[hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have them ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the updates are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a bug that was preventing some crashes from being reported - Fixed the chat window not accepting characters for some languages Team Fortress 2 - Added raw mouse input for the Linux version - Fixed missing text in the recipe descriptions for The Rescue Ranger, The Loose Cannon, and The Vaccinator - Updated the equip_region setting for The Bootie Time - Updated The Menpo to be paintable - Updated The Last Straw to be paintable - Updated The Digit Divulger with new styles - Updated The Rescue Ranger so it can be used as an ingredient when crafting - Updated the localization files - Updated the Item Import Tool - Improved UI layout - Added support for facial animations - Fixed skins sticking after a different DMX was loaded - Added support for LOD testing - Hats will automatically add an Unusual attachment point to bip_head ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Web UI not working?
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Is that timing out for everyone or am I blocked? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Web UI not working?
broken, valve not gotten round to fixing, there was a couple of mails a week or 2 back about this Cheers On Fri, Jan 25, 2013 at 3:01 PM, List User l...@redspeedservers.com wrote: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Is that timing out for everyone or am I blocked? __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Cheers Terry Wrennall ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Web UI not working?
This was due to a previously mentioned security issue: Milton Ngan mil...@valvesoftware.com Jan 16 (8 days ago) to Half-Life We had to disable it due to a security issue. We haven't had time to fix it with the holiday load. On Thu, Jan 24, 2013 at 8:01 PM, List User l...@redspeedservers.com wrote: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Is that timing out for everyone or am I blocked? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Web UI not working?
Does anyone know how I can subscribe to the cs_go mailing list without it? On 1/24/2013 9:09 PM, wickedplayer494 . wrote: This was due to a previously mentioned security issue: Milton Ngan mil...@valvesoftware.com Jan 16 (8 days ago) to Half-Life We had to disable it due to a security issue. We haven't had time to fix it with the holiday load. On Thu, Jan 24, 2013 at 8:01 PM, List User l...@redspeedservers.com wrote: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Is that timing out for everyone or am I blocked? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))* Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))* Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: /L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))/ Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.comwrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))* Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: /L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))/ Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
Essay, I've been getting these reports as well. Some people randomly losing their connection and sometimes the massive lag to everybody that I've mentioned before. I'll check the OS/Specs with my host and post here, but the server address is tf2.bazzinga.com.br:27027. Feel free to check for potential problems on the network. I didn't find any. On 25 January 2013 01:20, List User l...@redspeedservers.com wrote: I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.comwrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))* Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
We had the issue on one host and switched providers entirely. Now we're starting to have reports of the exact same thing as before. Different network entirely, brand new install and doesn't matter whether we're running MM:SM or not. On Thu, Jan 24, 2013 at 10:20 PM, List User l...@redspeedservers.comwrote: I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.comwrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))* Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
Essay, Are you located in the US or elsewhere? Test IP? Pilger, It might be the network. I've looked over the network carriers and the only non-Brazilian carrier is Cogent, which is known for terrible connections. If VALVe doesn't have any Steam servers in Steam, that may happen because Cogent is crap. So basically, my theory is, lost connection to steam for a bit = forget about other network connections and start dropping steam users to protect it from spoofing. Of course this all can be a coincidence and we will find out from Essay's setup whether it is providing he gives us the location of the servers and a test IP. On 1/24/2013 11:20 PM, Essay Tew Phaun wrote: We had the issue on one host and switched providers entirely. Now we're starting to have reports of the exact same thing as before. Different network entirely, brand new install and doesn't matter whether we're running MM:SM or not. On Thu, Jan 24, 2013 at 10:20 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: /L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))/ Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
