
 
  For more see here:
  http://code.google.com/p/flightgear-bugs/issues/detail?id=385
 
  cheers,
  Thorsten
 
  Thanks very much for the link, Thorsten, it is a good start. But strange
  that this problem, should just appear without any driver change. But I
  am using Debian SID, and update my system daily, so it could be
  OS-related.
  I will install UBUNTU and try the same build under  that OS.
 
  regards,
  Alasdair
 
OK I tried building the same git version on Ubuntu (different gcc
version) Same problem. Tried a complete fresh clone (sg/fg/fgdata) Same
problem. Downloaded and built 2.8.0 and built with same script : NO
problem. So this is a git problem and fairly recent too.
0-
Most aircraft I have tested behave properly, but the ones that have this
strange viewport problem include : c172p, b1900d, SenecaII.

The viewport changes immediately after the splash screen displays
initializing graphics engine.

Maybe someone can figure out what these have in common that the 707,
737-300, 777-200ER, A-10, A300, aerostar700, alphajet, b29, bf109g,
Bravo, c310, Citation*, CRJ700ER, Cub and pa24-250-CIIB do not.

I cannot therefore attribute this problem to the Catalyst driver.
My git pull/build of 12 Aug did not display this problem. That of 1 Sep
did. So I reckon it must have been a commit made between these dates.

Alasdair


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Re: [Flightgear-devel] strange screen

2012-09-03 Thread Alasdair
On Mon, 2012-09-03 at 20:22 +0200, Geoff McLane wrote:
 Hi Alasdair, 
 
 I also do not think it is OS related, since I have seen 
 this 'sometimes' in Windows 7 64-bit, with AMD 
 Radeon HD 7700 Series with (I hope) the latest 
 Catalyst driver!
 
 At the time I thought little of it since it seemed 
 to go away a few seconds later... by itself...
 
 In the Catalyst Control Center it shows a Driver 
 Package Version 8.961-120405a-137813C-ATI, Catalyst 
 Version 12.1, dated 29-Feb-2012...
 
 Hmmm, contrary to last time I checked for updates, 
 it does now report a later Catalyst version 12.8 
 available... will download and try that...
 
 Now shows driver 8.982-120727a-145524C-ATI in Catalyst 
 12.8, dated today...
 
 Just tried FG 2.8.9.4 with 777-200 and no problem, but 
 as indicated it only happened 'sometimes' and was never 
 able to isolate the specific scenario that caused it...
 maybe as you indicate it is a/c specific...
 
 Found any reason why adding the radar to the aircraft 
 made it go away...
 
 Will keep testing with different aircraft... 
 
 Regards,
 Geoff.

Geoff, thanks for the input.
My catalyst version is 12.6. But the 777-200ER did not exhibit
this behaviour for me.. just a limited set planes, see my post of a few
minutes ago.

Alasdair
 
 On Mon, 2012-09-03 at 09:39 -0600, syd adams wrote:
  Im running Ubuntu , still get that problem.I've added the radar to my
  intrumentation file in my affected aircraft , and the problem is
  gone.Strange.
  Syd
  
  On Mon, Sep 3, 2012 at 2:23 AM, Alasdair ali...@btinternet.com wrote:
   On Mon, 2012-09-03 at 01:06 +0200, ThorstenB wrote:
On Sun, Sep 2, 2012 at 11:31 AM, Alasdair ali...@btinternet.com 
wrote:
After git pull (sg,fg,fgdata) a couple of days ago, I was presented 
with a
strange screen which I had not seen before. My regular was shown as a
sub-screen in the bottom-left corner. Clicking the maximise widget 
restores
full screen, but any click on a menu item returns me to this stupid 
screen.
Is this infuriating behaviour deliberate, or has my graphics driver 
gone
walk-about?
   
https://dl.dropbox.com/u/15936159/fg_quarter-screen.png
  
   Unfortunately a long standing issue. This affects ATI graphics cards
   when running newer drivers. It can be fixed by reverting to an older
   ATI driver (see link below). To me it looked like a genuine OSG or ATI
   driver bug (the size of the graphics view port doesn't properly resize
   to the size of the window), but it's likely triggered by something
   special we're doing in FG, since other applications don't seem to have
   this issue.
  
   Also, it's timing-/sequence dependant: it only affects certain aircraft
   (aircraft using wxradar, which changes/delays the OSG init sequence on
   startup, are less likely to have the issue) - and for some people it
   dis- and reappears with certain FG builds.
  
   It would be really good if someone seeing the issue locally could
   properly debug this - even if it means digging into OSG - since a larger
   number of people are affected. I tried remote debugging this a while
   ago, but gave up after being unable to narrow it down inside FG. Maybe
   someone else has better luck.
  
   For more see here:
   http://code.google.com/p/flightgear-bugs/issues/detail?id=385
  
   cheers,
   Thorsten
  
   Thanks very much for the link, Thorsten, it is a good start. But strange
   that this problem, should just appear without any driver change. But I
   am using Debian SID, and update my system daily, so it could be
   OS-related.
   I will install UBUNTU and try the same build under  that OS.
  
   regards,
   Alasdair
  
 
 
 
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Re: [Flightgear-devel] strange screen

2012-09-03 Thread Alasdair
On Mon, 2012-09-03 at 22:40 +0200, Frederic Bouvier wrote:
  I cannot therefore attribute this problem to the Catalyst driver.
  My git pull/build of 12 Aug did not display this problem. That of 1
  Sep did. So I reckon it must have been a commit made between these dates.
 
 So you may want to git bisect to find which commit was the problem
 
 Thanks,
 -Fred
 
Where can I learn how to do that, Fred?
My knowledge of git ends with clone/pull.
Suggested reading?

regards,
Alasdair 


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Re: [Flightgear-devel] strange screen

2012-09-02 Thread Alasdair
On Sun, 2012-09-02 at 12:26 -0600, syd adams wrote:
 Ive had this same issue for months now , on a laptop with ATI Mobility
 Radeon HD 4250.It only happens on some aircraft , but i havent really
 tried to hunt the problem down. Im suspecting a shortage of video
 memory . I also can get full screen by changing the window size , but
 any dialog or text on the screen reduces it back to the bottom left
 corner.Possibly related , Ive noticed that the aspect ratio isnt
 updated when resizing the window. I hope someone else has an idea
 where to start debugging this .
 Syd
 
 On Sun, Sep 2, 2012 at 11:31 AM, Alasdair ali...@btinternet.com wrote:
  After git pull (sg,fg,fgdata) a couple of days ago, I was presented with a 
  strange screen which I had not seen before. My regular was shown as a 
  sub-screen in the bottom-left corner. Clicking the maximise widget restores 
  full screen, but any click on a menu item returns me to this stupid screen. 
  Is this infuriating behaviour deliberate, or has my graphics driver gone 
  walk-about?
 
 
  https://dl.dropbox.com/u/15936159/fg_quarter-screen.png
 
  Kind regards, Alasdair
 
This is also an a Radeon device (HD 6530D) on my quiet machine, no
moving parts except for cpu fan. But this is certainly a NEW problem,
cos I have had no problems since yesterdays git build, last git pull
about a week ago. I will check it out on my big (noisy) machine with
Nvidia cards, but not till I can backup my working fg.
Thanks for your interest, Syd
Alasdair


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Re: [Flightgear-devel] An empassioned plea

2012-06-27 Thread Alasdair
On Fri, 2012-05-04 at 20:40 +0200, flightg...@sablonier.ch wrote:
 
  Selectively disabling features is probably not going to work reasonable
  as long as the features in question are required to play nice in order
  to get disabled, there's no such infrastructure as a kill-switch to
  prevent the use/loading of *any* shaders (or whichever additional
  feature).
 
 Personally, I think the problem is that easy enabling/disabling shaders
 goes along discussion of personal preferences and technical/graphical
 wow!-game-competition of some developers temporary, and not along other
 discussion. The effects and shader inheriting system is not used as it
 could for such switches, at least for me.
 
 But don’t get this wrong, because it might be right in sense of moving
 forward in such a project ! It’s just a lazy comment of a man with varying
 interest, trying to follow every graphical enhancement the last years.
 
 Cheers, Yves
 
After yesterday's git pulls, Flightgear will no longer run at KSFO,
having
exhausted my 4G of memory and a good load of swap space as well.
Indeed, until I increased the amount of swap, it just died with an
unceremonious
Killed message. Runs fine at my local airport EGPF.
Is there a way I can limit the amount of scenery being loaded? I have
tried using --visibility-miles=10, but it still just goes on loading
dozens of
stg files.
Can anyone offer me a solution to this perplexing problem?

Regards, Alasdair
 
 
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Re: [Flightgear-devel] An empassioned plea

2012-06-27 Thread Alasdair
On Wed, 2012-06-27 at 10:45 +0100, Alasdair wrote:

 After yesterday's git pulls, Flightgear will no longer run at KSFO,
 having
 exhausted my 4G of memory and a good load of swap space as well.
 Indeed, until I increased the amount of swap, it just died with an
 unceremonious
 Killed message. Runs fine at my local airport EGPF.
 Is there a way I can limit the amount of scenery being loaded? I have
 tried using --visibility-miles=10, but it still just goes on loading
 dozens of
 stg files.
 Can anyone offer me a solution to this perplexing problem?
 
 Regards, Alasdair 

OK, sorry for the noise. I was all those random buildings. With the
maximum setting of 5.0, FG uses a massive 6.3 GB of memory on another
machine. Setting it to 0, the memory usage drops to a more reasonable
1.6GB.  I wonder if there could be any way of storing just on instance
of each building type, regardless of the number of times this was
duplicated throughout a city? This is probably an insane question since
I know absolutely nothing about graphics :(

Regards, Alasdair


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Re: [Flightgear-devel] An empassioned plea

2012-06-27 Thread Alasdair
On Wed, 2012-06-27 at 14:13 +0100, Alasdair wrote:

 
 OK, sorry for the noise. I was all those random buildings. With the
 maximum setting of 5.0, FG uses a massive 6.3 GB of memory on another
 machine. Setting it to 0, the memory usage drops to a more reasonable
 1.6GB.  I wonder if there could be any way of storing just on instance
 of each building type, regardless of the number of times this was
 duplicated throughout a city? This is probably an insane question since
 I know absolutely nothing about graphics :(
 
 Regards, Alasdair

Forget all this! I just found a thread on this very subject. Been away a
while, so have not caught up with all the Fg-dev mail.

AC


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Re: [Flightgear-devel] Sound support broken by AI traffic

2011-12-03 Thread Alasdair Campbell
On Fri, 2011-12-02 at 20:44 +0100, ThorstenB wrote:
 Hi Erik et al,
 
 sound support is broken here (GIT of today). When I start with the UFO 
 at an airport with AI traffic, e.g. KSFO, then I hear a roar for a few 
 seconds during start-up - but then there is silence for the rest of the 
 simulation. No sound when the UFO moves.
 
With default airport KSFO, I am unable to get past the splash screen.
Starting at my local EGPF, FG starts OK, but hangs with log(info)
showing:


Traffic manager: Creating AIModel from:EGPF-EGKK.xml
Route from EGPF to EGKK. Set leg to : 1 SpeedBird2961
Reading sound sound from /opt/FlightGear/fgdata/AI/Sounds/737-sound.xml
  Neither a condition nor a property specified
  Neither a condition nor a property specified

Then hangs.


