Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Enes,

That is quite possible. I've not done a lot of performance testing on
that yet, but one thing I can say is because 64-bit processors can
handle long doubles it will be far more accurate and precise about in
game calculations involving angles and distances. Plus if a game
developer throws in multithreading, duel core support, etc it will
certainly run far better than a single threaded application. Plus
since 64-bit ops like Windows 7 and Windows 8 can support up to 128 GB
of ram there is more ram to work with when loading sounds and music.
Although, I don't know of any audio game that needs that much ram.
Lol.

Cheers!


On 4/30/13, enes enes.sari...@gmail.com wrote:
 hi,
 so will games which are compiled as 64 bit have a performance difference
 when ran on a 64 bit capable pc

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Stephen,

That depends on which version of Windows 7 you get. If you get the
standard 32-bit edition all or most of your old 16-bit Dos games
should run.

For example, right now I have Piledriver and Eamon Deluxe  both
running on my Compaq laptop running Windows 7 32 bit edition and those
Dos based games run fine. I also have tried Scare and Dos Frotz on the
same machine with no problems.

However, older 16-bit games will not run on 64-bit versions of Windows
7 at all. I should know. I have a Toshiba here with a 64-bit version
of Windows 7, soon to be Windows 8, and nothing written in the 80's
and 90's will run on it.

Cheers!

On 5/1/13, Stephen whocr...@internode.on.net wrote:
 if I switch to windows 7, will I still be able to play old dos games
 like fallthru effectively?

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Shaun,

I am afraid I don't follow your logic here. I don't see what waiting
for Jim Kitchen, GMA, Aprone, etc to upgrade to VB .NET or whatever
has to do with you upgrading to say Windows 7. The fact of the matter
is most of their games, the current ones written in VB 6, run fine on
Windows 7 as is. So I don't see why you or anyone would have to wait.

For example, I have three different computers currently running
Windows 7 and a lot of those games run fine on them provided the VB 6
runtime libraries are installed and User Account Control is disabled.
Right now I am on a laptop with Windows 7 and this computer has Lone
Wolf, Tank Commander, Shades of Doom, Monkey Business, Sarah,
Castaways, and just about all of Jim Kitchen's games installed on it.
So I don't really get why you couldn't just use Windows 7 right now.

Cheers!

On 4/30/13, shaun everiss sm.ever...@gmail.com wrote:
 Hi tom.
 Don't take this wrongly but I know several devs jim kitchen, aprone,
 I think gma maybe a few more that still use 6.
 If all devs dropped 6 and went to whatever I would have no issue with
 upgrading!
 Yes I realise some of them are upgrading but not all.
 You guys need to realise that the only reason we even bother with vb6
 these days is that you guys write in it still.
 I wouldn't care if we went to vb dotnet.
 my win7 system has 3.51 and 4.5 right now!
 My xp system has all of them ofcause oh my win7 system does have 1.1
 sp1 but thats it really.
 I think most of us are ready to switch.
 Would I pay for a dos emulator?
 If it came with a bunch of games, I would.
 probably no more than 10-15 bucks but I'd gladly buy a worth while
 emulator especially if I could use all the older stuff from yesteryear.
 I probably wouldn't pay more than 15-20 though for it.
 I am no programmer but dosbox being accessable sounds like
 a  community project to me though I can't program.
 All we would need to do is have either some dll that could support 16
 bit apps or simply be having a windows console app what could run 16
 bit apps but onvert them to 32 bit like go32 cwsmi or dos4gw if we
 had a wrapper like that  that would rock.
 Or even making the programs think they were running in 16 bits but
 actually run them at 64 bits.
 How long would it take ot write or get a good enough
 converter/wrapper and a console program.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Charles Rivard
I see the business side of it as well, but am more concerned with the 
visually impaired consumers who game developers are marketing to.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Draconis i...@dracoent.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 11:47 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Charles,

The biggest reason for this is the future. Look what has happened to BSC 
games. XP has far more years behind than ahead. We can't afford to make 
games that might, at best, have only 2 or 3 years of a life span.


And, at present, we are in a weird transition time. We have roughly equal 
numbers of Win7 and Win XP users at the moment, with XP only a very slight 
advantage, judging by the visitor stats to the Draconis website. If we 
focus on XP, we're compromising the experience for users of new versions 
of Windows, in order to support users who can only realistically continue 
using XP for a very short time to come, comparatively speaking.


The only logical thing to do is support as much as we can, with a focus on 
the newer systems, which eventually everyone will be using like it or not. 
Otherwise, we're pouring our effort into something that, in just a few 
years, will be useless. Draconis, at least, is trying to avoid the fate 
BSC titles now face.


Microsoft could have made this transition smoother for developers and 
users alike, but didn't . We're all muddling through.


On Apr 30, 2013, at 12:28 PM, Charles Rivard wee1s...@fidnet.com 
wrote:


Why shouldn't it be the other way around?  Support what is used by the 
users rather than use what isn't supported and then try to support what 
is used?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - From: Dallas O'Brien 
dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:42 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, on top of all this, there is one simple thing to look at. Look at 
the main gaming industry. There are a lot of games out there that do not 
support anything less than Windows 7. So we aren't the first to see this 
happen. In fact, the audio games industry is being held back by the fact 
that we are being encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, 
and the capabilities that new OSs provide, and look at upgrading and 
what it would providers, rather than what it does not provide us!


Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

Again I aggree with you draconis.
That was why I eventually decided to get a box with no more than 4gb.
I was running with half that.
I can now use and continue to use 32 bit software 
even though its not the best to do so.

On the subject of dosbox frank has told me that he does not know much c at all.
just basic right now.
He does say one day he will learn c and c++ but till that day he is stuck.
he has an idea what is going on.
Basically the output of dosbox is not a physical 
output but an image of the output.
and since our readers can not read images of 
anything what so ever, we are stuck not that anything works inside that box.
Another  way to do things is to use something 
that will run your 16 bit programs in 32 bit mode 
like the djgpp tads runtimes and things though 
not to many programs will run in 32 bit mode.

either that or using the windows console we could emulate dos that way I guess.
For games and simple things though xp is still 
better than 7, in navigation and other things.
Even when I get this new laptop finally set up 
its likely that half the time I will be doing all 
serious work on my xp box and not my 7 box.
When my xp box dies, I will indevour to get a 
desktop, that will run 32 bit software maybe xp or a vm of xp.

I prefur native but oh well.
Eventually I am planning to get a home server for 
backups and then ofcause  it won't really matter.
I'll just make a image of xp on the server, 
somehow login and boot whatever system I have active and play via the server.


At 12:39 AM 5/1/2013, you wrote:

Hi Dark,

My responses are throughout.

*snip*
 1: compatibility with dos applications.

 As a huge fan of text rpgs, I play not a few 
games with dos such as fallthru, and age of 
legends, yet thanks to microsoft that would not 
be possible on a 64 bit machine. For sighted 
users this isn't a problem since they can use 
the dosbox emulator, and indeed newer dos, or 
dos style applications are still being 
developed using it, noteably Eamon deluxe (and 
since there are over 270 Eamon games that is 
quite a lot just on it's own). If a developer 
created a screen reader friendly version of 
dosbox or a similar way to run 16 bit console 
window applications, it would mean that older 
games, which have been playable for the past 30 
years would continue to be so for the blind 
community. This is something I know the 
developer of Eamon deluxe has been looking into 
and discussing with the dosbox dev team, but 
perhaps some assistance from a programmer with 
more knolidge of screen readers' interaction 
with windows would be of help, that is unless 
someone cannot create say a small application 
that outputs dos text to sapi or similar.

 *snip*

 First, there is a certain amount of irony 
that the first point on your list is 
essentially that you want to be able to cling 
to the past in order to move into the future. 
It is sort of like saying, thirty years ago, 
that you wouldn't use a CD player because it 
couldn't play your vinyl records. I use this 
analogy as someone who has a fair number of 
rare vinyl records which do not exist in modern 
formats. This doesn't keep me from having a CD 
player, or, these days, using iTunes. The vast, 
vast, vast majority of Windows users never 
upgrade their existing machine. They go buy a 
cheap new computer which happens to have the 
latest OS on it. When this occurs, rather than 
going through channels to keep using obsolete 
software, hang on to the old machine to play 
such games, and keep that machine in as good 
repair as possible, much as I have had to do 
with vinyl record players over the years.


I still have my working Apple 2GS computer as 
well, specifically for the nostalgia playing the 
old games I had for it. I've had it for, likely, 
longer than many of the participants of this 
list have been alive, and it still works, because I've taken care of it.


So, while your option of an accessible DOS 
emulator would be the ideal, it is something 
that is relatively easily worked around.


*snip*
 2: audio games created using vb6 and direct x.

 Microsoft have, as we've been told dropped 
vb6 support and messed about with many of their 
direct x components. with the number of 
accessible games being so small, it is a real 
shame when they cannot be run on newer machines 
due to lack of support for the components.


 Again, since windows xp existed as a viable 
os for close to 10 years and is still largely 
in use today, we're talking about a long period 
of time and not a few games, indeed a post last 
year on audiogames.net was from a 64 bit 
windows user who complained that the upgrade 
actually lost! them more than it gained. If I 
could be certain the dependencies to run games 
like classic pipe were still available in some 
sense for post xp windows, I'd be less concerned about upgrading my os.


 While I know vb6 is likely to continue as a 
viable option provided dependencies are 
installed, which is why developers like Jim and 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Charles Rivard
How is Windows 8 more accessible than XP?  Also, is it more stable?  How 
well do older games that we have purchased run using Windows *?


One thing I will say is that Windows Narrator has undergone vast 
improvements over what was in XP.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:33 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, also, I'm not too sure where the idea that Microsoft has not been 
helping accessibility in more modern versions of windows.
In fact, Windows 7, and more especially windows 8, are far more accessible 
than XP ever was. And their knew protocols, and APIs, that provide better 
accessibility now, then before. So again, not sure where this one came 
from.
And I agree,, having an old machine with the older OS, is often the better 
option. Obviously, if you're fine with what you have now, then stay with 
it.
However, XP will be losing support as of this time next year. So I would 
suggest, that you start looking at moving ahead now, before you're forced 
to.
Mainly, because of the security risk you will be dealing with, when XP no 
longer is being provided the security updates. And in this modern world, 
where you are connected so much, to the Internet, it would be pointless to 
remain in a less secure OS.
I myself, am seriously considering going with a Mac for my next computer, 
and dual booting windows on it. Best of both worlds. The only problem with 
that, is the cost of a Mac out right. Anyway, on with the games. LOL.

Regards:
Dallas


On 30/04/2013, at 22:39, Draconis i...@dracoent.com wrote:


Hi Dark,

My responses are throughout.

*snip*

1: compatibility with dos applications.

As a huge fan of text rpgs, I play not a few games with dos such as 
fallthru, and age of legends, yet thanks to microsoft that would not be 
possible on a 64 bit machine. For sighted users this isn't a problem 
since they can use the dosbox emulator, and indeed newer dos, or dos 
style applications are still being developed using it, noteably Eamon 
deluxe (and since there are over 270 Eamon games that is quite a lot 
just on it's own). If a developer created a screen reader friendly 
version of dosbox or a similar way to run 16 bit console window 
applications, it would mean that older games, which have been playable 
for the past 30 years would continue to be so for the blind community. 
This is something I know the developer of Eamon deluxe has been looking 
into and discussing with the dosbox dev team, but perhaps some 
assistance from a programmer with more knolidge of screen readers' 
interaction with windows would be of help, that is unless someone cannot 
create say a small application that outputs dos text to sapi or similar.

*snip*


First, there is a certain amount of irony that the first point on your 
list is essentially that you want to be able to cling to the past in 
order to move into the future. It is sort of like saying, thirty years 
ago, that you wouldn't use a CD player because it couldn't play your 
vinyl records. I use this analogy as someone who has a fair number of 
rare vinyl records which do not exist in modern formats. This doesn't 
keep me from having a CD player, or, these days, using iTunes. The vast, 
vast, vast majority of Windows users never upgrade their existing 
machine. They go buy a cheap new computer which happens to have the 
latest OS on it. When this occurs, rather than going through channels to 
keep using obsolete software, hang on to the old machine to play such 
games, and keep that machine in as good repair as possible, much as I 
have had to do with vinyl record players over the years.


I still have my working Apple 2GS computer as well, specifically for the 
nostalgia playing the old games I had for it. I've had it for, likely, 
longer than many of the participants of this list have been alive, and it 
still works, because I've taken care of it.


So, while your option of an accessible DOS emulator would be the ideal, 
it is something that is relatively easily worked around.


*snip*

2: audio games created using vb6 and direct x.

Microsoft have, as we've been told dropped vb6 support and messed about 
with many of their direct x components. with the number of accessible 
games being so small, it is a real shame when they cannot be run on 
newer machines due to lack of support for the components.


Again, since windows xp existed as a viable os for close to 10 years and 
is still largely in use today, we're talking about a long period of time 
and not a few games, indeed a post last year on audiogames.net was from 
a 64 bit windows user who complained that the upgrade actually lost! 
them more than it gained. If I could be certain the dependencies to run 
games like classic pipe were still available in some sense for post 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hello

   I tought myself how to use JAWS on XP back in 2010, but back in June of 
2012 I started taking a computer class that is not only for the blind, but 
is tought by the blind. they tought me how to use JAWS on windows 7. Now I 
was tought one and learn the other on my own, and I still perfer to use the 
one that I learned on my own over the one that I was tought. XP has a much 
smoother feel to it over windows 7, Like I said in a earlier post I bilt my 
computer from ground up. At first I had XP on it, but after I rebilt my old 
PC I put windows 7 on the newer one and xp on the older one. now on my 
wife's laptop she has windows 8. so I have used all 3 of mS oS's and I still 
like the feel to xp over the other 2, and don't even get me started on 
windows 8. I hate it. Yes it is screen reader friendly it's just not very 
smooth as far as I think.


bfn
James 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
It would also mean, that you can create games with very intense audio 
soundscapes, and still get very good response times out of the machine for 
navigating around and other actions within the game. Where as on 32-bit, you 
probably can't do that very easily, not with very intense audio soundscapes. It 
would take too much memory.

Regards:
Dallas


On 01/05/2013, at 16:05, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Enes,
 
 That is quite possible. I've not done a lot of performance testing on
 that yet, but one thing I can say is because 64-bit processors can
 handle long doubles it will be far more accurate and precise about in
 game calculations involving angles and distances. Plus if a game
 developer throws in multithreading, duel core support, etc it will
 certainly run far better than a single threaded application. Plus
 since 64-bit ops like Windows 7 and Windows 8 can support up to 128 GB
 of ram there is more ram to work with when loading sounds and music.
 Although, I don't know of any audio game that needs that much ram.
 Lol.
 
 Cheers!
 
 
 On 4/30/13, enes enes.sari...@gmail.com wrote:
 hi,
 so will games which are compiled as 64 bit have a performance difference
 when ran on a 64 bit capable pc
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hello

   Yes that is the one thing I like about 7 is the search option. The only 
thing I don't like about it is that if you are looking for a file lets say 
it's name is sounds but there are 10 other sounds files in your computer it 
doesn't show u the path of that file so you don't know where that file is. 
It can be anywear so if you are looking for a spisific file with in a file 
you got to go through them all.


bfn
James 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 How is Windows 8 more accessible than XP?  Also, is it more stable?  How
 well do older games that we have purchased run using Windows *?

 One thing I will say is that Windows Narrator has undergone vast
 improvements over what was in XP.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Stephen

OH Crudd!! I thought there was a catch.
Perhaps it would be good to get a machine with lots of gigs of ram, 
then install a virtual xp machine upon it and do it that way.

At 04:10 PM 5/1/2013, you wrote:

Hi Stephen,

That depends on which version of Windows 7 you get. If you get the
standard 32-bit edition all or most of your old 16-bit Dos games
should run.

