Re: [Audyssey] If it ain't broke
Hi Thomas, If! I could find code for force feedback, I would probably put a little bit in to Mach 1 tts for when you get off into the marbles and or hit the wall. I definitely would not want much more than that. But at this point it is a moot point as I have never been able to find that code. BFN Jim What Do Fish Say When They Hit a Concrete Wall? Dam! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] work around for realtech hd cards
Your mac book is the reason you don't see these problems. Even your version of windows runs better then most.. At 04:16 AM 2/4/2009, you wrote: Hi Shaun and all, Quick question for you. I'm running a realtech hd card here in a laptop, have never edited the ini files for any gma games, and receive no popping/crackling/laggy behaviour with gtc lw or sod as yet. Is that normal? Fi, my realtech hd is inside a core 2 duo 2.4 ghz macbook pro with 2 gb of ram, and I boot into windows native for gaming, although I've also seen the sound support perform without any of the mentioned issues under virtualisation. Just throwing my experiences into the mix to try and narrow down what causes it I guess. Cheers Scott On 2/4/09, shaun everiss shau...@xtra.co.nz wrote: Hi. This may help someone so I post it here. this is to fix the issue with the realtech hd cards that come in most new laptops and desktops. Although I can't fix every game with this card I can fix the gma ones, this applies to gtc lw and sod. edit the sounds.ini in the dorectory the game is loaded in. set sound buffers to 20, and then software buffers to 1. Advantages. faster and more responsive, at least on duel core systems with 2gb ram. Disadvantages. you don't get the cool hd audio effects. However you get rid of the crackles, weird interpritations, etc. the only way to really fix this is to update the drivers of the hd card however at least on my laptop this caused accessive crackling and lockups to the point where sound did not work right. If you have a desktop I strongly recomend you ditch the hd card, and get something that actually works, better yet something that is not hd audio or realtech. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Verizon FIOS support tech Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] work around for realtech hd cards
hehe, you might have a point there Trouble. So far I've been very happy with how windows runs on this thing. No doubt it has its quirks though like any other system, I'm just not using windows heavily enough to discover what goes wrong. Anyway, I'll keep the Apple fan boy side of myself on a leash on this list lol. On 2/5/09, Trouble troub...@columbus.rr.com wrote: Your mac book is the reason you don't see these problems. Even your version of windows runs better then most.. At 04:16 AM 2/4/2009, you wrote: Hi Shaun and all, Quick question for you. I'm running a realtech hd card here in a laptop, have never edited the ini files for any gma games, and receive no popping/crackling/laggy behaviour with gtc lw or sod as yet. Is that normal? Fi, my realtech hd is inside a core 2 duo 2.4 ghz macbook pro with 2 gb of ram, and I boot into windows native for gaming, although I've also seen the sound support perform without any of the mentioned issues under virtualisation. Just throwing my experiences into the mix to try and narrow down what causes it I guess. Cheers Scott On 2/4/09, shaun everiss shau...@xtra.co.nz wrote: Hi. This may help someone so I post it here. this is to fix the issue with the realtech hd cards that come in most new laptops and desktops. Although I can't fix every game with this card I can fix the gma ones, this applies to gtc lw and sod. edit the sounds.ini in the dorectory the game is loaded in. set sound buffers to 20, and then software buffers to 1. Advantages. faster and more responsive, at least on duel core systems with 2gb ram. Disadvantages. you don't get the cool hd audio effects. However you get rid of the crackles, weird interpritations, etc. the only way to really fix this is to update the drivers of the hd card however at least on my laptop this caused accessive crackling and lockups to the point where sound did not work right. If you have a desktop I strongly recomend you ditch the hd card, and get something that actually works, better yet something that is not hd audio or realtech. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Verizon FIOS support tech Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Error Message...
I just downloaded the latest version of En-tombed as well, and it seems that when either your character or any of the enemies tries to heal when using espeak voices, it crashes. Will get error message when it happens again. Trenton, the T Man! On 2/1/2009 7:09 PM, Dakotah Rickard wrote: Greets, all. Recently installed the latest Entombed Alpha. I received the following error message: Microsoft.Xna.Framework Error loading Content\title. This file was compiled using the wrong version of the XNA Framework. Microsoft.Xna.Framework System.IO.Stream PrepareStream(System.IO.Stream, System.String) What am I missing? Thanks. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] windows frots under xp
I wanted to play some games in frots today. however, jaws will not read the screen propperly. the screen fills up with text, and doesnt appear to scroll down. Anyone have this problem, and what can I do to fix it if anything? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] DirectX for Mac?