Kind regards to all,
Alasdair




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Re: [Flightgear-devel] Whisky; Was: Shader properties and dialog

2011-11-26 Thread Alasdair Campbell
On Sat, 2011-11-26 at 19:51 +, Martin Spott wrote:
 Stuart Buchanan wrote:
 
  I will be treating myself to a small glass of Balvenie as a reward :)
 
 Btw, while we're at it, I'm looking for a volunteer to retrieve the
 coordinates from this website so we can add all the distilleries to our
 Scenery - at least as shared objects:
 
   http://www.dcs.ed.ac.uk/home/jhb/whisky/scotland.html
 
 Simple text format with lon/lat converted to decimal degrees and the
 name would be preferred.
 
 Cheers,
   Martin.

On a wee point of order, I noticed on the Whisky map, a reference
to Bushmills, which of course, all Irish and Scottish souls will
confirm is not a whisky, but a whiskey.
For the pedantic, the real name for the the magic brew in the Gàidhlig
language is Uisge Beatha, meaning Water of Life, and pronounced
ooshguh beha. The dreaded English who could barely by this time utter
one word correctly, far less two, decided to call it by the first name
only, which the mistakenly spelled as whisky. Others, probably even
more dim-witted than my neighbours, compounded the error and the
confusion by adding an e to make is whiskey. I commend you on
your choice of the delightful Speyside single malt Balvenie, but for
non-connoisseurs, I recommend the cheaper, but wonderful blend of malts
known as The Famous Grouse

Alasdair  (with appologies for this post being even more off-topic than
   Martin's)




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[Flightgear-devel] Automake removed - fgfs fails to run

2011-11-03 Thread Alasdair Campbell
Just pulled the latest git (with cmake). The build went just fine, but
the executable fails for me with:
Got an X11ErrorHandling call display=0x18eea80 event=0x7fff7be946a0
BadWindow (invalid Window parameter)
Major opcode: 137
Minor opcode: 4
Error code: 3
Request serial: 57
Current serial: 57
  ResourceID: 75497475
Error: In Texture::Extensions::setupGLExtensions(..) OpenGL version test
failed, requires valid graphics context.
Scaling image '/opt/FlightGear/fgdata/Aircraft/c172p/splash.png' from
(512,512) to (67,67)
Segmentation fault

I had no problems with the automake version pulled a couple of days ago.
I have seen references to something similar in the forum but nothing to
help.
I am running Debian Wheezy on a 64 bit machine with GeForce GTX 460
using nvidia propietary driver 285.05.09.
Any help would be highly appreciated.

Kind regards, Alasdair


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Re: [Flightgear-devel] Automake removed - fgfs fails to run

2011-11-03 Thread Alasdair Campbell
On Thu, 2011-11-03 at 07:30 -0500, Curtis Olson wrote:
 Hi Alasdair,
 
 
 There very first thing I do when I see any X11 or OpenGL related
 errors that are new to my system is re-install the nvidia drivers.  I
 usually install updates whenever they come out so there's a good
 chance (for me) that one of those updates will overwrite something in
 the X11 or OpenGL libraries once or twice a month.  Usually in
 manifests itself by not being able to start up X11 on the next boot,
 but any odd thing could potentially happen depending on the order of
 your updates.
 
 
 Regards,
 
 Curt.
 
 
That did the trick, thanks Curt.
G.. I feel such a wally!
Strange thing is that the Nvidia setting dialog semmed to indicate
that all was OK. And no boot problems, Funny.
Anyway, all is well and I am back aloft!
By the way, I noticed that cmake checks for FLTK installed.
Where is that used?

Kind regards, Alasdair


 On Thu, Nov 3, 2011 at 5:45 AM, Alasdair Campbell wrote:
 Just pulled the latest git (with cmake). The build went just
 fine, but
 the executable fails for me with:
 Got an X11ErrorHandling call display=0x18eea80
 event=0x7fff7be946a0
 BadWindow (invalid Window parameter)
 Major opcode: 137
 Minor opcode: 4
 Error code: 3
 Request serial: 57
 Current serial: 57
  ResourceID: 75497475
 Error: In Texture::Extensions::setupGLExtensions(..) OpenGL
 version test
 failed, requires valid graphics context.
 Scaling image
 '/opt/FlightGear/fgdata/Aircraft/c172p/splash.png' from
 (512,512) to (67,67)
 Segmentation fault
 
 I had no problems with the automake version pulled a couple of
 days ago.
 I have seen references to something similar in the forum but
 nothing to
 help.
 I am running Debian Wheezy on a 64 bit machine with GeForce
 GTX 460
 using nvidia propietary driver 285.05.09.
 Any help would be highly appreciated.
 
 Kind regards, Alasdair
 
 
 
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 http://www.flightgear.org - http://gallinazo.flightgear.org
 
 
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[Flightgear-devel] FGData Split First impressions

2011-10-19 Thread Alasdair Campbell
Pulled c172p, senecaii, f16, citationx, citation-bravo.
c172p, f16 and citationx work fine.
senecaii and citation-bravo show random splash screens
during initialization and start with no cockpit or external view model
to be seen.
Symlinking the directories into $FG_ROOT/fgdata(NEW)/Aircraft makes no
difference. Both ac work fine is I use
 --fg-root=where-fg-lives/fgdata-OLD

Am I missing something vital or is the new system not ready for use yet?

Kind regards, Alasdair



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Re: [Flightgear-devel] Default Takeoff Runway

2011-09-14 Thread Alasdair Campbell
On Wed, 2011-09-14 at 15:13 +0100, Vivian Meazza wrote:
 Alasdair wrote:
 
  
  Hi all,
  It always used to be that if no runway or parking ID is specified, a
  runway facing into the wind will be chosen for takeoff. This no longer
  happening. Tonight, with
  METAR KSFO 140056Z 29010KT 10SM FEW006 18/12 A2997 RMK AO2 SLP149
  T01830122, I am always started on rwy 10L.
  And yes, I have --enable-real-weather-fetch in .fgfsrc
  and git pull of simgear, flightgear and fgdata at Wed 14 Sep 2011
  01:41:42 UTC, followed by new build.
  What is occurring?
  
 
 I'm seeing the same thing with a build of am 12 Sep. Looks as something has
 been broken. Please file a bug report here:
 
 http://code.google.com/p/flightgear-bugs/issues/list
 
 
 Vivian
 
 
Thanks, Vivian, but I notice martin.f has just reported this
as Issue 437
Never mind, I've found a couple more bugs introduced since 2.4
to keep you active developers busy a while. :)

Alasdair

 
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[Flightgear-devel] Default Takeoff Runway

2011-09-13 Thread Alasdair Campbell
Hi all,
It always used to be that if no runway or parking ID is specified, a
runway facing into the wind will be chosen for takeoff. This no longer
happening. Tonight, with 
METAR KSFO 140056Z 29010KT 10SM FEW006 18/12 A2997 RMK AO2 SLP149
T01830122, I am always started on rwy 10L.
And yes, I have --enable-real-weather-fetch in .fgfsrc
and git pull of simgear, flightgear and fgdata at Wed 14 Sep 2011
01:41:42 UTC, followed by new build.
What is occurring?

Kind regards, Alasdair


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Re: [Flightgear-devel] FlightGear Manager...

2011-06-25 Thread Alasdair Campbell
On Sat, 2011-06-25 at 05:48 -0700, Gene Buckle wrote:
 On Sat, 25 Jun 2011, Mathias Fröhlich wrote:
 
 
  Hi Gene,
 
  On Wednesday, June 15, 2011 21:43:36 Gene Buckle wrote:
  In thinking about it a bit and being reminded of the existing HLA
  interface that FlightGear has, I'm leaning toward proposing something
  built with Python and the PyQT4 GUI library.  Both components are
  cross-platform and there is a Python binding for the CERTI HLA library
  (PyHLA).
 
  Well you can use PyHLA - That should just work with any RTI-1.3 library.
 
  But, did you try OpenRTI?
 
 I haven't tried anything yet.  I'm still tossing the idea around in my 
 head and trying to decide if I want to learn yet _another_ toolkit (PyQT4, 
 PyGUI or whatever else).  My main issue is that I'm primarily a Windows 
 developer and I don't have much interest in cross-platform anything. :)
 
  There is a python binding included for the newer rti1516 standard. And 
  in fact I have some python glue code that makes it easy to do python 
  clients with that binding. We have run all this at LinuxTag. Including a 
  small python script that prvides an ogle doing cirgles around a fixed 
  point just as a demo how this
 What's an ogle?
 
An ogle is very similar in many respects to the aircraft of which you
are the proud owner. Major difference is that it is assembled out of
platic bricks made by a famous Danish manufacturer (hint: anagram ogle)
Try fgfs --aircraft=ogle. :)

Regards, Alasdair


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Re: [Flightgear-devel] FlightGear Manager...

2011-06-25 Thread Alasdair Campbell
On Sat, 2011-06-25 at 17:25 +0100, Alasdair Campbell wrote:
 On Sat, 2011-06-25 at 05:48 -0700, Gene Buckle wrote:
  On Sat, 25 Jun 2011, Mathias Fröhlich wrote:
  
  
   Hi Gene,
  
   On Wednesday, June 15, 2011 21:43:36 Gene Buckle wrote:
   In thinking about it a bit and being reminded of the existing HLA
   interface that FlightGear has, I'm leaning toward proposing something
   built with Python and the PyQT4 GUI library.  Both components are
   cross-platform and there is a Python binding for the CERTI HLA library
   (PyHLA).
  
   Well you can use PyHLA - That should just work with any RTI-1.3 library.
  
   But, did you try OpenRTI?
  
  I haven't tried anything yet.  I'm still tossing the idea around in my 
  head and trying to decide if I want to learn yet _another_ toolkit (PyQT4, 
  PyGUI or whatever else).  My main issue is that I'm primarily a Windows 
  developer and I don't have much interest in cross-platform anything. :)
  
   There is a python binding included for the newer rti1516 standard. And 
   in fact I have some python glue code that makes it easy to do python 
   clients with that binding. We have run all this at LinuxTag. Including a 
   small python script that prvides an ogle doing cirgles around a fixed 
   point just as a demo how this
  What's an ogle?
  
 An ogle is very similar in many respects to the aircraft of which you
 are the proud owner. Major difference is that it is assembled out of
 platic bricks made by a famous Danish manufacturer (hint: anagram ogle)
 Try fgfs --aircraft=ogle. :)
 
 Regards, Alasdair
 
Apologies, please change all my references to ogle by ogel
..AC
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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-12 Thread Alasdair
xOn Fri, 2011-02-11 at 20:43 -0500, Duane Andre wrote:
 I don't know about y'all, and even though I am not a developer, y'all
 deserve a tremendous vote of thanks and appreciation for all you've done for
 this community. And, as I said that I'm not a developer, I have learned a
 lot in the short time I've monitored the conversations. Y'all have a great
 team.
 
 Regards,
 D. A. Andre
 CDR, USN (ret)
 
 -Original Message-
 From: Gene Buckle [mailto:ge...@deltasoft.com] 
 Sent: Friday, February 11, 2011 8:02 PM
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway
 
 On Fri, 11 Feb 2011, Jon S. Berndt wrote:
 
  I think ya'll just need to hang this one up and let it alone.
 
  g.
 
