[Audyssey] Star Trek Mush
So I had the thought, I wonder if there's a star Trek mud out there. Here's the link. They don't have a sound pack, so we'll just have to come up with one. tkhasi.betterbox.net port 4342 Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
well to be honest I have not bothered with the curser though I wouldn't mind if I knew what that was to. I use it for what it can read without it which is most things. At 03:55 p.m. 26/06/2011, you wrote: I think I'd use NVDA a lot more if I actually knew what the equivalent of the Jaws cursor was for that screen reader. Is there even a cursor? I didn't find any reference of it in the documentation. Please write off list if you guys know as this is getting OT. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 25, 2011 11:04 PM Subject: Re: [Audyssey] MOTA Voice Output Hi Mich, When you mean you sometimes use NVDA are you talking about ESpeak which is the default synth that comes with NVDA? The reason I ask is I now use NVDA full time, and have been using it regularly since about April on my Windows computer. I no longer use Window-Eyes or Jaws, and telling me speech settings in NVDA would work for me. It would be easier than locating my comercial screen reader cds and installing them just to test speech settings. On 6/25/11, Mich mi...@eastlink.ca wrote: Hi well I don't use any other synth other then elequence for jaws and some times will use nvda if i need to. hth. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
I like Tom. He's great and the rate is great for me too. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 25, 2011 7:28 PM Subject: [Audyssey] MOTA Voice Output Hi all, As I am now in the process of finalizing things in Mysteries of the Ancients for 1.0 release candidate 1 I would like to get your input on a few issues I have set aside until now. One of these issues is the matter of speech output for the game. As you all know back around beta 18 I rerecorded all the speech clips using Scansoft Tom's voice. Some have pointed out that the speech rate is way too fast for them, and they want me to rerecord the speech clips at a slower rate. I would certainly do so if I could figure out what is a comfortable speech rate for the majority of players out there. Its a bit hard for me to personally judge that is I tend to listen to speech at a faster rate anyway. However, I'd be willing to give it a try if people are still interested in me slowing the speech rate down. Others are just unhappy of the fact that I switched voices let alone speech rate. I gather quite a lot of you liked Acapella Heather, and many of you would rather see her return to the final release rather than Scansoft Tom. Again this is certainly doable if this is what the majority of you want. Either way I'm going to have to rerecord and update some voice clips. Finally, there is a third group asking for Sapi 5 support in the game. While I'm not completely against the idea I'd like to point out that doing so would require quite a bit of time rewriting all of the speech code to use Sapi 5 rather than prerecorded speech as the game wasn't developed with Sapi output in mind. Though, it is possible. My concerns with Sapi are this. First, that not everyone owns a high quality Sapi TTS voice, and therefore some users wouldn't have the same quality of experience as some of us with better voices like the ATT, Scansoft, or Cepstral voices to use.Second, I'm working with Blind Games Brazil and others to make Mysteries of the Ancients available to foreign non-English speaking markets. Its just easier to do that when someone can record the necessary speech clips, and drop them in the speech folder. Finally, last but not least, after we are done with the Windows release I'm going to pport the game to Mac OS and Linux and it will be easier if the game isn't tied to anything platform specific like Sapi 5. So as I currently see it I can either rerecord Scansoft Tom, restore the original Acapela Heather clips, or I can record new ones using an Ivona voice like Jenifer, Bryan, or Ashley, etc. Any thoughts or opinions? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
I'd personally really love to see Heather return because she seems to be a better voice than Tom, to me anyway. And it fits more with a female character, though judging by what people already wrote in the thread i'm in the minority here that think so... heck, i'm even the first one to say so. As for thae rte, it's fine for me, but for a new user it may be slightly too fast. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 1:28 AM Subject: [Audyssey] MOTA Voice Output Hi all, As I am now in the process of finalizing things in Mysteries of the Ancients for 1.0 release candidate 1 I would like to get your input on a few issues I have set aside until now. One of these issues is the matter of speech output for the game. As you all know back around beta 18 I rerecorded all the speech clips using Scansoft Tom's voice. Some have pointed out that the speech rate is way too fast for them, and they want me to rerecord the speech clips at a slower rate. I would certainly do so if I could figure out what is a comfortable speech rate for the majority of players out there. Its a bit hard for me to personally judge that is I tend to listen to speech at a faster rate anyway. However, I'd be willing to give it a try if people are still interested in me slowing the speech rate down. Others are just unhappy of the fact that I switched voices let alone speech rate. I gather quite a lot of you liked Acapella Heather, and many of you would rather see her return to the final release rather than Scansoft Tom. Again this is certainly doable if this is what the majority of you want. Either way I'm going to have to rerecord and update some voice clips. Finally, there is a third group asking for Sapi 5 support in the game. While I'm not completely against the idea I'd like to point out that doing so would require quite a bit of time rewriting all of the speech code to use Sapi 5 rather than prerecorded speech as the game wasn't developed with Sapi output in mind. Though, it is possible. My concerns with Sapi are this. First, that not everyone owns a high quality Sapi TTS voice, and therefore some users wouldn't have the same quality of experience as some of us with better voices like the ATT, Scansoft, or Cepstral voices to use.Second, I'm working with Blind Games Brazil and others to make Mysteries of the Ancients available to foreign non-English speaking markets. Its just easier to do that when someone can record the necessary speech clips, and drop them in the speech folder. Finally, last but not least, after we are done with the Windows release I'm going to pport the game to Mac OS and Linux and it will be easier if the game isn't tied to anything platform specific like Sapi 5. So as I currently see it I can either rerecord Scansoft Tom, restore the original Acapela Heather clips, or I can record new ones using an Ivona voice like Jenifer, Bryan, or Ashley, etc. Any thoughts or opinions? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Mota Issue
Hi, I downloaded the Windows x86 version of Mota and am having much difficulty playing it on my 64-bit system. It just freezes up and will not respond after I try turning on the laser site. Why would this be? I even unloaded my NVDA before playing. Angela --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Anybody play Achaea?
