Re: [Audyssey] New RPG and Sound RTS and its potential
Well, it is literally months sinse I last played, but it's nice to get back onto the Sryth forum and have a chat with everyone. One advantage of being away for so long though, is that there's now so much new stuff for Ekitrina to do, it's lmost like playing a hole new Rpg. One disadvantage is that from being one of the top four or five characters in the game, she's gone right down! I think I'll have to buy her some Ag tocans to compensate, - especially as her Mr is currently slightly low. (and I don't mind contributing to the game anyway). Beware the Grue! Dark. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, September 25, 2007 3:59 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Glad to hear it. People over there were starting to wonder if you'd simply vanished from the face of Sryth. Wipe that golden tear from your mother dear And raise what's left of the flag for me - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 12:31 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hello Bryan. This e-mail has had a surprising effect! you've finally got me to get up and star playing sryth once again! there's so many new features, it's almost like a brand new game, but at the moment, sinse I haven't been playing for a long time, Ekitrina is slightly overwhelmed, and in need of more Ag tocans and Xp, I also need to renew my subscription, which is a pain, sinse at the moment my creddit card appears to have stopped working, I'll have to go to the bank tomorrow and see what I can do. then I'll probably be donating to Sryth, in order for Ekitrina to at least stand her own again, even if she's not going to be quite up at the end of the rankings she occupied previously (as I said, it's the questing i enjoy anyway). Oh, and as to the forum, my account seems to have auto deleted itself, and I had to ask Havoc of the Sryth forum to create a new one for me (which he has now done). Beware the Greu! Dark, or as I am on the sryth forum, Darkempathy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hello yvonne. Ron is correct. My message was not in reference to what you were writing about. I apologize for the confusion. Ron Schamerhorn said the following on 9/24/2007 10:06 PM: Hi Yvonne I don't think what Raul was saying was a reply to your message. It was most likely another thread entirely. Ron Audyssey Editor - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 9:40 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Raul, I am not telling the dev how to make his game. I wouldn't presume to do that since I know next to nothing about programming. I am however adding in my two cents worth on what I would like to see in a game. I thought that is what this list is for. The developer can take it or leave it. It is entirely up to him. Yvonne -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hello che. while I take the point about single player games, what you say does slightly concern me as regards the Pvp aspect. cooperative quests, and interactions with other players deffinately appeals to me, but Pvp isn't quite as much my thing, and I'd be slightly disappointed if this aspect of the game took things over slightly (as it has in some other games I've heard of). will there be some kind of limit on player killing, such as only having specific areas for it? or choosing account types? (pvp or not). According to my brother, in world of warcraft, you can choose to either play on a Pvp enabled or disabled server, - even on the disabled server, there are battle ground areas specifically for fighting other players if you want. apparently though, Pvp servers can be a pain, sinse you can basically be ambushed and attacked by total strangers at almost any point when your not somewhere safe, my brother says this can be a particular pest when out of quests. Of course, other sorts of competitions such as raking, or contests not involving player killing are apparently encouraged on both servers. I imagine I'll be more in the minority in wanting slightly less of the Pvp game aspects, stil, while your at the planning stage I thought I'd put in a word. Beware the Grue! Dark. - Original Message - From: Che [EMAIL PROTECTED] To: Josh [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 12:52 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential There simply will not be a single player mode of this game, it would take a lot of extra programming to do and most of the people playing it wouldn't be playing for the single player experience anyway. I think we have plenty of single player games out there, and the success of Rail Racer online racing has shown me there is definately a place for online competition in the blind gaming community. Additionally, making it online only releves me of the headache of building in anti piracy code, as the program itself will be completely free to download. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Orin. As you say, I don't think we can predict what's in the beta. I remember playing the RR demo for a really surprising amount of time when it first appeared though, despite only having one (and eventually two), tracks. Judging by that, I'm quite sure of Che's ability to make a litle go a long way, - heck! with the mouse idea, perhaps even grinding will be quite interesting (something else we can occupy our time with in the Beta). Beware the Grue! Dark. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 9:01 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Dark: the problem with PvP being optional, at least in the extreme alpha parts of the game there might not be all that much quests to undertake, so that's what we might have to do during the beta, asooming you're gonna subscribe during that time, because I am. Who knows though, we might see lots of things in the first beta. Anyway, it's not even to that yet so I'll just stop with my prodictions... -- Currently in Mount Holly, South Jersey Regional, New Jersey Clear, 64.0°F(17.8°C) Wind:Calm To affirm that every person has inherent worth and dignity is an understatement as great as saying that Bill Gates has some money. Created by Weather Signature v1.20 . http://www.weathersig.com Email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Aim: orin8722 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
