Hi Thomas. I don't think the voice is the problem. Now you know that
pauses are a problem, simply handle the problem. There isn't such a
thing as a perfect voice.
On 6/26/11, Thomas Ward <thomasward1...@gmail.com> wrote:
> Hi Phil,
> I think you are right. I was relistening to various voice clips
> earlier and I don't think it is the speech rate, but the fact Tom
> doesn't seem to pause between words the way a human would. A human
> usually takes a short breath between words, inserting a little pause
> there, where Tom tends to run it all together. So Climb Up: Up Arrow
> sounds like one endless string of words or sounds without a proper
> pause between them. Heather on the other hand is set to the same
> speech rate, but she pauses between words making it clearer to hear.
> So I think I might be better off using a different Sapi voice that
> pauses properly between words.
> On 6/26/11, Phil Vlasak <p...@pcsgames.net> wrote:
>> Hi Thomas,
>> I am just not a fan of Scansoft Tom, as I think the voice is of lesser
>> quality than some of the others.
>> I noticed that some of the voices had larger download sizes and most of
>> the time, the larger the download the clearer the voice sounded to me.
>> I suspect that some of the voices were either recorded or converted to a
>> lower bit rate.
>> Originally they had 8 and 16 bit rates on the voices but recently I
>> some 24 bit that sounded much clearer.
>> If you are going to stay with Tom, I do have a few suggestions.
>> I think the main problem in understanding the voice is that the words are
>> blended together too much.
>> You could try increasing the pause between words from the Text Aloud menu.
>> Or you could add a punctuation mark between some of the words.
>> In Actions_Selection2.wav
>> You have him saying
>> Climb Up: up arrow.
>> but it sounds like
>> climb upup parrow.
>> A colon does not pause the voice as much as a comma does.
>> I suggest adding commas in between words to make a sentence like this
>> such as,
>> climb, up, up, arrow.
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