Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread burakyuksek

Thank you!
saygilar sevgiler.
- Original Message - 
From: "Steven Strait" 

To: 
Sent: Monday, July 18, 2011 1:08 AM
Subject: [Audyssey] A Sighted view on "Bridging the Gap".



Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
through the posts about his latest game, Castaways, and I've noticed a 
small

topic about Bridging the Gap between Sighted and Blind gamers. Figured I'd
toss in my thoughts on the topic since I have a different perspective than
most of you do.

First up, I think that having Blind and Sighted gamers playing together,
either competitively or cooperatively, would be amazing and I fully 
support

the idea. However, as a Sighted gamer, I've seen a lot of the bad things
that can come from it so I have to warn you that if it's done incorrectly,
you could end up having a lot more problems than you'd want. From what 
I've

seen while browsing through the emails here and the forums at
Audiogames.net, the Blind gaming community is full of awesome people that
truly want to play new and inventive games. You guys seem eager to explore
together, to build together, and to wage war together. That's awesome, and
as a gamer I love that. Heck, that's one of the reasons I've been pushing
Aprone to do more multiplayer games! I want to play with you guys too!
Unfortunately, there are  many Sighted gamers that don't feel the same.

The majority of Sighted gamers are, in essence, similar to Blind gamers.
They want to relax and enjoy the games they love with cool people. 
However,

there are many that feel that they have the right to ruin the fun for
everyone. Hackers, Spammers, Trolls, and just regular old Idiots run 
rampant

on many multiplayer games, set on causing havoc for the sake of their own
twisted fun. Aprone and I actually first met in a small game called Babo
Violent 2, a multiplayer shooter game. We played together, and eventually
became good friends. The game was fast, fun, and easy to pick up and play.
However, it had little to no hack protection. I'll admit, I was one of the
Hackers that found a lot of the security holes and had some fun seeing 
what
I could do with the game. However, I wasn't malicious about it. I simply 
did

it on my own, away from other players so as not to ruin their fun.
Unfortunately, a large number of players thought differently. They ran
rampant, making themselves invincible, cheating in the game, harassing 
other

players, and even crashing the servers if they were bored. At one time
players couldn't even get into a game because the servers were down
constantly. It's sad but true, some people truly enjoy causing other 
people

grief.

Now, I'm not saying that you all should avoid having sighted players play
with you. By all means, I think that goal is great and you should pursue 
it
full force. However, be aware that with it comes some pretty hefty 
problems.

It will require developers to rethink how they code their games. They'll
have to take into consideration some form of anti-cheat programming, or 
even

have a way for admins to remove cheaters from the game. It's definitely
doable but will require a lot more work to make it happen.

Anyways, my long rant is over. Lol! Keep gaming my friends!
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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread shaun everiss

well I do a tech article or so on a blog I share.
This stuff happens all the time.
Sony has got it 3 times this year alone.
Ms has got it twice cince I have been on though no big dammage.
Everyone can be hacked, its how we handle it.
My way is to have security which will tell me if someone is getting 
in or handle it for me.

Rather than something telling me every ip access.
Still its coman knowledge at least in the industry as a hole that 
this happens daily its just most don't know or care.

Its a normal downside to the net.
I read about stuff that would probably stop some of you from ever 
going online again.

At 05:11 a.m. 19/07/2011, you wrote:
You make a great point. The biggest company can fall to such an 
attack. Take Sony for instance. it was hacked about a month ago, and 
it's still recovering. as of this writing, the log-in pages are 
still under maintanence. This wasn't a simple attack either. All 
users with PSN accounts were victimized. our info was stolen, and 
not even Sony knows how bad it really was. to make things even 
worse, many users use the same passwords on many different services. 
so their entire identity could've been compromized. We're talking 
here of a playerbase of millions. Imagine millions of creditcards in 
the hands of a hacker or group of hackers? Every single PSN user 
with a credit card was offered a free year of All Clear ID Plus free 
of charge. Sony's reputation is now being questioned by many, 
including congress. But what people don't realize is that any 
company can fall to such an attack. Happened to Nintendo a few weeks 
ago, although not much damage was done. And if these cyber 
terrorissts want to go after Microsoft as well, not many can stop 
them. I know I probably come across as paranoid, but be careful with 
your info guys. Even banks, and the FBI have been hacked in the 
past. Nothing's safe when it comes to online threats. best we can do 
is to be on top of things, and use different passwords for all our 
accounts. Just last night for example, netflix went down. everyone 
kept getting a cannot display webpage error. we still don't know 
what's going on. Since netflix essentially increased prices about a 
week ago, everyone thinks it was a rebellious attack by anonymous or 
some other vigelanty group. All I know is they'd better compensate 
paying customers or they'll risk losing many of us. Blockbuster's 
already made their move to sway us lol. I got a 1 month free trial, 
2 discs at a time activated this morning haha. They fight, we save. 
sounds good to me!




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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread shaun everiss

yeah there are some sore loosers.
My brother has the same thing in tenis.
There are just people in this world that when they don't get things 
they want throw a wobbly as a friend calls it.