That reminds me Dark, have you completely and utterly abandoned Sryth? That hardly seems like the sort of thing you'd be likely to do, but that seems to be the general opinion over on the forums. Several people have asked about you and I remember someone saying you'd deleted your forum account. I tried to reassure them since I know you had that music festival last month. I assume you've just been busy with other stuff, which is what i keep telling the folks over on the forum. Wipe that golden tear from your mother dear And raise what's left of the flag for me - Original Message - From: Dark [EMAIL PROTECTED] To: Orin [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 5:16 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Orin. As you say, I don't think we can predict what's in the beta. I remember playing the RR demo for a really surprising amount of time when it first appeared though, despite only having one (and eventually two), tracks. Judging by that, I'm quite sure of Che's ability to make a litle go a long way, - heck! with the mouse idea, perhaps even grinding will be quite interesting (something else we can occupy our time with in the Beta). Beware the Grue! Dark. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 9:01 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Dark: the problem with PvP being optional, at least in the extreme alpha parts of the game there might not be all that much quests to undertake, so that's what we might have to do during the beta, asooming you're gonna subscribe during that time, because I am. Who knows though, we might see lots of things in the first beta. Anyway, it's not even to that yet so I'll just stop with my prodictions... -- Currently in Mount Holly, South Jersey Regional, New Jersey Clear, 64.0°F(17.8°C) Wind:Calm To affirm that every person has inherent worth and dignity is an understatement as great as saying that Bill Gates has some money. Created by Weather Signature v1.20 . http://www.weathersig.com Email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Aim: orin8722 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Yvonne, Yeah, that is the down side of paid subscriptions, and one reason I have as yet not paid for a subscription to play Sryth. I am on so infrequently that paying for the game would actually be a waist of money rather than worth it. Yet, I do like the game and perhaps once my work load lightens up here I'll take a greater interest insome of these online games like Sryth, and of course Che's RPG game. Yvonne Alaniz wrote: Che, I think you misunderstood my concerns about the game. I am hesitant to pay a monthly fee because I can get busy with work and I may only play a few times a month. Other times I am not doing much and I can play a lot. I would like a single player rpg so that I can pick up the game where I left off and not feel as though I am wasting money everytime I choose not to play my game. I am currently subscribed to Sryth. I enjoy th game very much but it just seems like other things have taken my attention the last few months and I haven't played much at all. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Dark, I think there is allot of room for PVP challenges that doesn't mean player killing. For example, say your character enters a pub and plays a card game with another player. You might win gold, a weapon, etc but not outright kill that player. Another fun PVP might be a tournament of champions where two players must engage in hand to hand combat. They will knock out rather than kill the other player. If you win the challenge you might win gold, hp, stamina, melee, etc. So there is room for PVP without slaying the persons involved.The RPG developer just needs to get creative how it is done. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Here we go again. If it's not people trying to tell Jim he should make it so his games can have their audio files changed, it's these same people trying to dictate how an online game should be made to not be an online game. I guess if the thread started by saying: I'm thinking of making game XXX, what are everyone's opinions on how to make this game? Should it be online or local? Should it be both? Should we charge a monthly subscription or not? Then I could see all these messages. Come on folks, really! Josh said the following on 9/23/2007 2:55 PM: ok what you could do is charge a fee or $30 or $20 for the single-player game, and then if we want the online game we pay you for it, you send us a key and those features of the game are unlocked when we enter the key or something like that. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 1:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
appologies Tom, you are of course right. I was using Pvp in the sense it's meant in the vast majority of online games, - indiscriminating player slaughter, often with theft, usually with rankings. This is one of my main issues with the majority of text rpg's, that they devolve into repetitive stat grinding just so that your character isn't getting constantly murdered! I should've thought about my language though. Obviously players challenging each other in the way you suggest would be an incredibly good thing (and something I might well engage in myself). Beware the Greu! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 3:20 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Dark, I think there is allot of room for PVP challenges that doesn't mean player killing. For example, say your character enters a pub and plays a card game with another player. You might win gold, a weapon, etc but not outright kill that player. Another fun PVP might be a tournament of champions where two players must engage in hand to hand combat. They will knock out rather than kill the other player. If you win the challenge you might win gold, hp, stamina, melee, etc. So there is room for PVP without slaying the persons involved.The RPG developer just needs to get creative how it is done. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
