Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Piotr Machacz
Hi,
As far as virtualising on OS X, I keep an XP VM around for things like games. I 
gave it 2 gigs of ram and, If I remember right, 2 cores. It does absolutely 
nothing to OS X if it’s running. But to really compare performance, OS X  on 
this particular macbook (2.7GHZ I7, 16GB ram, SSD), usually uses around 2-3% 
CPU when I have my usual apps open like email, RSS, Twitter, Messenger, a 
safari tab or 2. Battery life, 7 hours, or there a bouts. if I boot into 
windows on bootcamp, it heats up very quickly, uses around 5-10% CPU idle, and 
battery drops to about 3 hours. 
Since we’re on the topic of Mac vs windows apps and all that good stuff, I have 
to say that a lot of the time, Windows has better apps for cheeper. Case and 
point, there is an app called arid. It’s just a youtube downloader. You paste a 
link, select either mp4 video or audio only MP3, and convert. All this for an 
incredibly low price of $20. On Windows, you have something like the free 
youtube to MP3 converter, which also converts to other audio formats, and can 
also process entire channels or playlists, a feature that I still haven’t found 
in any mac video downloader. Another slightly annoying problem is Apple’s no 
trial policy in the mac app store, where apps are usually $5-$10 and up, and 
thanks to the not quite accessible UI frameworks like QT, you’re never sure if 
something is going to read or not. Not saying it’s always the case (look at 
downcast or iWork which are cheeper than anything on Windows and work either as 
well or better), but more often than not I’ll admit to looking for a cracked 
version for an app, testing its accessibility, and then buying it, or not, 
depending on how that went.
On 17 Dec 2013, at 01:39 am, Thomas Ward thomasward1...@gmail.com wrote:
 
 Its hard for me to speak about virtualizing on Mac, seeing as I don't
 have one, but from what I can tell Apple knows how to make their OS
 use the hardware it is running on well so it isn't a resource hog. So
 even though the processors and memory in Mac's may seem behind
 compared to Windows machines a Mac user usually gets better
 performance out of it because Apple doesn't waste the power and memory
 the way a certain other software company does. As someone recently
 said, Apple doesn't make junk.
 
 Cheers!
 
 On 12/15/13, shaun everiss sm.ever...@gmail.com wrote:
 Well mac software may be a bit more officient.
 though I have only heard this from the point view of those musicians
 and such that use it.
 SOme of those that are able to use macs will happily bash down
 windows units for not being as fast.
 On vertual machines windows probably is not the best to run a vm on a
 thing I discovered a while ago.
 A mac or linux is suggested.
 So as far as windows goes there may be some limits never really gone
 over them though.
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Dark,

That is all a reasonable person can ask. If a person doesn't like the
software they don't like it. At least though you tried it to give
examples of why it does not work for you personally.

For example, I have been using Windows 8 on my Toshiba for a few
months, have grown accustom to the new user interface, and yet I have
seen my fair share of blind users who say they absolutely hate it and
have never tried it yet. I can understand someone's dislike if they
have it, have used it for a couple of months, and still don't like it,
but not if they base their opinions on what they have heard from
others. I think if a person is going to voice an opinion one way or
another they should at least use the software a bit and then give
voice siting their opinion with examples of why they do not like it
from their personal experience.

The same would hold true for Mac, Linux, or anything else. I think if
someone is to give a reasonable opinion they need to spend a bit of
quality time with the software in question before voicing an opinion
one way or the other.

Cheers!

On 12/16/13, dark d...@xgam.org wrote:
 I actually would like to play with a mac at some point, indeed my brother is

 getting one over christmas so I might ask for a list of common vo commands
 at just have a poke around the os for the experience, since if I don't know

 I don't know.

 Btw, this is why I do say I difinatively dislike windows 7, since I spent
 several hours playing with it then after our last discussion I went to a
 local society for the blind and spent considderably more time with it,
 and  no!

 But at least my opinion is informed by some degree of experience with the
 subject.

 Beware the grue!

 Dark.

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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread Thomas Ward
Hi Charles,

What you say is true to a point. In professional wrestling a lot of
things are staged for show rather than actually being done, but that
does not mean everything is faked. There are plenty of cases where
professional wrestlers have been seriously injured in matches and have
suffered pulled muscles, broken bones, had separations, and other
injuries which were not staged. Moreover in the WWE a lot of those
professional athletes really do get hit with steel chairs, thrown off
ladders, thrown through wooden tables, and it hurts just as much as
you imagine it would. They are, however, trained to not hit somewhere
where the blow could be fatal, and sometimes do it without putting
their entire strength into it minimizing its effects. However, your
basic premise is correct. If they actually did everything they show on
TV a lot of athletes would be seriously injured or killed, and that is
why they always have the warning for kids not to try this stuff at
home because they know it is dangerous stuff if taken too seriously.

Cheers!

On 12/17/13, Charles Rivard wee1s...@fidnet.com wrote:
 Thinking of how people like violence, it makes me think of what is known as

 professional, wrestling, roller derby, and something I heard about the
 other day, in which children from as young as 5 years and older are put into

 a cage and they punch and kick each other.  The only apparent rule is that
 you cannot punch or kick the head.  I would not at all be interested in any

 such entertainment, as, to me, it would not be entertaining.  If the
 wrestlers actually did a lot of what they supposedly do, like breaking a
 chair across the opponent's head, tossing them over the top rope, body
 slamming with everything they can muster, using illegal implements to cut
 the opponent, and so on, they would be killing each other.  Roller Derby
 incorporates a lot of roughness that is also not really done, as well, from

 what I recall.  Although it isn't shown weekly on TV anymore, it is still an

 organized professional sport.  I didn't know this until a news report I saw

 about 2 years ago.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-17 Thread Darren Duff
What does it matter if the person is delt with and the problem is gone! 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Monday, December 16, 2013 7:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Im with you here   charles i'd like to know who it is, after they've been 
crushed and spat out and run over.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 4:24 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


I would like it to be told who the person was, once it has been confirmed, 
but only then.  If that person is a list member, I would like them to have 
been a member rather than still being one.

 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished, you! really! are! finished!
 - Original Message - 
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 16, 2013 7:33 AM
 Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


 Hello all,

 Charles is right. Pointing fingers, making accusations, etc without
 evidence does not do anyone any good at all. All it will do is lead to
 hard feelings and could cause a bad situation to get worse all because
 everyone is pointing fingers at everyone else. For the record the
 person who did these attacks does not have to be on the list, and
 could have used the list archives to find who the top posters were and
 then fake their addresses anonymously. So let's use a bit of common
 sense here and assume whomever the person was is not necessarily who
 you think may or may not have done it until we have evidence to the
 contrary.

 Cheers!

 On 12/15/13, Charles Rivard wee1s...@fidnet.com wrote:
 I wouldn't mention names on list.  If it's not the person you point at, 
 he
 or she might get rather upset, and I wouldn't blame them.

 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished,

 you! really! are! finished!

 ---
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Re: [Audyssey] Sara game tips.

2013-12-17 Thread Thomas Ward
Hi Lindsay,
Well, for one thing if you are on a broom the caretaker can't catch
you. So if you have a problem with getting caught try exploring the
castle while flying around on a broom. If you need to land to pick up
items etc just keep your ear out for the caretaker. If you hear him
coming get on your broom and fly away.

Cheers!


On 12/16/13, lindsay.cow...@virginmedia.com
lindsay.cow...@virginmedia.com wrote:
 Hi all

 Anyone got any tips for the Sara game? I keep getting caught by that
 caretaker and would like to get further.

 Lindsay Cowell

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Re: [Audyssey] Star Tradors

2013-12-17 Thread Thomas Ward
Hi Dark,

I don't know that it would take a complete rewrite to port something
from iOS to Windows but it would be a fair amount of work in any case.
That is why I agree it is unlikely that someone who markets games for
iOS would really spend a lot of time or effort porting it to Windows
unless it was to a Windows tablet or phone.

Cheers!

On 12/16/13, dark d...@xgam.org wrote:
 It's unlikely sean we'll ever see a windows version of an ios game, or
 indeed in many cases the other way around, it'd take completely rewriting
 the thing to do that, plus since the game is intended to be played on
 tablets and phones, even if the developer did create a Windows version it'd

 likely be for windows smart phones not desktop.

 Beware the Grue!

 Dark.

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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread Ken Downey
That reminds me of my brother-in-law who, after seeing some cartoon guy 
electricute his buddy, hooked a wire up to a metal chair and just waited 
with itchy anticipation for me to sit down. Fortunately for me, he didn't 
know that he had to plug the other end of the wire into something for power, 
or I'd be toast.
Also, earlier posts about violence in video games reminded me of my 
daughter. Before i realized how bloody Quake was, I let her play it. She was 
about four, and thought the nailgun was just a paper airplane launcher. The 
monsters with the axe freaked her out though, so she stopped playing when 
she saw that--for a few hours. Then she found out she could use the axe and 
bugged me, every day, to let her play. Mom saw how bloody the games graphics 
looked and wouldn't let her play though lol.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 9:10 AM
Subject: Re: [Audyssey] The Psychology of First Person Shooters



Hi Charles,

What you say is true to a point. In professional wrestling a lot of
things are staged for show rather than actually being done, but that
does not mean everything is faked. There are plenty of cases where
professional wrestlers have been seriously injured in matches and have
suffered pulled muscles, broken bones, had separations, and other
injuries which were not staged. Moreover in the WWE a lot of those
professional athletes really do get hit with steel chairs, thrown off
ladders, thrown through wooden tables, and it hurts just as much as
you imagine it would. They are, however, trained to not hit somewhere
where the blow could be fatal, and sometimes do it without putting
their entire strength into it minimizing its effects. However, your
basic premise is correct. If they actually did everything they show on
TV a lot of athletes would be seriously injured or killed, and that is
why they always have the warning for kids not to try this stuff at
home because they know it is dangerous stuff if taken too seriously.

Cheers!

On 12/17/13, Charles Rivard wee1s...@fidnet.com wrote:
Thinking of how people like violence, it makes me think of what is known 
as


professional, wrestling, roller derby, and something I heard about the
other day, in which children from as young as 5 years and older are put 
into


a cage and they punch and kick each other.  The only apparent rule is 
that
you cannot punch or kick the head.  I would not at all be interested in 
any


such entertainment, as, to me, it would not be entertaining.  If the
wrestlers actually did a lot of what they supposedly do, like breaking a
chair across the opponent's head, tossing them over the top rope, body
slamming with everything they can muster, using illegal implements to cut
the opponent, and so on, they would be killing each other.  Roller Derby
incorporates a lot of roughness that is also not really done, as well, 
from


what I recall.  Although it isn't shown weekly on TV anymore, it is still 
an


organized professional sport.  I didn't know this until a news report I 
saw


about 2 years ago.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!


---
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list,
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread dark
Well tome there is also the fact that it is possible to get used to just 
about anything, indeed there are situations where the human ability to do 
this is quite scary.


I suspect I could learn to live with windows 7 if there was actually a 
reason to do so, the same way I learnt to use the Iphone touch screen.


This is however also why i tried Ios before I bought an Iphone, since if I 
was going to spend that amount of money on something I wanted to be dam sure 
about it first.


One problem however I think if you lack sight generally with any interface 
is because you don't have the quick and instant aaccess to information and 
overview a sighted person does, you are naturally going to take more time 
learning new positions and thus be more wary of any change in that 
established learn routine.


Think of it this way, suppose you go into your favourite local restauant and 
they've utterly rearranged the tables so that the counter is at the opposite 
end of the room. for a sighted person,  no problem. But for a blind 
person who neesd to remember the positioning of objects it means more 
learning. This is especially true when things are complex.


Of course, everyone gets used to doing this, however it still takes time and 
energy that a sighted person does not have to expend.


Beware the Grue!

Dark. 



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[Audyssey] X-Sight Interactive Update

2013-12-17 Thread Damien C. Pendleton
Hi folks, 
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing its 
doors.
Due to the high demands for games with better storylines, advanced navigation, 
high quality audio, and extra extensive support features such as 3d audio and 
online multiplayer capabilities, our current titles have not been meeting the 
high quality standards both we and our user base expect. As a result we are 
caught up in a chicken-egg circle where we are trying to create titles with the 
few resources we currently have at our disposal, and trying to sell them. Even 
then, despite a lot of time, effort and money put towards these titles, we have 
still not even met the expected figures. This means that other expenses such as 
new sound effects, voice actors and server costs, are coming from personal 
funds alone.
Since 2006 I have, more often than not, had a team of people who have assisted 
me greatly in my desire to create audiogames. However, very recently, my entire 
team is no more, either due to other commitments, or discontent with the state 
of events here. This means that the entire responsibility of running X-Sight 
Interactive has fallen to myself, the founder and, once project manager, now 
sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a business and 
personal perspective, and, based on the fact that I am a married man with a 
family to support, I have neither time nor money enough to continue to keep up 
a project that was once a dream, which has now turned into a financial 
nightmare.
Up until January 5, 2014, we are offering our two commercial products, X-Wheel 
and Active Soundscape Engine, at a heavily reduced price (roughly a 70% 
discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which point 
our free title, River Raiders, will be transferred to my personal website at 
www.dcpendleton.co.uk, services such as the scoreboards will remain active 
until January 20.
I'd like to thank all our former development and testing teams (Casey Matthews, 
Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, Kelly Sapergia, 
Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey Clement, Shaun Edwards, 
Eric Baud, Joseli Walter, Louis Bryant, Michael Forzano and Matthew Horspool). 
Special thanks goes to Ian Paget, Peter Bryenton, Sean Randall, Philip 
Bennefall, Jayne Holden, and last but not least, my wife, Josie Pendleton. 
Most of all, my sincere grattitude and appreciation go to the people whom it 
would be futile to try and name, you. The community who have downloaded, 
purchased or otherwise played our games, contributed donations, sensible 
suggestions, constructive criticisms, encouragements, feedback, moral support 
etc. Without you, I would not have been able to carry on for as long as I have 
and it is mainly for this reason that I feel sad to say I have to go.
I wish you all the best of happiness and luck for the future, whatever you do 
and wherever you go, and again, thank you so much for making this past eight 
years a pleasure for me, even if it hasn’t led us in the direction we expected 
it to.
Cheers.
Kind regards,
Damien C.S. Pendleton.
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Draconis

I’ve actually found precisely the opposite to be true, especially over the last 
few years. Early on, I agree that Windows had a great selection of accessible 
apps, but that had to do with Apple’s transition from Carbon to Cocoa. Carbon 
apps were rarely accessible. Cocoa apps are almost always so. Now that that 
transition is far behind us, it is very rare that I find a Mac app that is 
totally inaccessible. The exception to this are apps that have been developed 
with cross-platform GUI packages that always have terrible accessibility 
problems on most or all platforms. These are typically terrible apps from 
usability standpoint, not just accessibility.