At 02:09 a.m. 19/07/2011, you wrote:

Hatred,
I know exactly what you mean. I hang around gaming forums, and I 
also play mainstream games. once I was playing Super Street Fighter 
online and I was beating my opponent. they got mad because according 
to them I was being cheap. so they start talking some trash. I 
challenge them again, and this time I don't throw a single fireball 
and still beat them. but the guy starts blaming me of hitting him in 
the corner, and doing too many combos. do we ever win with some 
gamers? haha. that's not even the worst either. some people actually 
use something called a lag switch to ruin gaming. bet anyone on here 
with mainstream gaming experience has experienced it at some point. 
your character basically stands there, lagging horribly, but the 
opponent doesn't, guaranteeing a loss. I didn't even know lag 
switches were actually a real device until I started researching 
them. I always thought oh this is just normal lag, trying to think 
the best of people. but now I know some gamers will stoop to any 
level to ruin everyone else's experience. Granted there are lots of 
really awesome gamers out there. I've even played people who 
actually give advice, and strategies. but the sighted gaming 
community is so large that finding the bad apples is a lot easier 
than when you're dealing with our community. with mainstream games, 
every time you play with large groups or teams, you're almost 
guaranteed to get trolled by some sad individual that just can't take a loss.




- Original Message - From: "Steven Strait" 
To: 
Sent: Sunday, July 17, 2011 6:08 PM
Subject: [Audyssey] A Sighted view on "Bridging the Gap".



Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
through the posts about his latest game, Castaways, and I've noticed a small
topic about Bridging the Gap between Sighted and Blind gamers. Figured I'd
toss in my thoughts on the topic since I have a different perspective than
most of you do.

First up, I think that having Blind and Sighted gamers playing together,
either competitively or cooperatively, would be amazing and I fully support
the idea. However, as a Sighted gamer, I've seen a lot of the bad things
that can come from it so I have to warn you that if it's done incorrectly,
you could end up having a lot more problems than you'd want. From what I've
seen while browsing through the emails here and the forums at
Audiogames.net, the Blind gaming community is full of awesome people that
truly want to play new and inventive games. You guys seem eager to explore
together, to build together, and to wage war together. That's awesome, and
as a gamer I love that. Heck, that's one of the reasons I've been pushing
Aprone to do more multiplayer games! I want to play with you guys too!
Unfortunately, there are  many Sighted gamers that don't feel the same.

The majority of Sighted gamers are, in essence, similar to Blind gamers.
They want to relax and enjoy the games they love with cool people. However,
there are many that feel that they have the right to ruin the fun for
everyone. Hackers, Spammers, Trolls, and just regular old Idiots run rampant
on many multiplayer games, set on causing havoc for the sake of their own
twisted fun. Aprone and I actually first met in a small game called Babo
Violent 2, a multiplayer shooter game. We played together, and eventually
became good friends. The game was fast, fun, and easy to pick up and play.
However, it had little to no hack protection. I'll admit, I was one of the
Hackers that found a lot of the security holes and had some fun seeing what
I could do with the game. However, I wasn't malicious about it. I simply did
it on my own, away from other players so as not to ruin their fun.
Unfortunately, a large number of players thought differently. They ran
rampant, making themselves invincible, cheating in the game, harassing other
players, and even crashing the servers if they were bored. At one time
players couldn't even get into a game because the servers were down
constantly. It's sad but true, some people truly enjoy causing other people
grief.

Now, I'm not saying that you all should avoid having sighted players play
with you. By all means, I think that goal is great and you should pursue it
full force. However, be aware that with it comes some pretty hefty problems.
It will require developers to rethink how they code their games. They'll
have to take into consideration some form of anti-cheat programming, or even
have a way for admins to remove cheaters from the game. It's definitely
doable but will require a lot more work to make

Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread darren harris
Hi hatred and all,

Many years ago back in 99, I started playing x beyond the frontier. In my
opinion 1 of the best space games ever invented. It goes along side elite
for sure. But back then it didn't hold much interest with the wider
community. The advantage of that is that the forums were great fun! The game
is single player, but on the forums we had roleplaying guilds, pretend guild
wars, we even had a convention to celebrate just how great the game was and
the community as a whole.

Well as the series progressed, first x-tention, then x2 the threat, the
community really started to get far far bigger and that's when the problems
really started. The fun of being on the boards became not so fun and quite
quickly. Not so much because of hackers and the like, but because there were
plenty of trolls on there. moderators who would previously join in with the
mucking around became more like police. The nice little family we had was
destroyed basically because the community as a whole just wasn't ready. It
went from being 1 thing to the exact opposite. I don't go on those forums
anymore even though the x series of games has continued on. A lot of very
well respected forum members who contributed in loads of ways whether it was
creative writing or various forms of animation, most notably stories like
the rogue's testament trilogy an the traders tale series of stories. Even if
you have never played the games before you could well enjoy these stories. 

