Re: [Audyssey] the blind eye
Hello Susanne Peterson! Ho i kno when i am on a street? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] flight simulator?
Hi, With all the emails, I didn't really get a chance to check them all, being gone for quite a while, but what I picked up was that flight simulator was being talked of quite a bit; does anyone have any idea where I could get it, and FS navigator, and is it free? E-mail me privately if this is off-topic. thanks- Tyler --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shoot Da Me Release!!
Hi Ryan, I have just downloaded and played Beta 1. I have a few suggestions if you don't mind me giving you some. If you want to here my suggestions read on. If not ignore this email and go on. I like your basic story idea of the cop fighting the gang members. Though, somehow shooting down a copter with a pistil doesn't seam all that realistic. One possible idea is to have gang members walking towards you from the left, right, and center and you shoot them and they die. The second alternative is give the cop a much heavier weapon like a shotgun, antiaircraft weapon, etc. In either case some environmental ambience like wind etc would be nice. If you have need of any sounds I have loads of them in the USA Games sound library, and I would be willing to give you a few to get your game project off to a good start. Ryan Smith wrote: Hello Audyssey, I am Ryan of RS Games. You may know me as the *poor* creator of Guess The Voice. Well, I have gotten much better at programming. I had this idea in a dream, that you would hit either left, right, or down arrow for left, right or middle sounds. It is called Shoot Da Me and is ready for public beta (Stable). Here is a quick list of features right now for Public Beta 1: �° Main Menu ° 20 Levels, gets faster each level ° Unlimited Support ° Using DirectInput 8 ° Score and Health ° Sapi and Sounds All of my beta testers have not gone up to level 20, only 12. It is very challenging. The game will be available tonight at 11:59 PM EST, technically October 31, 2007 or Halloween. The game is at www.rsgames.co.nr, we had to move again, 789mb is having problems, but everything is under control. Please, from now on, only use www.rsgames.co.nr. On that site, you may download Shoot Da Me Public Beta 1 (Stable) tonight. It is stable, and it really fun, unlike GSV. I highly recommend you try it, several people cannot wait for it. It will be in .ZIP or .RAR, on SendSpace, YouSentIt and My Computer. If you want more information on the server for my computer, please go to www.rsgames.co.nr and find the link about the Server. This is only Public Beta and includes all features above, so have fun. Features in the Future: ° Score Posting ° Trophies ° Unlockables ° Mini and Bonus Games ° Difficulty Levels ° Dialog (Enemy Interaction) Thank You and I hope you finally enjoy an RS Games Game! Your Fellow Gamer, Ryan Smith /RS Games Tip of the Day: RS Games Games use the default voice set for Sapi. Change that in the control panel. / --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.15.12/1098 - Release Date: 10/29/2007 9:28 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] monty question
Hi Tom, Quote Thomas do you know how the original game worked, manual swords or automatic when you got close to the monster? I was never able to play the original Monty that well so I don't recall. That is one reason this Monty is so exciting for me. End quote To the best of my memory the swords were used automatically. The reason was because the fire button was reserved for jumping, and items like torches, swords, etc were used automatically because of the fact there weren't enough buttons available for manual use of those items. Quote At the risk of being somewhat of a purist I'd argue for keeping it like the original unless this truly complicates the game from a programming, not from a playing standpoint. End quote As an Atari purist myself I have to agree. Though, from a programming standpoint I just commented out the automatic code for swords and converted it over to manual attack. I have found by doing so the manual attack works much smoother and error free compared to the automatic use of swords without altering the difficulty of the game much. So I think manual attack using swords will stay just because this seams to be more stable in the long run. As a result by converting the swords over to manual rather than automatic the ability to kill a monster when landing on them no longer works. This is ok since the original game didn't support that anyway. In the classic game if you landed on a monster sword or not you were toast. So I think this is a bit of a trade off of total classic feel and a little modern changes for easier programming and use. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Jim's NFL Football.
Hi Ryan, I will try to add that as well. But for now I think that it is standard that you add 17 yards to the line of scrimmage when figuring the distance of a field goal. That is that the holder sets up 7 yards back and the goal post is at the back of the end zone which is 10 yards deep. Thanks for the suggestion. BFN Jim If nobody measures up, check your yardstick. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] what about a kwiditch game
Hi nicol, I will think about it, but I really don't think that I will be doing a kwiditch game. I think that games like Baseball, Football, bowling etc are turn based games. But in games like Soccer, Basketball and Hockey all of the players are constantly in motion. In a game of kwiditch it would be even more so since it would be 3d. I just don't know how to represent and control all of the players. BFN Jim Tennis players have fuzzy balls. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ather the Loosah
Hi Ron, Hmmm... Where is your brain? I think you really did paint yourself blue and call yourself a Smirf. Have yourself a very Smirfy day. Oh, I just remembered what happened to your brains!!! Ather blew them up in Judgment Day. Sorry, about the loss, man. Grin Ron Schamerhorn wrote: Okie I'm hoping no one has replied, as just about 30 seconds after sending the below, I recalled the name and where it was from. Sorry gang. Ron slightly embarrassed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the blind eye
Hi, When the car runs you over. Grin PS If you haven't noticed sometimes we like to joke around on list. Smile Claudio Zeni wrote: Hello Susanne Peterson! Ho i kno when i am on a street? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] flight simulator?
Hi. This is not off topic. However, the simulator is not free. The unfortunate thing is that finding it is difficult unless you can find someone who is selling their copy. Recently there has been discussions on this list concerning distributing the simulator on the Internet. The excuse was that since it's no longer sold, then it was ok to do so. In fact, since it's not freeware or in the public domain, this is not legal and any illegal discussions on list are not permitted. So in short, talking about the simulator is on topic, but talking about how to get it illegally is off topic. Hope this helps. Timberwolf wrote: Hi, With all the emails, I didn't really get a chance to check them all, being gone for quite a while, but what I picked up was that flight simulator was being talked of quite a bit; does anyone have any idea where I could get it, and FS navigator, and is it free? E-mail me privately if this is off-topic. thanks- Tyler --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] flight simulator?