Tooble is a free Mac app for downloading YouTube videos. I haven’t used it in a 
long time, though. Usually, I only care about the audio from a YouTube video, 
and since Audio Hijack Pro let’s you selective record audio from any app, 
entirely independent of any other audio being made by your system, it suits my 
purposes well.

Tunesify and Vidify are audio and video converters, respectively, that are 
inexpensive and may do what you want. I’ve used Tunesify, and have heard good 
things about Vidify.

SoundStudio is an audio editing app that is very comparable to SoundForge on 
Windows for $29. GarageBand is a fabulous multi-track recording solution for 
$15. There is a lot of very affordable software on Mac.

I agree that the trials situation on the App Store is a problem, though. The 
production of “lite” versions has someone helped with it, but it is still 
troublesome. Most apps, though, have trial versions on their website, and I 
have never had to resort to cracked versions to test an app’s accessibility. 
Given the enormous community of VoiceOver users now, you can usually just ask 
for recommendations for a particular kind of app and get what you want.


On Dec 17, 2013, at 7:49 AM, Piotr Machacz piterm...@gmail.com wrote:

 Hi,
 As far as virtualising on OS X, I keep an XP VM around for things like games. 
 I gave it 2 gigs of ram and, If I remember right, 2 cores. It does absolutely 
 nothing to OS X if it’s running. But to really compare performance, OS X  on 
 this particular macbook (2.7GHZ I7, 16GB ram, SSD), usually uses around 2-3% 
 CPU when I have my usual apps open like email, RSS, Twitter, Messenger, a 
 safari tab or 2. Battery life, 7 hours, or there a bouts. if I boot into 
 windows on bootcamp, it heats up very quickly, uses around 5-10% CPU idle, 
 and battery drops to about 3 hours. 
 Since we’re on the topic of Mac vs windows apps and all that good stuff, I 
 have to say that a lot of the time, Windows has better apps for cheeper. Case 
 and point, there is an app called arid. It’s just a youtube downloader. You 
 paste a link, select either mp4 video or audio only MP3, and convert. All 
 this for an incredibly low price of $20. On Windows, you have something like 
 the free youtube to MP3 converter, which also converts to other audio 
 formats, and can also process entire channels or playlists, a feature that I 
 still haven’t found in any mac video downloader. Another slightly annoying 
 problem is Apple’s no trial policy in the mac app store, where apps are 
 usually $5-$10 and up, and thanks to the not quite accessible UI frameworks 
 like QT, you’re never sure if something is going to read or not. Not saying 
 it’s always the case (look at downcast or iWork which are cheeper than 
 anything on Windows and work either as well or better), but more often than 
 not I’ll admit to looking for a cracked version for an app, testing its 
 accessibility, and then buying it, or not, depending on how that went.
 On 17 Dec 2013, at 01:39 am, Thomas Ward thomasward1...@gmail.com wrote:
 
 Its hard for me to speak about virtualizing on Mac, seeing as I don't
 have one, but from what I can tell Apple knows how to make their OS
 use the hardware it is running on well so it isn't a resource hog. So
 even though the processors and memory in Mac's may seem behind
 compared to Windows machines a Mac user usually gets better
 performance out of it because Apple doesn't waste the power and memory
 the way a certain other software company does. As someone recently
 said, Apple doesn't make junk.
 
 Cheers!
 
 On 12/15/13, shaun everiss sm.ever...@gmail.com wrote:
 Well mac software may be a bit more officient.
 though I have only heard this from the point view of those musicians
 and such that use it.
 SOme of those that are able to use macs will happily bash down
 windows units for not being as fast.
 On vertual machines windows probably is not the best to run a vm on a
 thing I discovered a while ago.
 A mac or linux is suggested.
 So as far as windows goes there may be some limits never really gone
 over them though.
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Draconis
Hi Tom,

There is a flaw in Dark’s logic though, and in that of many other’s. I don’t 
believe when trying out a new system for the first time, bet hat Mac or Linux 
or Windows 7, that you can spend only a handful of hours with something 
radically different from what you’re used to and come away with a reasonably 
informed and valid opinion of it. Operating systems can vary tremendously in 
terms of how the user interfaces with them, and it takes quite some time for 
your previous experiences to stop interfering with your usage of the new system.

Case in point…a friend and colleague of mine got a Mac, and for the first week 
or two hated it. He came very close to whipping the drive and installing 
Windows and forgetting OS X entirely.

Then something happened at about the two week mark, when finally something 
clicked for him, and he started to overcome those barriers that are built 
through long use of an OS. Today, he’s an avid Mac user and would never go back 
to Windows, despite having been a Windows user for nearly fifteen years.

I see this pattern again and again with people trying out different operating 
systems.

So, no matter the OS, I take no one very seriously who claims their opinion is 
informed because it is based on a few hours with a brand-new OS.

I spent several weeks with Linux a few years back, and while it isn’t for me, 
and I feel it has far more headaches than it is worth, I do understand its 
appeal and get why some people choose to use it. I won’t speak with any 
authority on Windows 8, because I haven’t spent any significant time with it. I 
read with interest experiences of those who have spent significant time with 
it, and dismiss those who used it for a day and declared it junk.

On Dec 17, 2013, at 8:51 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dark,
 
 That is all a reasonable person can ask. If a person doesn't like the
 software they don't like it. At least though you tried it to give
 examples of why it does not work for you personally.
 
 For example, I have been using Windows 8 on my Toshiba for a few
 months, have grown accustom to the new user interface, and yet I have
 seen my fair share of blind users who say they absolutely hate it and
 have never tried it yet. I can understand someone's dislike if they
 have it, have used it for a couple of months, and still don't like it,
 but not if they base their opinions on what they have heard from
 others. I think if a person is going to voice an opinion one way or
 another they should at least use the software a bit and then give
 voice siting their opinion with examples of why they do not like it
 from their personal experience.
 
 The same would hold true for Mac, Linux, or anything else. I think if
 someone is to give a reasonable opinion they need to spend a bit of
 quality time with the software in question before voicing an opinion
 one way or the other.
 
 Cheers!
 
 On 12/16/13, dark d...@xgam.org wrote:
 I actually would like to play with a mac at some point, indeed my brother is
 
 getting one over christmas so I might ask for a list of common vo commands
 at just have a poke around the os for the experience, since if I don't know
 
 I don't know.
 
 Btw, this is why I do say I difinatively dislike windows 7, since I spent
 several hours playing with it then after our last discussion I went to a
 local society for the blind and spent considderably more time with it,
 and  no!
 
 But at least my opinion is informed by some degree of experience with the
 subject.
 
 Beware the grue!
 
 Dark.
 
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[Audyssey] professional wrestling - Re: The Psychology of First Person Shooters

2013-12-17 Thread Charles Rivard
What they do is artistic stunt work, I think.  Although it is an art form, 
and some wrestling moves and holds are used, it is not wrestling.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Teresa Cochran vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 12:26 AM
Subject: Re: [Audyssey] The Psychology of First Person Shooters


Yeah, and pro wrestlers are perfectly capable of killing, but don't. 
Wrestling is a great combination of performance art and athletecism, IMO.


teresa

Sent using Alpine messaging system in Mac OS X Terminal

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Bryan Peterson
Then there's me, who would actually like to try out a Mac but just hasn't 
had the opportunity. Only problem is that whenI finally do I will, if I 
decide I love it, start wanting one even knowing that it could be a long, 
lng time before I'm able to afford to buy one. I just know I've been 
feeling pretty fed up with Microshaft Winblows lately. LOL.




They're coming to take me away, ha-haaa!
-Original Message- 
From: Draconis

Sent: Tuesday, December 17, 2013 9:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] mac versus windows sales plus iOS question

Hi Tom,

There is a flaw in Dark’s logic though, and in that of many other’s. I don’t 
believe when trying out a new system for the first time, bet hat Mac or 
Linux or Windows 7, that you can spend only a handful of hours with 
something radically different from what you’re used to and come away with a 
reasonably informed and valid opinion of it. Operating systems can vary 
tremendously in terms of how the user interfaces with them, and it takes 
quite some time for your previous experiences to stop interfering with your 
usage of the new system.


Case in point…a friend and colleague of mine got a Mac, and for the first 
week or two hated it. He came very close to whipping the drive and 
installing Windows and forgetting OS X entirely.


Then something happened at about the two week mark, when finally something 
clicked for him, and he started to overcome those barriers that are built 
through long use of an OS. Today, he’s an avid Mac user and would never go 
back to Windows, despite having been a Windows user for nearly fifteen 
years.


I see this pattern again and again with people trying out different 
operating systems.


So, no matter the OS, I take no one very seriously who claims their opinion 
is informed because it is based on a few hours with a brand-new OS.


I spent several weeks with Linux a few years back, and while it isn’t for 
me, and I feel it has far more headaches than it is worth, I do understand 
its appeal and get why some people choose to use it. I won’t speak with any 
authority on Windows 8, because I haven’t spent any significant time with 
it. I read with interest experiences of those who have spent significant 
time with it, and dismiss those who used it for a day and declared it junk.


On Dec 17, 2013, at 8:51 AM, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

That is all a reasonable person can ask. If a person doesn't like the
software they don't like it. At least though you tried it to give
examples of why it does not work for you personally.

For example, I have been using Windows 8 on my Toshiba for a few
months, have grown accustom to the new user interface, and yet I have
seen my fair share of blind users who say they absolutely hate it and
have never tried it yet. I can understand someone's dislike if they
have it, have used it for a couple of months, and still don't like it,
but not if they base their opinions on what they have heard from
others. I think if a person is going to voice an opinion one way or
another they should at least use the software a bit and then give
voice siting their opinion with examples of why they do not like it
from their personal experience.

The same would hold true for Mac, Linux, or anything else. I think if
someone is to give a reasonable opinion they need to spend a bit of
quality time with the software in question before voicing an opinion
one way or the other.

Cheers!

On 12/16/13, dark d...@xgam.org wrote:
I actually would like to play with a mac at some point, indeed my brother 
is


getting one over christmas so I might ask for a list of common vo 
commands
at just have a poke around the os for the experience, since if I don't 
know


I don't know.

Btw, this is why I do say I difinatively dislike windows 7, since I spent
several hours playing with it then after our last discussion I went to a
local society for the blind and spent considderably more time with it,
and  no!

But at least my opinion is informed by some degree of experience with the
subject.

Beware the grue!

Dark.


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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-17 Thread Charles Rivard
It matters because you might want to know who you are dealing with if they 
show up on another list you subscribe to.  You might want to make the owners 
and moderators of the problem that may crop up on their list.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Darren Duff duff...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 17, 2013 8:17 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



What does it matter if the person is delt with and the problem is gone!

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Monday, December 16, 2013 7:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Im with you here   charles i'd like to know who it is, after they've been
crushed and spat out and run over.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 4:24 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



I would like it to be told who the person was, once it has been confirmed,
but only then.  If that person is a list member, I would like them to have
been a member rather than still being one.

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 7:33 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hello all,

Charles is right. Pointing fingers, making accusations, etc without
evidence does not do anyone any good at all. All it will do is lead to
hard feelings and could cause a bad situation to get worse all because
everyone is pointing fingers at everyone else. For the record the
person who did these attacks does not have to be on the list, and
could have used the list archives to find who the top posters were and
then fake their addresses anonymously. So let's use a bit of common
sense here and assume whomever the person was is not necessarily who
you think may or may not have done it until we have evidence to the
contrary.

Cheers!

On 12/15/13, Charles Rivard wee1s...@fidnet.com wrote:

I wouldn't mention names on list.  If it's not the person you point at,
he
or she might get rather upset, and I wouldn't blame them.

---
Be positive!  When it comes to being defeated, if you think you're
finished,

you! really! are! finished!


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If 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread dark
At the same time josh, the fact is frankly don't have the luxury to try out 
a system for a few weeks, or indeed for me would I really care to, since I 
don't ultimately really care much about the operating system as a thing in 
itself, I just care what it's going to let me do with my computer.


My conclusion with windows 7 was that it wouldn't actually give me anything 
new I wanted to do, and would just cause me headaches to learn it, (not to 
mention bust compatibility with previous  software), so that's why I can say 
I don't like the os.


With Mac I'm not sure not having tried one or investigated it's capabilities 
in the things I expect my computer to do such as net browsing, word 
processing, file management, watching dvds and listening to audio books and 
music. As I said this is why i want to sit down and play with one a while as 
I did with Ios to decide if it'd be of any bennifit to me in those things 
over the xp desktop I have now.


Beware the Grue!

Dark. 



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Re: [Audyssey] X-Sight Interactive Update

2013-12-17 Thread Chris H
We are sorry to see you go. I was going to ask about X-Wheel as I have a 
license for that. Those who haven't got it already please take advantage 
of the closing down sale. X-Wheel is a classic indeed as it's a spin off 
of the UK television game show Wheel of Fortune as you probably know 
already. Good luck with your future endeavours sir.


On 17/12/2013 15:06, Damien C. Pendleton wrote:

Hi folks,
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing its 
doors.
Due to the high demands for games with better storylines, advanced navigation, 
high quality audio, and extra extensive support features such as 3d audio and 
online multiplayer capabilities, our current titles have not been meeting the 
high quality standards both we and our user base expect. As a result we are 
caught up in a chicken-egg circle where we are trying to create titles with the 
few resources we currently have at our disposal, and trying to sell them. Even 
then, despite a lot of time, effort and money put towards these titles, we have 
still not even met the expected figures. This means that other expenses such as 
new sound effects, voice actors and server costs, are coming from personal 
funds alone.
Since 2006 I have, more often than not, had a team of people who have assisted 
me greatly in my desire to create audiogames. However, very recently, my entire 
team is no more, either due to other commitments, or discontent with the state 
of events here. This means that the entire responsibility of running X-Sight 
Interactive has fallen to myself, the founder and, once project manager, now 
sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a business and 
personal perspective, and, based on the fact that I am a married man with a 
family to support, I have neither time nor money enough to continue to keep up 
a project that was once a dream, which has now turned into a financial 
nightmare.
Up until January 5, 2014, we are offering our two commercial products, X-Wheel 
and Active Soundscape Engine, at a heavily reduced price (roughly a 70% 
discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which point 
our free title, River Raiders, will be transferred to my personal website at 
www.dcpendleton.co.uk, services such as the scoreboards will remain active 
until January 20.
I'd like to thank all our former development and testing teams (Casey Matthews, 
Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, Kelly Sapergia, 
Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey Clement, Shaun Edwards, 
Eric Baud, Joseli Walter, Louis Bryant, Michael Forzano and Matthew Horspool). 
Special thanks goes to Ian Paget, Peter Bryenton, Sean Randall, Philip 
Bennefall, Jayne Holden, and last but not least, my wife, Josie Pendleton.
Most of all, my sincere grattitude and appreciation go to the people whom it 
would be futile to try and name, you. The community who have downloaded, 
purchased or otherwise played our games, contributed donations, sensible 
suggestions, constructive criticisms, encouragements, feedback, moral support 
etc. Without you, I would not have been able to carry on for as long as I have 
and it is mainly for this reason that I feel sad to say I have to go.
I wish you all the best of happiness and luck for the future, whatever you do 
and wherever you go, and again, thank you so much for making this past eight 
years a pleasure for me, even if it hasn’t led us in the direction we expected 
it to.
Cheers.
Kind regards,
Damien C.S. Pendleton.
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Dark,

Well, I can agree with that assessment up to a point. Certainly having
been sighted and am blind I find it takes me longer to learn
interfaces, to find my way around a piece of software, etc than I did
when I could see because I can't get an  idea of what I am looking at
a glance. However, the migration from another operating system to
another still would take a sighted user longer to learn because the
interface is unfamiliar to them and things are in a different place or
the way to do something is just flat out different.

I will give you an idea in point. Last spring my mom got a new HP
laptop on it with Windows 8 on it. Up until then her experience was
with an old Del desktop running Windows XP. She called me to ask how
to do basic tasks like shut down the computer because Microsoft has
moved the location of things in the new user interface, and it isn't
as intuitive as with XP. Sighted people are having just as much an
issue grasping the new user interface as blind people and a lot of
that is due in part because Microsoft has moved, renamed, or otherwise
redesigned things that prior experience is confusing because what you
expect to see and what you actually get are different things. So while
I agree blindness is an issue I think having an unfamiliar interface
is just as confusing for sighted users too.

However, as you said people can get use to anything if they put a mind
to it. I'll be the first to say when I beta tested Windows 8 I hated
it, did not think I would like it, or adopt it. A year or so out I am
growing fond of it. I like Windows 8.1 better than Windows 8 because
Microsoft put back a few things they took out such as the classic
Start Button, you have some extra customizations such as being able to
turn off the Start Screen on startup, and if you use something like
Classic Shell you can get back the classic Windows XP Start Menu too.
So Windows 8.1 is not as dreadful as some people make it out to be. In
fact, it is actually faster, boots and shuts down quicker than Windows
7, and the new Sapi voices are good too. the little apps like the
weather applet are handy as well so I think Windows 8.1 is really a
decent choice for anyone upgrading from XP.

Cheers!

On 12/17/13, dark d...@xgam.org wrote:
 Well tome there is also the fact that it is possible to get used to just
 about anything, indeed there are situations where the human ability to do
 this is quite scary.

 I suspect I could learn to live with windows 7 if there was actually a
 reason to do so, the same way I learnt to use the Iphone touch screen.

 This is however also why i tried Ios before I bought an Iphone, since if I
 was going to spend that amount of money on something I wanted to be dam sure

 about it first.

 One problem however I think if you lack sight generally with any interface
 is because you don't have the quick and instant aaccess to information and
 overview a sighted person does, you are naturally going to take more time
 learning new positions and thus be more wary of any change in that
 established learn routine.

 Think of it this way, suppose you go into your favourite local restauant and

 they've utterly rearranged the tables so that the counter is at the opposite

 end of the room. for a sighted person,  no problem. But for a blind
 person who neesd to remember the positioning of objects it means more
 learning. This is especially true when things are complex.

 Of course, everyone gets used to doing this, however it still takes time and

 energy that a sighted person does not have to expend.

 Beware the Grue!

 Dark.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Draconis
Hi Dark,

I think you’re missing the distinction I’m trying to make, though. You’ve 
determined, based on very limited experience, that the transition to Windows 7 
is not worth the effort to you at this time. That would be a very valid 
statement. Flat out saying you don’t like it is unfair, because you have not 
had a chance to use it long enough to make a fair assessment, given that it is 
a very different OS than the one you use now.

I take issue with declarative blanket statements that clearly have no basis. I 
understand if you do not have the luxury to try something out for as long as 
you may wish. I haven’t had the luxury to sink my teeth into Windows 8, either, 
whether I would want to or not. But I won’t say categorically that I dislike it 
or that it is a bad OS. I can speak with authority based on far more experience 
of previous versions of Windows, and do so.

To many people try something out for a couple of hours, then post about how 
terrible a thing is. You concluded, based on your limited resources, that you 
didn’t want to upgrade. But you have no way of knowing whether or not you’d 
like Windows 7, having not been able to truly learn all its ins and outs, and 
break the habits instilled by XP. That’s all I’m saying.

And, let me say, you’re not alone. Tons of people do the very same thing, so 
I’m not targeting you specifically.

Hope this gives you some food for thought.

On Dec 17, 2013, at 11:36 AM, dark d...@xgam.org wrote:

 At the same time josh, the fact is frankly don't have the luxury to try out a 
 system for a few weeks, or indeed for me would I really care to, since I 
 don't ultimately really care much about the operating system as a thing in 
 itself, I just care what it's going to let me do with my computer.
 
 My conclusion with windows 7 was that it wouldn't actually give me anything 
 new I wanted to do, and would just cause me headaches to learn it, (not to 
 mention bust compatibility with previous  software), so that's why I can say 
 I don't like the os.
 
 With Mac I'm not sure not having tried one or investigated it's capabilities 
 in the things I expect my computer to do such as net browsing, word 
 processing, file management, watching dvds and listening to audio books and 
 music. As I said this is why i want to sit down and play with one a while as 
 I did with Ios to decide if it'd be of any bennifit to me in those things 
 over the xp desktop I have now.
 
 Beware the Grue!
 
 Dark. 
 
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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-17 Thread Bryan Peterson

An excellent point.



They're coming to take me away, ha-haaa!
-Original Message- 
From: Charles Rivard

Sent: Tuesday, December 17, 2013 9:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

It matters because you might want to know who you are dealing with if they
show up on another list you subscribe to.  You might want to make the owners
and moderators of the problem that may crop up on their list.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Darren Duff duff...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 17, 2013 8:17 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



What does it matter if the person is delt with and the problem is gone!

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Monday, December 16, 2013 7:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Im with you here   charles i'd like to know who it is, after they've been
crushed and spat out and run over.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 4:24 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



I would like it to be told who the person was, once it has been confirmed,
but only then.  If that person is a list member, I would like them to have
been a member rather than still being one.

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 7:33 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hello all,

Charles is right. Pointing fingers, making accusations, etc without
evidence does not do anyone any good at all. All it will do is lead to
hard feelings and could cause a bad situation to get worse all because
everyone is pointing fingers at everyone else. For the record the
person who did these attacks does not have to be on the list, and
could have used the list archives to find who the top posters were and
then fake their addresses anonymously. So let's use a bit of common
sense here and assume whomever the person was is not necessarily who
you think may or may not have done it until we have evidence to the
contrary.

Cheers!

On 12/15/13, Charles Rivard wee1s...@fidnet.com wrote:

I wouldn't mention names on list.  If it's not the person you point at,
he
or she might get rather upset, and I wouldn't blame them.

---
Be positive!  When it comes to being defeated, if you think you're
finished,

you! really! are! finished!


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Re: [Audyssey] X-Sight Interactive Update

2013-12-17 Thread Bryan Peterson

Which I'm assuming is not the same as the US game show of the same name?



They're coming to take me away, ha-haaa!
-Original Message- 
From: Chris H

Sent: Tuesday, December 17, 2013 9:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] X-Sight Interactive Update

We are sorry to see you go. I was going to ask about X-Wheel as I have a
license for that. Those who haven't got it already please take advantage
of the closing down sale. X-Wheel is a classic indeed as it's a spin off
of the UK television game show Wheel of Fortune as you probably know
already. Good luck with your future endeavours sir.

On 17/12/2013 15:06, Damien C. Pendleton wrote:

Hi folks,
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing 
its doors.
Due to the high demands for games with better storylines, advanced 
navigation, high quality audio, and extra extensive support features such 
as 3d audio and online multiplayer capabilities, our current titles have 
not been meeting the high quality standards both we and our user base 
expect. As a result we are caught up in a chicken-egg circle where we are 
trying to create titles with the few resources we currently have at our 
disposal, and trying to sell them. Even then, despite a lot of time, 
effort and money put towards these titles, we have still not even met the 
expected figures. This means that other expenses such as new sound 
effects, voice actors and server costs, are coming from personal funds 
alone.
Since 2006 I have, more often than not, had a team of people who have 
assisted me greatly in my desire to create audiogames. However, very 
recently, my entire team is no more, either due to other commitments, or 
discontent with the state of events here. This means that the entire 
responsibility of running X-Sight Interactive has fallen to myself, the 
founder and, once project manager, now sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a 
business and personal perspective, and, based on the fact that I am a 
married man with a family to support, I have neither time nor money enough 
to continue to keep up a project that was once a dream, which has now 
turned into a financial nightmare.
Up until January 5, 2014, we are offering our two commercial products, 
X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly 
a 70% discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which 
point our free title, River Raiders, will be transferred to my personal 
website at www.dcpendleton.co.uk, services such as the scoreboards will 
remain active until January 20.
I'd like to thank all our former development and testing teams (Casey 
Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, Kelly 
Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey Clement, 
Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael Forzano and 
Matthew Horspool). Special thanks goes to Ian Paget, Peter Bryenton, Sean 
Randall, Philip Bennefall, Jayne Holden, and last but not least, my wife, 
Josie Pendleton.
Most of all, my sincere grattitude and appreciation go to the people whom 
it would be futile to try and name, you. The community who have 
downloaded, purchased or otherwise played our games, contributed 
donations, sensible suggestions, constructive criticisms, encouragements, 
feedback, moral support etc. Without you, I would not have been able to 
carry on for as long as I have and it is mainly for this reason that I 
feel sad to say I have to go.
I wish you all the best of happiness and luck for the future, whatever you 
do and wherever you go, and again, thank you so much for making this past 
eight years a pleasure for me, even if it hasn’t led us in the direction 
we expected it to.

Cheers.
Kind regards,
Damien C.S. Pendleton.
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Re: [Audyssey] X-Sight Interactive Update

2013-12-17 Thread dark
I think it is the same game show, at least everything I've heard of the 
rules of the Us version matches what I know of the Uk one, it's just that 
Damien used the sfx of the Uk game show in his game.



Beware the grue!

DArk.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 5:11 PM
Subject: Re: [Audyssey] X-Sight Interactive Update



Which I'm assuming is not the same as the US game show of the same name?



They're coming to take me away, ha-haaa!
-Original Message- 
From: Chris H

Sent: Tuesday, December 17, 2013 9:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] X-Sight Interactive Update

We are sorry to see you go. I was going to ask about X-Wheel as I have a
license for that. Those who haven't got it already please take advantage
of the closing down sale. X-Wheel is a classic indeed as it's a spin off
of the UK television game show Wheel of Fortune as you probably know
already. Good luck with your future endeavours sir.