I found a very interesting, very different mud called Achaea. It's so weird and complex I can't wrap my head around it yet, but that's certainly preferable to the typical hack and slash style game. This game does seem promising, and its creators pride themselves in its depth. I'll let you know my progress in the game as I go on. Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota Issue
Hi Angela, I'm not sure, but I can look into the problem. Does the game seem to run fine without the laser site? On 6/26/11, Angela Lerma amle...@roadrunner.com wrote: Hi, I downloaded the Windows x86 version of Mota and am having much difficulty playing it on my 64-bit system. It just freezes up and will not respond after I try turning on the laser site. Why would this be? I even unloaded my NVDA before playing. Angela --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Charles, Yeah, it looks so far like most of the replies are ok with the current voice rate as well. There was one or two suggestions forHeather, one or two in favor of slowing it down, but the majority seem to be in favor of keeping it as is. At least as things stands now. On 6/25/11, Charles Rivard woofer...@sbcglobal.net wrote: That's a bugger. Like I said earlier, for me, it's perfect the way it is currently set. --- Security is not the absence of danger. It is the presence of the Lord. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battleship / New Client Release
ryan, your amazing! - Original Message - From: Richard Sherman squir...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 16, 2011 2:49 AM Subject: Re: [Audyssey] Battleship / New Client Release Hi, Got the same error message you did. What I did to fix it was I went to the desktop, right clicked on the rs games icon, and selected run as administrator. Give it a try and see if it helps. HTH. rich - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com Sent: Thursday, June 16, 2011 12:37 AM having a prob with the new client. after installing, i tried to run it. this is the result. Errors occurred The logfile 'C:\Program Files\RS Games Client\rsg.exe.log' could not be opened: [Errno 13] Permission denied: 'C:\\Program Files\\RS Games Client\\rsg.exe.log' dallas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Tom. Personally i'm afraid I'm quite happy with tom, but then again I wasn't unhappy with heather. As I said before, if we were discussing this a good while back in Mota windows developement, I'd have gone for sapi, sinse imho it makes the game smaller, insures that people can use whatever wrate is comfortable for them, allows use of any good synth a person wants and has access to, and also opens the possibility for things like inputting names on a scoreboard. However, it seems silly to rejigger things at this stage of developement just for a voice. to be brutally honest Tom, at the moment what I personally want most from Mota is simply more of the game, more levels, maybe these trophies etc, rather than a digression about speech methods which to me, sinse you've already decided to use a prerecorded synth just seems more time on the project for litle gain. Myself, I'm afraid I'd just recommend you create the actual game and if people don't like the speech, - tough! As I said, I myself am relatively indifferent to what synth you use provided it is clear and understandable and provided it doesn't take time away from the games' release. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Feedback
Hi Tom. Actually, from my point of view you released mota at something like half past eleven at night, thus I had no chance to download, play or try the game yesterday. I'm just having a backup session at the moment, but when that is done I'll give the game a try. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 4:11 AM Subject: [Audyssey] MOTA Feedback Hi all, I released MOTA beta20 at 4:00 PM, and I still haven't gotten any feedback on it. I was just wondering if anyone downloaded it, had a chance to play, and if so what were your thoughts? The reason I ask is I think I've just about got everything stable for the Windows platform, and I'd like to confirm that everything is working well. In a case like that positive feedback as in, everything runs smoothly etc, is just as helpful to a developer as bugs and error reports. Knowing everything is working smoothly will allow me to turn my attention to other things like adding levels, user registration, etc rather than fixing bugs and so on. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi tom. For voice wrate, in the podcast I made about complex games for electronic soop last year, I play both entombed and time of conflict using Scansoft daniel at the sapi wrate which is comfortable for me: http://www.sendspace.com/file/3c6ifd While I have had comments about the wrate I use orphius in Hal, nobody has complained yet that daniel in that podcast was too fast, so I'd assume it is comfortable for everyone. In the windows control panel this is using scansoft daniel as the default voice with wrate set to 65 percent if that helps. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 4:40 AM Subject: Re: [Audyssey] MOTA Voice Output Hi Charles, Maybe. However, not every speech program uses the same settings when passing a speech rate to something like Scansoft Tom. One might have a range from 1 to 100 and another might have a range from 1 to 10. Setting Text Aloud to maybe 3 might be 30% in a screen reader, and setting it to 4 might be 40% in a screen reader. Problem is I can't set it to something in between like 35% which would be the happy medium between those rates. On 6/25/11, Charles Rivard woofer...@sbcglobal.net wrote: From someone who uses Scansoft Tom for everything that I do not use JAWS with Eloquence for, I like the speech of MOTA just as it currently is. One thing to consider, though, is that speakers of other languages might find it not to their liking. If you do slow it down, I wouldn't slow it down very much. Just thinking out loud, but I wonder if you could get a feel for how fast other gamers would like the speech set by having them send you a sample of the speech rate they use, either by a number that you would be familiar with or in an audio sample. --- Security is not the absence of danger. It is the presence of the Lord. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Thomas, I prefer Acapella Heather to Scansoft Tom, but I think you said she had more trouble pronouncing words correctly. When I use Text Aloud to record the voices in my games I often have to separate words to syllables to have them spoken better. For example, screwdriver. to screw driver. You could record each voice in three different speeds, and put the result on your web site for a vote. I was comfortable at the speed you recorded her in the earlier version. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Star Conquest
Here are the two links for both mush client sound pack and vip mud's http://dl.dropbox.com/u/10069521/john.rar http://dl.dropbox.com/u/10069521/StarConquestmushpack.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