I guess what I'm really trying to say is that when it comes to this
community, there is a very different mind-set overall between here and lets
say the wider gaming world. I want to see the 2 types of games merge that's
for sure, but I will echo hatred's word of caution here. for example, the
vast majority of gaming forums aren't mailing lists. They are web based
forums. You could never have a board with several thousand members or
several tens of thousands of members on an email list it would create to
much traffic. The blind community would be forced to adapt, which I think it
should personally. But that is the least of anybody's concern being very
honest.



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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread Yohandy
You make a great point. The biggest company can fall to such an attack. Take 
Sony for instance. it was hacked about a month ago, and it's still 
recovering. as of this writing, the log-in pages are still under 
maintanence. This wasn't a simple attack either. All users with PSN accounts 
were victimized. our info was stolen, and not even Sony knows how bad it 
really was. to make things even worse, many users use the same passwords on 
many different services. so their entire identity could've been compromized. 
We're talking here of a playerbase of millions. Imagine millions of 
creditcards in the hands of a hacker or group of hackers? Every single PSN 
user with a credit card was offered a free year of All Clear ID Plus free of 
charge. Sony's reputation is now being questioned by many, including 
congress. But what people don't realize is that any company can fall to such 
an attack. Happened to Nintendo a few weeks ago, although not much damage 
was done. And if these cyber terrorissts want to go after Microsoft as well, 
not many can stop them. I know I probably come across as paranoid, but be 
careful with your info guys. Even banks, and the FBI have been hacked in the 
past. Nothing's safe when it comes to online threats. best we can do is to 
be on top of things, and use different passwords for all our accounts. Just 
last night for example, netflix went down. everyone kept getting a cannot 
display webpage error. we still don't know what's going on. Since netflix 
essentially increased prices about a week ago, everyone thinks it was a 
rebellious attack by anonymous or some other vigelanty group. All I know is 
they'd better compensate paying customers or they'll risk losing many of us. 
Blockbuster's already made their move to sway us lol. I got a 1 month free 
trial, 2 discs at a time activated this morning haha. They fight, we save. 
sounds good to me!




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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread Yohandy
Totally agree with you. Even simple games should have some type of 
multiplayer feature. in fact. Uno on the PS3 has multiplayer. when a game 
doesn't have this people get furious and many refuse to buy it. so 
multiplayer nowadays is a rule, and games that don't have it are the 
exception. devs that don't include such features usually end up paying for 
it in the pocketbook, where it hurts. in fact, multiplayer is a business 
within itself. nowadays there's this new trend which is annoying lots of 
people. most companies are implementing what they call online passes. if you 
buy games used, you must pay a one-time fee, usually around $10, to access 
multiplayer content. if you buy new, a code to redeem such features is 
included free of charge. for blind mainstream gamers, such practices are 
quite annoying, but I can see why companies implement these measures. 
running these servers, which often contain thousands of people playing on 
them simultaneously can't be cheap. I always buy new, mainly cause I can't 
trust that someone didn't stomp all over the used disc I'm buying, so this 
doesn't phase me at all.



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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread Jeremy Kaldobsky
Well I started writing a response here last night, but my internet page lost 
the 8 long paragraphs I had written, so I, frustrated, just went to bed haha.

Dennis, I think Hatred's post is referring less to bringing in individual 
sighted gamers, and is more about actually exposing this community to the 
sighted world.  There is a difference.  It also seems like this community has 
seen some trouble makers, but it still doesn't seem like it has ever 
encountered the kinds of people Hatred, and I, are worried about.

Someone who spams messages in the forum, someone who cheats to make themselves 
invincible in audio quake, or someone who intentionally causes arguments with 
everyone, is a pest, but not any serious threat.  For the most part, they are 
an annoyance, and they can be gotten rid of fairly easily.  The people we need 
to worry about, are the ones who are skilled, and will actively try new things 
until they accomplish their goal of breaking everything.  It is a little like 
comparing a neighborhood thug, to a terrorist who blows buildings up.

To cite examples that I've seen myself, see how the mind set of these people 
differs from what you're used to.  We are used to seeing occasional spam bots, 
that posts 1 to 5 messages, and then move on.  They are here to try to promote 
some website or product, and they can be removed with a few steps to add them 
to a ban list.  I've been on forums that were targeted by the wrong sort of 
people.  They wrote software to post automatically on the board, bypassing 
capchas and other security, that posted literally thousands of gibberish posts 
every few minutes!  You've never come to the board seeing 40,000 new posts, but 
that's real, not just some hypothetical situation.  Finally an admin finds a 
way to remove all posts by that user, so a few days later it happens again, but 
this time it is spread out over a thousand randomly generated accounts.  When 
admins find a way to remove those, it happens again but using different ip 
addresses.  I've seen at least 1
 message board where the people hacked into the administrator controls so they 
could simply remove the whole board.  This is a far far cry from spam bots, or 
the occasional community member who has stirred up trouble in the past.

