Re: [Audyssey] BSC Games shutting down, and reactions…

2013-04-18 Thread Cara Quinn
Thomas, yes! these are the sorts of ideas we need more of! :) This is what I'm 
talkin' about! :)

I think Shaun actually also brought this up as a possibility and it crossed my 
mind too but you two beat me to it! :) So thank you for suggesting this. I 
think something like this would be a terrific idea.

Sure it would be great to have one of us own the company but community driven 
would even be better…

If we all chipped in a little bit we might be able to not only raise the $75 
but perhaps even make it worth Justin's consideration of making the code 
available. -Just a thought… I wonder if the community would be interested in 
this?…

Thanks,

Cara :)
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Another option is Audyssey.org could start a Paypal account where
everyone would donate x amount of money until the $75 is reached and
then we could handle all free key replacements for BSC Games and
Blindsoftware.com as a free service for the community. In that sense
the games and the generator would be community property rather than
belonging to any developer or company.
Since Audyssey.org is a non-prophet organization we would maintain
product keys and technical support as a community service free of
charge. So might be the perfect solution to this problem if efforts to
buy Blindsoftware.com falls through.



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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Mich
Hi I to would like to see a accessible lord of the rings game where you can 
pick who you want to be and go through the game as that person say for 
instence Gandalf or Frodo or Golum. and I like the idea of a side scroler or 
fps lord of the rings game. from Mich.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, April 19, 2013 12:09 AM
Subject: Re: [Audyssey] Children's Games was Audyssey Format



Hi Charles,


Interesting idea, but if not a roll playing game what kind of game
would your ideal Lord of the Rings game be. Would it be a
side-scroller, FPS, what?

Cheers!

On 4/18/13, Charles Rivard  wrote:

I would also like to see accessible Lord of the Rings games that are not
role playing games.

--
If guns kill people, writing implements cause grammatical and spelling


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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Cara Quinn
Hi shaun, well this is probably a let-down for you, but after searching his 
Linked-In profile and following him on Twitter, I remembered that I'd contacted 
Justin some years ago so thought I would search my hard drive for his name.

I came up empty but I did find a note from someone else whom had CC'ed him so 
there we go. I tried that email addie and bingo! :)

So it just took a little creativity!…

Smiles,

Cara :)
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On Apr 18, 2013, at 8:36 PM, shaun everiss  wrote:

I have no idea how to go about looking for someone's email if they don't want 
you to have it.
true if its somewhere I may be able to hack the website but its never that 
simple.
how did you do it.

At 12:52 PM 4/19/2013, you wrote:
> Not to steal some of Josh's fire here :) but again, this touches on my point 
> as well.
> 
> While I personally would like to see these games stay supported for the 
> community, I have to wonder, what in the world many people here expect of 
> developers?
> 
> Why is it right to treat Justin with such negativity? This is the sort of 
> thing I'm getting at.
> 
> Can we not offer positive support and suggestion here rather than constant 
> and obnoxious criticism and derision?
> 
> Why would anyone want to be involved with a community of insistent nay-sayers 
> when all we need do is approach this another way?
> 
> For myself, rather than argue and complain, I searched out Justin's email 
> address, first by asking people and then, when that failed, I kept looking on 
> my own and finally I found it. I contacted him and politely / positively 
> brought up the consideration of selling the company or rights to the games so 
> that they can continue to be supported.
> 
> I don't even play Windows games. I did this for this community…
> 
> This is what I'm suggesting when I mention getting involved. Rather than 
> complain, take initiative for ourselves, and do something positive. Even if 
> it's only a little thing but make a situation better not worse. Just do the 
> best you can… -Make sense?…
> 
> Thanks,
> 
> Cara :)
> ---
> View my Online Portfolio at:
> 
> http://www.onemodelplace.com/CaraQuinn
> 
> Follow me on Twitter!
> 
> https://twitter.com/ModelCara
> 
> On Apr 18, 2013, at 12:39 PM, Bryan Peterson  
> wrote:
> 
> We're still basically having to purchase them again as well as other products 
> not everybody's going to be interested in.
> 
> 
> 
> But thou must!
> -Original Message- From: Draconis
> Sent: Thursday, April 18, 2013 1:35 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] BSC Games shutting down, and reactions…
> 
> 
> You could only say you're being forced to re-purchase products you already 
> own if he was charging the full price…but he isn't. Not even close. You're 
> effectively getting the majority of the products for free.
> 
> But regardless, I've said my piece. I didn't expect many to agree with me. 
> Carry on. :)
> 
> On Apr 18, 2013, at 3:22 PM, Bryan Peterson  
> wrote:
> 
> > A little. It's one thing to offer the games and other programs he's written 
> > at ridiculously reduced prices. But it's quite another to basically force 
> > those who've already purchased said titles to basically purchase them 
> > again, as well as programs they may not necessarily want just so that they 
> > can get the code generator in order to keep playing their favorite titles 
> > on new machines. I myself would happily pay, if I could be assured of 
> > getting only those titles that I wanted, those being the code generator and 
> > possibly Day-by-Day Professional, because I already purchased the five 
> > major titles. It's not the fact that we have to pay that's got most of us 
> > upset so much as the fact that we're having to repurchase titles we 
> > purchased years ago on top of any new products we might want.
> >
> >
> >
> > But thou must!
> > -Original Message- From: Draconis
> > Sent: Thursday, April 18, 2013 1:10 PM
> > To: Gamers Discussion list
> > Subject: [Audyssey] BSC Games shutting down, and reactions…
> >
> > Hi all,
> >
> > BSC was a pioneer in the early days of accessible audio games for modern 
> > platforms. There are a handful of companies and developers without whom the 
> > industry would not exist as it does today, and Justin is one of those.
> >
> > I'm disappointed, but not really surprised, to see some of the sentiments 
> > being batted around on list. Essentially, like always, everyone wants 
> > something for nothing, and never mind the time, effort or trouble that 
> > Justin put into the games over the past dozen years, whether or not he has 
> > released anything new recently. The shortsightedness of the community is to 
> > its detriment.
> >
> > Kids won't be kids forever. Perhaps Justin is reserving the right to return 
> > to creating and/or updating these games eventually, when his kids are 
> > grown. P

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Dallas O'Brien
Well, yeah. that to.


On 19/04/2013, shaun everiss  wrote:
> dallas you mean that when he takes over the gaming world all others
> that don't play by his rules are changed into zombies and put in his
> dungeon of swamp for us to shoot.
> Oh its good to work for the dark master hehehehe

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Re: [Audyssey] BSC Games shutting down, and reactions…

2013-04-18 Thread Thomas Ward
Hi Cara,

It makes perfect sense, and I for one agree with you. We could use a
lot less negativity and a little more constructive thought how we
might keep these games alive for posterity.

I for one have also have emailed Justin and have asked him if he'd be
willing to sell the rights to Blindsoftware.com. So hopefully he will
get back with you or I on that issue and be willing to sell his source
to someone else who will carry the torch for BSC Games.

Another option is Audyssey.org could start a Paypal account where
everyone would donate x amount of money until the $75 is reached and
then we could handle all free key replacements for BSC Games and
Blindsoftware.com as a free service for the community. In that sense
the games and the generator would be community property rather than
belonging to any developer or company.
Since Audyssey.org is a non-prophet organization we would maintain
product keys and technical support as a community service free of
charge. So might be the perfect solution to this problem if efforts to
buy Blindsoftware.com falls through.

Cheers!

On 4/18/13, Cara Quinn  wrote:
> Not to steal some of Josh's fire here :) but again, this touches on my point
> as well.
>
> While I personally would like to see these games stay supported for the
> community, I have to wonder, what in the world many people here expect of
> developers?
>
> Why is it right to treat Justin with such negativity? This is the sort of
> thing I'm getting at.
>
> Can we not offer positive support and suggestion here rather than constant
> and obnoxious criticism and derision?
>
> Why would anyone want to be involved with a community of insistent
> nay-sayers when all we need do is approach this another way?
>
> For myself, rather than argue and complain, I searched out Justin's email
> address, first by asking people and then, when that failed, I kept looking
> on my own and finally I found it. I contacted him and politely / positively
> brought up the consideration of selling the company or rights to the games
> so that they can continue to be supported.
>
> I don't even play Windows games. I did this for this community…
>
> This is what I'm suggesting when I mention getting involved. Rather than
> complain, take initiative for ourselves, and do something positive. Even if
> it's only a little thing but make a situation better not worse. Just do the
> best you can… -Make sense?…
>
> Thanks,
>
> Cara :)
> ---

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Re: [Audyssey] swamp and anew controller

2013-04-18 Thread James Bartlett
Hello there

Yes joy does mouse movements. Atleast on some pads. Well atleast as
of 4 years ago thay did. I had a a ps2 stile controller with a usb b4 I lost
my sight and it worked fine. U can also program your most cominly used keys
2 work on what ever button u want. U know in fact I think I'll take it out
of retirermint l o l. Thank u 4 bringing up this topic r o f l.

Hth Bfn
James


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Re: [Audyssey] mush z problem updating

2013-04-18 Thread Richard Sherman
Hi,

Grabbed the update file from the website, ran it, and got the following 
error message:

Error
graphic 775  I couldn't get the file from the server. Maybe it is down?
OK

Will run it later. But thought it might be mentioned just in case.

and yes, I too appreciate all that everyone has done with the mush z package 
and all. Really makes the game worth playing.

Shermanator
- Original Message - 
From: "Oriol Gómez" 
Sent: Thursday, April 18, 2013 10:06 PM


Thanks James, I really appreciate it. Me and Denis are working on
fixing the servers to have something more robust and easy for
everyone.

Thanks


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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread shaun everiss
dallas you mean that when he takes over the gaming world all others 
that don't play by his rules are changed into zombies and put in his 
dungeon of swamp for us to shoot.

Oh its good to work for the dark master hehehehe

At 04:10 PM 4/19/2013, you wrote:

yep, thomas, by that time, aprone will have taken over the audio
gaming world, ... um, ... thats if he hasn't already. lol. and he will
likely have either driven other devs out, or forced them to up their
skills, and bring out games to compete. ahaha. that can only be a good
thing, of course. without compatision, we don't go far.
anyways, yeah, i myself, as i said, tend to be on the cutting edge of
windows these days. so i will feel it, long before most people.
thanks be, that xp is ending next year. yes, it was good in its day.
but its day is well and truely gone now.
its old, not very secure, slow, and out of date. lol. and yes, i used
it myself up till about 2009 / 2010, so i was using it for a good 8
years, including installing it myself on hybrid machines i either
modded, or partly constructed. so i got very used to its ins and outs.
but its time is gone now. at the very least, windows 7 is the way to
go. personally, i'd say all should upgrade to windows 8 if they can,
but windows 7, at the least if they can't go to 8, or don't like 8 so
much.
best regards:
dallas



On 19/04/2013, Thomas Ward  wrote:
> Hi Dallas,
>
> That's definitely a good point you raised. Most of this community is
> very slow to change, and right now even though Windows 8 is the new OS
> most people are still  using XP. With Windows 8 having almost 10 years
> of support left any real compatibility issues are still way down the
> road yet.
>
> Since I upgrade much more often than the community as a whole I will
> obviously be effected before most. However, for a lot of the users
> worrying over compatibility right now really isn't an issue. As you
> say in 10 years I would think there will be more games to play and
> perhaps much better to concern ourselves with than these games.
>
> Plus with BGT if someone had the sounds and music it would not be a
> huge deal to create something like Troopenum. Troopenum Classic and
> Troopenum II are all pretty easy games to program. Just give me the
> sounds and I probably could do it relatively quickly.
>
> Cheers!

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Thomas Ward
Hi Cara,

Well, I guess in time it would certainly pay for itself. After all I
am getting an unlimited number of unlock codes for every piece of
software on the site and $75 for that is a deal when I stop to
consider the total value of the package. Of course, I'd pay double
that if I could have his source code which I could convert to newer
programming languages and turn around and resell. :D

Cheers!


On 4/18/13, Cara Quinn  wrote:
> Thomas, in this case though, If one spends the $75 you get the benefit of
> having even just a single game on as many systems as you choose for as long
> as the games are playable. -Not even mentioning the other titles… So even
> this would surely balance out the price tag. Yes?
>
> Thanks,
>
> Cara :)

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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Dallas O'Brien
yep, thomas, by that time, aprone will have taken over the audio
gaming world, ... um, ... thats if he hasn't already. lol. and he will
likely have either driven other devs out, or forced them to up their
skills, and bring out games to compete. ahaha. that can only be a good
thing, of course. without compatision, we don't go far.
anyways, yeah, i myself, as i said, tend to be on the cutting edge of
windows these days. so i will feel it, long before most people.
thanks be, that xp is ending next year. yes, it was good in its day.
but its day is well and truely gone now.
its old, not very secure, slow, and out of date. lol. and yes, i used
it myself up till about 2009 / 2010, so i was using it for a good 8
years, including installing it myself on hybrid machines i either
modded, or partly constructed. so i got very used to its ins and outs.
but its time is gone now. at the very least, windows 7 is the way to
go. personally, i'd say all should upgrade to windows 8 if they can,
but windows 7, at the least if they can't go to 8, or don't like 8 so
much.
best regards:
dallas



On 19/04/2013, Thomas Ward  wrote:
> Hi Dallas,
>
> That's definitely a good point you raised. Most of this community is
> very slow to change, and right now even though Windows 8 is the new OS
> most people are still  using XP. With Windows 8 having almost 10 years
> of support left any real compatibility issues are still way down the
> road yet.
>
> Since I upgrade much more often than the community as a whole I will
> obviously be effected before most. However, for a lot of the users
> worrying over compatibility right now really isn't an issue. As you
> say in 10 years I would think there will be more games to play and
> perhaps much better to concern ourselves with than these games.
>
> Plus with BGT if someone had the sounds and music it would not be a
> huge deal to create something like Troopenum. Troopenum Classic and
> Troopenum II are all pretty easy games to program. Just give me the
> sounds and I probably could do it relatively quickly.
>
> Cheers!

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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Thomas Ward
Hi Charles,


Interesting idea, but if not a roll playing game what kind of game
would your ideal Lord of the Rings game be. Would it be a
side-scroller, FPS, what?

Cheers!

On 4/18/13, Charles Rivard  wrote:
> I would also like to see accessible Lord of the Rings games that are not
> role playing games.
>
> --
> If guns kill people, writing implements cause grammatical and spelling

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Re: [Audyssey] ok taken the plunge

2013-04-18 Thread michael barnes

Hello, Shawn.
Can you email me off list?
I have something I would like to inquire about.
My email address is c...@samobile.net
Thanks!

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Re: [Audyssey] mush z problem updating

2013-04-18 Thread Oriol Gómez
Thanks James, I really appreciate it. Me and Denis are working on
fixing the servers to have something more robust and easy for
everyone.

Thanks

On 4/18/13, James Bartlett  wrote:
> Hello Dennis
>
>   I just want 2 say thank u and Oriol 4 working on this. I know when
> things go wrong u guys hear about it, but u never hear the thanks when
> things r running right. So I just wanted 2 tell u again thank u so very
> much.
>
> Bfn
> James
> a. k. a.
> Caspero
>
>
>
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[Audyssey] ok taken the plunge

2013-04-18 Thread shaun everiss

Hi.
I have got the pack.
in nz its a bit   more for than 75 could be a little less but I have it now.


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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Stephen

Lol, sounds like a cool game idea!
At 01:39 PM 4/19/2013, you wrote:
You are absolutely right scot justin is not bad but the way he 
worded his posting has sertainly put him right in the mud pit.

and I think I would be one of those chucking the mud.

At 02:26 PM 4/19/2013, you wrote:

Somewhat hilariously, I'd say he's made things difficult for himself
with that spammy style of email. If it'd been as straight forward as
"folks, the company is shutting up shop because of this that and the
other on this date in May, but you can grab our key generator for $75
and keep your existing titles alive after we're gone", I think there'd
be 75% less griping going on here.

Way to shoot yourself in the foot Mr D!

Just a thought. It probably won't even make a dent.

Scott

On 4/19/13, Charles Rivard  wrote:
> Here is the complete Email that I was sent.  While it doesn't list
> everything that was produced, I think most are mentioned.  It also is what
> Justin is going to be doing, what he is offering, and why:
>
> of high intention, sincere effort,
>  intelligent direction, and skillful execution!"
>
>
> - Original Message -
> From: Justin Daubenmire from BlindSoftware.com
> Sent: Thursday, April 18, 2013 4:37
> Subject: BlindSoftware.com is closing forever!
>
>
> BlindSoftware.com - your place on the net for software for the blind and
> visually impaired.
>
> supp...@blindsoftware.com
>
> Thursday, April 18, 2013
>
>
>
> It is Justin Daubenmire, founder of BlindSoftware.com. I hope this email
> finds you well. I'm sending you this email because you either 
signed up for

>
> my newsletter a while ago or you recently purchased a program from my
> website. I have some good news that I wanted to share with you so get
> ready!
>
> Over the next month, I am going to be closing BlindSoftware.com forever.
> That's right, forever. And you are thinking. and that is good news?
> Actually, yes it is. keep reading!
>
> When I opened up BlindSoftware.com back in 2001 , I was 28 years old and
> single. Today, I am 40 years old, married, and have 4 children 
all under the

>
> age of 11! So what exactly does that mean? Well, not only am I blind, but
> being a father of 4 lovely children (and a dog) has also caused me to go
> bald! The joke in my home is that dad is bald and beautiful! Lol.
>
> Simply put, now that I am a father and husband I just do not have enough
> time to devote to the company anymore so I am going to close it. However,
> before I close the doors on it, I wanted to contact you with a 
very special

>
> offer that I think you will appreciate.
>
> The software that I currently offer through BlindSoftware.com includes:
>
> Games
>   a.. Classic Pipe - a $24.95 value
>   b.. Classic Troopanum - a $24.95 value
>   c.. Troopanum in Spanish - a $24.95 value
>   d.. Hunter - a $34.95 value
>   e.. Blast Chamber - a $34.95 value
>   f.. Troopanum 2.0 - a $34.95 value
>   g.. Word Strain Volume 1 - a $14.99 value
>   h.. Word Strain Volume 2 - a $14.99 value
> Ok, as if that isn't enough. here are more programs (not games) 
that I offer

>
> on the site too:
>
>   a.. Day By Day Professional Calendar/Appointment/reminder program - a
> $29.99 value
>   b.. BSC Talking Clock and reminder program - a $19.99 value
>   c.. Pulse MP3 player - a $14.99 value
> Wow. that is a ton of games and software if I might say so myself!
> Collectively, if you were to purchase every single program I 
just listed, it

>
> would cost you a hefty $285 (including tax). But, I am not in this to get
> wealthy. I make my living as a computer programmer working for a large
> corporation in the United States. So, before I close BlindSoftware.com
> forever, I want to help you have all these programs for your personal
> enjoyment and entertainment.
>
> So, I'm not going to ask $285 of you - In fact, I think you'll 
be pleasantly

>
> surprised to find that I'm not even going to go anywhere NEAR that.
>
> By taking action today, you can get all of this. everything 
mentioned above

>
> for the low, one time investment
>
> of only.
>
> $200.no - $150.no - $100. no - $90. no - $75. Yes, that's right. If you
> order today, you will be guaranteed the incredibly low one time price of
> just $75 for all of the games and programs offered on BlindSoftware.com.
>
> *** Free Bonuses (valued at over $85 ***
>
> When you make the smart decision to grab your own copy of all the
> BlindSoftware.com programs, you'll also receive these Thank You gifts,
> valued at over $85.
>
> Your bonuses include.
>
> Free Bonus # 1
> Value $57
>
> BSC Unlock Code Generator Program: Create Your Own Unlock Codes
>
> This powerful program will allow you to generate your own unlock codes for
> all of the games and programs that you purchase. Even though the
> BlindSoftware.com company is closing down forever, you can use 
this program

>
> to continue to create your own unlock codes. So your computer dies and you
> get a new one? No problem, use the BSC unlock code generator p

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread shaun everiss
You are absolutely right scot justin is not bad but the way he worded 
his posting has sertainly put him right in the mud pit.

and I think I would be one of those chucking the mud.

At 02:26 PM 4/19/2013, you wrote:

Somewhat hilariously, I'd say he's made things difficult for himself
with that spammy style of email. If it'd been as straight forward as
"folks, the company is shutting up shop because of this that and the
other on this date in May, but you can grab our key generator for $75
and keep your existing titles alive after we're gone", I think there'd
be 75% less griping going on here.

Way to shoot yourself in the foot Mr D!

Just a thought. It probably won't even make a dent.