Hi Tyler, Flight Symulator 2002 and FS Navigator are not free. Do to the fact Flight Symulator 2002, the most accessible version, isn't being sold any more you can probably find a copy at Ebay, a yard sale, or some other place that sells old and used software. As for the FS Navigator add on for FS 2002 and FS 2004 you can purchase it from http://www.fsnavigator.com for $45.00 US. Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Moderator approved: Halloween Jokes.
Hi all, Since this is halloween I thought I would approve and send out a few haloween one liners for some fun to break up the day to day grind. Enjoy. Please, no replies on list. Just read only. Thanks. Q: Why did the vampirego to thee orthodontist? A: To improve his bite... Q: What do you get when you cross a vampire and a snowman? A: Frostbite... Q: Why do witches use brooms to fly on? A: Because vacuum cleaners are too heavy... Q: How do witches keep their hair in place while flying? A: With scare spray... Q: What do you get when you cross a werewolf and a vampire? A: A fur coat that fangs around your neck... Q: Do zombies eat popcorn with their fingers? A: No, they eat the fingers separately... Q: Why don't skeletons ever go out on the town? A: Because they don't have any body to go out with... Q: What do ghosts add to their morning cereal? A: Booberries... Q: What is a vampire's favorite sport? A: Casketball... Q: What is a vampire's favorite holiday? A: Fangsgiving... Q: What would a monster's psychiatrist be called? A: Shrinkenstein... Q:What did one ghost say to the other ghost? A: Do you believe in people? Q: What do you call someone who puts poison in a person's corn flakes? A: A cereal killer... Q: Why do mummies have trouble keeping friends? A: They're so wrapped up in themselves... Q: What kind of streets do zombies like the best? A: Dead ends... Q: What does the papa ghost say to his family when driving? A: Fasten your sheet belts... Q: What is a vampire's favorite mode of transportation? A: A blood vessel... Q: What is a ghost's favorite mode of transportation? A: A scareplane... Q: What type of dog do vampire's like the best? A: Bloodhounds... Q: What is a ghoul's favorite flavor? A: Lemon-slime... Q: What does a vampire never order at a restaurant? A: A stake sandwich... Q: What is a skeleton's favorite musical instrument? A: A trombone... Q: What do birds say on Halloween night? A: Trick or Tweet... Q: Why do vampires need mouthwash? A: They have bat breath... Q: What's a vampire's favorite fast food? A: A guy with very high blood pressure... Q: Why did the Vampire subscribe to the Wall Street Journal? A: He heard it had great circulation... Q: How did the skull win the race? A: It was head of the rest. Q: What does a Zombie keep in his bath room? A: Head and shoulders. Q: Why was the skeleton afraid to cross the road? A: It had no guts. Q: What do monsters like to eat at a cook out? A: Halloweeners. Q: What is a vampires favorite kind of coffee? A: Decoffinated. Q: What does a ghost get when it falls down? A: A boo boo. Q: What is a baby ghosts favorite game? A: Peekaboo. Q: What did the mother ghost say to the child ghost? A: Don't spook until spooken to. Q: What is a ghosts favorite kind of car? A: A Booick. Q: Did you hear about the zombie boy who was expelled from school? A: He was trying to butter up the teacher. Q: What does a zombie get when he comes home late for dinner? A: The cold shoulder. Q: What do little monsters call their parents? A: Mummy and deady. Q: How do monsters tell the future? A: They read their horrorscopes. Q: Why was the vampire not working? A: He was taking his coffinbreak. Q: What is a skeletons favorite song? A: Shake rattle and roll. Q: What is a ghosts favorite kind of pants? A: Boojeans. Q: What does a ghost like to ride at the local amusement park? A: The roller ghoster. Q: Why did the ghost pick his nose? A: Because he had boogers. Q: Where ghosts like to buy their sheets? A: Bootiques. Q: What did the three vampires order at the bar? A: Two bloods and a blood light... Halloween horror jokes Q: What do you give a vampire with a cold? A: Coffindrops. Q: What do you use to mend a jack-o-lantern? A: A pumpkin patch. Q: What kind of shoes do ghosts from Texas wear? A: Boots. Q: Why did the Cyclops have to close his school? A: He only had one pupil. Q: Why isn't the vampire invited to many Halloween parties? A: Because he's a pain in the neck. Q: Who is a skeleton's favorite emperor? A: Napoleon Boneaparte. Q: Why did the vampires cancel their baseball game? A: They couldn't find their bats. Q: What do you get when you divide the circumference of a jack-o-lantern by its diameter? A: Pumpkin pi. Q: Which monster likes to fly kites in the rain? A: Benjamin Franklinstein. Q: What did the skeleton say to the bartender? A: I'll have two beers and a mop. Q: What did the mummy say to the detective? A: Let's wrap this case up. Q: Why was the witch kicked out of witching school? A: Because she flunked spelling. Q: When a witch lands after flying, where does she park? A: The broom closet. Q: Where was satan's son born ? A: Deathlehem. Q: Why can't skeletons play music in church? A: Because they have no organs. Q: How do you tell twin witches apart? A: You can't tell which which is which. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the
Re: [Audyssey] Shoot Da Me Release!!
Hello Ryan! I have playet the game and i was going to the level 18!!! Yes, 18!!! But, the levenl 19 and 20 are inpossibli to play. Please make the level 19 and 20 a bit easir to play. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shoot Da Me Release!!
Hi Jimmy. What's going on with level 19? Am I missing something? do the keys change or something like that. Any info would be much appreciated. Beware the Grue! Dark. - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:36 PM Subject: Re: [Audyssey] Shoot Da Me Release!! Hi. I com to level 20, it's cool. But really hard to kompleet. All the best! Jimmy - Original Message - From: Claudio [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, October 31, 2007 3:09 PM Subject: Re: [Audyssey] Shoot Da Me Release!! Hello Ryan! I have playet the game and i was going to the level 18!!! Yes, 18!!! But, the levenl 19 and 20 are inpossibli to play. Please make the level 19 and 20 a bit easir to play. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ather the Loosah
Wanna know how I did it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, October 30, 2007 5:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ather the Loosah Hi, Wow! That sounds awesome. Great job! Jozwiak, Hunter (K12) wrote: I have managed to beat Ather in 11 seconds! Beat that time record, I don't know Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shoot Da Me Release!!