i agree with dark i do not want a lot of player killing ither i agree to it if there are restrictions put in for it - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 12:09 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hello che. while I take the point about single player games, what you say does slightly concern me as regards the Pvp aspect. cooperative quests, and interactions with other players deffinately appeals to me, but Pvp isn't quite as much my thing, and I'd be slightly disappointed if this aspect of the game took things over slightly (as it has in some other games I've heard of). will there be some kind of limit on player killing, such as only having specific areas for it? or choosing account types? (pvp or not). According to my brother, in world of warcraft, you can choose to either play on a Pvp enabled or disabled server, - even on the disabled server, there are battle ground areas specifically for fighting other players if you want. apparently though, Pvp servers can be a pain, sinse you can basically be ambushed and attacked by total strangers at almost any point when your not somewhere safe, my brother says this can be a particular pest when out of quests. Of course, other sorts of competitions such as raking, or contests not involving player killing are apparently encouraged on both servers. I imagine I'll be more in the minority in wanting slightly less of the Pvp game aspects, stil, while your at the planning stage I thought I'd put in a word. Beware the Grue! Dark. - Original Message - From: Che [EMAIL PROTECTED] To: Josh [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 12:52 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential There simply will not be a single player mode of this game, it would take a lot of extra programming to do and most of the people playing it wouldn't be playing for the single player experience anyway. I think we have plenty of single player games out there, and the success of Rail Racer online racing has shown me there is definately a place for online competition in the blind gaming community. Additionally, making it online only releves me of the headache of building in anti piracy code, as the program itself will be completely free to download. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Raul, I am not telling the dev how to make his game. I wouldn't presume to do that since I know next to nothing about programming. I am however adding in my two cents worth on what I would like to see in a game. I thought that is what this list is for. The developer can take it or leave it. It is entirely up to him. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED] To: Josh [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 10:41 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Here we go again. If it's not people trying to tell Jim he should make it so his games can have their audio files changed, it's these same people trying to dictate how an online game should be made to not be an online game. I guess if the thread started by saying: I'm thinking of making game XXX, what are everyone's opinions on how to make this game? Should it be online or local? Should it be both? Should we charge a monthly subscription or not? Then I could see all these messages. Come on folks, really! Josh said the following on 9/23/2007 2:55 PM: ok what you could do is charge a fee or $30 or $20 for the single-player game, and then if we want the online game we pay you for it, you send us a key and those features of the game are unlocked when we enter the key or something like that. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 1:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Yvonne I don't think what Raul was saying was a reply to your message. It was most likely another thread entirely. Ron Audyssey Editor - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 9:40 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Raul, I am not telling the dev how to make his game. I wouldn't presume to do that since I know next to nothing about programming. I am however adding in my two cents worth on what I would like to see in a game. I thought that is what this list is for. The developer can take it or leave it. It is entirely up to him. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED] To: Josh [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 10:41 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Here we go again. If it's not people trying to tell Jim he should make it so his games can have their audio files changed, it's these same people trying to dictate how an online game should be made to not be an online game. I guess if the thread started by saying: I'm thinking of making game XXX, what are everyone's opinions on how to make this game? Should it be online or local? Should it be both? Should we charge a monthly subscription or not? Then I could see all these messages. Come on folks, really! Josh said the following on 9/23/2007 2:55 PM: ok what you could do is charge a fee or $30 or $20 for the single-player game, and then if we want the online game we pay you for it, you send us a key and those features of the game are unlocked when we enter the key or something like that. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 1:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Yvonne, Raul's post was to Josh, and wasn't directed to you specifically. Now, I think I could use one of those massages. I am stressed out over my games. (Grin) Yvonne Alaniz wrote: Raul, I am not telling the dev how to make his game. I wouldn't presume to do that since I know next to nothing about programming. I am however adding in my two cents worth on what I would like to see in a game. I thought that is what this list is for. The developer can take it or leave it. It is entirely up to him. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Tom, Well, I thought it was directed to all of us who were participating in the discussion. I don't think Josh's reply was out of line. I just took it as another suggestion. If you are ever in my area you can look me up. I will be happy to toss you on the table. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 9:18 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Yvonne, Raul's post was to Josh, and wasn't directed to you specifically. Now, I think I could use one of those massages. I am stressed out over my games. (Grin) Yvonne Alaniz wrote: Raul, I am not telling the dev how to make his game. I wouldn't presume to do that since I know next to nothing about programming. I am however adding in my two cents worth on what I would like to see in a game. I thought that is what this list is for. The developer can take it or leave it. It is entirely up to him. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Glad to hear it. People over there were starting to wonder if you'd simply vanished from the face of Sryth. Wipe that golden tear from your mother dear And raise what's left of the flag for me - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 12:31 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hello Bryan. This e-mail has had a surprising effect! you've finally got me to get up and star playing sryth once again! there's so many new features, it's almost like a brand new game, but at the moment, sinse I haven't been playing for a long time, Ekitrina is slightly overwhelmed, and in need of more Ag tocans and Xp, I also need to renew my subscription, which is a pain, sinse at the moment my creddit card appears to have stopped working, I'll have to go to the bank tomorrow and see what I can do. then I'll probably be donating to Sryth, in order for Ekitrina to at least stand her own again, even if she's not going to be quite up at the end of the rankings she occupied previously (as I said, it's the questing i enjoy anyway). Oh, and as to the forum, my account seems to have auto deleted itself, and I had to ask Havoc of the Sryth forum to create a new one for me (which he has now done). Beware the Greu! Dark, or as I am on the sryth forum, Darkempathy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Dark, Quote I know it's a very early point to ask the question, but I sort of vaguely got the idea that some program code can be written in such a way as to make new add ons and so on easier to create. End quote Yep. All Che needs to do is make some sort of level or quest editor for the game which generates new things for the games, and they can be added into the main engine. All thanks to good object oriented moduler programming. The Rail Racer track editor and Lonewolf mission creator are all good examples of this. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
yeah I'd like the option to play against the computer as a single-player if I don't want to pay the monthly fee. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 12:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 11:55 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Yvonne, Well, Che says the subscription should be somewhere around $5.00 per month. According to the math that is only $60.00 per year. Not bad all things considered I guess. I imagine if he wants to he can offer discounts such as if you pay for a year subscription it is $50 which is like having two months free if you pay anually rather than monthly. Che what do you think? Yvonne Alaniz wrote: I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Josh. From what Che says, I don't believe this game is the same style as Rail racer or Sound Rts, --- Ie, you either play against the computer or other people. rather it will be like a mud, and the way warcraft etc works, with a full online world, in which the various human players are different player characters. The online world contains quests, which you can undertake alone or in cooperation with others. there might even be the option to fight other players (though personally, I'm not as interested in all the Pvp type stuff myself), and would prefer it to be optional rather than required. Beware the Grue! Dark. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 6:11 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential yeah I'd like the option to play against the computer as a single-player if I don't want to pay the monthly fee. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 12:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo
Re: [Audyssey] New RPG and Sound RTS and its potential
Oh come on people, its only $5, if that's what Che decides to keep the price as. WOW, or world of warcraft, charges 15 bucks a month, which I would still be more than happy with. Honestly its really not that big of a deal, and it'll be completely worth it. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 11:11 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential yeah I'd like the option to play against the computer as a single-player if I don't want to pay the monthly fee. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 12:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi, Agreed. $5.00 each month is more than worth it if this games turns out to be as good as it sounds in theory. That is only $60.00 per year, and as you so correctly pointed out many of the commercial RPG games for sighted players is much more than that. Even better it is going to be the first of it's kind for blind gamers and that has a price higher than money. Shadow Dragon wrote: Oh come on people, its only $5, if that's what Che decides to keep the price as. WOW, or world of warcraft, charges 15 bucks a month, which I would still be more than happy with. Honestly its really not that big of a deal, and it'll be completely worth it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Josh, Making a stand alone game, in my personal opinion, defeats the purpose of an RPG. A qq RPG game is one where the developer or games master creates a game world, and then players each take up a character to play and interact with each other in that imaginary game world. Believe me playing against a real human adversary is many times more fun than against a computer generated adversary. For example, take a game like Chess. Yeah, you can get buy by playing the computer, but computer players are restricted to only a few tactics. A human player can be very complex or very easy depending on the skill of that player. Humans are much less predictable. Josh wrote: ok what you could do is charge a fee or $30 or $20 for the single-player game, and then if we want the online game we pay you for it, you send us a key and those features of the game are unlocked when we enter the key or something like that. Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
The way that the game works (I asoom Hack and Slash, there's really no way it could be played single player. It'd be out of this world boring. If any of you play muds you'll know what I'm talking about. Especially since in this game you'll have to party up with people for certain monsters I suppose, but perhaps Che could make a singleplayer party system where you could cast some sort of spell to have an NPC join your party. Maybe this is getting too in depth, but this kind of RPG that Che is aiming for, in my oppinion, is designed to play online, and only online. -- Currently in Mount Holly, South Jersey Regional, New Jersey Clear, 64.0°F(17.8°C) Wind:Calm To affirm that every person has inherent worth and dignity is an understatement as great as saying that Bill Gates has some money. Created by Weather Signature v1.20 . http://www.weathersig.com Email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Aim: orin8722 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Dark: the problem with PvP being optional, at least in the extreme alpha parts of the game there might not be all that much quests to undertake, so that's what we might have to do during the beta, asooming you're gonna subscribe during that time, because I am. Who knows though, we might see lots of things in the first beta. Anyway, it's not even to that yet so I'll just stop with my prodictions... -- Currently in Mount Holly, South Jersey Regional, New Jersey Clear, 64.0°F(17.8°C) Wind:Calm To affirm that every person has inherent worth and dignity is an understatement as great as saying that Bill Gates has some money. Created by Weather Signature v1.20 . http://www.weathersig.com Email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Aim: orin8722 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Che, I think you misunderstood my concerns about the game. I am hesitant to pay a monthly fee because I can get busy with work and I may only play a few times a month. Other times I am not doing much and I can play a lot. I would like a single player rpg so that I can pick up the game where I left off and not feel as though I am wasting money everytime I choose not to play my game. I am currently subscribed to Sryth. I enjoy th game very much but it just seems like other things have taken my attention the last few months and I haven't played much at all. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 12:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 11:55 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want
Re: [Audyssey] New RPG and Sound RTS and its potential
It's not the price. I would be more than willing to pay a year's price for a game that is single player. At least that way I can pick it up when I want instead of having my card charged every month whether I play that month or not. I think Che's price is more than reasonable. I just want something with no strings attached too. I am sure I will pay for at least a month when this game comes out. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 1:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential ok what you could do is charge a fee or $30 or $20 for the single-player game, and then if we want the online game we pay you for it, you send us a key and those features of the game are unlocked when we enter the key or something like that. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 1:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 11:55 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make
Re: [Audyssey] New RPG and Sound RTS and its potential
on the subject of chess, For fun my brother set up chess 6000, the chess teacher in 6000, gnuchess, and winboard as well as a couple other chess engines together, with a 10 second limit on the time it takes for each prog to make decisions, it was weird. At 07:42 a.m. 24/09/2007, you wrote: Hi Josh, Making a stand alone game, in my personal opinion, defeats the purpose of an RPG. A qq RPG game is one where the developer or games master creates a game world, and then players each take up a character to play and interact with each other in that imaginary game world. Believe me playing against a real human adversary is many times more fun than against a computer generated adversary. For example, take a game like Chess. Yeah, you can get buy by playing the computer, but computer players are restricted to only a few tactics. A human player can be very complex or very easy depending on the skill of that player. Humans are much less predictable. Josh wrote: ok what you could do is charge a fee or $30 or $20 for the single-player game, and then if we want the online game we pay you for it, you send us a key and those features of the game are unlocked when we enter the key or something like that. Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.488 / Virus Database: 269.13.30/1025 - Release Date: 23/09/2007 1:53 p.m. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.488 / Virus Database: 269.13.30/1025 - Release Date: 23/09/2007 1:53 p.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