  I know. What a love-fest, eh? ;-)
 
 Indeed.
 
 g.
 
Welcome to this space Commander. Here you will find self-opionated
bastards such as as I, cool, calm and collected presidents-to-be like
Curt, private owners of multi-million super-jet airframes like Gene
(well, maybe not so many of them), hard-working and solid contributers
like James, brilliant theorists and marvellous pragmatists. The list is
far too long to enummerate, and I am sure I will be forgiven for not
mentioning them all at this point.  You might even bump into some odd
fellows who substitude insult for argument and vitriol for wit. They may
need and sometimes deserve our sympathy, but never command our audience.
Well, not mine, anyroads.
Here we are, the Good, the Bad and even the extremely Ugly. Glad to have
you on board
for what promises to be a bumpy ride (Sick bags are obligatory but must
be provided at your own expense). Instrument Landing Systems tricky at
best, Air Traffic Control Sytems horrible at worst and getting more
inaudible with every step toward improvement.
But you wouldn't really love her if she were perfect, would you? Who
else could you growl at in the cold light of dawn?

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-12 Thread Alasdair
On Sat, 2011-02-12 at 11:53 +, AJ MacLeod wrote:
 On Fri, 11 Feb 2011 16:44:04 -0800 (PST)
 Gene Buckle ge...@deltasoft.com wrote:
 
  On Sat, 12 Feb 2011, AJ MacLeod wrote:
   Just ignore him, he's clearly an illiterate imbecile ;-)
  I think ya'll just need to hang this one up and let it alone.
 
 *sigh*  People will always read bad motives into everything...
 
 To set the record straight for those who are perhaps not native English 
 speakers... the him to be ignored was ME, as is clear if you read the 
 quoted section in the original.
 
 It was merely an attempt to end a pointless and already boring minor flamewar 
 with a bit of self-deprecating humour... case closed.
 
 AJ
 
Enough already, AJ
I refuse to make public the contents of the off-list message you wrote
to me addressed Dear Adversory
Sufficient unto the day is the evil thereoff.  I also refuse to spend
another instant dicussing this issue with you. Native English speaker or
not, it is clear to me that the term illiterate imbecile cannot  have
been misconstrued by anyone other than those whom its originator
attempted to beguile..While I am confident that I hold more academic
qualifications than AJ will have gained in the remainder of his life, he
continues to mutter from his self-proclaimed pulpit . Either put up or
shut up. I made a curious attempt to invite discussion as to whether the
inclusion of mechanisms such as NASAL had a place in an application
such as FlightGear which attempts to simulate the behavior of real-world
physical systems in an artificial environment. You and you alone
responded with an insult. Not the behaviour I would have expected from a
person familiar with environments where illiterate imbeciles are often
dicouraged and certainly never invited.
Case closed indeed. I concur.

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Thu, 2011-02-10 at 15:34 +0100, Bertrand Coconnier wrote:
 Correct. JSBSim itself makes no distinction between ground materials
 (hence the reason why some aircrafts are able to land on water). This
 can however be managed with Nasal scripts. So I would say that this
 issue is likely located in one of the C172 Nasal scripts.
 
 Bertrand
 

On an OT philisophical note.. 
Is , or rather, was the introduction of NASAL scripting a Good Thing
or can it be considered as the hugest abomination to ever befall the FG
World, rendering the
use of GDB as a useless tool for tracing the behaviour of C/C++ code,
sometimes
modified or nullified by a run-time script?  Just a thought.  Are there
any other source
code purists out there. I hope so, cos I would hate to justify this
untimely rant on my
own. Somehow it reminds me of self modifiaction of computer code,
thought clever
by some specialists when Babbage was but a baby.

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Fri, 2011-02-11 at 12:57 +, AJ MacLeod wrote:
 On Fri, 11 Feb 2011 08:43:43 +
 Alasdair ali...@btinternet.com wrote:
 
  On an OT philisophical note.. 
  Is , or rather, was the introduction of NASAL scripting a Good Thing
  or can it be considered as the hugest abomination to ever befall the FG
  World
 
 I really can't see how anyone with any experience whatsoever in developing 
 models for FlightGear could fail to agree that the property tree coupled with 
 nasal is an utterly invaluable and incredibly powerful, yet flexible and 
 simple to learn tool that opens up an entire world of possibilities that just 
 wouldn't be feasible otherwise.
 
 Hugest abomination... sorry, but I'd have to question the sanity or level 
 of FG knowledge of anyone who would suggest that with any kind of sincerity...
 
 AJ
 
That's just about the reponse I was expecting. Thanks, it was just that
that nasal sometimes gets right up my nose. Sorry for the noise, back to
musing.

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Fri, 2011-02-11 at 15:38 +, Martin Spott wrote:
 Curtis Olson wrote:
 
  On the subject of nasal and the property system.  What this gives us is the
  ability to create all kinds of specific aircraft functionality or
  functionality specific to [...]
 
 I agree for the cases you're outlining in your statement. On the other
 hand I think I understand what Alasdair is concerned about:
 
 Taking the ground surface material into account is a 'feature', a
 requirement which clearly belongs into the responsibility of the
 gear-department of the FDM. Thus if Nasal hacks to circumvent FDM- or
 other core-deficiencies are becoming standard in the long run, then
 this development is very likely going to bite you sooner or later.
 
 Maintaining a healthy level of distinction between core features and
 add-on's is, to put it straightforward, a matter of 'education'.
 
 Cheers,
   Martin.

Well said that man.
Thank you, Martin. I could not have put it more succinctly myself.

As I said in my original message, this was intended to be considered as
a programming philosophy question, rather than a criticism of the NASAL
sub-system, per se. And certainly _not_ a criticism of the property
tree, which I think is rather cute in conception, but horribly prone to
violation via run-time mechanisms. I, myself fell foul to thIs problem
while researching more realistic allocation of a collection of festival
voices for ATIS/TWR/GND/AI-Pilots  etc. where a message was sent
to /sim/messages/... in trafficcontrol.cxx and turns up immediently  in
voice.cxx as /sim/sound/voices/voice [n]
Now, while I find this disagreeable as a theorist, I find disturbing as
a pragmatist, in the sence that the executable fgfs will _not_  run if I
choose to disable the NASAL (see below) ?plugin.

Now, how do knowledgeable guys like AJ suggest who is the boss and who
is the slave in this particular tug-of-love?

As an aside, I would love to hear from the creator of the current git
developer of fgdata/ATC/default.[vce,wav] with a view making ATIS
announcements a little more human. For my own part, I found 
(voice_nitech_us_slt_arctic_hts) provided the most audible and closest
approximation to sweetest female voice we had previously. Grrr... the
lady's name is buried deep in my archives, so apologies to said lady's
husband with whom I have communicated in the past

You will note in all further dicussions that I will refer to nasal as
NASAL (Not Another Scripting Language), which denies its very
existentence through a lie in its own nomenclature. cf GNU which makes
no such assertion, but was probably dreamed up by a brainy recursionist
like Csaba. 

I suggest that this topic has diverged sufficient from the current
Subject  matter. I suggest To Kludge or not_to use_NASAL, that is my
Q.  Sorry William S
I, myself, as I am sure as AJ will attest to, am far too stupid to
undertake this procedure on my own

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Fri, 2011-02-11 at 14:59 +, Alasdair wrote:
 On Fri, 2011-02-11 at 12:57 +, AJ MacLeod wrote:
  On Fri, 11 Feb 2011 08:43:43 +
  Alasdair ali...@btinternet.com wrote:
  
   On an OT philisophical note.. 
   Is , or rather, was the introduction of NASAL scripting a Good Thing
   or can it be considered as the hugest abomination to ever befall the FG
   World
  
  I really can't see how anyone with any experience whatsoever in developing 
  models for FlightGear could fail to agree that the property tree coupled 
  with nasal is an utterly invaluable and incredibly powerful, yet flexible 
  and simple to learn tool that opens up an entire world of possibilities 
  that just wouldn't be feasible otherwise.
  
  Hugest abomination... sorry, but I'd have to question the sanity or level 
  of FG knowledge of anyone who would suggest that with any kind of 
  sincerity...
  
  AJ
  
 That's just about the reponse I was expecting. Thanks, it was just that
 that nasal sometimes gets right up my nose. Sorry for the noise, back to
 musing.
 

Actually, thinking back to my original question, I would like to
question your authority to make such a disgusting suggestion as to
question the sanity of a profesional who dares to contradict your views.
There were many, but thank goodness, they were dispatched with by the
appropriate authorities, and just remain but a blot on the history of
humanity.

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Fri, 2011-02-11 at 22:11 +, AJ MacLeod wrote:
 On Fri, 11 Feb 2011 21:26:51 +
 Alasdair ali...@btinternet.com wrote:
 
  Actually, thinking back to my original question, I would like to
  question your authority to make such a disgusting suggestion as to
  question the sanity of a profesional who dares to contradict your views.
 
 Curt's somewhat more diplomatic reply represented my views exactly; my own 
 views are based on a reasonable level of personal experience and some 
 evidence for that experience, imperfect and limited as it may be, is in the 
 Flightgear data tree.  I wish I had the time to maintain and improve it, 
 because FG exists and improves only through people actually _producing_ 
 things, not trolling on mailing lists.  If hyperbole really gets up your 
 nose then I suggest that you refrain from first exhaling it, however 
 professionally.
 
 AJ
 
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Well, Goodness Gracious me! Not only does does this fellow deem it
proper to question my sanity for daring to air a reasonable
philosophical question, but dammit he is right back here bitting his own
ass by challenging my views with a demonstrably ridiculous lack  of
knowlege of English linguistics. Let's all hope that his self professed
personal experience counters his lack skills in all other matters. 
+For your information the word hyperbole refers to an English language
figure of speech roughly meaning _EXAGERATION_ ,an idiom with which
even an idiot using it shoild be familiar. Wiser guys tend to avoid
using words they are unfamiliar/ignorant with/of..

Furthermore, my deliberate use of the phrases nasal and gets up my
nose in one sentence was a completely different figure of speech which
passed right over your head.
If you can tell me what that figure of speech is, and promise never to
use it unwisely or incorrectly in open forum, I will promise to forgive
you for calling me insane and never again to respond to your idiotic
ravings

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Fri, 2011-02-11 at 15:23 -0800, Andy Ross wrote:
 On 02/11/2011 11:54 AM, Alasdair wrote:
  You will note in all further dicussions that I will refer to nasal
  as NASAL (Not Another Scripting Language), which denies its very
  existentence through a lie in its own nomenclature. cf GNU which
  makes no such assertion, but was probably dreamed up by a brainy
  recursionist like Csaba.
 
 Yeah.  That guy was a serious egghead.  What happened to him?
 
