Re: [MSX] Just checking

2016-11-07 Thread Patriek Lesparre

MSX is still alive too :D

On 06/11/16 20:23, Jorge Vidal Wulff wrote:

Is the list still alive?

---
El software de antivirus Avast ha analizado este correo electrónico en
busca de virus.
https://www.avast.com/antivirus

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Re: [MSX] Glass Z80 assembler

2014-01-02 Thread Patriek Lesparre

Looks interesting, although Java :')

Good to see you active again!

I guess it's just a coincidence that we recently put you on the 
inactive section of the TNI members list ;)


BTW, when you have time, come by my anime store: http://www.animere.nl/

Greetz,
Patriek

On 02/01/14 15:58, Laurens Holst wrote:

Fellows,

I have created a Z80 assembler. It is called Glass. It is cross-platform
(Java 7).

The project site:

https://bitbucket.org/grauw/glass

~Laurens

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[MSX] TNI 20th anniversary!

2011-05-24 Thread Patriek Lesparre

Hi,

Just writing to tell you about The New Image's 20th anniversary ^_^
Some of you will remember hanging out at TNI BBS, perhaps wanting to 
share some funny anecdotes of those times? :)


Greetz,
Patriek

http://www.tni.nl/news/tni-20th-anniversary

This month marks the 20th anniversary of The New Image (TNI). In 1991, 
TNI was born in cyberspace as the brainchild of its founder Patriek 
Lesparre. Using the TNI BBS as its base of operations, TNI participated 
in the semi-professional MSX scene of the 1990s, selling its wares at 
MSX fairs and working closely with groups such as Sunrise and Umax. In 
1994, TNI expanded its cyberspace presence to the World Wide Web, which 
has been its primary hub since 1997.


Being one of the oldest entities in the MSX scene today, TNI has 
acquired massive amounts of knowledge on MSX software and hardware 
systems. Aside from the software TNI publishes itself, it also works 
behind the scenes to share its knowledge and skill with various MSX 
groups such as Relevo and Delta Soft. TNI was also instrumental in the 
rise of MSX Resource Center as a MSX community center, despite later 
being ousted for political reasons.


Always having been Japan oriented, The New Image started attending anime 
conventions in 2007. Now, TNI imports anime figures and figurines 
exclusively from Japan, selling them to fans at anime conventions. TNI 
trusts to be able to combine this activity with its (non-profit) MSX 
activities for many years to come.


Stay tuned for more announcements soon, as we celebrate 20 years of TNI 
and solidify our plans for the future!


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Re: [MSX] NMS8280 Video Problem

2011-01-04 Thread Patriek Lesparre
I don't know a lot about electronics, but maybe the PSU in your 8280 is 
going bad, and putting it in the other machine charged the capacitors on 
the board just enough to work again with the bad PSU for a while. If 
that's the case, the wavyness should return.


Just an idea :)

Patriek

Maurizio wrote:
I can't belevie this... now it's woking good, no more waves on screen 
and no more fuzzy music on Unknown Reality...
I'm sure i'm not dreaming cause i have the mp3 of the music and videos 
of the screen on my phone :)

I did this:
- I got a phonola 8280, so i get the video board and put in my philips. 
Video ok but the music still fuzzy.
- But Jipe asked: this old video board word fine with a V9938 in a 
other 8280 ?
- Good question, so i put the bad video board into the phonola wich is 
not modified in any way, and the video is ok... I can test UR because it 
has just 128k ram.

- So i put back the bad board in the philips, and everything is ok.

Please tell me, what the hell is happened? :)
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Re: [MSX] Res: Portable Msx2 U1PRO01Ai ?

2011-01-03 Thread Patriek Lesparre
There's not a single shred of evidence this thing even has a Z80 CPU at 
all... Can we drop the speculation and wishful thinking please?


If someone comes up with a list of specifications we could discuss this 
further, but now there's just a brand name, a product number and a lot 
of fantasy!


These sorts of devices were made a lot back then, and still are... It 
doesn't seem to be anything special.


Patriek

Rudolf Gutlich wrote:

Maybe you can even add the non-existing MSX parts to make it fully compatible 8D

[s]
Rudolf Gutlich


- Mensagem original 
De: Laurens Holst laurens.nos...@grauw.nl
Para: msx@stack.nl
Enviadas: Segunda-feira, 3 de Janeiro de 2011 11:19:45
Assunto: Re: [MSX] Portable Msx2 U1PRO01Ai ?

If you take away enough, everything will be MSX-based, as half of the 
systems out there at the time had either a Z80, PSG or VDP in them :).


Anyway, I suppose you could check out a BIOS dump if you could get your 
hands on one, if it’s really closely related to MSX then it should have 
a similar BIOS.


~Laurens

Op 29-12-10 08:45, leonardo valencia schreef:

the f1-10 keys are not msx way
there is no msx logo
there is no cartridge slot
there seems to be extra keys on top right
maybe it is based on msx but not 100% ?



2010/12/28 wernerkai listaswernerka...@gmail.com


Hello folks,

This page lists a portable MSX2:

http://msxfr.chez.com/marques.html

Panasonic/Matshushita (Japan)
Portable Msx2 U1PRO01Ai :  Ce portable Msx2 vendu uniquement au Japon
dès 1989.

Is that right ? It doesn't seem to be an MSX2:


http://auctions.search.yahoo.co.jp/search?p=U1PRO501auccat=aq=-1oq=ei=UTF-8tab_ex=commerceslider=0
0

Greetings,

Werner
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Re: [MSX] Portable Msx2 U1PRO01Ai ?

2010-12-28 Thread Patriek Lesparre
Wishful thinking... Some (young/naive) people used to think anything 
that looked like a computer and had Panasonic on it was a MSX.

It sure was fun fantasizing about it, though :)

Greetz,
Patriek

wernerkai listas wrote:

Hello folks,

This page lists a portable MSX2:

http://msxfr.chez.com/marques.html

Panasonic/Matshushita (Japan)
Portable Msx2 U1PRO01Ai :   Ce portable Msx2 vendu uniquement au Japon
dès 1989.

Is that right ? It doesn't seem to be an MSX2:

http://auctions.search.yahoo.co.jp/search?p=U1PRO501auccat=aq=-1oq=ei=UTF-8tab_ex=commerceslider=0

Greetings,

Werner
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Re: [MSX] Portable Msx2 U1PRO01Ai ?

2010-12-28 Thread Patriek Lesparre

I rest my case.

Patrick van Arkel wrote:

Thanks for this intelligent replay Kim.

It probably has an own bios and no psg chip either.

Sent from my iPhone

On Dec 28, 2010, at 3:47 PM, Jun Kim bitcompu...@hotmail.com wrote:


It's really just Wapuro (Word Processor) with printer , FDD and LCD monitor.
but no MSX Slots .. but when it turns on, of course, it doesn't start booting 
MSX-DOS.
Just run directly Wapuro software to be ready for text and print anywhere.

PS : I saw its announcement on MSX FAN magazine.

[ ]
Kim



Date: Tue, 28 Dec 2010 23:11:17 +0100
From: msxl...@xs4all.nl
To: msx@stack.nl
Subject: Re: [MSX] Portable Msx2 U1PRO01Ai ?

Wishful thinking... Some (young/naive) people used to think anything
that looked like a computer and had Panasonic on it was a MSX.
It sure was fun fantasizing about it, though :)

Greetz,
Patriek

wernerkai listas wrote:

Hello folks,

This page lists a portable MSX2:

http://msxfr.chez.com/marques.html

Panasonic/Matshushita (Japan)
Portable Msx2 U1PRO01Ai : Ce portable Msx2 vendu uniquement au Japon
dès 1989.

Is that right ? It doesn't seem to be an MSX2:

http://auctions.search.yahoo.co.jp/search?p=U1PRO501auccat=aq=-1oq=ei=UTF-8tab_ex=commerceslider=0

Greetings,

Werner

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Re: [MSX] MVM meetings 2011

2010-12-21 Thread Patriek Lesparre

A word of warning.

The club is also known as MSX Violenceclub Mariënberg, because of a 
violent incident where Raymond van Hoorn (ray2day) physically attacked a 
fellow member (me) for no rational reason at all. This happened inside 
the club house during a club meeting, right under the nose of the club 
president who had to pull the guy off of me.


MVM refuses to take any action in the matter, not even having a word 
with the attacker or the victim. All moral and legal responsibilities 
are ignored.



MSX Vriendenclub Mariënberg has clubmeetings on every second saturday of the 
month.


[sarcasm] You forgot to list the CAGE FIGHT event in October... [/sarcasm]


You are welcome in:


The welcome you get largely depends on how well you fit in with the 
strong clique that calls themselves the MVM Hardcore ('harde kern' in 
dutch).


New members/visitors are sometimes ignored and ridiculed(!) by these 
people. Others, like me, are initially accepted, but after a trivial 
difference of opinion with the clique's leader, wholesale ignoring 
commences.


For years I've promoted the club and provided everyone with help, 
knowledge, and cheap 1chipMSX systems, but none of that seems to matter...


Patriek
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Re: [MSX] MSX Fair in Nijmegen: 22 January 2011

2010-09-23 Thread Patriek Lesparre

The New Image will be there :)
2011 is an important year for us, because it will be TNI's 20th 
anniversary!


Greetz,
Patriek

Manuel Bilderbeek wrote:

Oops, 2011 of course! :) (Fixed in Subject.)

On 09/21/2010 09:52 PM, Manuel Bilderbeek wrote:

Hi,

Read all about it here:

http://www.manuel.msxnet.org/msx/beurs/

Mark it in your agendas!

Do note the remark about registration for the after-fair dinner...





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[MSX] GEM v1.01 released

2010-08-19 Thread Patriek Lesparre

Hi all,

In celebration of GEM's 10th anniversary, GEM v1.0 (and v1.01) was 
released. With a small amount of frameskip, most games play fast enough 
to be enjoyed and many even run at full speed!


Changes since previous version:
  - Greatly improved sound emulation.
* Emulated sound lengths.
* Conversion of GB linear to PSG logarithmic volumes.
* Noise channel emulation on PSG.
* Added proper SCC emulation of the GB wave channel.
* Removed problematic PSG emulation of the GB wave channel.
* SCC support with accurate emulation of waveforms.
* Emulated volume envelopes.
* Partially emulated pitch sweep register.
  - Greatly improved Dynamic Recompiler.
* Cache purging.
* Block chaining.
* Lazy evaluation of CPU registers.
* Optimized block loops.
* Static CPU simulation for improved code quality.
* Optimized block epilogue.
* Extended blocks beyond conditional jumps.
* Memory segment tracking.
* Optimized cache handling.
* Optimized memory access.
* Optimized I/O access.
  - Greatly improved memory management.
* External Memory Mapper support. Large games finally work on MSX 
turboR!

* Rewrote loading and startup.
* Proper DOS2 memory handling, GEM now works in all DOS2 environments.
  - Removed F5 key sound switch from configuration mode.
  - Optimized GB Sprite DMA.

Greetz,
Patriek
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Re: [MSX] Encouraging Event in Korea

2010-03-31 Thread Patriek Lesparre

Hi Jun!

Congratulations on this, and thanks for the information. I hope the day 
will be successful!

I have made note of this day in the #msxdev IRC event agenda.

Please let us know how the day went!

Greetings,
Patriek


Jun Sung Kim (김준성) wrote:

Hello MSX users over the World!

This time, I'd like to inform you a news that MSX user meeting will be held on 
Saturday 3rd, April in Seoul, Korea.
This event is organized by a MSX user club, Paradise of MSX and open to all 
MSX users in Korea (and World)

Although it is expected that few MSX users will join, this will be really 
inspiring event in this century.
The event will be a good starting point for die-hard MSX users from Korea to 
make a relationship between them.

Have a Nice Day!

Greetings from Korea,
Jun


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Re: [MSX] Arkanoid 2 review

2009-12-19 Thread Patriek Lesparre

Manuel Bilderbeek wrote:

Benoît Delvaux wrote:
Another review has made its appearance on MSX blue. It concerns the 
great and difficult sequel of Arkanoid : Arkanoid 2, released by Taito 
in 1987 !


http://www.msxblue.com/?page_id=444


Nice, but wasn't it on PassionMSX already since more than a year ago?

http://www.passionmsx.org/smartsection.item.92/arkanoid-2.html



OH MY GOD, DUPLICATE CONTENT ON THE INTERNET!!!

WHAT SHOULD WE DO? SINGLE POINT OF FAILURE CONCEPT MUST REMAIN INTACT!

feels like september 23rd again...
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Re: [MSX] VSU NEW´S !!!!!!!!!

2009-09-28 Thread Patriek Lesparre

FiXato wrote:

This thing sounds like it is more expensive than the
GFX9000/Moonsound, and just look at the small userbase that those have
together..


Together the userbase might be a bit on the small side, but many people 
do have both units. The Gfx9000 userbase is pretty big, and it's always 
been a mystery to me why there hasn't been much development on it. 
Programming it is SO much easier than V99x8!



Don't get me wrong; I think that this product looks marvellous; but it
would be a shame if no-one ended up getting it or developing for it
because they either already had a GFX9000/Moonsound, or because it
would've gotten too expensive/expanded… as we've seen with more
expansion units in the past.


This is a valid concern indeed, but one of the big advantages to this 
unit is that it's all in one slot :)


For Gfx9000 + MoonSound you need 2 slots already, meaning you can't use 
a harddisk/CF/SD/whatever anymore without having to use a slotexpander 
(or extender) as well. Slot expanders/extenders seem to be much rarer 
devices!


Also, as far as I understand it, VSU is Gfx9000 and MoonSound 
compatible, so software can be written in a backwards and/or forwards 
compatible way.


Patriek
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Re: [MSX] VSU NEW´S !!!!!!!!!

2009-09-28 Thread Patriek Lesparre

msxfi...@icongames.com.br wrote:

Definitely, the consensus on #msxdev is that it could even be done on a
single Gfx9000.


In Basic? With 5 planes and parallax scrolling? I doubt... but by all
means, prove me wrong :)


Not in BASIC, obviously, but GOOD LUCK adding enemies or any kind of 
other on-screen action in BASIC! :S


Even in BASIC-Kun it would be hell to program any sort of complex game, 
even though it would be fast enough to handle it.


Also, I don't see 5 planes and parallax scrolling. I see:
- sky/wall layer
- forest/foreground layer, with sprite priority
- player sprite
- water animation

So that's 2 layers, sprites and sprite priority overlays and some tile 
updating for the water animation.


Anyway, don't take this as critique on the VSU unit! It's just that a 
simple BASIC demo could never show the tremendous power this unit 
possesses. In fact, that the shown demo could already run on a single 
V9990 just hints at how incredible 2xV9990 + 2xV9958 could be.



Next year, Oazem will take almost his full time to finish it.

*cut*

Only when finished he can stipulate a price. But as for availability - he
already bought and have plenty of material to build several units.


Great news! I'm looking forward to it.

Do you have any information on how the MP3 codec works? Does it have 
separate RAM, and is it possible to store multiple songs on it? Also, is 
there any lag or delay when starting a song?
MP3 background music + MoonSound for sound effects and tunes/jingles 
would be absolutely stunning.


Greetz,

Patriek

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[MSX] MoonSound sample playing (was Re: VSU N EW´S !!!!!!!!!)

2009-09-28 Thread Patriek Lesparre

msxfi...@icongames.com.br wrote:

BTW: I looked (quickly) around and found almost nothing on how to play a
sample on OPL4/Moonsound. Does anyone have any pointers for me? Note that
I don't need a how to use for any replayer, just how to play one sound
fx ;)


OPL4 does not have a special function for playing one sound fx. So you 
will have to follow the same procedure as for wavetable instruments, 
although you can skip a bit of Z80 processing due to the absence of an 
actual wavetable.


1. Fill an available wave header with Start address, End offset, Loop 
Offset, sample type (8, 12 or 16 bit) and ADSR parameters.

2. Write the sample data
3. Select an available channel to play it on, write the wave number, 
volume, frequency 0, octave 1

4. every time you want to play it, write KEY ON bit :)

I think this is the minimum work required. 22050Hz samples are octave 0, 
11025Hz samples octave -1, etc..


Currently I'm working on a MoonSound tracker that already fully supports 
FM and WAVE channels in selectable configurations. In the (hopefully 
near) future it will have internal support for simple and advanced sound 
effects.


This tracker had been announced on the TNI projects page ( 
http://www.tni.nl/projects.html ) since ~2005, but recently a lot of 
progress on this has been made and the program has been demonstrated at 
dutch MSX club meetings.


I also want to add compatibility for MSX-MUSIC and MSX-AUDIO :)

Greetz,

Patriek
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Re: [MSX] MSX blue

2009-09-24 Thread Patriek Lesparre

Eric Boon wrote:
I really don't see the harm in someone 
suggesting that two other someones, who share an interest, contact each 
other in order see if they can combine their efforts. 


That's not what happened here...

First of all it's not an isolated incident. It's always the same people 
doing the 'suggestions' and always the same (two) sites that would 
'benefit'.


Second, this is a hobby, and people like to (re)invent their OWN wheels. 
Expecting someone to give up the part that makes it fun (in this case, 
actually coding the site), by suggesting to add the idea to an already 
existing site, is a big mistake in a community.


If you do, then I 
suggest you learn about communities, co-operation, synergy and putting 
things in perspective.


If you actually read about those topics, I suggest you reread because I 
think you misunderstood some of it. Like, you seem to have 'community' 
and 'communism' mixed up.


 Forgetting about conspiracies and witch hunts

wouldn't hurt either...


How can one forget that which continues daily?

For my own good I probably shouldn't have said anything, but I refuse to 
stay quiet when the usual suspects yet again try to take away someone's 
fun and ambition like this.


In a software project, nobody typically suggests an author for say a new 
music editor, to contact another editor's author in order to 'synergise' 
their ideas. This is why we have multitude of music editors on MSX, 
which is a good thing.


So what's different for a website? It's just another piece of software!

Patriek

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Re: [MSX] MSX blue

2009-09-24 Thread Patriek Lesparre

Eric Boon wrote:
... a lot of wriggling.


It's a shame this really small community you speak of has tunnelvision 
and does not see the rest of the MSX world.


It's also a shame that the community (often called the Msx Related 
Community) you belong to shares your belief that it's a good idea if 
everybody does exactly the same thing.


Your perverted definition of co-operation (i.e. assimilation) is in fact 
holding everybody back and kills progress and innovation.


That you perceive 'the community' to be small has little to do with the 
actual amount of people using and developing the MSX computer system, 
and more to do with your community's closed-mindedness and small-mindedness.



Not that I expect any of you to see the light any time soon, and 
certainly not when it's the goddamn anti-christ of your community's 
religion that is holding you up a mirror, but really do yourself a favor 
and at least take a somewhat critical look at that innocent suggestion


Patriek
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Re: [MSX] MSX blue

2009-09-23 Thread Patriek Lesparre

Manuel Bilderbeek wrote:
I suggest to contact Sandy Pleyte (of www.generation-msx.nl), to add 
this to Generation MSX. It shouldn't be that much work and part of it is 
already implemented even.


Because a single point of failure is always better than choice and 
differentiation?


blergh

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Re: [MSX] MSX blue

2009-09-23 Thread Patriek Lesparre

Manuel Bilderbeek wrote:
In a small community working together has a better chance of success 
then reinventing (most of) the wheel. IMHO, it's better to have a small 
number of very good databases than a large number of crappy ones.


You're talking as if there already is a very good database...

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Re: [MSX] MSX blue

2009-09-23 Thread Patriek Lesparre

Eric Boon wrote:

On Sep 23, 2009, at 9:51 PM, Patriek Lesparre *DID NOT WRITE*:


Manuel Bilderbeek wrote:
I suggest to contact Sandy Pleyte (of www.generation-msx.nl), to add 
this to Generation MSX. It shouldn't be that much work and part of it 
is already implemented even.


Because a single point of success is better than choice and 
differentiation?


Yes. :-P



So you still provide the snappy comebacks Quibus is incapable of in his 
place...


I understand you made a FTFY-type joke, but please don't misquote 
without showing which parts you altered. I don't respond well to having 
words put in my mouth.


That said, what you imply is idiotic. I suggest you learn about nature, 
evolution, markets, communism and monopolies.

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Re: [MSX] Help for videogame of KARATE CHING for MSX1

2009-08-04 Thread Patriek Lesparre
There were obvious bugs and code duplication errors, like ELSE without 
IF and using PLAYER variables in ENEMY section...

I've also changes some other things to speed up BASIC.

Please compare with your source and learn from it.

It would be wise to use more SPACES during development. You can remove 
spaces release, until you are a more proficient programmer.


In fact, you should use Nestorpreter! Available at http://www.konamiman.com/
It allows very structured and easy to program MSX-BASIC, and outputs 
BASIC code without spaces and remarks for optimum speed.


Note that fixing the enemy jump caused him to stop kicking, because you 
were using the same variable for player kick and enemy kick. Please add 
it back yourself.


Greetz,
Patriek
10 REM KARATE CHING
20 REM (C)2009 AGsoftware
30 REM ANDREA GASPARRINI SOFT
40 REM CON SFONDO GRAFICO
50 REM SPRITES COMPLETI
60 REM 
70 CLEAR200:COLOR,0,0:SCREEN2,2,1:COLOR 15,5,7:DEFINTA-Z
80 
RESTORE110:FORS=1TO63:A$=:FORF=1TO32:READA:A$=A$+CHR$(A):NEXT:SPRITE$(S)=A$:NEXT
90 GOSUB3020
95 GOTO1920
100 REM HEAD-1
110 DATA 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1
120 DATA 0,0,0,0,0,0,0,0,0,240,248,248,224,240,240,160
130 REM BODY-1
140 DATA 7,7,15,14,0,12,29,27,27,24,24,14,6,8,15,15
150 DATA 128,192,192,192,192,128,128,128,182,30,128,0,128,128,192,192
160 REM LEGS-1
170 DATA 7,7,11,11,13,13,11,27,59,59,61,24,96,0,241,121
180 DATA 192,192,192,192,224,224,224,224,224,224,192,0,192,0,224,248
190 REM HEAD-2
200 DATA 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1
210 DATA 0,0,0,0,0,0,0,0,0,240,248,248,224,240,240,160
220 REM BODY-2
230 DATA 7,15,14,46,14,110,46,47,0,15,0,31,31,30,31,15
240 DATA 128,192,224,224,0,192,192,230,126,56,0,0,0,0,0,0
250 REM LEGS-2
260 DATA 15,7,7,15,30,30,60,60,121,121,49,64,160,192,240,56
270 DATA 64,64,96,96,112,112,240,240,224,224,192,0,192,0,240,248
280 REM MAN LOW-1
290 DATA 
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,126,126,120,124,124
300 REM MAN LOW-2
310 DATA 
1,7,23,55,49,110,13,47,112,61,30,222,222,252,252,120,216,224,240,240,64,44,244,244,22,142,62,60,0,24,56,126
320 REM MAN LOW-3
330 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,14,10,12,6
340 REM JUMPMAN-1
350 REM
360 DATA 
0,1,3,3,3,1,1,3,7,15,30,6,25,25,30,7,0,224,240,240,192,224,224,64,128,192,192,64,128,128,96,224
370 REM JUMPMAN-2
380 DATA 
30,1,62,63,31,15,1,0,7,15,15,3,12,24,28,15,0,0,0,128,224,240,184,120,120,240,192,0,0,0,0,0
390 REM KICK MID-1
400 DATA 
1,7,15,15,13,8,7,7,0,0,0,0,0,0,0,0,224,248,224,218,58,231,159,127,255,238,116,124,124,120,120,120
410 REM KICK MID-2
420 DATA 
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,120,120,120,248,248,248,248,248,248,112,0,48,0,112,240
430 REM KICK MID-3
440 DATA 
0,7,63,255,255,254,240,192,0,192,192,0,0,0,0,0,196,214,235,225,192,0,0,0,0,0,0,0,0,0,0,0
450 REM KICK LOW-1
460 DATA 
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,62,126,120,124,124,120
470 REM KICK LOW-2
480 DATA 
0,3,3,7,7,0,7,7,112,255,240,252,68,56,8,248,182,207,255,125,125,248,6,254,3,222,25,7,0,0,0,0
490 REM KICK LOW-3
500 DATA 
0,0,128,128,64,192,192,224,128,120,255,255,255,3,0,0,0,0,0,0,0,0,0,0,0,0,128,248,248,254,255,15
510 REM KICK HIGH-1
520 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1
530 DATA 0,0,0,0,0,0,60,126,126,120,60,60,104,240,248,248
540 REM KICK HIGH-2
550 DATA 0,3,3,3,6,6,3,1,0,0,1,1,1,0,0,0
560 DATA 216,16,144,96,225,103,31,223,223,30,248,240,0,248,248,120
570 REM KICK HIGH-3
580 DATA 0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0
590 DATA 120,120,120,240,240,240,240,240,240,224,0,96,0,96,56,28
600 REM KICK HIGH-4
610 DATA 0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,6
620 DATA 0,0,0,0,0,0,0,0,0,0,128,192,224,224,64,128
630 REM KICK HIGH-5
640 DATA 15,31,127,255,252,224,192,128,128,0,0,0,0,0,0,0
650 DATA 0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0
660 REM PUNCH HIGH-2
670 DATA 7,15,15,47,15,111,47,47,0,15,0,15,31,31,15,15
680 DATA 128,239,239,224,0,192,128,128,0,0,0,0,0,128,128,192
690 REM PUNCH HIGH-3
700 DATA 7,3,5,14,30,61,61,125,123,121,49,64,160,192,240,56
710 DATA 192,224,224,224,240,240,224,224,224,224,192,0,192,0,240,248
720 REM PUNCH HIGH-4
730 DATA 0,248,252,24,0,0,0,0,0,0,0,0,0,0,0,0
740 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
750 REM GUARDIA-1
760 DATA 0,0,0,0,0,0,0,0,0,0,1,3,3,3,3,3
770 DATA 0,0,0,0,0,0,0,0,0,0,224,240,240,192,224,224
780 REM GUARDIA-2
790 DATA 3,7,15,11,27,29,30,31,31,6,24,6,56,62,63,31
800 DATA 194,7,131,198,236,120,48,0,0,0,0,0,0,0,128,192
810 REM GUARDIA-3
820 DATA 15,19,29,30,14,14,28,61,61,61,1,48,0,113,113,56
830 DATA 224,224,240,240,240,240,224,224,224,224,192,0,192,0,224,248
840 REM PUNCH LOW-1
850 DATA 0,0,3,7,7,7,7,7,3,7,15,15,30,31,95,95
860 DATA 0,0,192,224,224,128,192,192,0,223,223,192,0,128,128,128
870 REM PUNCH LOW-2
880 DATA 31,15,15,0,30,0,63,63,31,15,48,187,189,63,31,7
890 DATA 128,0,0,12,62,126,254,254,246,236,28,188,128,152,164,62
900 REM PUNCH LOW-3
910 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
920 DATA 0,0,0,0,0,0,0,0,0,0,0,2,6,6,6,3
930 REM PUNCH LOW-4
940 DATA 0,0,0,0,0,0,0,0,0,240,248,48,0,0,0,0
950 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
960 REM 

Re: [MSX] print text in mode screen2 with definition characters in code assembler

2009-07-23 Thread Patriek Lesparre

andrea gasparrini wrote:
I have a problem, I do not succeed to make print text or other character in 
basic. Than the definition for characters is in code assembler.


PRINT does not work in SCREEN2, so you must use VPOKE into the Name 
Table directly.


Alternatively, it's possible to fool BASIC into thinking it's working in 
SCREEN1. I doubt POKEHFCAF,1 will be enough to do that, but it just 
might work anyway.


Patriek
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Re: [MSX] MSX fair Bussum: game over

2009-07-23 Thread Patriek Lesparre

Laurens Holst wrote:
It pains me to say, but after 10 years of organising the MSX fair 
Bussum, I’ve decided that last year’s fair has been the last. I’m not 
sufficiently involved with the MSX scene anymore to be organising this 
thing. And 10 is a nice round number, too :) .


Very sad news!
On your homepage you mention 1998 being the first year of organizing the 
Bussum fair. If that's true the one in 2008 was the 11th time, not the 10th.


I hope you will find the path to more MSX involvement again soon :/

Greetz,
Patriek
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Re: [MSX] MSX fair Bussum: game over

2009-07-23 Thread Patriek Lesparre

Thanks for clearing that up :)
10 years is indeed a great track record. What did Tilburg do? 1989-1997 
or something? So congratulations on that!


Looking back, it's too bad I'm not able to say I visited *all* Bussum 
fairs, because I missed a few since 2004 due to reasons not unknown in 
the scene...


Bussum will forever remains in our hearts...

Greetz,
Patriek


Laurens Holst wrote:

Patriek Lesparre schreef:

Laurens Holst wrote:
It pains me to say, but after 10 years of organising the MSX fair 
Bussum, I’ve decided that last year’s fair has been the last. I’m not 
sufficiently involved with the MSX scene anymore to be organising 
this thing. And 10 is a nice round number, too :) .


Very sad news!
On your homepage you mention 1998 being the first year of organizing 
the Bussum fair. If that's true the one in 2008 was the 11th time, not 
the 10th.


Yes I noticed that already and corrected it, it should be 1999 (per 
http://datax.grauw.nl/msxdag/information.html). Always useful to keep 
stuff archived! :) So definitely 10 years.


But yeah a bit sad, but it couldn’t continue forever I guess. Let’s give 
it a positive twist and think fondly of the past 10 years! And look 
forward to other MSX fairs in the future.


~Laurens


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Re: [MSX] MSX Association website unavailable

2009-05-08 Thread Patriek Lesparre

Oi,

Not sure...

Sengawa Networks, which hosted the MSXA site has completely disappeared. 
The domain has no DNS right now, but you Google still has search results 
on the domain, so it was very recent.


Sengawa means Thousand Rivers (cool name for a networking company) and 
is the ag0ny's company.


At least msxa.org still has a DNS and I wouldn't be surprised if they're 
looking for a new host. I'd host them, but we all know how that turned 
out last time... (thanks again Msx Related Community)


Greetz,
Patriek


Laurens Holst wrote:

Hey,

I heard that the MSX Association website [1][2] is no longer working…

Guess they threw the towel into the ring?

~Laurens

[1] http://msxa.fcm.co.jp/
[2] http://www.msxa.org/




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Re: [MSX] MSX Association website unavailable

2009-05-08 Thread Patriek Lesparre

Thanks for clearing all that up, Javi!

Greetz,
Patriek

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[MSX] MSX 25th Anniversary Event update

2008-06-04 Thread Patriek Lesparre

Hi all,

More details about the MSX 25th Anniversary Event!

MSX Association, already a sponsor of the event, is now confirmed to 
actually attend it too :)


* Free MSX goodies
* MSX game corner, provided by MSX Vriendenclub Marienberg
* Historic MSX reading corner
* Bar with meeting area
* Meet foreign MSX users
* Proxy trade: submit your MSX stuff with the organisation for sale 
or exchange, indicate what you want in return and we'll take care of the 
rest

* Sale of MSX hardware
* Bitwise sell a variety of new MSX games on cartridge
* Infinite show their latest game developments
* MSX Association sell MSX T-shirts, towels, and other MSX items
* Sunrise are there providing their usual services
* The MSXDEV Team promote the MSXdev'08 programming contest and 
show results from previous editions

* The New Image show their latest developments
* Depending on the results of the Dutch national soccer team in the 
European Championship: MSX dinner and after-party from 6:00pm in the 
next door Cafe-Restaurant De Egelantier


Keep an eye on http://msx.tni.nl/anniversary for the latest news as soon 
as it develops!


Greetings,

Patriek
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Re: [MSX] MSX fair Bussum 2008

2007-11-20 Thread Patriek Lesparre
Laurens Holst wrote:
 I’m writing to announce the date for the MSX fair Bussum of 2008:

Great, another early announcement! I'll be sure to note it in big 
letters as soon as I get an agenda for 2008 :P

 By the way, I just noticed that this is the 20th edition of the fair, 
 and the 10th edition of the Bussum location, so this year will be 
 special! ^_^

Yay! ^_^

Greetz,
Patriek

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Re: [MSX] MSX Fair Bussum update

2006-06-01 Thread Patriek Lesparre
Grauw wrote:
I just want to give a small update on the MSX fair in Bussum;

Thanks for keeping us up to date :)

Good luck on getting the acceptance!

Greetz,
 Patriek

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Re: [MSX] MSXdev'06

2006-04-17 Thread Patriek Lesparre
The URL for all info, as announced on IRC channel #msxdev @ Rizon, is 
http://msxdev.msxblue.com/ :)

Greetz,
Patriek

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[MSX] The Cure

2005-12-16 Thread Patriek Lesparre

Hi!

Has anyone been able to find the white key in level 10 of The Cure?

I think I've explored every room in that level, bashed every wall I saw... 
I found the 'secret' room with the moving platform and the two large 
vertical breakable walls which you can zigzag upwards... The white key 
eludes me!


Greetz,
Patriek

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Re: [MSX] MSX Posse news

2005-08-05 Thread Patriek Lesparre

Jetze Mellema wrote:
Great to see that you're selling these shirts but I think the price of 25 
euro is a bit high. Recently the team of MSX.org did the same thing and 
their shirts cost only 9.99 euro.


These are polo shirts, not t-shirts, with dual-sided and multi-color printing.

Big difference!

Greetz,
Patriek


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Re: [MSX] Einde Oefening voor MSX-NBNO

2005-06-12 Thread Patriek Lesparre

Maico Arts wrote:
In the meanwhile it has turned out that our enthousiasm has reached a very 
low level, and we decided to definitely quit.


Too bad, but I certainly hope you guys will keep MSX'ing in some form or other!

On a side note, hopefully a new fair can be organised by someone to replace 
the Oss and Tilburg fairs...


Greetz,
Patriek

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Re: [MSX] MAP update, 2005-05-12

2005-05-12 Thread Patriek Lesparre
Grauw wrote:
* Replaced the Div16 16-bits division routine with a faster one by 
Flyguille. The speed gain seems quite humble, 3 T-states, but this one can 
be unrolled to gain quite some speed.
Another 4 t-states can be saved by replacing
XOR A   ; 5 t-states
LD L,A  ; 5 t-states
LD H,A  ; 5 t-states
with
LD HL,0 ; 11 t-states
The first sequence of instructions are only faster if both A and HL are 
supposed to be 0, which is not the case in this routine.