I aggree. I do like rpgs but I'm not a hardcore gamer. I do buy the games but hardly play tmem, not online anyway. its mostly offline. At 09:15 a.m. 24/09/2007, you wrote: Che, I think you misunderstood my concerns about the game. I am hesitant to pay a monthly fee because I can get busy with work and I may only play a few times a month. Other times I am not doing much and I can play a lot. I would like a single player rpg so that I can pick up the game where I left off and not feel as though I am wasting money everytime I choose not to play my game. I am currently subscribed to Sryth. I enjoy th game very much but it just seems like other things have taken my attention the last few months and I haven't played much at all. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 12:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 11:55 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages
Re: [Audyssey] New RPG and Sound RTS and its potential
Yes, that is a good point. Perhaps a system where one could suspend their character for a time, or buy daily credits instead of monthly chunks. I will give this some consideration. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 4:15 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Che, I think you misunderstood my concerns about the game. I am hesitant to pay a monthly fee because I can get busy with work and I may only play a few times a month. Other times I am not doing much and I can play a lot. I would like a single player rpg so that I can pick up the game where I left off and not feel as though I am wasting money everytime I choose not to play my game. I am currently subscribed to Sryth. I enjoy th game very much but it just seems like other things have taken my attention the last few months and I haven't played much at all. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 12:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 11:55 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list
Re: [Audyssey] New RPG and Sound RTS and its potential
There simply will not be a single player mode of this game, it would take a lot of extra programming to do and most of the people playing it wouldn't be playing for the single player experience anyway. I think we have plenty of single player games out there, and the success of Rail Racer online racing has shown me there is definately a place for online competition in the blind gaming community. Additionally, making it online only releves me of the headache of building in anti piracy code, as the program itself will be completely free to download. Later, Che - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 1:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential ok what you could do is charge a fee or $30 or $20 for the single-player game, and then if we want the online game we pay you for it, you send us a key and those features of the game are unlocked when we enter the key or something like that. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 1:55 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I can understand that certainly, but it is not cheap hosting a dedicated server every month, and the bills have to be paid somehow. I think there will be enough players of an online RPG to sustain the server cost month to month, but it can only be proven if it is tried, so we shall see. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 11:55 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I am also excited about the multi-player rpg but I would also like to see something that is a single player game. I am not sure that I want to pay a recurring monthly fee. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 12:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 9:56 AM Subject: [Audyssey] Sound RTS and its potential Che, I have downloaded beta eight of sound rts. it is taking me some time to get used to playing it but I can't help but notice its potential. I think it would be the perfect way to make a fantasy rpg. You could combine this concept with the rpg concept. Anyway, let me know what you think. Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
hi che, Does the small project involve another small game? Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 1:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Hi che, If we don't want to pay the monthly fee to play online then can we just play against the computer? Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 1:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Che: Will this new game work in vista? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Saturday, September 22, 2007 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 9:56 AM Subject: [Audyssey] Sound RTS and its potential Che, I have downloaded beta eight of sound rts. it is taking me some time to get used to playing it but I can't help but notice its potential. I think it would be the perfect way to make a fantasy rpg. You could combine this concept with the rpg concept. Anyway, let me know what you think. Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
No, this will be a strictly online game, no computer play will be possible, much like a mud. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 1:15 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi che, If we don't want to pay the monthly fee to play online then can we just play against the computer? Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 1:53 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Che, Holy cow! That sounds great! Can't wait to see how this new RPG turns out. I've been waiting to Che wrote: Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