 Andy
 
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He is up and well and very lively in this group. One of a few I respect
and admire
He even gives me huge hope for the future in promising to be as better
computer programmer than I was. And the poor sucker probably never even
had a PDP/1170  to play with
  I  1,100...
 ..Welcome root
  MOTD.. Happy days, 15 Dec 68
Anyone see a FU**IN Registry in sight?
See one right here, boss!!!
Armourer! Get the Guns
BOOOM,, BOOOM
All quiet on the occluded front
DEC RSTS/11, Resource and Time sharing Up and Ready

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Fri, 2011-02-11 at 15:49 -0800, Gene Buckle wrote:
 On Fri, 11 Feb 2011, Andy Ross wrote:
 
  On 02/11/2011 11:54 AM, Alasdair wrote:
  You will note in all further dicussions that I will refer to nasal
  as NASAL (Not Another Scripting Language), which denies its very
  existentence through a lie in its own nomenclature. cf GNU which
  makes no such assertion, but was probably dreamed up by a brainy
  recursionist like Csaba.
 
  Yeah.  That guy was a serious egghead.  What happened to him?
 
 I think he's hanging out with Kibo these days...
 
 g.
 

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Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Alasdair
On Fri, 2011-02-11 at 16:44 -0800, Gene Buckle wrote:
 On Sat, 12 Feb 2011, AJ MacLeod wrote:
 
  On Fri, 11 Feb 2011 23:30:40 +
  Alasdair ali...@btinternet.com wrote:
 
  Well, Goodness Gracious me! Not only does does this fellow deem it
  proper to question my sanity for daring to air a reasonable
  philosophical question, but dammit he is right back here bitting his own
  ass by challenging my views with a demonstrably ridiculous lack  of
  knowlege of English linguistics.
 
  Just ignore him, he's clearly an illiterate imbecile ;-)
 
 I think ya'll just need to hang this one up and let it alone.
 
 g.
 
Thank you, Gene. Sensible words. I have already promised this widow not
to respond to his abuse any longer, either on-list or off. My
discussions with McLeod should now be considered signed off and clear.
Anyone else willing to enter into the my original discussion, please
feel welcome to respond. Curt, I  was pleased to recieve your response,
but got a little distracted by the noise and will respond directly.

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Re: [Flightgear-devel] Mystery Airport

2010-11-22 Thread Alasdair
On Mon, 2010-11-22 at 19:42 +0800, Innis Cunningham wrote:
 Hi Alasair
 
 What is the problem with Dubbo a quick google seems to show that YSDU
 is
 still the valid ICAO code for Dubbo and my 2.0 version shows YSDU for
 Dubbo in the select airport dialog.
 
 Cheers
 Innis

In QFL.xml, flights QF2046  QF2048 have the arrival port entered
literally as the name Dubbo rather than the ICAO code YSDU.

Kind Regards,
Alasdair




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[Flightgear-devel] Mystery Airport

2010-11-21 Thread Alasdair
Traffic file MAS.xml contains fights to an airport WOMM. It is not in
apt.dat, and googling it reveals nothing. Can anyone help me identify it
or correct it?

Kind regards,

Alasdair


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Re: [Flightgear-devel] Mystery Airport

2010-11-21 Thread Alasdair
On Sun, 2010-11-21 at 19:51 +0100, Csaba Halász wrote:
 On Sun, Nov 21, 2010 at 7:47 PM, Csaba Halász csaba.hal...@gmail.com wrote:
  On Sun, Nov 21, 2010 at 7:18 PM, Alasdair ali...@btinternet.com wrote:
  Traffic file MAS.xml contains fights to an airport WOMM. It is not in
  apt.dat, and googling it reveals nothing. Can anyone help me identify it
  or correct it?
 
  I think flight 0180 should be from WMKK to VOMM (with a plain V, not a W)
 
 Indeed, scrolling down to flight 0181 (the reverse trip) you can see
 it has VOMM.
 
You are a genius. I will ammend my local repos.
Could someone correct this in git, please
Thanks



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Re: [Flightgear-devel] Mystery Airport

2010-11-21 Thread Alasdair
On Sun, 2010-11-21 at 20:01 +0100, Csaba Halász wrote:
 On Sun, Nov 21, 2010 at 7:55 PM, Alasdair ali...@btinternet.com wrote:
  Could someone correct this in git, please
 
 Done.
 

For anyone working with ATC, these are further airport inconsistencies I
have found in the AI/Traffic files vs apt.dat as at today's date.

ADR.xml   SHPK/LATI

EZY.xml   EEGP/EGGP

MAS.xml   WOMM/VOMM
  VOBL/VOBG apt.dat out of date
  VOHS/VOHY 
  WADD/WRRR 
  WARJ/WIIJ 
  WARR/WRSJ 

QFL.xml  Dubbo/YSDU

Regards,
Alasdair




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Re: [Flightgear-devel] A puzzling problem with FG XML parsing

2010-09-15 Thread Alasdair
On Tue, 2010-09-14 at 09:25 -0600, Ron Jensen wrote:
 On Monday 13 September 2010 19:57:55 Alasdair wrote:
  I have recently been delving into FG's innards, with a view to fixing
  some problems with the speech handling capabilities. This has led
  indirecly to my having to understand how XML files are parsed.
 
  Now in SG's XML folder is a program called easyxml.cxx which reads the
  XML files before passing contents to expat's xmlparse.c. The problem I
  have discovered is that an entire XML file is read in _one_ chunk into a
  16k buffer declared at line 222. A dozen or so lines later a read
  operation is performed which reads the _entire_ XML file into that
  buffer. Now since preferences.xml is more than 3 times the size of this
  only one third of it gets parsed, with means that the final partial line
  that makes it into the buffer is in an indeterminate state. That happens
  arount line 410 of preferences.xml. Furthermore garbage is passed to the
  parser when when the end of the buffer is reached on readback.
 
  I am so astonished with this discovery that I can barely believe the
  evidence of my eyes and my tests.
 
  Can someone confirm that I have not gone loopy? Because if I am right
  this could explain a lot of strange goings on. Where am I going wrong?
 
  Kind regards,
 
  Alasdair Campbell
 
 Sorry Alasdair, you've looped.  :)  Or more correctly, you missed the loop!
 
 Simplifying from line 223 we have:
  while (!input.eof())
  {
 input.read(buf,16384);
 XML_Parse(parser, buf, input.gcount();
 }
 
 Everything else is just error checking and such.  So we read the file in 16k 
 chunks until we've read the whole thing.  I haven't looked at what goes on in 
 XML_Parse() for partial lines and tags, but we feed a lot of files through 
 easyxml that are larger than 16k bytes...
 
 Ron
 
aaargh!
Thank you Ron, Frederic  Torsten 
I think I was hit by a lightning bolt just before I wrote.

I really must start going to bed earlier!

Alasdair


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[Flightgear-devel] A puzzling problem with FG XML parsing

2010-09-13 Thread Alasdair
I have recently been delving into FG's innards, with a view to fixing
some problems with the speech handling capabilities. This has led
indirecly to my having to understand how XML files are parsed.

Now in SG's XML folder is a program called easyxml.cxx which reads the
XML files before passing contents to expat's xmlparse.c. The problem I
have discovered is that an entire XML file is read in _one_ chunk into a
16k buffer declared at line 222. A dozen or so lines later a read
operation is performed which reads the _entire_ XML file into that
buffer. Now since preferences.xml is more than 3 times the size of this
only one third of it gets parsed, with means that the final partial line
that makes it into the buffer is in an indeterminate state. That happens
arount line 410 of preferences.xml. Furthermore garbage is passed to the
parser when when the end of the buffer is reached on readback.

I am so astonished with this discovery that I can barely believe the
evidence of my eyes and my tests.

Can someone confirm that I have not gone loopy? Because if I am right
this could explain a lot of strange goings on. Where am I going wrong?

Kind regards,

Alasdair Campbell




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Re: [Flightgear-devel] GIT and FGDATA

2010-08-07 Thread Alasdair
On Fri, 2010-08-06 at 07:59 -0600, dave perry wrote: 
 I am not seeing the slowdown.  I just ran a simple script that updates 
 simgear, flightgear source, and fgdata.  I would estimate that the git 
 pull origin run in fgdata took about 3 minutes.  This performance has 
 been typical for me.  I  ran System Monitor (F12) during the fgdata pull 
 and the data rate was between 96 and 100 KB/s and the memory usage was 
 constant.  I connect via Earthlink dsl.
 
 Dave P.

I experience much the same as Dave. A git pull in fgdata is no big
deal.Here is the output from a little test i just ran :

 pull started Sat Aug 7 10:32:03 BST 2010
===
New directory is /opt/FlightGear/fgdata
From git://gitorious.org/fg/fgdata
   33b8fe6..74ec1cd  master - origin/master
Updating 33b8fe6..74ec1cd
Fast-forward
 Aircraft/737-300/Models/contrail.xml   |  216 +-
 Aircraft/C130/Models/main.xml  |   33 +
 Aircraft/Concorde/Concorde-set.xml |8 +-
 Aircraft/Concorde/Models/Concorde_ba.xml   |   21 +
 Aircraft/Concorde/Models/Effects/contrail-new.xml  |  142 +
 Aircraft/Concorde/Models/Effects/contrail1.eff |  156 +
 Aircraft/Concorde/Models/Effects/contrail2.eff |  151 +
 .../Concorde/Models/Effects/contrail_dummy.xml |   11 +
 .../Concorde/Models/Effects/contrail_shader1.xml   |   35 +
 .../Concorde/Models/Effects/contrail_shader2.xml   |   35 +
 Aircraft/Concorde/Models/Effects/smoke.png |  Bin 0 - 6482
bytes
 Aircraft/Concorde/concorde-submodels.xml   |   28 +
 Aircraft/Concorde/concorde-subsubmodels.xml|   66 +
 Aircraft/Concorde/concorde-subsubsubmodels.xml |   67 +
 Aircraft/Concorde/concorde-subsubsubsubmodels.xml  |   64 +
 Aircraft/Short_Empire/Models/Interior/interior.ac  | 8138
+---
 Aircraft/Short_Empire/Models/Interior/interior.xml |  312 +-
 .../Short_Empire/Models/Interior/spar_panel.xml|   10 +-
 Aircraft/Short_Empire/Short_Empire-set.xml |   25 +-
 Aircraft/Short_Empire/Short_S23.xml|   59 +-
 Aircraft/Short_Empire/Systems/fuel-system.xml  |   20 +-
 Aircraft/Short_Empire/Systems/short-empire.nas |   11 +-
 22 files changed, 8171 insertions(+), 1437 deletions(-)
 create mode 100644 Aircraft/Concorde/Models/Effects/contrail-new.xml
 create mode 100644 Aircraft/Concorde/Models/Effects/contrail1.eff
 create mode 100644 Aircraft/Concorde/Models/Effects/contrail2.eff
 create mode 100644 Aircraft/Concorde/Models/Effects/contrail_dummy.xml
 create mode 100644
Aircraft/Concorde/Models/Effects/contrail_shader1.xml
 create mode 100644
Aircraft/Concorde/Models/Effects/contrail_shader2.xml
 create mode 100644 Aircraft/Concorde/Models/Effects/smoke.png
 create mode 100644 Aircraft/Concorde/concorde-submodels.xml
 create mode 100644 Aircraft/Concorde/concorde-subsubmodels.xml
 create mode 100644 Aircraft/Concorde/concorde-subsubsubmodels.xml
 create mode 100644 Aircraft/Concorde/concorde-subsubsubsubmodels.xml
===
pull ended Sat Aug 7 10:32:40 BST 2010
fgdata git pull took 0 mins 37 seconds

===
My connection is BT Broadband, nominally 12 Mbps, but actually 7,616
Kbps.
My machine is based on a 2x AMD Athlon(tm) 7450 Dual-Core Processor
with 2 GB mem.

Kind regards,
Aasdair


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[Flightgear-devel] CLOUDS_BIN implementation

2010-08-01 Thread Alasdair
With today's (Sunday, 01 August 2010) build from git(SG, FG and fgdata),
I am getting zillions of osg message:
Warning: RenderBin CLOUDS_BIN implementation not found, using default
RenderBin as a fallback.

I am using OpenSceneGraph-2.9.8

What has changed?

Kind regards, Alasdair



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[Flightgear-devel] new TimeManager hiccough

2010-08-01 Thread Alasdair
fgfs: sunsolver.cxx:60: void fgSunPositionGST(double, double*, double*):
Assertion `sun' failed.

Alasdair


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Re: [Flightgear-devel] new TimeManager hiccough

2010-08-01 Thread Alasdair
On Mon, 2010-08-02 at 00:26 +0100, James Turner wrote:
 On 2 Aug 2010, at 00:11, James Turner wrote:
 
  On 1 Aug 2010, at 22:33, Alasdair wrote:
  
  fgfs: sunsolver.cxx:60: void fgSunPositionGST(double, double*, double*):
  Assertion `sun' failed.
  
  Can you give a bit more context? Command line arguments, log output, etc. 
  
  Never mind, I figured out how to make it assert here, by tracing up from 
  the assert. Fix to follow 'soon'.
 
 This is going to take a bit more work to fix, so I've reverted the commit for 
 the moment - thanks for the feedback :)
 
 James
 
 
fwiw, I have deternined that the assertion fails when --timeofday is
specified in .fgfsrc Strangely this option does not work when specified
on the command line. Can someone confirm?

Alasdair 


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Re: [Flightgear-devel] CLOUDS_BIN implementation

2010-08-01 Thread Alasdair
On Sun, 2010-08-01 at 20:12 +0100, Vivian Meazza wrote:
 
  -Original Message-
  From: Vivian Meazza [mailto:vivian.mea...@lineone.net]
  Sent: 01 August 2010 18:17
  To: 'FlightGear developers discussions'
  Subject: RE: [Flightgear-devel] CLOUDS_BIN implementation
  
  
  
   -Original Message-
   From: Alasdair [mailto:ali...@btinternet.com]
   Sent: 01 August 2010 16:58
   To: FlightGear developers discussions
   Subject: [Flightgear-devel] CLOUDS_BIN implementation
  
   With today's (Sunday, 01 August 2010) build from git(SG, FG and fgdata),
   I am getting zillions of osg message:
   Warning: RenderBin CLOUDS_BIN implementation not found, using default
   RenderBin as a fallback.
  
   I am using OpenSceneGraph-2.9.8
  
   What has changed?
  
   Kind regards, Alasdair
  
  
  
  
  That might be something I just changed. I'm not seeing it here - but -
  checking.
  
  Vivian
 
 I haven't seen the error, but I have changed the render-bin name in Git.
 That might have fixed it.
 
 Vivian
 
A futher git pull and the problem is gone. Thanks for the quickk fix.

Alasdair


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Re: [Flightgear-devel] airseed fix

2010-03-14 Thread Alasdair
On Fri, 2010-03-12 at 18:55 -0800, syd adams wrote:
 Hi guys ,
  This is another patch for the overspeed 
 It keeps the overspeed properties out of property tree when airspeed
 indicator is not 'overspeed ' enabled 
 No sense putting unused properties in an already heavily populated
 property tree .
 Could someone apply please ? 
 Thanks .
14 Mar 10:30 Zulu CVS gives:

Nasal runtime error: undefined symbol: set_barber_pole

at /opt/FlightGear/FlightGear_cvs/data/Aircraft/b1900d/Nasal/systems.nas, line 
132
  called from: /opt/FlightGear/FlightGear_cvs/data/Nasal/globals.nas,
line 100

Kind regards,

Alasdair


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[Flightgear-devel] Setting OBS on command line/.fgfsrc

2010-03-03 Thread Alasdair
I am using FG cvs and have recently noticed that commands such as:
fgfs --prop:/instrumentation/nav/radials/selected-deg=63
no longer have any effect.

--prop:/instrumentation/nav/frequencies/selected-mhz=108.90
works fine.

Any ideas?

Alasdair


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Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-29 Thread Alasdair Campbell
On Sat, 2009-11-28 at 02:09 +, Ron Jensen wrote:

 I recently upgraded my debian stable (lenny) OpenAL to 
 openal 1.9.563.  I started getting:
 
  Inconsistency detected by ld.so: dl-close.c: 718: _dl_close: Assertion 
 `map-l_init_called' failed!
 
 Some google searching led to this thread on debian:
 
 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=551018
 
 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=551018#22 says:
 
I got rid of this annoyong message by installing openal 1.10.622. I
could not find a pre-built debian package for this release and I am
rubbish at building them, so I just installed
openal-soft-1.10.622.tar.bz2 in /usr/local
and hid (/usr/lib/libopenal*  /usr/include/AL) from sight.

Horribly ugly kludge, I know, and I would be grateful to hear from
anyone who can build a .deb package for this release.

Kind regards,

Alasdair


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Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Alasdair Campbell
On Sun, 2009-11-15 at 05:11 -0700, John Denker wrote:

 
 2) The following observations may be useful, even though they
  don't directly respond to the question that was asked.
  Squeeze (at the moment at least) is providing boost 1.35 
  which in turn provides
 /usr/include/c++/4.3/unordered_map
 /usr/include/c++/4.3/debug/unordered_map
 /usr/include/c++/4.3/tr1/unordered_map
 /usr/include/c++/4.3/tr1_impl/unordered_map
 
  On the other hand, trying to compile simgear on Debian
  squeeze fails.  So apparently something higher than 1.35
  is required ... and simply checking for the aforementioned
  files is not a sensitive test.  I note that Effect.hxx is
  trying to include boost/unordered_map.hpp as opposed to
  tr1/unordered_map, so we are not surprised that the check
  is not sensitive.  If the code could be rewritten to use
  tr1/unordered_map, then perhaps users could get by with 
  boost 1.35 or even less ... which would be a Good Thing.
  Introducing additional dependencies into FGFS makes 
  extra work for a lot of people.
 
I am running Squeeze and the current version of boost is 1.40,
providing /usr/include/boost/unordered_map.hpp.
SimGear compiles for me without problem.

Alasdair



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Re: [Flightgear-devel] SoundSystem continued

2009-11-10 Thread Alasdair Campbell
On Tue, 2009-11-10 at 04:20 +0100, Csaba Halász wrote:
 On Tue, Nov 10, 2009 at 3:13 AM, Alasdair Campbell
 ali...@btinternet.com wrote:
  And I will feel a lot
  happier when the day comes that a contributer makes a decent attempt to
  test his work before abusing his privilege to commit untested and
  questionable work to CVS.
 
 CVS is for developing stuff. For testing and review one needs to
 publish the new code somewhere. You can't expect it to be in perfect
 order all the time.
 Erik *has* tried to reproduce the reported problems but some just
 didn't happen for him. Especially with the various versions of OpenAl
 out there that have caused trouble before, I certainly feel he has
 made a decent attempt to test his work. If we will have a better
 sound system after a few weeks of development, that's fine with me,
 even if it includes some detours or dead-ends. Maybe you should take a
 little vacation ;)
 
 I hope your comments will not discourage Erik and other potential
 contributors. We need more developers not less.
 
 On a related note, I think it is time to put GIT on the official
 agenda again. That way it would be easy for interested parties to test
 new code.
 

My thanks to you, Scot and James for your responses, which are noted and
respected. I do realize that CVS is a development environment, else I
would not feel involved. However, I also strongly believe that CVS and
other SCM systems in the public domain rely on a QA system. The reason
that I chose to react a little strongly was that I made many Qs but
received exactly zero As. Sometimes the auditors of software provide
as much benifit as the editors. Developers who propose dramatic changes
should expect questions and in my opinion have a duty to respond to
such.

Sorry, Erik, I was feeling a little frustrated with having no luck with
getting your changes to work for me, but I guess it is nothing like the
frustration you must feel.

On a totally different subject, I recall your kind offer of some patches
you have available on gitorious. I would be very grateful if you could
mail me the patches you have made to commlist.cxx.

Kind regards,
Alasdair.


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Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 14:58 +0100, Geoff McLane wrote:
 On Mon, 2009-11-09 at 11:53 +0100, Erik Hofman wrote:
  Hi,
  
  I was wondering if anybody has any problems/bugs/oddities that needs to 
  be addressed in the latest SoundSystem code.
  
 Hi Erik,
 
 Updated FG/SG/DATA CVS as of an hour ago...
 Using only the default c172...
 
 1. The cabin sound is loader than before - maybe
 I should buy earmuffs ;=)) Is there an xml
 setting for this?
 
 2. The cabin sound does NOT seems to vary with
 engine RPM, as it did before. But it does in the
 outside tail view...
 
 3. In takeoff, or flight, pulling or pushing on
 the stick used to cause a sound variation, but now
 there is NONE? Maybe this is right, and the previous
 wrong?
 
Hi Geoff,
I am very pleased to see your post which confirms everything I observe.

Since Eric started work on the 3d sound system, I have been unable to
use the CVS version of Flightgear. The reason? on the default c172P, 
I cannot enable sound because the volume of data/Sounds/wasp.wav and
data/Sounds/wind.wav are played at maximum volume, making other sounds
such as atis, I/O/M markers, flaps, etc unhearable.

There was a moment when Eric showed a moment of uncharacteristic
frustration and ripped all his code out of CVS. I built that version at
2009-11-01 21:37:16 (GMT) and it works well, all sounds being balanced
and audible.

As I am particularly keen on keeping up-to-date with James Turners's
work with a view to implementing a decent ATC system, I really want to
be able to use a workable CVS

My System:
Hardware:
Processor   : 2x AMD Athlon 7450 Dual-Core Processor
Memory  : 2061MB
OpenGL Renderer : GeForce 9800 GT/PCI/SSE2
Resolution  : 1280x1024 pixels
Audio Adapter   : HDA-Intel - HDA NVidia
Input Devices-
Saitek Saitek X45 Flight Control Stick
Audio device: nVidia Corporation MCP72XE/MCP72P/MCP78U/MCP78S 
High
Definition Audio (rev a1)
Software:
Operating System: Debian GNU/Linux squeeze/sid
X11 Vendor  : The X.Org Foundation
OSG : OpenSceneGraph-2.8.2
Simgear : CVS
FlightGear  : CVS
OpenAL  : Debian 1:1.9.563.-1

Kind Regards,

Alasdair


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Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 14:56 +, James Turner wrote:
 On 9 Nov 2009, at 13:58, Geoff McLane wrote:
 
  4. At start up, getting a whole bunch of -
  voice synth: word 'airport_information' not found
  voice synth: word '/_' not found
  voice synth: word 'automated_weather_observation' not found
  ... etc
  but maybe I have not 'installed' something?
 
 That's an unrelated problem, due to some ATIS changes I committed, and  
 the fact that our ATC text-to-speech system needs some love.

I have come to love that ATIS voice. I wonder if the delightful lady
could be persuaded to fill in the gaps.

 
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Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 12:15 -0800, syd adams wrote:
 Everything seems to work here now , plus I now have doppler in flyby
 views ...(with a much more realistic pitch change) ... Thanks for all
 your work .
 I do now have very loud wind noise in some cases , so I need to redo
 some sound xml files.
 Are there any new added options/changes I can experiment with ? 
 Cheers
 
 On Mon, Nov 9, 2009 at 2:53 AM, Erik Hofman e...@ehofman.com wrote:
 
 Hi,
 
 I was wondering if anybody has any problems/bugs/oddities that
 needs to
 be addressed in the latest SoundSystem code.
 
 Note that I've added a 'typeavionics/type' tag to the xml
 configuration options that can be used for radios or stall
 warnings that
 are defined in the sound configuration file. Adding it makes
 that
 section behave as if it was part of the avionics meaning it
 will not
 have any position and orientation calculations and (at this
 time) will
 always be audible regardless of the current view.
 
 Erik
 
 
 --
For many days now, I have been reporting similar problems, but Erik has
seemed to be prominently reluctant in assiduously avoiding addressing or
responding to any of my questions. Perhaps someone acting as a nice kind
of moderator might be persuaded to jog Erik along to answer well meant
questions. For my own part, as a long term user and sometime contributer
to FG CVS, I find this behaviour a little disconcerting. If there is 
anything wrong in the way I have phrased my questions, I believe it to
be common courtesy to advise me. To utterly ignore me is, in my opinion,
pretty bad form.

Alasdair


 


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Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread Alasdair Campbell
On Mon, 2009-11-09 at 17:11 -0800, syd adams wrote:
 For many days now, I have been reporting similar problems, but Erik
 has
 seemed to be prominently reluctant in assiduously avoiding
 addressing or
 responding to any of my questions. Perhaps someone acting as a
 nice kind
 of moderator might be persuaded to jog Erik along to answer
 well meant
 questions. For my own part, as a long term user and sometime
 contributer
 to FG CVS, I find this behaviour a little disconcerting. If
 there is
 anything wrong in the way I have phrased my questions, I
 believe it to
 be common courtesy to advise me. To utterly ignore me is, in
 my opinion,
 pretty bad form.
 
 Alasdair
 
 
 
 
 Well , like he's pointed out , there are still issues to be worked
 out ...  
 it's getting there :)
 Cheers
OMG, thank you for your response, Syd. I was beginning to beieve I was
just a bad smell. I look forward to the day when FG CVS will  be usable
again (sound ? 2d, 3d, I don't give a ) Personally, I don't need a
hi-fi sound system to enjoy a flight simulator. And I will feel a lot
happier when the day comes that a contributer makes a decent attempt to
test his work before abusing his privilege to commit untested and
questionable work to CVS.

Kind regards,
Alasdair



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Re: [Flightgear-devel] New Sound system committed

2009-10-29 Thread Alasdair Campbell
On Thu, 2009-10-29 at 09:45 -0600, dave perry wrote:
 Erik Hofman wrote:
  Scott Hamilton wrote:

  On Thu, 2009-10-29 at 13:57 +0100, Erik Hofman wrote:
 
  Hi ya Erik,
 
 
I just tried out the test3, no sound what so ever...
  
 
  I've committed the current state of my local code to see if it fixes 
  anything.
 
  Erik
 
 

 Hi Erik,
 Updated both my core2 duo (64 bit FC10) and my Athlon XP 3200+ (32 bit 
 FC10) both running FC10 openal and freealut distribution rpms.  ATC and 
 aircraft sounds are now working on both systems.  Neither had aircraft 
 sounds before this update. Thanks for all your work!
 Dave P.
 
 
All sounds seem good here too. Congratulations.
My only concern is that the engine sound and the wind sound are so loud
that they drown outsounds like flaps and atis. Any suggestion where I
can find a solution?
regards,
Alasdair


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Re: [Flightgear-devel] Issues with latest cvs

2009-10-25 Thread Alasdair Campbell
On Sat, 2009-10-24 at 16:15 +0100, Alasdair Campbell wrote:

 (gdb) run
 Starting program: /usr/local/bin/fgfs 
 [Thread debugging using libthread_db enabled]
 Error: Unable to create OpenGL graphics context.
 Error: Unable to create OpenGL graphics context.
 
 Program received signal SIGSEGV, Segmentation fault.
 flightgear::CameraGroup::buildGUICamera (this=0xf067b0,
 cameraNode=0xf08780, 
 window=0x0) at CameraGroup.cxx:413
 413   camera-setGraphicsContext(window-gc.get());
 (gdb) 
 
 
 Also there is bad data at line 55 of preferences.xml
 
 Regards,
 Alasdair
 
 
Please ignore above. Due to unnoticed update to xorg.

Alasdair


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Re: [Flightgear-devel] Sound System debugging

2009-10-24 Thread Alasdair Campbell
On Sat, 2009-10-24 at 10:39 +0200, Erik Hofman wrote:
 Ok, I've reserved the next two days to try to pin-point the problem. For 
 that I've taken drastic measures now; All sounds and the listener are 
 located at 0,0,0 and all orientations are omni-directional.
 What this means: no distance attenuation, no relative position to the 
 listener but only sources emitting sounds.
 
 I was hoping this could lead to (for example) a NaN problem but ... I 
 discovered this triggered the same bug for me that others have for the F-16.
 
 I would appreciate it if at least a few people want to test it and 
 report the results for them. In the mean time I'm trying to see if I can 
 fix it for the F-16 locally.
 Oh and no point reporting a segmentation fault at exit, I'm aware of it.
 
 Erik
 
After cvs update (SG,FG,data):

alasd...@executrix:~$ fgfs
Error reading properties: 
not well-formed
 at /opt/FlightGear/FlightGear_cvs/data/preferences.xml,
line 56, column 2
Error reading panel: 
Failed to open file
 at /opt/FlightGear/FlightGear_cvs/data/Panels/Default/default.xml
Error reading new panel from Panels/Default/default.xml
HUD: Error 
Problem reading file
 at line 1, column 0
FGMultiplayMgr - No receiver port, Multiplayermode disabled
Nasal runtime error: nil used in numeric context
  at /opt/FlightGear/FlightGear_cvs/data/Nasal/dynamic_view.nas, line
167
  called
from: /opt/FlightGear/FlightGear_cvs/data/Nasal/dynamic_view.nas, line
420
Nasal runtime error: container index not scalar
  at /opt/FlightGear/FlightGear_cvs/data/Nasal/view.nas, line 215
  called from: /opt/FlightGear/FlightGear_cvs/data/Nasal/view.nas, line
625
Nasal runtime error: non-scalar in string context
  at /opt/FlightGear/FlightGear_cvs/data/Nasal/screen.nas, line 394
  called from: /opt/FlightGear/FlightGear_cvs/data/Nasal/globals.nas,
line 100
KI266 dme indicator #0 initialized
Nasal runtime error: non-objects have no members
  at /opt/FlightGear/FlightGear_cvs/data/Aircraft/c172p/Nasal/kr87.nas,
line 121
  called
from: /opt/FlightGear/FlightGear_cvs/data/Aircraft/c172p/Nasal/kr87.nas,
line 108
  called
from: /opt/FlightGear/FlightGear_cvs/data/Aircraft/c172p/Nasal/kr87.nas,
line 181
creating 3D noise texture... Segmentation fault
alasd...@executrix:~$ 


Regards,
Alasdair


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Re: [Flightgear-devel] Sound System debugging

2009-10-24 Thread Alasdair Campbell
On Sat, 2009-10-24 at 13:01 +0200, Erik Hofman wrote:
 Alasdair Campbell wrote:
  After cvs update (SG,FG,data):
  
  alasd...@executrix:~$ fgfs
  Error reading properties: 
  not well-formed
   at /opt/FlightGear/FlightGear_cvs/data/preferences.xml,
  line 56, column 2
 
 That should be fixed by now.
 
 Erik
 
Already found it.
Sound back to normal :), but immediate segfault if atis is tuned.

Alasdair


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Re: [Flightgear-devel] Issues with latest cvs

2009-10-24 Thread Alasdair Campbell
On Sat, 2009-10-24 at 15:02 +0200, Erik Hofman wrote:
 Chris Wilkinson wrote:
  Hi there,
  
  I've downloaded and built fresh cvs copies of fg and sg tonite (Oct 24), 
  and updated my osg to v2.95. When I first ran fg after the update I got 
  a segfault when fg couldn't find part of the ac3d model of the 
  777-300ER, so I tried another jet (787). This time fg ran, but the 
  terrain was all grey, framerate was a slideshow, and after a short while 
  it segfaulted due to not finding AI/Aircraft/performancedb.xml. I 
  grabbed that file from cvs, and retried. FG can now run a little longer, 
  but segfaults due to AL Error (fx): Invalid Value at pitch and gain 
  within a minute or 2 of starting.
 
 Although this message should not create a segmentation fault, a turned 
 on ATIS did. I fixed this just a few minutes ago in SimGear and 
 FlightGear CVS.
 
 Erik
 
(gdb) run
Starting program: /usr/local/bin/fgfs 
[Thread debugging using libthread_db enabled]
Error: Unable to create OpenGL graphics context.
Error: Unable to create OpenGL graphics context.

Program received signal SIGSEGV, Segmentation fault.
flightgear::CameraGroup::buildGUICamera (this=0xf067b0,
cameraNode=0xf08780, 
window=0x0) at CameraGroup.cxx:413
413 camera-setGraphicsContext(window-gc.get());
(gdb) 


Also there is bad data at line 55 of preferences.xml

Regards,
Alasdair


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Re: [Flightgear-devel] New Sound system committed

2009-10-23 Thread Alasdair Campbell
On Fri, 2009-10-23 at 04:05 +0100, Alasdair Campbell wrote:
 On Thu, 2009-10-22 at 21:22 +0200, Erik Hofman wrote:
  It would be nice to know who of you who have problems run on 64-bit and 
  if any one with these problems (sounds not playing) actually runs in 32-bit.
  
  Erik
  
 AS you speak, I am currently resurrecting my 32 bit Athlon machine to
 compare with dual core AMD64. I will advise you of results.
 
 Alasdair
 
Compare dual core 64 bit Athlon (7450) with single core Athlon (3200XP)

## Running latest Debian Squeeze (as at 23 Oct 2009)
## openal version (deb)  1:1.9.563-1
## alut version (deb)1.1.0-2
## osg version OpenSceneGraph-2.8.1


## executrix is dual core amd64 (7450)  

alasd...@executrix:~$ fgfs
SoundManager bind
Initializing OpenAL sound manager
128 free sources found
FGMultiplayMgr - No receiver port, Multiplayermode disabled
SoundManager suspend
SoundManager resume
KI266 dme indicator #0 initialized
loading scenario 'nimitz_demo'
creating 3D noise texture... DONE
Initializing Nasal Electrical System
power up
 I exit fgfs (pasted by me) 
SoundManager unbind
Stopping Sound Manager
Inconsistency detected by ld.so: dl-close.c: 719: _dl_close: Assertion
`map-l_init_called' failed!
alasd...@executrix:~$ 

Observations: (Default c172p)
Loud whooshing noise at start-up (engine off) as if in Victoria Falls
or powerfull wind tunnel.
Almost drowns out all other sounds including engine, flaps, etc.
ATC chatter audible (just). No ATIS. No voices with festival. No ATC
(reports rubbish entries on frequency scan)



## dominatrix is single core amd32 (3200) running latest Debian Squeeze
(as at 23 Oct 2009) 

alasd...@dominatrix:~$ fgfs
SoundManager bind
Initializing OpenAL sound manager
128 free sources found
FGMultiplayMgr - No receiver port, Multiplayermode disabled
KI266 dme indicator #0 initialized
loading scenario 'nimitz_demo'
creating 3D noise texture... DONE
Initializing Nasal Electrical System
power up
 I exit fgfs (pasted by me) 
SoundManager unbind
Stopping Sound Manager
Inconsistency detected by ld.so: dl-close.c: 719: _dl_close: Assertion
`map-l_init_called' failed!
alasd...@dominatrix:~$ 


Observations: (Default c172p)
Identical to those found with 64 bit dual core



Conclusion: These problems are not machine dependant.