Hi, This question is for those gamers using Mac OS X. Recently I read on a web site there is a port of DirectX 9 for Mac OS X. However, when I tried to google for more information about it I came up empty. I don't know if this is a fully integrated component of Mac OS leopard, an optional add on, or a discontinued product, but I was wondering if any of you Mac users can shed some light on this for me. Reason I am asking if there is indeed a DirectX port for Mac OS X it is possible I might be able to port my games to Mac easier than I thought. However, without any confirmation there is a DirectX for Mac, no documentation, etc that makes it pretty difficult to establish if I can easily port my games or not. Basically, my thinking here is this. I know that the MDX libraries I use are basically nothing more than C-Sharp and Visual Basic wrapper classes for the core C++ based DirectX libraries. So if there were Mac specific ports for say dinput.dll, dsound.dll, dsound3d.dll, etc then there is a posability installing the managed wrappers to Mac os would allow me to target the Mac platform. This needs testing of course, but before I do anything I need to confirm if Mac OS Leopard ships with or has a DirectX 9 update. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] DirectX for Mac?
Hi, In answer to the actual question here, I have no clue. I've just been googling too, and have come up with nothing significant. Just thought I'd reply to say that I'd be happy to help out wherever I can if you don't have a mac there to test on. I'm far from a coding genius as you probably gathered from my first post to the list, but I'm fairly savvy with mac OS. If there's anything I can do to check this out for you now, or any testing etc needing to be done at a later date, feel free to give me a shout on or off list. hth Scott On 2/6/09, Thomas Ward thomasward1...@gmail.com wrote: Hi, This question is for those gamers using Mac OS X. Recently I read on a web site there is a port of DirectX 9 for Mac OS X. However, when I tried to google for more information about it I came up empty. I don't know if this is a fully integrated component of Mac OS leopard, an optional add on, or a discontinued product, but I was wondering if any of you Mac users can shed some light on this for me. Reason I am asking if there is indeed a DirectX port for Mac OS X it is possible I might be able to port my games to Mac easier than I thought. However, without any confirmation there is a DirectX for Mac, no documentation, etc that makes it pretty difficult to establish if I can easily port my games or not. Basically, my thinking here is this. I know that the MDX libraries I use are basically nothing more than C-Sharp and Visual Basic wrapper classes for the core C++ based DirectX libraries. So if there were Mac specific ports for say dinput.dll, dsound.dll, dsound3d.dll, etc then there is a posability installing the managed wrappers to Mac os would allow me to target the Mac platform. This needs testing of course, but before I do anything I need to confirm if Mac OS Leopard ships with or has a DirectX 9 update. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] DirectX for Mac?
Hi Scott, I do know there use to be one, but don't know if it still exists. one of the games I have, Star Trek Elite Force II, gives a list of Mac OS X specifications which are as follows. Mac OS 10.1 or better. DirectX 9. A G3 processor or better. 256 MB of ram. 1 GB of hard drive space. So based on that list of system requirements obviously there once was a version of DirectX for Mac. however, those system requirements are about 6 years out of date. The G3 is an old processor and Mac OS 10.1 is fairly old too. So what I need to determin is if the newer Intel based MacBooks and Mac OS 10.5 still have a DirectX 9 installed or that can be installed. Thanks. Scott Chesworth wrote: Hi, In answer to the actual question here, I have no clue. I've just been googling too, and have come up with nothing significant. Just thought I'd reply to say that I'd be happy to help out wherever I can if you don't have a mac there to test on. I'm far from a coding genius as you probably gathered from my first post to the list, but I'm fairly savvy with mac OS. If there's anything I can do to check this out for you now, or any testing etc needing to be done at a later date, feel free to give me a shout on or off list. hth Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows frots under xp
I've been looking for a solution to that problem a long time. No luck on my end so far. A while ago, I contacted the developer. Mr. Kinder doesn't feel he has the time to try and address our problem. It has something to do with how the text is displayed. He thought that it might help if somebody made a version of the interpreter which displayed text in terminal or console mode. I'd certainly be ecstatic if somebody figures out how to make an interpreter which could handle all forms of Zcode and Zblorb games and displayed the text so that it was friendly to screenreaders. Sadly, I don't think we'll get much help from the skilled programmers in the if community. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, February 05, 2009 7:12 PM Subject: [Audyssey] windows frots under xp I wanted to play some games in frots today. however, jaws will not read the screen propperly. the screen fills up with text, and doesnt appear to scroll down. Anyone have this problem, and what can I do to fix it if anything? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] DirectX for Mac?