Greetz,
Patriek
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Re: [MSX] Fwd: Ikeda's MSX PRINT

2005-05-05 Thread Patriek Lesparre
Grauw wrote:
Anne de Raad wrote:
I thought for these 19800 yen, you only get an update to turn the onechip 
MSX into a onechip MSX2. It's not the price for the hardware. Both would 
be spectacular, though :) If it IS the price for the hardware, it's very 
cheap, if it's the price for an update to MSX2, that's also spectacular, 
coz I thought MSX2 wasn't supported yet :)
Oh, heh, I didn’t actually read Ikeda’s MSX PRINT yet ^_^;;.
The way I read it, the MSX2 upgrade kit is just listed as a Related Item in 
the list of 1-chip-MSX specifications. So it's pretty clear the price and 
ordering stuff is also concerning the 1-chip-MSX itself.

That said, Ikeda's MSX Prints /can/ be confusing sometimes ;)
Greetz,
Patriek
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Re: [MSX] Original Henrik Gilvad V9990 PowerBASIC documentation

2005-04-12 Thread Patriek Lesparre
Grauw wrote:
- Updated the http://banzai.msx.nu/v9990/manual.htmlGfx9000 Programmers 
Manual with information about undocumented bits in R#22 that disable 
screen layers in P1.
Oh, right :).
Anyways, that seems useful!
Not really, as it seems to disable sprites as well, so you end up with a 
single layer pattern screen with no sprites. Quite useless IMO :)

Greetz,
Patriek
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[MSX] Original Henrik Gilvad V9990 PowerBASIC documentation

2005-04-11 Thread Patriek Lesparre
Hi all!
I've updated MSX Banzai! with the original Henrik Gilvad V9990 PowerBASIC 
documentation. Thanks to Dan Derpaux for OCR'ing this document, which was 
also the original source for the undocumented feature last added to the 
V9990 Programmers Manual (also at MSX Banzai!).

The URL is http://banzai.msx.nu/
Greetz,
Patriek
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Re: [MSX] Original Henrik Gilvad V9990 PowerBASIC documentation

2005-04-11 Thread Patriek Lesparre
Grauw wrote:
Patriek Lesparre wrote:
Hi all!
I've updated MSX Banzai! with the original Henrik Gilvad V9990 PowerBASIC 
documentation. Thanks to Dan Derpaux for OCR'ing this document, which was 
also the original source for the undocumented feature last added to the 
V9990 Programmers Manual (also at MSX Banzai!).
Now I’m curious. What is the feature you’re referring to, or in what 
section is it documented? I don’t really feel like rereading the whole 
doc... :).
How about reading the news? ;)
19 March 2005
- Updated the http://banzai.msx.nu/v9990/manual.htmlGfx9000 Programmers 
Manual with information about undocumented bits in R#22 that disable screen 
layers in P1.

Greetz,
Patriek
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Re: [MSX] Palette Editor

2005-03-19 Thread Patriek Lesparre
/me playing Nemesis 2 with MSX1 colors...
brb
;)
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Re: [MSX] About TR-GT / Sobre TR-GT

2005-03-13 Thread Patriek Lesparre
Rudolf Gütlich wrote:
First of all, I want to know how does the MSX-VIEW
rom's work. I want to change it to another ROM, with
other programs, it's just as easy as inhibit it and
hook up another ROM? Or it is a Mapped ROM or anything
weird?
The turboR GT firmware is a mapped rom with 8kB pages. You can check the 
openMSX source-code for details about how it works and how it is layed out.

About the expansion to 1MB, I've heard that it doesn't
work seamlessly... it's correct? There is another way
to expand the internal memory?
It doesn't work with non-standard software (that is, software that reads 
the mapper I/O ports), but it has no problem with MSX-DOS2 programs (and 
other correctly written software). On non-standard software only 512kB is 
visible.

Greetz,
Patriek
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[MSX] tniASM v0.44 released

2005-03-02 Thread Patriek Lesparre
Hi all!
A new version of tniASM was just released @ http://tniasm.tni.nl/
Just a small bugfix release again, this time fighting usage of $ during PHASE.
TNI is also finalising a new product, more information on that later. 
(#msxdev @ Rizon IRC regulars will known what this is about ^_^)

Greetz,
Patriek
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Re: [MSX] Does anyone actually still read the list?

2005-02-22 Thread Patriek Lesparre
Wynke wrote:
So, what do you guys think? Will the list still be used in the future?
Definitely, YES!
And where do people go these days for their MSX news?
#msxdev on Rizon IRC has a lot of MSX scene news first, which is a 
consequence of the number of active sceners that are regulars there.

Which websites do people frequent instead?
I visit www.msxposse.com regularly, although discussions there are 
relatively few, they are unmoderated and the atmosphere is great.

Greetz,
Patriek
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Re: HTML mail on the mailinglist (was: Re: [MSX] New MSX from Argentinia (Homecomputer Collection))

2005-02-22 Thread Patriek Lesparre
Wynke wrote:
I have been looking at the options, and it *might* be
possible (although I am not sure yet) to convert HTML mails to plain
text rather than just reject them - how would people feel about that?
That would be a good option, because HTML e-mail is *evil* :P
Greetz,
Patriek
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Re: [MSX] MSX IPS Patch Archive

2005-02-20 Thread Patriek Lesparre
Albert Beevendorp wrote:
Today the MSX IPS Patch Archive has been restyled. Also many IPS patches 
were added:
Very nice work! This has already become a valuable archive!
Greetz,
Patriek
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Re: [MSX] The end of an era...

2005-01-30 Thread Patriek Lesparre
Wynke wrote:
Unless someone is going to jump in and organise an alternative meeting
to replace it?
We've talked about this on #msxdev @ Rizon IRC a few days ago already, 
since we already had the feeling something was not right.

Currently, Abi van Tamelen is looking into the possibility of reviving the 
Harderwijk fair and TNI will look into the possibility of organising 
another Bussum or a new fair near Utrecht (an option that has been 
expressed since the first real problems with Tilburg 2 years ago).

You are right that it may be too late to organise something this year, 
because usually halls are booked solid a few months in advance, but I think 
everybody will agree it should at least be looked into.

As for the 'Tilburg-era', for me that already ended when the sporting hall 
was abandoned...

Greetings,
Patriek
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[MSX] tniASM v0.43 and press announcement

2005-01-22 Thread Patriek Lesparre
Hello all,
I have released a small bugfix release of tniASM ( http://tniasm.tni.nl/ ), 
version 0.43 this time. Hopefully this will be the last of the v0.x release 
series.

In other news, The New Image has put out an important press release you can 
read here: http://www.tni.nl/press.html

Greetings and MSX forever!
Patriek
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Re: [MSX] Oss fair photos

2005-01-22 Thread Patriek Lesparre
Grauw wrote:
I’ve put the photos I took at the Oss fair online, take a look at:
http://www.grauw.nl/interests/msx/oss2005/
I hope you like them :).
Naisu supiido! ^_^
Your camera isn't as bad as you made it sound ;)
Too bad we didn't take pictures of you behind the synth-keyboard at my place :P
Anyway, Oss was great! And with several new stuffs and two new games, 
nobody could complain (and AFAIK nobody did).

Here's to hoping Oss will be able to continue in years to come, in this 
building or another. It's really a unique, cozy little fair.