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Re: [Flightgear-devel] New Sound system committed

2009-10-22 Thread Alasdair Campbell
On Thu, 2009-10-22 at 21:22 +0200, Erik Hofman wrote:
 It would be nice to know who of you who have problems run on 64-bit and 
 if any one with these problems (sounds not playing) actually runs in 32-bit.
 
 Erik
 
AS you speak, I am currently resurrecting my 32 bit Athlon machine to
compare with dual core AMD64. I will advise you of results.

Alasdair

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Re: [Flightgear-devel] New Sound system committed

2009-10-19 Thread Alasdair Campbell
On Tue, 2009-10-20 at 00:07 +1300, James Sleeman wrote:
 On 19/10/09 23:42, Erik Hofman wrote:
  Ok I think I've ironed out most of the bugs. I hope also the one that 
  James reported but I don't hold my breath for it just yet.

 
 So far so good, compiles and runs, and produces sound.  Will try a short 
 flight and see if any problems crop up.
 
I am still having problems with the new sound system.

I note in my flightgear terminal at start-up:
AL Error (atc):...
this is the SG_LOG message from SGSampleGroup::testForALError(string s)
where s = resume
I see that the message relates to an error number 40964 and that the
message is truncated, as there seems to be no return from the call to
alGetString(error). (Like a thread had died or something??)
The first call originates from ATC.cxx
{
SGSoundMgr *smgr;
smgr = (SGSoundMgr *)globals-get_subsystem(soundmgr);
_sgr = smgr-find(atc, true);
}
 commenting this out reveals more similar errors.

If I attempt to examine the return by saying something like:
   string myString = alGetString(error)
   cout  My string =   myString  endl;
then all manner of strange things occur including :
Unknown exception in the main loop. Aborting...
 Possible cause: no such file or directory

1) Is anyone else seeing this strange message (I am on AMD64, running
   Debian Squeeze)?
2) Is this peculiar behaviour an indicator to the odd things going on
   since the committment of the new system?

Kind regards
Alasdair
 
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Re: [Flightgear-devel] New Sound system committed

2009-10-16 Thread Alasdair Campbell
On Fri, 2009-10-16 at 11:50 +0200, Erik Hofman wrote:
 I finally found why the sound orientation was wrong, this should now be 
 fixed in CVS (sound positioning relative to the aircraft origin is still 
 to be done).
 
 Erik
 
CVS as off 10 minutes ago gives me SimGear compile error:

sample_openal.cxx: In member function ‘void
SGSoundSample::set_relative_position(SGVec3f)’:
sample_openal.cxx:167: error: no match for ‘operator=’ in
‘((SGSoundSample*)this)-SGSoundSample::_relative_pos = pos’
../../simgear/math/SGMathFwd.hxx:37: note: candidates are:
SGVec3double SGVec3double::operator=(const SGVec3double)
make[2]: *** [sample_openal.o] Error 1

Am I alone?

regards

Alasdair

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Re: [Flightgear-devel] New Sound system committed

2009-10-16 Thread Alasdair Campbell
On Fri, 2009-10-16 at 15:20 +0200, Erik Hofman wrote:
 Alasdair Campbell wrote:
  CVS as off 10 minutes ago gives me SimGear compile error:
  
  sample_openal.cxx: In member function ‘void
  SGSoundSample::set_relative_position(SGVec3f)’:
  sample_openal.cxx:167: error: no match for ‘operator=’ in
  ‘((SGSoundSample*)this)-SGSoundSample::_relative_pos = pos’
  ../../simgear/math/SGMathFwd.hxx:37: note: candidates are:
  SGVec3double SGVec3double::operator=(const SGVec3double)
  make[2]: *** [sample_openal.o] Error 1
 
 Ah I committed a small change in a file that contained other changes 
 that I thought were not yet ready to commit. Should be fixed now.
 
 Erik
 
Thanks Erik, works fine now.

Alasdair

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Re: [Flightgear-devel] New Sound system committed

2009-10-15 Thread Alasdair Campbell
Today's CVS changes break Simgear compile:

make[2]: Entering directory
`/home/alasdair/FlightGear_cvs/Simgear_build/simgear/environment'
g++ -DHAVE_CONFIG_H -I. -I../../simgear -I../..
-I/home/alasdair/include  -g -O2 -D_REENTRANT -MT visual_enviro.o -MD
-MP -MF .deps/visual_enviro.Tpo -c -o visual_enviro.o visual_enviro.cxx
visual_enviro.cxx: In member function ‘void SGEnviro::drawLightning()’:
visual_enviro.cxx:759: error: ‘class SGSoundSample’ has no member named
‘set_base_position’
make[2]: *** [visual_enviro.o] Error 1
make[2]: Leaving directory
`/home/alasdair/FlightGear_cvs/Simgear_build/simgear/environment'
make[1]: *** [install-recursive] Error 1
make[1]: Leaving directory
`/home/alasdair/FlightGear_cvs/Simgear_build/simgear'
make: *** [install-recursive] Error 1

Kind regards

Alasdair


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Re: [Flightgear-devel] SimGear compile error: ‘cl ass SGSoundSample’ has no member named ‘set_b ase_position'

2009-10-15 Thread Alasdair Campbell
On Thu, 2009-10-15 at 13:52 +0200, Torsten Dreyer wrote: 
 Hi,
 
 todays SimGear cvs doesn't compile for me:
 
 visual_enviro.cxx: In member function ‘void SGEnviro::drawLightning()’:
 visual_enviro.cxx:759: error: ‘class SGSoundSample’ has no member 
 named ‘set_base_position’
 
 Torsten
 

Sorry Torsten,

Our posts seem to have overlapped

Alasdair 
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Re: [Flightgear-devel] Seneca II HSI problem

2009-03-13 Thread Alasdair Campbell
On Fri, 2009-03-13 at 11:27 +, Alasdair Campbell wrote:
 I have noticed that the seneca's HSI is permanently stuck at 360°
 Can someone please let me know if they experience the same problem?
 In my case this problem has been present for a long time.
 Can anyone help?
 

Sorry, I forgot to mention I am using CVS/SVN for Plib, OSG, Singear
and FG on a linux Debian box.

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Re: [Flightgear-devel] Seneca II HSI problem

2009-03-13 Thread Alasdair Campbell
On Fri, 2009-03-13 at 17:41 +0100, Torsten Dreyer wrote:
  On Fri, 2009-03-13 at 14:41 +0100, Torsten Dreyer wrote:
On Fri, 2009-03-13 at 11:27 +, Alasdair Campbell wrote:
 I have noticed that the seneca's HSI is permanently stuck at 360°
 Can someone please let me know if they experience the same problem?
 In my case this problem has been present for a long time.
 Can anyone help?
   
Sorry, I forgot to mention I am using CVS/SVN for Plib, OSG, Singear
and FG on a linux Debian box.
  
   Please check:
   Is the gyro in slave mode? Check for the switch Slave/Free right of the
   gma340 to be in Slave position.
  
   If so, check the console messages. Do you see
  
  
   If so, are there any Nasal error messages?
  
   Torsten
 
  Thanks for the reply, Torsten.
 
  Whether slaved or free, the HSI resolutely ponts north.
 
  I do not see the KCS55 pictorial navigation system initialized
  message.
 
  No nasal eror messages are reported.
  Here follows the complete console output:
 
  dominatrix:~fgfs
Model Author:  Torsten Dreyer with a little help from DATCOM+
Creation Date: 2006-01-16
Description:   Model for a PA34-200T Seneca II
  Httpd server started on port 5400
  FGMultiplayMgr - No receiver port, Multiplayermode disabled
  power up
  creating PitotIcingHandler for /systems/pitot[0]
  KI266 dme indicator #0 initialized
 
 
  Kind regards, Alasdair
 OK - you don't have the nasal handler for the KCS55 slave gyro system running.
 You said you have a CVS version of FlightGear. 
 Please check, that you have the latest version of the Seneca checked out, too.
 You might verify your Seneca-base.xml file. You probably don't see the lines
 fileAircraft/SenecaII/Systems/kcs55.nas/file
 script![CDATA[
   KCS55.new();
 ]]/script
 somewhere at line number 390 ?
 If so, perform a cvs up of your data tree, esp. the SenecaII directory and 
 check for any error messages. If anything fails, completely remove the 
 SenecaII directory and do a cvs up SenecaII from your Aircraft directory.
 
 Hope, this helps
 
 Torsten
 
 --
I do have the Seneca-base.xml file containing the lines you mention at
line 392. Also present is Aircraft/SenecaII/Systems/kcs55.nas containing
the line:
print( KCS55 pictorial navigation system initialized );
at line 395.
Will now attempt to delete and re-install the complete SenacaII
directory.
 time passes
cvs up SenecaII does nothing in the Aircraft directory.
nor does cvs co SenecaII
cvs update -dP refreshes the folder and reinstalls the SenecaII
directory (along with every other aircraft).

Aha! Now I see the KCS55 pictorial navigation system initialized and
switching to slave frees the giro and all is OK.

All this is very odd since I regularly do a CVS/SVN update on everything
including the data directory, as I did prior to opening this thread. I
am losing faith in CVS... sigh.
Thank you for your help.

Kind regards, Alasdair


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Re: [Flightgear-devel] Solved: Seneca II HSI problem

2009-03-13 Thread Alasdair Campbell
On Fri, 2009-03-13 at 19:45 +0100, Torsten Dreyer wrote:

 
  All this is very odd since I regularly do a CVS/SVN update on everything
  including the data directory, as I did prior to opening this thread. I
  am losing faith in CVS... sigh.
  Thank you for your help.
 