Absolutely, and it will work fine with multiple accounts, as has been brought up on this list. I agree with Thomas that if you aren't running multiple accounts with just one admin you are putting yourself at unneccessary risk. Please keep in mind, the coding for this game has not even started yet, and it is a very ambitious project, so the beta probably won't be out for another year or so. Later, Che - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, September 22, 2007 1:38 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Che: Will this new game work in vista? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Saturday, September 22, 2007 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 9:56 AM Subject: [Audyssey] Sound RTS and its potential Che, I have downloaded beta eight of sound rts. it is taking me some time to get used to playing it but I can't help but notice its potential. I think it would be the perfect way to make a fantasy rpg. You could combine this concept with the rpg concept. Anyway, let me know what you think. Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
I missed the original post on this topi I think, but it's good to know you're still going to attempt some more complex titles. The idea of a truly accessible RPG is one that appeals to me especially. Wipe that golden tear from your mother dear And raise what's left of the flag for me - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 7:33 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Absolutely, and it will work fine with multiple accounts, as has been brought up on this list. I agree with Thomas that if you aren't running multiple accounts with just one admin you are putting yourself at unneccessary risk. Please keep in mind, the coding for this game has not even started yet, and it is a very ambitious project, so the beta probably won't be out for another year or so. Later, Che - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, September 22, 2007 1:38 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Che: Will this new game work in vista? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Saturday, September 22, 2007 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 9:56 AM Subject: [Audyssey] Sound RTS and its potential Che, I have downloaded beta eight of sound rts. it is taking me some time to get used to playing it but I can't help but notice its potential. I think it would be the perfect way to make a fantasy rpg. You could combine this concept with the rpg concept. Anyway, let me know what you think. Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo
Re: [Audyssey] New RPG and Sound RTS and its potential
Good grief Che! this sounds fantastic! I've been waiting for this type of game for a veeery long time indeed. Obviously now your only in the very preliminary planning stage, but one question that does occur to me regards updates. Personally, my favourite aspects of rpg gaming are carrying out the various quests and enjoying the plot, and the exploration of the different environments of the world. I've been incredibly jealous of my brother (a big world of warcraft player), not only because of the game itself, but because of the frequency of updates to both the world and the quests. so, will the system be such that new quests and areas to explore will come out on a relatively regular basis, - obviously not every week as in warcraft, but more than say, every six months. I know it's a very early point to ask the question, but I sort of vaguely got the idea that some program code can be written in such a way as to make new add ons and so on easier to create. the voice chatting also sounds cool! finally, any vague ideas on price? depending upon update frequency, I'd be quite willing to pay as much as $15 a month for a game like that. If it's too early to think about these sorts of questions now, I appologise. It's just coming back from my weekly dice roleplay session, and finding this mail, my brain is whirling with expectation and possibilities, - even if it is likely to be a while before anything concrete turns up. all the best. Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
hi chee i am looking foward to this i would love to play it and i will deffantly pay to play this if it gets off the ground i am allready looking foward to it - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 3:24 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I missed the original post on this topi I think, but it's good to know you're still going to attempt some more complex titles. The idea of a truly accessible RPG is one that appeals to me especially. Wipe that golden tear from your mother dear And raise what's left of the flag for me - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 7:33 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Absolutely, and it will work fine with multiple accounts, as has been brought up on this list. I agree with Thomas that if you aren't running multiple accounts with just one admin you are putting yourself at unneccessary risk. Please keep in mind, the coding for this game has not even started yet, and it is a very ambitious project, so the beta probably won't be out for another year or so. Later, Che - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, September 22, 2007 1:38 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Che: Will this new game work in vista? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Saturday, September 22, 2007 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 9:56 AM Subject: [Audyssey] Sound RTS and its potential Che, I have downloaded beta eight of sound rts. it is taking me some time to get used to playing it but I can't help but notice its potential. I think it would be the perfect way to make a fantasy rpg. You could combine this concept with the rpg concept. Anyway, let me know what you think. Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched