Tom, Just been googling more, been using this as an excuse to avoid doing any real work so thanks hehe. All I'm turning up is the various solutions for running Windows on a mac, which is of course no use to you. Crossover games looked like it maybe had some potential, but it's a comercial product and going on what I've heard about the rest of the crossover products I doubt it's accessible. The Wine and Darwine projects might be worth reading up on, it's an open source solution, you could maybe offer a download to a precompiled version with any tweaks necessary to run your stuff to make it a little more eligant and a little less hassle for the gamers. If it's an easy install for them, it's no different from having to have .net framework or whatever. DirectX support is there in both of these, some good some bad reports, mostly the bad ones I just skimmed through seem to be based around graphics performance. Of course, people saying sound support is ok is one thing, but most of the time the people saying that aren't relying on good sound performance to play a game like we do. In any case, if you get a spare few mins, google for darwine project and wine project and have a read... there might be something usable for you.
Re your startrek game listing DirectX on the specs, I have a theory. If my memory isn't failing (this happens, a lot lol) I seem to recall Microsoft putting out DirectX support for OS9. In the beginning of OS X loads of popular stuff like this was either hurredly ported over or tweaked to run in classic mode, I reckon that's why you're reading what you're reading on that game box. Classic mode is dead and buried now as far as I know, along with the directX support as far as I can tell. hmmm, sorry I can't help more. If crossover games wine or darwine looks like it might move things along for you in any way though, give me a shout if you want me to install and test a few existing titles on the macbook. Scott On 2/6/09, Draconis Entertainment <gene...@draconisentertainment.com> wrote: > Hi TOm, > > There are some flaky attempts to use DirectX via Wine on Mac OS X, but > everything I've heard is that it is extremely unstable. It's possible > that as far back as 10.1 that Microsoft was providing DirectX for Mac, > I'm not sure. They were offering INternet Explorer for Mac and such > around that time frame, which is of course long gone. > > On Feb 5, 2009, at 5:16 PM, Thomas Ward wrote: > >> Hi, >> This question is for those gamers using Mac OS X. Recently I read on >> a web site there is a port of DirectX 9 for Mac OS X. However, when >> I tried to google for more information about it I came up empty. I >> don't know if this is a fully integrated component of Mac OS >> leopard, an optional add on, or a discontinued product, but I was >> wondering if any of you Mac users can shed some light on this for >> me. Reason I am asking if there is indeed a DirectX port for Mac OS >> X it is possible I might be able to port my games to Mac easier than >> I thought. However, without any confirmation there is a DirectX for >> Mac, no documentation, etc that makes it pretty difficult to >> establish if I can easily port my games or not. >> Basically, my thinking here is this. I know that the MDX libraries I >> use are basically nothing more than C-Sharp and Visual Basic wrapper >> classes for the core C++ based DirectX libraries. So if there were >> Mac specific ports for say dinput.dll, dsound.dll, dsound3d.dll, etc >> then there is a posability installing the managed wrappers to Mac os >> would allow me to target the Mac platform. This needs testing of >> course, but before I do anything I need to confirm if Mac OS Leopard >> ships with or has a DirectX 9 update. >> Thanks. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org >> . >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of >> the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.