  Kind regards, Alasdair
 Your welcome.
 That's strange - you had the correct files and FlightGear should have created 
 the kcs55 system as directed in the SenecaII-base.xml file. The code was 
 there - you saw it.
 Instead of scratching the last hair of of my head, let's blame CVS for it and 
 go flying ;-)
 
 Greetings, Torsten
 

Amen to that :-;
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Re: [Flightgear-devel] Preferred development os

2009-02-15 Thread Alasdair Campbell
On Fri, 2009-02-13 at 18:35 +0100, Geoff McLane wrote:
 Hi Alasdair,
 
 I just noted the comment in your terra_compile.sh script -
 # ??why does configure not pick up the correct includes if I specify
 --with-simgear=$BUILDDIR/simgear-cs
 
 As advised in my post yesterday (Feb 12), the configure.ac is clobbering
 the EXTRA_DIRS created by the --with-simgear=PATH, and my patch fixes
 that, and allows other components - PLIB/OSG - to be installed in
 non-standard places ;=))
 
 The EXTRA_DIRS patch is -
 -EXTRA_DIRS=/usr/local/plib /usr/X11R6
 +# EXTRA_DIRS=/usr/local/plib /usr/X11R6
 +EXTRA_DIRS=$EXTRA_DIRS /usr/X11R6
 
 And have now more or less answered my own question - Q: difference
 between cvs and git simgear? - A: LOTS ;=)) Tried to compile TG against
 cvs SG, and of course failed!
 
 Regards,
 
 Geoff.
 
Thanks for that Geoff. The configure works fine with your patch. Doesn't
work, though, if one uses --with-simgear=RELATIVE_PATH, as in my case
--with-simgear=../simgear-cs
Is this normal?

Regards, Alasdair


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Re: [Flightgear-devel] Preferred development os

2009-02-11 Thread Alasdair Campbell
On Wed, 2009-02-11 at 18:05 +0800, Harry Campigli wrote:
 
 Ok thanks for that Alasdair,
 
 Is there some thing a miss with the Terragear archive today,  The git
 clone command from the script works ok on the Simgear-cs but not
 Terragear-cs.
 
 I could be wrong but I cant see it being local here if one works and
 the other does not. Is it just me?
 
 git clone http://mapserver.flightgear.org/git/terragear-cs/
 error: Couldn't get
 http://mapserver.flightgear.org/git/terragear-cs//refs/heads/cvs.terragear 
 for heads/cvs.terragear
 The requested URL returned error: 404
 error: Could not interpret heads/cvs.terragear as something to pull
 
 
 Reg Harry
 

Still working fine here, Harry. Try again and good luck.

Alasdair


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Re: [Flightgear-devel] Preferred development os

2009-02-11 Thread Alasdair Campbell
On Thu, 2009-02-12 at 00:09 +0800, Harry Campigli wrote:
 Hmm 
 
 It turns out changing the Debian git version made no difference,
 worked of GS  but not TG. But I found a git rpm to suit the SUSE 10.3
 machine that worked.
 
 Its been compiling away for a while. see whats there in the morning. 
 
 Thanks again Alasdair.
 
 reg Harry
 
I find it hard to understand why you can git-clone simgear-cs but not
terragear-cs from the same location. Equally hard to understand why this
should be distribution dependant. If there is anyone listening on this
frequency, I would be grateful if someone with a few minutes to spare
could check out my script. Just abort when it comes to your password on
sudo make install

Regards, Alasdair 


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Re: [Flightgear-devel] Preferred development os

2009-02-10 Thread Alasdair Campbell
On Tue, 2009-02-10 at 23:23 +0800, Harry Campigli wrote:

 
 Are you running Terragear on your Debian machine?
 
Hiya Harry, I've been running Debian Sid (unstable) for several years
now, and I find it great fun, especially without a hard hat. Every day,
first thing, I run Synaptic and get all my stuff updated to the very
latest versions of everything. If it breaks, I have a copy of Etch on a
separate partition, just in case, but I have never had to use it.

I build weekly builds of FG, SG, OSG, plib, whatever from CVS/SVN with
no problems whatsoever.

 I have found it difficult to deal with Terragear (CVS) cos it will not
compile against Simgear_CVS.. something to to with SG's compiler.h

Anyway I got interested in your problem, and had another go at
Terragear, this time using terragear-cs. I found I needed also
simgear-cs. To save you effort I have made this wee bash script which
works fine for me. See attached. You will need to aquire, build and
install plib, newmat and gpc, which can be found at the the following
locations:

wget http://plib.sourceforge.net/dist/plib-1.8.5.tar.gz
wget http://www.robertnz.net/ftp/newmat11.tar.gz
wget ftp://ftp.cs.man.ac.uk/pub/toby/gpc/gpc232.zip

Kind regards, Alasdair


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[Flightgear-devel] Route Manager/ io.nas

2009-01-09 Thread Alasdair Campbell
In eager anticipation of James Turners' proposed improvements to the
Route Manager/GPS code, I have been playing around some and noted that
that the route manager dialog contains a Load List option. If I try to
use this option, I find that I am unable to load any file (fails the
sanity check in data/nasal/io.nas (even as root)) The enclosed temporary
patch, removing the check resolves the problem for me. A quick grep
seems to to me that this this is the only place where nasal io is used.
I may be wrong, but could someone with more nasal expertise check this
out?

Kind regards, Alasdair

 
Index: io.nas
===
RCS file: /var/cvs/FlightGear-0.9/data/Nasal/io.nas,v
retrieving revision 1.58
diff -u -r1.58 io.nas
--- io.nas	12 Dec 2008 14:57:38 -	1.58
+++ io.nas	9 Jan 2009 22:50:16 -
@@ -324,8 +324,7 @@
 if (mode == r or mode == rb or mode == br)
 rules = read_rules;
 
-if (var vpath = valid(path, rules))
-return _open(vpath, mode);
+return _open(path, mode);
 
 die(io.open(): opening file ' ~ path ~ ' denied (unauthorized access)\n );
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Re: [Flightgear-devel] Route Manager/ io.nas

2009-01-09 Thread Alasdair Campbell


On Sat, 2009-01-10 at 00:33 +0100, Csaba Halász wrote:
 On Sat, Jan 10, 2009 at 12:10 AM, Alasdair Campbell
 ali...@btinternet.com wrote:
  I find that I am unable to load any file (fails the
  sanity check in data/nasal/io.nas (even as root)) The enclosed temporary
  patch, removing the check resolves the problem for me.
 
 Rather than removing the security check, you might consider adding a
 rule to IOrules.
 Have you actually tried to load a file that is in a location readable
 according to the default settings? (under $FG_ROOT or $FG_HOME) That
 should have worked.
 
   
I had same trouble, and found that it works if the files are
in .fgfs/routes
i think  adding your path readable in Nasal/IOrules should work...

jano


Thanks to Jano and Jester for pointing out Nasal/IOrules. GRR I not
defined $FG_HOME.

Kind regards, Alasdair


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[Flightgear-devel] COMM radios (Debug aid)

2008-12-30 Thread Alasdair Campbell
I am currently engaged in trying to solve an annoying problem (bug) with
the ATIS/real-weather-fetch code.

I find that if I have a comm radio tuned to an ATIS frequency
in .fgfsrc, fgfs will start up with a default (erroneous) weather
report. This can only be resolved by switching the comm radio to another
frequency and back again, at which point the atis annunciator will speak
truth. I am certain that RW radios do not behave like this. From my own
point of view, I would love fgfs to start up with all radios turned OFF,
until explicitly turned on. I can find no property to enable this
functionality, even if the radio is switched off via the hot-spot
control (or even disabled in preferences.xml). In essence, I don't want
radios booming out rubbish weather reports even if there is no electric
power switched on in the aircraft.

I would welcome any suggestions to enable a proper control over radios.

Looking initially at the atis.cxx, ATCmgr.cxx, etc code I notice a bunch
of commented-out cout statements, which give me a good idea of where
to look for solutions.  I wonder if there is a case for introducing a -v
(--verbose) option for turning all occurences these statements ON via an
IFDEF condition. Suggestions on where to introduce such a condition
welcome. I would be willing to undertake the grunt work. Long live
find/grep/sed.

Kind Regards,

Alasdair


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Re: [Flightgear-devel] radio-medium.xml

2008-12-29 Thread Alasdair Campbell
On Mon, 2008-12-29 at 22:48 +, James Turner wrote:
 The following warns appear for me when loading tiles:
 
 Failed to load xml: Failed to open file
   at /Users/jmt/Code/FGFS/data/Models/Structures/radio-medium.xml
 
 data/Models/Structures (from CVS) is fairly sparse, containing some  
 vordme models and 'observatory'.
 
 Is there a genuine problem here, or I do I have some missing shared  
 models / incorrect scenery version?
 
 James
 
Hi James, I found that models radio* and similar have been moved from
$FG_ROOT/Models/Structures to $FG_ROOT/Models/Communications. I resolved
the problem by symlinking them back into /Structures. At any rate
the problem seems to disappear by updating your other world scenery to
1.0.1

Kind regards and a Happy New Year to you and all,

Alasdair




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Re: [Flightgear-devel] AI traffic

2008-12-11 Thread Alasdair Campbell
On Thu, 2008-12-11 at 07:52 +0100, Durk Talsma wrote:

 
 As you have found, disabling AI traffic doesn't help indeed. This option 
 controls the behavior of an older AI system, which is in the process of being 
 depricated. For your purposes, you may want to disable either 
 
 /sim/traffic-manager 
 
 or 
 
 /sim/ai
 
 see the relevant sections of preferences.xml below. 
 
  traffic-manager
  enabled type=booltrue/enabled
  instantaneous-action type=boolfalse/instantaneous-action
  proportion1.0/proportion
   /traffic-manager
 
   ai
enabled type=booltrue/enabled
scenarionimitz_demo/scenario
!-- scenarioaircraft_demo/scenario --
!-- scenariorefueling_demo/scenario --
!-- scenariolead_aircraft/scenario --
   /ai
 
   multiplay
chat type=stringHello/chat
transmission-freq-hz type=string11850/transmission-freq-hz
chat-display type=bool userarchive=ytrue/chat-display
chat-menu include=ATC/chat-menu-entries.xml/
   /multiplay
 
 Hope this helps,
 Durk
 
Thanks for that help, Durk. Works fine. I don't usually mess with
preferences.xml for fear of confusing my cvs updates. I was hoping for a
way to achieve the same effect from .fgfsrc

Alasdair


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Re: [Flightgear-devel] AI traffic

2008-12-11 Thread Alasdair Campbell
On Thu, 2008-12-11 at 15:59 +0100, Anders Gidenstam wrote:
 On Thu, 11 Dec 2008, Alasdair Campbell wrote:
 
  Thanks for that help, Durk. Works fine. I don't usually mess with
  preferences.xml for fear of confusing my cvs updates. I was hoping for a
  way to achieve the same effect from .fgfsrc
 
 You can use
 --prop:/sim/traffic-manager/enabled=0
 
 Cheers,
 
 Anders

Perfect, that gives a way to disable _anything_ I want.
Many thanks,

Alasdair


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[Flightgear-devel] AI traffic

2008-12-10 Thread Alasdair Campbell
Hi, all
I am looking for another problem and have set --log-level=info
I have also diasabled ai-models.
Now I execute fgfs 21 | tee Desktop/fginfo.out

Browsing through the output reveals many KLM scheduled flights, many of
which contain the (missing) destination LGPG. (And lots more interesting
stuff)

Can I suggest that LGPG be replaced with LFPG (Charles de Gaulle
Airport) everywhere in data/AI/Traffic/K/KLM.xml if that is what the
author intended.

Furthermore, can anyone tell me if there is a way to disable AI traffic?
I am trying to locate another problem and want to declutter my log
output as much as possible. For the time being I have removed
$FG_ROOT/AI/Traffic/K/

Kind regards,

Alasdair.



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