Scott

On 4/19/13, Charles Rivard  wrote:
> Here is the complete Email that I was sent.  While it doesn't list
> everything that was produced, I think most are mentioned.  It also is what
> Justin is going to be doing, what he is offering, and why:
>
> of high intention, sincere effort,
>  intelligent direction, and skillful execution!"
>
>
> - Original Message -
> From: Justin Daubenmire from BlindSoftware.com
> Sent: Thursday, April 18, 2013 4:37
> Subject: BlindSoftware.com is closing forever!
>
>
> BlindSoftware.com - your place on the net for software for the blind and
> visually impaired.
>
> supp...@blindsoftware.com
>
> Thursday, April 18, 2013
>
>
>
> It is Justin Daubenmire, founder of BlindSoftware.com. I hope this email
> finds you well. I'm sending you this email because you either signed up for
>
> my newsletter a while ago or you recently purchased a program from my
> website. I have some good news that I wanted to share with you so get
> ready!
>
> Over the next month, I am going to be closing BlindSoftware.com forever.
> That's right, forever. And you are thinking. and that is good news?
> Actually, yes it is. keep reading!
>
> When I opened up BlindSoftware.com back in 2001 , I was 28 years old and
> single. Today, I am 40 years old, married, and have 4 children 
all under the

>
> age of 11! So what exactly does that mean? Well, not only am I blind, but
> being a father of 4 lovely children (and a dog) has also caused me to go
> bald! The joke in my home is that dad is bald and beautiful! Lol.
>
> Simply put, now that I am a father and husband I just do not have enough
> time to devote to the company anymore so I am going to close it. However,
> before I close the doors on it, I wanted to contact you with a very special
>
> offer that I think you will appreciate.
>
> The software that I currently offer through BlindSoftware.com includes:
>
> Games
>   a.. Classic Pipe - a $24.95 value
>   b.. Classic Troopanum - a $24.95 value
>   c.. Troopanum in Spanish - a $24.95 value
>   d.. Hunter - a $34.95 value
>   e.. Blast Chamber - a $34.95 value
>   f.. Troopanum 2.0 - a $34.95 value
>   g.. Word Strain Volume 1 - a $14.99 value
>   h.. Word Strain Volume 2 - a $14.99 value
> Ok, as if that isn't enough. here are more programs (not games) 
that I offer

>
> on the site too:
>
>   a.. Day By Day Professional Calendar/Appointment/reminder program - a
> $29.99 value
>   b.. BSC Talking Clock and reminder program - a $19.99 value
>   c.. Pulse MP3 player - a $14.99 value
> Wow. that is a ton of games and software if I might say so myself!
> Collectively, if you were to purchase every single program I just 
listed, it

>
> would cost you a hefty $285 (including tax). But, I am not in this to get
> wealthy. I make my living as a computer programmer working for a large
> corporation in the United States. So, before I close BlindSoftware.com
> forever, I want to help you have all these programs for your personal
> enjoyment and entertainment.
>
> So, I'm not going to ask $285 of you - In fact, I think you'll be 
pleasantly

>
> surprised to find that I'm not even going to go anywhere NEAR that.
>
> By taking action today, you can get all of this. everything mentioned above
>
> for the low, one time investment
>
> of only.
>
> $200.no - $150.no - $100. no - $90. no - $75. Yes, that's right. If you
> order today, you will be guaranteed the incredibly low one time price of
> just $75 for all of the games and programs offered on BlindSoftware.com.
>
> *** Free Bonuses (valued at over $85 ***
>
> When you make the smart decision to grab your own copy of all the
> BlindSoftware.com programs, you'll also receive these Thank You gifts,
> valued at over $85.
>
> Your bonuses include.
>
> Free Bonus # 1
> Value $57
>
> BSC Unlock Code Generator Program: Create Your Own Unlock Codes
>
> This powerful program will allow you to generate your own unlock codes for
> all of the games and programs that you purchase. Even though the
> BlindSoftware.com company is closing down forever, you can use this program
>
> to continue to create your own unlock codes. So your computer dies and you
> get a new one? No problem, use the BSC unlock code generator program to
> create your own new unlock codes for all the games and programs. Y

Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread shaun everiss
I have no idea how to go about looking for 
someone's email if they don't want you to have it.
true if its somewhere I may be able to hack the 
website but its never that simple.

how did you do it.

At 12:52 PM 4/19/2013, you wrote:
Not to steal some of Josh's fire here :) but 
again, this touches on my point as well.


While I personally would like to see these games 
stay supported for the community, I have to 
wonder, what in the world many people here expect of developers?


Why is it right to treat Justin with such 
negativity? This is the sort of thing I'm getting at.


Can we not offer positive support and suggestion 
here rather than constant and obnoxious criticism and derision?


Why would anyone want to be involved with a 
community of insistent nay-sayers when all we 
need do is approach this another way?


For myself, rather than argue and complain, I 
searched out Justin's email address, first by 
asking people and then, when that failed, I kept 
looking on my own and finally I found it. I 
contacted him and politely / positively brought 
up the consideration of selling the company or 
rights to the games so that they can continue to be supported.


I don't even play Windows games. I did this for this community…

This is what I'm suggesting when I mention 
getting involved. Rather than complain, take 
initiative for ourselves, and do something 
positive. Even if it's only a little thing but 
make a situation better not worse. Just do the best you can… -Make sense?…


Thanks,

Cara :)
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On Apr 18, 2013, at 12:39 PM, Bryan Peterson 
 wrote:


We're still basically having to purchase them 
again as well as other products not everybody's going to be interested in.




But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 1:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions…


You could only say you're being forced to 
re-purchase products you already own if he was 
charging the full price…but he isn't. Not even 
close. You're effectively getting the majority of the products for free.


But regardless, I've said my piece. I didn't 
expect many to agree with me. Carry on. :)


On Apr 18, 2013, at 3:22 PM, Bryan Peterson 
 wrote:


> A little. It's one thing to offer the games 
and other programs he's written at ridiculously 
reduced prices. But it's quite another to 
basically force those who've already purchased 
said titles to basically purchase them again, 
as well as programs they may not necessarily 
want just so that they can get the code 
generator in order to keep playing their 
favorite titles on new machines. I myself would 
happily pay, if I could be assured of getting 
only those titles that I wanted, those being 
the code generator and possibly Day-by-Day 
Professional, because I already purchased the 
five major titles. It's not the fact that we 
have to pay that's got most of us upset so much 
as the fact that we're having to repurchase 
titles we purchased years ago on top of any new products we might want.

>
>
>
> But thou must!
> -Original Message- From: Draconis
> Sent: Thursday, April 18, 2013 1:10 PM
> To: Gamers Discussion list
> Subject: [Audyssey] BSC Games shutting down, and reactions…
>
> Hi all,
>
> BSC was a pioneer in the early days of 
accessible audio games for modern platforms. 
There are a handful of companies and developers 
without whom the industry would not exist as it 
does today, and Justin is one of those.

>
> I'm disappointed, but not really surprised, 
to see some of the sentiments being batted 
around on list. Essentially, like always, 
everyone wants something for nothing, and never 
mind the time, effort or trouble that Justin 
put into the games over the past dozen years, 
whether or not he has released anything new 
recently. The shortsightedness of the community is to its detriment.

>
> Kids won't be kids forever. Perhaps Justin is 
reserving the right to return to creating 
and/or updating these games eventually, when 
his kids are grown. Perhaps he just wants to be 
fairly compensated for the hours he spent 
developing them in the first place. Whatever 
his reasons or movations, I have no doubt that 
some of you will pirate the heck out of these 
games without a thought to their creator.

>
> Should Activision give away the Infocom 
collection for free? Should Nintendo allow 
anyone to make clones of NES or SNES cartridges 
of the old Super Mario Brothers Games? Maybe 
Paramount should give up the rights to Star 
Trek the Next Generation, after all, they aren't making that series anymore.

>
> Rather than calling justin greedy for giving 
folks the chance to do the right, legal, and 
ethical thing and purchase games they may want 
before their gone for a ridiculously reduced 
price, you should all be thanking him for the 
hours of enter

Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread shaun everiss
well what I heard was rumour round local youth groups, it was ages 
ago and the group I was in went extreemist some years back and I 
quit, and a good thing to since they got into trouble later on 
however I was not near it at the time.


At 12:19 PM 4/19/2013, you wrote:
I've even heard Lord of the Rings had some biblical elements in it, 
at least as far as some of te ordealsFrodo had to go through.




But thou must!
-Original Message- From: Thomas Ward
Sent: Thursday, April 18, 2013 6:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Children's Games was Audyssey Format

Hi Shaun,

If you are talking about the Narnia books, games, and movies the
answer is yes. C. S. Louis was a Christian, and according to his own
commentary about the books he wanted to introduce children to bible
concepts through fictional stories about animals and children. As a
result that is why in the Lion the Witch and the Wardrobe Azlan is
sacrificed and resurrects from the dead which was obviously meant to
represent Christ's death and resurrection. In the Magicians Nephew the
creation of Narnia takes on the format of the biblical creation. There
are other examples, but by and large the Narnia books, though fantasy,
are loosely based on the bible in their own way.

Cheers!

On 4/18/13, shaun everiss  wrote:

I thought they had some bible type things as their base though I have
never really cared for fantasy as a whole genre myself adventure
scifi and a few other humourous things are what I go for.
Some fantasy loops round you know who must die you know who
everything is, its not my type of thing.


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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread shaun everiss

aah, thats good to know kara.
I wander if this could be a community thing, to long have we wandered 
and wined about thing, maybe if  everyone that can put in something 
we could get the cash for an offer this could potentually make one of 
the core companies to be owned by the gaming community at large.


At 12:06 PM 4/19/2013, you wrote:

HI shaun, the site contact page should be up now.

I tried contacting Justin yesterday afternoon about purchasing the 
company or the rights to the software and the send failed.


I then emailed him and did get a response letting me know that he 
did repair the site contact area and that he'd already been 
contacted by interested parties about licensing but that there were 
no serious offers.


I'll let the list know if he does get back with me.

thanks,

Cara :)
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On Apr 17, 2013, at 9:51 PM, shaun everiss  wrote:

thats true, now if only there is a way to contact him about this 
with anything other than the official site addresses as they don't 
work, he really does need to be in on this thread.


At 01:23 PM 4/18/2013, you wrote:
> Hi Dark,
>
> You know, that is one of the reasons I'm reluctant to squeeze the $75
> out of my bank account to get this pack of games and software. I would
> be paying that money, money I don't really have to spend right now, on
> games that will never be upgraded and supported after I pay for them.
> That really wouldn't be a wise investment in the long term because
> there is no way to insure that when Microsoft moves to their yearly
> updates, which could begin as soon as next year, that these games will
> remain compatible with Windows versions newer than Windows 8. Its
> really a short term solution for a long term problem.
>
> It would be better if Justin would license the source to a third-party
> developer  who could maintain the existing games, upgrade them if
> necessary, and even have the ability to port them to other platforms
> like Mac OS and iOS which are beginning to be new markets for audio
> game developers. It just seems to me that Justin is going about this
> all wrong, and sooner or later weather or not I pay the money I'm
> going to end up with something I can't use over the long term.
>
> Cheers!
>
>
> On 4/17/13, dark  wrote:
> > I'm sad to hear this myself, i've had lots of fun playing 
troopanum, pipe,

> > hunter etc.
> >
> > One thing I do wonder however is how people will get the games and unlock
> > codes in the future if blind software is closing down, since 
it'd be dire if

> >
> > future people coming to audiogmaes.net couldnt' play the games 
at all even

> > with installing vb6 libraries etc.
> >
> > Beware the Grue!
> >
> > dark.
> >
> >
> > ---
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> > If you have any questions or concerns regarding the management 
of the list,

> > please send E-mail to gamers-ow...@audyssey.org.
> >
>
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Re: [Audyssey] BSC Games. Who will own them?

2013-04-18 Thread shaun everiss
well I won't charge those that have legally brought the 
products,  for those that want to play them later  that havn't well.
If anything good can come from this it is that the majority of gamers 
have at least 1 of the bsc titles.


At 11:28 AM 4/19/2013, you wrote:

Hi Charles,

Well, unless explicitly notified otherwise even when
Blindsoftware.com, AKA Justin, retains full copyright and ownership of
all software, sounds, music, etc contained in the software package.
Even if he abandons them and gives this key generator away for $75
that does not entitle anyone else to ownership of the games either.
However, since people did legally purchase the key generator for $75 I
believe they legally can charge to generate keys since they are
actually selling a service not the software itself. Does that make
sense?

Perhaps a similar concept is how Linux developers often make their
money. Since Linux is free and open source the software can be
downloaded for free. However, since the people who maintain the
software need to make money they sell their services such as phone or
e-mail support, sell their services as onsite support, whatever. They
aren't selling you any software but their services. The same idea
applies here. The people generating the keys aren't selling you the
software only the service of creating new keys for your computer.

Cheers!

On 4/18/13, Charles Rivard  wrote:
> To those of you who have gotten games from BSC Games:  Read the license
> agreement.  Who owns these products?  Question:  After their doors close,
> who will own them?  We have purchased the right to use what BSC still
> retains the ownership of.  I'm thinking, maybe wrongly, that BSC will be
> abandoning their software.  If, as Justin has said, that the doors are
> closing "for ever", I would think that after, and not before, 
that time, the

> sharing of keys for those abandoned products, as well as those abandoned
> products themselves, would be OK.  However, the selling of such 
products and

> keys would not be legal.  They would become freeware.  This is only
> speculation on the part of someone who is by no means a "legal eagle".
>
> --
> If guns kill people, writing implements cause grammatical and spelling
> errors!
> ---
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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Lisa Hayes

nOw charles what a grilliant idea and a version of the hobbit as well.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Friday, April 19, 2013 11:06 AM
Subject: Re: [Audyssey] Children's Games was Audyssey Format


I would also like to see accessible Lord of the Rings games that are not 
role playing games.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 7:17 PM
Subject: Re: [Audyssey] Children's Games was Audyssey Format



Hi Charles,

Agreed. A lot of the ignorance about the Narnia books, Harry Potter,
whatever else comes down to the fact the people who say they are
satanic etc have never read them or watched the movies. They are going
by whatever someone else said which is sad.

Anyway, there are some Narnia games out there, but I don't know of any
designed for a blind gamer of course. The one my son plays is a Flash
based game and can be played online and isn't accessible to us.

Cheers!


On 4/18/13, Charles Rivard  wrote:
Those who think that The Chronicles of Narnia are Satanic or anti 
Christian


have never read them.  Same for the Christians who will have nothing to 
do
with the Harry Potter series because the series deals with magic and 
witches


and wizards.  They believe what others have told them rather than 
firsthand


knowledge.

As for Narnia games, I'll bet there are some, but none designed or 
playable


by the blind gamer.

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread shaun everiss

I'd be happy to buy upgraded versions.
I guess by keeping the source there is always the possibility that he 
will be  back and is taking an extended vacation he just doesn't want 
to be tied to the company for the moment which with his life going 
the way it is is fair.


At 11:07 AM 4/19/2013, you wrote:

Hi Hayden,

Actually, not so crazy if you think about it. Yes, the key generator
will work for all the currently existing games, but what if Justin
decided to rewrite all of his software in VB .NET or C# .NET and sell
them as upgrades with new keys. Then, coming back and starting up the
business, should he ever do such a thing, wouldn't be as crazy as you
make it out to be since I am sure people, myself included, would be
willing to pay for newer .NET enabled versions of the games.

Cheers!

On 4/18/13, hayden presley  wrote:
> Not to mention the factthat he is giving us a key generator program. How
> ludicrous  would it be if he reopened but everybody was able to generate
> keys regardless?
>
> Best Regards,
> Hayden

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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Scott Chesworth
Somewhat hilariously, I'd say he's made things difficult for himself
with that spammy style of email. If it'd been as straight forward as
"folks, the company is shutting up shop because of this that and the
other on this date in May, but you can grab our key generator for $75
and keep your existing titles alive after we're gone", I think there'd
be 75% less griping going on here.

Way to shoot yourself in the foot Mr D!

Just a thought. It probably won't even make a dent.

Scott

On 4/19/13, Charles Rivard  wrote:
> Here is the complete Email that I was sent.  While it doesn't list
> everything that was produced, I think most are mentioned.  It also is what
> Justin is going to be doing, what he is offering, and why:
>
> of high intention, sincere effort,
>  intelligent direction, and skillful execution!"
>
>
> - Original Message -
> From: Justin Daubenmire from BlindSoftware.com
> Sent: Thursday, April 18, 2013 4:37
> Subject: BlindSoftware.com is closing forever!
>
>
> BlindSoftware.com - your place on the net for software for the blind and
> visually impaired.
>
> supp...@blindsoftware.com
>
> Thursday, April 18, 2013
>
>
>
> It is Justin Daubenmire, founder of BlindSoftware.com. I hope this email
> finds you well. I'm sending you this email because you either signed up for
>
> my newsletter a while ago or you recently purchased a program from my
> website. I have some good news that I wanted to share with you so get
> ready!
>
> Over the next month, I am going to be closing BlindSoftware.com forever.
> That's right, forever. And you are thinking. and that is good news?
> Actually, yes it is. keep reading!
>
> When I opened up BlindSoftware.com back in 2001 , I was 28 years old and
> single. Today, I am 40 years old, married, and have 4 children all under the
>
> age of 11! So what exactly does that mean? Well, not only am I blind, but
> being a father of 4 lovely children (and a dog) has also caused me to go
> bald! The joke in my home is that dad is bald and beautiful! Lol.
>
> Simply put, now that I am a father and husband I just do not have enough
> time to devote to the company anymore so I am going to close it. However,
> before I close the doors on it, I wanted to contact you with a very special
>
> offer that I think you will appreciate.
>
> The software that I currently offer through BlindSoftware.com includes:
>
> Games
>   a.. Classic Pipe - a $24.95 value
>   b.. Classic Troopanum - a $24.95 value
>   c.. Troopanum in Spanish - a $24.95 value
>   d.. Hunter - a $34.95 value
>   e.. Blast Chamber - a $34.95 value
>   f.. Troopanum 2.0 - a $34.95 value
>   g.. Word Strain Volume 1 - a $14.99 value
>   h.. Word Strain Volume 2 - a $14.99 value
> Ok, as if that isn't enough. here are more programs (not games) that I offer
>
> on the site too:
>
>   a.. Day By Day Professional Calendar/Appointment/reminder program - a
> $29.99 value
>   b.. BSC Talking Clock and reminder program - a $19.99 value
>   c.. Pulse MP3 player - a $14.99 value
> Wow. that is a ton of games and software if I might say so myself!
> Collectively, if you were to purchase every single program I just listed, it
>
> would cost you a hefty $285 (including tax). But, I am not in this to get
> wealthy. I make my living as a computer programmer working for a large
> corporation in the United States. So, before I close BlindSoftware.com
> forever, I want to help you have all these programs for your personal
> enjoyment and entertainment.
>
> So, I'm not going to ask $285 of you - In fact, I think you'll be pleasantly
>
> surprised to find that I'm not even going to go anywhere NEAR that.
>
> By taking action today, you can get all of this. everything mentioned above
>
> for the low, one time investment
>
> of only.
>
> $200.no - $150.no - $100. no - $90. no - $75. Yes, that's right. If you
> order today, you will be guaranteed the incredibly low one time price of
> just $75 for all of the games and programs offered on BlindSoftware.com.
>
> *** Free Bonuses (valued at over $85 ***
>
> When you make the smart decision to grab your own copy of all the
> BlindSoftware.com programs, you'll also receive these Thank You gifts,
> valued at over $85.
>
> Your bonuses include.
>
> Free Bonus # 1
> Value $57
>
> BSC Unlock Code Generator Program: Create Your Own Unlock Codes
>
> This powerful program will allow you to generate your own unlock codes for
> all of the games and programs that you purchase. Even though the
> BlindSoftware.com company is closing down forever, you can use this program
>
> to continue to create your own unlock codes. So your computer dies and you
> get a new one? No problem, use the BSC unlock code generator program to
> create your own new unlock codes for all the games and programs. You had to
>
> format your hard drive? No problem, use the BSC unlock code generator
> program to create your own new unlock codes for all the games and programs.
>
> Want to install all the games and programs on more than one 

Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Charles Rivard
What I would like would be able to buy the products I want, at a reduced 
price of BSC's choice, and, if I want, including the program that generates 
unlock codes.  Actually, personally, the only product I would probably order 
would be the key generator.  I'm not sure that I would pay $75 for it.  I'd 
have to think about it.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "hayden presley" 

To: "'Gamers Discussion list'" 
Sent: Thursday, April 18, 2013 8:10 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



I'm going to agree with you, Charles, and add something else. TO expect
Justi to page down years worth of records, figure ou exactly which games
they have bought, then create separate Keygens and eMail them all 
separately

is utterly and totally absurd. Then I suppose you'd be wanting separate
charges per person for how many products they'd bought? A separate keygen
for each remaining product? Jst be happy that all you have to pay is $75 
for

not only over 10 pieces of software once, but the means to create and
recreate keys for these programs.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Thursday, April 18, 2013 6:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

Time and work were spent on making a game.  More time and effort were used
to create a program that generated the game's unlock key.  That program
would also generate unlock codes for other software.

You spent money on a game.  Why should you get the program, which was
created separately, that generates unlock keys, without paying something 
for

it?

The voiced objection is that we should not have to pay for something we 
have

already bought.  We have not bought the key generator.

--
If guns kill people, writing implements cause grammatical and spelling
errors!
- Original Message -
From: "michael barnes" 
To: 
Sent: Thursday, April 18, 2013 5:50 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



The thing is if he was giving all of the software that he had made
instead of some of the software, then I could see the point of buying
the whole package.
However when he had decided to close his doors, he should have worked
on key gens for the different software.
Then he should have sent out copies to everyone who had paid.
For exsample since I had paid for some of the games, then he should
have sent me key gens for those games at no cost.

---
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Wil James
There is something that I thought of while reading through this thread. 
Everybody seems to be hung up on spending all this money for something that's 
been done in the past, but what about an future? How long do you think you will 
enjoy this after you have bought the key generator? I think about one month to 
four months at the most. That is just me though.

Sent from Wil's iPhone 4S
--
E-mail or iMessage: w...@wilanddenise.com
Twitter: wiljames
zellow: wilcjames


On Apr 18, 2013, at 9:40 PM, Cara Quinn  wrote:

> Yes, the key generator is easily worth several times $75.
> 
> Consider that this app alone is essentially the heart of the business in that 
> it ensures security and protects Justin's livelihood while the business 
> exists.
> 
> Smiles,
> 
> Cara :)
> ---
> View my Online Portfolio at:
> 
> http://www.onemodelplace.com/CaraQuinn
> 
> Follow me on Twitter!
> 
> https://twitter.com/ModelCara
> 
> On Apr 18, 2013, at 5:40 PM, Desiree Oudinot  wrote:
> 
> At this point, I guess the only question that remains to be asked is:
> Is the key generator alone worth $75?
> 
> On 4/18/13, Charles Rivard  wrote:
>> Time and work were spent on making a game.  More time and effort were used
>> to create a program that generated the game's unlock key.  That program
>> would also generate unlock codes for other software.
>> 
>> You spent money on a game.  Why should you get the program, which was
>> created separately, that generates unlock keys, without paying something for
>> 
>> it?
>> 
>> The voiced objection is that we should not have to pay for something we have
>> 
>> already bought.  We have not bought the key generator.
>> 
>> --
>> If guns kill people, writing implements cause grammatical and spelling
>> errors!
>> - Original Message -
>> From: "michael barnes" 
>> To: 
>> Sent: Thursday, April 18, 2013 5:50 PM
>> Subject: Re: [Audyssey] BSC Games shutting down, and reactions.
>> 
>> 
>>> The thing is if he was giving all of the software that he had made instead
>>> 
>>> of some of the software, then I could see the point of buying the whole
>>> package.
>>> However when he had decided to close his doors, he should have worked on
>>> key gens for the different software.
>>> Then he should have sent out copies to everyone who had paid.
>>> For exsample since I had paid for some of the games, then he should have
>>> sent me key gens for those games at no cost.
>>> 
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>> 
>> 
>> ---
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Cara Quinn
Yes, the key generator is easily worth several times $75.

Consider that this app alone is essentially the heart of the business in that 
it ensures security and protects Justin's livelihood while the business exists.

Smiles,

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Apr 18, 2013, at 5:40 PM, Desiree Oudinot  wrote:

At this point, I guess the only question that remains to be asked is:
Is the key generator alone worth $75?

On 4/18/13, Charles Rivard  wrote:
> Time and work were spent on making a game.  More time and effort were used
> to create a program that generated the game's unlock key.  That program
> would also generate unlock codes for other software.
> 
> You spent money on a game.  Why should you get the program, which was
> created separately, that generates unlock keys, without paying something for
> 
> it?
> 
> The voiced objection is that we should not have to pay for something we have
> 
> already bought.  We have not bought the key generator.
> 
> --
> If guns kill people, writing implements cause grammatical and spelling
> errors!
> - Original Message -
> From: "michael barnes" 
> To: 
> Sent: Thursday, April 18, 2013 5:50 PM
> Subject: Re: [Audyssey] BSC Games shutting down, and reactions.
> 
> 
>> The thing is if he was giving all of the software that he had made instead
>> 
>> of some of the software, then I could see the point of buying the whole
>> package.
>> However when he had decided to close his doors, he should have worked on
>> key gens for the different software.
>> Then he should have sent out copies to everyone who had paid.
>> For exsample since I had paid for some of the games, then he should have
>> sent me key gens for those games at no cost.
>> 
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
> 
> 
> ---
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Cara Quinn
Thank you Charles!

Hear here!

Smiles,

Cara :)
---
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http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

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On Apr 18, 2013, at 4:58 PM, Charles Rivard  wrote:

Time and work were spent on making a game.  More time and effort were used to 
create a program that generated the game's unlock key.  That program would also 
generate unlock codes for other software.

You spent money on a game.  Why should you get the program, which was created 
separately, that generates unlock keys, without paying something for it?

The voiced objection is that we should not have to pay for something we have 
already bought.  We have not bought the key generator.

--
If guns kill people, writing implements cause grammatical and spelling errors!
- Original Message - From: "michael barnes" 
To: 
Sent: Thursday, April 18, 2013 5:50 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


> The thing is if he was giving all of the software that he had made instead of 
> some of the software, then I could see the point of buying the whole package.
> However when he had decided to close his doors, he should have worked on key 
> gens for the different software.
> Then he should have sent out copies to everyone who had paid.
> For exsample since I had paid for some of the games, then he should have sent 
> me key gens for those games at no cost.
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org. 


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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Charles Rivard
Here is the complete Email that I was sent.  While it doesn't list 
everything that was produced, I think most are mentioned.  It also is what 
Justin is going to be doing, what he is offering, and why:


of high intention, sincere effort,
intelligent direction, and skillful execution!"


- Original Message - 
From: Justin Daubenmire from BlindSoftware.com

Sent: Thursday, April 18, 2013 4:37
Subject: BlindSoftware.com is closing forever!


BlindSoftware.com - your place on the net for software for the blind and 
visually impaired.


supp...@blindsoftware.com

Thursday, April 18, 2013



It is Justin Daubenmire, founder of BlindSoftware.com. I hope this email 
finds you well. I'm sending you this email because you either signed up for 
my newsletter a while ago or you recently purchased a program from my 
website. I have some good news that I wanted to share with you so get ready!


Over the next month, I am going to be closing BlindSoftware.com forever. 
That's right, forever. And you are thinking. and that is good news? 
Actually, yes it is. keep reading!


When I opened up BlindSoftware.com back in 2001 , I was 28 years old and 
single. Today, I am 40 years old, married, and have 4 children all under the 
age of 11! So what exactly does that mean? Well, not only am I blind, but 
being a father of 4 lovely children (and a dog) has also caused me to go 
bald! The joke in my home is that dad is bald and beautiful! Lol.


Simply put, now that I am a father and husband I just do not have enough 
time to devote to the company anymore so I am going to close it. However, 
before I close the doors on it, I wanted to contact you with a very special 
offer that I think you will appreciate.


The software that I currently offer through BlindSoftware.com includes:

Games
 a.. Classic Pipe - a $24.95 value
 b.. Classic Troopanum - a $24.95 value
 c.. Troopanum in Spanish - a $24.95 value
 d.. Hunter - a $34.95 value
 e.. Blast Chamber - a $34.95 value
 f.. Troopanum 2.0 - a $34.95 value
 g.. Word Strain Volume 1 - a $14.99 value
 h.. Word Strain Volume 2 - a $14.99 value
Ok, as if that isn't enough. here are more programs (not games) that I offer 
on the site too:


 a.. Day By Day Professional Calendar/Appointment/reminder program - a 
$29.99 value

 b.. BSC Talking Clock and reminder program - a $19.99 value
 c.. Pulse MP3 player - a $14.99 value
Wow. that is a ton of games and software if I might say so myself! 
Collectively, if you were to purchase every single program I just listed, it 
would cost you a hefty $285 (including tax). But, I am not in this to get 
wealthy. I make my living as a computer programmer working for a large 
corporation in the United States. So, before I close BlindSoftware.com 
forever, I want to help you have all these programs for your personal 
enjoyment and entertainment.


So, I'm not going to ask $285 of you - In fact, I think you'll be pleasantly 
surprised to find that I'm not even going to go anywhere NEAR that.


By taking action today, you can get all of this. everything mentioned above 
for the low, one time investment


of only.

$200.no - $150.no - $100. no - $90. no - $75. Yes, that's right. If you 
order today, you will be guaranteed the incredibly low one time price of 
just $75 for all of the games and programs offered on BlindSoftware.com.


*** Free Bonuses (valued at over $85 ***

When you make the smart decision to grab your own copy of all the 
BlindSoftware.com programs, you'll also receive these Thank You gifts, 
valued at over $85.


Your bonuses include.

Free Bonus # 1
Value $57

BSC Unlock Code Generator Program: Create Your Own Unlock Codes

This powerful program will allow you to generate your own unlock codes for 
all of the games and programs that you purchase. Even though the 
BlindSoftware.com company is closing down forever, you can use this program 
to continue to create your own unlock codes. So your computer dies and you 
get a new one? No problem, use the BSC unlock code generator program to 
create your own new unlock codes for all the games and programs. You had to 
format your hard drive? No problem, use the BSC unlock code generator 
program to create your own new unlock codes for all the games and programs. 
Want to install all the games and programs on more than one computer that 
you own? No problem, create your unlock codes for the other computer, 
register the games and programs on the other computer, and enjoy hours of 
entertainment and fun.


Free Bonus # 2
Value $15

Enjoy 5 more computer games.

 a.. Bobby's Christmas
 b.. Crazy Darts
 c.. Deekout
 d.. Finger Panic
 e.. Sonic Match
Free Bonus # 3
Value $15

Enjoy four more programs.

 a.. Funk in the Trunk MP3 player
 b.. Cookie Muncher
 c.. Internet Alarm Clock
 d.. Sweet Midi
It's all here, waiting for YOU.

"This Is A Limited Time Offer."

On May 15, 2013 I will be closing Blindsoftware.com forever. Once the 
company is closed, you will no longer be able to download or purch

Re: [Audyssey] BSC Games. Who will own them?

2013-04-18 Thread Trouble
You might want to ask Tom about that, because he got nailed on copy 
right. Had to change the name on a game because even though not in 
current use, it was still copy written.


At 05:53 PM 4/18/2013, you wrote:
To those of you who have gotten games from BSC Games:  Read the 
license agreement.  Who owns these products?  Question:  After their 
doors close, who will own them?  We have purchased the right to use 
what BSC still retains the ownership of.  I'm thinking, maybe 
wrongly, that BSC will be abandoning their software.  If, as Justin 
has said, that the doors are closing "for ever", I would think that 
after, and not before, that time, the sharing of keys for those 
abandoned products, as well as those abandoned products themselves, 
would be OK.  However, the selling of such products and keys would 
not be legal.  They would become freeware.  This is only speculation 
on the part of someone who is by no means a "legal eagle".


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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread hayden presley
True, Thomas, but the Justi would have to write some sort of major upgrade
to the game. Otherwise I promise you there'd hardly be a rush to replace
their existing product with a nonregistered one.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, April 18, 2013 6:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

Hi Hayden,

Actually, not so crazy if you think about it. Yes, the key generator will
work for all the currently existing games, but what if Justin decided to
rewrite all of his software in VB .NET or C# .NET and sell them as upgrades
with new keys. Then, coming back and starting up the business, should he
ever do such a thing, wouldn't be as crazy as you make it out to be since I
am sure people, myself included, would be willing to pay for newer .NET
enabled versions of the games.

Cheers!

On 4/18/13, hayden presley  wrote:
> Not to mention the factthat he is giving us a key generator program. 
> How ludicrous  would it be if he reopened but everybody was able to 
> generate keys regardless?
>
> Best Regards,
> Hayden

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread hayden presley
I'm going to agree with you, Charles, and add something else. TO expect
Justi to page down years worth of records, figure ou exactly which games
they have bought, then create separate Keygens and eMail them all separately
is utterly and totally absurd. Then I suppose you'd be wanting separate
charges per person for how many products they'd bought? A separate keygen
for each remaining product? Jst be happy that all you have to pay is $75 for
not only over 10 pieces of software once, but the means to create and
recreate keys for these programs.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Thursday, April 18, 2013 6:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

Time and work were spent on making a game.  More time and effort were used
to create a program that generated the game's unlock key.  That program
would also generate unlock codes for other software.

You spent money on a game.  Why should you get the program, which was
created separately, that generates unlock keys, without paying something for
it?

The voiced objection is that we should not have to pay for something we have
already bought.  We have not bought the key generator.

--
If guns kill people, writing implements cause grammatical and spelling
errors!
- Original Message -
From: "michael barnes" 
To: 
Sent: Thursday, April 18, 2013 5:50 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


> The thing is if he was giving all of the software that he had made 
> instead of some of the software, then I could see the point of buying 
> the whole package.
> However when he had decided to close his doors, he should have worked 
> on key gens for the different software.
> Then he should have sent out copies to everyone who had paid.
> For exsample since I had paid for some of the games, then he should 
> have sent me key gens for those games at no cost.
>
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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Charles Rivard
I would also like to see accessible Lord of the Rings games that are not 
role playing games.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 7:17 PM
Subject: Re: [Audyssey] Children's Games was Audyssey Format



Hi Charles,

Agreed. A lot of the ignorance about the Narnia books, Harry Potter,
whatever else comes down to the fact the people who say they are
satanic etc have never read them or watched the movies. They are going
by whatever someone else said which is sad.

Anyway, there are some Narnia games out there, but I don't know of any
designed for a blind gamer of course. The one my son plays is a Flash
based game and can be played online and isn't accessible to us.

Cheers!


On 4/18/13, Charles Rivard  wrote:
Those who think that The Chronicles of Narnia are Satanic or anti 
Christian


have never read them.  Same for the Christians who will have nothing to 
do
with the Harry Potter series because the series deals with magic and 
witches


and wizards.  They believe what others have told them rather than 
firsthand


knowledge.

As for Narnia games, I'll bet there are some, but none designed or 
playable


by the blind gamer.

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Cara Quinn
Thomas, in this case though, If one spends the $75 you get the benefit of 
having even just a single game on as many systems as you choose for as long as 
the games are playable. -Not even mentioning the other titles… So even this 
would surely balance out the price tag. Yes?

Thanks,

Cara :)
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On Apr 18, 2013, at 1:49 PM, Thomas Ward  wrote:

Hi Josh,

Oh, I think most of us understand what Justin is doing and why. At
least I certainly do. I know that there is one key generator that does
it all, and of course that appears to be the source of the
disagreement here.

For example, I purchased Troopenum II a long time ago when the game
first came out. Let's say all I want is a key generator for that one
specific game. I don't care about Pipe II, Classic Troopenum, Hunter,
or any of the other software in the package. Well, in order to play
that particular game I am paying $75 worth of software I don't want
just to license the game I already own. This is I think the main
reason people are upset because maybe they only want to license
certain things rather than having a master key generator that can
license everything.

Of course, I realize as you do that he doesn't have key generators for
each application, and doesn't want to take the time writing them so
chose to do an all in one deal.  It makes sense to me, but it doesn't
mean everyone has to like it.

Cheers!

On 4/18/13, Draconis  wrote:
> 
> Justin should've just sold the key generator for $75. It would have had the
> same exact result, and you all would be able to grasp what he's doing.
> 
> The key generator creates keys for *all* *of* *the* *titles.*
> 
> He either sells them all, or he doesn't sell the generator at all. It's that
> simple, folks.
> 
> So you're either saying you want him to create a ton of new generators, or
> you want him to just shut down and offer nothing.
> 
> Anyway, I'll leave you to it and exit this thread. There's no way Justin
> could have possibly made everyone happy, and no one wants to take the time
> to actually consider why he's doing what he's doing and the logistics
> involved.
> 

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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread hayden presley
You're forgetting Finger Panic, and the Spanish vesion of Troopanum Classic
(although I suppose you'd count that as Classic Troopanum). One thing I'd
like to see, although it most certainly won' be happening, is a continuation
of a scoreboard server.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Desiree
Oudinot
Sent: Thursday, April 18, 2013 7:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BlindSoftware.com Is Closing

Let's see.
Classic Pipe and Pipe 2, Blast Chamber;
Troopanum 1 and 2;
Hunter;
Word Strain Vols. 1 and 2;
Crazy Darts;
and Sonic Match. I think that's it, although maybe Bobby's Revenge and the
original Deakout fall under that umbrella as well, but don't quote me on
that.

On 4/18/13, michael barnes  wrote:
> Can someone give me a list of all the games that Justin has made?
> Thanks!
>
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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Thomas Ward
Hi Michael,

Off the top of my head Pipe Classic, Pipe Blast Chamber, Troopenum
Classic, Troopenum II, Hunter, Crazy Darts, Deekout, Bobby's Revenge,
Chopper Patrol, a word game, and maybe one or two other freebies.

Cheers!

On 4/18/13, michael barnes  wrote:
> Can someone give me a list of all the games that Justin has made?
> Thanks!
>

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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Charles Rivard


That's why I figure that some religious zealots don't even read what they 
try to raise Cain about, which only makes them out to be stupid.

--
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errors!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 7:13 PM
Subject: Re: [Audyssey] Children's Games was Audyssey Format



Hi Shaun,

If you are talking about the Narnia books, games, and movies the
answer is yes. C. S. Louis was a Christian, and according to his own
commentary about the books he wanted to introduce children to bible
concepts through fictional stories about animals and children. As a
result that is why in the Lion the Witch and the Wardrobe Azlan is
sacrificed and resurrects from the dead which was obviously meant to
represent Christ's death and resurrection. In the Magicians Nephew the
creation of Narnia takes on the format of the biblical creation. There
are other examples, but by and large the Narnia books, though fantasy,
are loosely based on the bible in their own way.

Cheers!

On 4/18/13, shaun everiss  wrote:

I thought they had some bible type things as their base though I have
never really cared for fantasy as a whole genre myself adventure
scifi and a few other humourous things are what I go for.
Some fantasy loops round you know who must die you know who
everything is, its not my type of thing.



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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Desiree Oudinot
Let's see.
Classic Pipe and Pipe 2, Blast Chamber;
Troopanum 1 and 2;
Hunter;
Word Strain Vols. 1 and 2;
Crazy Darts;
and Sonic Match. I think that's it, although maybe Bobby's Revenge and
the original Deakout fall under that umbrella as well, but don't quote
me on that.

On 4/18/13, michael barnes  wrote:
> Can someone give me a list of all the games that Justin has made?
> Thanks!
>
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Re: [Audyssey] BSC Games shutting down, and reactions…

2013-04-18 Thread Cara Quinn
Not to steal some of Josh's fire here :) but again, this touches on my point as 
well.

While I personally would like to see these games stay supported for the 
community, I have to wonder, what in the world many people here expect of 
developers?

Why is it right to treat Justin with such negativity? This is the sort of thing 
I'm getting at.

Can we not offer positive support and suggestion here rather than constant and 
obnoxious criticism and derision?

Why would anyone want to be involved with a community of insistent nay-sayers 
when all we need do is approach this another way?

For myself, rather than argue and complain, I searched out Justin's email 
address, first by asking people and then, when that failed, I kept looking on 
my own and finally I found it. I contacted him and politely / positively 
brought up the consideration of selling the company or rights to the games so 
that they can continue to be supported.

I don't even play Windows games. I did this for this community…

This is what I'm suggesting when I mention getting involved. Rather than 
complain, take initiative for ourselves, and do something positive. Even if 
it's only a little thing but make a situation better not worse. Just do the 
best you can… -Make sense?…

Thanks,

Cara :)
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On Apr 18, 2013, at 12:39 PM, Bryan Peterson  wrote:

We're still basically having to purchase them again as well as other products 
not everybody's going to be interested in.



But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 1:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions…


You could only say you're being forced to re-purchase products you already own 
if he was charging the full price…but he isn't. Not even close. You're 
effectively getting the majority of the products for free.

But regardless, I've said my piece. I didn't expect many to agree with me. 
Carry on. :)

On Apr 18, 2013, at 3:22 PM, Bryan Peterson  wrote:

> A little. It's one thing to offer the games and other programs he's written 
> at ridiculously reduced prices. But it's quite another to basically force 
> those who've already purchased said titles to basically purchase them again, 
> as well as programs they may not necessarily want just so that they can get 
> the code generator in order to keep playing their favorite titles on new 
> machines. I myself would happily pay, if I could be assured of getting only 
> those titles that I wanted, those being the code generator and possibly 
> Day-by-Day Professional, because I already purchased the five major titles. 
> It's not the fact that we have to pay that's got most of us upset so much as 
> the fact that we're having to repurchase titles we purchased years ago on top 
> of any new products we might want.
> 
> 
> 
> But thou must!
> -Original Message- From: Draconis
> Sent: Thursday, April 18, 2013 1:10 PM
> To: Gamers Discussion list
> Subject: [Audyssey] BSC Games shutting down, and reactions…
> 
> Hi all,
> 
> BSC was a pioneer in the early days of accessible audio games for modern 
> platforms. There are a handful of companies and developers without whom the 
> industry would not exist as it does today, and Justin is one of those.
> 
> I'm disappointed, but not really surprised, to see some of the sentiments 
> being batted around on list. Essentially, like always, everyone wants 
> something for nothing, and never mind the time, effort or trouble that Justin 
> put into the games over the past dozen years, whether or not he has released 
> anything new recently. The shortsightedness of the community is to its 
> detriment.
> 
> Kids won't be kids forever. Perhaps Justin is reserving the right to return 
> to creating and/or updating these games eventually, when his kids are grown. 
> Perhaps he just wants to be fairly compensated for the hours he spent 
> developing them in the first place. Whatever his reasons or movations, I have 
> no doubt that some of you will pirate the heck out of these games without a 
> thought to their creator.
> 
> Should Activision give away the Infocom collection for free? Should Nintendo 
> allow anyone to make clones of NES or SNES cartridges of the old Super Mario 
> Brothers Games? Maybe Paramount should give up the rights to Star Trek the 
> Next Generation, after all, they aren't making that series anymore.
> 
> Rather than calling justin greedy for giving folks the chance to do the 
> right, legal, and ethical thing and purchase games they may want before their 
> gone for a ridiculously reduced price, you should all be thanking him for the 
> hours of entertainment and enjoyment he brought to you over the years.
> 
> Personally, I'd like to thank Justin for paving the way for developers like 
> me to do what we love. I don't think it is him who is being greedy.
>

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread michael barnes

Can someone give me a list of all the games that Justin has made?
Thanks!