Yep, I've seen this problem as well, in fact I've never actually shot any choppers down on level 19, even when I got there with 5 health, which is a litle irritating, so any advice would be much appreciated. Beware the Grue da me! Dark. - Original Message - From: Claudio [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:09 PM Subject: Re: [Audyssey] Shoot Da Me Release!! Hello Ryan! I have playet the game and i was going to the level 18!!! Yes, 18!!! But, the levenl 19 and 20 are inpossibli to play. Please make the level 19 and 20 a bit easir to play. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] is SD zipped
Hello, is shoot da me zipped up? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] is SD zipped
You've got a choice of either downloading a zip version or a Ra version, from either Sendspace or Yousendit. I got the Ra version from Sendspace and it was fine. Beware the Grue! Dark. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:44 PM Subject: [Audyssey] is SD zipped Hello, is shoot da me zipped up? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] is SD zipped
Just how, exactly do I get the game? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: Wednesday, October 31, 2007 9:50 AM To: Gamers Discussion list Subject: Re: [Audyssey] is SD zipped You've got a choice of either downloading a zip version or a Ra version, from either Sendspace or Yousendit. I got the Ra version from Sendspace and it was fine. Beware the Grue! Dark. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:44 PM Subject: [Audyssey] is SD zipped Hello, is shoot da me zipped up? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shoot Da Me Release!!
Hi Dark. You dont missing something. I also lost in level 19, but i was reloadet to level 18, then i did it with luk. But you right, something is missing. All the best! Jimmy - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 3:48 PM Subject: Re: [Audyssey] Shoot Da Me Release!! Hi Jimmy. What's going on with level 19? Am I missing something? do the keys change or something like that. Any info would be much appreciated. Beware the Grue! Dark. - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:36 PM Subject: Re: [Audyssey] Shoot Da Me Release!! Hi. I com to level 20, it's cool. But really hard to kompleet. All the best! Jimmy - Original Message - From: Claudio [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, October 31, 2007 3:09 PM Subject: Re: [Audyssey] Shoot Da Me Release!! Hello Ryan! I have playet the game and i was going to the level 18!!! Yes, 18!!! But, the levenl 19 and 20 are inpossibli to play. Please make the level 19 and 20 a bit easir to play. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] is SD zipped
Just go to http://www.rsgames.co.nr/ Go to the shoot da me download page, and then, if you haven't got 7zip, win ra or gsomething else that can cope with Ra archives, go to one of the Download zip archive links. Find the file on that page (it'll be called shoot Da me public beta 1 zip), and download it. then, either right click the file, or use the application key and select Extract to unzip the folder, and you'll be left with a folder called shoot da me public beta 1 and you have it! Hth. Beware the Grue! dark. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:58 PM Subject: Re: [Audyssey] is SD zipped Just how, exactly do I get the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Sryth - halloween stuff
Hi all Okie just wondering if anyone can point me in the proper direction here. Today being Halloween, there's supposed to be something involving the pumpkin you could get earlier this month. Along with that an adventure with wolves or such. I've been wandering around for quite some time today and have no idea where I'm going or what I'm looking for! So any hints here would be appreciated. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the blind eye
Hi. The only thing I hate about that game is the place where the restarant is. That place where you go between these 2 buildings and it sounds like you're walking on rocks. Sometimes I get trapped there and can't find my way out. I love the 3d effect of the sounds. Bryan Mckinnish - Original Message - From: Susanne Pedersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 11:19 AM Subject: Re: [Audyssey] the blind eye Hi, When you're in the street, you hear the cars close to you, and the sound of your footsteps isn't as loud as when you're close to a wall. HTH, Susanne - Original Message - From: Claudio Zeni [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 9:29 AM Subject: Re: [Audyssey] the blind eye Hello Susanne Peterson! Ho i kno when i am on a street? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.15.13/1099 - Release Date: 30-10-2007 10:06 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the blind eye
Hi, When you're in the street, you hear the cars close to you, and the sound of your footsteps isn't as loud as when you're close to a wall. HTH, Susanne - Original Message - From: Claudio Zeni [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 9:29 AM Subject: Re: [Audyssey] the blind eye Hello Susanne Peterson! Ho i kno when i am on a street? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.15.13/1099 - Release Date: 30-10-2007 10:06 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] what about a kwiditch game
Hi, Yeah, that is a tuff call. The game of qwiditch is not only 3D but there are the various balls to think of as well. I don't think it can easily be represented in turn based play like football and you can't control everyone in real time. The only way that a kwiditch game could be made that would be at all realistic is put the player as the team captain and then the other six players of the team would have to be AI bots. Jim Kitchen wrote: Hi nicol, I will think about it, but I really don't think that I will be doing a kwiditch game. I think that games like Baseball, Football, bowling etc are turn based games. But in games like Soccer, Basketball and Hockey all of the players are constantly in motion. In a game of kwiditch it would be even more so since it would be 3d. I just don't know how to represent and control all of the players. BFN Jim Tennis players have fuzzy balls. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shoot Da Me Release!!