For example, right now I have Piledriver and Eamon Deluxe  both
running on my Compaq laptop running Windows 7 32 bit edition and those
Dos based games run fine. I also have tried Scare and Dos Frotz on the
same machine with no problems.

However, older 16-bit games will not run on 64-bit versions of Windows
7 at all. I should know. I have a Toshiba here with a 64-bit version
of Windows 7, soon to be Windows 8, and nothing written in the 80's
and 90's will run on it.

Cheers!

On 5/1/13, Stephen whocr...@internode.on.net wrote:
 if I switch to windows 7, will I still be able to play old dos games
 like fallthru effectively?

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Re: [Audyssey] Mudding

2013-05-01 Thread James Bartlett

Hello

   I used vippmud for a little bit and it was ok, but I like mush-z better, 
and it's free. So far the only mud I've plaied is alter aeon. witch I love. 
If you are in to lord of the rings and games like that then alter will be a 
great game for you. even if not you should try it out any way. games like 
that were never realy my thing till I played alter, and mush-z is a great 
sound pack for alter.


bfn
James

--
From: Chris H christopher...@gmail.com
Sent: Tuesday, April 30, 2013 5:17 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] Mudding


Hello all
I can't get my head around Mudding at all. Can someone give me some 
starters please? I'm using Vip Mud in Demo Mode.

Any responses will be greatly appreciated. Thanks!
Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

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Re: [Audyssey] Wondering about the size of the audio gamingcommunity

2013-05-01 Thread James Bartlett
wow is that the percentages of that. that is out standing. I can't beleve 
that it's so high.


bfn
James

--
From: Dennis Towne s...@xirr.com
Sent: Tuesday, April 30, 2013 5:34 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Wondering about the size of the audio 
gamingcommunity



When it comes to selling actual copies of standalone games, the piracy
rate is typically between 90% and 98% of the total.  If your game is
popular and your anti-piracy protection is weak, one player in 50 will
buy your game.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Tue, Apr 30, 2013 at 1:54 PM, Jeremy Kaldobsky jer...@kaldobsky.com 
wrote:
Ian, it has been a while since I've checked but Swamp had over 3000 
unique players last time I looked at the numbers.  I believe it was in 
the neighborhood of 3600, but that could have changed a lot since then, 
especially with my exceptionally buggy 2.9 release ROFL!  :D


As you've stated with your own players, these 3600 players of a free game 
would not translate into 3600 players of a paid game.  You'd have to get 
numbers from someone who has sold a commercial game to better judge the 
size of the audio games community in terms of willing to pay players.


- Aprone

--- On Tue, 4/30/13, Ian Reed supp...@blindaudiogames.com wrote:


From: Ian Reed supp...@blindaudiogames.com
Subject: [Audyssey] Wondering about the size of the audio gaming 
community

To: Gamers Discussion list gamers@audyssey.org
Date: Tuesday, April 30, 2013, 3:19 PM
Hi Tom, Dark, and developers,

Tom, I was just curious to know how many people are
subscribed to this list.
It would give me a bit more of an idea about the size of the
audio gaming community.

Dark, I noticed that forum.audiogames.net states there are
12,762 registered users.
I wonder if this number includes spam bots that created
accounts and were subsequently banned.
Do you have any idea about the number of registered users
who have visited the site in recent history?

Just curious.  I appreciate any information you can
share.

It would also be very interesting to hear the number of
actual audio game sales from developers but I understand if
they wish to keep this private.

For my part I will share that I have between 90 and 190
unique players of my games in a month and have had 513 users
register to play since my first release.

These numbers are definitely not something to base a
business on as even 190 users playing my free games does not
equal 190 users willing to purchase a game.
And if I may say so, recent conversations on this list lead
me to believe that a high number of people would attempt to
pirate any games offered for purchase which make those
numbers even weaker.

My games are perhaps not as well targeted or advertised as
others so I wonder if there is a lot more audio games
community out there.

I have also heard Aprone quote numbers in the thousands for
those who play Swamp on a fairly consistent basis.  I'd
be interested to hear those again if you're reading Aprone.

Draconis, you seem to be able to maintain a very
professional company which includes more than just
yourself.
As an audio game developer who would love to someday be able
to support myself full time writing audio games I'd be
interested to know if your company is able to support you
full time or is more of a supplemental income.

Feel free to write me off list if anyone is willing to share
things on an individual basis but not with the entire list.

Ian Reed
supp...@blindaudiogames.com



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Re: [Audyssey] Wondering about the size of the audio gamingcommunity

2013-05-01 Thread James Bartlett

Hello

   I don't think it's that much. being a member for a little bit now I've 
got to learn the people that wright all the time. I think that people on 
this list should be more involved. Not just with ansering questions or 
posting comments, but with asking questions to. knolage is power, and the 
way to gane knolage is by asking questions.


bfn
James

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Tuesday, April 30, 2013 5:43 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Wondering about the size of the audio 
gamingcommunity



I wonder how many list subscribers actually participate?

--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 4:13 PM
Subject: Re: [Audyssey] Wondering about the size of the audio 
gamingcommunity




Hi Ian,

Well, the number of members who are subscribed to the Audyssey list
generally is about 300 give or take a few. In the six years or so
since I have been moderating the list sometimes it has been as low as
280 and as high as 320 per month. It just depends on how many
subscribe and unsubscribe. However, I don't believe that is anywhere
near the number of actual people who are out there playing games.

I think the best estimates given is that the audio games community is
somewhere between 1000 and 2000 members total. However, as yet I don't
know if there is a good way to run a survey to find out something more
substantial.

Cheers!


On 4/30/13, Ian Reed supp...@blindaudiogames.com wrote:

Hi Tom, Dark, and developers,

Tom, I was just curious to know how many people are subscribed to this
list.
It would give me a bit more of an idea about the size of the audio
gaming community.

Dark, I noticed that forum.audiogames.net states there are 12,762
registered users.
I wonder if this number includes spam bots that created accounts and
were subsequently banned.
Do you have any idea about the number of registered users who have
visited the site in recent history?

Just curious.  I appreciate any information you can share.

It would also be very interesting to hear the number of actual audio
game sales from developers but I understand if they wish to keep this
private.

For my part I will share that I have between 90 and 190 unique players
of my games in a month and have had 513 users register to play since my
first release.

These numbers are definitely not something to base a business on as even
190 users playing my free games does not equal 190 users willing to
purchase a game.
And if I may say so, recent conversations on this list lead me to
believe that a high number of people would attempt to pirate any games
offered for purchase which make those numbers even weaker.

My games are perhaps not as well targeted or advertised as others so I
wonder if there is a lot more audio games community out there.

I have also heard Aprone quote numbers in the thousands for those who
play Swamp on a fairly consistent basis.  I'd be interested to hear
those again if you're reading Aprone.

Draconis, you seem to be able to maintain a very professional company
which includes more than just yourself.
As an audio game developer who would love to someday be able to support
myself full time writing audio games I'd be interested to know if your
company is able to support you full time or is more of a supplemental
income.

Feel free to write me off list if anyone is willing to share things on
an individual basis but not with the entire list.

Ian Reed
supp...@blindaudiogames.com


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Yes, that would probably be a good way around it. You want a machine with at 
least 8 GB of RAM. So that you can dedicate either 2 or 4 gigs to a virtual 
machine.
Yet another reason, I'm considering a Mac. I could have the Mac OS, if I have 
enough resaws is as well, I could then run windows eight or Windows 7 as a 
virtual machine.
I'm still not too sure if I want to go with a mac yet, I'm still trying to 
decide, and checking out the possibilities.
Regards:
Dallas


On 01/05/2013, at 17:09, Stephen whocr...@internode.on.net wrote:

 OH Crudd!! I thought there was a catch.
 Perhaps it would be good to get a machine with lots of gigs of ram, then 
 install a virtual xp machine upon it and do it that way.
 At 04:10 PM 5/1/2013, you wrote:
 Hi Stephen,
 
 That depends on which version of Windows 7 you get. If you get the
 standard 32-bit edition all or most of your old 16-bit Dos games
 should run.
 
 For example, right now I have Piledriver and Eamon Deluxe  both
 running on my Compaq laptop running Windows 7 32 bit edition and those
 Dos based games run fine. I also have tried Scare and Dos Frotz on the
 same machine with no problems.
 
 However, older 16-bit games will not run on 64-bit versions of Windows
 7 at all. I should know. I have a Toshiba here with a 64-bit version
 of Windows 7, soon to be Windows 8, and nothing written in the 80's
 and 90's will run on it.
 
 Cheers!
 
 On 5/1/13, Stephen whocr...@internode.on.net wrote:
  if I switch to windows 7, will I still be able to play old dos games
  like fallthru effectively?
 
 ---
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Note. You could pin apps to the taskbar in Windows 7 as well. LOL. That is not 
a windows 8 thing.
Regards:
Dallas


On 01/05/2013, at 17:00, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Charles,
 
 Well, one thing Microsoft has done in Windows 8 that is superior to XP
 is they have a new API called UI Automation which acts as a bridge
 between the graphical controls on your screen and your screen reader.
 It is for this reason that all the virtual intercept drivers and
 off-screen models that Jaws, Window-Eyes, Supernova, etc were using
 before are no longer necessary. Your screen reader can now get the
 identity of any control and its status directly from the Windows API.
 Unlike MsSAA, which is now deprecated, UI Automation is now a core
 part of the Windows API so software developers don't have to do
 anything special to make their Windows 8 applications screen reader
 accessible. They just have to follow some basic standards and
 guidelines.
 
 UI Automation is in part why Narrator works so much better in Windows
 8 than prior versions. All of Microsoft's flagship applications like
 Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
 Office 2010, use UI Automation so they are suppose to be screen reader
 friendly out of the box. A lot of the apps you can download for
 Windows 8 are fairly screen reader friendly because they use UI
 Automation. I found a few that needed some accessibility improvements,
 but by and large I think once UI Automation becomes more mainstream we
 will see access improve on Windows 8 and later versions in general.
 
 Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
 with a bunch more voices and they are light years better compared to
 the SAPI voices for XP. Some of the new SAPI voices are almost as good
 as the Vocalizer/Realspeak voices that comes with Jaws and they are
 free. Plus they work with the SAPI 5 enabled games. While not
 necessarily an accessibility improvement per say I think the new
 voices is one reason to consider an upgrade.
 
 Another thing about Windows 8 is there are a lot of new Windows 8 hot
 keys to do various things such as Windows+f to find a file, Windows+c
 to go to the charm bar, Windows+i to open your settings, Windows+q to
 search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
 search your settings, etc. Basically, there are loads of hot keys
 available to get around and use Windows 8 without the mouse or a
 touchscreen.
 
 Something else that improves the access of Windows 8 is being able to
 pin commonly used applications to the task bar. Let's say you use
 Internet Explorer all the time. You can press the context menu key on
 it right arrow to Pin This Application to the Task Bar and it will
 always be on your Task Bar and you don't have to go hunting through
 the Start Screen to find it.Even better if it is the first item pinned
 to your Task Bar pressing Windows+1 will jump directly to Internet
 Explorer no matter where you are in Windows 8. Cool eh?
 
 Cheers!
 
 On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 How is Windows 8 more accessible than XP?  Also, is it more stable?  How
 well do older games that we have purchased run using Windows *?
 
 One thing I will say is that Windows Narrator has undergone vast
 improvements over what was in XP.
 
 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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 please send E-mail to gamers-ow...@audyssey.org.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Stephen

Doesn't UIA automation work on windows 7 too?
At 05:00 PM 5/1/2013, you wrote:

Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 How is Windows 8 more accessible than XP?  Also, is it more stable?  How
 well do older games that we have purchased run using Windows *?

 One thing I will say is that Windows Narrator has undergone vast
 improvements over what was in XP.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

---
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All messages are archived and can be searched and read at
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Scott Chesworth
Hey Tom,

Very quick question which isn't particularly game related but would be
good to know.

Is UI Automation backward compatible in any way? I'm asking from the
point of view of someone who finds themselves writing to plugin
developers quite often to see whether there's any interest in
improving the accessibility of their plugins. Should I be directing
them to documentation on UI Automation instead of exposing their GUI
via MSAA?


Cheers

Scott


On 5/1/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Charles,

 Well, one thing Microsoft has done in Windows 8 that is superior to XP
 is they have a new API called UI Automation which acts as a bridge
 between the graphical controls on your screen and your screen reader.
 It is for this reason that all the virtual intercept drivers and
 off-screen models that Jaws, Window-Eyes, Supernova, etc were using
 before are no longer necessary. Your screen reader can now get the
 identity of any control and its status directly from the Windows API.
 Unlike MsSAA, which is now deprecated, UI Automation is now a core
 part of the Windows API so software developers don't have to do
 anything special to make their Windows 8 applications screen reader
 accessible. They just have to follow some basic standards and
 guidelines.

 UI Automation is in part why Narrator works so much better in Windows
 8 than prior versions. All of Microsoft's flagship applications like
 Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
 Office 2010, use UI Automation so they are suppose to be screen reader
 friendly out of the box. A lot of the apps you can download for
 Windows 8 are fairly screen reader friendly because they use UI
 Automation. I found a few that needed some accessibility improvements,
 but by and large I think once UI Automation becomes more mainstream we
 will see access improve on Windows 8 and later versions in general.

 Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
 with a bunch more voices and they are light years better compared to
 the SAPI voices for XP. Some of the new SAPI voices are almost as good
 as the Vocalizer/Realspeak voices that comes with Jaws and they are
 free. Plus they work with the SAPI 5 enabled games. While not
 necessarily an accessibility improvement per say I think the new
 voices is one reason to consider an upgrade.

 Another thing about Windows 8 is there are a lot of new Windows 8 hot
 keys to do various things such as Windows+f to find a file, Windows+c
 to go to the charm bar, Windows+i to open your settings, Windows+q to
 search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
 search your settings, etc. Basically, there are loads of hot keys
 available to get around and use Windows 8 without the mouse or a
 touchscreen.

 Something else that improves the access of Windows 8 is being able to
 pin commonly used applications to the task bar. Let's say you use
 Internet Explorer all the time. You can press the context menu key on
 it right arrow to Pin This Application to the Task Bar and it will
 always be on your Task Bar and you don't have to go hunting through
 the Start Screen to find it.Even better if it is the first item pinned
 to your Task Bar pressing Windows+1 will jump directly to Internet
 Explorer no matter where you are in Windows 8. Cool eh?

 Cheers!

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[Audyssey] Audyssey babble report for April 2013

2013-05-01 Thread Jim Kitchen


126 people posted 2241 messages.