On 17/12/2013 15:06, Damien C. Pendleton wrote:

Hi folks,
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing 
its doors.
Due to the high demands for games with better storylines, advanced 
navigation, high quality audio, and extra extensive support features such 
as 3d audio and online multiplayer capabilities, our current titles have 
not been meeting the high quality standards both we and our user base 
expect. As a result we are caught up in a chicken-egg circle where we are 
trying to create titles with the few resources we currently have at our 
disposal, and trying to sell them. Even then, despite a lot of time, 
effort and money put towards these titles, we have still not even met the 
expected figures. This means that other expenses such as new sound 
effects, voice actors and server costs, are coming from personal funds 
alone.
Since 2006 I have, more often than not, had a team of people who have 
assisted me greatly in my desire to create audiogames. However, very 
recently, my entire team is no more, either due to other commitments, or 
discontent with the state of events here. This means that the entire 
responsibility of running X-Sight Interactive has fallen to myself, the 
founder and, once project manager, now sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a 
business and personal perspective, and, based on the fact that I am a 
married man with a family to support, I have neither time nor money 
enough to continue to keep up a project that was once a dream, which has 
now turned into a financial nightmare.
Up until January 5, 2014, we are offering our two commercial products, 
X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly 
a 70% discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which 
point our free title, River Raiders, will be transferred to my personal 
website at www.dcpendleton.co.uk, services such as the scoreboards will 
remain active until January 20.
I'd like to thank all our former development and testing teams (Casey 
Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, 
Kelly Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey 
Clement, Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael 
Forzano and Matthew Horspool). Special thanks goes to Ian Paget, Peter 
Bryenton, Sean Randall, Philip Bennefall, Jayne Holden, and last but not 
least, my wife, Josie Pendleton.
Most of all, my sincere grattitude and appreciation go to the people whom 
it would be futile to try and name, you. The community who have 
downloaded, purchased or otherwise played our games, contributed 
donations, sensible suggestions, constructive criticisms, encouragements, 
feedback, moral support etc. Without you, I would not have been able to 
carry on for as long as I have and it is mainly for this reason that I 
feel sad to say I have to go.
I wish you all the best of happiness and luck for the future, whatever 
you do and wherever you go, and again, thank you so much for making this 
past eight years a pleasure for me, even if it hasn’t led us in the 
direction we expected it to.

Cheers.
Kind regards,
Damien C.S. Pendleton.
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Josh,

that is a very valid point. All too often there are people who say
they hate a certain operating system such as Mac OS, Linux, or a new
version of Windows based only on a few hours of trying it at a friends
house or at a store and then declaring it junk. the problem is as you
stated is that they really do need a few weeks perhaps a few months to
get over their prior experiences and give the operating system a fair
assessment without biases to find out if they really like it or not. I
can use myself as an example here.

Back when Windows 8 was available for beta testing I grabbed the
public beta, slapped NVDA on it, and my first inclination was that it
sucked. I hated the interface, was upset of having all the ribbons in
File Explorer, the removal of the Start Menu, whatever. I swore up and
down I would not buy it.

However, a year later my opinion has changed. Given the choice between
Windows 8 and Windows 7 I'd take Windows 8 over Windows 7. There are a
variety of reasons why my opinion changed, but one has to do with I
have grown use to the changes, I have found workarounds I didn't know
about before for things I didn't like, and can look more objectively
at certain things like performance, accessibility,  and so on which I
wasn't really looking at when beta testing.

The point is that had I gone on my first impressions alone I would not
have gotten Windows 8 or 8.1. I'd probably be as steadfast about
Windows 7 as some users are about XP. However, now that I have had
time to assess the operating system there are things I don't like, but
there are also things I like too. I think my opinion is certainly more
valid than it was a year ago.

However, there is another flaw in Dark's logic besides just using an
operating system for a day and declaring it good or bad, and that is
he is looking for some illusive improvement in word processing,
playing mp3s, etc. I am afraid if that is his only criteria than he
will be disappointed in computers in general since I think all
operating systems are about the same in that regard, and he will never
find a reason to upgrade because one can do those things just as well
on Windows 8.1 as on Windows XP with verylittle to no difference in
features. It seems to me Dark's argument is similar to the if it
isn't broke don't fix it argument.

Cheers~!!


On 12/17/13, Draconis i...@dracoent.com wrote:
 Hi Tom,

 There is a flaw in Dark’s logic though, and in that of many other’s. I don’t
 believe when trying out a new system for the first time, bet hat Mac or
 Linux or Windows 7, that you can spend only a handful of hours with
 something radically different from what you’re used to and come away with a
 reasonably informed and valid opinion of it. Operating systems can vary
 tremendously in terms of how the user interfaces with them, and it takes
 quite some time for your previous experiences to stop interfering with your
 usage of the new system.

 Case in point…a friend and colleague of mine got a Mac, and for the first
 week or two hated it. He came very close to whipping the drive and
 installing Windows and forgetting OS X entirely.

 Then something happened at about the two week mark, when finally something
 clicked for him, and he started to overcome those barriers that are built
 through long use of an OS. Today, he’s an avid Mac user and would never go
 back to Windows, despite having been a Windows user for nearly fifteen
 years.

 I see this pattern again and again with people trying out different
 operating systems.

 So, no matter the OS, I take no one very seriously who claims their opinion
 is informed because it is based on a few hours with a brand-new OS.

 I spent several weeks with Linux a few years back, and while it isn’t for
 me, and I feel it has far more headaches than it is worth, I do understand
 its appeal and get why some people choose to use it. I won’t speak with any
 authority on Windows 8, because I haven’t spent any significant time with
 it. I read with interest experiences of those who have spent significant
 time with it, and dismiss those who used it for a day and declared it junk.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Maria and Joe Chapman
HI try free youtube to mp3 converter.  Not sure if it will do everything you 
want but it’s free.


Cheers 
Maria  

sent from mac mini 
email,  fb bubbygirl1...@gmail.com
skype bubbygirl1972  twitter same as skype without the numbers. 





On 17 Dec 2013, at 11:49 pm, Piotr Machacz piterm...@gmail.com wrote:

 Hi,
 As far as virtualising on OS X, I keep an XP VM around for things like games. 
 I gave it 2 gigs of ram and, If I remember right, 2 cores. It does absolutely 
 nothing to OS X if it’s running. But to really compare performance, OS X  on 
 this particular macbook (2.7GHZ I7, 16GB ram, SSD), usually uses around 2-3% 
 CPU when I have my usual apps open like email, RSS, Twitter, Messenger, a 
 safari tab or 2. Battery life, 7 hours, or there a bouts. if I boot into 
 windows on bootcamp, it heats up very quickly, uses around 5-10% CPU idle, 
 and battery drops to about 3 hours. 
 Since we’re on the topic of Mac vs windows apps and all that good stuff, I 
 have to say that a lot of the time, Windows has better apps for cheeper. Case 
 and point, there is an app called arid. It’s just a youtube downloader. You 
 paste a link, select either mp4 video or audio only MP3, and convert. All 
 this for an incredibly low price of $20. On Windows, you have something like 
 the free youtube to MP3 converter, which also converts to other audio 
 formats, and can also process entire channels or playlists, a feature that I 
 still haven’t found in any mac video downloader. Another slightly annoying 
 problem is Apple’s no trial policy in the mac app store, where apps are 
 usually $5-$10 and up, and thanks to the not quite accessible UI frameworks 
 like QT, you’re never sure if something is going to read or not. Not saying 
 it’s always the case (look at downcast or iWork which are cheeper than 
 anything on Windows and work either as well or better), but more often than 
 not I’ll admit to looking for a cracked version for an app, testing its 
 accessibility, and then buying it, or not, depending on how that went.
 On 17 Dec 2013, at 01:39 am, Thomas Ward thomasward1...@gmail.com wrote:
 
 Its hard for me to speak about virtualizing on Mac, seeing as I don't
 have one, but from what I can tell Apple knows how to make their OS
 use the hardware it is running on well so it isn't a resource hog. So
 even though the processors and memory in Mac's may seem behind
 compared to Windows machines a Mac user usually gets better
 performance out of it because Apple doesn't waste the power and memory
 the way a certain other software company does. As someone recently
 said, Apple doesn't make junk.
 
 Cheers!
 
 On 12/15/13, shaun everiss sm.ever...@gmail.com wrote:
 Well mac software may be a bit more officient.
 though I have only heard this from the point view of those musicians
 and such that use it.
 SOme of those that are able to use macs will happily bash down
 windows units for not being as fast.
 On vertual machines windows probably is not the best to run a vm on a
 thing I discovered a while ago.
 A mac or linux is suggested.
 So as far as windows goes there may be some limits never really gone
 over them though.
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread dark

Hi Tom.

Well that is certainly true, when anything is renamed and redesigned people 
are going to have to spend more time relearning it, however I do think 
blindness plays a factor just from my experience of when i could do a task 
visually as opposed to when i just had to rely on a screen reader.


To take one example, one thing that got on my whick about the windows 7 
start menue was the fact of it's tree view rather than it being a list. This 
meant I had to spend considderable time finding basic options such as 
shutdown etc (I suspect classic shell fixes this to an extent).


To take one example, when discussing smugglers the upgrade from smugglers 4 
to smugglers 5, one question which came up frequently was where the boarding 
skill was, since it's tree position has changed in the interface of the two 
games since the trees and the way the skills are distributed among the 
professions have changed./


Now, S5 actually has a vastly superior and easier to navigate tree than s4, 
and there have been several handy access fixes such as it now showing what 
previous skills are required for later ones when you bring up an info 
window, thus making it no longer necessary to physically learn the tree view 
as you had to in s4.


For a sighted user however, the relocation of this skill wasn't an issue. 
They could just look at the tree and bang, there it was, indeed the very 
concept of tree diagrams, though not inherently a difficult matter is a very 
visual one to grasp in it's entirety without being able to overview the hole 
tree, (one reason for the fix of showing skill requirements which I 
suggested for the game).


With windows 8 and 8.1, well I'll have to see if I can find a system running 
it I could try at some point, and I do in fairness see advantages to things 
like weather and basic news alerts on the desktop, (I like having it on my 
Iphone).


Beware the Grue!

Dark. 



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Re: [Audyssey] X-Sight Interactive Update

2013-12-17 Thread Thomas Ward
Hi Damien,

Sorry to hear you go, but the best of luck with your future endeavors
whatever those may be. I wish you and your wife the best of luck.

cheers!




On 12/17/13, Damien C. Pendleton dam...@x-sight-interactive.net wrote:
 Hi folks,
 Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing
 its doors.
 Due to the high demands for games with better storylines, advanced
 navigation, high quality audio, and extra extensive support features such as
 3d audio and online multiplayer capabilities, our current titles have not
 been meeting the high quality standards both we and our user base expect. As
 a result we are caught up in a chicken-egg circle where we are trying to
 create titles with the few resources we currently have at our disposal, and
 trying to sell them. Even then, despite a lot of time, effort and money put
 towards these titles, we have still not even met the expected figures. This
 means that other expenses such as new sound effects, voice actors and server
 costs, are coming from personal funds alone.
 Since 2006 I have, more often than not, had a team of people who have
 assisted me greatly in my desire to create audiogames. However, very
 recently, my entire team is no more, either due to other commitments, or
 discontent with the state of events here. This means that the entire
 responsibility of running X-Sight Interactive has fallen to myself, the
 founder and, once project manager, now sole survivor, so to speak.
 Consequently things have gone downhill in a major way, both from a business
 and personal perspective, and, based on the fact that I am a married man
 with a family to support, I have neither time nor money enough to continue
 to keep up a project that was once a dream, which has now turned into a
 financial nightmare.
 Up until January 5, 2014, we are offering our two commercial products,
 X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly a
 70% discount) of $5.00 and $3.50 respectively.
 After january 5 all product support and marketing will cease, at which point
 our free title, River Raiders, will be transferred to my personal website at
 www.dcpendleton.co.uk, services such as the scoreboards will remain active
 until January 20.
 I'd like to thank all our former development and testing teams (Casey
 Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, Kelly
 Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey Clement,
 Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael Forzano and
 Matthew Horspool). Special thanks goes to Ian Paget, Peter Bryenton, Sean
 Randall, Philip Bennefall, Jayne Holden, and last but not least, my wife,
 Josie Pendleton.
 Most of all, my sincere grattitude and appreciation go to the people whom it
 would be futile to try and name, you. The community who have downloaded,
 purchased or otherwise played our games, contributed donations, sensible
 suggestions, constructive criticisms, encouragements, feedback, moral
 support etc. Without you, I would not have been able to carry on for as long
 as I have and it is mainly for this reason that I feel sad to say I have to
 go.
 I wish you all the best of happiness and luck for the future, whatever you
 do and wherever you go, and again, thank you so much for making this past
 eight years a pleasure for me, even if it hasn’t led us in the direction we
 expected it to.
 Cheers.
 Kind regards,
 Damien C.S. Pendleton.
 ---
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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-17 Thread Raul A. Gallegos
This whole recent thing of spoofed messages really got me upset. I mean, 
the idiot didn't impersonate me. What gives??? Talk about 
discrimination, right? smile. Just kidding.



--
Raul A. Gallegos
If someone says you're one in a million They're telling you that there 
are 7,038 people just like you. How is this a compliment? - Sheldon Cooper

Twitter and Facebook user ID: rau47

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Re: [Audyssey] X-Sight Interactive Update

2013-12-17 Thread Charles Rivard

Although the rules are a bit different, it is the same game.

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 11:11 AM
Subject: Re: [Audyssey] X-Sight Interactive Update



Which I'm assuming is not the same as the US game show of the same name?



They're coming to take me away, ha-haaa!
-Original Message- 
From: Chris H

Sent: Tuesday, December 17, 2013 9:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] X-Sight Interactive Update

We are sorry to see you go. I was going to ask about X-Wheel as I have a
license for that. Those who haven't got it already please take advantage
of the closing down sale. X-Wheel is a classic indeed as it's a spin off
of the UK television game show Wheel of Fortune as you probably know
already. Good luck with your future endeavours sir.