Hi TOm, There are some flaky attempts to use DirectX via Wine on Mac OS X, but everything I've heard is that it is extremely unstable. It's possible that as far back as 10.1 that Microsoft was providing DirectX for Mac, I'm not sure. They were offering INternet Explorer for Mac and such around that time frame, which is of course long gone. On Feb 5, 2009, at 5:16 PM, Thomas Ward wrote: Hi, This question is for those gamers using Mac OS X. Recently I read on a web site there is a port of DirectX 9 for Mac OS X. However, when I tried to google for more information about it I came up empty. I don't know if this is a fully integrated component of Mac OS leopard, an optional add on, or a discontinued product, but I was wondering if any of you Mac users can shed some light on this for me. Reason I am asking if there is indeed a DirectX port for Mac OS X it is possible I might be able to port my games to Mac easier than I thought. However, without any confirmation there is a DirectX for Mac, no documentation, etc that makes it pretty difficult to establish if I can easily port my games or not. Basically, my thinking here is this. I know that the MDX libraries I use are basically nothing more than C-Sharp and Visual Basic wrapper classes for the core C++ based DirectX libraries. So if there were Mac specific ports for say dinput.dll, dsound.dll, dsound3d.dll, etc then there is a posability installing the managed wrappers to Mac os would allow me to target the Mac platform. This needs testing of course, but before I do anything I need to confirm if Mac OS Leopard ships with or has a DirectX 9 update. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] DirectX for Mac?
Tom, Just been googling more, been using this as an excuse to avoid doing any real work so thanks hehe. All I'm turning up is the various solutions for running Windows on a mac, which is of course no use to you. Crossover games looked like it maybe had some potential, but it's a comercial product and going on what I've heard about the rest of the crossover products I doubt it's accessible. The Wine and Darwine projects might be worth reading up on, it's an open source solution, you could maybe offer a download to a precompiled version with any tweaks necessary to run your stuff to make it a little more eligant and a little less hassle for the gamers. If it's an easy install for them, it's no different from having to have .net framework or whatever. DirectX support is there in both of these, some good some bad reports, mostly the bad ones I just skimmed through seem to be based around graphics performance. Of course, people saying sound support is ok is one thing, but most of the time the people saying that aren't relying on good sound performance to play a game like we do. In any case, if you get a spare few mins, google for darwine project and wine project and have a read... there might be something usable for you. Re your startrek game listing DirectX on the specs, I have a theory. If my memory isn't failing (this happens, a lot lol) I seem to recall Microsoft putting out DirectX support for OS9. In the beginning of OS X loads of popular stuff like this was either hurredly ported over or tweaked to run in classic mode, I reckon that's why you're reading what you're reading on that game box. Classic mode is dead and buried now as far as I know, along with the directX support as far as I can tell. hmmm, sorry I can't help more. If crossover games wine or darwine looks like it might move things along for you in any way though, give me a shout if you want me to install and test a few existing titles on the macbook. Scott On 2/6/09, Draconis Entertainment gene...@draconisentertainment.com wrote: Hi TOm, There are some flaky attempts to use DirectX via Wine on Mac OS X, but everything I've heard is that it is extremely unstable. It's possible that as far back as 10.1 that Microsoft was providing DirectX for Mac, I'm not sure. They were offering INternet Explorer for Mac and such around that time frame, which is of course long gone. On Feb 5, 2009, at 5:16 PM, Thomas Ward wrote: Hi, This question is for those gamers using Mac OS X. Recently I read on a web site there is a port of DirectX 9 for Mac OS X. However, when I tried to google for more information about it I came up empty. I don't know if this is a fully integrated component of Mac OS leopard, an optional add on, or a discontinued product, but I was wondering if any of you Mac users can shed some light on this for me. Reason I am asking if there is indeed a DirectX port for Mac OS X it is possible I might be able to port my games to Mac easier than I thought. However, without any confirmation there is a DirectX for Mac, no documentation, etc that makes it pretty difficult to establish if I can easily port my games or not. Basically, my thinking here is this. I know that the MDX libraries I use are basically nothing more than C-Sharp and Visual Basic wrapper classes for the core C++ based DirectX libraries. So if there were Mac specific ports for say dinput.dll, dsound.dll, dsound3d.dll, etc then there is a posability installing the managed wrappers to Mac os would allow me to target the Mac platform. This needs testing of course, but before I do anything I need to confirm if Mac OS Leopard ships with or has a DirectX 9 update. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and
Re: [Audyssey] windows frots under xp
I was not able to get Win Frotz to work under my XP home at all. I did get Win Frotz TTS to work..and it seems to work quite well. I am currently playing station fall. Man does this bring back fond memories of days gone by. Robert --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] DirectX for Mac?