366 From, Thomas Ward. 
218 From, dark. 
202 From, shaun everiss. 
150 From, Charles Rivard. 
132 From, Bryan Peterson. 
72 From, James Bartlett. 
56 From, Cara Quinn. 
52 From, Draconis. 
47 From, Ken The PionEar. 
45 From, michael barnes. 
42 From, john. 
37 From, Lisa Hayes. 
34 From, Jim Kitchen. 
33 From, Nicole white. 
31 From, Desiree Oudinot. 
28 From, Dallas O'Brien. 
27 From, Sarah Haake. 
26 From, Dakotah Rickard. 
25 From, Chris H. 
20 From, Christina. 
20 From, Ibrahim Gucukoglu. 
19 From, Angela Delicata. 
19 From, Jacob Kruger. 
19 From, Stephen. 
18 From, Mich. 
18 From, Ron Kolesar. 
17 From, Dennis Towne. 
16 From, Raul A. Gallegos. 
15 From, joseph weakland. 
13 From, Phil Vlasak. 
13 From, Trouble. 
12 From, Allan Thompson. 
12 From, BlindLee55. 
12 From, Scott Chesworth. 
12 From, Shadow Dragon. 
12 From, Teresa Cochran. 
11 From, Curt Taubert. 
11 From, Phil Vlasak. 
10 From, Clement Chou. 
10 From, Keith. 
9 From, lenron brown. 
9 From, Sky Mundell. 
8 From, Darren Duff. 
8 From, Johnny Tai. 
8 From, Pitermach. 
8 From, Will. 
7 From, Ian McNamara. 
7 From, Ian Reed. 
7 From, Jeremy Kaldobsky. 
7 From, Wil James. 
7 From, Zachary Kline. 
6 From, Allison P. 
6 From, Eleanor Robinson. 
6 From, Gabriel Battaglia \(Kriyaban\). 
6 From, Karl Belanger. 
6 From, Lori Duncan. 
6 From, loriduncan. 
6 From, Michael Feir. 
6 From, Mohsin Ali. 
6 From, Richard Sherman. 
6 From, Ron Schamerhorn. 
6 From, Tony James. 
6 From, wayne17a. 
5 From, austin pinto. 
5 From, Fred Olver. 
5 From, Kelly Sapergia. 
5 From, Philip Bennefall. 
5 From, Valiant8086. 
4 From, Alfredo's Laptop computer. 
4 From, dan cook. 
4 From, Devin Prater. 
4 From, enes. 
4 From, Greg Steel. 
4 From, hayden presley. 
4 From, Michael Taboada. 
4 From, ryan chou. 
4 From, Ryan Conroy. 
4 From, Ryan Strunk. 
3 From, amanda burt. 
3 From, anouk radix. 
3 From, Damien C. S. Pendleton. 
3 From, Donna. 
3 From, Eleni. 
3 From, Lindsay Cowell. 
3 From, Lora. 
3 From, May and Noah. 
3 From, Nick Helms. 
3 From, Nicol. 
3 From, Orin. 
3 From, Paul Lemm. 
2 From, Amanda Burt. 
2 From, Che Martin. 
2 From, Eric Heil. 
2 From, Kai. 
2 From, Kelby Carlson. 
2 From, Kim Friedman. 
2 From, lindsay_cowell. 
2 From, Liz Wade. 
2 From, MamaPeach. 
2 From, Michael Gauler. 
2 From, Oriol GĂłmez. 
2 From, Richard Claridge. 
2 From, Ron hopkins. 
2 From, ryan. 
2 From, Steve Cullen. 
1 From, Angela Lerma. 
1 From, chandan mokashi. 
1 From, Dark Lord. 
1 From, Darren Harris. 
1 From, David Mehler. 
1 From, Edgar Lozano. 
1 From, Gamers List Guidelines Robot. 
1 From, goshawk on horseback. 
1 From, Jess Varnell. 
1 From, Jess Varnell. 
1 From, Jesse Gaona. 
1 From, Matheus Rheine. 
1 From, Milos Przic. 
1 From, Nimit Kaur. 
1 From, Petr Bláha. 
1 From, Sean Paul. 
1 From, Shane Davidson. 
1 From, Support. 
1 From, sylvester thomas III. 
1 From, venko atanasov. 
1 From, William Lomas. 

Archive file size 6617382 bytes 


Jim

Check my web site for my 35 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] Audyssey thread report for April 2013

2013-05-01 Thread Jim Kitchen


There were 320 thread titles. Here are the top 50. 

BlindSoftware.com Is Closing 129. 
challenge for developers, post xp windows 109. 
An Announcement Regarding BSC Games 73. 
Children's Games was Audyssey Format 72. 
A Possible Offer To Consider 65. 
BSC Games shutting down, and reactions. 62. 
LOTR Games was Children's Games 55. 
Gaming Dice 48. 
Solving Captchas was Anymore RPG Games? 45. 
Quality verses quantity of games. 40. 
Sarah beta from 2005 37. 
unable to run Rail Racer Demo on windows8 34. 
Giving Away Free Games was Announcement AboutBSCGames 32. 
Can a sighted person play swamp? 31. 
More on hardware keys was: Re: An AnnouncementRegarding BSC Games 28. 
News from Blastbay Studios, and a call for opinions 28. 
I'm sad: Chillingham. 26. 
Does anyone have Rauls game recordings? 23. 
Gaming dice 22. 
genesis 3d? 22. 
Revisiting dragon pass 22. 
another community project 21. 
Corporate VS IndependentDeveloperswasModeratorMessage 18. 
Puppet nightmares question 18. 
Organizing the Audyssey Database 17. 
winkit.zip not a valid file? 17. 
2013 Top 25 Websites for Gamers who are Blind 16. 
?windows-1252?q?BSC_Games_shutting_down=2C_and_reacti?==?windows-1252?q?ons=85?= 16. 
lord of the rings game thought - Re: Children'sGames was Audyssey Format 16. 
My First Impressions of Change Reaction 2 for Windows 16. 
Chain Reaction 15. 
Python Games On the Mac? 15. 
need help with chess 14. 
New Version of Soundscape Explorer 14. 
Wow press your luck. 14. 
Audyssey format discussion -Re: AudysseyMagazineNowOnline 13. 
captcha 13. 
franklin Language Master. 13. 
JIm's battleship. 13. 
Piracy rate? 13. 
Audyssey Magazine Now Online 12. 
BSC Games shutting down, and reacti ons 12. 
Introduction 12. 
Look Tell game for iOS. 12. 
Problem registering Ten Pin Alley,can anyone duplicate? 12. 
Rail Racer 2 info 12. 
Anymore RPG games? 11. 
enabling output window in mush z 11. 
Error when trying to launch entombed. 11. 
Swamp 2.9 is out just FYI 11. 


Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

I understand where you are coming from.
Yes I got jaws training and earlier keynote gold dos training within keysoft.
Everything else I have done I have done with trial error and reformat.
True I looked at a few manuals but hardly mostly relying on shortcuts 
I found in programs.

windows has been the same up to xp and 7 in some respects.
The fact I can switch between systems at will is definately something I like

At 06:44 PM 5/1/2013, you wrote:

Hello

   I tought myself how to use JAWS on XP back in 2010, but back in 
June of 2012 I started taking a computer class that is not only for 
the blind, but is tought by the blind. they tought me how to use 
JAWS on windows 7. Now I was tought one and learn the other on my 
own, and I still perfer to use the one that I learned on my own 
over the one that I was tought. XP has a much smoother feel to it 
over windows 7, Like I said in a earlier post I bilt my computer 
from ground up. At first I had XP on it, but after I rebilt my old 
PC I put windows 7 on the newer one and xp on the older one. now on 
my wife's laptop she has windows 8. so I have used all 3 of mS oS's 
and I still like the feel to xp over the other 2, and don't even 
get me started on windows 8. I hate it. Yes it is screen reader 
friendly it's just not very smooth as far as I think.


bfn
James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss
Thats a good point dallas I am playing tactical battle and on this xp 
unit I am having issue with big maps lagging loads.
on this 64 bit unit even though its only running a 32 bit os for now 
thats not as bad.


At 06:48 PM 5/1/2013, you wrote:
It would also mean, that you can create games with very intense 
audio soundscapes, and still get very good response times out of the 
machine for navigating around and other actions within the game. 
Where as on 32-bit, you probably can't do that very easily, not with 
very intense audio soundscapes. It would take too much memory.


Regards:
Dallas


On 01/05/2013, at 16:05, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Enes,

 That is quite possible. I've not done a lot of performance testing on
 that yet, but one thing I can say is because 64-bit processors can
 handle long doubles it will be far more accurate and precise about in
 game calculations involving angles and distances. Plus if a game
 developer throws in multithreading, duel core support, etc it will
 certainly run far better than a single threaded application. Plus
 since 64-bit ops like Windows 7 and Windows 8 can support up to 128 GB
 of ram there is more ram to work with when loading sounds and music.
 Although, I don't know of any audio game that needs that much ram.
 Lol.

 Cheers!


 On 4/30/13, enes enes.sari...@gmail.com wrote:
 hi,
 so will games which are compiled as 64 bit have a performance difference
 when ran on a 64 bit capable pc

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss
well I am still storing files and folders on the drive root like I 
have always done.

ofcause uac is disabled right now on my personal and things are as normal.

At 06:57 PM 5/1/2013, you wrote:

Hello

   Yes that is the one thing I like about 7 is the search option. 
The only thing I don't like about it is that if you are looking for 
a file lets say it's name is sounds but there are 10 other sounds 
files in your computer it doesn't show u the path of that file so 
you don't know where that file is. It can be anywear so if you are 
looking for a spisific file with in a file you got to go through them all.


bfn
James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett
Yes this much is true, but I don't think that there would be anoff room in a 
truck for all those people. So it is much eazier to just kidnap the one that 
started it all. lol


--
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Tuesday, April 30, 2013 6:23 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Why on earth would you go after Bill Gates, LOL. He no longer has very 
much to do with Microsoft. Most of everything has passed on to other 
people long ago.

LOL
Perhaps you should track down the people responsible for the changes you 
don't like, and chase them down and kidnap them.

Hehehehehehehehe

Regards 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hi

   because of all the stuff I've seen mS put there costumers throu the 
years and just getting tyred of them pushing there stuff on people I'm 
making the move to Linnex. It will take some time getting use to, but I 
started with windows at one point not knowing nothing and I can do the same 
with Linnex.


bfn
James 



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Re: [Audyssey] Piracy rate?

2013-05-01 Thread James Bartlett
Yes but people do things like that all the time. 


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Yeah, but Bill Gates didn't invent windows. LOL. A lot of people seem to think 
so, but he actually didn't. If anyone, technically speaking, Apple invented 
what we know as now as Windows.

On 01/05/2013, at 20:02, James Bartlett jab8...@gmail.com wrote:

 Yes this much is true, but I don't think that there would be anoff room in a 
 truck for all those people. So it is much eazier to just kidnap the one that 
 started it all. lol
 
 --
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 Sent: Tuesday, April 30, 2013 6:23 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 Why on earth would you go after Bill Gates, LOL. He no longer has very much 
 to do with Microsoft. Most of everything has passed on to other people long 
 ago.
 LOL
 Perhaps you should track down the people responsible for the changes you 
 don't like, and chase them down and kidnap them.
 Hehehehehehehehe
 
 Regards 
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
It's kind of ironic. Apple in a lot of ways, invented what we now know as 
windows. Microsoft actually use the ideas that apple used originally. Mind you, 
Apple didn't invent it either really. They technically got it from Xerox. LOL. 
So blame Xerox.
The interesting thing about this, is that people are complaining about how 
different windows 8 is to Windows 7 and earlier. Because Microsoft didn't 
change very much in Windows for so long, So the  change now has come as 
somewhat of a shock to some people. Especially those that have been using 
windows for some time.
Of course, Apple has been changing continually, over a long period of time, 
making small changes here and there, so as not to make it such a jarring 
experience. Microsoft has made the mistake, of waiting too long before making a 
change to windows in a major way. Whereas Apple has done it slowly over about 
10 years.

It's kind of amusing, to hear people talking about 32-bit and 64-bit Windows, 
and what software can run on one and what can't run on the other. Because, 
quite simply, Apple made the choice to go permanently 64-bit. Because of this, 
they don't tend to have this kind of problem. About the only thing that doesn't 
run now, Would  be older apps designed for the old processes. So Apple have in 
fact made the jump to 64-bit completely, whereas windows is still again, a kind 
of half way measure, where you can do both. It would be so much simpler, if 
Microsoft would do the same. Make everything 64-bit, if you want support for 
anything else, you will have to use emulators, or an old computer.
And in fact, from all the information we have got now, the next major version 
of windows, is going to do Exactly that. There will be no 32-bit version. And 
it's about time. LOL. All of our computers that we have bought for the last six 
years or more, minus the netbooks, are 64-bit capable. So there is no reason to 
hold back, and keep using 32-bit versions of windows. Of course, this was done 
for compatibility, with older programs.

But what is being said now, is 99% of everything that is out there now, is 
either a 32-bit program, or a 64-bit program. There is little reason to stay in 
a 32-bit operating system from here on in.
Regards:
Dallas


On 01/05/2013, at 20:02, James Bartlett jab8...@gmail.com wrote:

 Yes this much is true, but I don't think that there would be anoff room in a 
 truck for all those people. So it is much eazier to just kidnap the one that 
 started it all. lol
 
 --
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 Sent: Tuesday, April 30, 2013 6:23 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 Why on earth would you go after Bill Gates, LOL. He no longer has very much 
 to do with Microsoft. Most of everything has passed on to other people long 
 ago.
 LOL
 Perhaps you should track down the people responsible for the changes you 
 don't like, and chase them down and kidnap them.
 Hehehehehehehehe
 
 Regards
 
 
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Re: [Audyssey] Wondering about the size of the audio gamingcommunity

2013-05-01 Thread Phil Vlasak

Hi Folks,
It's easy to find out how many participate in the Audyssey list,
Jim Kitchen lets us know the beginning of each month:
126 people posted 2241 messages

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 5:13 PM
Subject: Re: [Audyssey] Wondering about the size of the audio 
gamingcommunity




Hi Ian,

Well, the number of members who are subscribed to the Audyssey list
generally is about 300 give or take a few. In the six years or so
since I have been moderating the list sometimes it has been as low as
280 and as high as 320 per month. It just depends on how many
subscribe and unsubscribe. However, I don't believe that is anywhere
near the number of actual people who are out there playing games.



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Re: [Audyssey] Audyssey babble report for April 2013

2013-05-01 Thread Christina
Thanks, Jim.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Wednesday, May 01, 2013 4:49 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for April 2013

 
 126 people posted 2241 messages.
 
 366 From, Thomas Ward. 
 218 From, dark. 
 202 From, shaun everiss. 
 150 From, Charles Rivard. 
 132 From, Bryan Peterson. 
 72 From, James Bartlett. 
 56 From, Cara Quinn. 
 52 From, Draconis. 
 47 From, Ken The PionEar. 
 45 From, michael barnes. 
 42 From, john. 
 37 From, Lisa Hayes. 
 34 From, Jim Kitchen. 
 33 From, Nicole white. 
 31 From, Desiree Oudinot. 
 28 From, Dallas O'Brien. 
 27 From, Sarah Haake. 
 26 From, Dakotah Rickard. 
 25 From, Chris H. 
 20 From, Christina. 
 20 From, Ibrahim Gucukoglu. 
 19 From, Angela Delicata. 
 19 From, Jacob Kruger. 
 19 From, Stephen. 
 18 From, Mich. 
 18 From, Ron Kolesar. 
 17 From, Dennis Towne. 
 16 From, Raul A. Gallegos. 
 15 From, joseph weakland. 
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Archive file size 6617382 bytes 
 
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Check my web site for my 35 free games.

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Chardon Ohio USA
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Hi.

Well I will have a look at the mack alternative, provided I can actually try 
one first, and particularly see virtual xp working for backwards 
compatibility, however on the security front, that to me is technical specks 
rather than practical good. If I can run windows xp with an antivirus and be 
fine, well it's secure enough. Again, I think this comes down to an 
instrumental view of computers, looking at what they do rather than their 
stats.


Beware the grue!

Dark. 



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Re: [Audyssey] Piracy rate?

2013-05-01 Thread Trouble
That would depend on the country in witch the crime was committed. Do 
they hold up the US copy right law or do they have one of there own? 
Your walking a very gray area there.


At 01:47 AM 5/1/2013, you wrote:

Hi Enes,

I don't know. The law I sited earlier, the No Electronic Theft Act,
applies only to the United States and its citizens. I don't know what
is in place for international cyber crimes. I assume they must have
something in place.

Cheers!


On 4/30/13, enes enes.sari...@gmail.com wrote:
 hi thomas,
 doesn't that amount of jailtime and  money change based on which country
 the dev is in and the user is in?

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Hi valllient.

i'm afraid that taking more than several hours with the windows 7 interface 
is precisely my point, particularly compared to sighted users who can 
instantly see and click.


As I said, that people can! use windows 7's display I don't dispute,  my 
issue is why should! people bother if the system doesn't actually have any 
bennifits over xp other than having a funkier interface.


it's like this. If you walk a mile to the station, and your local counsel 
(or whatever local authorities are called in your part of the world), open a 
new road that you could use to get to the station at a more roundabout route 
of two miles, your not going to walk down the new road simply because it is 
new, since it's of no bennifit to you.


The same may not be true of other systems, as I said, I will look into the 
mac business, but certainly with windows 7 this is my point and why I 
believe so many vi users are still using xp.


Beware the grue!

Dark.
-  



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Nope steven, which indeed was one of my points.

Beware the Grue!

dark.
- Original Message - 
From: Stephen whocr...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 6:06 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


if I switch to windows 7, will I still be able to play old dos games like 
fallthru effectively?

At 11:02 AM 5/1/2013, you wrote:

One of the biggest factors to consider is security. XP has been out on the
market for 13 years. That means people have had 13 years to figure out all
its little exploits. Windows 7 is more secure. It runs faster. It's more
efficient from an end-user standpoint.
There is a substantial difference between not liking something because it
has been poorly designed and not liking something because you aren't
comfortable using it. I would suspect this massive hate-on you're packing
for Windows is due to the latter.
I loved XP. I owned 6 computers over the course of 8 years, and that was 
the

only system I would run. I hated the idea of switching to Windows 7.
But now that I have, I wouldn't switch back if you paid me to. Windows 7
runs quicker, the search box is a dream, and I don't get fishing/virus
programs that pop up on my computer just for visiting a Trojan site.
Perhaps instead of railing against a system that will eventually replace
what you're comfortable with now, you might reach out for advice/tips on 
how

to use it better. You might surprise yourself.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, April 30, 2013 3:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] challenge for developers, post xp windows

Hi tom.

touchscreens are the rub however with that one and why I don't want to
completely dismiss windows eight, since I do indeed like the touchscreen
interface on ios which has an icon setup much as you describe windows 8
having, which would I agree be a nightmare with arrows but is great with a
touch screen and speech.

Another part of this however, particularly where things like ribbons are
concerned, is why should! a user bother learning a new interface,  or 
to
put it a little less bluntly, what extra bennifits are provided with 
windows

7 or 8 that xp doesn't have, ie, what more will it do for me that justify
the time spend learning all this.

in the case of the Ios screen this was clear. if I wanted to play games 
like

king of dragon pass, as well as access phone functions like text messages,
siri etc, I had to learn the interface, there was a clear bennifit to 
doing
so. What however does windows 8 do that xp doesn't that justifies a 
persons

time?

This is more than just an idle question. For a visually impared user,
naturally stuff is more difficult, that is part of life, this means 
however
that a person needs to pick their battles a little more carefully and is 
my

point as to windows 7.

As you've already said, the practical functionality isn't that much over 
xp,

all it provides is extra trouble and work to learn, so why should! people
take the trouble for something that they can do anyway?

Windows 8 might be another beast entirely since touchscreens have a
different set of bennifits to keyboards, which is why I will likely wait 
to

try windows 8 (and specifically windows 8 with a touch screen), before
making up my mind entirely on the subject.

Beware the Grue!

dark.


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Hi tom.

Those do sound useful features, which is exactly what I was arguing in 
favour of, and what windows 7 does not have (I like the sound of the ui 
business), but it was however just this sort of thing I was asking about 
when I started this topic in the first place since such advantages might! 
make it worth a persons' time to upgrade even if that does mean abandoning 
certain old games or having to run them in a virtual machine.


Btw, does this ui automation thingy also work for emulators like dosbox? if 
so, then that would deffinately be a plus.


Beware the Grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 8:00 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:

How is Windows 8 more accessible than XP?  Also, is it more stable?  How
well do older games that we have purchased run using Windows *?

One thing I will say is that Windows Narrator has undergone vast
improvements over what was in XP.

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark
Though practically speaking I see that as one of the less good points in 
windows 7-8, since I have already created shortcut keys on desktop icons 
that do the same thing, eg, I press ctrl alt o for outlook express.


Beware the grue!

Dark.
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 8:54 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Note. You could pin apps to the taskbar in Windows 7 as well. LOL. That is 
not a windows 8 thing.

Regards:
Dallas


On 01/05/2013, at 17:00, Thomas Ward thomasward1...@gmail.com wrote:


Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:

How is Windows 8 more accessible than XP?  Also, is it more stable?  How
well do older games that we have purchased run using Windows *?

One thing I will say is that Windows Narrator has undergone vast
improvements over what was in XP.

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark
besides, the man has so much money, shaking him until lots of cash falls out 
you could use it to pay off everyone else :D.


Beware the Grue!

dark.
- Original Message - 
From: James Bartlett jab8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 11:02 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Yes this much is true, but I don't think that there would be anoff room in 
a truck for all those people. So it is much eazier to just kidnap the one 
that started it all. lol


--
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Tuesday, April 30, 2013 6:23 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Why on earth would you go after Bill Gates, LOL. He no longer has very 
much to do with Microsoft. Most of everything has passed on to other 
people long ago.

LOL
Perhaps you should track down the people responsible for the changes you 
don't like, and chase them down and kidnap them.

Hehehehehehehehe

Regards



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[Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread Draconis
Hello all,

Ironically, this article just came up in my RSS feeds, and I highly recommend 
reading it. Sheer brilliance.

http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/


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Re: [Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread Dallas O'Brien
That's rather cool. A very neat idea. Good on them for doing it.
Dallas


On 01/05/2013, at 23:26, Draconis i...@dracoent.com wrote:

 Hello all,
 
 Ironically, this article just came up in my RSS feeds, and I highly recommend 
 reading it. Sheer brilliance.
 
 http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
LOL, he probably loses more money per hour, by mistakingly dropping it, or 
other various ways, and we would make in several years. LOL.
Dallas


On 01/05/2013, at 22:53, dark d...@xgam.org wrote:

 besides, the man has so much money, shaking him until lots of cash falls out 
 you could use it to pay off everyone else :D.
 
 Beware the Grue!
 
 dark.
 - Original Message - From: James Bartlett jab8...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, May 01, 2013 11:02 AM
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 
 Yes this much is true, but I don't think that there would be anoff room in a 
 truck for all those people. So it is much eazier to just kidnap the one that 
 started it all. lol
 
 --
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 Sent: Tuesday, April 30, 2013 6:23 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 Why on earth would you go after Bill Gates, LOL. He no longer has very much 
 to do with Microsoft. Most of everything has passed on to other people long 
 ago.
 LOL
 Perhaps you should track down the people responsible for the changes you 
 don't like, and chase them down and kidnap them.
 Hehehehehehehehe
 
 Regards
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
More secure, does not necessarily mean antivirus. Yes, having an anti-virus 
package in place can help, but in the end, viruses are actually the least of 
your worries. There are a lot of gaps in Windows XP, that have yet to be 
filled. Ways and means, that people can use, to get hold of information from 
your computer, or even take control of it. They have been trying to patch a lot 
of them, but it's so old, that this is very difficult. Where as newer versions 
of windows, have newer and better ways of dealing with this, and have a lot of 
those Loopholes blocked.
I am not saying necessarily that having XP is completely a bad thing, what I am 
saying, is that there are far more benefits with security, speed, and 
stability, in Windows 7 and Windows 8 and upwards in the future, then XP. You 
say that it's mostly a UI change, this is, I am afraid to say, not true. 
Windows 7 is far more stable, and fast, then XP. And windows 8 is even more so.
Dallas


On 01/05/2013, at 22:34, dark d...@xgam.org wrote:

 Hi.
 
 Well I will have a look at the mack alternative, provided I can actually try 
 one first, and particularly see virtual xp working for backwards 
 compatibility, however on the security front, that to me is technical specks 
 rather than practical good. If I can run windows xp with an antivirus and be 
 fine, well it's secure enough. Again, I think this comes down to an 
 instrumental view of computers, looking at what they do rather than their 
 stats.
 
 Beware the grue!
 
 Dark. 
 
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[Audyssey] a suggestion to the developer of soundscape exploerer

2013-05-01 Thread joseph weakland
hello i have a suggestion to the developer of soundscape exploere if able. 
since i have a saiteckSD290 pro which is a usb 4 access 6 button joystick would 
you be able to integrate joystick support as an optional input? you could have 
the trigger button 1 to fire main weapon and you could assign one of the other 
5 buttons for any other weapons you can use:)_
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dark,

Actually, there is an important difference here. When you press
alt+control+o to launch Outlook Express it launches a new instance of
the program. What makes pinning programs to the Task Bar special is if
the application is running pressing the hot key for the application
will immediately take you to that open window instead of launching a
new instance of the program. So if you have Internet Explorer and
Notepad open, and they are assigned to Windows+1 and Windows++2, you
can jump back and forth between them by pressing those hot keys
regardless of how many other windows are open or how many other
programs are running on your Task Bar so its not the same old thing in
a different form Its actually more useful as it serves a duel
purpose..

Cheers!


On 5/1/13, dark d...@xgam.org wrote:
 Though practically speaking I see that as one of the less good points in
 windows 7-8, since I have already created shortcut keys on desktop icons
 that do the same thing, eg, I press ctrl alt o for outlook express.

 Beware the grue!

 Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dark,

No, UI Automation wouldn't effect Dosbox one way or another because
Dosbox doesn't use the Windows API which is precisely why it doesn't
work in the first place. UI Automation is simply a bridge between
Windows applications built using the standard Windows API and adaptive
technologies such as screen readers. In order to make Dosbox work it
has to be rewritten from the ground up using standard Windows GUI
components which probably isn't going to happen any time soon.

Cheers!



On 5/1/13, dark d...@xgam.org wrote:
 Hi tom.

 Those do sound useful features, which is exactly what I was arguing in
 favour of, and what windows 7 does not have (I like the sound of the ui
 business), but it was however just this sort of thing I was asking about
 when I started this topic in the first place since such advantages might!
 make it worth a persons' time to upgrade even if that does mean abandoning
 certain old games or having to run them in a virtual machine.

 Btw, does this ui automation thingy also work for emulators like dosbox? if

 so, then that would deffinately be a plus.

 Beware the Grue!

 Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Cara Quinn
Hi Dark, if you can get to an Apple store you can try a Mac to your heart's 
content. :)

Also, if you run a virtual machine, you do not need virus protection. YOu back 
up your VM and if something happens to it, you simply throw it away and bring 
up the backup. Since you're not running Windows on a partition, you're not 
exposing your boot sector.

HTH

Cara :)
---
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http://www.onemodelplace.com/CaraQuinn

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On May 1, 2013, at 5:34 AM, dark d...@xgam.org wrote:

Hi.

Well I will have a look at the mack alternative, provided I can actually try 
one first, and particularly see virtual xp working for backwards compatibility, 
however on the security front, that to me is technical specks rather than 
practical good. If I can run windows xp with an antivirus and be fine, well 
it's secure enough. Again, I think this comes down to an instrumental view of 
computers, looking at what they do rather than their stats.

Beware the grue!

Dark. 

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dark,

Since you insist on appraising Windows 7 totally on the basis of
benefits here are some benefits to consider. They may be important to
you or not but here are some things to consider all the same.

1. UI Automation. As mentioned earlier this is a new API available for
Windows 7 and Windows 8 users that will revolutionize the way screen
readers work with both the operating system and newer Windows
applications. Since the technology is only available on newer Windows
platforms those who choose to stick with XP will not be able to obtain
and use newer applications written using this new API.

2. Improved security. Besides User Account Control there are a number
of free tools to protect your Windows 7 system free of viruses and
other malware including Microsoft Security Essentials, Windows
Defender, as well as security fixes for many other vulnerabilities.

3. Internet Explorer 10. The web is changing and HTML 5 is becoming
more standardized across the web and you may need a current web
browser like Internet Explorer 10 to stay up to date and compatible
with the Internet. Plus Internet Explorer 10 is faster and more secure
than older versions.

4. Improved stability. One thing Microsoft did right with Windows 7 is
they took the OS and removed a lot of legacy code that had been in the
OS for several years, did some performance tuning, and as a result
turned out a faster and more stable OS.

To give you an example of this in action I have here a desktop PC with
a 3 GHZ Intel Pentium IV processor, 2 GB of ram, etc. I put Windows XP
on it with service pack 3 with all the latest updates and the system
ran sort of slow. I erased XP and put Windows 7 on it and there was a
dramatic improvement in performance. It booted twice as fast, shutdown
twice as fast, and applications seemed to load faster. It crashed less
and was arguably the more stable of the two.

5. Improved search capabilities. The new search capabilities of
Windows 7 are nothing short of great. You can type in the name of a
setting like UAC into the search box, press enter, and it will take
you immediately to the dialog box to configure your User Account
Control Settings. If you want to launch a program like Notepad quickly
you can press the Windows key and type Notepad into the search field,
press enter, and it will load Notepad for you. You can press the
Windows key,type a web address into the search field, and it will open
it in Internet Explorer. If you know the name of a file you can type
the name of the file into the search field and have it automatically
find and open said file. I us the search field so much I forget the
Programs menu is there and half the time don't even bother looking in
my Home directory for files because the search field does it all.

6. Pinning apps to the Task Bar. As previously mentioned on list what
I love about this feature if I know the hot key for a specific
application window I can just press Windows+1 through Windows+0 to
jump to and from all the applications I have running rather than
alt+tabbing through each and every window that happens to be open.
This is one of those features that might not sound like much, but once
you get use to having it you will greatly appreciate it.

These are just a few benefits that a person might consider when
upgrading to Windows 7. The basic thing I want to point out here is
contrary to what some people have been saying Windows 7 is not just a
new UI and that's it. A lot of time and work has gone into the OS and
was a drastic improvement over Windows Vista and in many cases some
things were improved over XP too. I realize you may have had some bad
experiences, but I don't know if that was simply your unfamiliarity
with the OS or just the fact you went into it expecting
disappointment, but I for one really am happy with Windows 7. I really
do believe the benefits out weigh the cons here.

As for Valiant's assertion that it takes hours to learn the Windos 7
interface I think that comes down to a person's technical skills. I
installed Windows 7 and had no troubles adapting to it myself. It only
took me a couple of hours to get use to the OS and figure out where
everything was. After that it was smooth sailing ever since. All the
same I think everyone needs to have enough time to get acquainted with
an OS before they make a decision about it.

Cheers!


On 5/1/13, dark d...@xgam.org wrote:
 Hi valllient.

 i'm afraid that taking more than several hours with the windows 7 interface

 is precisely my point, particularly compared to sighted users who can
 instantly see and click.

 As I said, that people can! use windows 7's display I don't dispute,  my
 issue is why should! people bother if the system doesn't actually have any
 bennifits over xp other than having a funkier interface.

 it's like this. If you walk a mile to the station, and your local counsel
 (or whatever local authorities are called in your part of the world), open a

 new road that you could use to get to the 

Re: [Audyssey] Piracy rate?

2013-05-01 Thread Dennis Towne
Ian,

Obviously, games which have nearly all of the content hosted only on
the server, such as muds, are much more piracy proof, but there are a
lot of shades of grey in between fully server side and fully client
side.  Yes, there will always be ways to hack game executables, but
some are a lot harder than others.

One of the easiest ways is to use some form of downloadable content,
with unique crypto keys per client and per account.  The idea would be
that when it's time to play chapter 2 for the first time, you have to
download and decrypt the chapter from the server, and the encryption
is tied to your account.  You give the file to somebody else, it
doesn't work.  You give your keys to somebody else, it doesn't work.
You hack out the little piece of code that does authentication, and
you can no longer decrypt the file, and it doesn't work.

There's a lot of weaker ways of handling things too, and no sane
developer would expect any of these to be perfect - they merely have
to be hard enough to work around that it isn't easy to just give the
crack to someone else.  If LeetHacker6 manages to crack and decrypt
the game, that's fine - but if he can't easily give the crack to other
people, it's not going to be as big a problem as just posting valid
keys to a bulletin board.

The final piece of the puzzle is that all of this stuff has to be
completely invisible to real players.  Real players buy the game,
start it up, and want to play.  If the protections fail or go stupid,
all the player knows is that the game sucks and won't work right.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Tue, Apr 30, 2013 at 8:15 PM, Ian Reed supp...@blindaudiogames.com wrote:
 Hi Dennis,

 You said: This is why I won't bother to produce any standalone games unless
 I

 intend to give them away.  Anyone who thinks they can sell standalone
 games without strong 'phone home' server authorization and make money
 is fooling themselves.

 I say: Very interesting comment.
 I'd like to break down the strong 'phone home' server authorization term to
 understand it better.

 Obviously game clients that require a server in order to play are very
 piracy proof.
 Your Alter Aeon is a good example of this though you do not charge for
 player accounts, but if you did it should be easy to ensure any created
 account had to be paid for.

 Were you also implying that a standalone game that for instance, contacts a
 server every time it is opened and does not let someone play unless the
 server could be contacted would be pirated less than one that just uses an
 unlock code?
 Or did the line stop with a game client that actually requires the server to
 play?

 From things I read ages ago I got the impression that a game could be
 patched to take out the small bit of logic that contacts the server just as
 elete hackers can reverse engineer your executable to see what key
 generation scheme you use.
 If that is the case then I don't know of any anti piracy mechanism that
 would stop elete hackers except for the game really being on the server and
 the player only having access to the client.
 And if piracy rates are as high as you say it is a pretty difficult problem.

 Ian Reed

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi,

Not only that, but if you are not putting your Windows VM on the
Internet then your chances of getting a virus or some other nasty
piece of malware is slim. If your VM is not exposed to high risk
situations like Internet sites, email infections, etc then it will
probably be pretty safe, and if it gets nuked by a virus as Cara said
delete the VM and copy over a new one.

Cheers!

On 5/1/13, Cara Quinn caraqu...@caraquinn.com wrote:
 Hi Dark, if you can get to an Apple store you can try a Mac to your heart's
 content. :)

 Also, if you run a virtual machine, you do not need virus protection. YOu
 back up your VM and if something happens to it, you simply throw it away and
 bring up the backup. Since you're not running Windows on a partition, you're
 not exposing your boot sector.

 HTH

 Cara :)
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dallas,

Agreed. It is sort of amusing because as you said Microsoft has stuck
with the XP look and feel for so long that users forgot what it was
like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
Both offered major changes in the user interface and I don't remember
people screaming quite as loudly or as fanatically as they are over
Windows 7 and Windows8.

However, what I think they need is a point of comparison. As you
pointed out is that other operating systems haven't stood still or
been quite as static as Windows has been for the last ten or so years.
The Linux graphical desktop environments like Gnome have constantly
been updating and evolving little by little until we have something
completely different from what we had ten ore more years ago. Today
Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
that change was gradual rather than over night. There was some
grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
but those were mainly over access issues rather than the UI changes.

This might sound a bit harsh,but I think Windows users are a bit
spoiled by the fact Microsoft chose to keep their user interface as
long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
anybody who is anyone has been changing their user interfaces from
version to version and Microsoft just chose to hit their customers all
at once rather than ease them into it the way other software companies
have.

On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 It's kind of ironic. Apple in a lot of ways, invented what we now know as
 windows. Microsoft actually use the ideas that apple used originally. Mind
 you, Apple didn't invent it either really. They technically got it from
 Xerox. LOL. So blame Xerox.
 The interesting thing about this, is that people are complaining about how
 different windows 8 is to Windows 7 and earlier. Because Microsoft didn't
 change very much in Windows for so long, So the  change now has come as
 somewhat of a shock to some people. Especially those that have been using
 windows for some time.
 Of course, Apple has been changing continually, over a long period of time,
 making small changes here and there, so as not to make it such a jarring
 experience. Microsoft has made the mistake, of waiting too long before
 making a change to windows in a major way. Whereas Apple has done it slowly
 over about 10 years.

 It's kind of amusing, to hear people talking about 32-bit and 64-bit
 Windows, and what software can run on one and what can't run on the other.
 Because, quite simply, Apple made the choice to go permanently 64-bit.
 Because of this, they don't tend to have this kind of problem. About the
 only thing that doesn't run now, Would  be older apps designed for the old
 processes. So Apple have in fact made the jump to 64-bit completely, whereas
 windows is still again, a kind of half way measure, where you can do both.
 It would be so much simpler, if Microsoft would do the same. Make everything
 64-bit, if you want support for anything else, you will have to use
 emulators, or an old computer.
 And in fact, from all the information we have got now, the next major
 version of windows, is going to do Exactly that. There will be no 32-bit
 version. And it's about time. LOL. All of our computers that we have bought
 for the last six years or more, minus the netbooks, are 64-bit capable. So
 there is no reason to hold back, and keep using 32-bit versions of windows.
 Of course, this was done for compatibility, with older programs.

 But what is being said now, is 99% of everything that is out there now, is
 either a 32-bit program, or a 64-bit program. There is little reason to stay
 in a 32-bit operating system from here on in.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi James,

FYI it is called Linux not Linnex. Just thought you might want to know
the proper spelling. Do you hav a distribution in mind?

Cheers!


On 5/1/13, James Bartlett jab8...@gmail.com wrote:
 Hi

 because of all the stuff I've seen mS put there costumers throu the
 years and just getting tyred of them pushing there stuff on people I'm
 making the move to Linnex. It will take some time getting use to, but I
 started with windows at one point not knowing nothing and I can do the same

 with Linnex.

 bfn
 James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Scott,

No. UI Automation is strictly speaking only available for Windows 7
and Windows 8.. I'm not sure if Microsoft has plans of making it
available for Windows Vista, but I know they have no plans to make it
available for XP. Given the fact XP is about to be dropped anyway I
can't say I am too surprised.

Cheers!


On 5/1/13, Scott Chesworth scottcheswo...@gmail.com wrote:
 Hey Tom,

 Very quick question which isn't particularly game related but would be
 good to know.

 Is UI Automation backward compatible in any way? I'm asking from the
 point of view of someone who finds themselves writing to plugin
 developers quite often to see whether there's any interest in
 improving the accessibility of their plugins. Should I be directing
 them to documentation on UI Automation instead of exposing their GUI
 via MSAA?


 Cheers

 Scott

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Stephen,

Yes, it does. UI Automation was initially developed and released for
Windows 7, but naturally is included on Windows 8 as a part of the new
OS as well.

On 5/1/13, Stephen whocr...@internode.on.net wrote:
 Doesn't UIA automation work on windows 7 too?

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dallas,

Yes, I know that. The issue in question was comparing Windows 8 to
Windows XP not Windows 8 to Windows 7. So from that perspective
pinning apps to the Task Bar is certainly a Windows 8 thing from the
point of view of a XP user. :D

Cheers!


On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Note. You could pin apps to the taskbar in Windows 7 as well. LOL. That is
 not a windows 8 thing.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Scott Chesworth
Hi Tom,

Thanks, good to know. So then, what would happen for a screen reader
user who was attempting to use a program under XP if a developer had
gone with UI Automation as their accessibility API? Do the screen
readers have some way of bridging the gap between UI Automation and
MSAA, or would that program just be seen as being inaccessible?
Doesn't affect me directly seeing as I'm already running 7, but
thought it was worth asking. I haven't yet heard of any programs that
are accessible in 7 and 8 but totally unusable in XP, so just trying
to get my head around the implications.

Cheers

Scott


On 5/1/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Scott,

 No. UI Automation is strictly speaking only available for Windows 7
 and Windows 8.. I'm not sure if Microsoft has plans of making it
 available for Windows Vista, but I know they have no plans to make it
 available for XP. Given the fact XP is about to be dropped anyway I
 can't say I am too surprised.

 Cheers!

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Re: [Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread Ian Reed

That was a great article.  Thanks for posting it.
Amazing to see how bad the numbers are just as Dennis said.
And the article also pointed out the trend toward online games which 
seem the only way to really stop pirates.


The concept of trying to inconvenience pirates more than paying users is 
a good one though I think we quickly hit the limits of what is legal and 
ethical.


Ian Reed

On 5/1/2013 7:26 AM, Draconis wrote:

Hello all,

Ironically, this article just came up in my RSS feeds, and I highly recommend 
reading it. Sheer brilliance.

http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/


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Re: [Audyssey] Piracy rate?

2013-05-01 Thread Ian Reed

Hi Dennis,

Thanks for taking the time to explain that further.  I found it very 
enlightening.


I guess there are ways I had not thought about to further secure a 
client side game.


Much appreciated,
Ian Reed


On 5/1/2013 9:41 AM, Dennis Towne wrote:

Ian,

Obviously, games which have nearly all of the content hosted only on
the server, such as muds, are much more piracy proof, but there are a
lot of shades of grey in between fully server side and fully client
side.  Yes, there will always be ways to hack game executables, but
some are a lot harder than others.

One of the easiest ways is to use some form of downloadable content,
with unique crypto keys per client and per account.  The idea would be
that when it's time to play chapter 2 for the first time, you have to
download and decrypt the chapter from the server, and the encryption
is tied to your account.  You give the file to somebody else, it
doesn't work.  You give your keys to somebody else, it doesn't work.
You hack out the little piece of code that does authentication, and
you can no longer decrypt the file, and it doesn't work.

There's a lot of weaker ways of handling things too, and no sane
developer would expect any of these to be perfect - they merely have
to be hard enough to work around that it isn't easy to just give the
crack to someone else.  If LeetHacker6 manages to crack and decrypt
the game, that's fine - but if he can't easily give the crack to other
people, it's not going to be as big a problem as just posting valid
keys to a bulletin board.

The final piece of the puzzle is that all of this stuff has to be
completely invisible to real players.  Real players buy the game,
start it up, and want to play.  If the protections fail or go stupid,
all the player knows is that the game sucks and won't work right.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Tue, Apr 30, 2013 at 8:15 PM, Ian Reed supp...@blindaudiogames.com wrote:

Hi Dennis,

You said: This is why I won't bother to produce any standalone games unless
I

intend to give them away.  Anyone who thinks they can sell standalone
games without strong 'phone home' server authorization and make money
is fooling themselves.

I say: Very interesting comment.
I'd like to break down the strong 'phone home' server authorization term to
understand it better.

Obviously game clients that require a server in order to play are very
piracy proof.
Your Alter Aeon is a good example of this though you do not charge for
player accounts, but if you did it should be easy to ensure any created
account had to be paid for.

Were you also implying that a standalone game that for instance, contacts a
server every time it is opened and does not let someone play unless the
server could be contacted would be pirated less than one that just uses an
unlock code?
Or did the line stop with a game client that actually requires the server to
play?

 From things I read ages ago I got the impression that a game could be
patched to take out the small bit of logic that contacts the server just as
elete hackers can reverse engineer your executable to see what key
generation scheme you use.
If that is the case then I don't know of any anti piracy mechanism that
would stop elete hackers except for the game really being on the server and
the player only having access to the client.
And if piracy rates are as high as you say it is a pretty difficult problem.

Ian Reed

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett
Yes I do know that little tidbit, but I was just joking around l o l. I was 
just trying to add a little huommer to the topic. I think that some people 
are missunderstanding what Dark was trying to say. He's not pointing the 
finger at the programers. Just at MS for not thinking things out like all 
ways. They did the same thing back with windows 2000 that had so many bugs 
it wasn't funny. then what they do they fix the problems and no time later 
they releassed the same produck, but just by a different name. Hello windows 
mE. then they did the same thing with vista and 7. they are the same thing 
just with all the bugs worked out, and now they have win 8. witch to me just 
is not screen reader friendlyI'm running jaws 14 that was made for win 8 and 
it is still a pain in the but. I think what Dark was trying to do here was 
bring us togetheras a community and try to solv this problem as far as not 
being abel to run 16 bit games anymore.


bfn
James 



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[Audyssey] Help in Alter Aeon?

2013-05-01 Thread Bryan Peterson
Ok, so I finally decided to try this game last night and I've created a 
Mage/Cleric character. Bt I'm having a problem in the graveyard quest. I 
found what I believe is the secret treasure room where there's a whip on 
a pedestal bt I can't seem to get it. It says something about binding 
and getting it by name. So I'm at a loss for what to do.


--
But thou must!


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Re: [Audyssey] Help in Alter Aeon?

2013-05-01 Thread john
I'm not sure exactly what item you're talking about (it's been a 
while since I've been there), but you could try one of a few 
things. In order to pick up a binding item you need to know one 
of it's names. For example, get whip ped instead of get all 
ped. If you can't guess one of the names of the object (andd 
there should be a few obvious ones, seeing as it's in the newbie 
zone), then try emptying the container, and see if the item's 
ground string (type look once it's emptied) gives you some extra 
hints.


- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 01 May 2013 12:46:28 -0600
Subject: [Audyssey] Help in Alter Aeon?

Ok, so I finally decided to try this game last night and I've 
created a
Mage/Cleric character. Bt I'm having a problem in the graveyard 
quest. I
found what I believe is the secret treasure room where there's a 
whip on
a pedestal bt I can't seem to get it. It says something about 
binding

and getting it by name. So I'm at a loss for what to do.

--
But thou must!


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett
L O L 


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Re: [Audyssey] Help in Alter Aeon?

2013-05-01 Thread Keith

say take whip pedastal
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 1:46 PM
Subject: [Audyssey] Help in Alter Aeon?


Ok, so I finally decided to try this game last night and I've created a 
Mage/Cleric character. Bt I'm having a problem in the graveyard quest. I 
found what I believe is the secret treasure room where there's a whip on a 
pedestal bt I can't seem to get it. It says something about binding and 
getting it by name. So I'm at a loss for what to do.


--
But thou must!


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hello

   this is something that a a lot of people don't know about Mr.gates, But 
do you know that he has anarest rackerd. I Found it back like 6years ago. I 
don't know what it was for, but it was def his mug shot. it looked to me to 
be from the 70s. I'll never forget that smile and those big nerdy glasses. 
Even thoe I'll never be abel to see again that pitcher will all ways be 
burnt in to my brain. l o l


bfn
James 



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Re: [Audyssey] Help in Alter Aeon?

2013-05-01 Thread James Bartlett

Hello

   have you tried to type get or take whip? oh and I sergest that you level 
your necro or war next there 2 realy good classes to have for fighting.


Hope to see you in game
James
a. k. a.
Caspero

--
From: Bryan Peterson bpeterson2...@cableone.net
Sent: Wednesday, May 01, 2013 2:46 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] Help in Alter Aeon?

Ok, so I finally decided to try this game last night and I've created a 
Mage/Cleric character. Bt I'm having a problem in the graveyard quest. I 
found what I believe is the secret treasure room where there's a whip on a 
pedestal bt I can't seem to get it. It says something about binding and 
getting it by name. So I'm at a loss for what to do.


--
But thou must!


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Re: [Audyssey] Help in Alter Aeon?

2013-05-01 Thread Bryan Peterson
Exactly. I eventually had to type get whip ped. But now I'm trying to 
locate the Ancient Necromancer and the Vampiress, but I've explored 
everywhere ithe Masoleum or so it seems.


But thou must!

On 5/1/2013 1:29 PM, James Bartlett wrote:

Hello

   have you tried to type get or take whip? oh and I sergest that you 
level your necro or war next there 2 realy good classes to have for 
fighting.


Hope to see you in game
James
a. k. a.
Caspero

--
From: Bryan Peterson bpeterson2...@cableone.net
Sent: Wednesday, May 01, 2013 2:46 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] Help in Alter Aeon?

Ok, so I finally decided to try this game last night and I've created 
a Mage/Cleric character. Bt I'm having a problem in the graveyard 
quest. I found what I believe is the secret treasure room where 
there's a whip on a pedestal bt I can't seem to get it. It says 
something about binding and getting it by name. So I'm at a loss for 
what to do.


--
But thou must!


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[Audyssey] win7/win8 looking for help resources

2013-05-01 Thread Allan Thompson
Hi Gang,
After reading thrut he emails, I think that in the end, Tom is correct. 
As much as I like XP, and enjoy my desktop and all the things I know how to do 
with it, I fear there is no real choice.
Eventually, sooner rather then later, audio Game developers need to advance 
their technology, which emans we, if we wish to continue playing games, will 
also  have to do so as well.
It isn't a matter of if, but when. And when is just around the corner.
So I am going to do it. I am going to upgrade, and get a 64 bit computer with 
the bells and whistles and tackle working with win8.

So I am asking for information on or off list if people could provide useful 
resources for someone to learn all about how to use windows 8, and what 
hardware I should consider. Is a touch screen going to be useful? I use outlook 
express, is that windows live mail, whatever that is, a good replacement? 
what would people recommend for a medium to high end processor, hard drive and 
ram? Is there a list somewhere of games that do not work on windows 8 which 
still work on win xp? It just seems so overwhelming. 
I am assumeing nvda has no problem on win 8? I am hoping I can get jaws up to 
it's current version, but that is sounding like it may be problematic from what 
I have been reading.

Thanks anyone and everyone for your help in advance.
   
al   




The truth will set you free
Jesus Christ of Nazareth 33A.D.
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[Audyssey] Kindle improving accessibility

2013-05-01 Thread Eleanor Robinson

Hi all,

I just did an update on my Kindle app on my iPad.  The writeup indicated 
that it improved accessibility to blind and VI users.  I have not had a 
chance to check it out, but wanted to let you all know that Kindle apps 
on Apple Products might be more accessible than they have previously 
been.  I don't know if it will extend to the games that are able to be 
played on a Kindle or not, but at least it is a start by the company 
toward improving their products.


Eleanor Robinson
7-128 Software

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
I'm sorry, but I don't see how just because jaws can't access windows eight 
correctly, that it means windows eight is in accessible. Due to the fact that 
NVDA works with it perfectly well, and yes, I have tested jaws 14 myself. And I 
agree, JAWS 14 is hopeless in windows eight. But I don't think that that is 
Windows as a problem, I believe that that is Freedom scientific, saying that 
they have adapted the program for windows eight, when in actual fact, when I 
have tested it, it has very little access to the new functions of windows eight 
at all. So I would hazard a guess, that if you tried something like NVDA, I 
would think that you would find windows eight as accessible, if not more so, 
then other versions.
Regards:
Dallas


On 02/05/2013, at 4:45, James Bartlett jab8...@gmail.com wrote:

 Yes I do know that little tidbit, but I was just joking around l o l. I was 
 just trying to add a little huommer to the topic. I think that some people 
 are missunderstanding what Dark was trying to say. He's not pointing the 
 finger at the programers. Just at MS for not thinking things out like all 
 ways. They did the same thing back with windows 2000 that had so many bugs it 
 wasn't funny. then what they do they fix the problems and no time later they 
 releassed the same produck, but just by a different name. Hello windows mE. 
 then they did the same thing with vista and 7. they are the same thing just 
 with all the bugs worked out, and now they have win 8. witch to me just is 
 not screen reader friendlyI'm running jaws 14 that was made for win 8 and it 
 is still a pain in the but. I think what Dark was trying to do here was bring 
 us togetheras a community and try to solv this problem as far as not being 
 abel to run 16 bit games anymore.
 
 bfn
 James 
 
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[Audyssey] Stopping message popups in Alter Aeon?

2013-05-01 Thread Bryan Peterson
Is it possible to do this? It gets distracting to hear other people 
talking while i'm trying to hear the descroption of the area. LOL.


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Exactly, and although I have yet to use a Mac to any great extent, I can see 
the benefits of how their Scheme works. Upgrade slowly, get the users used to 
something slowly, so that it's not a jarring experience.
And of course means, that they don't tend to bring in new features very 
quickly, but it means that the system is continually evolving, and not staying 
static for 10 years.
Regards:
Dallas


On 02/05/2013, at 2:04, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dallas,
 
 Agreed. It is sort of amusing because as you said Microsoft has stuck
 with the XP look and feel for so long that users forgot what it was
 like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
 Both offered major changes in the user interface and I don't remember
 people screaming quite as loudly or as fanatically as they are over
 Windows 7 and Windows8.
 
 However, what I think they need is a point of comparison. As you
 pointed out is that other operating systems haven't stood still or
 been quite as static as Windows has been for the last ten or so years.
 The Linux graphical desktop environments like Gnome have constantly
 been updating and evolving little by little until we have something
 completely different from what we had ten ore more years ago. Today
 Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
 that change was gradual rather than over night. There was some
 grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
 but those were mainly over access issues rather than the UI changes.
 
 This might sound a bit harsh,but I think Windows users are a bit
 spoiled by the fact Microsoft chose to keep their user interface as
 long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
 anybody who is anyone has been changing their user interfaces from
 version to version and Microsoft just chose to hit their customers all
 at once rather than ease them into it the way other software companies
 have.
 
 On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 It's kind of ironic. Apple in a lot of ways, invented what we now know as
 windows. Microsoft actually use the ideas that apple used originally. Mind
 you, Apple didn't invent it either really. They technically got it from
 Xerox. LOL. So blame Xerox.
 The interesting thing about this, is that people are complaining about how
 different windows 8 is to Windows 7 and earlier. Because Microsoft didn't
 change very much in Windows for so long, So the  change now has come as
 somewhat of a shock to some people. Especially those that have been using
 windows for some time.
 Of course, Apple has been changing continually, over a long period of time,
 making small changes here and there, so as not to make it such a jarring
 experience. Microsoft has made the mistake, of waiting too long before
 making a change to windows in a major way. Whereas Apple has done it slowly
 over about 10 years.
 
 It's kind of amusing, to hear people talking about 32-bit and 64-bit
 Windows, and what software can run on one and what can't run on the other.
 Because, quite simply, Apple made the choice to go permanently 64-bit.
 Because of this, they don't tend to have this kind of problem. About the
 only thing that doesn't run now, Would  be older apps designed for the old
 processes. So Apple have in fact made the jump to 64-bit completely, whereas
 windows is still again, a kind of half way measure, where you can do both.
 It would be so much simpler, if Microsoft would do the same. Make everything
 64-bit, if you want support for anything else, you will have to use
 emulators, or an old computer.
 And in fact, from all the information we have got now, the next major
 version of windows, is going to do Exactly that. There will be no 32-bit
 version. And it's about time. LOL. All of our computers that we have bought
 for the last six years or more, minus the netbooks, are 64-bit capable. So
 there is no reason to hold back, and keep using 32-bit versions of windows.
 Of course, this was done for compatibility, with older programs.
 
 But what is being said now, is 99% of everything that is out there now, is
 either a 32-bit program, or a 64-bit program. There is little reason to stay
 in a 32-bit operating system from here on in.
 Regards:
 Dallas
 
 
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Re: [Audyssey] Stopping message popups in Alter Aeon?

2013-05-01 Thread john

Just turn off the channels you don't want to here.

- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 01 May 2013 14:53:38 -0600
Subject: [Audyssey] Stopping message popups in Alter Aeon?

Is it possible to do this? It gets distracting to hear other 
people
talking while i'm trying to hear the descroption of the area. 
LOL.


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Re: [Audyssey] Stopping message popups in Alter Aeon?

2013-05-01 Thread Bryan Peterson
How do you do this. I did read the readme but I didn't see that, unless 
I just missed it.


But thou must!

On 5/1/2013 3:29 PM, john wrote:

Just turn off the channels you don't want to here.

- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 01 May 2013 14:53:38 -0600
Subject: [Audyssey] Stopping message popups in Alter Aeon?

Is it possible to do this? It gets distracting to hear other people
talking while i'm trying to hear the descroption of the area. LOL.

--
But thou must!


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Re: [Audyssey] Stopping message popups in Alter Aeon?

2013-05-01 Thread Ian Reed

typehelp channel to get more help.

Type gossip to turn off the gossip channel.
type newbie to turn off the newbie channel.
type auction to turn off the auction channel.
I think you get the gist.

Ian Reed


On 5/1/2013 3:32 PM, Bryan Peterson wrote:
How do you do this. I did read the readme but I didn't see that, 
unless I just missed it.


But thou must!

On 5/1/2013 3:29 PM, john wrote:

Just turn off the channels you don't want to here.

- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 01 May 2013 14:53:38 -0600
Subject: [Audyssey] Stopping message popups in Alter Aeon?

Is it possible to do this? It gets distracting to hear other people
talking while i'm trying to hear the descroption of the area. LOL.

--
But thou must!


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Re: [Audyssey] Stopping message popups in Alter Aeon?

2013-05-01 Thread Ian Reed

Oh, you can also type this:
newbie how do I turn off the chat channels?

which will send a chat message to the newbie channel.  There are always 
Alter Aeon gurus hanging around to answer questions including Dentin 
sometimes.


Ian Reed

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[Audyssey] bavisoft

2013-05-01 Thread shaun everiss

Hi.
is it worth it even trying to install the bavisoft games on win7?
I have a new system and am slowly moving things over.
Ofcause I still use this old one quite heavily.
is there any worth in loading g or chillingham on the new box?
I may as well know before I do that.


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Re: [Audyssey] bavisoft

2013-05-01 Thread Greg Steel
Hey Shawn I played them on my laptop which is a digital audio work station 
and they seemed to work fine.  I did remove them because I got another 
computer with xp on it.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, May 01, 2013 3:30 PM
Subject: [Audyssey] bavisoft



Hi.
is it worth it even trying to install the bavisoft games on win7?
I have a new system and am slowly moving things over.
Ofcause I still use this old one quite heavily.
is there any worth in loading g or chillingham on the new box?
I may as well know before I do that.


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Re: [Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread shaun everiss

well josh I just read the article and I get it where he is coming from.
To be honest I  am not going after the little guys although some may 
get in the way but thats just bad luck more than anything, the big 
companies that price through the roof and licencing unfairly are my targets.

They don't want to talk.
They want to sue and put me in jail.
With that knife over my head I have no issue with destroying them totally.
hacking them killing them, pirating their stuff.
Now if  they actually talked like some devs are doing now I actually 
may reconcider I am a user to but really this article does tell you 
that something needs to change.

That change is for everyone from those making cash to the users.
I am not sure how but if all the big guys do is attack no wander no 
one really has sympathy for them.
In most cases I do intend to buy something your demo may be to short 
and I may need more time than a month, I may need 6 months for example.

I have a list of stuff some I own some I have aquired alegally.
and if I like something I will buy it eventually but I don't have an 
infinate store of cash either.
Some of them in fact a large majority of my list is now opensource or 
so low use that I don't concider buying just yet though I am always looking.

Some stuff I have already brought.

I do think drm and other things are bad ideas though.

At 01:26 AM 5/2/2013, you wrote:

Hello all,

Ironically, this article just came up in my RSS feeds, and I highly 
recommend reading it. Sheer brilliance.


http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

well thats a good point for vms keeping your host os secure is fine.

At 03:16 AM 5/2/2013, you wrote:
Hi Dark, if you can get to an Apple store you can try a Mac to your 
heart's content. :)


Also, if you run a virtual machine, you do not need virus 
protection. YOu back up your VM and if something happens to it, you 
simply throw it away and bring up the backup. Since you're not 
running Windows on a partition, you're not exposing your boot sector.


HTH

Cara :)
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On May 1, 2013, at 5:34 AM, dark d...@xgam.org wrote:

Hi.

Well I will have a look at the mack alternative, provided I can 
actually try one first, and particularly see virtual xp working for 
backwards compatibility, however on the security front, that to me 
is technical specks rather than practical good. If I can run windows 
xp with an antivirus and be fine, well it's secure enough. Again, I 
think this comes down to an instrumental view of computers, looking 
at what they do rather than their stats.


Beware the grue!

Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

I aggree with you on that tom.
I am still working on xp and 7 on 2 laptops.
I have not done to much gaming on the 7 box though as I have spent 
most of my time sorting out files.


At 03:40 AM 5/2/2013, you wrote:

Hi Dark,

Since you insist on appraising Windows 7 totally on the basis of
benefits here are some benefits to consider. They may be important to
you or not but here are some things to consider all the same.

1. UI Automation. As mentioned earlier this is a new API available for
Windows 7 and Windows 8 users that will revolutionize the way screen
readers work with both the operating system and newer Windows
applications. Since the technology is only available on newer Windows
platforms those who choose to stick with XP will not be able to obtain
and use newer applications written using this new API.

2. Improved security. Besides User Account Control there are a number
of free tools to protect your Windows 7 system free of viruses and
other malware including Microsoft Security Essentials, Windows
Defender, as well as security fixes for many other vulnerabilities.

3. Internet Explorer 10. The web is changing and HTML 5 is becoming
more standardized across the web and you may need a current web
browser like Internet Explorer 10 to stay up to date and compatible
with the Internet. Plus Internet Explorer 10 is faster and more secure
than older versions.

4. Improved stability. One thing Microsoft did right with Windows 7 is
they took the OS and removed a lot of legacy code that had been in the
OS for several years, did some performance tuning, and as a result
turned out a faster and more stable OS.

To give you an example of this in action I have here a desktop PC with
a 3 GHZ Intel Pentium IV processor, 2 GB of ram, etc. I put Windows XP
on it with service pack 3 with all the latest updates and the system
ran sort of slow. I erased XP and put Windows 7 on it and there was a
dramatic improvement in performance. It booted twice as fast, shutdown
twice as fast, and applications seemed to load faster. It crashed less
and was arguably the more stable of the two.

5. Improved search capabilities. The new search capabilities of
Windows 7 are nothing short of great. You can type in the name of a
setting like UAC into the search box, press enter, and it will take
you immediately to the dialog box to configure your User Account
Control Settings. If you want to launch a program like Notepad quickly
you can press the Windows key and type Notepad into the search field,
press enter, and it will load Notepad for you. You can press the
Windows key,type a web address into the search field, and it will open
it in Internet Explorer. If you know the name of a file you can type
the name of the file into the search field and have it automatically
find and open said file. I us the search field so much I forget the
Programs menu is there and half the time don't even bother looking in
my Home directory for files because the search field does it all.

6. Pinning apps to the Task Bar. As previously mentioned on list what
I love about this feature if I know the hot key for a specific
application window I can just press Windows+1 through Windows+0 to
jump to and from all the applications I have running rather than
alt+tabbing through each and every window that happens to be open.
This is one of those features that might not sound like much, but once
you get use to having it you will greatly appreciate it.

These are just a few benefits that a person might consider when
upgrading to Windows 7. The basic thing I want to point out here is
contrary to what some people have been saying Windows 7 is not just a
new UI and that's it. A lot of time and work has gone into the OS and
was a drastic improvement over Windows Vista and in many cases some
things were improved over XP too. I realize you may have had some bad
experiences, but I don't know if that was simply your unfamiliarity
with the OS or just the fact you went into it expecting
disappointment, but I for one really am happy with Windows 7. I really
do believe the benefits out weigh the cons here.

As for Valiant's assertion that it takes hours to learn the Windos 7
interface I think that comes down to a person's technical skills. I
installed Windows 7 and had no troubles adapting to it myself. It only
took me a couple of hours to get use to the OS and figure out where
everything was. After that it was smooth sailing ever since. All the
same I think everyone needs to have enough time to get acquainted with
an OS before they make a decision about it.

Cheers!


On 5/1/13, dark d...@xgam.org wrote:
 Hi valllient.

 i'm afraid that taking more than several hours with the windows 7 interface

 is precisely my point, particularly compared to sighted users who can
 instantly see and click.

 As I said, that people can! use windows 7's display I don't dispute,  my
 issue is why should! people bother if the system doesn't actually have any
 bennifits over xp other than having a 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss
Hmmm I would aggree with ou tomas but really, my issue is that ms 
just banged changes on us.

If it was slowly done then maybe it wouldn't matter.

At 04:04 AM 5/2/2013, you wrote:

Hi Dallas,

Agreed. It is sort of amusing because as you said Microsoft has stuck
with the XP look and feel for so long that users forgot what it was
like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
Both offered major changes in the user interface and I don't remember
people screaming quite as loudly or as fanatically as they are over
Windows 7 and Windows8.

However, what I think they need is a point of comparison. As you
pointed out is that other operating systems haven't stood still or
been quite as static as Windows has been for the last ten or so years.
The Linux graphical desktop environments like Gnome have constantly
been updating and evolving little by little until we have something
completely different from what we had ten ore more years ago. Today
Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
that change was gradual rather than over night. There was some
grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
but those were mainly over access issues rather than the UI changes.

This might sound a bit harsh,but I think Windows users are a bit
spoiled by the fact Microsoft chose to keep their user interface as
long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
anybody who is anyone has been changing their user interfaces from
version to version and Microsoft just chose to hit their customers all
at once rather than ease them into it the way other software companies
have.

On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 It's kind of ironic. Apple in a lot of ways, invented what we now know as
 windows. Microsoft actually use the ideas that apple used originally. Mind
 you, Apple didn't invent it either really. They technically got it from
 Xerox. LOL. So blame Xerox.
 The interesting thing about this, is that people are complaining about how
 different windows 8 is to Windows 7 and earlier. Because Microsoft didn't
 change very much in Windows for so long, So the  change now has come as
 somewhat of a shock to some people. Especially those that have been using
 windows for some time.
 Of course, Apple has been changing continually, over a long period of time,
 making small changes here and there, so as not to make it such a jarring
 experience. Microsoft has made the mistake, of waiting too long before
 making a change to windows in a major way. Whereas Apple has done it slowly
 over about 10 years.

 It's kind of amusing, to hear people talking about 32-bit and 64-bit
 Windows, and what software can run on one and what can't run on the other.
 Because, quite simply, Apple made the choice to go permanently 64-bit.
 Because of this, they don't tend to have this kind of problem. About the
 only thing that doesn't run now, Would  be older apps designed for the old
 processes. So Apple have in fact made the jump to 64-bit 
completely, whereas

 windows is still again, a kind of half way measure, where you can do both.
 It would be so much simpler, if Microsoft would do the same. Make 
everything

 64-bit, if you want support for anything else, you will have to use
 emulators, or an old computer.
 And in fact, from all the information we have got now, the next major
 version of windows, is going to do Exactly that. There will be no 32-bit
 version. And it's about time. LOL. All of our computers that we have bought
 for the last six years or more, minus the netbooks, are 64-bit capable. So
 there is no reason to hold back, and keep using 32-bit versions of windows.
 Of course, this was done for compatibility, with older programs.

 But what is being said now, is 99% of everything that is out there now, is
 either a 32-bit program, or a 64-bit program. There is little 
reason to stay

 in a 32-bit operating system from here on in.
 Regards:
 Dallas


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Re: [Audyssey] bavisoft

2013-05-01 Thread shaun everiss

aah ok.
thanks for this.
I probably won't be going to 7 for a day or two, burned out sorting 
and clearing my drive of extranious items.


At 10:40 AM 5/2/2013, you wrote:
Hey Shawn I played them on my laptop which is a digital audio work 
station and they seemed to work fine.  I did remove them because I 
got another computer with xp on it.

- Original Message - From: shaun everiss sm.ever...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, May 01, 2013 3:30 PM
Subject: [Audyssey] bavisoft



Hi.
is it worth it even trying to install the bavisoft games on win7?
I have a new system and am slowly moving things over.
Ofcause I still use this old one quite heavily.
is there any worth in loading g or chillingham on the new box?
I may as well know before I do that.


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Re: [Audyssey] Audyssey thread report for April 2013

2013-05-01 Thread Raul A. Gallegos

Hey, 23 messages about my recordings. Hot dog!!!

--
Raul A. Gallegos
I love strawberry Quik. It's my favorite pink fluid narrowly beating out 
Pepto-Bismol. - Sheldon Cooper

Twitter and Facebook user ID: rau47

On 5/1/2013 3:49 AM, Jim Kitchen wrote:


There were 320 thread titles. Here are the top 50.
BlindSoftware.com Is Closing 129. challenge for developers, post xp
windows 109. An Announcement Regarding BSC Games 73. Children's Games
was Audyssey Format 72. A Possible Offer To Consider 65. BSC Games
shutting down, and reactions. 62. LOTR Games was Children's Games 55.
Gaming Dice 48. Solving Captchas was Anymore RPG Games? 45. Quality
verses quantity of games. 40. Sarah beta from 2005 37. unable to run
Rail Racer Demo on windows8 34. Giving Away Free Games was Announcement
AboutBSCGames 32. Can a sighted person play swamp? 31. More on hardware
keys was: Re: An AnnouncementRegarding BSC Games 28. News from Blastbay
Studios, and a call for opinions 28. I'm sad: Chillingham. 26. Does
anyone have Rauls game recordings? 23. Gaming dice 22. genesis 3d? 22.
Revisiting dragon pass 22. another community project 21. Corporate VS
IndependentDeveloperswasModeratorMessage 18. Puppet nightmares question
18. Organizing the Audyssey Database 17. winkit.zip not a valid file?
17. 2013 Top 25 Websites for Gamers who are Blind 16.
?windows-1252?q?BSC_Games_shutting_down=2C_and_reacti?==?windows-1252?q?ons=85?=
16. lord of the rings game thought - Re: Children'sGames was Audyssey
Format 16. My First Impressions of Change Reaction 2 for Windows 16.
Chain Reaction 15. Python Games On the Mac? 15. need help with chess 14.
New Version of Soundscape Explorer 14. Wow press your luck. 14. Audyssey
format discussion -Re: AudysseyMagazineNowOnline 13. captcha 13.
franklin Language Master. 13. JIm's battleship. 13. Piracy rate? 13.
Audyssey Magazine Now Online 12. BSC Games shutting down, and reacti ons
12. Introduction 12. Look Tell game for iOS. 12. Problem registering Ten
Pin Alley,can anyone duplicate? 12. Rail Racer 2 info 12. Anymore RPG
games? 11. enabling output window in mush z 11. Error when trying to
launch entombed. 11. Swamp 2.9 is out just FYI 11.
 Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Stopping message popups in Alter Aeon?

2013-05-01 Thread john
You type the channel name you want to turn off, for example 
gossip. If you need more help, send xorg a tell and i'll see what 
I can do in-game.


- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 01 May 2013 15:32:00 -0600
Subject: Re: [Audyssey] Stopping message popups in Alter Aeon?

How do you do this. I did read the readme but I didn't see that, 
unless

I just missed it.

But thou must!

On 5/1/2013 3:29 PM, john wrote:
Just turn off the channels you don't want to here.

- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 01 May 2013 14:53:38 -0600
Subject: [Audyssey] Stopping message popups in Alter Aeon?

Is it possible to do this? It gets distracting to hear other 
people
talking while i'm trying to hear the descroption of the area. 
LOL.


--
But thou must!


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Re: [Audyssey] bavisoft

2013-05-01 Thread Ibrahim Gucukoglu

Hi Shaun.

Yes, you can indeed use your Bavisoft games with Windows 7, however make 
sure user account control is turned off, also under no circumstances switch 
windows while playing else the game will crash, this applies to both titles 
Chillingham and Grizzly Gulch.  I found this out to my ost with Chillingham, 
I decided to play it with a friend on the phone and just as I was about to 
complete the game, my antivirus decided to update.  Needless to say, I was 
so seriously pissed!!!


All the best, Ibrahim.

-Original Message- 
From: shaun everiss

Sent: Wednesday, May 01, 2013 11:30 PM
To: gamers@audyssey.org
Subject: [Audyssey] bavisoft

Hi.
is it worth it even trying to install the bavisoft games on win7?
I have a new system and am slowly moving things over.
Ofcause I still use this old one quite heavily.
is there any worth in loading g or chillingham on the new box?
I may as well know before I do that.


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Re: [Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread Dennis Towne
I've been trying my level best to ignore this thread in the hopes that
it would die, but I don't think there could be a more clear display of
what the problem is than the below.  Comments inline.


On Wed, May 1, 2013 at 3:50 PM, shaun everiss sm.ever...@gmail.com wrote:
 well josh I just read the article and I get it where he is coming from.
 To be honest I  am not going after the little guys although some may get in
 the way but thats just bad luck more than anything,

Yeah.  Too bad little guy, it was bad luck that you got in shaun's
way.  Better luck next time.


 the big companies that
 price through the roof and licencing unfairly are my targets.

If the price is too high, don't buy it.  You don't have to buy the
product.  You don't have to license anything.  How is that unfair?


 They don't want to talk.
 They want to sue and put me in jail.
 With that knife over my head I have no issue with destroying them totally.
 hacking them killing them, pirating their stuff.

So let me get this straight:  developers have a knife over your head,
because you're stealing their stuff and can go to jail for it?  And
because of this, it's fine to hack them, kill them, and pirate their
stuff?


 Now if  they actually talked like some devs are doing now I actually may
 reconcider I am a user to but really this article does tell you that
 something needs to change.

Yeah.  What needs to change is attitudes like yours.

[snip]


 I do think drm and other things are bad ideas though.

I think that your post has made it painfully clear as to why
developers need to use DRM in the first place.  As a developer, I was
somewhat on the fence until this set of threads started.  I am now
firmly and utterly in the DRM camp, and I'll actually point the finger
and say that your messages were the ones that convinced me.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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[Audyssey] The False Temple in ALer Aeon

2013-05-01 Thread Bryan Peterson
Ok, so I'm on the last of the newbie quests. I foud a man sealed in a 
glasscase and according to the getting started guide on the site itself 
I need to find a mallet. But for the life of me I can't figure out where 
to go to find the place it said to look. I've killed a bunch of creatres 
inside the temple, among tem a red mage and a hill giant. But I haven't 
see a forge or a laboratory. So any help would be appreciated.


--
But thou must!


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Re: [Audyssey] bavisoft

2013-05-01 Thread shaun everiss

aah ok.
thanks for this.
I probably won't be going to 7 for a day or two, burned out sorting 
and clearing my drive of extranious items.


At 10:40 AM 5/2/2013, you wrote:
Hey Shawn I played them on my laptop which is a digital audio work 
station and they seemed to work fine.  I did remove them because I 
got another computer with xp on it.

- Original Message - From: shaun everiss sm.ever...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, May 01, 2013 3:30 PM
Subject: [Audyssey] bavisoft



Hi.
is it worth it even trying to install the bavisoft games on win7?
I have a new system and am slowly moving things over.
Ofcause I still use this old one quite heavily.
is there any worth in loading g or chillingham on the new box?
I may as well know before I do that.


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Re: [Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread Charles Rivard
I wonder if he has pirated in the past and continues to do so?  If so, he! 
should! be! nailed!


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Dennis Towne s...@xirr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 6:49 PM
Subject: Re: [Audyssey] Fantastic article on game piracy,everyone should 
read




I've been trying my level best to ignore this thread in the hopes that
it would die, but I don't think there could be a more clear display of
what the problem is than the below.  Comments inline.


On Wed, May 1, 2013 at 3:50 PM, shaun everiss sm.ever...@gmail.com 
wrote:

well josh I just read the article and I get it where he is coming from.
To be honest I  am not going after the little guys although some may get 
in

the way but thats just bad luck more than anything,


Yeah.  Too bad little guy, it was bad luck that you got in shaun's
way.  Better luck next time.



the big companies that
price through the roof and licencing unfairly are my targets.


If the price is too high, don't buy it.  You don't have to buy the
product.  You don't have to license anything.  How is that unfair?



They don't want to talk.
They want to sue and put me in jail.
With that knife over my head I have no issue with destroying them 
totally.

hacking them killing them, pirating their stuff.


So let me get this straight:  developers have a knife over your head,
because you're stealing their stuff and can go to jail for it?  And
because of this, it's fine to hack them, kill them, and pirate their
stuff?



Now if  they actually talked like some devs are doing now I actually may
reconcider I am a user to but really this article does tell you that
something needs to change.


Yeah.  What needs to change is attitudes like yours.

[snip]



I do think drm and other things are bad ideas though.


I think that your post has made it painfully clear as to why
developers need to use DRM in the first place.  As a developer, I was
somewhat on the fence until this set of threads started.  I am now
firmly and utterly in the DRM camp, and I'll actually point the finger
and say that your messages were the ones that convinced me.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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[Audyssey] Newly released, reacting change!

2013-05-01 Thread dark
Hello gamers. 

Welcome to this new audio action puzzle game, the latest release from dropdead 
entertainment, the same company who brought you such classic audio games as 
aliens in my backside, mucky business and rusty penny. 

The object of the game is simple, change as many gamers minds as possible as to 
what operating system they will use. To do this, various gamers are stacked in 
9 piles of 13 each (don't ask how we get them to stay in a stack,  it 
involves nails). Each will say the system they prefer as you arrow over them, 
systems can be windows, lynux, mac, pocket calculator or abacus, and the 
gamers' screams of pain (remember the nails?), will increase to indicate the 
size of the stack. 

Each turn you must position one gamer atop a stack. Placing 3 or more with a 
similar preference together, and they will be removed from the game and added 
to your score. 

The game also comes with the following mmodes: 

Limited user base, in which you must convince only a set number of gamers which 
is the right operating system (the rest don't matter), and dynamite power user, 
which is the same as the main game accept that any gamers who fail to make 
their minds up (despite the nails), will be blown up with dynamite. 

Reacting change may be installed on all platforms, however note that to install 
the game you must first install a copy of the game, since without a copy of the 
game already installed it will be impossible to register the files the game 
needs to install, also note that the game needs to be installed in whatever 
directory your planning to install the game into, other directories won't work. 

The game can be perchiced directly from Drop dead entertainment for the small 
price of ten thousand dollars. This is a reduction from the price of twenty 
thousand dollars we charged for our previous titles, so though there is no demo 
of the game we think the price is quite reasonable! 

For those users who prefer, the game may also be perchiced from the crap store 
on various systems. 

Also, we are very proud of the new security system we have for the game, which 
is not to sell any copies, since that way we will lose nothing to piracy 
either, and we think this is best for our customers and ourselves. 

So what are you waiting for! go and download reacting change now,  or else! 


Yours sincerely, john mcslaughter, ceo drop dead entertainment!
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Re: [Audyssey] Help in Alter Aeon?

2013-05-01 Thread wayne17a
Hello do you know if sa works with mush c only I downloaded mush c
and installed it but can not connect I think it might have some thing to me
not having a clue what I am doing so any help I would be grateful thanks in
advance 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Wednesday, May 01, 2013 2:51 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help in Alter Aeon?

I'm not sure exactly what item you're talking about (it's been a while since
I've been there), but you could try one of a few things. In order to pick up
a binding item you need to know one of it's names. For example, get whip
ped instead of get all ped. If you can't guess one of the names of the
object (andd there should be a few obvious ones, seeing as it's in the
newbie zone), then try emptying the container, and see if the item's ground
string (type look once it's emptied) gives you some extra hints.

 - Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 01 May 2013
12:46:28 -0600
Subject: [Audyssey] Help in Alter Aeon?

Ok, so I finally decided to try this game last night and I've created a
Mage/Cleric character. Bt I'm having a problem in the graveyard quest. I
found what I believe is the secret treasure room where there's a whip on a
pedestal bt I can't seem to get it. It says something about binding and
getting it by name. So I'm at a loss for what to do.

--
But thou must!


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Re: [Audyssey] The False Temple in ALer Aeon

2013-05-01 Thread Keith
In the east west passage that you found the red mage, ther is a northern 
passage that will end in  another east west passage.  head east and explore 
that area.  You will find the mallet and some other bad guys to kill.


HTH

Keith
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 6:58 PM
Subject: [Audyssey] The False Temple in ALer Aeon


Ok, so I'm on the last of the newbie quests. I foud a man sealed in a 
glasscase and according to the getting started guide on the site itself I 
need to find a mallet. But for the life of me I can't figure out where to 
go to find the place it said to look. I've killed a bunch of creatres 
inside the temple, among tem a red mage and a hill giant. But I haven't 
see a forge or a laboratory. So any help would be appreciated.


--
But thou must!


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Re: [Audyssey] Newly released, reacting change!

2013-05-01 Thread joseph weakland

rotfl you funny:)
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Wednesday, May 01, 2013 7:23 PM
Subject: [Audyssey] Newly released, reacting change!



Hello gamers.

Welcome to this new audio action puzzle game, the latest release from 
dropdead entertainment, the same company who brought you such classic 
audio games as aliens in my backside, mucky business and rusty penny.


The object of the game is simple, change as many gamers minds as possible 
as to what operating system they will use. To do this, various gamers are 
stacked in 9 piles of 13 each (don't ask how we get them to stay in a 
stack,  it involves nails). Each will say the system they prefer as 
you arrow over them, systems can be windows, lynux, mac, pocket calculator 
or abacus, and the gamers' screams of pain (remember the nails?), will 
increase to indicate the size of the stack.


Each turn you must position one gamer atop a stack. Placing 3 or more with 
a similar preference together, and they will be removed from the game and 
added to your score.


The game also comes with the following mmodes:

Limited user base, in which you must convince only a set number of gamers 
which is the right operating system (the rest don't matter), and dynamite 
power user, which is the same as the main game accept that any gamers who 
fail to make their minds up (despite the nails), will be blown up with 
dynamite.


Reacting change may be installed on all platforms, however note that to 
install the game you must first install a copy of the game, since without 
a copy of the game already installed it will be impossible to register the 
files the game needs to install, also note that the game needs to be 
installed in whatever directory your planning to install the game into, 
other directories won't work.


The game can be perchiced directly from Drop dead entertainment for the 
small price of ten thousand dollars. This is a reduction from the price of 
twenty thousand dollars we charged for our previous titles, so though 
there is no demo of the game we think the price is quite reasonable!


For those users who prefer, the game may also be perchiced from the crap 
store on various systems.


Also, we are very proud of the new security system we have for the game, 
which is not to sell any copies, since that way we will lose nothing to 
piracy either, and we think this is best for our customers and ourselves.


So what are you waiting for! go and download reacting change now,  or 
else!



Yours sincerely, john mcslaughter, ceo drop dead entertainment!
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi,

 Agreed. For those users looking to upgrade to Windows 8 I found the
Jaws 14 demo to be unsatisfactory compared to free solutions like NVDA
which has continued to offer superior access to Windows 8 throughout
the betas and now the stable releases. I don't think because Jaws is a
poor product that should reflect upon Windows 8 because the access
issues said people are experiences is their screen reader not the OS.
Window-Eyes 8, for example, has far better support for Windows 8 than
Jaws 14, and if people would compare screen readers more often they
would see things like that.

Cheers!


On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 I'm sorry, but I don't see how just because jaws can't access windows eight
 correctly, that it means windows eight is in accessible. Due to the fact
 that NVDA works with it perfectly well, and yes, I have tested jaws 14
 myself. And I agree, JAWS 14 is hopeless in windows eight. But I don't think
 that that is Windows as a problem, I believe that that is Freedom
 scientific, saying that they have adapted the program for windows eight,
 when in actual fact, when I have tested it, it has very little access to the
 new functions of windows eight at all. So I would hazard a guess, that if
 you tried something like NVDA, I would think that you would find windows
 eight as accessible, if not more so, then other versions.
 Regards:
 Dallas

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi James,

Excuse me here, but what in the blue blazes does that have to do with
the topic at hand?

Cheers!

On 5/1/13, James Bartlett jab8...@gmail.com wrote:
 Hello

 this is something that a a lot of people don't know about Mr.gates, But

 do you know that he has anarest rackerd. I Found it back like 6years ago. I

 don't know what it was for, but it was def his mug shot. it looked to me to

 be from the 70s. I'll never forget that smile and those big nerdy glasses.
 Even thoe I'll never be abel to see again that pitcher will all ways be
 burnt in to my brain. l o l

 bfn
 James

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Re: [Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread Christina
Hi.
This was an interesting article.
Has anyone figured out how to navigate through the screens on a Windows
computer with JAWS?
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Draconis
Sent: Wednesday, May 01, 2013 9:26 AM
To: Gamers Discussion list
Subject: [Audyssey] Fantastic article on game piracy, everyone should read

Hello all,

Ironically, this article just came up in my RSS feeds, and I highly
recommend reading it. Sheer brilliance.

http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-g
ame-development-simulator-and-then-go-bankrupt-because-of-piracy/


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Re: [Audyssey] Newly released, reacting change!

2013-05-01 Thread Ian Reed

Hi Dark,

Is this funny or vindictive?

If it was meant as light hearted then I will admit it is very creative.

Otherwise I'd like to point out that most of the content seems in 
response to a thread that you started by challenging small time indie 
developers to find a way to keep their games supported on versions of 
operating systems that Microsoft, a company with at least 1000 
developers, has decided to stop supporting.


We're just normal people working hard to make games.  Nobody is getting 
rich here.


Please try to keep the dialog civil.

Ian Reed


On 5/1/2013 6:23 PM, dark wrote:

Hello gamers.

Welcome to this new audio action puzzle game, the latest release from dropdead 
entertainment, the same company who brought you such classic audio games as 
aliens in my backside, mucky business and rusty penny.

The object of the game is simple, change as many gamers minds as possible as to 
what operating system they will use. To do this, various gamers are stacked in 
9 piles of 13 each (don't ask how we get them to stay in a stack,  it 
involves nails). Each will say the system they prefer as you arrow over them, 
systems can be windows, lynux, mac, pocket calculator or abacus, and the 
gamers' screams of pain (remember the nails?), will increase to indicate the 
size of the stack.

Each turn you must position one gamer atop a stack. Placing 3 or more with a 
similar preference together, and they will be removed from the game and added 
to your score.

The game also comes with the following mmodes:

Limited user base, in which you must convince only a set number of gamers which 
is the right operating system (the rest don't matter), and dynamite power user, 
which is the same as the main game accept that any gamers who fail to make 
their minds up (despite the nails), will be blown up with dynamite.

Reacting change may be installed on all platforms, however note that to install 
the game you must first install a copy of the game, since without a copy of the 
game already installed it will be impossible to register the files the game 
needs to install, also note that the game needs to be installed in whatever 
directory your planning to install the game into, other directories won't work.

The game can be perchiced directly from Drop dead entertainment for the small 
price of ten thousand dollars. This is a reduction from the price of twenty 
thousand dollars we charged for our previous titles, so though there is no demo 
of the game we think the price is quite reasonable!

For those users who prefer, the game may also be perchiced from the crap store 
on various systems.

Also, we are very proud of the new security system we have for the game, which 
is not to sell any copies, since that way we will lose nothing to piracy 
either, and we think this is best for our customers and ourselves.

So what are you waiting for! go and download reacting change now,  or else!


Yours sincerely, john mcslaughter, ceo drop dead entertainment!
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Scott,

Well, I just did some research on your question and it turns out that
service pack 3 for XP contains UI Automation so in answer to your
question they should receive the same or equal access as a Windows 8
user when UI Automation is used assuming the screen reader has UI
Automation support. That's really the rub here. A lot of people are
still running Jaws 7 or something like that which doesn't support UI
Automation so even though an XP user can install service pack 3 and
get UI Automation support on the OS side of things if their screen
reader is out of date it won't matter if UI Automation is available or
not as the screen reader won't use it.

However, that does sort of bring us back to your original question.
What happens if a developer uses UI Automation and either the OS or
screen reader doesn't support it? The answer is that Jaws,
Window-Eyes, etc will fall back on other means such as video intercept
drivers etc to try and determine the WPF controls so the application
should still be accessible. Its just that the screen reader won't be
able to have as accurate firsthand information from the application
itself on what the control is.

Cheers!

On 5/1/13, Scott Chesworth scottcheswo...@gmail.com wrote:
 Hi Tom,

 Thanks, good to know. So then, what would happen for a screen reader
 user who was attempting to use a program under XP if a developer had
 gone with UI Automation as their accessibility API? Do the screen
 readers have some way of bridging the gap between UI Automation and
 MSAA, or would that program just be seen as being inaccessible?
 Doesn't affect me directly seeing as I'm already running 7, but
 thought it was worth asking. I haven't yet heard of any programs that
 are accessible in 7 and 8 but totally unusable in XP, so just trying
 to get my head around the implications.

 Cheers

 Scott

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Re: [Audyssey] Newly released, reacting change!

2013-05-01 Thread Draconis

Sounds more vindictive to me, under the guise of trying to be funny. Certainly 
is creative, although I can think of more productive ways to direct creativity.

For the record, Dark, our new registration system is almost entirely 
transparent to end users. The only additional requirement is an Internet 
connection. Not that facts seem to trouble you all that much in general.

Ian…thanks for the support.

On May 1, 2013, at 8:56 PM, Ian Reed supp...@blindaudiogames.com wrote:

 Hi Dark,
 
 Is this funny or vindictive?
 
 If it was meant as light hearted then I will admit it is very creative.
 
 Otherwise I'd like to point out that most of the content seems in response to 
 a thread that you started by challenging small time indie developers to find 
 a way to keep their games supported on versions of operating systems that 
 Microsoft, a company with at least 1000 developers, has decided to stop 
 supporting.
 
 We're just normal people working hard to make games.  Nobody is getting rich 
 here.
 
 Please try to keep the dialog civil.
 
 Ian Reed
 
 
 On 5/1/2013 6:23 PM, dark wrote:
 Hello gamers.
 
 Welcome to this new audio action puzzle game, the latest release from 
 dropdead entertainment, the same company who brought you such classic audio 
 games as aliens in my backside, mucky business and rusty penny.
 
 The object of the game is simple, change as many gamers minds as possible as 
 to what operating system they will use. To do this, various gamers are 
 stacked in 9 piles of 13 each (don't ask how we get them to stay in a stack, 
  it involves nails). Each will say the system they prefer as you arrow 
 over them, systems can be windows, lynux, mac, pocket calculator or abacus, 
 and the gamers' screams of pain (remember the nails?), will increase to 
 indicate the size of the stack.
 
 Each turn you must position one gamer atop a stack. Placing 3 or more with a 
 similar preference together, and they will be removed from the game and 
 added to your score.
 
 The game also comes with the following mmodes:
 
 Limited user base, in which you must convince only a set number of gamers 
 which is the right operating system (the rest don't matter), and dynamite 
 power user, which is the same as the main game accept that any gamers who 
 fail to make their minds up (despite the nails), will be blown up with 
 dynamite.
 
 Reacting change may be installed on all platforms, however note that to 
 install the game you must first install a copy of the game, since without a 
 copy of the game already installed it will be impossible to register the 
 files the game needs to install, also note that the game needs to be 
 installed in whatever directory your planning to install the game into, 
 other directories won't work.
 
 The game can be perchiced directly from Drop dead entertainment for the 
 small price of ten thousand dollars. This is a reduction from the price of 
 twenty thousand dollars we charged for our previous titles, so though there 
 is no demo of the game we think the price is quite reasonable!
 
 For those users who prefer, the game may also be perchiced from the crap 
 store on various systems.
 
 Also, we are very proud of the new security system we have for the game, 
 which is not to sell any copies, since that way we will lose nothing to 
 piracy either, and we think this is best for our customers and ourselves.
 
 So what are you waiting for! go and download reacting change now,  or 
 else!
 
 
 Yours sincerely, john mcslaughter, ceo drop dead entertainment!
 ---
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Re: [Audyssey] Newly released, reacting change!

2013-05-01 Thread Thomas Ward
Hi Dark,

Lol! I have to say this was a pretty funny spoof.

Cheers!

On 5/1/13, dark d...@xgam.org wrote:
 Hello gamers.

 Welcome to this new audio action puzzle game, the latest release from
 dropdead entertainment, the same company who brought you such classic audio
 games as aliens in my backside, mucky business and rusty penny.

 The object of the game is simple, change as many gamers minds as possible as
 to what operating system they will use. To do this, various gamers are
 stacked in 9 piles of 13 each (don't ask how we get them to stay in a stack,
  it involves nails). Each will say the system they prefer as you arrow
 over them, systems can be windows, lynux, mac, pocket calculator or abacus,
 and the gamers' screams of pain (remember the nails?), will increase to
 indicate the size of the stack.

 Each turn you must position one gamer atop a stack. Placing 3 or more with a
 similar preference together, and they will be removed from the game and
 added to your score.

 The game also comes with the following mmodes:

 Limited user base, in which you must convince only a set number of gamers
 which is the right operating system (the rest don't matter), and dynamite
 power user, which is the same as the main game accept that any gamers who
 fail to make their minds up (despite the nails), will be blown up with
 dynamite.

 Reacting change may be installed on all platforms, however note that to
 install the game you must first install a copy of the game, since without a
 copy of the game already installed it will be impossible to register the
 files the game needs to install, also note that the game needs to be
 installed in whatever directory your planning to install the game into,
 other directories won't work.

 The game can be perchiced directly from Drop dead entertainment for the
 small price of ten thousand dollars. This is a reduction from the price of
 twenty thousand dollars we charged for our previous titles, so though there
 is no demo of the game we think the price is quite reasonable!

 For those users who prefer, the game may also be perchiced from the crap
 store on various systems.

 Also, we are very proud of the new security system we have for the game,
 which is not to sell any copies, since that way we will lose nothing to
 piracy either, and we think this is best for our customers and ourselves.

 So what are you waiting for! go and download reacting change now,  or
 else!


 Yours sincerely, john mcslaughter, ceo drop dead entertainment!
 ---
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 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Scott Chesworth
Gotcha. Thanks for the explanation man, helped a lot.

Scott


On 5/2/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Scott,

 Well, I just did some research on your question and it turns out that
 service pack 3 for XP contains UI Automation so in answer to your
 question they should receive the same or equal access as a Windows 8
 user when UI Automation is used assuming the screen reader has UI
 Automation support. That's really the rub here. A lot of people are
 still running Jaws 7 or something like that which doesn't support UI
 Automation so even though an XP user can install service pack 3 and
 get UI Automation support on the OS side of things if their screen
 reader is out of date it won't matter if UI Automation is available or
 not as the screen reader won't use it.

 However, that does sort of bring us back to your original question.
 What happens if a developer uses UI Automation and either the OS or
 screen reader doesn't support it? The answer is that Jaws,
 Window-Eyes, etc will fall back on other means such as video intercept
 drivers etc to try and determine the WPF controls so the application
 should still be accessible. Its just that the screen reader won't be
 able to have as accurate firsthand information from the application
 itself on what the control is.

 Cheers!

 On 5/1/13, Scott Chesworth scottcheswo...@gmail.com wrote:
 Hi Tom,

 Thanks, good to know. So then, what would happen for a screen reader
 user who was attempting to use a program under XP if a developer had
 gone with UI Automation as their accessibility API? Do the screen
 readers have some way of bridging the gap between UI Automation and
 MSAA, or would that program just be seen as being inaccessible?
 Doesn't affect me directly seeing as I'm already running 7, but
 thought it was worth asking. I haven't yet heard of any programs that
 are accessible in 7 and 8 but totally unusable in XP, so just trying
 to get my head around the implications.

 Cheers

 Scott

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Re: [Audyssey] Newly released, reacting change!

2013-05-01 Thread Thomas Ward
Hi Ian,

Honestly I think it was a bit of both. I think Dark was trying to be
funny, but the over all tone of the joke was a bit vindictive towards
Draconis Entertainment and was aimed at Josh specifically for trying
to change Dark's mind about newer Windows releases.

Cheers!


On 5/1/13, Ian Reed supp...@blindaudiogames.com wrote:
 Hi Dark,

 Is this funny or vindictive?

 If it was meant as light hearted then I will admit it is very creative.

 Otherwise I'd like to point out that most of the content seems in
 response to a thread that you started by challenging small time indie
 developers to find a way to keep their games supported on versions of
 operating systems that Microsoft, a company with at least 1000
 developers, has decided to stop supporting.

 We're just normal people working hard to make games.  Nobody is getting
 rich here.

 Please try to keep the dialog civil.

 Ian Reed


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