Test IP: 69.147.224.122 On Thu, Jan 24, 2013 at 11:24 PM, List User l...@redspeedservers.comwrote: Essay, Are you located in the US or elsewhere? Test IP? Pilger, It might be the network. I've looked over the network carriers and the only non-Brazilian carrier is Cogent, which is known for terrible connections. If VALVe doesn't have any Steam servers in Steam, that may happen because Cogent is crap. So basically, my theory is, lost connection to steam for a bit = forget about other network connections and start dropping steam users to protect it from spoofing. Of course this all can be a coincidence and we will find out from Essay's setup whether it is providing he gives us the location of the servers and a test IP. On 1/24/2013 11:20 PM, Essay Tew Phaun wrote: We had the issue on one host and switched providers entirely. Now we're starting to have reports of the exact same thing as before. Different network entirely, brand new install and doesn't matter whether we're running MM:SM or not. On Thu, Jan 24, 2013 at 10:20 PM, List User l...@redspeedservers.comwrote: I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.comwrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled))* Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
This is common on map changes, just fyi. On , Essay Tew Phaun wrote: We had the issue on one host and switched providers entirely. Now we're starting to have reports of the exact same thing as before. Different network entirely, brand new install and doesn't matter whether we're running MM:SM or not. On Thu, Jan 24, 2013 at 10:20 PM, List User l...@redspeedservers.com wrote: I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.com wrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html [1], but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 L 01/24/2013 - 23:23:33: polar244STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) Since it has nothing to do with network or plugins, I can't help but wonder the same thing people were wondering on http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html [1]. What could be causing this? Can an auth ticket issue cause massive lag on a server? If not, what could be causing the lag and the auth ticket problem? Any help on this would be muchly appreciated since it has been drawing players out of the server since the beggining of the year already. Thanks in advance. _pilger ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] Links: -- [1]
Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled
Alright, that's in NY, USA, and while it uses Cogent as well, it has plenty of other carriers, so you can strike that off that list. I just need to figure out why this doesn't happen to me in TX, USA... I know for a fact Steam has servers around the NY region. On 1/24/2013 11:35 PM, Essay Tew Phaun wrote: Test IP: 69.147.224.122 On Thu, Jan 24, 2013 at 11:24 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: Essay, Are you located in the US or elsewhere? Test IP? Pilger, It might be the network. I've looked over the network carriers and the only non-Brazilian carrier is Cogent, which is known for terrible connections. If VALVe doesn't have any Steam servers in Steam, that may happen because Cogent is crap. So basically, my theory is, lost connection to steam for a bit = forget about other network connections and start dropping steam users to protect it from spoofing. Of course this all can be a coincidence and we will find out from Essay's setup whether it is providing he gives us the location of the servers and a test IP. On 1/24/2013 11:20 PM, Essay Tew Phaun wrote: We had the issue on one host and switched providers entirely. Now we're starting to have reports of the exact same thing as before. Different network entirely, brand new install and doesn't matter whether we're running MM:SM or not. On Thu, Jan 24, 2013 at 10:20 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS? On Thu, Jan 24, 2013 at 9:28 PM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: Hey guys, I know his has been discussed before on the thread http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html, but my server has been plaged with massive lag spikes once every hour or so. Sometimes the lag is just a prolonged freeze and sometimes the server remains inacessible for 30 seconds. I've monitored the server's network during the events and it shows no problem whatsoever. I've also tried disabling metamod and sourcemod altogether but the problem sill occours. My host administrator told me that he hasn't noticed anything unusual with memory or CPU usage during the events either. The only thing associated with the problem is the solid occourence of a log entry about auth tickets everytime the server freezes or everybody see the red timeout timer on the upper right corner. The auth problem looks as following: /L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure code 6 L 01/24/2013 - 20:16:15: HunterBR88STEAM_0:0:*Red disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure code 6 L 01/24/2013 - 17:46:15: Dessa 50.cal442STEAM_0:1:*Blue disconnected (reason Client left game (Steam auth ticket has been canceled)) L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure code 6 L 01/24/2013 - 17:46:15: Firagonaut438STEAM_0:1:*Red disconnected (reason Client left game (Steam