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Thomas Ward
Hi Desiree,

That is really a personal call. If you want all the games and the
other software the key generator is a steel for $75. However, if you
are only buying it for one or two games then its probably not as
valuable considering you aren't using everything you paid for. :D

Cheers!

On 4/18/13, Desiree Oudinot  wrote:
> At this point, I guess the only question that remains to be asked is:
> Is the key generator alone worth $75?

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Re: [Audyssey] BSC Games shutting down, and reactions…

2013-04-18 Thread Desiree Oudinot
Very true. I spent quite a lot of time playing Classic Pipe when I bought it.

On 4/18/13, Bryan Peterson  wrote:
> He definitely put out some great titles. WOuld've been nice to see more but
> there you are.
>
>
>
> But thou must!
> -Original Message-
> From: blindle...@aol.com
> Sent: Thursday, April 18, 2013 5:22 PM
> To: gamers@audyssey.org
> Subject: Re: [Audyssey] BSC Games shutting down, and reactions…
>
> i agree i also want to thank juston  for all the software he has put  out
> and i want to wish him nothing but the best in what ever he will do in the
> future .
>
> your friend  lee
>
>
> In a message dated 4/18/2013 3:11:13 P.M. Eastern Daylight Time,
> i...@dracoent.com writes:
>
> Hi  all,
>
> BSC was a pioneer in the early days of accessible audio games for  modern
> platforms. There are a handful of companies and developers without whom  the
> industry would not exist as it does today, and Justin is one of  those.
>
> I'm disappointed, but not really surprised, to see some of the  sentiments
> being batted around on list. Essentially, like always, everyone  wants
> something for nothing, and never mind the time, effort or trouble that
> Justin
> put into the games over the past dozen years, whether or not he has
> released
> anything new recently. The shortsightedness of the community is to  its
> detriment.
>
> Kids won't be kids forever. Perhaps Justin is reserving  the right to
> return to creating and/or updating these games eventually, when  his kids
> are
> grown. Perhaps he just wants to be fairly compensated for the  hours he
> spent
> developing them in the first place. Whatever his reasons or  movations, I
> have no doubt that some of you will pirate the heck out of these  games
> without
> a thought to their creator.
>
> Should Activision give away  the Infocom collection for free? Should
> Nintendo allow anyone to make clones  of NES or SNES cartridges of the old
> Super
> Mario Brothers Games? Maybe  Paramount should give up the rights to Star
> Trek
> the Next Generation, after  all, they aren't making that series anymore.
>
> Rather than calling justin  greedy for giving folks the chance to do the
> right, legal, and ethical thing  and purchase games they may want before
> their
> gone for a ridiculously reduced  price, you should all be thanking him for
> the hours of entertainment and  enjoyment he brought to you over the years.
>
> Personally, I'd like to  thank Justin for paving the way for developers
> like me to do what we love. I  don't think it is him who is being greedy.
>
>
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Desiree Oudinot
At this point, I guess the only question that remains to be asked is:
Is the key generator alone worth $75?

On 4/18/13, Charles Rivard  wrote:
> Time and work were spent on making a game.  More time and effort were used
> to create a program that generated the game's unlock key.  That program
> would also generate unlock codes for other software.
>
> You spent money on a game.  Why should you get the program, which was
> created separately, that generates unlock keys, without paying something for
>
> it?
>
> The voiced objection is that we should not have to pay for something we have
>
> already bought.  We have not bought the key generator.
>
> --
> If guns kill people, writing implements cause grammatical and spelling
> errors!
> - Original Message -
> From: "michael barnes" 
> To: 
> Sent: Thursday, April 18, 2013 5:50 PM
> Subject: Re: [Audyssey] BSC Games shutting down, and reactions.
>
>
>> The thing is if he was giving all of the software that he had made instead
>>
>> of some of the software, then I could see the point of buying the whole
>> package.
>> However when he had decided to close his doors, he should have worked on
>> key gens for the different software.
>> Then he should have sent out copies to everyone who had paid.
>> For exsample since I had paid for some of the games, then he should have
>> sent me key gens for those games at no cost.
>>
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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Thomas Ward
Hi Dallas,

That's definitely a good point you raised. Most of this community is
very slow to change, and right now even though Windows 8 is the new OS
most people are still  using XP. With Windows 8 having almost 10 years
of support left any real compatibility issues are still way down the
road yet.

Since I upgrade much more often than the community as a whole I will
obviously be effected before most. However, for a lot of the users
worrying over compatibility right now really isn't an issue. As you
say in 10 years I would think there will be more games to play and
perhaps much better to concern ourselves with than these games.

Plus with BGT if someone had the sounds and music it would not be a
huge deal to create something like Troopenum. Troopenum Classic and
Troopenum II are all pretty easy games to program. Just give me the
sounds and I probably could do it relatively quickly.

Cheers!


On 4/18/13, Dallas O'Brien  wrote:
> just a note to shaun and others about the programs maybe or maybe not
> supported in times to come. firstly, windows 7 has at least another 7
> years of life left, and windows 8 has just over 9 and a half years
> left, before they are removed from the computing world, as xp will be
> next year. so, in that alone, these games are supported for at least
> another 10 years, basicly speaking. and not to be funny, but by then,
> i would hope we have had some new games come along, to move us on from
> older games. even as 32 bit programs, that does not mean they won't be
> usable, any time soon. most of the programs we use today, are still 32
> bit. so that won't be a problem.
> obviously, the newer versions of windows to come, may or may not have
> support. but to be completely honest, most people are still dragging
> their heals, and using xp. so i very much dout that more modern
> versions of windows will have caught on with most of this community,
> within that time frame.
> there, are, of course, some of us, like myself, that actually end up
> using newer versions of operating systems, long before they even hit
> the mainstream user base. so of course, we are concerned about that
> side of things. but for most of the users, that won't be a problem.
> anyways, still thinking about if i should buy it myself, or wait till
> somebody uploads it or something. not sure which way to go. lol.
> Dallas
>

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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Bryan Peterson
I've even heard Lord of the Rings had some biblical elements in it, at least 
as far as some of te ordealsFrodo had to go through.




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Thursday, April 18, 2013 6:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Children's Games was Audyssey Format

Hi Shaun,

If you are talking about the Narnia books, games, and movies the
answer is yes. C. S. Louis was a Christian, and according to his own
commentary about the books he wanted to introduce children to bible
concepts through fictional stories about animals and children. As a
result that is why in the Lion the Witch and the Wardrobe Azlan is
sacrificed and resurrects from the dead which was obviously meant to
represent Christ's death and resurrection. In the Magicians Nephew the
creation of Narnia takes on the format of the biblical creation. There
are other examples, but by and large the Narnia books, though fantasy,
are loosely based on the bible in their own way.

Cheers!

On 4/18/13, shaun everiss  wrote:

I thought they had some bible type things as their base though I have
never really cared for fantasy as a whole genre myself adventure
scifi and a few other humourous things are what I go for.
Some fantasy loops round you know who must die you know who
everything is, its not my type of thing.



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Re: [Audyssey] Siber Assault

2013-04-18 Thread Johnny Tai
The connection info for cyberassault is:
Cyberassault.org
Port 1


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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Thomas Ward
Hi Charles,

Agreed. A lot of the ignorance about the Narnia books, Harry Potter,
whatever else comes down to the fact the people who say they are
satanic etc have never read them or watched the movies. They are going
by whatever someone else said which is sad.

Anyway, there are some Narnia games out there, but I don't know of any
designed for a blind gamer of course. The one my son plays is a Flash
based game and can be played online and isn't accessible to us.

Cheers!


On 4/18/13, Charles Rivard  wrote:
> Those who think that The Chronicles of Narnia are Satanic or anti Christian
>
> have never read them.  Same for the Christians who will have nothing to do
> with the Harry Potter series because the series deals with magic and witches
>
> and wizards.  They believe what others have told them rather than firsthand
>
> knowledge.
>
> As for Narnia games, I'll bet there are some, but none designed or playable
>
> by the blind gamer.
>
> --
> If guns kill people, writing implements cause grammatical and spelling
> errors!

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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Thomas Ward
Hi Shaun,

If you are talking about the Narnia books, games, and movies the
answer is yes. C. S. Louis was a Christian, and according to his own
commentary about the books he wanted to introduce children to bible
concepts through fictional stories about animals and children. As a
result that is why in the Lion the Witch and the Wardrobe Azlan is
sacrificed and resurrects from the dead which was obviously meant to
represent Christ's death and resurrection. In the Magicians Nephew the
creation of Narnia takes on the format of the biblical creation. There
are other examples, but by and large the Narnia books, though fantasy,
are loosely based on the bible in their own way.

Cheers!

On 4/18/13, shaun everiss  wrote:
> I thought they had some bible type things as their base though I have
> never really cared for fantasy as a whole genre myself adventure
> scifi and a few other humourous things are what I go for.
> Some fantasy loops round you know who must die you know who
> everything is, its not my type of thing.
>

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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Cara Quinn
HI shaun, the site contact page should be up now.

I tried contacting Justin yesterday afternoon about purchasing the company or 
the rights to the software and the send failed.

I then emailed him and did get a response letting me know that he did repair 
the site contact area and that he'd already been contacted by interested 
parties about licensing but that there were no serious offers.

I'll let the list know if he does get back with me.

thanks,

Cara :)
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On Apr 17, 2013, at 9:51 PM, shaun everiss  wrote:

thats true, now if only there is a way to contact him about this with anything 
other than the official site addresses as they don't work, he really does need 
to be in on this thread.

At 01:23 PM 4/18/2013, you wrote:
> Hi Dark,
> 
> You know, that is one of the reasons I'm reluctant to squeeze the $75
> out of my bank account to get this pack of games and software. I would
> be paying that money, money I don't really have to spend right now, on
> games that will never be upgraded and supported after I pay for them.
> That really wouldn't be a wise investment in the long term because
> there is no way to insure that when Microsoft moves to their yearly
> updates, which could begin as soon as next year, that these games will
> remain compatible with Windows versions newer than Windows 8. Its
> really a short term solution for a long term problem.
> 
> It would be better if Justin would license the source to a third-party
> developer  who could maintain the existing games, upgrade them if
> necessary, and even have the ability to port them to other platforms
> like Mac OS and iOS which are beginning to be new markets for audio
> game developers. It just seems to me that Justin is going about this
> all wrong, and sooner or later weather or not I pay the money I'm
> going to end up with something I can't use over the long term.
> 
> Cheers!
> 
> 
> On 4/17/13, dark  wrote:
> > I'm sad to hear this myself, i've had lots of fun playing troopanum, pipe,
> > hunter etc.
> >
> > One thing I do wonder however is how people will get the games and unlock
> > codes in the future if blind software is closing down, since it'd be dire if
> >
> > future people coming to audiogmaes.net couldnt' play the games at all even
> > with installing vb6 libraries etc.
> >
> > Beware the Grue!
> >
> > dark.
> >
> >
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Re: [Audyssey] BSC Games. Who will own them?

2013-04-18 Thread Charles Rivard

Makes sense.  Thanks.

--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 6:28 PM
Subject: Re: [Audyssey] BSC Games. Who will own them?



Hi Charles,

Well, unless explicitly notified otherwise even when
Blindsoftware.com, AKA Justin, retains full copyright and ownership of
all software, sounds, music, etc contained in the software package.
Even if he abandons them and gives this key generator away for $75
that does not entitle anyone else to ownership of the games either.
However, since people did legally purchase the key generator for $75 I
believe they legally can charge to generate keys since they are
actually selling a service not the software itself. Does that make
sense?

Perhaps a similar concept is how Linux developers often make their
money. Since Linux is free and open source the software can be
downloaded for free. However, since the people who maintain the
software need to make money they sell their services such as phone or
e-mail support, sell their services as onsite support, whatever. They
aren't selling you any software but their services. The same idea
applies here. The people generating the keys aren't selling you the
software only the service of creating new keys for your computer.

Cheers!

On 4/18/13, Charles Rivard  wrote:

To those of you who have gotten games from BSC Games:  Read the license
agreement.  Who owns these products?  Question:  After their doors close,
who will own them?  We have purchased the right to use what BSC still
retains the ownership of.  I'm thinking, maybe wrongly, that BSC will be
abandoning their software.  If, as Justin has said, that the doors are
closing "for ever", I would think that after, and not before, that time, 
the

sharing of keys for those abandoned products, as well as those abandoned
products themselves, would be OK.  However, the selling of such products 
and

keys would not be legal.  They would become freeware.  This is only
speculation on the part of someone who is by no means a "legal eagle".

--
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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Thomas Ward
Hi Dark,

Interesting point. I do think a content advisory rather than an age
rating seems like a better way to go about it. Especially, since
everyone's views are different on what is and isn't appropriate
content.

For example, remember our conversation a few months ago on
Audiogames.net about offensive language. Not everyone feels the same
way about cussing and swearing, and what might be considered a bad
word in one family might be considered OK in another. So rather than
saying a game is rated Teen or Mature based on language it might be
better to say that this game may contain offensive language and be
done with it. Specifically tell parents and guardians what they may or
may not find offensive before letting their child download or buy it.

Cheers!


On 4/18/13, dark  wrote:
> Hi Tom.
>
> Also I've noticed a massive gender bias. Violence or torment of a man is
> seen as far more acceptable than the same thing of a woman or a child (and
> lets not even get into the subject s/xual violence against men), a great
> example of this is the film kickass, which features the super hero hit girl
>
> who is a 12 year old girl who guns people down, knives them, and laughs
> about it often with lots of profane comments. That is sort of the point of
> kickass, it's intended to disturb people's perceptions, and indeed lots of
> crytics complained that hit girl's gender should be changed to male.
>
> Then again that is a debate for another day.
>
> Personally, while I agree with you cultural standards change, equally it
> would help if short, advisery messages appeared on various media forms.
> "shows torture" "shows blood" shows nudity", "shows crime" etc. That would
> likely be far more helpful than existing age ratings which are often worked
>
> out on a very silly system, since that depends upon what is actually! shown
>
> in subject matter, and simply gives parents or guardians the choice.
>
> Beware the grue!
>
> Dark.
>
>
> ---
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Charles Rivard
Time and work were spent on making a game.  More time and effort were used 
to create a program that generated the game's unlock key.  That program 
would also generate unlock codes for other software.


You spent money on a game.  Why should you get the program, which was 
created separately, that generates unlock keys, without paying something for 
it?


The voiced objection is that we should not have to pay for something we have 
already bought.  We have not bought the key generator.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "michael barnes" 

To: 
Sent: Thursday, April 18, 2013 5:50 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


The thing is if he was giving all of the software that he had made instead 
of some of the software, then I could see the point of buying the whole 
package.
However when he had decided to close his doors, he should have worked on 
key gens for the different software.

Then he should have sent out copies to everyone who had paid.
For exsample since I had paid for some of the games, then he should have 
sent me key gens for those games at no cost.


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Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Thomas Ward
HI Dark,

Ah, well, there in lies the rub. There are people who must inflict
their views or beliefs on everyone regardless if they share their
views or not. The simplest solution is to simply not watch a movie or
play a game they find personally offensive. However, for some of the
right wing fundamentalist groups in this country it is their way or no
way, and the courts are filled with cases where some right wing
fundamentalist group or other took someone to court over a religious
issue that was by and large a secular matter.

Anyway, this is getting away from the issue of children's games so I'd
like to steer things back onto topic now. Talking about religious
debates is interesting, but not what this list is about. :D

Cheers!

On 4/18/13, dark  wrote:
> Hi tom.
>
> Well in terms of the views of religious fundamentalists, I do know tv
> stations such as scifi have started announcing programs that contain magic.
>
> To me this seems insane, and indeed most christians I encounter in Britain
> wouldn't hold such a view (I think the christians in Americ on average are
> far more extreme than what we see over hear), as compared to showing a child
>
> torture or s/xually explicite stuff, but again, simply a warning would do on
>
> this front.
>
> After all, if people don't want to watch something, they are quite free not
>
> to so long as they know what it contains first.
>
> As you said yourself the majority of this is fairly common sense, for
> instance if one of these magic hating loony christians saw sarah or even
> Aprone's game daytona they would obviously know it contained magic elements
>
> and could choose not to play if they so desired.
>
> what bothers me with such people is they try and inflict their views on
> everybody else!
>
> I am not personally comfortable with explicite adult material, and have
> therefore never played any of jim's adult games or text adventures like
> leather goddesses, but it would be totally wrong of me based pon that
> discomfort to remove such games from the audiogames.net db, or reffuse to
> create entries for them, though i do! make sure they are all of the
> appropriately adult genre so that anyone who downloads them knows what they
>
> are before hand and has an informed choice, indeed this is very mch the sort
>
> of system i'd advise, giving information without restriction and letting
> people make their own choice, or letting parents make the choice for kids
> who aren't responsable to.
>
> Beware the grue!
>
> Dark.
>
>
> ---
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Draconis

I know I said I was done, but have to address one more thing…

Seriously folks…this conversation has devolved to trying to say that the $75 is 
wasted when Microsoft inevitably upgrades beyond the point where the games will 
run In that case, why ever buy any game ever? It won't run someday…it's just a 
matter of time.

That aside, the games work through Windows 7 as far as I am aware…perhaps 
Windows 8. How many of you are still on Windows XP? Just because Microsoft 
stops supporting some of this stuff, doesn't mean you're all running out and 
getting a new computer. The visually impaired community only moves on to the 
next version of the OS begrudgingly, and usually long after much of the 
mainstream world has moved on.

This is a problem that won't effect most of you for another 5 to 10 years or 
more if the community's past tendencies don't change radically. Are you 
seriously saying that $75 is too much to pay for a decades worth of continued 
enjoyment?

Just trying to put this thing into perspective. Saying that the $75 is 
"straight down the toilet" as Brian put it, if Microsoft's next Window sup date 
doesn't support these games, is hyperbole to the extreme. :)

On Apr 18, 2013, at 6:43 PM, Bryan Peterson  wrote:

> The problem is I think the wording in Justin's message may have confused most 
> of us, me included. But there's still te concern of what happens when 
> Microsoft advances tote point that the games no longer run on newer operating 
> systems. That's 75 bucks straight down the toilet.
> 
> 
> 
> But thou must!
> -Original Message- From: Raul A. Gallegos
> Sent: Thursday, April 18, 2013 4:13 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] BSC Games shutting down, and reactions.
> 
> Hi Josh, FWIW I also read it that way. It's one key generator, and you
> use it to generate keys for 1 or all titles. It doesn't mean you are
> paying over for a title or 2 which you may have purchased years ago, but
> for the ability to generate keys for your own personal use.
> 
> To anyone else who is reading my message, I also think that those who
> are offering to generate keys for $20 or whatever are taking advantage,
> and I'm not sure how legal or ethical that really is, but it's expected
> that this key generator will be pirated anyway, so I don't see why we
> have to continue beating a dead horse on this topic.
> 
> Also, while I'm sure the list owners like a lively discussion about
> anything game related, there are some people who see things one way, and
> others on the completely opposite view of it. So, to each his/her own,
> right?
> 
> PS, should I get royalties because it's my demo which is included in the
> Pipe2 game? .
> 
> --
> Raul A. Gallegos
> I didn't slap you, I simply high fived your face. - Sheldon Cooper
> Twitter and Facebook user ID: rau47
> 
> On 4/18/2013 3:36 PM, Draconis wrote:
>> 
>> Most developers have a single key generation app that handles all the 
>> different systems and generating keys for them. If you read Justin's post, 
>> he says you are getting the key generator program, singular.
>> 
>> But I'm feeling like I'm the only person who actually read his post. LOL
>> 
>> On Apr 18, 2013, at 4:28 PM, Desiree Oudinot  wrote:
>> 
>>> Why would he have to write separate keygens for each program, though?
>>> The classic pipe and Troopanum games used the same system. There's one
>>> down. Pipe and Troopanum2 used another one. I'm not sure what kind of
>>> system the word games used, having never bought them, but since they
>>> were released around the same time as the classics, I'm going to
>>> assume, perhaps wrongly, that they used that first system. Thus, only
>>> two keygen programs would really need to be created.
>>> I would gladly pay for two keygens. And, I personally think that the
>>> games and software packages should be split up, at the very least.
>>> Some people may not want the software, or some may not want the games.
>>> They really are two separate entities.
>>> 
>>> On 4/18/13, Draconis  wrote:
 
 So, what you're saying, is you want Justin to devote time and effort to
 write brand-new, individual key generators for each and every title, sell
 them off piece meal, and charge full price for them?
 
 Wow.
 
 In the example…
 
 Buying the individual films you want at full price would cost almost twice
 as much. You have some strange logic there. Most people prefer to spend
 less. :)
 
 On Apr 18, 2013, at 4:13 PM, "Bryan Peterson" 
 wrote:
 
> Or you can just buy the individual films you want once and have done.
> That's the whole point.
> 
> 
> 
> But thou must!
> -Original Message- From: Draconis
> Sent: Thursday, April 18, 2013 2:02 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] BSC Games shutting down, and reactions.
> 
> 
> Several people are still saying they are being forced to repurchase games
>>

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread Dallas O'Brien
just a note to shaun and others about the programs maybe or maybe not
supported in times to come. firstly, windows 7 has at least another 7
years of life left, and windows 8 has just over 9 and a half years
left, before they are removed from the computing world, as xp will be
next year. so, in that alone, these games are supported for at least
another 10 years, basicly speaking. and not to be funny, but by then,
i would hope we have had some new games come along, to move us on from
older games. even as 32 bit programs, that does not mean they won't be
usable, any time soon. most of the programs we use today, are still 32
bit. so that won't be a problem.
obviously, the newer versions of windows to come, may or may not have
support. but to be completely honest, most people are still dragging
their heals, and using xp. so i very much dout that more modern
versions of windows will have caught on with most of this community,
within that time frame.
there, are, of course, some of us, like myself, that actually end up
using newer versions of operating systems, long before they even hit
the mainstream user base. so of course, we are concerned about that
side of things. but for most of the users, that won't be a problem.
anyways, still thinking about if i should buy it myself, or wait till
somebody uploads it or something. not sure which way to go. lol.
Dallas


On 18/04/2013, shaun everiss  wrote:
> hi kara.
> well I do participate on list and to a limited extent on the forum.
> I test whenever a project is given me, sometimes I give sounds if I have
> them.
> I am no programmer or writer but I do help where I can.
>
> At 06:07 PM 4/18/2013, you wrote:
>>Prejudice comes from  ignorance.
>>
>>Ignorance can be changed.
>>
>>change takes effort.
>>
>>Effort begins with initiative.
>>
>>Initiative starts with belief in one's self.
>>Which is exactly what I'm suggesting here in
>>regard to audio game development of all things. :)
>>
>>In order to make a developer or anyone for that
>>matter, want to keep doing what they do, one
>>needs to give something. In order to give
>>something, one needs to feel they have it to give. This is belief.
>>
>>Rather than straying OT with this one, let me
>>just suggest that I believe we can, as a
>>community, help improve and legitimize the audio
>>gaming niche if we become more a part of it and
>>contribute. I not only mean this monetarily but also with involvement.
>>
>>Rather than being consumers, whom might simply
>>wonder where the next game is coming from or why
>>a game is now gone, perhaps get involved
>>actively with developers, to assist them. Some
>>people already do this. Also, others, like Dark
>>and Thomas, moderate large communities of gamers and contribute that way.
>>
>>My point is just to say that if we can take more
>>personal responsibility for this niche of ours,
>>then we might find it growing more successful.
>>
>>It's just an idea, but I'd sure rather say it than wish I had. :)
>>
>>Thanks for reading and have an awesome night!…
>>
>>Smiles,
>>
>>Cara :)
>>---
>>View my Online Portfolio at:
>>
>>http://www.onemodelplace.com/CaraQuinn
>>
>>Follow me on Twitter!
>>
>>https://twitter.com/ModelCara
>>
>>On Apr 17, 2013, at 8:45 PM, Charles Rivard  wrote:
>>
>>We have abilities that improve the business
>>world, if we are allowed to enter it.  The
>>unemployment rate is far higher in the blind
>>community than in the community of the
>>sighted.  It is mostly due to prejudice against
>>us. We can do what we can, but banging on the door is not entering it.
>>
>>--
>>If guns kill people, writing implements cause grammatical and spelling
>> errors!
>>- Original Message - From: "Cara Quinn" 
>>To: "Gamers Discussion list" 
>>Sent: Wednesday, April 17, 2013 8:24 PM
>>Subject: Re: [Audyssey] BlindSoftware.com Is Closing
>>
>>
>>HI Shaun and all;
>>
>>This is my point for my earlier question this
>>week about how much people would be willing to pay for games.
>>
>>If we as a community want games we need to make
>>it worth someone's time developing them. We need
>>to offer a reason for people to stay with this.
>>People need to survive and really want to keep
>>creating games for this community otherwise game
>>development will continue in this sort of hap-hazard manner.
>>
>>I know that people in this community may not
>>always have the funds that a sighted person has,
>>and this can prompt a couple of responses.
>>
>>• This may encourage people to get closer to the
>>sighted world in order to make a little extra
>>money so they can afford games. Just like a
>>sighted person would. Just like an adult…
>>
>>• Really learn the skills necessary to create
>>games for this community, yourself.
>>
>>It's like planting trees in a way. :) if you
>>lose some, then plant more to make up for it. :)
>>
>>If people cannot always provide incentive for
>>developers to keep creating for the community,
>>then consider filling the void that occurs when said developers leave.
>>
>>It'

Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread shaun everiss
well all vb6 games will eventually face this, 
there will probably be ways to intigrate the 
support its just going to require more work thats all.


At 09:27 AM 4/19/2013, you wrote:
If the key generator is worth $75 when 
considering the time and effort that went into 
creating it, I would pay the $75 for the key 
generator.  The way his announcement was worded, 
though, was that you must buy everything for 1 
flat fee, which is what is bothering some 
people.  And, as Thomas Ward has pointed out, 
the software that keys are generated for may not 
work on platforms produced in the near future, 
so there goes your $75, because the software you bought is no longer supported.


--
If guns kill people, writing implements cause grammatical and spelling errors!
- Original Message - From: "Draconis" 
To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:47 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



I said that because Brian, and others, are 
saying that want to be able to only buy 
generators for the games they already own, and 
not for those they don't care about. This means 
Justin would have to create generators for each 
game individually that don't currently exist to accommodate these people.


Instead, Justin's selling the program which 
allows the generation of all keys. A program 
which he already has and has been in use for 
years. That is the smart, and the sane, thing to do.


In the end, you're right about the discussion 
being futile…people want what they want, whether 
it makes any sense or is possible. And if it 
isn't possible, they'll want someone to blame, 
whether that blame is warranted or not.


On Apr 18, 2013, at 4:40 PM, Desiree Oudinot  wrote:


Ok, but you just said something about him creating multiple key
generators. Now I'm confused. Either way, it's not a smart business
tactic. Will that change the way it's being handled? I don't think so.
Will it change anyone's opinion who's disagreeing? I doubt that, too.
I have a feeling we could probably all go back and forth about this
all day, but in the end, that $75 will be the end result whether we
like it or not.

On 4/18/13, Draconis  wrote:


Most developers have a single key generation app that handles all the
different systems and generating keys for them. If you read Justin's post,
he says you are getting the key generator program, singular.

But I'm feeling like I'm the only person who actually read his post. LOL

On Apr 18, 2013, at 4:28 PM, Desiree Oudinot 
wrote:


Why would he have to write separate keygens for each program, though?
The classic pipe and Troopanum games used the same system. There's one
down. Pipe and Troopanum2 used another one. I'm not sure what kind of
system the word games used, having never bought them, but since they
were released around the same time as the classics, I'm going to
assume, perhaps wrongly, that they used that first system. Thus, only
two keygen programs would really need to be created.
I would gladly pay for two keygens. And, I personally think that the
games and software packages should be split up, at the very least.
Some people may not want the software, or some may not want the games.
They really are two separate entities.

On 4/18/13, Draconis  wrote:


So, what you're saying, is you want Justin to devote time and effort to
write brand-new, individual key generators for each and every title,
sell
them off piece meal, and charge full price for them?

Wow.

In the example…

Buying the individual films you want at full price would cost almost
twice
as much. You have some strange logic there. Most people prefer to spend
less. :)

On Apr 18, 2013, at 4:13 PM, "Bryan Peterson"

wrote:


Or you can just buy the individual films you want once and have done.
That's the whole point.



But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 2:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


Several people are still saying they are being forced to repurchase
games
they already own. So, let me break this down into an example that may
help
with those missing the point.

There are 8 Harry Potter films. If we say the average price of these
eon
DVD is $20, for the sake of argument, the total cost of buying each
film
individually would be $160.

You've already bought films 1 and 2 on DVD for $40. But now, Warner
Brothers is offering a box set of all 8 films on DVD for the
unbelievable
price of $40! That's 1/4 the cost. And let's say, you didn't like
Prisoner
of Azkaban, so never really planned on buying that one.

You can buy the box set, and still come out $60 ahead, or you can be
upset
because you're being made to re-purchase
the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 i

Re: [Audyssey] Children's Games was Audyssey Format

2013-04-18 Thread Lisa Hayes

tahnks will go take a look.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 4:53 PM
Subject: Re: [Audyssey] Children's Games was Audyssey Format


On this page, they list/offer 4 sort of real interactive fiction narnia 
eBooks, but, they seem to be scanned page PDF files, inside zip files, and 
am busy running one of them through PDF2TXT's OCR functionality to see if 
it's readable/usable at all, but, would also assume/expect that there 
would be some actual infocom/glulx interactive fiction games out there 
based on the world of narnia, as such - but anyway:

http://www.abandonia.com/fr/gamebooks

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Lisa Hayes" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 8:24 AM
Subject: Re: [Audyssey] Children's Games was Audyssey Format


NOw i wish i was a programer i'd make a narnia game for us and a game 
based on watership down by richard adams, if there is one tell me someone 
please.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:34 PM
Subject: Re: [Audyssey] Children's Games was Audyssey Format


Those who think that The Chronicles of Narnia are Satanic or anti 
Christian have never read them.  Same for the Christians who will have 
nothing to do with the Harry Potter series because the series deals with 
magic and witches and wizards.  They believe what others have told them 
rather than firsthand knowledge.


As for Narnia games, I'll bet there are some, but none designed or 
playable by the blind gamer.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Lisa Hayes" 

To: "Gamers Discussion list" 
Sent: Wednesday, April 17, 2013 11:10 PM
Subject: Re: [Audyssey] Children's Games was Audyssey Format


And i got myself in to strife for mentioning the chronicles of narnia 
purely bvecause one person thought those books evil because they were 
fantasy and she doesn't believe that fantasy should be read due to her 
religion now getting back to games are their any games based on the 
narnia books, similar to sara based on harry potter.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 10:58 AM
Subject: Re: [Audyssey] Children's Games was Audyssey Format



Hi Dark,

Yeah, seriously. There were Christian publications that actually
stated He-Man was satanic and urging Christian moms and dads not to
let their kids watch it during the early 1980's when the show was
originally aired. As incredible as that sounds to me today it actually
happened.

However, one must keep in mind the mindset of the readers and writers
here. One of the main characters of the show, Evil Lyn, was a
sorceress who could wield powerful dark magic as could Skeletor. On
the flip side the Sorceress of Grayskull also could wield white magic
to combat the villains, and He-Man did not derive his power from God
but from a magic sword. Since in the mind of many Christians all magic
is evil, satanic there is no such thing as white magic and dark magic.
In their opinion all magic is evil, and the authors of such
publications objected to witchcraft etc being practiced on TV for
their children's entertainment. Plus I guess the idea of the hero,
He-Man, getting his powers from a magic sword instead of God was
pretty objectionable as well.

It is basically the same argument leveled against Harry Potter and
other such popular series. Any time there is a popular series be it
He-Man or Harry Potter with magic involved there are people in America
from the Christian Right who will get on TV or write articles in some
publication or other asking for censorship of the content based on
their religious views. In fact, it doesn't even have to involve magic
per say. I heard of a case where some Christian publication claimed
that Darth Mahl was suppose to represent Satan in the Phantom Menace
which was totally off the mark.

I am pointing this out only to state that rating a game, movie,
whatever is really complicated because it seems everyone has his or
her own opinion on what is and is not appropriate for their children
to watch, play, read, whatever. For some it comes down to their
religious views. For others, such as myself, I base content on more
general principles like if I think it is too violent, too gory, or too
sexually explicit for a child and will not share it with them.

Still, I agree that sites like Audyssey and Audiogames.net does need
some rationale for how they rate their games. I think everyone does
this on some level anyway, and most of it is common sense so to speak.
Excluding issues of religion 

Re: [Audyssey] BSC Games shutting down, and reactions…

2013-04-18 Thread Bryan Peterson
He definitely put out some great titles. WOuld've been nice to see more but 
there you are.




But thou must!
-Original Message- 
From: blindle...@aol.com

Sent: Thursday, April 18, 2013 5:22 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] BSC Games shutting down, and reactions…

i agree i also want to thank juston  for all the software he has put  out
and i want to wish him nothing but the best in what ever he will do in the
future .

your friend  lee


In a message dated 4/18/2013 3:11:13 P.M. Eastern Daylight Time,
i...@dracoent.com writes:

Hi  all,

BSC was a pioneer in the early days of accessible audio games for  modern
platforms. There are a handful of companies and developers without whom  the
industry would not exist as it does today, and Justin is one of  those.

I'm disappointed, but not really surprised, to see some of the  sentiments
being batted around on list. Essentially, like always, everyone  wants
something for nothing, and never mind the time, effort or trouble that 
Justin
put into the games over the past dozen years, whether or not he has 
released

anything new recently. The shortsightedness of the community is to  its
detriment.

Kids won't be kids forever. Perhaps Justin is reserving  the right to
return to creating and/or updating these games eventually, when  his kids 
are
grown. Perhaps he just wants to be fairly compensated for the  hours he 
spent

developing them in the first place. Whatever his reasons or  movations, I
have no doubt that some of you will pirate the heck out of these  games 
without

a thought to their creator.

Should Activision give away  the Infocom collection for free? Should
Nintendo allow anyone to make clones  of NES or SNES cartridges of the old 
Super
Mario Brothers Games? Maybe  Paramount should give up the rights to Star 
Trek

the Next Generation, after  all, they aren't making that series anymore.

Rather than calling justin  greedy for giving folks the chance to do the
right, legal, and ethical thing  and purchase games they may want before 
their

gone for a ridiculously reduced  price, you should all be thanking him for
the hours of entertainment and  enjoyment he brought to you over the years.

Personally, I'd like to  thank Justin for paving the way for developers
like me to do what we love. I  don't think it is him who is being greedy.


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Re: [Audyssey] BSC Games. Who will own them?

2013-04-18 Thread Thomas Ward
Hi Charles,

Well, unless explicitly notified otherwise even when
Blindsoftware.com, AKA Justin, retains full copyright and ownership of
all software, sounds, music, etc contained in the software package.
Even if he abandons them and gives this key generator away for $75
that does not entitle anyone else to ownership of the games either.
However, since people did legally purchase the key generator for $75 I
believe they legally can charge to generate keys since they are
actually selling a service not the software itself. Does that make
sense?

Perhaps a similar concept is how Linux developers often make their
money. Since Linux is free and open source the software can be
downloaded for free. However, since the people who maintain the
software need to make money they sell their services such as phone or
e-mail support, sell their services as onsite support, whatever. They
aren't selling you any software but their services. The same idea
applies here. The people generating the keys aren't selling you the
software only the service of creating new keys for your computer.

Cheers!

On 4/18/13, Charles Rivard  wrote:
> To those of you who have gotten games from BSC Games:  Read the license
> agreement.  Who owns these products?  Question:  After their doors close,
> who will own them?  We have purchased the right to use what BSC still
> retains the ownership of.  I'm thinking, maybe wrongly, that BSC will be
> abandoning their software.  If, as Justin has said, that the doors are
> closing "for ever", I would think that after, and not before, that time, the
> sharing of keys for those abandoned products, as well as those abandoned
> products themselves, would be OK.  However, the selling of such products and
> keys would not be legal.  They would become freeware.  This is only
> speculation on the part of someone who is by no means a "legal eagle".
>
> --
> If guns kill people, writing implements cause grammatical and spelling
> errors!
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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Bryan Peterson

Naturally.I would expect to pay for such a major upgrade to a game.



But thou must!
-Original Message- 
From: Thomas Ward

Sent: Thursday, April 18, 2013 5:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

Hi Hayden,

Actually, not so crazy if you think about it. Yes, the key generator
will work for all the currently existing games, but what if Justin
decided to rewrite all of his software in VB .NET or C# .NET and sell
them as upgrades with new keys. Then, coming back and starting up the
business, should he ever do such a thing, wouldn't be as crazy as you
make it out to be since I am sure people, myself included, would be
willing to pay for newer .NET enabled versions of the games.

Cheers!

On 4/18/13, hayden presley  wrote:

Not to mention the factthat he is giving us a key generator program. How
ludicrous  would it be if he reopened but everybody was able to generate
keys regardless?

Best Regards,
Hayden


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Re: [Audyssey] BSC Games shutting down, and reactions…

2013-04-18 Thread BlindLee55
i agree i also want to thank juston  for all the software he has put  out 
and i want to wish him nothing but the best in what ever he will do in the  
future .
 
your friend  lee  

 
In a message dated 4/18/2013 3:11:13 P.M. Eastern Daylight Time,  
i...@dracoent.com writes:

Hi  all,

BSC was a pioneer in the early days of accessible audio games for  modern 
platforms. There are a handful of companies and developers without whom  the 
industry would not exist as it does today, and Justin is one of  those.

I'm disappointed, but not really surprised, to see some of the  sentiments 
being batted around on list. Essentially, like always, everyone  wants 
something for nothing, and never mind the time, effort or trouble that  Justin 
put into the games over the past dozen years, whether or not he has  released 
anything new recently. The shortsightedness of the community is to  its 
detriment.

Kids won't be kids forever. Perhaps Justin is reserving  the right to 
return to creating and/or updating these games eventually, when  his kids are 
grown. Perhaps he just wants to be fairly compensated for the  hours he spent 
developing them in the first place. Whatever his reasons or  movations, I 
have no doubt that some of you will pirate the heck out of these  games without 
a thought to their creator.

Should Activision give away  the Infocom collection for free? Should 
Nintendo allow anyone to make clones  of NES or SNES cartridges of the old 
Super 
Mario Brothers Games? Maybe  Paramount should give up the rights to Star Trek 
the Next Generation, after  all, they aren't making that series anymore.

Rather than calling justin  greedy for giving folks the chance to do the 
right, legal, and ethical thing  and purchase games they may want before their 
gone for a ridiculously reduced  price, you should all be thanking him for 
the hours of entertainment and  enjoyment he brought to you over the years.

Personally, I'd like to  thank Justin for paving the way for developers 
like me to do what we love. I  don't think it is him who is being greedy.


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Re: [Audyssey] swamp and anew controller

2013-04-18 Thread Scott Chesworth
Hey Steve,

So far as I know, Swamp doesn't support game pads directly. You could
in theory use a program like JoyToKey to remap the keys to buttons on
your pad, but I foresee two issues. First, there are a heck of a lot
more keys in Swamp than there are buttons on any game pad I've seen.
Second, I'm not sure whether JoyToKey could emulate mouse movement
onto a joystick. No doubt some other program is out there to do it if
it can't, but seeing as you'd likely need to have a keyboard within
reach most of the time anyways due to the first issue, I dunno, it all
seems like a bit of a headache to me.

Shame really, I agree it would be awesome. Maybe someone else can
chime in here with ideas.

Scott

On 4/18/13, Steve Cullen  wrote:
> Hi Everyone,
> Can you play Swamp with a game pad? I know I've asked this question before
> But what is the best game pad or controller I can get for a computer
> running
> windows 7?
> Thank you all so much.
> Regards,
> Steve Cullen
>
>
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[Audyssey] Siber Assault

2013-04-18 Thread Nicole white

Well, what is the link to that web page for Siber Assault?
i would like to try that out.
It sounds like an interesting RPG.
i ewould like to try Haypi monster, however, i aqin't sure if they have a 
Windows version.
i have no point as to what the point of aps is. 



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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Thomas Ward
Hi Hayden,

Actually, not so crazy if you think about it. Yes, the key generator
will work for all the currently existing games, but what if Justin
decided to rewrite all of his software in VB .NET or C# .NET and sell
them as upgrades with new keys. Then, coming back and starting up the
business, should he ever do such a thing, wouldn't be as crazy as you
make it out to be since I am sure people, myself included, would be
willing to pay for newer .NET enabled versions of the games.

Cheers!

On 4/18/13, hayden presley  wrote:
> Not to mention the factthat he is giving us a key generator program. How
> ludicrous  would it be if he reopened but everybody was able to generate
> keys regardless?
>
> Best Regards,
> Hayden

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Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread James Bartlett
L o l
 sorry insent messages habits die hard



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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Bryan Peterson

That would make sense but that's not the way he did it.



But thou must!
-Original Message- 
From: michael barnes

Sent: Thursday, April 18, 2013 4:50 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

The thing is if he was giving all of the software that he had made
instead of some of the software, then I could see the point of buying
the whole package.
However when he had decided to close his doors, he should have worked
on key gens for the different software.
Then he should have sent out copies to everyone who had paid.
For exsample since I had paid for some of the games, then he should
have sent me key gens for those games at no cost.

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Bryan Peterson
Except that I guess you're just paying for the ability to generate your own 
unlock codes in the event that you have to get a new computer. You just hope 
the games and their dependencies will still run on your new machine.




But thou must!
-Original Message- 
From: michael barnes

Sent: Thursday, April 18, 2013 4:45 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

My thing is this.
What if someone had bought all of the software from blindsoftware?
Then they will have to basically repay for the items again.

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread michael barnes
The thing is if he was giving all of the software that he had made 
instead of some of the software, then I could see the point of buying 
the whole package.
However when he had decided to close his doors, he should have worked 
on key gens for the different software.

Then he should have sent out copies to everyone who had paid.
For exsample since I had paid for some of the games, then he should 
have sent me key gens for those games at no cost.


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread michael barnes

My thing is this.
What if someone had bought all of the software from blindsoftware?
Then they will have to basically repay for the items again.

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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Bryan Peterson
Exactly. Even more so if the new title he announced happenned to be the 
cancelled Castle Quest. LOL.




But thou must!
-Original Message- 
From: hayden presley

Sent: Thursday, April 18, 2013 4:18 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

Not to mention the factthat he is giving us a key generator program. How
ludicrous  would it be if he reopened but everybody was able to generate
keys regardless?

Best Regards,
Hayden

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan
Peterson
Sent: Thursday, April 18, 2013 5:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

He said forever.



But thou must!
-Original Message-
From: shaun everiss
Sent: Thursday, April 18, 2013 3:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

naah I don't think he is that way he must have a come back plan of some sort
later if he can make it, I suspect he just does not want to commit to
anything till he is ready again.

At 09:43 AM 4/19/2013, you wrote:

Yeah. Justin doesn't strike me as being that stupid.



But thou must!
-Original Message- From: Desiree Oudinot
Sent: Thursday, April 18, 2013 3:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

Yeah, and frankly, how would it look if a whole bunch of people paid
$75 for this package, and then a few months later, Blindsoftware popped
back into existance with some new game or title?

On 4/18/13, Bryan Peterson  wrote:

The message was pretty clear. Forever usually means forever.



But thou must!
-Original Message-
From: shaun everiss
Sent: Thursday, April 18, 2013 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

true, it would be nice if he eventually came back.
I do hope that one day he will come back.

At 07:10 AM 4/19/2013, you wrote:

Hi all,

BSC was a pioneer in the early days of accessible audio games for
modern platforms. There are a handful of companies and developers
without whom the

industry would not exist as it does today, and Justin is one of those.

I'm disappointed, but not really surprised, to see some of the
sentiments being batted around on list. Essentially, like always,
everyone wants something for nothing, and never mind the time, effort
or trouble that Justin put into the games over the past dozen years,
whether or not he has

released anything new recently. The shortsightedness of the community
is to

its detriment.

Kids won't be kids forever. Perhaps Justin is reserving the right to
return

to creating and/or updating these games eventually, when his kids are
grown. Perhaps he just wants to be fairly compensated for the hours
he spent developing them in the first place. Whatever his reasons or
movations, I have no doubt that some of you will pirate the heck out
of these games without a thought to their creator.

Should Activision give away the Infocom collection for free? Should
Nintendo allow anyone to make clones of NES or SNES cartridges of the
old Super Mario Brothers Games? Maybe Paramount should give up the
rights to Star Trek the Next Generation, after all, they aren't
making that series anymore.

Rather than calling justin greedy for giving folks the chance to do
the right, legal, and ethical thing and purchase games they may want
before their gone for a ridiculously reduced price, you should all be
thanking him

for the hours of entertainment and enjoyment he brought to you over
the years.

Personally, I'd like to thank Justin for paving the way for
developers like

me to do what we love. I don't think it is him who is being greedy.


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Bryan Peterson
The problem is I think the wording in Justin's message may have confused 
most of us, me included. But there's still te concern of what happens when 
Microsoft advances tote point that the games no longer run on newer 
operating systems. That's 75 bucks straight down the toilet.




But thou must!
-Original Message- 
From: Raul A. Gallegos

Sent: Thursday, April 18, 2013 4:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

Hi Josh, FWIW I also read it that way. It's one key generator, and you
use it to generate keys for 1 or all titles. It doesn't mean you are
paying over for a title or 2 which you may have purchased years ago, but
for the ability to generate keys for your own personal use.

To anyone else who is reading my message, I also think that those who
are offering to generate keys for $20 or whatever are taking advantage,
and I'm not sure how legal or ethical that really is, but it's expected
that this key generator will be pirated anyway, so I don't see why we
have to continue beating a dead horse on this topic.

Also, while I'm sure the list owners like a lively discussion about
anything game related, there are some people who see things one way, and
others on the completely opposite view of it. So, to each his/her own,
right?

PS, should I get royalties because it's my demo which is included in the
Pipe2 game? .

--
Raul A. Gallegos
I didn't slap you, I simply high fived your face. - Sheldon Cooper
Twitter and Facebook user ID: rau47

On 4/18/2013 3:36 PM, Draconis wrote:


Most developers have a single key generation app that handles all the 
different systems and generating keys for them. If you read Justin's post, 
he says you are getting the key generator program, singular.


But I'm feeling like I'm the only person who actually read his post. LOL

On Apr 18, 2013, at 4:28 PM, Desiree Oudinot  
wrote:



Why would he have to write separate keygens for each program, though?
The classic pipe and Troopanum games used the same system. There's one
down. Pipe and Troopanum2 used another one. I'm not sure what kind of
system the word games used, having never bought them, but since they
were released around the same time as the classics, I'm going to
assume, perhaps wrongly, that they used that first system. Thus, only
two keygen programs would really need to be created.
I would gladly pay for two keygens. And, I personally think that the
games and software packages should be split up, at the very least.
Some people may not want the software, or some may not want the games.
They really are two separate entities.

On 4/18/13, Draconis  wrote:


So, what you're saying, is you want Justin to devote time and effort to
write brand-new, individual key generators for each and every title, 
sell

them off piece meal, and charge full price for them?

Wow.

In the example…

Buying the individual films you want at full price would cost almost 
twice

as much. You have some strange logic there. Most people prefer to spend
less. :)

On Apr 18, 2013, at 4:13 PM, "Bryan Peterson" 


wrote:


Or you can just buy the individual films you want once and have done.
That's the whole point.



But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 2:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


Several people are still saying they are being forced to repurchase 
games
they already own. So, let me break this down into an example that may 
help

with those missing the point.

There are 8 Harry Potter films. If we say the average price of these 
eon
DVD is $20, for the sake of argument, the total cost of buying each 
film

individually would be $160.

You've already bought films 1 and 2 on DVD for $40. But now, Warner
Brothers is offering a box set of all 8 films on DVD for the 
unbelievable
price of $40! That's 1/4 the cost. And let's say, you didn't like 
Prisoner

of Azkaban, so never really planned on buying that one.

You can buy the box set, and still come out $60 ahead, or you can be 
upset

because you're being made to re-purchase
the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's deal 
is

actually better than the scenario above.

To me, if you're not paying anywhere near full price for anything, 
you're
effectively getting the majority of the package for free. So you are 
not,

in reality, being made to buy them again.


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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread hayden presley
Not to mention the factthat he is giving us a key generator program. How
ludicrous  would it be if he reopened but everybody was able to generate
keys regardless?

Best Regards,
Hayden

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan
Peterson
Sent: Thursday, April 18, 2013 5:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

He said forever.



But thou must!
-Original Message-
From: shaun everiss
Sent: Thursday, April 18, 2013 3:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

naah I don't think he is that way he must have a come back plan of some sort
later if he can make it, I suspect he just does not want to commit to
anything till he is ready again.

At 09:43 AM 4/19/2013, you wrote:
>Yeah. Justin doesn't strike me as being that stupid.
>
>
>
>But thou must!
>-Original Message- From: Desiree Oudinot
>Sent: Thursday, April 18, 2013 3:31 PM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons
>
>Yeah, and frankly, how would it look if a whole bunch of people paid
>$75 for this package, and then a few months later, Blindsoftware popped 
>back into existance with some new game or title?
>
>On 4/18/13, Bryan Peterson  wrote:
>>The message was pretty clear. Forever usually means forever.
>>
>>
>>
>>But thou must!
>>-Original Message-
>>From: shaun everiss
>>Sent: Thursday, April 18, 2013 3:01 PM
>>To: Gamers Discussion list
>>Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons
>>
>>true, it would be nice if he eventually came back.
>>I do hope that one day he will come back.
>>
>>At 07:10 AM 4/19/2013, you wrote:
>>>Hi all,
>>>
>>>BSC was a pioneer in the early days of accessible audio games for 
>>>modern platforms. There are a handful of companies and developers 
>>>without whom the
>>>
>>>industry would not exist as it does today, and Justin is one of those.
>>>
>>>I'm disappointed, but not really surprised, to see some of the 
>>>sentiments being batted around on list. Essentially, like always, 
>>>everyone wants something for nothing, and never mind the time, effort 
>>>or trouble that Justin put into the games over the past dozen years, 
>>>whether or not he has
>>>
>>>released anything new recently. The shortsightedness of the community 
>>>is to
>>>
>>>its detriment.
>>>
>>>Kids won't be kids forever. Perhaps Justin is reserving the right to 
>>>return
>>>
>>>to creating and/or updating these games eventually, when his kids are 
>>>grown. Perhaps he just wants to be fairly compensated for the hours 
>>>he spent developing them in the first place. Whatever his reasons or 
>>>movations, I have no doubt that some of you will pirate the heck out 
>>>of these games without a thought to their creator.
>>>
>>>Should Activision give away the Infocom collection for free? Should 
>>>Nintendo allow anyone to make clones of NES or SNES cartridges of the 
>>>old Super Mario Brothers Games? Maybe Paramount should give up the 
>>>rights to Star Trek the Next Generation, after all, they aren't 
>>>making that series anymore.
>>>
>>>Rather than calling justin greedy for giving folks the chance to do 
>>>the right, legal, and ethical thing and purchase games they may want 
>>>before their gone for a ridiculously reduced price, you should all be 
>>>thanking him
>>>
>>>for the hours of entertainment and enjoyment he brought to you over 
>>>the years.
>>>
>>>Personally, I'd like to thank Justin for paving the way for 
>>>developers like
>>>
>>>me to do what we love. I don't think it is him who is being greedy.
>>>
>>>
>>>---
>>>Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
>>>list, send E-mail to gamers-unsubscr...@audyssey.org.
>>>You can make changes or update your subscription via the web, at 
>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>All messages are archived and can be searched and read at 
>>>http://www.mail-archive.com/gamers@audyssey.org.
>>>If you have any questions or concerns regarding the management of the 
>>>list, please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>>
>>---
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>>list, send E-mail to gamers-unsubscr...@audyssey.org.
>>You can make changes or update your subscription via the web, at 
>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>list, please send E-mail to gamers-ow...@audyssey.org.
>>
>>
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>>All messages are 

Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Thomas Ward
Hi Bryan,

Well, its possible, but of course its not just Microsoft. The entire
computer industry is changing and games like the BSC Games are not
being updated to meet those changes, nor will they ever be.

For example, the 64-bit processors have been on the market for roughly
five years or so and many software companies besides Microsoft are
going 64-bit. Mac OS is 64-bit, Linux is 64-bit, and of course Windows
7 and Windows 8 are 64-bit as well as many applications for those
platforms. While it is possible to still run older VB 6 programs like
the BSC Games on a 64-bit PC its just a case in point of something
that isn't going to be supported directly.

Then, there is the issue that everyone seems to be migrating from the
traditional desktop and laptop computer to handheld devices like
tablets and smart phones. There are a number of tablets running
Google's Android OS, Apple's iPad running iOS, and Microsoft has some
new touchscreen tablets and Windows Phones with Windows 8 on them.
Since the industry is moving to these handheld devices the desktops
and laptops are slowly being phased out in favor of smaller more
mobile devices. As many of these devices are already accessible I look
for PC use, even in the blind community, to eventually decrease in
favor of these cheaper handheld devices. Look how many gamers here
already use iPhones and iPads.

Then, there is changes in security schemas that conflict with or cause
troubles for older games. When Microsoft introduced UAC none of the
audio game developers were prepared for it, and in deed most of them
just say "turn it off" rather than write UAC compliant code. While I
understand why they do it they are really ignoring a bigger problem in
that they are asking users to bypass security to run outdated
software.

The problem here is that Visual Basic 6 was developed in 1998 for an
OS now 14 years old. It was never designed for handheld devices,
64-bit processors, or new security features like UAC.  Anything
written in that language like the BSC Games is really living on
borrowed time. As long as someone has a compliant computer or has a
working virtual machine its fine. However, the way the industry as a
whole is changing its going to become more and more problematic as
time goes on.


Cheers!


On 4/18/13, Bryan Peterson  wrote:
> Not only that but with the way Microsoft is going it sounds as though that
> 75 bucks will go to waste sooner or later anyway since sooner or later the
> programs won't even run on more recent systems.
>
>
>
> But thou must!

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Raul A. Gallegos
Hi Josh, FWIW I also read it that way. It's one key generator, and you 
use it to generate keys for 1 or all titles. It doesn't mean you are 
paying over for a title or 2 which you may have purchased years ago, but 
for the ability to generate keys for your own personal use.


To anyone else who is reading my message, I also think that those who 
are offering to generate keys for $20 or whatever are taking advantage, 
and I'm not sure how legal or ethical that really is, but it's expected 
that this key generator will be pirated anyway, so I don't see why we 
have to continue beating a dead horse on this topic.


Also, while I'm sure the list owners like a lively discussion about 
anything game related, there are some people who see things one way, and 
others on the completely opposite view of it. So, to each his/her own, 
right?


PS, should I get royalties because it's my demo which is included in the 
Pipe2 game? .


--
Raul A. Gallegos
I didn't slap you, I simply high fived your face. - Sheldon Cooper
Twitter and Facebook user ID: rau47

On 4/18/2013 3:36 PM, Draconis wrote:


Most developers have a single key generation app that handles all the different 
systems and generating keys for them. If you read Justin's post, he says you 
are getting the key generator program, singular.

But I'm feeling like I'm the only person who actually read his post. LOL

On Apr 18, 2013, at 4:28 PM, Desiree Oudinot  wrote:


Why would he have to write separate keygens for each program, though?
The classic pipe and Troopanum games used the same system. There's one
down. Pipe and Troopanum2 used another one. I'm not sure what kind of
system the word games used, having never bought them, but since they
were released around the same time as the classics, I'm going to
assume, perhaps wrongly, that they used that first system. Thus, only
two keygen programs would really need to be created.
I would gladly pay for two keygens. And, I personally think that the
games and software packages should be split up, at the very least.
Some people may not want the software, or some may not want the games.
They really are two separate entities.

On 4/18/13, Draconis  wrote:


So, what you're saying, is you want Justin to devote time and effort to
write brand-new, individual key generators for each and every title, sell
them off piece meal, and charge full price for them?

Wow.

In the example…

Buying the individual films you want at full price would cost almost twice
as much. You have some strange logic there. Most people prefer to spend
less. :)

On Apr 18, 2013, at 4:13 PM, "Bryan Peterson" 
wrote:


Or you can just buy the individual films you want once and have done.
That's the whole point.



But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 2:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


Several people are still saying they are being forced to repurchase games
they already own. So, let me break this down into an example that may help
with those missing the point.

There are 8 Harry Potter films. If we say the average price of these eon
DVD is $20, for the sake of argument, the total cost of buying each film
individually would be $160.

You've already bought films 1 and 2 on DVD for $40. But now, Warner
Brothers is offering a box set of all 8 films on DVD for the unbelievable
price of $40! That's 1/4 the cost. And let's say, you didn't like Prisoner
of Azkaban, so never really planned on buying that one.

You can buy the box set, and still come out $60 ahead, or you can be upset
because you're being made to re-purchase
the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's deal is
actually better than the scenario above.

To me, if you're not paying anywhere near full price for anything, you're
effectively getting the majority of the package for free. So you are not,
in reality, being made to buy them again.


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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Bryan Peterson

He said forever.



But thou must!
-Original Message- 
From: shaun everiss

Sent: Thursday, April 18, 2013 3:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

naah I don't think he is that way he must have a come back plan of
some sort later if he can make it, I suspect he just does not want to
commit to anything till he is ready again.

At 09:43 AM 4/19/2013, you wrote:

Yeah. Justin doesn't strike me as being that stupid.



But thou must!
-Original Message- From: Desiree Oudinot
Sent: Thursday, April 18, 2013 3:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

Yeah, and frankly, how would it look if a whole bunch of people paid
$75 for this package, and then a few months later, Blindsoftware
popped back into existance with some new game or title?

On 4/18/13, Bryan Peterson  wrote:

The message was pretty clear. Forever usually means forever.



But thou must!
-Original Message-
From: shaun everiss
Sent: Thursday, April 18, 2013 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

true, it would be nice if he eventually came back.
I do hope that one day he will come back.

At 07:10 AM 4/19/2013, you wrote:

Hi all,

BSC was a pioneer in the early days of accessible audio games for modern
platforms. There are a handful of companies and developers without whom 
the


industry would not exist as it does today, and Justin is one of those.

I'm disappointed, but not really surprised, to see some of the sentiments
being batted around on list. Essentially, like always, everyone wants
something for nothing, and never mind the time, effort or trouble that
Justin put into the games over the past dozen years, whether or not he 
has


released anything new recently. The shortsightedness of the community is 
to


its detriment.

Kids won't be kids forever. Perhaps Justin is reserving the right to 
return


to creating and/or updating these games eventually, when his kids are
grown. Perhaps he just wants to be fairly compensated for the hours he
spent developing them in the first place. Whatever his reasons or
movations, I have no doubt that some of you will pirate the heck out of
these games without a thought to their creator.

Should Activision give away the Infocom collection for free? Should
Nintendo allow anyone to make clones of NES or SNES cartridges of the old
Super Mario Brothers Games? Maybe Paramount should give up the rights to
Star Trek the Next Generation, after all, they aren't making that series
anymore.

Rather than calling justin greedy for giving folks the chance to do the
right, legal, and ethical thing and purchase games they may want before
their gone for a ridiculously reduced price, you should all be thanking 
him


for the hours of entertainment and enjoyment he brought to you over the
years.

Personally, I'd like to thank Justin for paving the way for developers 
like


me to do what we love. I don't think it is him who is being greedy.


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Re: [Audyssey] BSC Games. Who will own them?

2013-04-18 Thread shaun everiss

well if blindsoftware is truely going to be gone it sounds possible.
Sertainly I plan to read it as such.

At 09:53 AM 4/19/2013, you wrote:
To those of you who have gotten games from BSC Games:  Read the 
license agreement.  Who owns these products?  Question:  After their 
doors close, who will own them?  We have purchased the right to use 
what BSC still retains the ownership of.  I'm thinking, maybe 
wrongly, that BSC will be abandoning their software.  If, as Justin 
has said, that the doors are closing "for ever", I would think that 
after, and not before, that time, the sharing of keys for those 
abandoned products, as well as those abandoned products themselves, 
would be OK.  However, the selling of such products and keys would 
not be legal.  They would become freeware.  This is only speculation 
on the part of someone who is by no means a "legal eagle".


--
If guns kill people, writing implements cause grammatical and spelling errors!
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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread shaun everiss
naah I don't think he is that way he must have a come back plan of 
some sort later if he can make it, I suspect he just does not want to 
commit to anything till he is ready again.


At 09:43 AM 4/19/2013, you wrote:

Yeah. Justin doesn't strike me as being that stupid.



But thou must!
-Original Message- From: Desiree Oudinot
Sent: Thursday, April 18, 2013 3:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

Yeah, and frankly, how would it look if a whole bunch of people paid
$75 for this package, and then a few months later, Blindsoftware
popped back into existance with some new game or title?

On 4/18/13, Bryan Peterson  wrote:

The message was pretty clear. Forever usually means forever.



But thou must!
-Original Message-
From: shaun everiss
Sent: Thursday, April 18, 2013 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

true, it would be nice if he eventually came back.
I do hope that one day he will come back.

At 07:10 AM 4/19/2013, you wrote:

Hi all,

BSC was a pioneer in the early days of accessible audio games for modern
platforms. There are a handful of companies and developers without whom the

industry would not exist as it does today, and Justin is one of those.

I'm disappointed, but not really surprised, to see some of the sentiments
being batted around on list. Essentially, like always, everyone wants
something for nothing, and never mind the time, effort or trouble that
Justin put into the games over the past dozen years, whether or not he has

released anything new recently. The shortsightedness of the community is to

its detriment.

Kids won't be kids forever. Perhaps Justin is reserving the right to return

to creating and/or updating these games eventually, when his kids are
grown. Perhaps he just wants to be fairly compensated for the hours he
spent developing them in the first place. Whatever his reasons or
movations, I have no doubt that some of you will pirate the heck out of
these games without a thought to their creator.

Should Activision give away the Infocom collection for free? Should
Nintendo allow anyone to make clones of NES or SNES cartridges of the old
Super Mario Brothers Games? Maybe Paramount should give up the rights to
Star Trek the Next Generation, after all, they aren't making that series
anymore.

Rather than calling justin greedy for giving folks the chance to do the
right, legal, and ethical thing and purchase games they may want before
their gone for a ridiculously reduced price, you should all be thanking him

for the hours of entertainment and enjoyment he brought to you over the
years.

Personally, I'd like to thank Justin for paving the way for developers like

me to do what we love. I don't think it is him who is being greedy.


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread shaun everiss
who knows but eventually we will need vms 
sertainly to run eamon we will need them or old 
gaming systems a thing I have been contemplating.


At 09:42 AM 4/19/2013, you wrote:
Not only that but will the games even continue 
to run as Microsoft gets more sophisticated?




But thou must!
-Original Message- From: Charles Rivard
Sent: Thursday, April 18, 2013 3:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

I suppose you're getting duplicates of what you already have at a rock
bottom price.  Question remains, though:  Do you want them?  If you only
want to buy the key generator, as Microsoft keeps advancing the platforms
and older ones get obsolete, will the key generator still work?

www.nbp.org

was selling brailled copies of the Harry Potter series of books for the same
price as the inkprint editions.  I already had the first 5, purchased
individually.  After all 7 had been published, I could have bought the
entire 7 book series for $50, but I did not.  I bought the last two
separately.  However, the important fact is that I did not have to buy the
full series.  I could buy individuals.  In the case here, that is not an
option.  You must buy everything or nothing, and after the deadline, even
that won't be an option.

--
If guns kill people, writing implements cause grammatical and spelling
errors!
- Original Message - From: "Draconis" 
To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:02 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



Several people are still saying they are being forced to repurchase games
they already own. So, let me break this down into an example that may help
with those missing the point.

There are 8 Harry Potter films. If we say the average price of these eon DVD
is $20, for the sake of argument, the total cost of buying each film
individually would be $160.

You've already bought films 1 and 2 on DVD for $40. But now, Warner Brothers
is offering a box set of all 8 films on DVD for the unbelievable price of
$40! That's 1/4 the cost. And let's say, you didn't like Prisoner of
Azkaban, so never really planned on buying that one.

You can buy the box set, and still come out $60 ahead, or you can be upset
because you're being made to re-purchase
the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's deal is
actually better than the scenario above.

To me, if you're not paying anywhere near full price for anything, you're
effectively getting the majority of the package for free. So you are not, in
reality, being made to buy them again.


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Re: [Audyssey] BSC Games. Who will own them?

2013-04-18 Thread Bryan Peterson

Problem is the keys are hhardware specific are they not?



But thou must!
-Original Message- 
From: Charles Rivard

Sent: Thursday, April 18, 2013 3:53 PM
To: audyssey gamers list
Subject: [Audyssey] BSC Games. Who will own them?

To those of you who have gotten games from BSC Games:  Read the license 
agreement.  Who owns these products?  Question:  After their doors close, 
who will own them?  We have purchased the right to use what BSC still 
retains the ownership of.  I'm thinking, maybe wrongly, that BSC will be 
abandoning their software.  If, as Justin has said, that the doors are 
closing "for ever", I would think that after, and not before, that time, the 
sharing of keys for those abandoned products, as well as those abandoned 
products themselves, would be OK.  However, the selling of such products and 
keys would not be legal.  They would become freeware.  This is only 
speculation on the part of someone who is by no means a "legal eagle".


--
If guns kill people, writing implements cause grammatical and spelling 
errors!

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[Audyssey] BSC Games. Who will own them?

2013-04-18 Thread Charles Rivard
To those of you who have gotten games from BSC Games:  Read the license 
agreement.  Who owns these products?  Question:  After their doors close, who 
will own them?  We have purchased the right to use what BSC still retains the 
ownership of.  I'm thinking, maybe wrongly, that BSC will be abandoning their 
software.  If, as Justin has said, that the doors are closing "for ever", I 
would think that after, and not before, that time, the sharing of keys for 
those abandoned products, as well as those abandoned products themselves, would 
be OK.  However, the selling of such products and keys would not be legal.  
They would become freeware.  This is only speculation on the part of someone 
who is by no means a "legal eagle".

--
If guns kill people, writing implements cause grammatical and spelling errors!
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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Bryan Peterson

Yeah. Justin doesn't strike me as being that stupid.



But thou must!
-Original Message- 
From: Desiree Oudinot

Sent: Thursday, April 18, 2013 3:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

Yeah, and frankly, how would it look if a whole bunch of people paid
$75 for this package, and then a few months later, Blindsoftware
popped back into existance with some new game or title?

On 4/18/13, Bryan Peterson  wrote:

The message was pretty clear. Forever usually means forever.



But thou must!
-Original Message-
From: shaun everiss
Sent: Thursday, April 18, 2013 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

true, it would be nice if he eventually came back.
I do hope that one day he will come back.

At 07:10 AM 4/19/2013, you wrote:

Hi all,

BSC was a pioneer in the early days of accessible audio games for modern
platforms. There are a handful of companies and developers without whom 
the


industry would not exist as it does today, and Justin is one of those.

I'm disappointed, but not really surprised, to see some of the sentiments
being batted around on list. Essentially, like always, everyone wants
something for nothing, and never mind the time, effort or trouble that
Justin put into the games over the past dozen years, whether or not he has

released anything new recently. The shortsightedness of the community is 
to


its detriment.

Kids won't be kids forever. Perhaps Justin is reserving the right to 
return


to creating and/or updating these games eventually, when his kids are
grown. Perhaps he just wants to be fairly compensated for the hours he
spent developing them in the first place. Whatever his reasons or
movations, I have no doubt that some of you will pirate the heck out of
these games without a thought to their creator.

Should Activision give away the Infocom collection for free? Should
Nintendo allow anyone to make clones of NES or SNES cartridges of the old
Super Mario Brothers Games? Maybe Paramount should give up the rights to
Star Trek the Next Generation, after all, they aren't making that series
anymore.

Rather than calling justin greedy for giving folks the chance to do the
right, legal, and ethical thing and purchase games they may want before
their gone for a ridiculously reduced price, you should all be thanking 
him


for the hours of entertainment and enjoyment he brought to you over the
years.

Personally, I'd like to thank Justin for paving the way for developers 
like


me to do what we love. I don't think it is him who is being greedy.


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Bryan Peterson
Not only that but will the games even continue to run as Microsoft gets more 
sophisticated?




But thou must!
-Original Message- 
From: Charles Rivard

Sent: Thursday, April 18, 2013 3:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

I suppose you're getting duplicates of what you already have at a rock
bottom price.  Question remains, though:  Do you want them?  If you only
want to buy the key generator, as Microsoft keeps advancing the platforms
and older ones get obsolete, will the key generator still work?

www.nbp.org

was selling brailled copies of the Harry Potter series of books for the same
price as the inkprint editions.  I already had the first 5, purchased
individually.  After all 7 had been published, I could have bought the
entire 7 book series for $50, but I did not.  I bought the last two
separately.  However, the important fact is that I did not have to buy the
full series.  I could buy individuals.  In the case here, that is not an
option.  You must buy everything or nothing, and after the deadline, even
that won't be an option.

--
If guns kill people, writing implements cause grammatical and spelling
errors!
- Original Message - 
From: "Draconis" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:02 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



Several people are still saying they are being forced to repurchase games
they already own. So, let me break this down into an example that may help
with those missing the point.

There are 8 Harry Potter films. If we say the average price of these eon DVD
is $20, for the sake of argument, the total cost of buying each film
individually would be $160.

You've already bought films 1 and 2 on DVD for $40. But now, Warner Brothers
is offering a box set of all 8 films on DVD for the unbelievable price of
$40! That's 1/4 the cost. And let's say, you didn't like Prisoner of
Azkaban, so never really planned on buying that one.

You can buy the box set, and still come out $60 ahead, or you can be upset
because you're being made to re-purchase
the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's deal is
actually better than the scenario above.

To me, if you're not paying anywhere near full price for anything, you're
effectively getting the majority of the package for free. So you are not, in
reality, being made to buy them again.


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Charles Rivard
Nobody buys portions of a TV dinner.  People might not buy any, though, if 
they only wanted 2 varieties, but had to buy 12 varieties, 10 that they 
don't like, to get those 2 that they like.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Dennis Towne" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:52 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



Charles,

You don't just get to decide what is for sale.  You don't get to go to
a store and say, "I only want half of this frozen dinner because I
still have left overs from my previous one".  The whole package is
what's currently for sale, and your three options are to buy it, not
buy it, or ask the developer if he's willing to split it.

My guess is that he's not offering individual sales because it's not
worth the time and effort.  I'm sure if you were to offer to properly
compensate him for doing the splits, he'd take you up on it.  Just
remember that his time isn't cheap.  He's got a family to take care
of.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Thu, Apr 18, 2013 at 12:44 PM, Charles Rivard  
wrote:
I don't mind paying for what I don't have, but don't feel that I should 
have
to pay for already purchased software as part of a package.  For me, this 
is
the issue.  Why should everyone have to purchase the full package when 
most

probably have already purchased part of it?


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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Desiree Oudinot
Yeah, and frankly, how would it look if a whole bunch of people paid
$75 for this package, and then a few months later, Blindsoftware
popped back into existance with some new game or title?

On 4/18/13, Bryan Peterson  wrote:
> The message was pretty clear. Forever usually means forever.
>
>
>
> But thou must!
> -Original Message-
> From: shaun everiss
> Sent: Thursday, April 18, 2013 3:01 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons
>
> true, it would be nice if he eventually came back.
> I do hope that one day he will come back.
>
> At 07:10 AM 4/19/2013, you wrote:
>>Hi all,
>>
>>BSC was a pioneer in the early days of accessible audio games for modern
>>platforms. There are a handful of companies and developers without whom the
>>
>>industry would not exist as it does today, and Justin is one of those.
>>
>>I'm disappointed, but not really surprised, to see some of the sentiments
>>being batted around on list. Essentially, like always, everyone wants
>>something for nothing, and never mind the time, effort or trouble that
>>Justin put into the games over the past dozen years, whether or not he has
>>
>>released anything new recently. The shortsightedness of the community is to
>>
>>its detriment.
>>
>>Kids won't be kids forever. Perhaps Justin is reserving the right to return
>>
>>to creating and/or updating these games eventually, when his kids are
>>grown. Perhaps he just wants to be fairly compensated for the hours he
>>spent developing them in the first place. Whatever his reasons or
>>movations, I have no doubt that some of you will pirate the heck out of
>>these games without a thought to their creator.
>>
>>Should Activision give away the Infocom collection for free? Should
>>Nintendo allow anyone to make clones of NES or SNES cartridges of the old
>>Super Mario Brothers Games? Maybe Paramount should give up the rights to
>>Star Trek the Next Generation, after all, they aren't making that series
>>anymore.
>>
>>Rather than calling justin greedy for giving folks the chance to do the
>>right, legal, and ethical thing and purchase games they may want before
>>their gone for a ridiculously reduced price, you should all be thanking him
>>
>>for the hours of entertainment and enjoyment he brought to you over the
>>years.
>>
>>Personally, I'd like to thank Justin for paving the way for developers like
>>
>>me to do what we love. I don't think it is him who is being greedy.
>>
>>
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Charles Rivard
If the key generator is worth $75 when considering the time and effort that 
went into creating it, I would pay the $75 for the key generator.  The way 
his announcement was worded, though, was that you must buy everything for 1 
flat fee, which is what is bothering some people.  And, as Thomas Ward has 
pointed out, the software that keys are generated for may not work on 
platforms produced in the near future, so there goes your $75, because the 
software you bought is no longer supported.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Draconis" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:47 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



I said that because Brian, and others, are saying that want to be able to 
only buy generators for the games they already own, and not for those they 
don't care about. This means Justin would have to create generators for each 
game individually that don't currently exist to accommodate these people.


Instead, Justin's selling the program which allows the generation of all 
keys. A program which he already has and has been in use for years. That is 
the smart, and the sane, thing to do.


In the end, you're right about the discussion being futile…people want what 
they want, whether it makes any sense or is possible. And if it isn't 
possible, they'll want someone to blame, whether that blame is warranted or 
not.


On Apr 18, 2013, at 4:40 PM, Desiree Oudinot  
wrote:



Ok, but you just said something about him creating multiple key
generators. Now I'm confused. Either way, it's not a smart business
tactic. Will that change the way it's being handled? I don't think so.
Will it change anyone's opinion who's disagreeing? I doubt that, too.
I have a feeling we could probably all go back and forth about this
all day, but in the end, that $75 will be the end result whether we
like it or not.

On 4/18/13, Draconis  wrote:


Most developers have a single key generation app that handles all the
different systems and generating keys for them. If you read Justin's 
post,

he says you are getting the key generator program, singular.

But I'm feeling like I'm the only person who actually read his post. LOL

On Apr 18, 2013, at 4:28 PM, Desiree Oudinot 
wrote:


Why would he have to write separate keygens for each program, though?
The classic pipe and Troopanum games used the same system. There's one
down. Pipe and Troopanum2 used another one. I'm not sure what kind of
system the word games used, having never bought them, but since they
were released around the same time as the classics, I'm going to
assume, perhaps wrongly, that they used that first system. Thus, only
two keygen programs would really need to be created.
I would gladly pay for two keygens. And, I personally think that the
games and software packages should be split up, at the very least.
Some people may not want the software, or some may not want the games.
They really are two separate entities.

On 4/18/13, Draconis  wrote:


So, what you're saying, is you want Justin to devote time and effort to
write brand-new, individual key generators for each and every title,
sell
them off piece meal, and charge full price for them?

Wow.

In the example…

Buying the individual films you want at full price would cost almost
twice
as much. You have some strange logic there. Most people prefer to spend
less. :)

On Apr 18, 2013, at 4:13 PM, "Bryan Peterson"

wrote:


Or you can just buy the individual films you want once and have done.
That's the whole point.



But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 2:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


Several people are still saying they are being forced to repurchase
games
they already own. So, let me break this down into an example that may
help
with those missing the point.

There are 8 Harry Potter films. If we say the average price of these
eon
DVD is $20, for the sake of argument, the total cost of buying each
film
individually would be $160.

You've already bought films 1 and 2 on DVD for $40. But now, Warner
Brothers is offering a box set of all 8 films on DVD for the
unbelievable
price of $40! That's 1/4 the cost. And let's say, you didn't like
Prisoner
of Azkaban, so never really planned on buying that one.

You can buy the box set, and still come out $60 ahead, or you can be
upset
because you're being made to re-purchase
the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's 
deal

is
actually better than the scenario above.

To me, if you're not paying anywh

Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Charles Rivard
Unless I am misunderstanding, the key generator will generate keys for all 
products?  You don't need a separate generator for each product.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Draconis" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:18 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



So, what you're saying, is you want Justin to devote time and effort to 
write brand-new, individual key generators for each and every title, sell 
them off piece meal, and charge full price for them?


Wow.

In the example…

Buying the individual films you want at full price would cost almost twice 
as much. You have some strange logic there. Most people prefer to spend 
less. :)


On Apr 18, 2013, at 4:13 PM, "Bryan Peterson"  
wrote:


Or you can just buy the individual films you want once and have done. 
That's the whole point.




But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 2:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


Several people are still saying they are being forced to repurchase games 
they already own. So, let me break this down into an example that may help 
with those missing the point.


There are 8 Harry Potter films. If we say the average price of these eon 
DVD is $20, for the sake of argument, the total cost of buying each film 
individually would be $160.


You've already bought films 1 and 2 on DVD for $40. But now, Warner 
Brothers is offering a box set of all 8 films on DVD for the unbelievable 
price of $40! That's 1/4 the cost. And let's say, you didn't like Prisoner 
of Azkaban, so never really planned on buying that one.


You can buy the box set, and still come out $60 ahead, or you can be upset 
because you're being made to re-purchase

the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's deal is 
actually better than the scenario above.


To me, if you're not paying anywhere near full price for anything, you're 
effectively getting the majority of the package for free. So you are not, 
in reality, being made to buy them again.



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Re: [Audyssey] Haypi Monster

2013-04-18 Thread Shadow Dragon
Yeah, this part is incredibly odd. If you turn VoiceOver off and just tap 
around, it eventually works. For some reason VoiceOver won't focus on any 
other button than the one the tutorial puts you on. This is the only time 
you ever have to do this though, after you get through the tutorial, all 
other buttons are accessible. If you need to, you can get someone sighted to 
hit the button for you.


--
From: "Ian McNamara" 
Sent: Wednesday, April 17, 2013 07:07 PM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] Haypi Monster

Hi where do I get the injustice game from? Also in hayki monsters I am 
stuck. It has told me to add a monster to my combat list, I have pressed 
the button and it just keeps saying button when I double tap it does not 
do anything. I tried with voice over off and it still won't do anything. I 
am trying to add the twiggy monster to my combat list to move on. Loving 
the game so far.


Ian McNamara
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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Charles Rivard
I suppose you're getting duplicates of what you already have at a rock 
bottom price.  Question remains, though:  Do you want them?  If you only 
want to buy the key generator, as Microsoft keeps advancing the platforms 
and older ones get obsolete, will the key generator still work?


www.nbp.org

was selling brailled copies of the Harry Potter series of books for the same 
price as the inkprint editions.  I already had the first 5, purchased 
individually.  After all 7 had been published, I could have bought the 
entire 7 book series for $50, but I did not.  I bought the last two 
separately.  However, the important fact is that I did not have to buy the 
full series.  I could buy individuals.  In the case here, that is not an 
option.  You must buy everything or nothing, and after the deadline, even 
that won't be an option.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Draconis" 

To: "Gamers Discussion list" 
Sent: Thursday, April 18, 2013 3:02 PM
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.



Several people are still saying they are being forced to repurchase games 
they already own. So, let me break this down into an example that may help 
with those missing the point.


There are 8 Harry Potter films. If we say the average price of these eon DVD 
is $20, for the sake of argument, the total cost of buying each film 
individually would be $160.


You've already bought films 1 and 2 on DVD for $40. But now, Warner Brothers 
is offering a box set of all 8 films on DVD for the unbelievable price of 
$40! That's 1/4 the cost. And let's say, you didn't like Prisoner of 
Azkaban, so never really planned on buying that one.


You can buy the box set, and still come out $60 ahead, or you can be upset 
because you're being made to re-purchase

the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's deal is 
actually better than the scenario above.


To me, if you're not paying anywhere near full price for anything, you're 
effectively getting the majority of the package for free. So you are not, in 
reality, being made to buy them again.



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Re: [Audyssey] Cyber assault query

2013-04-18 Thread Shadow Dragon
I just hope the bionics system gets fixed, right now it's way too weird and 
buggy. There are implants that have requirements of other implants that use 
the same slots, like chassis and spine, ones that require implants that are 
supposed to be borg only but that you can still get without meeting the 
requirements, like neck assembly and cybernetic skull, you don't actually 
need the neck assembly to get the skull but it says it's a requirement. it's 
just messy. Really cool in concept and makes your character very powerful if 
you use them, but I hope it gets cleaned up. I reported a couple of things 
in game, so we'll see.


--
From: "Johnny Tai" 
Sent: Thursday, April 18, 2013 11:29 AM
To: "'Gamers Discussion list'" 
Subject: Re: [Audyssey] Cyber assault query


There is a cyberassault wiki made by players at:
http://cyberassault.wikia.com/wiki/CyberASSAULT_Wiki

Other than that, log in and ask questions on gossip is your best bet.


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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread Bryan Peterson

The message was pretty clear. Forever usually means forever.



But thou must!
-Original Message- 
From: shaun everiss

Sent: Thursday, April 18, 2013 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reacti ons

true, it would be nice if he eventually came back.
I do hope that one day he will come back.

At 07:10 AM 4/19/2013, you wrote:

Hi all,

BSC was a pioneer in the early days of accessible audio games for modern 
platforms. There are a handful of companies and developers without whom the 
industry would not exist as it does today, and Justin is one of those.


I'm disappointed, but not really surprised, to see some of the sentiments 
being batted around on list. Essentially, like always, everyone wants 
something for nothing, and never mind the time, effort or trouble that 
Justin put into the games over the past dozen years, whether or not he has 
released anything new recently. The shortsightedness of the community is to 
its detriment.


Kids won't be kids forever. Perhaps Justin is reserving the right to return 
to creating and/or updating these games eventually, when his kids are 
grown. Perhaps he just wants to be fairly compensated for the hours he 
spent developing them in the first place. Whatever his reasons or 
movations, I have no doubt that some of you will pirate the heck out of 
these games without a thought to their creator.


Should Activision give away the Infocom collection for free? Should 
Nintendo allow anyone to make clones of NES or SNES cartridges of the old 
Super Mario Brothers Games? Maybe Paramount should give up the rights to 
Star Trek the Next Generation, after all, they aren't making that series 
anymore.


Rather than calling justin greedy for giving folks the chance to do the 
right, legal, and ethical thing and purchase games they may want before 
their gone for a ridiculously reduced price, you should all be thanking him 
for the hours of entertainment and enjoyment he brought to you over the 
years.


Personally, I'd like to thank Justin for paving the way for developers like 
me to do what we love. I don't think it is him who is being greedy.



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Re: [Audyssey] BSC Games shutting down, and reactions

2013-04-18 Thread shaun everiss

I aggree with all points and viewpoints so far.

At 07:31 AM 4/19/2013, you wrote:
My thoughts exactly, only said better and calmer 
than I feel I could have said it, hence the 
reason I didn't get involved. As it happens, 
despite pretty much paying for the games twice 
due to annoying but understandable 
circumstances, I have now paid for them a third 
time in order that I can unlock the software 
when needed, but just as importantly, to give 
Justin the money I feel he deserves after so 
long and so much time and effort spent on his 
part. There is no donate button, so to me, 
paying for three licences for every product is 
just as good. Kind regards, Damien C.S. 
Pendleton. -Original Message- From: 
Draconis Sent: Thursday, April 18, 2013 8:10 PM 
To: Gamers Discussion list Subject: [Audyssey] 
BSC Games shutting down, and reactions… Hi all, 
BSC was a pioneer iin the early days of 
accessible audio games for modern platforms. 
There are a handful of companies and developers 
without whom the industry would not exist as it 
does today, and Justin is one of those. I'm 
disappointed, but not really surprised, to see 
some of the sentiments being batted around on 
list. Essentially, like always, everyone wants 
something for nothing, and never mind the time, 
effort or trouble that Justin put into the games 
over the past dozen years, whether or not he has 
released anything new recently. The 
shortsightedness of the community is to its 
detriment. Kids won't be kids forever. Perhaps 
Justin is reserving the right to return to 
creating and/or updating these games eventually, 
when his kids are grown. Perhaps he just wants 
to be fairly compensated for the hours he spent 
developing them in the first place. Whatever his 
reasons or movations, I have no doubt that some 
of you will pirate the heck out of these games 
without a thought to their creator. Should 
Activision give away the Infocom collection for 
free? Should Nintendo allow anyone to make 
clones of NES or SNES cartridges of the old 
Super Mario Brothers Games? Maybe Paramount 
should give up the rights to Star Trek the Next 
Generation, after all, they aren't making that 
series anymore. Rather than calling justin 
greedy for giving folks the chance to do the 
right, legal, and ethical thing and purchase 
games they may want before their gone for a 
ridiculously reduced price, you should all be 
thanking him for the hours of entertainment and 
enjoyment he brought to you over the years. 
Personally, I'd like to thank Justin for paving 
the way for developers like me to do what we 
love. I don't think it is him who is being 
greedy. --- Gamers mailing list __ 
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Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread shaun everiss

true, it would be nice if he eventually came back.
I do hope that one day he will come back.