Greetz,
Patriek
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Re: [MSX] MKROMDSK: Convert your RAMdisk into a ROMdisk

2004-12-22 Thread Patriek Lesparre
Another impressive program, Konamiman!!
I can't wait to see what the next thing is you will surprise us with ^_^
Have a great MSXmas and a happy new year, everybody!
Patriek
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Re: [MSX] Some news that I read in HispaMSX

2004-10-31 Thread Patriek Lesparre
Ivan Latorre wrote:
-It seems that Martos is working on a program to load tapes in turboRs 
through the PCM input connector: 
*http://es.groups.yahoo.com/group/hispamsx/message/18929*

I think that these news are quite interesting, hence this message :)
Especially that last one is very interesting, yes :) Thanks!
Greetz,
Patriek
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Re: [MSX] New Internet-Draft (ON-TOPIC!)

2004-10-05 Thread Patriek Lesparre
Konamiman wrote:
Hi all, please take a look at this:
ftp://ftp.rfc-editor.org/in-notes/internet-drafts/draft-nsoriano-sptp-00.txt
Could this qualify for MSX in the media? :-)
Funny :P Interesting too!
Would this really be so advantageous compared to existing transfer protocols?
Greetz,
Patriek
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Re: [MSX] MSX 2005 fair In Oss will go on!

2004-09-29 Thread Patriek Lesparre

For more information visit the MSX-NBNO forum at:
http://msx4ever.xs4all.nl/msx-nbno
See you all on the MSX 2005 Fair!
Great news!
unfortunately I can't find any information at that site (also not on the 
forum) :/

Greetz,
Patriek
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Re: [MSX] Dir as Disk in blueMSX 1.7.0

2004-09-21 Thread Patriek Lesparre
mars2000you wrote:
The Dir as Dsk feature has been implemented in blueMSX 1.7.0 on special
request of Ricardo Bittencourt that has gently shared with the blueMSX team
his BRMSX-Windows source code for this feature.
Actually, BRMSX-DOS was the first emulator with this feature.
Actually, Compujunks' (CJS) MSX emulator was the first emulator with this 
feature.

Greetz,
Patriek
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Re: [MSX] Hello from ObsoNET :-)

2004-09-10 Thread Patriek Lesparre

Hello obsoletes. This is a message sent from a MSX connected to Internet 
with ObsoNET beta 1. Well, not exactly: the MSX is connected to a Linux PC 
which is in turn connected to Internet with a modem.

But hey, it is cool, isn't it?
X-Mailer: Telnet for InterNestor Lite 1.0
X-ObsoNET-Rules: Of course
That's so cool :P
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Re: [MSX] IDE-CF: No enough memory

2004-08-27 Thread Patriek Lesparre
Laurens Holst wrote:
Sunrise advises against using CF carts  32MB because the chance for 
incompatibilities is much bigger for those.
No probs with my Kodak (Toshiba) 16MB cart. The thing with  32MB carts is 
that you can't partition them with FDISK, but a normal 'big floppy' format 
can be done without problems.

IIRC, I got the No enough memory when my SCSI interface was in a higher 
or lower (can't remember) slot than the IDE interface (I use a CF Adapter + 
normal IDE interface). But since the OP specified nothing else was 
connected to his turboR, that can't be the problem...

Greetz,
Patriek
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Re: [MSX] ObsoNET: Ethernet for MSX

2004-08-17 Thread Patriek Lesparre
ivalat wrote:
Once the cartridge is available it would be nice to have a browser for 
GFX9000.
I agree! A good browser would be really cool, and I think there would be 
quite a demand once our MSX is connected to the internet directly.

Me and Laurens Holst have been toying with exactly that idea for a long 
while already... I'm definitely willing to put aside some of my other MSX 
projects for a while to code this thing.

Greetz,
Patriek
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Re: [MSX] pc virus on funet

2004-07-24 Thread Patriek Lesparre

This info comes from long-time msx user Cyberknight,
I hope you can check it:
--cyberknight speaking
I found an archive on Funet infected with a PC virus.
http://www.funet.fi/pub/msx/magazines/compile_discstation/DS%2324B.LZH
I'm trying to see if I can warn someone about it (there's another
mirror on this file on mirrors, without the virus, so I think
nothing was lost). I think the danger lies in people who use
MSX simulators and unwisely copied the faulty image to real disk...
Confirmed. I don't know what virus it is, but the bootsector is definitely 
corrupted.

Greetz,
Patriek
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Re: [MSX] MSX 2005 Fair

2004-07-04 Thread Patriek Lesparre
Raymond wrote:
Perhaps others within MSX-NBNO will pick it up, so if they have the time 
and energy to organise next years fair, then you will hear it very soon! 
If you think the fair should stay, please respond!
I certainly hope they do, because I've really enjoyed the Oss fairs in the 
past years!
It would be a shame to end this fair, just as it's getting more and more 
successful each year...

As far as I understand it, the building is being demolished, and it's not 
available for 2005, right?

I for one really hope MSX-NBNO can find an alternative, and regardless of 
the outcome: THANKS!

Greetz,
Patriek
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RE: [MSX] MSX 2005 Fair

2004-07-04 Thread Patriek Lesparre
Remy van den Bor wrote:
All eating together at the end is a very nice thing as will (I remember 
the great group that went out at dinner last year).
You should consider staying for the MSX Marathon (at least a few hours) in 
Bussum this year, because we usually eat together as well!

Greetz,
Patriek
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Re: [MSX] NestorBASIC 1.10 available

2004-06-18 Thread Patriek Lesparre
This message is FYI :)
- Corrected some bugs, especially the one that caused NestorBASIC 1.0 to
hang on Panasonic WSX machines.
I assume this was a bug in the MoonBlaster MSX-MUSIC detection routine.
The proper way to detect the MSX-MUSIC is this:
1. First check for internal MSX-MUSIC: Check for APRL on 4018h of the 
MSX-MUSIC ROM. If found, MSX-MUSIC was successfully found.

2. Now check for FM-PAC: Check for OPLL on 401Ch of the MSX-MUSIC ROM. If 
found: set bit 0 of address 7FF6h. If not found: no FM-PAC inserted.

The bug is caused by MoonBlaster only checking for 'OPLL' and setting bit 0 
of address 7FF6h regardless of the MSX-MUSIC was internal or external. On 
these Panasonic machines 7FF6h belongs to the internal mapper, causing a crash.

Setting of bit 0 address 7FF6h is required on FM-PAC to enable it to listen 
to I/O commands. Without bit 0 of 7FF6h set, FM-PAC only listens to memory 
I/O 7FF4h and 7FF5h.

This mechanism has two purposes:
1. to prevent the I/O conflict when an FM-PAC is inserted into machines 
with MSX-MUSIC on-board.
2. to enable multiple FM-PACs to be used by accessing their memory I/O 
addresses.

So in short: there's no design flaw in the Panasonic machines (which has 
been suggested), there's 'just' a bug in the MoonBlaster MSX-MUSIC 
detection routine.