For me personally, I like the voice as it is in beta 20. Then again, I've been listening to speech for years, and am used to it at a high rate. I also think the game is very responsive, and have had no trouble with it. On 6/25/2011 7:28 PM, Thomas Ward wrote: Hi all, As I am now in the process of finalizing things in Mysteries of the Ancients for 1.0 release candidate 1 I would like to get your input on a few issues I have set aside until now. One of these issues is the matter of speech output for the game. As you all know back around beta 18 I rerecorded all the speech clips using Scansoft Tom's voice. Some have pointed out that the speech rate is way too fast for them, and they want me to rerecord the speech clips at a slower rate. I would certainly do so if I could figure out what is a comfortable speech rate for the majority of players out there. Its a bit hard for me to personally judge that is I tend to listen to speech at a faster rate anyway. However, I'd be willing to give it a try if people are still interested in me slowing the speech rate down. Others are just unhappy of the fact that I switched voices let alone speech rate. I gather quite a lot of you liked Acapella Heather, and many of you would rather see her return to the final release rather than Scansoft Tom. Again this is certainly doable if this is what the majority of you want. Either way I'm going to have to rerecord and update some voice clips. Finally, there is a third group asking for Sapi 5 support in the game. While I'm not completely against the idea I'd like to point out that doing so would require quite a bit of time rewriting all of the speech code to use Sapi 5 rather than prerecorded speech as the game wasn't developed with Sapi output in mind. Though, it is possible. My concerns with Sapi are this. First, that not everyone owns a high quality Sapi TTS voice, and therefore some users wouldn't have the same quality of experience as some of us with better voices like the ATT, Scansoft, or Cepstral voices to use.Second, I'm working with Blind Games Brazil and others to make Mysteries of the Ancients available to foreign non-English speaking markets. Its just easier to do that when someone can record the necessary speech clips, and drop them in the speech folder. Finally, last but not least, after we are done with the Windows release I'm going to pport the game to Mac OS and Linux and it will be easier if the game isn't tied to anything platform specific like Sapi 5. So as I currently see it I can either rerecord Scansoft Tom, restore the original Acapela Heather clips, or I can record new ones using an Ivona voice like Jenifer, Bryan, or Ashley, etc. Any thoughts or opinions? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Casey Mathews www.webfriendlyhelp.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Conquest
Thx! I've never used vip mud with a dounspack. How do I load the pack within VIP? thanks again! On 6/26/11, mike maslo mmaslo1...@swbell.net wrote: Here are the two links for both mush client sound pack and vip mud's http://dl.dropbox.com/u/10069521/john.rar http://dl.dropbox.com/u/10069521/StarConquestmushpack.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Nick Helms P.L.U.R. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
MOTA is tiny compared to mainstream games. you guys should really stop complaining about size lol. on the PSN store, a new game just came out called Infamous 2. the game's download's 15 gigabytes. now tell me after reading that that MOTA's a large download. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 9:04 AM Subject: Re: [Audyssey] MOTA Voice Output Hi Tom. Personally i'm afraid I'm quite happy with tom, but then again I wasn't unhappy with heather. As I said before, if we were discussing this a good while back in Mota windows developement, I'd have gone for sapi, sinse imho it makes the game smaller, insures that people can use whatever wrate is comfortable for them, allows use of any good synth a person wants and has access to, and also opens the possibility for things like inputting names on a scoreboard. However, it seems silly to rejigger things at this stage of developement just for a voice. to be brutally honest Tom, at the moment what I personally want most from Mota is simply more of the game, more levels, maybe these trophies etc, rather than a digression about speech methods which to me, sinse you've already decided to use a prerecorded synth just seems more time on the project for litle gain. Myself, I'm afraid I'd just recommend you create the actual game and if people don't like the speech, - tough! As I said, I myself am relatively indifferent to what synth you use provided it is clear and understandable and provided it doesn't take time away from the games' release. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Dark, While I understand it looks like a lot of work for little gain its a lot bigger than just Mysteries of the Ancients here. As I said in a news letter a while back I'm building a voice library using Scansoft Tom for all of my games, using the same voice, speech rate, etc and if I build that library now every single game is going to have the same issue as we are having now. Its better to resolve the issue right here and now rather than wait until say Raceway is released only to find people are still unable to use the games effectively because Tom is to fast, they don't like the voice, whatever. You are focusing just on this one game when I am thinking of the production of all of the USA Games products that will use Scansoft Tom now and in the future. You can think of MOTA is a testbed for what we will be using in our future games. Which I might add are eventually going to be ported cross-platform to Linux and probably Mac which requires some sort of cross-platform speech output system. Obviously, Sapi isn't cross-platform, but the method I have chosen certainly is. That said, if I am getting complaints that the speech is too fast I need to at least try and find a speech rate that is comfortable for the majority of users. That's what I'm trying to do now. A week give or take rerecording voice clips isn't a huge deal breaker. On 6/26/11, dark d...@xgam.org wrote: Hi Tom. Personally i'm afraid I'm quite happy with tom, but then again I wasn't unhappy with heather. As I said before, if we were discussing this a good while back in Mota windows developement, I'd have gone for sapi, sinse imho it makes the game smaller, insures that people can use whatever wrate is comfortable for them, allows use of any good synth a person wants and has access to, and also opens the possibility for things like inputting names on a scoreboard. However, it seems silly to rejigger things at this stage of developement just for a voice. to be brutally honest Tom, at the moment what I personally want most from Mota is simply more of the game, more levels, maybe these trophies etc, rather than a digression about speech methods which to me, sinse you've already decided to use a prerecorded synth just seems more time on the project for litle gain. Myself, I'm afraid I'd just recommend you create the actual game and if people don't like the speech, - tough! As I said, I myself am relatively indifferent to what synth you use provided it is clear and understandable and provided it doesn't take time away from the games' release. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Phil, Yes, the reason I stopped using Heather is the Acapella engine has difficulty pronouncing various words. For example, I'd try to get Heather to say Centaur and it would say something totally off the wall. I'd then break it into two different words like cent and tore,and Heather would say something close to Centaur but you could here where I broke the word into two different words. There were other weird problems like you might have a word like torch and she'd say tork. It took me forever to try and get her to say torch correctly. Finally, I gave it up because the voice was a pain to get to work correctly. As for speech rate here is the funny thing. Acapella Heather and Scansoft Tom were recorded at the same rate. That is according to the Text Aloud settings. However, at that same rate Tom does sound faster or more clipped so I think each TTS voice/engine handles those settings differently. On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I prefer Acapella Heather to Scansoft Tom, but I think you said she had more trouble pronouncing words correctly. When I use Text Aloud to record the voices in my games I often have to separate words to syllables to have them spoken better. For example, screwdriver. to screw driver. You could record each voice in three different speeds, and put the result on your web site for a vote. I was comfortable at the speed you recorded her in the earlier version. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Tom who? I just had to ask. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Angela Lerma amle...@roadrunner.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 2:30 AM Subject: Re: [Audyssey] MOTA Voice Output I like Tom. He's great and the rate is great for me too. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 25, 2011 7:28 PM Subject: [Audyssey] MOTA Voice Output Hi all, As I am now in the process of finalizing things in Mysteries of the Ancients for 1.0 release candidate 1 I would like to get your input on a few issues I have set aside until now. One of these issues is the matter of speech output for the game. As you all know back around beta 18 I rerecorded all the speech clips using Scansoft Tom's voice. Some have pointed out that the speech rate is way too fast for them, and they want me to rerecord the speech clips at a slower rate. I would certainly do so if I could figure out what is a comfortable speech rate for the majority of players out there. Its a bit hard for me to personally judge that is I tend to listen to speech at a faster rate anyway. However, I'd be willing to give it a try if people are still interested in me slowing the speech rate down. Others are just unhappy of the fact that I switched voices let alone speech rate. I gather quite a lot of you liked Acapella Heather, and many of you would rather see her return to the final release rather than Scansoft Tom. Again this is certainly doable if this is what the majority of you want. Either way I'm going to have to rerecord and update some voice clips. Finally, there is a third group asking for Sapi 5 support in the game. While I'm not completely against the idea I'd like to point out that doing so would require quite a bit of time rewriting all of the speech code to use Sapi 5 rather than prerecorded speech as the game wasn't developed with Sapi output in mind. Though, it is possible. My concerns with Sapi are this. First, that not everyone owns a high quality Sapi TTS voice, and therefore some users wouldn't have the same quality of experience as some of us with better voices like the ATT, Scansoft, or Cepstral voices to use.Second, I'm working with Blind Games Brazil and others to make Mysteries of the Ancients available to foreign non-English speaking markets. Its just easier to do that when someone can record the necessary speech clips, and drop them in the speech folder. Finally, last but not least, after we are done with the Windows release I'm going to pport the game to Mac OS and Linux and it will be easier if the game isn't tied to anything platform specific like Sapi 5. So as I currently see it I can either rerecord Scansoft Tom, restore the original Acapela Heather clips, or I can record new ones using an Ivona voice like Jenifer, Bryan, or Ashley, etc. Any thoughts or opinions? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Thomas, I am just not a fan of Scansoft Tom, as I think the voice is of lesser quality than some of the others. I noticed that some of the voices had larger download sizes and most of the time, the larger the download the clearer the voice sounded to me. I suspect that some of the voices were either recorded or converted to a lower bit rate. Originally they had 8 and 16 bit rates on the voices but recently I noticed some 24 bit that sounded much clearer. If you are going to stay with Tom, I do have a few suggestions. I think the main problem in understanding the voice is that the words are blended together too much. You could try increasing the pause between words from the Text Aloud menu. Or you could add a punctuation mark between some of the words. In Actions_Selection2.wav You have him saying Climb Up: up arrow. but it sounds like climb upup parrow. A colon does not pause the voice as much as a comma does. I suggest adding commas in between words to make a sentence like this clearer. such as, climb, up, up, arrow. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 2:28 PM Subject: Re: [Audyssey] MOTA Voice Output Hi Phil, Yes, the reason I stopped using Heather is the Acapella engine has difficulty pronouncing various words. For example, I'd try to get Heather to say Centaur and it would say something totally off the wall. I'd then break it into two different words like cent and tore,and Heather would say something close to Centaur but you could here where I broke the word into two different words. There were other weird problems like you might have a word like torch and she'd say tork. It took me forever to try and get her to say torch correctly. Finally, I gave it up because the voice was a pain to get to work correctly. As for speech rate here is the funny thing. Acapella Heather and Scansoft Tom were recorded at the same rate. That is according to the Text Aloud settings. However, at that same rate Tom does sound faster or more clipped so I think each TTS voice/engine handles those settings differently. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Dark, Thanks. That does help somewhat. That said, though, I don't think every voice handles speech settings the same. For instance, I set Tom to 65% in the Windows control panel and it sounded a lot faster than Daniel. So perhaps that voice is just geared for speed, or it is the way the voice speaks. Tom doesn't seem to pause between words the same way another voice does and it sounds faster and more abrupt if that make sense. On 6/26/11, dark d...@xgam.org wrote: Hi tom. For voice wrate, in the podcast I made about complex games for electronic soop last year, I play both entombed and time of conflict using Scansoft daniel at the sapi wrate which is comfortable for me: http://www.sendspace.com/file/3c6ifd While I have had comments about the wrate I use orphius in Hal, nobody has complained yet that daniel in that podcast was too fast, so I'd assume it is comfortable for everyone. In the windows control panel this is using scansoft daniel as the default voice with wrate set to 65 percent if that helps. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Phil, I think you are right. I was relistening to various voice clips earlier and I don't think it is the speech rate, but the fact Tom doesn't seem to pause between words the way a human would. A human usually takes a short breath between words, inserting a little pause there, where Tom tends to run it all together. So Climb Up: Up Arrow sounds like one endless string of words or sounds without a proper pause between them. Heather on the other hand is set to the same speech rate, but she pauses between words making it clearer to hear. So I think I might be better off using a different Sapi voice that pauses properly between words. Cheers! On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I am just not a fan of Scansoft Tom, as I think the voice is of lesser quality than some of the others. I noticed that some of the voices had larger download sizes and most of the time, the larger the download the clearer the voice sounded to me. I suspect that some of the voices were either recorded or converted to a lower bit rate. Originally they had 8 and 16 bit rates on the voices but recently I noticed some 24 bit that sounded much clearer. If you are going to stay with Tom, I do have a few suggestions. I think the main problem in understanding the voice is that the words are blended together too much. You could try increasing the pause between words from the Text Aloud menu. Or you could add a punctuation mark between some of the words. In Actions_Selection2.wav You have him saying Climb Up: up arrow. but it sounds like climb upup parrow. A colon does not pause the voice as much as a comma does. I suggest adding commas in between words to make a sentence like this clearer. such as, climb, up, up, arrow. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Thomas. I don't think the voice is the problem. Now you know that pauses are a problem, simply handle the problem. There isn't such a thing as a perfect voice. On 6/26/11, Thomas Ward thomasward1...@gmail.com wrote: Hi Phil, I think you are right. I was relistening to various voice clips earlier and I don't think it is the speech rate, but the fact Tom doesn't seem to pause between words the way a human would. A human usually takes a short breath between words, inserting a little pause there, where Tom tends to run it all together. So Climb Up: Up Arrow sounds like one endless string of words or sounds without a proper pause between them. Heather on the other hand is set to the same speech rate, but she pauses between words making it clearer to hear. So I think I might be better off using a different Sapi voice that pauses properly between words. Cheers! On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I am just not a fan of Scansoft Tom, as I think the voice is of lesser quality than some of the others. I noticed that some of the voices had larger download sizes and most of the time, the larger the download the clearer the voice sounded to me. I suspect that some of the voices were either recorded or converted to a lower bit rate. Originally they had 8 and 16 bit rates on the voices but recently I noticed some 24 bit that sounded much clearer. If you are going to stay with Tom, I do have a few suggestions. I think the main problem in understanding the voice is that the words are blended together too much. You could try increasing the pause between words from the Text Aloud menu. Or you could add a punctuation mark between some of the words. In Actions_Selection2.wav You have him saying Climb Up: up arrow. but it sounds like climb upup parrow. A colon does not pause the voice as much as a comma does. I suggest adding commas in between words to make a sentence like this clearer. such as, climb, up, up, arrow. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Any way to include punctuation that will cause a pause and denote inflection? It's a personal thing, but I like Tom's lack of an accent over those that pronounce enter as enTuh, or far as fah. That just bugs the heck out of me. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 2:38 PM Subject: Re: [Audyssey] MOTA Voice Output Hi Phil, I think you are right. I was relistening to various voice clips earlier and I don't think it is the speech rate, but the fact Tom doesn't seem to pause between words the way a human would. A human usually takes a short breath between words, inserting a little pause there, where Tom tends to run it all together. So Climb Up: Up Arrow sounds like one endless string of words or sounds without a proper pause between them. Heather on the other hand is set to the same speech rate, but she pauses between words making it clearer to hear. So I think I might be better off using a different Sapi voice that pauses properly between words. Cheers! On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I am just not a fan of Scansoft Tom, as I think the voice is of lesser quality than some of the others. I noticed that some of the voices had larger download sizes and most of the time, the larger the download the clearer the voice sounded to me. I suspect that some of the voices were either recorded or converted to a lower bit rate. Originally they had 8 and 16 bit rates on the voices but recently I noticed some 24 bit that sounded much clearer. If you are going to stay with Tom, I do have a few suggestions. I think the main problem in understanding the voice is that the words are blended together too much. You could try increasing the pause between words from the Text Aloud menu. Or you could add a punctuation mark between some of the words. In Actions_Selection2.wav You have him saying Climb Up: up arrow. but it sounds like climb upup parrow. A colon does not pause the voice as much as a comma does. I suggest adding commas in between words to make a sentence like this clearer. such as, climb, up, up, arrow. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Tom. I understand that you are sorting stuff for the future, however I thought this situation was resolved anyway when you announced several months ago you were using tom. I don't want to be insulting or make lite of all the work you've done, sinse it is a considderable amount, but at this stage I personally just! would like to play Mota, as a game. For the last five or so betas I've felt the engine etc was working very well (accepting the test release of 19), particularly when analogue jumps were added. i understand your logic for using mota to test things like cross platform components vs direct x, even though for myself I'm afraid I don't care too much about cross platform compatibility sinse I'll be using windows for the forseeable future, this isn't to say it's a bad idea, it's just not something I can be too excited about myself. however, at this stage in the procedings, after what seems months of tweaking the game, the engine, the audio output and just about everything else, I really! am quite impatient just to play the rest of the game! sinse what we have had has now developed into something extremely good. As you know I'm a huge fan of progressing audio gamers' perspectives on side scrollers, thus what I personally think would be best is just to have more mota to play. I'm afraid regarding this voice issue, my personal opinion is that sinse it isn't broken, no need to take time to fix it. I'm sorry if this seems harsh, I'd just hate to see mota sidetracked into yet another digression of testing when it seems the release is so close. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] documentary about the donkey kong world champion
Hey all. tonight on ESPN Classic, they will be airing the documentary The King of Kong about professional game players and the quest for the highest score ever on Donkey Kong. This may sound silly to some, but it has gotten very good reviews from most film critics. should be interesting, I haven't seen it yet myself, but from what I have read, its very well done. it comes on at 9 eastern Sunday night June 26 on ESPN classic. Not sure about other services, check your listings, but if you have A T and T uverse, its channel 603. Enjoy, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Most odd, though I have noticed daniel's default speed is rather slow anyway. This combined with a slow reaction speed is why I don't use it for general hal use and stick to orphius alan. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about the donkey kong world champion