At 07:10 AM 4/19/2013, you wrote:

Hi all,

BSC was a pioneer in the early days of accessible audio games for 
modern platforms. There are a handful of companies and developers 
without whom the industry would not exist as it does today, and 
Justin is one of those.


I'm disappointed, but not really surprised, to see some of the 
sentiments being batted around on list. Essentially, like always, 
everyone wants something for nothing, and never mind the time, 
effort or trouble that Justin put into the games over the past dozen 
years, whether or not he has released anything new recently. The 
shortsightedness of the community is to its detriment.


Kids won't be kids forever. Perhaps Justin is reserving the right to 
return to creating and/or updating these games eventually, when his 
kids are grown. Perhaps he just wants to be fairly compensated for 
the hours he spent developing them in the first place. Whatever his 
reasons or movations, I have no doubt that some of you will pirate 
the heck out of these games without a thought to their creator.


Should Activision give away the Infocom collection for free? Should 
Nintendo allow anyone to make clones of NES or SNES cartridges of 
the old Super Mario Brothers Games? Maybe Paramount should give up 
the rights to Star Trek the Next Generation, after all, they aren't 
making that series anymore.


Rather than calling justin greedy for giving folks the chance to do 
the right, legal, and ethical thing and purchase games they may want 
before their gone for a ridiculously reduced price, you should all 
be thanking him for the hours of entertainment and enjoyment he 
brought to you over the years.


Personally, I'd like to thank Justin for paving the way for 
developers like me to do what we love. I don't think it is him who 
is being greedy.



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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Bryan Peterson
Not only that but with the way Microsoft is going it sounds as though that 
75 bucks will go to waste sooner or later anyway since sooner or later the 
programs won't even run on more recent systems.




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Thursday, April 18, 2013 2:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

Hi Josh,

Oh, I think most of us understand what Justin is doing and why. At
least I certainly do. I know that there is one key generator that does
it all, and of course that appears to be the source of the
disagreement here.

For example, I purchased Troopenum II a long time ago when the game
first came out. Let's say all I want is a key generator for that one
specific game. I don't care about Pipe II, Classic Troopenum, Hunter,
or any of the other software in the package. Well, in order to play
that particular game I am paying $75 worth of software I don't want
just to license the game I already own. This is I think the main
reason people are upset because maybe they only want to license
certain things rather than having a master key generator that can
license everything.

Of course, I realize as you do that he doesn't have key generators for
each application, and doesn't want to take the time writing them so
chose to do an all in one deal.  It makes sense to me, but it doesn't
mean everyone has to like it.

Cheers!

On 4/18/13, Draconis  wrote:


Justin should've just sold the key generator for $75. It would have had 
the

same exact result, and you all would be able to grasp what he's doing.

The key generator creates keys for *all* *of* *the* *titles.*

He either sells them all, or he doesn't sell the generator at all. It's 
that

simple, folks.

So you're either saying you want him to create a ton of new generators, or
you want him to just shut down and offer nothing.

Anyway, I'll leave you to it and exit this thread. There's no way Justin
could have possibly made everyone happy, and no one wants to take the time
to actually consider why he's doing what he's doing and the logistics
involved.



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Re: [Audyssey] Haypi Monster

2013-04-18 Thread Shadow Dragon

They have emails for each product on:

www.haypi.com

--
From: "Fred Olver" 
Sent: Wednesday, April 17, 2013 08:29 PM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] Haypi Monster

If you give me an email for the developer, or a link, I will contact the 
developer as well.


Fred Olver



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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Bryan Peterson

But you at least still get to choose what to buy.



But thou must!
-Original Message- 
From: Dennis Towne

Sent: Thursday, April 18, 2013 2:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.

Charles,

You don't just get to decide what is for sale.  You don't get to go to
a store and say, "I only want half of this frozen dinner because I
still have left overs from my previous one".  The whole package is
what's currently for sale, and your three options are to buy it, not
buy it, or ask the developer if he's willing to split it.

My guess is that he's not offering individual sales because it's not
worth the time and effort.  I'm sure if you were to offer to properly
compensate him for doing the splits, he'd take you up on it.  Just
remember that his time isn't cheap.  He's got a family to take care
of.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Thu, Apr 18, 2013 at 12:44 PM, Charles Rivard  
wrote:
I don't mind paying for what I don't have, but don't feel that I should 
have
to pay for already purchased software as part of a package.  For me, this 
is
the issue.  Why should everyone have to purchase the full package when 
most

probably have already purchased part of it?


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Dennis Towne
Charles,

You don't just get to decide what is for sale.  You don't get to go to
a store and say, "I only want half of this frozen dinner because I
still have left overs from my previous one".  The whole package is
what's currently for sale, and your three options are to buy it, not
buy it, or ask the developer if he's willing to split it.

My guess is that he's not offering individual sales because it's not
worth the time and effort.  I'm sure if you were to offer to properly
compensate him for doing the splits, he'd take you up on it.  Just
remember that his time isn't cheap.  He's got a family to take care
of.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Thu, Apr 18, 2013 at 12:44 PM, Charles Rivard  wrote:
> I don't mind paying for what I don't have, but don't feel that I should have
> to pay for already purchased software as part of a package.  For me, this is
> the issue.  Why should everyone have to purchase the full package when most
> probably have already purchased part of it?

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Bryan Peterson
It's only natural. Why should we basically be forced to buy a bunchof extra 
stuff in addition to what we actually want, some of which I need hardly 
point out was free to begin with?




But thou must!
-Original Message- 
From: Draconis

Sent: Thursday, April 18, 2013 2:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


I said that because Brian, and others, are saying that want to be able to 
only buy generators for the games they already own, and not for those they 
don't care about. This means Justin would have to create generators for each 
game individually that don't currently exist to accommodate these people.


Instead, Justin's selling the program which allows the generation of all 
keys. A program which he already has and has been in use for years. That is 
the smart, and the sane, thing to do.


In the end, you're right about the discussion being futile…people want what 
they want, whether it makes any sense or is possible. And if it isn't 
possible, they'll want someone to blame, whether that blame is warranted or 
not.


On Apr 18, 2013, at 4:40 PM, Desiree Oudinot  
wrote:



Ok, but you just said something about him creating multiple key
generators. Now I'm confused. Either way, it's not a smart business
tactic. Will that change the way it's being handled? I don't think so.
Will it change anyone's opinion who's disagreeing? I doubt that, too.
I have a feeling we could probably all go back and forth about this
all day, but in the end, that $75 will be the end result whether we
like it or not.

On 4/18/13, Draconis  wrote:


Most developers have a single key generation app that handles all the
different systems and generating keys for them. If you read Justin's 
post,

he says you are getting the key generator program, singular.

But I'm feeling like I'm the only person who actually read his post. LOL

On Apr 18, 2013, at 4:28 PM, Desiree Oudinot 
wrote:


Why would he have to write separate keygens for each program, though?
The classic pipe and Troopanum games used the same system. There's one
down. Pipe and Troopanum2 used another one. I'm not sure what kind of
system the word games used, having never bought them, but since they
were released around the same time as the classics, I'm going to
assume, perhaps wrongly, that they used that first system. Thus, only
two keygen programs would really need to be created.
I would gladly pay for two keygens. And, I personally think that the
games and software packages should be split up, at the very least.
Some people may not want the software, or some may not want the games.
They really are two separate entities.

On 4/18/13, Draconis  wrote:


So, what you're saying, is you want Justin to devote time and effort to
write brand-new, individual key generators for each and every title,
sell
them off piece meal, and charge full price for them?

Wow.

In the example…

Buying the individual films you want at full price would cost almost
twice
as much. You have some strange logic there. Most people prefer to spend
less. :)

On Apr 18, 2013, at 4:13 PM, "Bryan Peterson"

wrote:


Or you can just buy the individual films you want once and have done.
That's the whole point.



But thou must!
-Original Message- From: Draconis
Sent: Thursday, April 18, 2013 2:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


Several people are still saying they are being forced to repurchase
games
they already own. So, let me break this down into an example that may
help
with those missing the point.

There are 8 Harry Potter films. If we say the average price of these
eon
DVD is $20, for the sake of argument, the total cost of buying each
film
individually would be $160.

You've already bought films 1 and 2 on DVD for $40. But now, Warner
Brothers is offering a box set of all 8 films on DVD for the
unbelievable
price of $40! That's 1/4 the cost. And let's say, you didn't like
Prisoner
of Azkaban, so never really planned on buying that one.

You can buy the box set, and still come out $60 ahead, or you can be
upset
because you're being made to re-purchase
the first two movies again, plus movie 3 that you didn't like.

The math is: 8 movies for $20 each is $160
Minus movie three would be $140 total for seven films you want.

Or…

$40 for the two you already bought
plus $40 for the box set.
equals $80

$80 is $60 less than $140. Win win.

The math is almost identical in this case, except I think Justin's 
deal

is
actually better than the scenario above.

To me, if you're not paying anywhere near full price for anything,
you're
effectively getting the majority of the package for free. So you are
not,
in reality, being made to buy them again.


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Thomas Ward
Hi Josh,

Oh, I think most of us understand what Justin is doing and why. At
least I certainly do. I know that there is one key generator that does
it all, and of course that appears to be the source of the
disagreement here.

For example, I purchased Troopenum II a long time ago when the game
first came out. Let's say all I want is a key generator for that one
specific game. I don't care about Pipe II, Classic Troopenum, Hunter,
or any of the other software in the package. Well, in order to play
that particular game I am paying $75 worth of software I don't want
just to license the game I already own. This is I think the main
reason people are upset because maybe they only want to license
certain things rather than having a master key generator that can
license everything.

Of course, I realize as you do that he doesn't have key generators for
each application, and doesn't want to take the time writing them so
chose to do an all in one deal.  It makes sense to me, but it doesn't
mean everyone has to like it.

Cheers!

On 4/18/13, Draconis  wrote:
>
> Justin should've just sold the key generator for $75. It would have had the
> same exact result, and you all would be able to grasp what he's doing.
>
> The key generator creates keys for *all* *of* *the* *titles.*
>
> He either sells them all, or he doesn't sell the generator at all. It's that
> simple, folks.
>
> So you're either saying you want him to create a ton of new generators, or
> you want him to just shut down and offer nothing.
>
> Anyway, I'll leave you to it and exit this thread. There's no way Justin
> could have possibly made everyone happy, and no one wants to take the time
> to actually consider why he's doing what he's doing and the logistics
> involved.
>

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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Draconis

I said that because Brian, and others, are saying that want to be able to only 
buy generators for the games they already own, and not for those they don't 
care about. This means Justin would have to create generators for each game 
individually that don't currently exist to accommodate these people.

Instead, Justin's selling the program which allows the generation of all keys. 
A program which he already has and has been in use for years. That is the 
smart, and the sane, thing to do.

In the end, you're right about the discussion being futile…people want what 
they want, whether it makes any sense or is possible. And if it isn't possible, 
they'll want someone to blame, whether that blame is warranted or not.

On Apr 18, 2013, at 4:40 PM, Desiree Oudinot  wrote:

> Ok, but you just said something about him creating multiple key
> generators. Now I'm confused. Either way, it's not a smart business
> tactic. Will that change the way it's being handled? I don't think so.
> Will it change anyone's opinion who's disagreeing? I doubt that, too.
> I have a feeling we could probably all go back and forth about this
> all day, but in the end, that $75 will be the end result whether we
> like it or not.
> 
> On 4/18/13, Draconis  wrote:
>> 
>> Most developers have a single key generation app that handles all the
>> different systems and generating keys for them. If you read Justin's post,
>> he says you are getting the key generator program, singular.
>> 
>> But I'm feeling like I'm the only person who actually read his post. LOL
>> 
>> On Apr 18, 2013, at 4:28 PM, Desiree Oudinot 
>> wrote:
>> 
>>> Why would he have to write separate keygens for each program, though?
>>> The classic pipe and Troopanum games used the same system. There's one
>>> down. Pipe and Troopanum2 used another one. I'm not sure what kind of
>>> system the word games used, having never bought them, but since they
>>> were released around the same time as the classics, I'm going to
>>> assume, perhaps wrongly, that they used that first system. Thus, only
>>> two keygen programs would really need to be created.
>>> I would gladly pay for two keygens. And, I personally think that the
>>> games and software packages should be split up, at the very least.
>>> Some people may not want the software, or some may not want the games.
>>> They really are two separate entities.
>>> 
>>> On 4/18/13, Draconis  wrote:
 
 So, what you're saying, is you want Justin to devote time and effort to
 write brand-new, individual key generators for each and every title,
 sell
 them off piece meal, and charge full price for them?
 
 Wow.
 
 In the example…
 
 Buying the individual films you want at full price would cost almost
 twice
 as much. You have some strange logic there. Most people prefer to spend
 less. :)
 
 On Apr 18, 2013, at 4:13 PM, "Bryan Peterson"
 
 wrote:
 
> Or you can just buy the individual films you want once and have done.
> That's the whole point.
> 
> 
> 
> But thou must!
> -Original Message- From: Draconis
> Sent: Thursday, April 18, 2013 2:02 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] BSC Games shutting down, and reactions.
> 
> 
> Several people are still saying they are being forced to repurchase
> games
> they already own. So, let me break this down into an example that may
> help
> with those missing the point.
> 
> There are 8 Harry Potter films. If we say the average price of these
> eon
> DVD is $20, for the sake of argument, the total cost of buying each
> film
> individually would be $160.
> 
> You've already bought films 1 and 2 on DVD for $40. But now, Warner
> Brothers is offering a box set of all 8 films on DVD for the
> unbelievable
> price of $40! That's 1/4 the cost. And let's say, you didn't like
> Prisoner
> of Azkaban, so never really planned on buying that one.
> 
> You can buy the box set, and still come out $60 ahead, or you can be
> upset
> because you're being made to re-purchase
> the first two movies again, plus movie 3 that you didn't like.
> 
> The math is: 8 movies for $20 each is $160
> Minus movie three would be $140 total for seven films you want.
> 
> Or…
> 
> $40 for the two you already bought
> plus $40 for the box set.
> equals $80
> 
> $80 is $60 less than $140. Win win.
> 
> The math is almost identical in this case, except I think Justin's deal
> is
> actually better than the scenario above.
> 
> To me, if you're not paying anywhere near full price for anything,
> you're
> effectively getting the majority of the package for free. So you are
> not,
> in reality, being made to buy them again.
> 
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to

Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Desiree Oudinot
Ok, but you just said something about him creating multiple key
generators. Now I'm confused. Either way, it's not a smart business
tactic. Will that change the way it's being handled? I don't think so.
Will it change anyone's opinion who's disagreeing? I doubt that, too.
I have a feeling we could probably all go back and forth about this
all day, but in the end, that $75 will be the end result whether we
like it or not.

On 4/18/13, Draconis  wrote:
>
> Most developers have a single key generation app that handles all the
> different systems and generating keys for them. If you read Justin's post,
> he says you are getting the key generator program, singular.
>
> But I'm feeling like I'm the only person who actually read his post. LOL
>
> On Apr 18, 2013, at 4:28 PM, Desiree Oudinot 
> wrote:
>
>> Why would he have to write separate keygens for each program, though?
>> The classic pipe and Troopanum games used the same system. There's one
>> down. Pipe and Troopanum2 used another one. I'm not sure what kind of
>> system the word games used, having never bought them, but since they
>> were released around the same time as the classics, I'm going to
>> assume, perhaps wrongly, that they used that first system. Thus, only
>> two keygen programs would really need to be created.
>> I would gladly pay for two keygens. And, I personally think that the
>> games and software packages should be split up, at the very least.
>> Some people may not want the software, or some may not want the games.
>> They really are two separate entities.
>>
>> On 4/18/13, Draconis  wrote:
>>>
>>> So, what you're saying, is you want Justin to devote time and effort to
>>> write brand-new, individual key generators for each and every title,
>>> sell
>>> them off piece meal, and charge full price for them?
>>>
>>> Wow.
>>>
>>> In the example…
>>>
>>> Buying the individual films you want at full price would cost almost
>>> twice
>>> as much. You have some strange logic there. Most people prefer to spend
>>> less. :)
>>>
>>> On Apr 18, 2013, at 4:13 PM, "Bryan Peterson"
>>> 
>>> wrote:
>>>
 Or you can just buy the individual films you want once and have done.
 That's the whole point.



 But thou must!
 -Original Message- From: Draconis
 Sent: Thursday, April 18, 2013 2:02 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] BSC Games shutting down, and reactions.


 Several people are still saying they are being forced to repurchase
 games
 they already own. So, let me break this down into an example that may
 help
 with those missing the point.

 There are 8 Harry Potter films. If we say the average price of these
 eon
 DVD is $20, for the sake of argument, the total cost of buying each
 film
 individually would be $160.

 You've already bought films 1 and 2 on DVD for $40. But now, Warner
 Brothers is offering a box set of all 8 films on DVD for the
 unbelievable
 price of $40! That's 1/4 the cost. And let's say, you didn't like
 Prisoner
 of Azkaban, so never really planned on buying that one.

 You can buy the box set, and still come out $60 ahead, or you can be
 upset
 because you're being made to re-purchase
 the first two movies again, plus movie 3 that you didn't like.

 The math is: 8 movies for $20 each is $160
 Minus movie three would be $140 total for seven films you want.

 Or…

 $40 for the two you already bought
 plus $40 for the box set.
 equals $80

 $80 is $60 less than $140. Win win.

 The math is almost identical in this case, except I think Justin's deal
 is
 actually better than the scenario above.

 To me, if you're not paying anywhere near full price for anything,
 you're
 effectively getting the majority of the package for free. So you are
 not,
 in reality, being made to buy them again.


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Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread Draconis

Most developers have a single key generation app that handles all the different 
systems and generating keys for them. If you read Justin's post, he says you 
are getting the key generator program, singular.

But I'm feeling like I'm the only person who actually read his post. LOL

On Apr 18, 2013, at 4:28 PM, Desiree Oudinot  wrote:

> Why would he have to write separate keygens for each program, though?
> The classic pipe and Troopanum games used the same system. There's one
> down. Pipe and Troopanum2 used another one. I'm not sure what kind of
> system the word games used, having never bought them, but since they
> were released around the same time as the classics, I'm going to
> assume, perhaps wrongly, that they used that first system. Thus, only
> two keygen programs would really need to be created.
> I would gladly pay for two keygens. And, I personally think that the
> games and software packages should be split up, at the very least.
> Some people may not want the software, or some may not want the games.
> They really are two separate entities.
> 
> On 4/18/13, Draconis  wrote:
>> 
>> So, what you're saying, is you want Justin to devote time and effort to
>> write brand-new, individual key generators for each and every title, sell
>> them off piece meal, and charge full price for them?
>> 
>> Wow.
>> 
>> In the example…
>> 
>> Buying the individual films you want at full price would cost almost twice
>> as much. You have some strange logic there. Most people prefer to spend
>> less. :)
>> 
>> On Apr 18, 2013, at 4:13 PM, "Bryan Peterson" 
>> wrote:
>> 
>>> Or you can just buy the individual films you want once and have done.
>>> That's the whole point.
>>> 
>>> 
>>> 
>>> But thou must!
>>> -Original Message- From: Draconis
>>> Sent: Thursday, April 18, 2013 2:02 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] BSC Games shutting down, and reactions.
>>> 
>>> 
>>> Several people are still saying they are being forced to repurchase games
>>> they already own. So, let me break this down into an example that may help
>>> with those missing the point.
>>> 
>>> There are 8 Harry Potter films. If we say the average price of these eon
>>> DVD is $20, for the sake of argument, the total cost of buying each film
>>> individually would be $160.
>>> 
>>> You've already bought films 1 and 2 on DVD for $40. But now, Warner
>>> Brothers is offering a box set of all 8 films on DVD for the unbelievable
>>> price of $40! That's 1/4 the cost. And let's say, you didn't like Prisoner
>>> of Azkaban, so never really planned on buying that one.
>>> 
>>> You can buy the box set, and still come out $60 ahead, or you can be upset
>>> because you're being made to re-purchase
>>> the first two movies again, plus movie 3 that you didn't like.
>>> 
>>> The math is: 8 movies for $20 each is $160
>>> Minus movie three would be $140 total for seven films you want.
>>> 
>>> Or…
>>> 
>>> $40 for the two you already bought
>>> plus $40 for the box set.
>>> equals $80
>>> 
>>> $80 is $60 less than $140. Win win.
>>> 
>>> The math is almost identical in this case, except I think Justin's deal is
>>> actually better than the scenario above.
>>> 
>>> To me, if you're not paying anywhere near full price for anything, you're
>>> effectively getting the majority of the package for free. So you are not,
>>> in reality, being made to buy them again.
>>> 
>>> 
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>> 
>> 
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>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
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>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
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>> 
> 
> ---
>

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