When it comes to gaming, we've all dealt with the player who spammed messages 
or cheated so he had an advantage during the game.  Sure that is annoying, but 
that's not the kind of thing Hatred and I are talking about.  More times than I 
can remember, I've been in games where suddenly the server crashes and everyone 
has to wait for an administrator to restart it.  Of course, the same person 
would crash it as soon as he realized it was going again.  So, the combat this, 
the developers worked on ways to patch the ways they using to bring the servers 
down.  None lasted for more than a week before servers were crashing again.  To 
help things, they remade the servers so that they automatically restarted 
whenever they crashed, so that people didn't have to wait around for hours, 
before an admin noticed they were down.  Of course, this took much of the fun 
out of crashing the servers, so they came up with a new attack.  Instead of 
crashing, everything crawled
 and lagged to a halt.  The server freezes and no one can play, and because it 
is frozen and not crashed, it never restarts.

I have been in gaming communities where people's computers were hacked, and 
damaged.  I've been in some where email accounts were listed along with 
player's profiles, so to scare away the game's players, the hackers broke in to 
their email addresses and changed the passwords.  Of course not everyone's 
email, but even having it happen to a few people, who probably didn't have 
strong passwords, was enough to scare away many players.  It is all a mix of 
programming attacks, and social intimidation.  And for some reason, this is how 
these people get their thrills.  They don't stop until the players have left, 
and the game is considered dead.  These are the people Hatred is referring to.

It is true that the majority of mainstream gamers will be fun loving people, 
who would be great to play games with, but the more people we gain, the bigger 
the target we become for someone who wants to cause havoc.  And if anyone 
things it is only the larger games that get attacked, that isn't true, because 
I have personally had one of my own indie games targeted years ago.

We probably both sound extremely negative, but we just want to bring attention 
to the threats that Are! out there.  Since it is what the community wants, I 
will do what I can to push for attracting sighted players to our games, I just 
wanted to make sure everyone knew the long term risks.  It isn't fair for 
people to find out about these kinds of people, when they're faced with servers 
that don't work, email account that they can't get in to, and a message board 
with 40,000 spam topics.  Haha!

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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-18 Thread Yohandy

Hatred,
I know exactly what you mean. I hang around gaming forums, and I also 
play mainstream games. once I was playing Super Street Fighter online and I 
was beating my opponent. they got mad because according to them I was being 
cheap. so they start talking some trash. I challenge them again, and this 
time I don't throw a single fireball and still beat them. but the guy starts 
blaming me of hitting him in the corner, and doing too many combos. do we 
ever win with some gamers? haha. that's not even the worst either. some 
people actually use something called a lag switch to ruin gaming. bet anyone 
on here with mainstream gaming experience has experienced it at some point. 
your character basically stands there, lagging horribly, but the opponent 
doesn't, guaranteeing a loss. I didn't even know lag switches were actually 
a real device until I started researching them. I always thought oh this is 
just normal lag, trying to think the best of people. but now I know some 
gamers will stoop to any level to ruin everyone else's experience. Granted 
there are lots of really awesome gamers out there. I've even played people 
who actually give advice, and strategies. but the sighted gaming community 
is so large that finding the bad apples is a lot easier than when you're 
dealing with our community. with mainstream games, every time you play with 
large groups or teams, you're almost guaranteed to get trolled by some sad 
individual that just can't take a loss.




- Original Message - 
From: "Steven Strait" 

To: 
Sent: Sunday, July 17, 2011 6:08 PM
Subject: [Audyssey] A Sighted view on "Bridging the Gap".



Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
through the posts about his latest game, Castaways, and I've noticed a 
small

topic about Bridging the Gap between Sighted and Blind gamers. Figured I'd
toss in my thoughts on the topic since I have a different perspective than
most of you do.

First up, I think that having Blind and Sighted gamers playing together,
either competitively or cooperatively, would be amazing and I fully 
support

the idea. However, as a Sighted gamer, I've seen a lot of the bad things
that can come from it so I have to warn you that if it's done incorrectly,
you could end up having a lot more problems than you'd want. From what 
I've

seen while browsing through the emails here and the forums at
Audiogames.net, the Blind gaming community is full of awesome people that
truly want to play new and inventive games. You guys seem eager to explore
together, to build together, and to wage war together. That's awesome, and
as a gamer I love that. Heck, that's one of the reasons I've been pushing
Aprone to do more multiplayer games! I want to play with you guys too!
Unfortunately, there are  many Sighted gamers that don't feel the same.

The majority of Sighted gamers are, in essence, similar to Blind gamers.
They want to relax and enjoy the games they love with cool people. 
However,

there are many that feel that they have the right to ruin the fun for
everyone. Hackers, Spammers, Trolls, and just regular old Idiots run 
rampant

on many multiplayer games, set on causing havoc for the sake of their own
twisted fun. Aprone and I actually first met in a small game called Babo
Violent 2, a multiplayer shooter game. We played together, and eventually
became good friends. The game was fast, fun, and easy to pick up and play.
However, it had little to no hack protection. I'll admit, I was one of the
Hackers that found a lot of the security holes and had some fun seeing 
what
I could do with the game. However, I wasn't malicious about it. I simply 
did

it on my own, away from other players so as not to ruin their fun.
Unfortunately, a large number of players thought differently. They ran
rampant, making themselves invincible, cheating in the game, harassing 
other

players, and even crashing the servers if they were bored. At one time
players couldn't even get into a game because the servers were down
constantly. It's sad but true, some people truly enjoy causing other 
people

grief.