See, this is when I wish I was in the US. lol - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 11:02 PM Subject: [Audyssey] documentary about the donkey kong world champion Hey all. tonight on ESPN Classic, they will be airing the documentary The King of Kong about professional game players and the quest for the highest score ever on Donkey Kong. This may sound silly to some, but it has gotten very good reviews from most film critics. should be interesting, I haven't seen it yet myself, but from what I have read, its very well done. it comes on at 9 eastern Sunday night June 26 on ESPN classic. Not sure about other services, check your listings, but if you have A T and T uverse, its channel 603. Enjoy, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Thomas, I think its the way they trim silence off the recordings. Tom is probably trimmed shorter than Heather. Text aloud does have a feature that extends the pauses between words. The tag is {{Pause=.5}} for half a second Try tom on this sentence: Climb {{Pause=.2}}Up {{Pause=.5}}Up {{Pause=.2}}Arrow. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 3:38 PM Subject: Re: [Audyssey] MOTA Voice Output Hi Phil, I think you are right. I was relistening to various voice clips earlier and I don't think it is the speech rate, but the fact Tom doesn't seem to pause between words the way a human would. A human usually takes a short breath between words, inserting a little pause there, where Tom tends to run it all together. So Climb Up: Up Arrow sounds like one endless string of words or sounds without a proper pause between them. Heather on the other hand is set to the same speech rate, but she pauses between words making it clearer to hear. So I think I might be better off using a different Sapi voice that pauses properly between words. Cheers! On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I am just not a fan of Scansoft Tom, as I think the voice is of lesser quality than some of the others. I noticed that some of the voices had larger download sizes and most of the time, the larger the download the clearer the voice sounded to me. I suspect that some of the voices were either recorded or converted to a lower bit rate. Originally they had 8 and 16 bit rates on the voices but recently I noticed some 24 bit that sounded much clearer. If you are going to stay with Tom, I do have a few suggestions. I think the main problem in understanding the voice is that the words are blended together too much. You could try increasing the pause between words from the Text Aloud menu. Or you could add a punctuation mark between some of the words. In Actions_Selection2.wav You have him saying Climb Up: up arrow. but it sounds like climb upup parrow. A colon does not pause the voice as much as a comma does. I suggest adding commas in between words to make a sentence like this clearer. such as, climb, up, up, arrow. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1388 / Virus Database: 1513/3727 - Release Date: 06/26/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about the donkey kong world champion
Be neat if someone were able to record it. - Original Message - From: Pitermach piterm...@gmail.com To: blindadrenal...@gmail.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 5:06 PM Subject: Re: [Audyssey] documentary about the donkey kong world champion See, this is when I wish I was in the US. lol - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 11:02 PM Subject: [Audyssey] documentary about the donkey kong world champion Hey all. tonight on ESPN Classic, they will be airing the documentary The King of Kong about professional game players and the quest for the highest score ever on Donkey Kong. This may sound silly to some, but it has gotten very good reviews from most film critics. should be interesting, I haven't seen it yet myself, but from what I have read, its very well done. it comes on at 9 eastern Sunday night June 26 on ESPN classic. Not sure about other services, check your listings, but if you have A T and T uverse, its channel 603. Enjoy, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about the donkey kong world champion
Hi Che, That sounds cool. Unfortunately, I don't think I will be able to watch it tonight because my wife and I have to get up early to take our son to summer camp tomorrow. Too bad they didn't schedule the program for next Sunday. On 6/26/11, Che blindadrenal...@gmail.com wrote: Hey all. tonight on ESPN Classic, they will be airing the documentary The King of Kong about professional game players and the quest for the highest score ever on Donkey Kong. This may sound silly to some, but it has gotten very good reviews from most film critics. should be interesting, I haven't seen it yet myself, but from what I have read, its very well done. it comes on at 9 eastern Sunday night June 26 on ESPN classic. Not sure about other services, check your listings, but if you have A T and T uverse, its channel 603. Enjoy, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Willem, Yeah, I realize there is no such thing as a perfect voice. Especially, with TTS engines. They all have their pros and cons. That said, I'm experimenting with Tom, and the problem with not pausing between words is difficult to fix. I can insert commas between words as Phil suggested, but that makes too much of a pause. Personally, I think the most realistic voices out there are the Ivona voices, and I might give Amy or Jenifer a try in the next private beta. I recently purchased those voices for use with Speech-Dispatcher on Linux and they would sound awesome in a game like MOTA since they are so human sounding. On 6/26/11, Willem Venter dwill...@gmail.com wrote: Hi Thomas. I don't think the voice is the problem. Now you know that pauses are a problem, simply handle the problem. There isn't such a thing as a perfect voice. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi phil, Ok, I tried it and the pauses are way to long. The voice is also very very choppy when I do that. On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I think its the way they trim silence off the recordings. Tom is probably trimmed shorter than Heather. Text aloud does have a feature that extends the pauses between words. The tag is {{Pause=.5}} for half a second Try tom on this sentence: Climb {{Pause=.2}}Up {{Pause=.5}}Up {{Pause=.2}}Arrow. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Dark, Yeah, I noticed that myself. Scansoft Daniel seems to talk and respond slower than say Scansoft Tom. That's why in a game like SoundRTS most people are comfortable with the speech rate/settings as he is not too fast or too slow for most people. I'd use Daniel, but his voice is just wrong for a game like MOTA. Perhaps Ivona Amy would sound better as I love her voice. On 6/26/11, dark d...@xgam.org wrote: Most odd, though I have noticed daniel's default speed is rather slow anyway. This combined with a slow reaction speed is why I don't use it for general hal use and stick to orphius alan. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Thomas, the .2 of a second and .5 of a second pauses were just a guess. You could reduce them to .1 and .3 and try it again. Climb {{Pause=.1}}Up {{Pause=.3}}Up {{Pause=.1}}Arrow. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Dark, Well, I thought that the voice situation was resolved too, but that was before we got numerous requests that Scansoft Tom sounds to fast, people can't understand it, or just don't like the voice. So we are considering our options and alternatives before we release 1.0 rc1. The reason I want to do so is that once I finalize release candidate 1 development will be frozen. Nothing short of a blue screen of death will get me to change the voice, keyboard commands, or anything else. That's basically 1.0 in a nutshell. The difference between a release candidate and the actual 1.0 release will be last minute bug fixes or any other late breaking developments that might need fixed or addressed before the 1.0 final release. As for your comments I definitely understand your frustration and desire to see the game completed at last. However, I think you are overlooking the fact that is precisely what I am doing right now. You are not seeing the big picture here, and the stages of development the game has gone through so far. What I mean by that is strictly speaking for the last two-and-a-half years I have not been developing Mysteries of the Ancients so much as I have been designing and programming the Genesis 3D engine and in order to test that I had to put some basic game code in place, create a couple levels, etc to make sure it all worked. In that sense Mysteries of the Ancients beta 1 through beta 20 are nothing more or less than a shell or testbed application used to test various components like input, audio, threading, etc contained in the game engine. So with that in mind what you have really been testing all along is not Mysteries of the Ancients, the game, but Mysteries of the Ancients, the testbed app, which is there to test Genesis 3D. Now, that beta 20 is out and we are heading for release candidate 1 what I am doing is going in creating the game, finalizing things, and will put out 12 levels of action and adventure I'm sure everyone will enjoy. I'm no longer working on the engine and am fully working on the game. One of those things I want to do is get the best speech output, music, sounds, game levels, etc. In other words revamp and finalize everything between now and August. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Phil, Yeah, I already tried that. I made each pause as low as 0.1 between words and it was too choppy. Given there were no complaints with Heather I'm going to either go back to her for this release, or I might use something like Ivona Kendra, Jenifer, or Amy as all of those are superior Sapi voices Either way I have decided to drop Scansoft Tom.. On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, the .2 of a second and .5 of a second pauses were just a guess. You could reduce them to .1 and .3 and try it again. Climb {{Pause=.1}}Up {{Pause=.3}}Up {{Pause=.1}}Arrow. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Voice Output
Hi Charles, Yeah, you are right. accents and inflection is a personal thing. I myself am an American but I love using the UK voices. Right now as I type this e-mail I am using Ivona Amy which sounds extremly human for a TTS voice. However, I suspect you might not like her because she is a British/UK voice, and says everything with a UK accent. Yet for me that is part of the charm and why I tossed down $45 for the voice. For me personally it would be the ideal voice for MOTA for a number of reasons. First, I like the voice so would be comfortable with it personally. Second,all of the Tomb Raider games are from a British point of view, given Lara Croft is British, so Amy would fit right into the Tomb Raider/Tomb Hunter thing just nicely. Finally, it is an extremely high quality voice and I have yet to find voices that actually sound as human or realistic as Joey, Kendra, Amy, Brian, etc which Ivona produces. HTH On 6/26/11, Charles Rivard woofer...@sbcglobal.net wrote: Any way to include punctuation that will cause a pause and denote inflection? It's a personal thing, but I like Tom's lack of an accent over those that pronounce enter as enTuh, or far as fah. That just bugs the heck out of me. --- Security is not the absence of danger. It is the presence of the Lord. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about the donkey kong world champion
I am pretty sure this documentary is available at NetFlix. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Rail Racer online problems
Okay here is my issue, everytime I try to go online on rail racer it says Couldn't not establish a connection please check your firewall settings. I checked my firewall settings, and rail Racer is not being blicked, so there is no reason I shouldn't be able to play online, kinda bumming me out, iv had this game for a long time and haven't even been able to play online. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rail Racer online problems
well I had some issue with some hardware and my licence has gone cooko. Trying to activate has a 404 in fact brousing some of the railracer pages in the site has 404 the only reason I don't ask che is because I don't have the right address the last one being c...@blindadrenaline.com At 01:30 p.m. 27/06/2011, you wrote: Okay here is my issue, everytime I try to go online on rail racer it says Couldn't not establish a connection please check your firewall settings. I checked my firewall settings, and rail Racer is not being blicked, so there is no reason I shouldn't be able to play online, kinda bumming me out, iv had this game for a long time and haven't even been able to play online. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rail Racer online problems
Hi Bryce, Sorry for the trouble with online racing. Since starting the card room at Blind adrenaline, RR has taken a backseat given my limited amount of time to devote to the various projects. I had hoped to have RR 2.0 out by this time this year, but a couple of issues have set me back. Right now, the online server is down as I prepare for the new release of RR, and I hope very soon to have the RR email list and online racing community active, where folks can share tracks, arrange races, and bet their race winnings against each other in racing competitions. Thanks for your patience, and if you need to email me off list, my email address is: blindadrenal...@gmail.com Later, che On 6/26/2011 8:30 PM, Brice Mellen wrote: Okay here is my issue, everytime I try to go online on rail racer it says Couldn't not establish a connection please check your firewall settings. I checked my firewall settings, and rail Racer is not being blicked, so there is no reason I shouldn't be able to play online, kinda bumming me out, iv had this game for a long time and haven't even been able to play online. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about the donkey kong world champion
Hi all, I am going to get the audio of this documentary and make it available to folks one way or another. I have recorded it, but want to get a sighty to take a look at a couple parts to determine what is going on so I can let folks know. I will update on this in a day or two. Thanks che On 6/26/2011 8:09 PM, Bob Montowski wrote: I am pretty sure this documentary is available at NetFlix. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rail Racer online problems
Hey Che, What features will RR 2.0 contain? Also, will this be a free or paid upgrade? Or will it be an entirely new and revamped game? - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 11:20 PM Subject: Re: [Audyssey] Rail Racer online problems Hi Bryce, Sorry for the trouble with online racing. Since starting the card room at Blind adrenaline, RR has taken a backseat given my limited amount of time to devote to the various projects. I had hoped to have RR 2.0 out by this time this year, but a couple of issues have set me back. Right now, the online server is down as I prepare for the new release of RR, and I hope very soon to have the RR email list and online racing community active, where folks can share tracks, arrange races, and bet their race winnings against each other in racing competitions. Thanks for your patience, and if you need to email me off list, my email address is: blindadrenal...@gmail.com Later, che On 6/26/2011 8:30 PM, Brice Mellen wrote: Okay here is my issue, everytime I try to go online on rail racer it says Couldn't not establish a connection please check your firewall settings. I checked my firewall settings, and rail Racer is not being blicked, so there is no reason I shouldn't be able to play online, kinda bumming me out, iv had this game for a long time and haven't even been able to play online. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] usa games interactive