I hope its better than super shot! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Smith Sent: Wednesday, October 31, 2007 12:27 AM To: Gamers Discussion list Subject: [Audyssey] Shoot Da Me Release!! Hello Audyssey, I am Ryan of RS Games. You may know me as the *poor* creator of Guess The Voice. Well, I have gotten much better at programming. I had this idea in a dream, that you would hit either left, right, or down arrow for left, right or middle sounds. It is called Shoot Da Me and is ready for public beta (Stable). Here is a quick list of features right now for Public Beta 1: �° Main Menu ° 20 Levels, gets faster each level ° Unlimited Support ° Using DirectInput 8 ° Score and Health ° Sapi and Sounds All of my beta testers have not gone up to level 20, only 12. It is very challenging. The game will be available tonight at 11:59 PM EST, technically October 31, 2007 or Halloween. The game is at www.rsgames.co.nr, we had to move again, 789mb is having problems, but everything is under control. Please, from now on, only use www.rsgames.co.nr. On that site, you may download Shoot Da Me Public Beta 1 (Stable) tonight. It is stable, and it really fun, unlike GSV. I highly recommend you try it, several people cannot wait for it. It will be in .ZIP or .RAR, on SendSpace, YouSentIt and My Computer. If you want more information on the server for my computer, please go to www.rsgames.co.nr and find the link about the Server. This is only Public Beta and includes all features above, so have fun. Features in the Future: ° Score Posting ° Trophies ° Unlockables ° Mini and Bonus Games ° Difficulty Levels ° Dialog (Enemy Interaction) Thank You and I hope you finally enjoy an RS Games Game! Your Fellow Gamer, Ryan Smith /RS Games Tip of the Day: RS Games Games use the default voice set for Sapi. Change that in the control panel. / --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] XAudio2 - was: new directx 9
Something to ask yourself is what the reason is why you would want to have a newer version of the runtime libraries. If you don't run into any bugs, why should you upgrade anyway? Another thing to think about is that the current XAudio2-version is just a beta that expires somewhere in the beginning of 2008 (according to the August '07 SDK). It's still rather buggy and such. And I suppose there will be a certain way to keep on using 2D sound, since not everybody wants a 3D soundcard. I myself am going to buy a pro-quality soundcard somewhere next month, but it'll just be a nice stereo card, since I don't like 3D and don't have the speakers for it. I just hope that DirectX 10 will keep on knowing what DirectSound is... - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:32 AM Subject: Re: [Audyssey] XAudio2 - was: new directx 9 Hi Shaun, The problem here is that based on what I have read over the last couple of days Microsoft will no longer be upgrading Managed DirectX. Auggest 2007 is the last version of Managed DirectX available for development. November's Managed DirectX runtime libraries are exactly the same as Auggest 2007. The November SDK has removed the Managed DirectX development from the package which means USA Games is stuck with Auggest 2007 DirectX or is forced to convert to XNA. At the moment converting Monty to XNA is not an option.I am to close to release to rewrite the games Audio, Input, and storage engine. shaun everiss wrote: Well tech is always changing tom. I say though as long as they keep releasing updates to things I wouldn't bother to much although keep going foreward where ever possible. ie6 is an example. Everyone should use ie7 aparently but there are still updates for ie6 being released. Guess what? Think I will keep it for a bit but I will go foreward at some point. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Underworld Shade Saitama [Made In Saitama]
Hi Thanks yehundi for the link. I downloaded those manga music. So far I love Underworld Shade Saitama [Made In Saitama] music the most. Can anyone enlighten me which game does this music represent? I'm especially fascinated about the last song, right at the end I can hear someone coughing, what does that represents. Which game is this music based on? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] flight simulator?
Hi, I'd like to add to what Raul said. While we both understand the difficulties in obtaining Flight Simulator 2002 we won't support illegal distribution of the product. The last two listers that tried that were removed from this list until such time as they have changed their minds about piracy on list. Neither of us like taking list privileges away from listers, but neither will we stand idle as someone steels and illegally distributes software. So any discussion about Flight Sym as far as this list is concerned should be about actual play, how to get it legally, but no illegal activity will be allowed. Smile Raul A. Gallegos wrote: Hi. This is not off topic. However, the simulator is not free. The unfortunate thing is that finding it is difficult unless you can find someone who is selling their copy. Recently there has been discussions on this list concerning distributing the simulator on the Internet. The excuse was that since it's no longer sold, then it was ok to do so. In fact, since it's not freeware or in the public domain, this is not legal and any illegal discussions on list are not permitted. So in short, talking about the simulator is on topic, but talking about how to get it illegally is off topic. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] XAudio2
I follow the SDK's documentation of August '07, and that still deals with IDirectSound8, so I use it. This suits my needs and is compatible with all the operating systems that I'd like to support. Furthermore, I've never been up-to-date, i.e. I absolutely don't like .NET and thus I don't use it. For XAudio2, that might be a tricky point, but I'm sure it'll be possible to find a good alternative for the panning functions in DirectSound. The wrapper function will in that case convert any pan-value to a suitable 3D position. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 30, 2007 10:59 PM Subject: Re: [Audyssey] XAudio2 Hi Davy, Well, I understand what you are trying to do, but there are some major changes/differences between DirectSound and XAudio you might want to be aware of before blindly creating allot of wrappers that require allot of reworking in the future. To my knoledge XAudio doesn't offer a simple stereo pan control and uses full 3D positional buffers in games. Another consideration you might want to take note of is that IDirectSound8 has been depricated for a long time. You should be using the DirectX 9.0C com components. As of November 2007 IDirectSound8 no longer ships with the SDK and distribution package. Cheers. Davy Kager wrote: Hi, What I'm trying to build is an engine that has wrapper functions for all the DirectSound functions. So a CreateBuffer() function and a SetPan() function instead of using the methods from the IDirectSound8 interface. In that way, if I wish to switch to XAudio2, I just have to change these wrappers and the whole engine and any potential game sourcecode will still work fine. Oh, just a quick note, I was talking about the COM-part of DirectX there... Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] what about a dialogue game
Well it can't be difficult to program such a game. All right, maybe you have a point but this is just me. I personally would love a game where I can fill in interesting dialogues and be timed on it. For instance can anyone tell me whereelse in windows do you get hot key field controls except for the one everybody knows where you set an application launch keystroke? I would just love a timed game where I can have large dialogues to workthrough. If it's a ridiculous idea, well that's just me. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Charles Rivard Sent: Wednesday, October 31, 2007 8:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] what about a dialogue game I would think this to be a learning tool rather than a game. Also, if the program, however it is labelled, rushes you, it would frustrate new computer and screen reader users rather than help them learn. -- If guns cause crime, then pencils cause misspelled words. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Wednesday, October 31, 2007 1:42 PM Subject: [Audyssey] what about a dialogue game Hi all Here is a game I would like to play. I'm fond of navigating in windows dialogues. I would like a game where you have to fill in information in a dialogue. The game should work like this: the dialogue must be a standard windows dialogue for which you use your screen reader, but then a voice tells you what to fill in and its timed. Say for instance you've got a huge dialogue to fill in, now the first control is an edit box, now the voice tells you to type in something in the edit box. Next you get some checkboxes, the voice tells you which ones must be unchecked and which ones should be checked. The ones that you have to uncheck is checked and those you have to check is unchecked. Next you get a set of radio buttons, actually 4 sets of radio buttons, the voice tells you to select an option from each one. Next you get a multi line edit box, the voice narrates a story which you must type into this multi line edit box. Next is a button which will open adialogue inside this dialogue. And in those are a lot of controls including those outlook calendar controls. Of course if you don't tab to the apply button in this dialogue before you activate the button the voice instructs you to activate, the game is over. If you take a wild guess and hit alt+a and alt+a in that dialogue represents another button, the game is also of course over. And don't be mistaken, you will also need to press hot keys in this dialogue game, you will get hot key fields such as those you get when you define a shortcut key to launch a program. The voice will simply say a key combination and you must press it, sometimes you will get weird combinations such as shift+ windows+insert+alt+control+numpad period. Of course the game is also over if you press escape per accident which will of course cancel the dialogue like any standard dialogue. And this is timed, the voice keeps on telling you what you have to fill in or check, so if you are behind you have to remember what the voice said. If the voice read the last control's state or info, it gives you a few seconds to find the ok button and hit enter on it. The less time you complete the game in, the hier your score. I feel the blind community needs such a game, it will help the beginner with computers in a fun way to learn to work with dialogues and it will also sharpen everybody's typing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] is SD zipped
Hi, Yes. It ships in rar and zip formats. Jozwiak, Hunter (K12) wrote: Hello, is shoot da me zipped up? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Blindeye
Whear can I get theblindeye? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] what about a dialogue game
Hi all Here is a game I would like to play. I'm fond of navigating in windows dialogues. I would like a game where you have to fill in information in a dialogue. The game should work like this: the dialogue must be a standard windows dialogue for which you use your screen reader, but then a voice tells you what to fill in and its timed. Say for instance you've got a huge dialogue to fill in, now the first control is an edit box, now the voice tells you to type in something in the edit box. Next you get some checkboxes, the voice tells you which ones must be unchecked and which ones should be checked. The ones that you have to uncheck is checked and those you have to check is unchecked. Next you get a set of radio buttons, actually 4 sets of radio buttons, the voice tells you to select an option from each one. Next you get a multi line edit box, the voice narrates a story which you must type into this multi line edit box. Next is a button which will open adialogue inside this dialogue. And in those are a lot of controls including those outlook calendar controls. Of course if you don't tab to the apply button in this dialogue before you activate the button the voice instructs you to activate, the game is over. If you take a wild guess and hit alt+a and alt+a in that dialogue represents another button, the game is also of course over. And don't be mistaken, you will also need to press hot keys in this dialogue game, you will get hot key fields such as those you get when you define a shortcut key to launch a program. The voice will simply say a key combination and you must press it, sometimes you will get weird combinations such as shift+ windows+insert+alt+control+numpad period. Of course the game is also over if you press escape per accident which will of course cancel the dialogue like any standard dialogue. And this is timed, the voice keeps on telling you what you have to fill in or check, so if you are behind you have to remember what the voice said. If the voice read the last control's state or info, it gives you a few seconds to find the ok button and hit enter on it. The less time you complete the game in, the hier your score. I feel the blind community needs such a game, it will help the beginner with computers in a fun way to learn to work with dialogues and it will also sharpen everybody's typing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] XAudio2
Hi Davy, Fair enough. Yes, I agree XAudio 2 is definately not ready for the prime time. The DirectX 8 and DirectX 9 com components should still have a long shelf life on them seeing as the Auggest 2007 SDK is still current. A developer can always offer that runtime on his or her web site as I do until there is a major need to convert the games code base over to XAudio, XInput, etc... Also do to finances etc the blind computer market generally runs far behind the industry standards and commercial markets anyway which extends how long a DirectX 8 based engine will last. A large majority of blind games are written in VB 6 with DirectX 8, and while it is far behind industry standards I look for the games to last quite a bit longer since the market has pretty much settled on the Windows XP platform for most of the users out there. Davy Kager wrote: I follow the SDK's documentation of August '07, and that still deals with IDirectSound8, so I use it. This suits my needs and is compatible with all the operating systems that I'd like to support. Furthermore, I've never been up-to-date, i.e. I absolutely don't like .NET and thus I don't use it. For XAudio2, that might be a tricky point, but I'm sure it'll be possible to find a good alternative for the panning functions in DirectSound. The wrapper function will in that case convert any pan-value to a suitable 3D position. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ather the Loosah
Hi, Sure. This should prove interesting. Jozwiak, Hunter (K12) wrote: Wanna know how I did it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] XAudio2 - was: new directx 9
Hi Davy, Quote Something to ask yourself is what the reason is why you would want to have a newer version of the runtime libraries. If you don't run into any bugs, why should you upgrade anyway? End quote that is a very good question. I don't have an answer for that one. The only reasons I would say is if the developer is planning to upgrade to newer development tools or if they are preparing to support some upgrades in the operating systems that are coming down the road. Quote Another thing to think about is that the current XAudio2-version is just a beta that expires somewhere in the beginning of 2008 (according to the August '07 SDK). It's still rather buggy and such. End quote that is a major reason I am not all that eager to switch my game engine from MDX to XNA. XNA is only at 1.0, 2. is in testing, and I'm not ready to switch over to something that is still very much being tested and isn't necessarily established as a solution. Quote And I suppose there will be a certain way to keep on using 2D sound, since not everybody wants a 3D soundcard. End quote Sure all you have to do in XAudio is pass a 0 value to the y axis and only the x and z axis will get positioned. This esentually cansels out the 3D effect and turns it into 2D audio. However, it will still have the same hardware limitations and restrictions as a 3D game. It is no big deal, but just less desirable. Quote I just hope that DirectX 10 will keep on knowing what DirectSound is... End quote Well, tridition with Microsoft is to keep the last versions com components in the instalation for backwards compatibility with older programs. So DirectX 10 will have whatever it has and the DirectX 9.0C com components will ship to keep compatibility with DirectX 9 based game titles. At least that is the plan as best I know it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] what about a dialogue game
Hi Charles, Yes. If you are using this dialog based program as a learning tool putting a timer on it would not help but hinder the person using it to learn. Also you'd have to use it with your screen reader to get use to the screen reader, because slapping Sapi in there to speak the fields etc would not provide for any screen reader training at all. Charles Rivard wrote: I would think this to be a learning tool rather than a game. Also, if the program, however it is labelled, rushes you, it would frustrate new computer and screen reader users rather than help them learn. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] slight problem with Monty
For some reason, I cannot play levels 4 through 10. Does anyone out ther who really knows the ins and outs of the game have a solution? Thomas?? (ornery grin) -- If guns cause crime, then pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shoot Da Me Release!!