Now, I'm not saying that you all should avoid having sighted players play
with you. By all means, I think that goal is great and you should pursue 
it
full force. However, be aware that with it comes some pretty hefty 
problems.

It will require developers to rethink how they code their games. They'll
have to take into consideration some form of anti-cheat programming, or 
even

have a way for admins to remove cheaters from the game. It's definitely
doable but will require a lot more work to make it happen.

Anyways, my long rant is over. Lol! Keep gaming my friends!
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You can make chan

Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-17 Thread Thomas Ward
Hi Dark,

Dark said:

However I do wonder, if the situation were this dire, why people
bother creating new multiplayer games at all?

My reply:

Its not really that difficult to figure out. In short, it is just one
of those hazards of doing business, and every developer understands
sooner or later to hope for the best but prepare for the worst. If we
developers gave up developing software simply because we know people
will pirate it, attack our web servers, intentionally screw up a
multiplayer game, etc then everyone both good and bad would suffer for
the actions of a handful of antisocial individuals who are doing the
damage for kicks.

To put it another way look at it like this. Suppose every game
developer out there decided one day to no longer offer any kind of
multiplayer games to punish those folks who constantly go around
attacking sites that offer them. Sure, they'd punish the miserable
creeps who were doing the damage, but how many thousands, perhaps
millions, of people who did nothing wrong have to suffer the same
consequences too?

The other issue is simply financial. Right now multiplayer gaming is a
huge boom for game developers. If the game companies simply got rid of
multiplayer gaming altogether to help protect themselves from the
online creeps that would be the equal of killing the goose who laid
the golden egg. They would take a huge financial hit if they are
depending on multiplayer and online gaming for a large source of their
income. Quite frankly its not something commercial companies could
afford if they wish to stay in business.

Part of the reason for that is once a new technology is released into
the general public the company can't go back and expect people to do
without it. For instance, back in the 1980's we were all satisfied
with games like Packman, Space Invaders, and Astroids that all had
simple graphics and animation. They had no network play, simple sound
effects, and looked pretty cheasy compared to todays standards.
Believe it or not people paid $40 for some of those games when they
were brand new. Now days, if you want to sell a game for $40 to the
general public it better have 3d graphics, realistic sound, good
music, and probably will have some form of multiplayer capability
since the XBox 360 and so on support it. Activision, Nintendo,  and
the other game companies  that got their big start in the 80's could
never totally go back to selling games on par with the games from the
80's not with the features something like the Play Station III and
XBox 360 offer currently. Even retro remakes of games tend to have
features like better graphics, animation, sounds, music, and/or
multiplayer modes that were not present in the originals.

Cheers!

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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-17 Thread dark
we've certainly had a trol or two on audiogames.net, one even used the name 
Hal which was a litle unfair ;D.


so what che said earlier does apply as well,as does what dentin mentioned 
about alterean.


While both Jeremy and steven have mentioned good points about the vi gaming 
community, we're by no means all perefect by any stretch of the imagination.


Beware the grue!
Dark.
- Original Message -
From: "Christopher Bartlett" 
To: "'Gamers Discussion list'" 
Sent: Monday, July 18, 2011 6:15 AM
Subject: Re: [Audyssey] A Sighted view on "Bridging the Gap".



Hello Steven, nice to meet you off the island.

The problem of trolls is not a matter of sight; we've had a few through 
here
as well.  I shouldn't worry too much about a sudden influx that would 
cause

any more problems than having a full multi-player game would in any case.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, July 17, 2011 9:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Sighted view on "Bridging the Gap".

hi Steven.
well I will admit that my experience of graphical gaming on the net is 
zero,


and the indi games i've played have been download only.

communities there have been fine, and for anyone who plays brouser games
they'll know that while we get the idiots in games like alterean, core
exiles and sryth, i don't think anyone's tried to crash the server yet.

However I do wonder, if the situation were this dire, why people bother
creating new multiplayer games at all?

Certainly new ones come out regularly on retroremakes etc, if however they
were absolutely! likely to be trolled, hacked and genuinely harassed to
death you wonder why people would create them?

Maybe it'd be worth contacting the webmaster of retroremakes who has also 
to


my knolidge built several multiplayer games, and asking for both his 
opinion


and maybe some tips on avoiding the situaton if it's as inevitable as you
suggest.

Beware the grue!

Dark.
- Original Message ----- 
From: "Steven Strait" 

To: 
Sent: Sunday, July 17, 2011 11:08 PM
Subject: [Audyssey] A Sighted view on "Bridging the Gap".



Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
through the posts about his latest game, Castaways, and I've noticed a
small
topic about Bridging the Gap between Sighted and Blind gamers. Figured 
I'd
toss in my thoughts on the topic since I have a different perspective 
than

most of you do.