Hey, Thomas. I remember the other day you had told me that you would upload the two text base wrestling games to your website. I have not seen them on there yet. I was wondering if you would please send me the original copy of both games to my email? Or upload them to sendspace or dropbox. Then I will be able to play the old version of these games and then when you update them with today's superstars I'll get them aswell. Thanks Thomas for your time. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rail Racer online problems
Okay, no problem, makes sense. Can't wait for new release. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: Sunday, June 26, 2011 10:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Rail Racer online problems Hi Bryce, Sorry for the trouble with online racing. Since starting the card room at Blind adrenaline, RR has taken a backseat given my limited amount of time to devote to the various projects. I had hoped to have RR 2.0 out by this time this year, but a couple of issues have set me back. Right now, the online server is down as I prepare for the new release of RR, and I hope very soon to have the RR email list and online racing community active, where folks can share tracks, arrange races, and bet their race winnings against each other in racing competitions. Thanks for your patience, and if you need to email me off list, my email address is: blindadrenal...@gmail.com Later, che On 6/26/2011 8:30 PM, Brice Mellen wrote: Okay here is my issue, everytime I try to go online on rail racer it says Couldn't not establish a connection please check your firewall settings. I checked my firewall settings, and rail Racer is not being blicked, so there is no reason I shouldn't be able to play online, kinda bumming me out, iv had this game for a long time and haven't even been able to play online. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about the donkey kong world champion
thanks che. I'd like to hear this. At 03:22 p.m. 27/06/2011, you wrote: Hi all, I am going to get the audio of this documentary and make it available to folks one way or another. I have recorded it, but want to get a sighty to take a look at a couple parts to determine what is going on so I can let folks know. I will update on this in a day or two. Thanks che On 6/26/2011 8:09 PM, Bob Montowski wrote: I am pretty sure this documentary is available at NetFlix. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rail Racer online problems
Good to know you are working on rr2. My I suggest a slight improvement to the licence. In dvd audio extracter when you brought the game you had to get your id to generate a licence. When you brought your game you got a licence added to your account. More coppies = more licences for more systems. You could download the licence to your system and run it. Although you couldn't use the same licence on multipul systems you could reassign the licence for such things as machine id changing due to format or hardware change or put it on a new system but you could only do one system at a time. I am not sure if it checks for things but if it does if a machine is already using a licence and you only have one licence to start with then you can't use another machine without reassigning. At 03:20 p.m. 27/06/2011, you wrote: Hi Bryce, Sorry for the trouble with online racing. Since starting the card room at Blind adrenaline, RR has taken a backseat given my limited amount of time to devote to the various projects. I had hoped to have RR 2.0 out by this time this year, but a couple of issues have set me back. Right now, the online server is down as I prepare for the new release of RR, and I hope very soon to have the RR email list and online racing community active, where folks can share tracks, arrange races, and bet their race winnings against each other in racing competitions. Thanks for your patience, and if you need to email me off list, my email address is: blindadrenal...@gmail.com Later, che On 6/26/2011 8:30 PM, Brice Mellen wrote: Okay here is my issue, everytime I try to go online on rail racer it says Couldn't not establish a connection please check your firewall settings. I checked my firewall settings, and rail Racer is not being blicked, so there is no reason I shouldn't be able to play online, kinda bumming me out, iv had this game for a long time and haven't even been able to play online. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about Arcade game Donkey Kong!
Greetings Gamers! I just happen to have the DVD of this Excellent Documentary about 2 gamers going for the world high score on the eighties arcade video game Donkey Kong. The title of this douc is King of Kong:Pocket full of Quarters, Here it is not described for any interested. Enjoy! Sly File Name: King of Kong, A Fist full of quarters Non DVS.mp3 Size: 75.74MB | Download Link: http://www.sendspace.com/file/ft4xd0 - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 2:24 PM Subject: Re: [Audyssey] documentary about the donkey kong world champion Be neat if someone were able to record it. - Original Message - From: Pitermach piterm...@gmail.com To: blindadrenal...@gmail.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 5:06 PM Subject: Re: [Audyssey] documentary about the donkey kong world champion See, this is when I wish I was in the US. lol - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 11:02 PM Subject: [Audyssey] documentary about the donkey kong world champion Hey all. tonight on ESPN Classic, they will be airing the documentary The King of Kong about professional game players and the quest for the highest score ever on Donkey Kong. This may sound silly to some, but it has gotten very good reviews from most film critics. should be interesting, I haven't seen it yet myself, but from what I have read, its very well done. it comes on at 9 eastern Sunday night June 26 on ESPN classic. Not sure about other services, check your listings, but if you have A T and T uverse, its channel 603. Enjoy, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] documentary about the donkey kong world champion
I presume this article/page is about this video - think you can also at least see/listen to a trailer on it as well: http://www.moviefone.co.uk/2011/03/17/donkey-kong-world-champion-documentary/ Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message --- Subject: [Audyssey] documentary about the donkey kong world champion From: Che blindadrenal...@gmail.com Date: Sun, 26 Jun 2011 16:02:46 -0500 To: Gamers Discussion list gamers@audyssey.org Hey all. tonight on ESPN Classic, they will be airing the documentary The King of Kong about professional game players and the quest for the highest score ever on Donkey Kong. This may sound silly to some, but it has gotten very good reviews from most film critics. should be interesting, I haven't seen it yet myself, but from what I have read, its very well done. it comes on at 9 eastern Sunday night June 26 on ESPN classic. Not sure about other services, check your listings, but if you have A T and T uverse, its channel 603. Enjoy, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.