On 17/12/2013 15:06, Damien C. Pendleton wrote:

Hi folks,
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing 
its doors.
Due to the high demands for games with better storylines, advanced 
navigation, high quality audio, and extra extensive support features such 
as 3d audio and online multiplayer capabilities, our current titles have 
not been meeting the high quality standards both we and our user base 
expect. As a result we are caught up in a chicken-egg circle where we are 
trying to create titles with the few resources we currently have at our 
disposal, and trying to sell them. Even then, despite a lot of time, 
effort and money put towards these titles, we have still not even met the 
expected figures. This means that other expenses such as new sound 
effects, voice actors and server costs, are coming from personal funds 
alone.
Since 2006 I have, more often than not, had a team of people who have 
assisted me greatly in my desire to create audiogames. However, very 
recently, my entire team is no more, either due to other commitments, or 
discontent with the state of events here. This means that the entire 
responsibility of running X-Sight Interactive has fallen to myself, the 
founder and, once project manager, now sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a 
business and personal perspective, and, based on the fact that I am a 
married man with a family to support, I have neither time nor money 
enough to continue to keep up a project that was once a dream, which has 
now turned into a financial nightmare.
Up until January 5, 2014, we are offering our two commercial products, 
X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly 
a 70% discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which 
point our free title, River Raiders, will be transferred to my personal 
website at www.dcpendleton.co.uk, services such as the scoreboards will 
remain active until January 20.
I'd like to thank all our former development and testing teams (Casey 
Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, 
Kelly Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey 
Clement, Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael 
Forzano and Matthew Horspool). Special thanks goes to Ian Paget, Peter 
Bryenton, Sean Randall, Philip Bennefall, Jayne Holden, and last but not 
least, my wife, Josie Pendleton.
Most of all, my sincere grattitude and appreciation go to the people whom 
it would be futile to try and name, you. The community who have 
downloaded, purchased or otherwise played our games, contributed 
donations, sensible suggestions, constructive criticisms, encouragements, 
feedback, moral support etc. Without you, I would not have been able to 
carry on for as long as I have and it is mainly for this reason that I 
feel sad to say I have to go.
I wish you all the best of happiness and luck for the future, whatever 
you do and wherever you go, and again, thank you so much for making this 
past eight years a pleasure for me, even if it hasn’t led us in the 
direction we expected it to.

Cheers.
Kind regards,
Damien C.S. Pendleton.
---
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gamers-unsubscr...@audyssey.org.

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list,

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread dark
ne problem however with that kind of attitude is that, as I said, humans are 
very good at getting used to things, indeed you'd be quite amazed at some of 
the things some people have got used to.


my question about windows 7 was a very simple one. given that I know I 
could! get used to the interface, is the time it'd take me to do so worth me 
spending? what would windows 7 give me that windows xp doesn't?


it was to answer this very question after having a long debate about it on 
the list that I went back and tried the os again after the initial afternoon 
I spent with it. I did conclude at that point that I could get used to the 
way things worked on windows 7,  but I just didn't see any actual 
bennifit to doing so, not like the bennifits I got from say learning how to 
use the very different interface on my Iphone.


What ins and outs of the os do you suggest I missed during my examination, 
given that i was specifically interested in those things i use my computer 
for and whether windows 7 would help me do them better.


Beware the grue!

Dark. 



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Re: [Audyssey] X-Sight Interactive Update

2013-12-17 Thread Charles Rivard
Same here.  I purchased your Wheel of Fortune game, and it is quite good. 
Thanks for the work you put into it.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 11:27 AM
Subject: Re: [Audyssey] X-Sight Interactive Update


Hi Damien,

Sorry to hear you go, but the best of luck with your future endeavors
whatever those may be. I wish you and your wife the best of luck.

cheers!




On 12/17/13, Damien C. Pendleton dam...@x-sight-interactive.net wrote:

Hi folks,
Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing
its doors.
Due to the high demands for games with better storylines, advanced
navigation, high quality audio, and extra extensive support features such 
as

3d audio and online multiplayer capabilities, our current titles have not
been meeting the high quality standards both we and our user base expect. 
As

a result we are caught up in a chicken-egg circle where we are trying to
create titles with the few resources we currently have at our disposal, 
and
trying to sell them. Even then, despite a lot of time, effort and money 
put
towards these titles, we have still not even met the expected figures. 
This
means that other expenses such as new sound effects, voice actors and 
server

costs, are coming from personal funds alone.
Since 2006 I have, more often than not, had a team of people who have
assisted me greatly in my desire to create audiogames. However, very
recently, my entire team is no more, either due to other commitments, or
discontent with the state of events here. This means that the entire
responsibility of running X-Sight Interactive has fallen to myself, the
founder and, once project manager, now sole survivor, so to speak.
Consequently things have gone downhill in a major way, both from a 
business

and personal perspective, and, based on the fact that I am a married man
with a family to support, I have neither time nor money enough to continue
to keep up a project that was once a dream, which has now turned into a
financial nightmare.
Up until January 5, 2014, we are offering our two commercial products,
X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly 
a

70% discount) of $5.00 and $3.50 respectively.
After january 5 all product support and marketing will cease, at which 
point
our free title, River Raiders, will be transferred to my personal website 
at

www.dcpendleton.co.uk, services such as the scoreboards will remain active
until January 20.
I'd like to thank all our former development and testing teams (Casey
Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, Kelly
Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey Clement,
Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael Forzano and
Matthew Horspool). Special thanks goes to Ian Paget, Peter Bryenton, Sean
Randall, Philip Bennefall, Jayne Holden, and last but not least, my wife,
Josie Pendleton.
Most of all, my sincere grattitude and appreciation go to the people whom 
it

would be futile to try and name, you. The community who have downloaded,
purchased or otherwise played our games, contributed donations, sensible
suggestions, constructive criticisms, encouragements, feedback, moral
support etc. Without you, I would not have been able to carry on for as 
long
as I have and it is mainly for this reason that I feel sad to say I have 
to

go.
I wish you all the best of happiness and luck for the future, whatever you
do and wherever you go, and again, thank you so much for making this past
eight years a pleasure for me, even if it hasn’t led us in the direction 
we

expected it to.
Cheers.
Kind regards,
Damien C.S. Pendleton.
---
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You can make 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Dark,

While I take your point I think your biggest problem comes down to
unfamiliarity and lack of experience with the OS rather than the user
interface itself being bad. Remember you only used Windows 7 for a
very short amount of time and you have not had the time or experience
to learn how to do things differently from XP which causes
frustrations and a dislike of the new user interface.

For example, you said it gets on your wick trying to find the Shutdown
Button. It is not hard to find at all. Just do control+escape, hit the
tab key three times, and you will land on the Shutdown Button each and
every time. Not complicated at all, but I figure you probably sat down
to that Windows 7 machine and tried to navigate the Start Menu the
same way as the XP Start Menu. Obviously, that won't work and you need
to relearn how to navigate the Windows 7 Start Menu because it is
arranged totally different.

My point being is you hate the new interface in large part because you
don't know it. It is unfamiliar to you. You have to forget about the
things you know and have someone teach you new shortcuts and ways to
handle the interface, and for you, at least, there is no benefit in
doing it other than for the sake of upgrading. That's fair, but do
recognize your dislike has less to do with the interface being bad but
more to do with your lack of experience and familiarity with it. I
think if you had as much experience with Windows 7 as XP you would
probably feel differently about the interface.

Cheers!


On 12/17/13, dark d...@xgam.org wrote:
 Hi Tom.

 Well that is certainly true, when anything is renamed and redesigned people

 are going to have to spend more time relearning it, however I do think
 blindness plays a factor just from my experience of when i could do a task
 visually as opposed to when i just had to rely on a screen reader.

 To take one example, one thing that got on my whick about the windows 7
 start menue was the fact of it's tree view rather than it being a list. This

 meant I had to spend considderable time finding basic options such as
 shutdown etc (I suspect classic shell fixes this to an extent).

 To take one example, when discussing smugglers the upgrade from smugglers 4

 to smugglers 5, one question which came up frequently was where the boarding

 skill was, since it's tree position has changed in the interface of the two

 games since the trees and the way the skills are distributed among the
 professions have changed./

 Now, S5 actually has a vastly superior and easier to navigate tree than s4,

 and there have been several handy access fixes such as it now showing what
 previous skills are required for later ones when you bring up an info
 window, thus making it no longer necessary to physically learn the tree view

 as you had to in s4.

 For a sighted user however, the relocation of this skill wasn't an issue.
 They could just look at the tree and bang, there it was, indeed the very
 concept of tree diagrams, though not inherently a difficult matter is a very

 visual one to grasp in it's entirety without being able to overview the hole

 tree, (one reason for the fix of showing skill requirements which I
 suggested for the game).

 With windows 8 and 8.1, well I'll have to see if I can find a system running

 it I could try at some point, and I do in fairness see advantages to things

 like weather and basic news alerts on the desktop, (I like having it on my
 Iphone).

 Beware the Grue!

 Dark.


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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-17 Thread Darren Duff
Fair points. I didn't think of that! Thanks. 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Tuesday, December 17, 2013 11:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

It matters because you might want to know who you are dealing with if they
show up on another list you subscribe to.  You might want to make the owners
and moderators of the problem that may crop up on their list.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 17, 2013 8:17 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


 What does it matter if the person is delt with and the problem is gone!

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa 
 Hayes
 Sent: Monday, December 16, 2013 7:07 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

 Im with you here   charles i'd like to know who it is, after they've been
 crushed and spat out and run over.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

 - Original Message -
 From: Charles Rivard wee1s...@fidnet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, December 17, 2013 4:24 AM
 Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


I would like it to be told who the person was, once it has been 
confirmed, but only then.  If that person is a list member, I would 
like them to have been a member rather than still being one.

 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished, you! really! are! finished!
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 16, 2013 7:33 AM
 Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


 Hello all,

 Charles is right. Pointing fingers, making accusations, etc without 
 evidence does not do anyone any good at all. All it will do is lead 
 to hard feelings and could cause a bad situation to get worse all 
 because everyone is pointing fingers at everyone else. For the 
 record the person who did these attacks does not have to be on the 
 list, and could have used the list archives to find who the top 
 posters were and then fake their addresses anonymously. So let's use 
 a bit of common sense here and assume whomever the person was is not 
 necessarily who you think may or may not have done it until we have 
 evidence to the contrary.

 Cheers!

 On 12/15/13, Charles Rivard wee1s...@fidnet.com wrote:
 I wouldn't mention names on list.  If it's not the person you point 
 at, he or she might get rather upset, and I wouldn't blame them.

 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished,

 you! really! are! finished!

 ---
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Maria and Joe Chapman
Hi another way to find the shut down button in win 7 is to press the windows 
key and right arrow.

hth 
Warm regards and blessings 
Maria, Joe and FurBabies
Email:  iMessage:bubbygirl1...@gmail.com



On 18 Dec 2013, at 4:45 am, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dark,
 
 While I take your point I think your biggest problem comes down to
 unfamiliarity and lack of experience with the OS rather than the user
 interface itself being bad. Remember you only used Windows 7 for a
 very short amount of time and you have not had the time or experience
 to learn how to do things differently from XP which causes
 frustrations and a dislike of the new user interface.
 
 For example, you said it gets on your wick trying to find the Shutdown
 Button. It is not hard to find at all. Just do control+escape, hit the
 tab key three times, and you will land on the Shutdown Button each and
 every time. Not complicated at all, but I figure you probably sat down
 to that Windows 7 machine and tried to navigate the Start Menu the
 same way as the XP Start Menu. Obviously, that won't work and you need
 to relearn how to navigate the Windows 7 Start Menu because it is
 arranged totally different.
 
 My point being is you hate the new interface in large part because you
 don't know it. It is unfamiliar to you. You have to forget about the
 things you know and have someone teach you new shortcuts and ways to
 handle the interface, and for you, at least, there is no benefit in
 doing it other than for the sake of upgrading. That's fair, but do
 recognize your dislike has less to do with the interface being bad but
 more to do with your lack of experience and familiarity with it. I
 think if you had as much experience with Windows 7 as XP you would
 probably feel differently about the interface.
 
 Cheers!
 
 
 On 12/17/13, dark d...@xgam.org wrote:
 Hi Tom.
 
 Well that is certainly true, when anything is renamed and redesigned people
 
 are going to have to spend more time relearning it, however I do think
 blindness plays a factor just from my experience of when i could do a task
 visually as opposed to when i just had to rely on a screen reader.
 
 To take one example, one thing that got on my whick about the windows 7
 start menue was the fact of it's tree view rather than it being a list. This
 
 meant I had to spend considderable time finding basic options such as
 shutdown etc (I suspect classic shell fixes this to an extent).
 
 To take one example, when discussing smugglers the upgrade from smugglers 4
 
 to smugglers 5, one question which came up frequently was where the boarding
 
 skill was, since it's tree position has changed in the interface of the two
 
 games since the trees and the way the skills are distributed among the
 professions have changed./
 
 Now, S5 actually has a vastly superior and easier to navigate tree than s4,
 
 and there have been several handy access fixes such as it now showing what
 previous skills are required for later ones when you bring up an info
 window, thus making it no longer necessary to physically learn the tree view
 
 as you had to in s4.
 
 For a sighted user however, the relocation of this skill wasn't an issue.
 They could just look at the tree and bang, there it was, indeed the very
 concept of tree diagrams, though not inherently a difficult matter is a very
 
 visual one to grasp in it's entirety without being able to overview the hole
 
 tree, (one reason for the fix of showing skill requirements which I
 suggested for the game).
 
 With windows 8 and 8.1, well I'll have to see if I can find a system running
 
 it I could try at some point, and I do in fairness see advantages to things
 
 like weather and basic news alerts on the desktop, (I like having it on my
 Iphone).
 
 Beware the Grue!
 
 Dark.
 
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Draconis
Hi Dark,

Then you will live your life based on knee jerk reactions to everything, rather 
than careful consideration of situations, facts, and so on. As Tom as pointed 
out, you have a lack of experience with Windows 7. His explanation of a quick 
way to reach the shutdown option in Win 7 is an example of what I mean by “ins 
and outs”.

I prefer to base my opinions and decisions on experience and careful 
consideration. You tend to go with your gut, which is not a criticism, just an 
observation. To use an analogy, Captain Kirk always went with his gut, and Mr. 
Spock over analyzed everything. The ideal is somewhere in between, which is 
why, in the Trek universe, they were such a great team, as was illustrated many 
times as they contrasted the two philosophies.

Extremism of any kind is almost always a bad thing.

On an aside, and I mean this in the friendliest way possible, it would be very, 
very helpful if you could spell check your messages before sending them. It 
would make them much easier to read and understand.

On Dec 17, 2013, at 12:35 PM, dark d...@xgam.org wrote:

 ne problem however with that kind of attitude is that, as I said, humans are 
 very good at getting used to things, indeed you'd be quite amazed at some of 
 the things some people have got used to.
 
 my question about windows 7 was a very simple one. given that I know I could! 
 get used to the interface, is the time it'd take me to do so worth me 
 spending? what would windows 7 give me that windows xp doesn't?
 
 it was to answer this very question after having a long debate about it on 
 the list that I went back and tried the os again after the initial afternoon 
 I spent with it. I did conclude at that point that I could get used to the 
 way things worked on windows 7,  but I just didn't see any actual 
 bennifit to doing so, not like the bennifits I got from say learning how to 
 use the very different interface on my Iphone.
 
 What ins and outs of the os do you suggest I missed during my examination, 
 given that i was specifically interested in those things i use my computer 
 for and whether windows 7 would help me do them better.
 
 Beware the grue!
 
 Dark. 
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread dark

Hi Tom.

Well to an extent I agree, however equally compare what you just said about 
shutdown.


press control plus escape and tap three times to the shutdown button to 
xp, press alt f4 and at most press up arrow once, it doesn't take a genius 
to see which is better.
While I fully agree I could get used to the new interface, and indeed the 
time I spent experimenting with it showed as much, att the same time, I have 
noticed a very unfriendly modern tendency in interface design.


On previous versions of windows the trend was towards simplicity, to having 
neet menues and submenues and  categorised file menue systems. This carried 
over into many programs.


now, with Windows 7, and indeed with some of the interfaces for Iphone, 
tablets, and even Tv software the trend is to have as much information and 
as many icons on screen as possible. lists have been replaced with more 
complex tree views, often larger and more detailed ones.


For a sighted person this makes sense, since it's like having everything on 
your desk within reach where you can get a quick visual overview of all 
objects.


For a blind person however, where a specific set order is a better system, 
and where for example having a list with specific list items leading to 
smaller lists is better than a multiple tree view, it sis far less 
convenient.


i've noticed this with my  low vision access to menues on dvds and the like.

Now is it impossible? heck no! is it more trouble, the unfortunate answer is 
yes.


There may well be occasions when that trouble is worth it. I imagine myself 
that once touch screen technology comes onto desktop I'll definitely! want 
to upgrade my os to take advantage of that.


However that doesn't get over the central point, particularly because where 
as in xp the interface was heavily customizable and you could for example 
have as many icons on the desktop as you wished, have more or less complex 
start menue etc, that seems to be falling by the way side too.


Beware the grue!

dark.
-  



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Maria and Joe Chapman
HI.  no problem.  I am glad I was able to help.


regards
Maria and crew from australia
email:
bubbygirl1...@gmail.com
check out 
www.95-the-mix.com
where we play lots of great music




On 18 Dec 2013, at 5:27 am, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Maria,
 
 thanks. I didn't know that, but it is even easier than the way I find
 the Shutdown button in Win 7.
 
 Cheers!
 
 
 On 12/17/13, Maria and Joe Chapman bubbygirl1...@gmail.com wrote:
 Hi another way to find the shut down button in win 7 is to press the windows
 key and right arrow.
 
 hth
 Warm regards and blessings
 Maria, Joe and FurBabies
 Email:  iMessage:bubbygirl1...@gmail.com
 
 
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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread Charles Rivard
Plus, it sounds cool and it is fun.  Do totally unnecessary damage to game 
characters just because you can.  Take the frustrations out on something, 
rather than someone.  Have a blast, and you're less angry at people.  I've 
done that, too.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 2:28 PM
Subject: Re: [Audyssey] The Psychology of First Person Shooters



Hi Shaun,

I am sure games work for different people in different ways, but I do
agree it does help in large part with say anger management. It is a
constructive way to deal with ones anger, feelings of harming someone
or something, in a way that is socially acceptable.

There have been many times in my life when I was very angry, very
upset, and I turned on a video game and took out my feelings of rage
upon the virtual game characters. I might beat them senseless in a
beat-m-up or killed everything in sight in an FPS game. Either way I
was able to redirect that anger, that rage, in a way that allowed me
to get rid of it without directing it at a real person.

Cheers!


On 12/16/13, shaun everiss sm.ever...@gmail.com wrote:

well I find that playing some of these games just gets rid of the
anger I would have had if I didn't.
So it must work for others in different ways.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Maria and Joe Chapman
HI.  I agree with you about new operating systems.  When I first got my mac.  I 
didn’t think I’d ever be able to learn how to use it.  Now I consider myself a 
fairly proficient user.  I think it can sometimes take quite a few weeks if not 
months to get used to an operating system.  I think in the end it comes down to 
personal preference.


Cheers 
Maria  

sent from mac mini 
email,  fb bubbygirl1...@gmail.com
skype bubbygirl1972  twitter same as skype without the numbers. 





On 18 Dec 2013, at 4:18 am, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Josh,
 
 that is a very valid point. All too often there are people who say
 they hate a certain operating system such as Mac OS, Linux, or a new
 version of Windows based only on a few hours of trying it at a friends
 house or at a store and then declaring it junk. the problem is as you
 stated is that they really do need a few weeks perhaps a few months to
 get over their prior experiences and give the operating system a fair
 assessment without biases to find out if they really like it or not. I
 can use myself as an example here.
 
 Back when Windows 8 was available for beta testing I grabbed the
 public beta, slapped NVDA on it, and my first inclination was that it
 sucked. I hated the interface, was upset of having all the ribbons in
 File Explorer, the removal of the Start Menu, whatever. I swore up and
 down I would not buy it.
 
 However, a year later my opinion has changed. Given the choice between
 Windows 8 and Windows 7 I'd take Windows 8 over Windows 7. There are a
 variety of reasons why my opinion changed, but one has to do with I
 have grown use to the changes, I have found workarounds I didn't know
 about before for things I didn't like, and can look more objectively
 at certain things like performance, accessibility,  and so on which I
 wasn't really looking at when beta testing.
 
 The point is that had I gone on my first impressions alone I would not
 have gotten Windows 8 or 8.1. I'd probably be as steadfast about
 Windows 7 as some users are about XP. However, now that I have had
 time to assess the operating system there are things I don't like, but
 there are also things I like too. I think my opinion is certainly more
 valid than it was a year ago.
 
 However, there is another flaw in Dark's logic besides just using an
 operating system for a day and declaring it good or bad, and that is
 he is looking for some illusive improvement in word processing,
 playing mp3s, etc. I am afraid if that is his only criteria than he
 will be disappointed in computers in general since I think all
 operating systems are about the same in that regard, and he will never
 find a reason to upgrade because one can do those things just as well
 on Windows 8.1 as on Windows XP with verylittle to no difference in
 features. It seems to me Dark's argument is similar to the if it
 isn't broke don't fix it argument.
 
 Cheers~!!
 
 
 On 12/17/13, Draconis i...@dracoent.com wrote:
 Hi Tom,
 
 There is a flaw in Dark’s logic though, and in that of many other’s. I don’t
 believe when trying out a new system for the first time, bet hat Mac or
 Linux or Windows 7, that you can spend only a handful of hours with
 something radically different from what you’re used to and come away with a
 reasonably informed and valid opinion of it. Operating systems can vary
 tremendously in terms of how the user interfaces with them, and it takes
 quite some time for your previous experiences to stop interfering with your
 usage of the new system.
 
 Case in point…a friend and colleague of mine got a Mac, and for the first
 week or two hated it. He came very close to whipping the drive and
 installing Windows and forgetting OS X entirely.
 
 Then something happened at about the two week mark, when finally something
 clicked for him, and he started to overcome those barriers that are built
 through long use of an OS. Today, he’s an avid Mac user and would never go
 back to Windows, despite having been a Windows user for nearly fifteen
 years.
 
 I see this pattern again and again with people trying out different
 operating systems.
 
 So, no matter the OS, I take no one very seriously who claims their opinion
 is informed because it is based on a few hours with a brand-new OS.
 
 I spent several weeks with Linux a few years back, and while it isn’t for
 me, and I feel it has far more headaches than it is worth, I do understand
 its appeal and get why some people choose to use it. I won’t speak with any
 authority on Windows 8, because I haven’t spent any significant time with
 it. I read with interest experiences of those who have spent significant
 time with it, and dismiss those who used it for a day and declared it junk.
 
 
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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread shaun everiss
well I find that playing some of these games just gets rid of the 
anger I would have had if I didn't.

So it must work for others in different ways.

At 05:45 PM 12/17/2013, you wrote:
A recent interesting article I read (there's a link to it on the 
wikipedia entry for Doom), actually stated that the corrilation 
between committing violent crimes and playing violent games was not correct.


it was true that many sterriotypical psychotic personalities tend to 
play games that require little interraction with other people since 
as psychopaths they find personal interaction difficult, and thus 
played fps and other games alone, however the proportion of none 
psychopaths who played such games was far higher and there wasn't 
over all a corriilation found.


The big one was one of the more serious shootings that happened in 
an American school in the 1990's, where it was discovered the 
offender had played doom and it was believed that he'd created doom 
level mods to resembles the insides of the school where he committed 
the shootings and mods of the doom monsters to resemble his class 
mates. This however was a media fabrication, and though he had! 
created doom levels (like literally thousands of other people), none 
were of his school.


To be honest these days only the ill informed and naive tend to 
believe that someone who plays a game about shooting people or 
fighting with melee weapons would do the same in real life. The 
worry tends to be that playing violent games increases anger and 
aggression, though i've seen a lot of conflicting evidence on this.


Again though this is why I personally tend to believe that people 
treat the subject a little too simply. I grew up playing Golden axe, 
double dragon (I was about 6 or 7 when playing those two games), 
Ninja turtles arcade game, Simpsons beatemup, final fight, street 
fighter 2, the Mortal combat series, killer instinct, primal rage 
and slightly later on soul blade, and Eternal champions streets of 
rage (though I was 17 before I got my mega drive).


My parents only ever banned me from playing games like Viz with a 
little mild adult humour ( about the same level of jokes as the 
naked gun films), when i was 9 or 10, and a couple of years later 
they relaxed on that since they'd explained to me enough about adult 
relations for those, though I think anything actually dodgy they'd 
have had a problem with. Though they were always of the opinion that 
being up front helped,  indeed I only developed genophobia in my 
late teens.


I thus  grew up playing vaguely violent games at a young age, and 
I'm now at least mostly a pasifist! I think I passed the age of I 
saw it on tv so I'll do it when I was about 3! indeed I have a very 
early memory of my mum patiently explaining to me that the show 
mallet's mallet used a soft rubber mallet to bonk people on the head 
with so it didn't hurt, and thus I didn't attempt to replicate this 
with a toy mallet :D.


This is why I said the simplistic, mechanistic monkey see monkey do 
idea just seems unreasonable to apply to adult humans.


Whether however violent intentions or games that exist just! for 
their violent spectacle are okay is another matter as I said.


Beware the Grue!

Dark.

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Re: [Audyssey] BGT, Mac and More

2013-12-17 Thread shaun everiss

thanks for this tom.
At 01:23 PM 12/17/2013, you wrote:

Hi Shaun,

Absolutely. There is a free implementation of the .NET Framework
called Mono which comes with free Visual Basic and C# command line
compilers. There is also a free IDE called Monodevelop for Mono which
is a front end for Mono. There are a number of other IDEs around that
can be setup to work with Mono as well. So there is no need to use
Visual Studio 2010, Visual Studio 2012, etc if you want a
cross-platform .NET IDE and compilers.

Cheers!


On 12/15/13, shaun everiss sm.ever...@gmail.com wrote:
 well after all that the programmer realised that he was not setting
 something right.
 The major turn off for dotnet at least for 2010 up is the ide, some
 have genuine trouble with it.
 I am not sure how to solve this.
 Is there something else rather than the microsoft bog standard ides.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread shaun everiss

Well at some point I may switch.
I have invested a lot in windows stuff though so 
I would have to use a vm or at least windows on 
it pluss I have never really fiddled with any apple software.

But yeah its tempting even though it  costs more.

At 09:37 AM 12/17/2013, you wrote:
Funnily enough, Shaun, I used Windows for a 
decade before jumping ship to Mac because it was 
such an improvement. So that is why I shake my 
head at the people who delight in bashing Macs 
or Apple. It’s fine if it isn’t the platform for 
you, but stick for the reasons it doesn’t work 
for you instead of inventing or recycling 
nonsense about it that isn’t true, which is done far too often on this list.


On Dec 15, 2013, at 8:41 PM, shaun everiss sm.ever...@gmail.com wrote:

 Hi kara well I am just a user that is interested in more information.
 One thing I have found about anything else is 
that when you get a system you seem to stick to 
it and protect it with your life.

 I have always used windows and have invested a lot in it over the years.
 Though if I started again I may have chosen another system.
 That doesn't mean that I won't run everything 
of vms in the future but even so.
 Once you do have a system or whatever it is, 
I have found that you stick to your group of 
associated people that use that system.

 Anything that does not is a potentual threat to you.

 At 03:14 PM 12/15/2013, you wrote:
 Okay,

 Have not read down this thread all the way 
yet but I have something simple to say.


 If people are seriously wanting information 
on Mac / iOS development then that's great and 
I'm happy to answer when I can. -And there are others here as well.


 However, this whole Mac / Windows discussion 
really just seems to be a group of people who 
are not even coding on Macs (and may not even 
have had any experience at all coding on either 
platform) who are wanting to say how much they like Windows.


 this is great. But please don't bring this 
up under the guise of asking questions when you 
seem to really just want to say how much you like Windows.


 That's just a waste of time wouldn't you say?

 I've programmed on Windows with Visual 
Studio and Mac with XCode. They both have their quirks…


 For people who want to use Windows, that's 
great! For people who want to use Mac, that's great!


 Can we just stop acting like idiots and get along? ;) lol!

 Thanks and hope you're all having an awesome weekend!

 Cara :)
 ---
 iOS design and development - LookTel.com
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

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 On Dec 14, 2013, at 7:20 AM, Josh joshknnd1...@gmail.com wrote:

 you can get a great windows7 machine from 
blaire technology group for $190 or around 
$200. take off the back pannel put 4 more gigs 
of ram in and you are good to go.


 using windows7 laptop

 On 12/14/2013 5:56 AM, Dallas O'Brien wrote:
  hi. a few things here. yes, you are correct che. mac's are nothing,
  compared to windows. mac's alone, make up about 50 to 70 million
  computers in the world today. windows makes up over 1.5 billion,
  that's billion with a B for bravo. lol. so mac's are nothing to
  windows. and unless apple brings their prices down, they will never
  ever be close to a windows based machine, simply because i can buy a
  windows computer, that has the same basic internal capabilities as a
  macbook, for a third of the price. and the every day user, isn't going
  to spend 3 times the cost, or more. they can't afford it these days.
  it's mostly rich kids, and people who have a bit of money to throw at
  a problem that buy macs. the every day user just can't afford that
  price premium. hell, the prices of iPads and iPhones is just stupid
  for that matter.
 
  note, using the turm pc  for only a windows based computer isn't
  particularly correct, as mac's are PC's as well. just thought i'd
  throw that in, as in terms of what intel call a pc, a mac is one as
  well.
  and yeah, i can imagine that coding on the mac is ... interesting, to
  say the least. lol. hell, just doing every day functions on a mac, are
  a combination of contorsionism, and joint popping acrobatics. ahaha.
  never the less, it's good to see some games coming out on the mac. but
  it will never be the main platform. the ratio of windows to mac is too
  great. it's not affordable for a developer to work on some games, for
  the mac, compared to for windows.
  well, good luck with your work che. looking forward to getting my paws
  on a copy of the RR V2.
  regards:
  Dallas
 
 
  On 14/12/2013, Che Martin blindadrenal...@gmail.com wrote:
 Hi ya,
   Just red this quote from the list:
  Start quote:
 
  First, ignoring Mac as a viable platform for blind gamers is a poor
  strategy. One year on, and Mac sales are 
still far exceeding Windows sales,
  even in comparison to back in the hay day 
of audio games, some 10 years ago
  or so. It isn't just about raw user 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Maria,

thanks. I didn't know that, but it is even easier than the way I find
the Shutdown button in Win 7.

Cheers!


On 12/17/13, Maria and Joe Chapman bubbygirl1...@gmail.com wrote:
 Hi another way to find the shut down button in win 7 is to press the windows
 key and right arrow.

 hth
 Warm regards and blessings
 Maria, Joe and FurBabies
 Email:  iMessage:bubbygirl1...@gmail.com


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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread Thomas Ward
Hi Charles,

Exactly. I know times when playing Shades of doom when I went on a
rampage just because I could. I blew up walls, blew up equipment,
killed monsters left and right, and even had fun chasing the insane
scientist around and watching him run for his life, and then when I
got done playing cat and mouse I'd kill him with the chainsaw or
something. All of it was a diversion from the way I was feeling at the
time, redirected my anger at someone or something that didn't really
exist, and nobody got hurt.  It doesn't make me a psychopathic killer
just because I took out my rage on a few monsters and such in a game.

Cheers!


On 12/17/13, Charles Rivard wee1s...@fidnet.com wrote:
 Plus, it sounds cool and it is fun.  Do totally unnecessary damage to game
 characters just because you can.  Take the frustrations out on something,
 rather than someone.  Have a blast, and you're less angry at people.  I've
 done that, too.

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 you! really! are! finished!

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Re: [Audyssey] BGT, Mac and More

2013-12-17 Thread Thomas Ward
Hi Shaun,

If using OpenAL the sounds have to be in mono not stereo.

As far as the issues with echo etc sounds like an issue with FSL. As
Cara pointed out OpenAL itself does not do that, and it could be the
implementation at fault here.

Cheers!


On 12/16/13, shaun everiss sm.ever...@gmail.com wrote:
 Well one thing I have found with fsl the open al library that the
 group I am in uses, is its powerfull more so than standard direct
 sound, however there are instances where doors beakons and other
 effects like lifts echo to much.
 If you save some sounds in mono instead of stereo or it may be the
 other way round the lib will not use them.
 It takes a bit to get used to but its powerfull.
 Someone on the test team had issues with things so it can be a little
 annoying.

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Re: [Audyssey] BGT, Mac and More

2013-12-17 Thread shaun everiss
Well one thing I have found with fsl the open al library that the 
group I am in uses, is its powerfull more so than standard direct 
sound, however there are instances where doors beakons and other 
effects like lifts echo to much.
If you save some sounds in mono instead of stereo or it may be the 
other way round the lib will not use them.

It takes a bit to get used to but its powerfull.
Someone on the test team had issues with things so it can be a little annoying.

At 01:18 PM 12/17/2013, you wrote:

Hi Shaun,

Yes, OpenAL is an awesome audio library. As I mentioned in a previous
post to the list I am strongly looking into adopting it as part of the
Evolution Engine once I have time to put the work into it. From a 3d
point of view Directsound etc can not hold a candle to it. I don't
have any personal experience with Free SL ore Pure Basic, but sounds
interesting.

Cheers!

On 12/15/13, shaun everiss sm.ever...@gmail.com wrote:
 well tom the team I work with use free sl with purebasic and it uses open
 al.
 Compaired  to direct sound it just blows things away.
 Complete 3d environmentals for effects and such.
 It does mean fully using non 3d devices for 3d things.
 However as is found with sfml, the panning does not work the same as
 direct sound.
 the sound gets louder and louder and then is in front with a good
 load more echo than it really should have at times.
 Now, don't get me wrong what I have seen really makes me happy to
 design stuff in it or at least the sounds.
 arian who is on the audiogames forum is theguy that made it.
 I think he is the same guy that was in light tech or it could be another.
 I'd prefur the panns as they were but still.
 One thing we found is that the sounds need to be overloud in volume
 before they will work well.
 However once done they work anywhere.
 Also a lot of sounds will have a stationary position where they are
 at their loudest and will echo round the place to.
 Sounds must be in  stereo for conversion to the new lib effects else
 they just won't work in the library.
 Still for a free lib I am not complaining.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Shaun,

When you say it costs more are you talking about hardware or software?

As has been mentioned many times before Apple software is seldom more
expensive than a comparable Windows package. The operating system
itself is actually less and of course you are getting a screen reader
etc as part of that upgrade where if you had to upgrade Jaws, Super
Nova, or Window-Eyes as part of your upgrade then you really save
money with Mac.

If you mean hardware as been explained before the cost is priced more
or less the same as a high-end Windows machine. Apple does not use
cheap inexpensive parts, and you get what  you pay for. Yes, you pay
more for the initial hardware, but actually save money in the long run
as it doesn't need to be serviced as much and you save on some
software too.

cheers!


On 12/16/13, shaun everiss sm.ever...@gmail.com wrote:
 Well at some point I may switch.
 I have invested a lot in windows stuff though so
 I would have to use a vm or at least windows on
 it pluss I have never really fiddled with any apple software.
 But yeah its tempting even though it  costs more.

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[Audyssey] Sarah Game

2013-12-17 Thread Lindsay Cowell
Hi All

Filch the caretaker got me today, yet again. I'm struggling getting around. I 
seem to go round and round in circles on the ground and basement floors. Not 
finding things. Can anyone tell me how to play it better?

I tried using spells, but kept running out.

Lindsay Cowell.


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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread Thomas Ward
Hi Shaun,

I am sure games work for different people in different ways, but I do
agree it does help in large part with say anger management. It is a
constructive way to deal with ones anger, feelings of harming someone
or something, in a way that is socially acceptable.

There have been many times in my life when I was very angry, very
upset, and I turned on a video game and took out my feelings of rage
upon the virtual game characters. I might beat them senseless in a
beat-m-up or killed everything in sight in an FPS game. Either way I
was able to redirect that anger, that rage, in a way that allowed me
to get rid of it without directing it at a real person.

Cheers!


On 12/16/13, shaun everiss sm.ever...@gmail.com wrote:
 well I find that playing some of these games just gets rid of the
 anger I would have had if I didn't.
 So it must work for others in different ways.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Dark,

Well, you can still press alt+f4 on the desktop and up arrow once to
get to Shutdown in Windows 7 as well. Same in Windows 8. That hasn't
changed any. I was merely pointing out how to find Shutdown in the
Start Menu in Windows 7.

As to having a lot of content on screen that is true to a point, but
not necessarily true on newer versions of Windows. For example, on
Windows 8.1 the screens are far more dynamic. Meaning if you go in to
view the settings only the most commonly used settings are shown. You
have to click to see the other settings that are hidden, and often
times when you open up the settings it takes you back to the last
setting you changed. The reason for this is obvious. There is so much
space on screen, especially on tablets and phones, so now Windows is
smart enough to only show recently used items or the most commonly
used items and hide the rest.  So while there is a lot of content on
screen it is generally most likely what you want anyway.

All the same with touchscreens there is a move towards being able to
snap or pin stuff to your screen so you can easily find it and tap on
it. This is not likely to change given that most computers are
migrating to tuchscreen user interfaces and the keyboard is rapidly
becoming a thing of the past. With touchscreens it is a totally
different mindset from that of when XP was made so it is no wonder
there is a lot more direction towards touch user interfaces.

Cheers!



On 12/17/13, dark d...@xgam.org wrote:
 Hi Tom.

 Well to an extent I agree, however equally compare what you just said about

 shutdown.

 press control plus escape and tap three times to the shutdown button to
 xp, press alt f4 and at most press up arrow once, it doesn't take a genius
 to see which is better.
 While I fully agree I could get used to the new interface, and indeed the
 time I spent experimenting with it showed as much, att the same time, I have

 noticed a very unfriendly modern tendency in interface design.

 On previous versions of windows the trend was towards simplicity, to having

 neet menues and submenues and  categorised file menue systems. This carried

 over into many programs.

 now, with Windows 7, and indeed with some of the interfaces for Iphone,
 tablets, and even Tv software the trend is to have as much information and
 as many icons on screen as possible. lists have been replaced with more
 complex tree views, often larger and more detailed ones.

 For a sighted person this makes sense, since it's like having everything on

 your desk within reach where you can get a quick visual overview of all
 objects.

 For a blind person however, where a specific set order is a better system,
 and where for example having a list with specific list items leading to
 smaller lists is better than a multiple tree view, it sis far less
 convenient.

 i've noticed this with my  low vision access to menues on dvds and the
 like.

 Now is it impossible? heck no! is it more trouble, the unfortunate answer is

 yes.

 There may well be occasions when that trouble is worth it. I imagine myself

 that once touch screen technology comes onto desktop I'll definitely! want
 to upgrade my os to take advantage of that.

 However that doesn't get over the central point, particularly because where

 as in xp the interface was heavily customizable and you could for example
 have as many icons on the desktop as you wished, have more or less complex
 start menue etc, that seems to be falling by the way side too.

 Beware the grue!

 dark.
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Thomas Ward
Hi Dark,

There are several things, but the advantages you get from upgrading to
Windows 7 aren't necessarily the things you personally are looking
for. As I understand it you want some specific advantages in word
processing, playing mp3s, web browsing, or sending/receiving e-mails.
If that is the only thing that matters to you than I can not give you
a single advantage in upgrading past XP, because none of those things
have changed or will continue to change regardless of what operating
system you use. I can however list a number of advantages of upgrading
to Windows 7 that are of general benefit to everyone.

1. User Account control. I know when this feature was first introduced
in Vista people hated it. After a number of Windows updates, service
packs, it is a lot more configurable in Windows 7 than it use to be,
and it closes off a major security hole in XP which allowed any
program to run with admin rights. Now, it gives you, the end user, the
choice to run or not to run a program with admin rights giving you
greater security over viruses and other malware.

2. The power of a pure 64-bit operating system. Now, the advantages
are often a bit technical, but the upshot is the ability to support
more memory, faster processors, larger hard drives, and other more
modern hardware. At the moment getting new hardware might not matter
to you personally, but sooner or later you will need a new laptop,
desktop, or perhaps a tablet and you will need an OS that can run on
it. XP can not and wasn't designed for alot of the hardware out there
today but Windows 7 is.

3. Availability of applications and software. Already XP users are
being shut out of upgrades such as windows Media Player, Internet
Explorer, Windows Live Mail, and other Microsoft products. I figure
when XP is officially dropped early next year many third-party venders
will similarly follow suit and you may find it difficult finding new
apps and games for XP. If you care at all about getting new version of
apps you may have to upgrade to Windows 7 to take advantage of newer
software and games.

4. XP compatibility mode. As you know Windows 7 Pro comes with an XP
virtual machine, XP compatibility mode, that allows you to run older
games and apps in Windows 7 with relative ease. I have used it many
times to play older games, and to be honest it is a nice way to have
your cake and eat it to.  If compatibility is a huge concern buy XP
Pro.

5. Support from Microsoft. On April 14, 2009 Microsoft ended
mainstream support for XP. That means there is no free support for XP,
and you have to pull out your wallet any time you call them up with a
question about XP. They also switched over to releasing security
patches for XP, but have not added any features or updates since
Service Pack 3, nor do they plan to. Come April 2014 even that minimal
support ends and XP users are on their own. Any security holes etc can
and will be exploited without any support from Microsoft. So it will
be unwise to hang on to XP after that point.

Point being it is your computer, you can do whatever you want with it,
but  those five reasons are all good things to consider before
dismissing Windows 7 or Windows 8 as unnecessary upgrades. You can not
simply base an operating system's value based on general things like
web browsing or word processing as those things have not changed in
many years.

Cheers!

On 12/17/13, dark d...@xgam.org wrote:
 ne problem however with that kind of attitude is that, as I said, humans are

 very good at getting used to things, indeed you'd be quite amazed at some of

 the things some people have got used to.

 my question about windows 7 was a very simple one. given that I know I
 could! get used to the interface, is the time it'd take me to do so worth me

 spending? what would windows 7 give me that windows xp doesn't?

 it was to answer this very question after having a long debate about it on
 the list that I went back and tried the os again after the initial afternoon

 I spent with it. I did conclude at that point that I could get used to the
 way things worked on windows 7,  but I just didn't see any actual
 bennifit to doing so, not like the bennifits I got from say learning how to

 use the very different interface on my Iphone.

 What ins and outs of the os do you suggest I missed during my examination,

 given that i was specifically interested in those things i use my computer
 for and whether windows 7 would help me do them better.

 Beware the grue!

 Dark.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread Bryan Peterson
It's funny. I'd actually like to try out both Mac and Windows 8.1. I migt 
lose access to afew games but they're not ones I play much these days.




They're coming to take me away, ha-haaa!
-Original Message- 
From: Thomas Ward

Sent: Tuesday, December 17, 2013 10:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] mac versus windows sales plus iOS question

Hi Josh,

that is a very valid point. All too often there are people who say
they hate a certain operating system such as Mac OS, Linux, or a new
version of Windows based only on a few hours of trying it at a friends
house or at a store and then declaring it junk. the problem is as you
stated is that they really do need a few weeks perhaps a few months to
get over their prior experiences and give the operating system a fair
assessment without biases to find out if they really like it or not. I
can use myself as an example here.

Back when Windows 8 was available for beta testing I grabbed the
public beta, slapped NVDA on it, and my first inclination was that it
sucked. I hated the interface, was upset of having all the ribbons in
File Explorer, the removal of the Start Menu, whatever. I swore up and
down I would not buy it.

However, a year later my opinion has changed. Given the choice between
Windows 8 and Windows 7 I'd take Windows 8 over Windows 7. There are a
variety of reasons why my opinion changed, but one has to do with I
have grown use to the changes, I have found workarounds I didn't know
about before for things I didn't like, and can look more objectively
at certain things like performance, accessibility,  and so on which I
wasn't really looking at when beta testing.

The point is that had I gone on my first impressions alone I would not
have gotten Windows 8 or 8.1. I'd probably be as steadfast about
Windows 7 as some users are about XP. However, now that I have had
time to assess the operating system there are things I don't like, but
there are also things I like too. I think my opinion is certainly more
valid than it was a year ago.

However, there is another flaw in Dark's logic besides just using an
operating system for a day and declaring it good or bad, and that is
he is looking for some illusive improvement in word processing,
playing mp3s, etc. I am afraid if that is his only criteria than he
will be disappointed in computers in general since I think all
operating systems are about the same in that regard, and he will never
find a reason to upgrade because one can do those things just as well
on Windows 8.1 as on Windows XP with verylittle to no difference in
features. It seems to me Dark's argument is similar to the if it
isn't broke don't fix it argument.

Cheers~!!


On 12/17/13, Draconis i...@dracoent.com wrote:

Hi Tom,

There is a flaw in Dark’s logic though, and in that of many other’s. I don’t
believe when trying out a new system for the first time, bet hat Mac or
Linux or Windows 7, that you can spend only a handful of hours with
something radically different from what you’re used to and come away with 
a

reasonably informed and valid opinion of it. Operating systems can vary
tremendously in terms of how the user interfaces with them, and it takes
quite some time for your previous experiences to stop interfering with 
your

usage of the new system.

Case in point…a friend and colleague of mine got a Mac, and for the first
week or two hated it. He came very close to whipping the drive and
installing Windows and forgetting OS X entirely.

Then something happened at about the two week mark, when finally something
clicked for him, and he started to overcome those barriers that are built
through long use of an OS. Today, he’s an avid Mac user and would never go
back to Windows, despite having been a Windows user for nearly fifteen
years.

I see this pattern again and again with people trying out different
operating systems.

So, no matter the OS, I take no one very seriously who claims their 
opinion

is informed because it is based on a few hours with a brand-new OS.

I spent several weeks with Linux a few years back, and while it isn’t for
me, and I feel it has far more headaches than it is worth, I do understand
its appeal and get why some people choose to use it. I won’t speak with 
any

authority on Windows 8, because I haven’t spent any significant time with
it. I read with interest experiences of those who have spent significant
time with it, and dismiss those who used it for a day and declared it 
junk.




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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread Bryan Peterson

Or smash up that virtual car. LOL.



They're coming to take me away, ha-haaa!
-Original Message- 
From: Charles Rivard

Sent: Tuesday, December 17, 2013 1:34 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The Psychology of First Person Shooters

Plus, it sounds cool and it is fun.  Do totally unnecessary damage to game
characters just because you can.  Take the frustrations out on something,
rather than someone.  Have a blast, and you're less angry at people.  I've
done that, too.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 2:28 PM
Subject: Re: [Audyssey] The Psychology of First Person Shooters



Hi Shaun,

I am sure games work for different people in different ways, but I do
agree it does help in large part with say anger management. It is a
constructive way to deal with ones anger, feelings of harming someone
or something, in a way that is socially acceptable.

There have been many times in my life when I was very angry, very
upset, and I turned on a video game and took out my feelings of rage
upon the virtual game characters. I might beat them senseless in a
beat-m-up or killed everything in sight in an FPS game. Either way I
was able to redirect that anger, that rage, in a way that allowed me
to get rid of it without directing it at a real person.

Cheers!


On 12/16/13, shaun everiss sm.ever...@gmail.com wrote:

well I find that playing some of these games just gets rid of the
anger I would have had if I didn't.
So it must work for others in different ways.


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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread Bryan Peterson

Just be careful of those mined machines on levels 1 and 8 LOL.



They're coming to take me away, ha-haaa!
-Original Message- 
From: Thomas Ward

Sent: Tuesday, December 17, 2013 1:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The Psychology of First Person Shooters

Hi Charles,

Exactly. I know times when playing Shades of doom when I went on a
rampage just because I could. I blew up walls, blew up equipment,
killed monsters left and right, and even had fun chasing the insane
scientist around and watching him run for his life, and then when I
got done playing cat and mouse I'd kill him with the chainsaw or
something. All of it was a diversion from the way I was feeling at the
time, redirected my anger at someone or something that didn't really
exist, and nobody got hurt.  It doesn't make me a psychopathic killer
just because I took out my rage on a few monsters and such in a game.

Cheers!


On 12/17/13, Charles Rivard wee1s...@fidnet.com wrote:

Plus, it sounds cool and it is fun.  Do totally unnecessary damage to game
characters just because you can.  Take the frustrations out on something,
rather than someone.  Have a blast, and you're less angry at people.  I've
done that, too.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!


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[Audyssey] Homer on a Harley

2013-12-17 Thread Jim Kitchen

Hi,

I have put a new file up on my site.

File name: winHHv5.exe  File size: 2.3 meg

You are Homer, the Harley riding motorcycle dare devil.  You have brought three 
of your specially modified Harley Davidson motorcycles to a small oval race 
track to try to set the record for the number of school buses you can jump.  In 
version 5 the homerlog.txt file will be in your documents\kitchensinc folder.  
And you will receive an extra Harley for every perfect jump.

The winHHv5.exe file can be found on my free windows sapi5 text to speech games 
page.

BFN
Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] the joining of teams

2013-12-17 Thread Willem Venter
I agree Jacob. Everyone has their strong and weak points. Sometimes
managing workflow, egos and personality differences are also issues.

If there are developers interested in contributing to a project,
soundRTS has recently been open sourced. Anyone can download the
source, make changes and submit a patch.


On 12/17/13, Jacob Kruger ja...@blindza.co.za wrote:
 Some groups of developers actually have different, but complementary skill
 sets..?

 But, yes, depending on target platform/market, it does help if they are
 focused on similar end-points/scenario's, etc.

 Stay well

 Jacob Kruger
 Blind Biker
 Skype: BlindZA
 '...fate had broken his body, but not his spirit...'

 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, December 17, 2013 02:58 AM
 Subject: Re: [Audyssey] the joining of teams


 Hi Shaun,

 That is indeed the problem. Before we could think of joining
 developers together they'd have to have similar skills and all agree
 upon the same programming language. You can't have someone who uses
 C++, someone who uses Java, someone who uses Visual Basic, etc all
 working together because those languages aren't remotely compatible
 with each other. The developers would have to sit down and decide upon
 one language and what APIs to use for the game. Then, of course, they
 still have to agree about the game to write, work out a schedule, and
 agree upon various other aspects. It all can be done, but this
 community is often too disorganized to really make this a reality at
 this time.

 Cheers!


 On 12/15/13, shaun everiss sm.ever...@gmail.com wrote:
 And on that note I have always wandered how much power we would have
 if we joint a few teams   or just a few devs together though they
 would probably have to be using the same stuff to develop which could
 be a problem.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread dark

Hi tom.

I do appreciate that in theory, things will stop running on xp, and I can't 
run new versions, heck I'm still running ie8. The problem is that all the 
compatibility stuff hasn't yet made any practical difference. I've not found 
any websites, services, applications or things I want to use that require a 
better machine than I have. Fundamentally if there was some really good new 
feature of the updated windows media player, some websites or net games I 
wanted to play or something else in updates that I couldn't do with xp, I 
would indeed upgrade the system and get used to it.


Regarding security and hardware, well 64 bit actually is a bad thing for me 
since it ruins compatibility with dos programs, and once again nothing 
requires it. I can accept that  the hardware might be more advanced, but 
that is of no bennifit to me personally if there is nothing I wish to do 
that requires it.


of course, this  situation will not go on forever. I fully expect in several 
years there will be some awsome new features of new os that I will want to 
play with, some games or  programs that I can't run on xp etc, indeed I'm 
quite amazed that  this hasn't already come up. Back in 2007 when windows 7 
was first produced I fully expected by around 2010 or 2011, there to be a 
lot of games, websites,  new and  inervative media playback and other peaces 
of software that I'd need better hardware or a new os for,  making the 
hassle of learning the new interface, kicking out  compatibility and mucking 
about with virtual machines and other things worth my time.


I'm actually amazed this  hasn't happened yet, and despite  the aspersions 
of certain individuals this is indeed why I have been so careful to research 
Windows 7 to the best of my ability and convenience.


As I said I fully expect this situation to change in the future, but at the 
moment it hasn't.


Beware the Grue!

Dark. 



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-17 Thread dark
Well Tom,  as I've said before touch screens I can see as having their own 
advantages for access as well, and indeed I think I'd personally be more in 
favour of upgrading to a touch screen  interface than an alternative and 
more sprawling keyboard one that resembles a touch screen in look but in 
practice still uses the mouse, as is the case with a lot of more modern 
programs.


Just as one example, if I'm on a laptop in xp, I have to go to the desktop, 
activate dolphin curser and go down to the bottom to check the battery. 
Because any screen reader can only speak what item it is currently focused 
on, it's necessary to physically find that item by selected shortcuts. On my 
Iphone however I can just poke the top right corner of the screen. I do not 
have to track the position of a virtual curser since my finger provides the 
positional information even if I don't get the full scale overview that a 
sighted user would. This is a major access advantage, albeit one it did take 
time to get used to, and indeed I can imagine some games like Robo E on the 
Iphone using it to provide additional information.


Beware the Grue!

Dark. 



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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-17 Thread dark
I remember after I moved to my horrible new boarding school playing the game 
rampage on the Amigar.


For those who don't know, rampage is a game where you play as  either a 
gorilla, a lizard or a giant wolf man and must destroy the city by tearing 
down buildings. Believing that I was smashing up my new school was rather 
good fun, particularly since it was a cracked Amigar coppy with a cheat 
screen I had infinite lives so couldn't be killed by the puny tanks and 
hellicopters sent against me! :D.


Bewaree the grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 8:28 PM
Subject: Re: [Audyssey] The Psychology of First Person Shooters



Hi Shaun,

I am sure games work for different people in different ways, but I do
agree it does help in large part with say anger management. It is a
constructive way to deal with ones anger, feelings of harming someone
or something, in a way that is socially acceptable.

There have been many times in my life when I was very angry, very
upset, and I turned on a video game and took out my feelings of rage
upon the virtual game characters. I might beat them senseless in a
beat-m-up or killed everything in sight in an FPS game. Either way I
was able to redirect that anger, that rage, in a way that allowed me
to get rid of it without directing it at a real person.

Cheers!


On 12/16/13, shaun everiss sm.ever...@gmail.com wrote:

well I find that playing some of these games just gets rid of the
anger I would have had if I didn't.
So it must work for others in different ways.


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