Hi Nicol, Well, it is basically played like Bop It or Spanker only you are shooting down helicopters. nicol wrote: I hope its better than super shot! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] New Wrecking Ball
Okay, here's wrecking ball alpha 4, with many bugs fixed. Get it at www.dti.us.tt and hit h to go to the first heading. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] what about a dialogue game
Hi Nicol, No, probably not very difficult, but probably just uninteresting for most game developers. For me I know programming stuff like dialogs, menus, etc is pretty boring as it gets. What I am interested in is working on is stuff like the AI characters, building the levels, etc. Doing basic stuff like menus and hot keys is the boring glue that holds the program together. nicol wrote: Well it can't be difficult to program such a game. All right, maybe you have a point but this is just me. I personally would love a game where I can fill in interesting dialogues and be timed on it. For instance can anyone tell me whereelse in windows do you get hot key field controls except for the one everybody knows where you set an application launch keystroke? I would just love a timed game where I can have large dialogues to workthrough. If it's a ridiculous idea, well that's just me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] what about a dialogue game
Hi Nicol, What you described to me sounds more like a training program than a game. Honestly, I don't see many gamers being all that interested in that kind of game concept. I know for me I really like games with involved story lines, puzzles, strategies, and a game involving day to day dialog windows would not be my cup of tea. I couldn't personally get interested in playing a game like that let alone writing one. Smile nicol wrote: Hi all Here is a game I would like to play. I'm fond of navigating in windows dialogues. I would like a game where you have to fill in information in a dialogue. The game should work like this: the dialogue must be a standard windows dialogue for which you use your screen reader, but then a voice tells you what to fill in and its timed. Say for instance you've got a huge dialogue to fill in, now the first control is an edit box, now the voice tells you to type in something in the edit box. Next you get some checkboxes, the voice tells you which ones must be unchecked and which ones should be checked. The ones that you have to uncheck is checked and those you have to check is unchecked. Next you get a set of radio buttons, actually 4 sets of radio buttons, the voice tells you to select an option from each one. Next you get a multi line edit box, the voice narrates a story which you must type into this multi line edit box. Next is a button which will open adialogue inside this dialogue. And in those are a lot of controls including those outlook calendar controls. Of course if you don't tab to the apply button in this dialogue before you activate the button the voice instructs you to activate, the game is over. If you take a wild guess and hit alt+a and alt+a in that dialogue represents another button, the game is also of course over. And don't be mistaken, you will also need to press hot keys in this dialogue game, you will get hot key fields such as those you get when you define a shortcut key to launch a program. The voice will simply say a key combination and you must press it, sometimes you will get weird combinations such as shift+ windows+insert+alt+control+numpad period. Of course the game is also over if you press escape per accident which will of course cancel the dialogue like any standard dialogue. And this is timed, the voice keeps on telling you what you have to fill in or check, so if you are behind you have to remember what the voice said. If the voice read the last control's state or info, it gives you a few seconds to find the ok button and hit enter on it. The less time you complete the game in, the hier your score. I feel the blind community needs such a game, it will help the beginner with computers in a fun way to learn to work with dialogues and it will also sharpen everybody's typing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Halloween adv available
Just to let Ron and all other Sryth players know, the halloween adventure is now up, travel to Trythic in the game and things will start to happen. I can't give you anymore info at the moment, sinse ekitrina's in the middle of things right now. ggood luck to everyone Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] slight problem with Monty
TThere is no levels 4 to 10 yet. The latest beta only contains levels 1 and 2 and the bonus level. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Charles Rivard Sent: Wednesday, October 31, 2007 10:09 PM To: audyssey gamers list; USA games list Subject: [Audyssey] slight problem with Monty For some reason, I cannot play levels 4 through 10. Does anyone out ther who really knows the ins and outs of the game have a solution? Thomas?? (ornery grin) -- If guns cause crime, then pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] slight problem with Monty
I know. I was teasing Thomas Ward. -- If guns cause crime, then pencils cause misspelled words. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 3:18 PM Subject: Re: [Audyssey] slight problem with Monty TThere is no levels 4 to 10 yet. The latest beta only contains levels 1 and 2 and the bonus level. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Charles Rivard Sent: Wednesday, October 31, 2007 10:09 PM To: audyssey gamers list; USA games list Subject: [Audyssey] slight problem with Monty For some reason, I cannot play levels 4 through 10. Does anyone out ther who really knows the ins and outs of the game have a solution? Thomas?? (ornery grin) -- If guns cause crime, then pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New Wrecking Ball
Here's what I see at the site directed to . Wrecking ball --a cross between pinball and breakout--now with mouse support! Try this addicting game for free. This is alpha version 3 so please feel free to contact me with suggestions and bug reports. The file I downloaded is 14,000KB in size. Is this version 3?, or 4. If this is 3, where can I get 4? Thanks. -- If guns cause crime, then pencils cause misspelled words. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Wednesday, October 31, 2007 3:12 PM Subject: [Audyssey] New Wrecking Ball Okay, here's wrecking ball alpha 4, with many bugs fixed. Get it at www.dti.us.tt and hit h to go to the first heading. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] games in general