First up, I think that having Blind and Sighted gamers playing together,
either competitively or cooperatively, would be amazing and I fully
support
the idea. However, as a Sighted gamer, I've seen a lot of the bad things
that can come from it so I have to warn you that if it's done 
incorrectly,

you could end up having a lot more problems than you'd want. From what
I've
seen while browsing through the emails here and the forums at
Audiogames.net, the Blind gaming community is full of awesome people that
truly want to play new and inventive games. You guys seem eager to 
explore
together, to build together, and to wage war together. That's awesome, 
and

as a gamer I love that. Heck, that's one of the reasons I've been pushing
Aprone to do more multiplayer games! I want to play with you guys too!
Unfortunately, there are  many Sighted gamers that don't feel the same.

The majority of Sighted gamers are, in essence, similar to Blind gamers.
They want to relax and enjoy the games they love with cool people.
However,
there are many that feel that they have the right to ruin the fun for
everyone. Hackers, Spammers, Trolls, and just regular old Idiots run
rampant
on many multiplayer games, set on causing havoc for the sake of their own
twisted fun. Aprone and I actually first met in a small game called Babo
Violent 2, a multiplayer shooter game. We played together, and eventually
became good friends. The game was fast, fun, and easy to pick up and 
play.
However, it had little to no hack protection. I'll admit, I was one of 
the

Hackers that found a lot of the security holes and had some fun seeing
what
I could do with the game. However, I wasn't malicious about it. I simply
did
it on my own, away from other players so as not to ruin their fun.
Unfortunately, a large number of players thought differently. They ran
rampant, making themselves invincible, cheating in the game, harassing
other
players, and even crashing the servers if they were bored. At one time
players couldn't even get into a game because the servers were down
constantly. It's sad but true, some people truly enjoy causing other
people
grief.

Now, I'm not saying that you all should avoid having sighted players play
with you. By all means, I think that goal is great a

Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-17 Thread Christopher Bartlett
Hello Steven, nice to meet you off the island.

The problem of trolls is not a matter of sight; we've had a few through here
as well.  I shouldn't worry too much about a sudden influx that would cause
any more problems than having a full multi-player game would in any case.

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, July 17, 2011 9:05 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Sighted view on "Bridging the Gap".

hi Steven.
well I will admit that my experience of graphical gaming on the net is zero,

and the indi games i've played have been download only.

communities there have been fine, and for anyone who plays brouser games 
they'll know that while we get the idiots in games like alterean, core 
exiles and sryth, i don't think anyone's tried to crash the server yet.

However I do wonder, if the situation were this dire, why people bother 
creating new multiplayer games at all?

Certainly new ones come out regularly on retroremakes etc, if however they 
were absolutely! likely to be trolled, hacked and genuinely harassed to 
death you wonder why people would create them?

Maybe it'd be worth contacting the webmaster of retroremakes who has also to

my knolidge built several multiplayer games, and asking for both his opinion

and maybe some tips on avoiding the situaton if it's as inevitable as you 
suggest.

Beware the grue!

Dark.
- Original Message - 
From: "Steven Strait" 
To: 
Sent: Sunday, July 17, 2011 11:08 PM
Subject: [Audyssey] A Sighted view on "Bridging the Gap".


> Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
> through the posts about his latest game, Castaways, and I've noticed a 
> small
> topic about Bridging the Gap between Sighted and Blind gamers. Figured I'd
> toss in my thoughts on the topic since I have a different perspective than
> most of you do.
>
> First up, I think that having Blind and Sighted gamers playing together,
> either competitively or cooperatively, would be amazing and I fully 
> support
> the idea. However, as a Sighted gamer, I've seen a lot of the bad things
> that can come from it so I have to warn you that if it's done incorrectly,
> you could end up having a lot more problems than you'd want. From what 
> I've
> seen while browsing through the emails here and the forums at
> Audiogames.net, the Blind gaming community is full of awesome people that
> truly want to play new and inventive games. You guys seem eager to explore
> together, to build together, and to wage war together. That's awesome, and
> as a gamer I love that. Heck, that's one of the reasons I've been pushing
> Aprone to do more multiplayer games! I want to play with you guys too!
> Unfortunately, there are  many Sighted gamers that don't feel the same.
>
> The majority of Sighted gamers are, in essence, similar to Blind gamers.
> They want to relax and enjoy the games they love with cool people. 
> However,
> there are many that feel that they have the right to ruin the fun for
> everyone. Hackers, Spammers, Trolls, and just regular old Idiots run 
> rampant
> on many multiplayer games, set on causing havoc for the sake of their own
> twisted fun. Aprone and I actually first met in a small game called Babo
> Violent 2, a multiplayer shooter game. We played together, and eventually
> became good friends. The game was fast, fun, and easy to pick up and play.
> However, it had little to no hack protection. I'll admit, I was one of the
> Hackers that found a lot of the security holes and had some fun seeing 
> what
> I could do with the game. However, I wasn't malicious about it. I simply 
> did
> it on my own, away from other players so as not to ruin their fun.
> Unfortunately, a large number of players thought differently. They ran
> rampant, making themselves invincible, cheating in the game, harassing 
> other
> players, and even crashing the servers if they were bored. At one time
> players couldn't even get into a game because the servers were down
> constantly. It's sad but true, some people truly enjoy causing other 
> people
> grief.
>
> Now, I'm not saying that you all should avoid having sighted players play
> with you. By all means, I think that goal is great and you should pursue 
> it
> full force. However, be aware that with it comes some pretty hefty 
> problems.
> It will require developers to rethink how they code their games. They'll
> have to take into consideration some form of anti-cheat programming, or 
> even
> have a way for admins to remove cheaters from the game. It's definitely

Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-17 Thread dark

hi Steven.
well I will admit that my experience of graphical gaming on the net is zero, 
and the indi games i've played have been download only.


communities there have been fine, and for anyone who plays brouser games 
they'll know that while we get the idiots in games like alterean, core 
exiles and sryth, i don't think anyone's tried to crash the server yet.


However I do wonder, if the situation were this dire, why people bother 
creating new multiplayer games at all?


Certainly new ones come out regularly on retroremakes etc, if however they 
were absolutely! likely to be trolled, hacked and genuinely harassed to 
death you wonder why people would create them?


Maybe it'd be worth contacting the webmaster of retroremakes who has also to 
my knolidge built several multiplayer games, and asking for both his opinion 
and maybe some tips on avoiding the situaton if it's as inevitable as you 
suggest.


Beware the grue!

Dark.
- Original Message - 
From: "Steven Strait" 

To: 
Sent: Sunday, July 17, 2011 11:08 PM
Subject: [Audyssey] A Sighted view on "Bridging the Gap".



Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
through the posts about his latest game, Castaways, and I've noticed a 
small

topic about Bridging the Gap between Sighted and Blind gamers. Figured I'd
toss in my thoughts on the topic since I have a different perspective than
most of you do.

First up, I think that having Blind and Sighted gamers playing together,
either competitively or cooperatively, would be amazing and I fully 
support

the idea. However, as a Sighted gamer, I've seen a lot of the bad things
that can come from it so I have to warn you that if it's done incorrectly,
you could end up having a lot more problems than you'd want. From what 
I've

seen while browsing through the emails here and the forums at
Audiogames.net, the Blind gaming community is full of awesome people that
truly want to play new and inventive games. You guys seem eager to explore
together, to build together, and to wage war together. That's awesome, and
as a gamer I love that. Heck, that's one of the reasons I've been pushing
Aprone to do more multiplayer games! I want to play with you guys too!
Unfortunately, there are  many Sighted gamers that don't feel the same.

The majority of Sighted gamers are, in essence, similar to Blind gamers.
They want to relax and enjoy the games they love with cool people. 
However,

there are many that feel that they have the right to ruin the fun for
everyone. Hackers, Spammers, Trolls, and just regular old Idiots run 
rampant

on many multiplayer games, set on causing havoc for the sake of their own
twisted fun. Aprone and I actually first met in a small game called Babo
Violent 2, a multiplayer shooter game. We played together, and eventually
became good friends. The game was fast, fun, and easy to pick up and play.
However, it had little to no hack protection. I'll admit, I was one of the
Hackers that found a lot of the security holes and had some fun seeing 
what
I could do with the game. However, I wasn't malicious about it. I simply 
did

it on my own, away from other players so as not to ruin their fun.
Unfortunately, a large number of players thought differently. They ran
rampant, making themselves invincible, cheating in the game, harassing 
other

players, and even crashing the servers if they were bored. At one time
players couldn't even get into a game because the servers were down
constantly. It's sad but true, some people truly enjoy causing other 
people

grief.

Now, I'm not saying that you all should avoid having sighted players play
with you. By all means, I think that goal is great and you should pursue 
it
full force. However, be aware that with it comes some pretty hefty 
problems.

It will require developers to rethink how they code their games. They'll
have to take into consideration some form of anti-cheat programming, or 
even

have a way for admins to remove cheaters from the game. It's definitely
doable but will require a lot more work to make it happen.

Anyways, my long rant is over. Lol! Keep gaming my friends!
---
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Re: [Audyssey] A Sighted view on "Bridging the Gap".

2011-07-17 Thread Dennis Towne
Welcome Steven!

Allowing both blind and sighted players to seamlessly work and play
together has always been a goal for us.  Around half of our playerbase
is blind, and we've had blind and sighted people playing side by side
since the late 1990's.  It's hardly new.

I think the key to getting the blind and sighted to play together is
to simply not surface the information.  A blind-hating troll who can't
tell if someone is blind or not will have a lot more difficulty
finding targets.  Frankly, the opposite problem exists too - I've seen
close knit groups of blind players that intentionally excluded sighted
players simply on the basis of being sighted.  Again, not being able
to tell if someone is sighted limits this quite a bit.