Hi Josh, That makes sense. It is completely possible the games I am speaking of, Elite Force and Elite force II, are making reference to using DirectX via wine or Darwin. Although, they don't mention wine or darwin specifically chanses are good that is what they meant. I can find absolutely no definative evidence, passed or present, of a DirectX for Mac OS. However, what I have found out, after some extensive googling, that the Elite Force games are playable under Linux via wine and DirectX with some dificulty. So I am assuming here that wine is required for those games to run on Mac as well. Since I want to natively support Mac OS I guess I have to use SDL, PyGame, or SDLDotNet, to really natively support Mac OS myself. As you say using wine for games is extremely flaky. I've tried it with some accessible games, and it is a pain to get working. Even if you do the games suck under wine. Draconis Entertainment wrote: Hi Tom, There are some flaky attempts to use DirectX via Wine on Mac OS X, but everything I've heard is that it is extremely unstable. It's possible that as far back as 10.1 that Microsoft was providing DirectX for Mac, I'm not sure. They were offering INternet Explorer for Mac and such around that time frame, which is of course long gone. On Feb 5, 2009, at 5:16 PM, Thomas Ward wrote: Hi, This question is for those gamers using Mac OS X. Recently I read on a web site there is a port of DirectX 9 for Mac OS X. However, when I tried to google for more information about it I came up empty. I don't know if this is a fully integrated component of Mac OS leopard, an optional add on, or a discontinued product, but I was wondering if any of you Mac users can shed some light on this for me. Reason I am asking if there is indeed a DirectX port for Mac OS X it is possible I might be able to port my games to Mac easier than I thought. However, without any confirmation there is a DirectX for Mac, no documentation, etc that makes it pretty difficult to establish if I can easily port my games or not. Basically, my thinking here is this. I know that the MDX libraries I use are basically nothing more than C-Sharp and Visual Basic wrapper classes for the core C++ based DirectX libraries. So if there were Mac specific ports for say dinput.dll, dsound.dll, dsound3d.dll, etc then there is a posability installing the managed wrappers to Mac os would allow me to target the Mac platform. This needs testing of course, but before I do anything I need to confirm if Mac OS Leopard ships with or has a DirectX 9 update. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows frots under xp
The newer version of windows frotz doesn't seem as useable as the old one. Personally, I use winfrotz tts or streight winfrotz, - though weerdly as it's based on a slightly older version, winfrotz tts seems much more stable and has much fewer problems playing games like the old infocom ones. Hth. Beware the grue! Dark. - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 06, 2009 12:12 AM Subject: [Audyssey] windows frots under xp I wanted to play some games in frots today. however, jaws will not read the screen propperly. the screen fills up with text, and doesnt appear to scroll down. Anyone have this problem, and what can I do to fix it if anything? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] DirectX for Mac?
Hello Tom and Josh, Here is the web site to the official MacDX home page: http://macdx.coderus.com/ This may help you both out, hopefully. FYI: Site was found by doing a Live! search. Trenton, the T Man! On 2/5/2009 8:41 PM, Thomas Ward wrote: Hi Josh, That makes sense. It is completely possible the games I am speaking of, Elite Force and Elite force II, are making reference to using DirectX via wine or Darwin. Although, they don't mention wine or darwin specifically chanses are good that is what they meant. I can find absolutely no definative evidence, passed or present, of a DirectX for Mac OS. However, what I have found out, after some extensive googling, that the Elite Force games are playable under Linux via wine and DirectX with some dificulty. So I am assuming here that wine is required for those games to run on Mac as well. Since I want to natively support Mac OS I guess I have to use SDL, PyGame, or SDLDotNet, to really natively support Mac OS myself. As you say using wine for games is extremely flaky. I've tried it with some accessible games, and it is a pain to get working. Even if you do the games suck under wine. Draconis Entertainment wrote: Hi Tom, There are some flaky attempts to use DirectX via Wine on Mac OS X, but everything I've heard is that it is extremely unstable. It's possible that as far back as 10.1 that Microsoft was providing DirectX for Mac, I'm not sure. They were offering INternet Explorer for Mac and such around that time frame, which is of course long gone. On Feb 5, 2009, at 5:16 PM, Thomas Ward wrote: Hi, This question is for those gamers using Mac OS X. Recently I read on a web site there is a port of DirectX 9 for Mac OS X. However, when I tried to google for more information about it I came up empty. I don't know if this is a fully integrated component of Mac OS leopard, an optional add on, or a discontinued product, but I was wondering if any of you Mac users can shed some light on this for me. Reason I am asking if there is indeed a DirectX port for Mac OS X it is possible I might be able to port my games to Mac easier than I thought. However, without any confirmation there is a DirectX for Mac, no documentation, etc that makes it pretty difficult to establish if I can easily port my games or not. Basically, my thinking here is this. I know that the MDX libraries I use are basically nothing more than C-Sharp and Visual Basic wrapper classes for the core C++ based DirectX libraries. So if there were Mac specific ports for say dinput.dll, dsound.dll, dsound3d.dll, etc then there is a posability installing the managed wrappers to Mac os would allow me to target the Mac platform. This needs testing of course, but before I do anything I need to confirm if Mac OS Leopard ships with or has a DirectX 9 update. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.