Hi. A side note to this fs thing is that I had a lucky break finding silent steel in nz. I got it for 20 bucks but well sometimes you need to be in the right place at the right time. At 12:59 a.m. 1/11/2007, you wrote: Hi. This is not off topic. However, the simulator is not free. The unfortunate thing is that finding it is difficult unless you can find someone who is selling their copy. Recently there has been discussions on this list concerning distributing the simulator on the Internet. The excuse was that since it's no longer sold, then it was ok to do so. In fact, since it's not freeware or in the public domain, this is not legal and any illegal discussions on list are not permitted. So in short, talking about the simulator is on topic, but talking about how to get it illegally is off topic. Hope this helps. Timberwolf wrote: Hi, With all the emails, I didn't really get a chance to check them all, being gone for quite a while, but what I picked up was that flight simulator was being talked of quite a bit; does anyone have any idea where I could get it, and FS navigator, and is it free? E-mail me privately if this is off-topic. thanks- Tyler --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.15.14/1100 - Release Date: 30/10/2007 6:26 p.m. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.15.14/1100 - Release Date: 30/10/2007 6:26 p.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] is SD zipped
Dark wrote: Just go to http://www.rsgames.co.nr/ Go to the shoot da me download page, and then, if you haven't got 7zip, win ra or gsomething else that can cope with Ra archives, go to one of the Download zip archive links. Find the file on that page (it'll be called shoot Da me public beta 1 zip), and download it. then, either right click the file, or use the application key and select Extract to unzip the folder, and you'll be left with a folder called shoot da me public beta 1 and you have it! Hth. Beware the Grue! dark. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 2:58 PM Subject: Re: [Audyssey] is SD zipped Just how, exactly do I get the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] Yes, that is exactly how you do it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Shoot Da Me Information and Bugs Info
Hey, I am very happy to see that people are playing this game, and most enjoying it. At the last second, it was decided that I change the timers interval to 3000. Since no beta tester has gotten up to 19, this bug was not spotted. The entire game has the same commands, left, right or down arrow. Nothing changes at level 19 except the speed. I will relook and fix the bug, I believe it may be the timer interval, or some typo in the program. Daniel or Blindguy as we know him, asked me what does unlimited support means. It means, you can email the rsgames email as many times as you need. Nicol asked if it were better than SuperShot. I am not trying to compete with SuperShot, however, in the end, I expect more features than SuperShot has. Like I said, I am not trying to rip L-Works off, SuperShot was discontinued, and is/was never my intention to compete with any developer. Claudio asked me if I could make it easier. It is so hard, because of the speed. A bug, however, somehow does make it harder, because it disables or somehow interferes with DirectInput 8. And, to Thomas Ward, I will use you suggestions, thank you for them. I hope to have a patch out! Keep Shooting those Copters!! Your Fellow Gamer, Ryan Smith Head of RS Games www.rsgames.co.nr --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] what about a dialogue game
Hello, Being the poor creator of GSV, a game like Nicol suggested would not be too difficult. If no other developer wishes to program that, I may do it. But, if someone else does want to program it, please do. Thank You -Ryan Smith Head of RS Games --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] ShootDaMe Public Beta 1 Patch 1
Hello, Sorry to start a new topic but... The bug has been identified and has been fixed. You now get a half a second on the final level. (20) Please go to www.rsgames.co.nr for information and download on the patch. All of your problems (bugs) were fixed in this path. Thank You. From, Ryan Smith Head of RS Games www.rsgames.co.nr --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Castlevania RL. Serenade of Chaos
hi how do i make it work with the text based interface? Brandon - Original Message - From: Tobias Vinteus [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, October 31, 2007 9:51 PM Subject: [Audyssey] Castlevania RL. Serenade of Chaos Hi, I found something pretty cool while browsing the rec.games.roguelike.announce newsgroup. It's a role-playing game similar to games like Nethack and ADOM but based on the Castlevania gameworld. In adition to the features commonly found in such games there is also sound and music! Bundled in the game download are MIDI arrangments of various tunes from the Castlevania series that are used throughout the game as well ass very decent sound effects. It's all very atmospheric and original. The game features a good story and several game modes such as a prologue, a prelude and a training mode in a dition to the main story mode. The game requires a Java engine and has both a graphical and a text-based interface. The text (console) mode worke dwell for me in Linux, so I suppose it would work pretty well with Windows screen readers too. Now, this is what I'd call a real Halloween treat! :-) Happy gaming, Tobias Go check it out at www.santiagoz.com. The download link will take you to a blog site, but one of the entries near the top holds the actual download link. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Castlevania RL. Serenade of Chaos
Hi, In the game folder ther are two different .bat-files that can be used to start the game. Press enter on the one named cvrl-console.bat. I haven't tried it in Windows so I don't know if it will work. HTH, Tobias On Wed, 31 Oct 2007, Brandon Armstrong wrote: hi how do i make it work with the text based interface? Brandon - Original Message - From: Tobias Vinteus [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, October 31, 2007 9:51 PM Subject: [Audyssey] Castlevania RL. Serenade of Chaos Hi, I found something pretty cool while browsing the rec.games.roguelike.announce newsgroup. It's a role-playing game similar to games like Nethack and ADOM but based on the Castlevania gameworld. In adition to the features commonly found in such games there is also sound and music! Bundled in the game download are MIDI arrangments of various tunes from the Castlevania series that are used throughout the game as well ass very decent sound effects. It's all very atmospheric and original. The game features a good story and several game modes such as a prologue, a prelude and a training mode in a dition to the main story mode. The game requires a Java engine and has both a graphical and a text-based interface. The text (console) mode worke dwell for me in Linux, so I suppose it would work pretty well with Windows screen readers too. Now, this is what I'd call a real Halloween treat! :-) Happy gaming, Tobias Go check it out at www.santiagoz.com. The download link will take you to a blog site, but one of the entries near the top holds the actual download link. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] cvl can't get it to work!
Hi list, I'm growing rather frustrated at this game that someone posted the link for. I unzipped the folder, and no where do i see a file to open the game. I've been through all the folders, and don't see an exe file or anything, please, how do we open this game to make it work. I've gotten the message windows cannot open this file and all that. This is rather annoying because i'd like to play this fun sounding game. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] cvl can't get it to work!