That said, this only works well if the game is pretty close to equally
accessible to both the sighted and blind.  If both types of player
aren't on a level playing field, there will always be those who claim
one group is better or worse and try to make a big deal out of it.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Sun, Jul 17, 2011 at 6:08 PM, Steven Strait  wrote:
> Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
> through the posts about his latest game, Castaways, and I've noticed a small
> topic about Bridging the Gap between Sighted and Blind gamers. Figured I'd
> toss in my thoughts on the topic since I have a different perspective than
> most of you do.
>
> First up, I think that having Blind and Sighted gamers playing together,
> either competitively or cooperatively, would be amazing and I fully support
> the idea. However, as a Sighted gamer, I've seen a lot of the bad things
> that can come from it so I have to warn you that if it's done incorrectly,
> you could end up having a lot more problems than you'd want. From what I've
> seen while browsing through the emails here and the forums at
> Audiogames.net, the Blind gaming community is full of awesome people that
> truly want to play new and inventive games. You guys seem eager to explore
> together, to build together, and to wage war together. That's awesome, and
> as a gamer I love that. Heck, that's one of the reasons I've been pushing
> Aprone to do more multiplayer games! I want to play with you guys too!
> Unfortunately, there are  many Sighted gamers that don't feel the same.
>
> The majority of Sighted gamers are, in essence, similar to Blind gamers.
> They want to relax and enjoy the games they love with cool people. However,
> there are many that feel that they have the right to ruin the fun for
> everyone. Hackers, Spammers, Trolls, and just regular old Idiots run rampant
> on many multiplayer games, set on causing havoc for the sake of their own
> twisted fun. Aprone and I actually first met in a small game called Babo
> Violent 2, a multiplayer shooter game. We played together, and eventually
> became good friends. The game was fast, fun, and easy to pick up and play.
> However, it had little to no hack protection. I'll admit, I was one of the
> Hackers that found a lot of the security holes and had some fun seeing what
> I could do with the game. However, I wasn't malicious about it. I simply did
> it on my own, away from other players so as not to ruin their fun.
> Unfortunately, a large number of players thought differently. They ran
> rampant, making themselves invincible, cheating in the game, harassing other
> players, and even crashing the servers if they were bored. At one time
> players couldn't even get into a game because the servers were down
> constantly. It's sad but true, some people truly enjoy causing other people
> grief.
>
> Now, I'm not saying that you all should avoid having sighted players play
> with you. By all means, I think that goal is great and you should pursue it
> full force. However, be aware that with it comes some pretty hefty problems.
> It will require developers to rethink how they code their games. They'll
> have to take into consideration some form of anti-cheat programming, or even
> have a way for admins to remove cheaters from the game. It's definitely
> doable but will require a lot more work to make it happen.
>
> Anyways, my long rant is over. Lol! Keep gaming my friends!
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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All messages ar

[Audyssey] A Sighted view on "Bridging the Gap".

2011-07-17 Thread Steven Strait
Hey there everyone, I'm Hatred, a friend of Aprone. I've been reading
through the posts about his latest game, Castaways, and I've noticed a small
topic about Bridging the Gap between Sighted and Blind gamers. Figured I'd
toss in my thoughts on the topic since I have a different perspective than
most of you do.

First up, I think that having Blind and Sighted gamers playing together,
either competitively or cooperatively, would be amazing and I fully support
the idea. However, as a Sighted gamer, I've seen a lot of the bad things
that can come from it so I have to warn you that if it's done incorrectly,
you could end up having a lot more problems than you'd want. From what I've
seen while browsing through the emails here and the forums at
Audiogames.net, the Blind gaming community is full of awesome people that
truly want to play new and inventive games. You guys seem eager to explore
together, to build together, and to wage war together. That's awesome, and
as a gamer I love that. Heck, that's one of the reasons I've been pushing
Aprone to do more multiplayer games! I want to play with you guys too!
Unfortunately, there are  many Sighted gamers that don't feel the same.

The majority of Sighted gamers are, in essence, similar to Blind gamers.
They want to relax and enjoy the games they love with cool people. However,
there are many that feel that they have the right to ruin the fun for
everyone. Hackers, Spammers, Trolls, and just regular old Idiots run rampant
on many multiplayer games, set on causing havoc for the sake of their own
twisted fun. Aprone and I actually first met in a small game called Babo
Violent 2, a multiplayer shooter game. We played together, and eventually
became good friends. The game was fast, fun, and easy to pick up and play.
However, it had little to no hack protection. I'll admit, I was one of the
Hackers that found a lot of the security holes and had some fun seeing what
I could do with the game. However, I wasn't malicious about it. I simply did
it on my own, away from other players so as not to ruin their fun.
Unfortunately, a large number of players thought differently. They ran
rampant, making themselves invincible, cheating in the game, harassing other
players, and even crashing the servers if they were bored. At one time
players couldn't even get into a game because the servers were down
constantly. It's sad but true, some people truly enjoy causing other people
grief.

Now, I'm not saying that you all should avoid having sighted players play
with you. By all means, I think that goal is great and you should pursue it
full force. However, be aware that with it comes some pretty hefty problems.
It will require developers to rethink how they code their games. They'll
have to take into consideration some form of anti-cheat programming, or even
have a way for admins to remove cheaters from the game. It's definitely
doable but will require a lot more work to make it happen.

Anyways, my long rant is over. Lol! Keep gaming my friends!
---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.