Hi, This game requires a Java installation. You can grab one from www.java.com. The game itself is a .jar-file, but to start it you can use the .bat-files found in the game folder. For those who don't know, .bat-files are a sort of script-files that were common in the DOS operating system and that can be used in Windows too. They are simple text files containing commands in the command line environment. The game itself is a roguelike game, meaning it's similar to Rogue, an ancient predecessor to Nethack. Monsters, items and geography in the gameworld are represented by characters onn the screen. In modern roguelike games the characters are often replaced by graphical tiles. I don't know if i.e. Jaws can be used to label these tiles, but what I do know is that this particular game (CastlevaniaRL) has a console mode, which in plain English means a text mode. I've found it to work in the Linux text console. Given that Nethack and similar games seem to work with Jaws, I thought it might be possible even for this game to work with Windows screen readers. HTH, Tobias On Wed, 31 Oct 2007, Brandon Armstrong wrote: Hi list, I'm growing rather frustrated at this game that someone posted the link for. I unzipped the folder, and no where do i see a file to open the game. I've been through all the folders, and don't see an exe file or anything, please, how do we open this game to make it work. I've gotten the message windows cannot open this file and all that. This is rather annoying because i'd like to play this fun sounding game. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] cvl can't get it to work!
so i can just go grab the jova plug in and then launch the cvl console file and it should start? Brandon - Original Message - From: Tobias Vinteus [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 11:34 PM Subject: Re: [Audyssey] cvl can't get it to work! Hi, This game requires a Java installation. You can grab one from www.java.com. The game itself is a .jar-file, but to start it you can use the .bat-files found in the game folder. For those who don't know, .bat-files are a sort of script-files that were common in the DOS operating system and that can be used in Windows too. They are simple text files containing commands in the command line environment. The game itself is a roguelike game, meaning it's similar to Rogue, an ancient predecessor to Nethack. Monsters, items and geography in the gameworld are represented by characters onn the screen. In modern roguelike games the characters are often replaced by graphical tiles. I don't know if i.e. Jaws can be used to label these tiles, but what I do know is that this particular game (CastlevaniaRL) has a console mode, which in plain English means a text mode. I've found it to work in the Linux text console. Given that Nethack and similar games seem to work with Jaws, I thought it might be possible even for this game to work with Windows screen readers. HTH, Tobias On Wed, 31 Oct 2007, Brandon Armstrong wrote: Hi list, I'm growing rather frustrated at this game that someone posted the link for. I unzipped the folder, and no where do i see a file to open the game. I've been through all the folders, and don't see an exe file or anything, please, how do we open this game to make it work. I've gotten the message windows cannot open this file and all that. This is rather annoying because i'd like to play this fun sounding game. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] cvl can't get it to work!
how do i turn off that annoying start music in the game, t doesn't work with any of it to turn off the music. Brandon - Original Message - From: Tobias Vinteus [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 11:34 PM Subject: Re: [Audyssey] cvl can't get it to work! Hi, This game requires a Java installation. You can grab one from www.java.com. The game itself is a .jar-file, but to start it you can use the .bat-files found in the game folder. For those who don't know, .bat-files are a sort of script-files that were common in the DOS operating system and that can be used in Windows too. They are simple text files containing commands in the command line environment. The game itself is a roguelike game, meaning it's similar to Rogue, an ancient predecessor to Nethack. Monsters, items and geography in the gameworld are represented by characters onn the screen. In modern roguelike games the characters are often replaced by graphical tiles. I don't know if i.e. Jaws can be used to label these tiles, but what I do know is that this particular game (CastlevaniaRL) has a console mode, which in plain English means a text mode. I've found it to work in the Linux text console. Given that Nethack and similar games seem to work with Jaws, I thought it might be possible even for this game to work with Windows screen readers. HTH, Tobias On Wed, 31 Oct 2007, Brandon Armstrong wrote: Hi list, I'm growing rather frustrated at this game that someone posted the link for. I unzipped the folder, and no where do i see a file to open the game. I've been through all the folders, and don't see an exe file or anything, please, how do we open this game to make it work. I've gotten the message windows cannot open this file and all that. This is rather annoying because i'd like to play this fun sounding game. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] cvl can't get it to work!
I'd like to point to you also the attack and throw keys work but when you go to turn off the music that key doesn't work, it asks me what i want to throw. Is their any other way of turning off that music so i can hear what the screen reader is saying? Brandon - Original Message - From: Tobias Vinteus [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 31, 2007 11:34 PM Subject: Re: [Audyssey] cvl can't get it to work! Hi, This game requires a Java installation. You can grab one from www.java.com. The game itself is a .jar-file, but to start it you can use the .bat-files found in the game folder. For those who don't know, .bat-files are a sort of script-files that were common in the DOS operating system and that can be used in Windows too. They are simple text files containing commands in the command line environment. The game itself is a roguelike game, meaning it's similar to Rogue, an ancient predecessor to Nethack. Monsters, items and geography in the gameworld are represented by characters onn the screen. In modern roguelike games the characters are often replaced by graphical tiles. I don't know if i.e. Jaws can be used to label these tiles, but what I do know is that this particular game (CastlevaniaRL) has a console mode, which in plain English means a text mode. I've found it to work in the Linux text console. Given that Nethack and similar games seem to work with Jaws, I thought it might be possible even for this game to work with Windows screen readers. HTH, Tobias On Wed, 31 Oct 2007, Brandon Armstrong wrote: Hi list, I'm growing rather frustrated at this game that someone posted the link for. I unzipped the folder, and no where do i see a file to open the game. I've been through all the folders, and don't see an exe file or anything, please, how do we open this game to make it work. I've gotten the message windows cannot open this file and all that. This is rather annoying because i'd like to play this fun sounding game. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] cvrl game
hi all, does anyone know of an alternit way of turning off the music, I've tryed with t and it does nothing but ask what i want to throw. I would also like to turn off that music at the start of the game so i can hear what jaws is saying. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] game website
hi all, what was that site for the cvrl game again? I didn't save it in my favorites. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] cvrl game
Hi, This game case sensitive, in other words it differs between normal and capital letters. Thus a capital T should get the music turned off. (Personally I think the music is really cool, but that's me. S*smile*) There is also a text file called cvrl.cfg that contains game options. Almost at the very top of that file are some options to control the sound and music. Try replacing the word true with the word false on the line starting with EnableMusic = . /TObias On Thu, 1 Nov 2007, Brandon Armstrong wrote: hi all, does anyone know of an alternit way of turning off the music, I've tryed with t and it does nothing but ask what i want to throw. I would also like to turn off that music at the start of the game so i can hear what jaws is saying. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]