Full sourcecode of correct MSX-MUSIC detection and initialisation follows.
Greetings,
Patriek
---
FMSlot: db 0 ; slotnumber of MSX-MUSIC if found.
SearchTemp: db 0 ; temporary variable
InitFM: xor a
ld  [FMSlot],a  ; reset slotnr
ld  b,4
.pri_l: pushbc
ld  a,4
sub b
ld  c,a
ld  hl,EXPTBL
add a,l
ld  l,a
ld  a,[hl]
add a,a
jr  nc,.notExp
ld  b,4 ; slot is expanded
.exp_l: pushbc
ld  a,24h
sub b
rlca
rlca
or  c
ld  [SearchTemp],a
call.SearchFM
ld  a,[FMSlot]
or  a
pop bc
jr  nz,.end
djnz.exp_l
.nextpri:
pop bc
djnz.pri_l
ret
.notExp:; slot is not expanded
ld  a,c
ld  [SearchTemp],a
call.SearchFM
ld  a,[FMSlot]
or  a
jp  z,.nextpri
.end:   pop bc
ret
.SearchFM:
ld  b,8
ld  hl,.TxtAPRL
ld  de,4018h
call.Compare
ret nc
ld  b,4
ld  hl,.TxtOPLL
ld  de,401Ch
call.Compare
ret c
ld  hl,7FF6h
pushaf
pushhl
callRDSLT
or  1
ld  e,a
pop hl
pop af
callWRSLT
or  a
ret
.Compare:
ld  a,[SearchTemp]
ld  c,a
.loop:  pushbc
pushhl
pushde
ld  a,c
ex  de,hl
callRDSLT
pop de
pop hl
pop bc
cp  [hl]
scf
ret nz
inc hl
inc de
djnz.loop
ld  a,c
ld  [FMSlot],a
or  a
ret
.TxtAPRL: db APRL
.TxtOPLL: db OPLL
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Re: [MSX] NestorBASIC 1.10 available

2004-06-18 Thread Patriek Lesparre

1. First check for internal MSX-MUSIC: Check for APRL on 4018h of the 
MSX-MUSIC ROM. If found, MSX-MUSIC was successfully found.
Oops, ofcourse this should be Check for APRLOPLL on 4018h. The posted 
sourcecode reflects this correctly :)

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Re: [MSX] GURU LOGIC off-line

2004-06-13 Thread Patriek Lesparre
Joost Yervante Damad wrote:
Again, ideas are not copyrightable. They are patentable in some
countries, which is bad enough.
You're referring to so-called 'software patents'. I don't think they have 
anything to do with this, and I'm against them fully.

Games are very much copyrightable, because they are a creative creation, 
just like a book or an article or a song or a drawing, etc.
In fact, a computer game is little more than a combination of all those things.

All for I know, they only were about the name 'Tetris'. If you make a
Tetris-clone called 'spinning dropping blocks' there is as far as I know
no way to sue you, except as 'bullying'. I doubt one can take copyright
on such generic shapes as those from tetris.
http://atarihq.com/tsr/special/tetrishist.html
Interestingly, most tetris rip-offs use different blocks than the original. 
Guess why...

Anyway, I have the feeling you believe copyrights to be a bad thing! :\
Greetz,
Patriek
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Re: [MSX] GURU LOGIC off-line

2004-06-13 Thread Patriek Lesparre
shevek wrote:
A warning on the download page that you are not allowed to download
if you are in the US or Japan, and are not allowed to export it to there,
could be legally enough to make sure you cannot be sued by their laws.
Actually, the recent Microsoft vs. Lindows case disproves this. A Dutch 
court decided Lindows, Inc. was still infringing on the Windows name, 
because even though Benelux (Belgium, Netherlands, Luxembourg) visitors 
were directed to www.lin---s.com and download Lin---s OS, they could still 
access www.lindows.com and get Lindows OS if they wanted to.

This forced Lindows to change the name of their product to Linspire 
world-wide, even though they just lost the case for the Benelux!

So setting up a warning is not enough! Even if you block IP's from certain 
countries, they could still access through a proxy, and you'll still be liable.

Besides, I'm not convinced that european copyright laws are more lenient on 
the matter of game cloning compared to USA or Japanese laws.

Greetz,
Patriek
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Re: [MSX] GURU LOGIC off-line

2004-06-12 Thread Patriek Lesparre
Joost Yervante Damad wrote:
just one of the many cases of a corporation bullying an individual with
no legal ground...
Hello?! Copyrights are no legal ground? funny...
If they are copyright owners, just a rename of your game should be
enough.
No, the game uses trademarked characters too.
And still, since all levels have been stolen, it's another copyright violation.
It makes me sad. Please go and read 1984 again all.
Are you on drugs?!
Greetz,
Patriek
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Re: [MSX] GURU LOGIC off-line

2004-06-12 Thread Patriek Lesparre
Joost Yervante Damad wrote:
Since when is a game concept copyrightable?
Dunno, maybe you should ask Jaleco who got their ass kicked in court by 
Konami, just because they made a game involving musical instruments too. ^^;

And, television show formats (=concept) are copyrightable too.
 And still, since all levels have been stolen, it's another copyright
 violation.
If they're modeled after the original, why is it then illegal?
They were copied from the original, so violating copyrights. In contrast, 
the TeddyWareZ version contained a lot of original levels created by TwZ or 
other contributors themselves.

 It makes me sad. Please go and read 1984 again all.

 Are you on drugs?!
No, but perhaps a bit paranoid.
:P
BTW, I meant to place a ;) after that remark, I hope you understood that :)
In any case, regardless of opinions/feelings, it shows Aiky cares enough 
about MSX to do something about it!
Whether that 'caring for' is positive or negative, I'll leave to your own 
interpretation. (right, TFH? :P)

Greetz,
Patriek
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Re: [MSX] An image moving on a background

2004-06-11 Thread Patriek Lesparre
Enrico wrote:
So, more or less, a thing like this:
http://nrgo.altervista.org/sprcopy.zip
something like that, yeah...
I see the sprite often disappearing, to minimize this effect you could try 
to put the 'restore background' and 'copy sprite' steps closer together.

Another thing is to put these copy commands very early in the interrupt 
routine. The interrupt routine is executed at the moment the VDP stops 
drawing the screen, so there is a period (called the Vertical Blanking 
period) where changes to the display will not be seen happening on the screen.

Another question: color number 0 on sprite-image allow to show background
pixels or covers the background with black color?
color 0 is not copied by LMMM command with TIMP logical operation. The R#46 
command code for this is H98.

HMMM (command code HC0) always copies color 0 as black.
Also be aware that in SCREEN 8 there is very little speed difference 
between HMMM and LMMM commands.

And, if you're not going to use hardware sprites at all, disabling them by 
setting bit 1 of R#8 will speed up the VDP copy commands.

Greetz,
Patriek
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Re: [MSX] An image moving on a background

2004-06-09 Thread Patriek Lesparre
Enrico wrote:
I've seen some MSX demos for MSX2 that show an image moving on background
without delete the background (so, a kind of sprite...).
How could it be possible? With a COPY command or some register tricks?
Some demos (like the recent Woei demo by Team Bomba) use palette tricks to 
make it seem the background stays the same.

There are basically two ways to solve this with copy commands. Objects 
copied over the background are called 'software sprites'. I will refer to 
them as simply sprites from now on.

First method:
1. rebuild background on previous sprite position (usually with HMMM 
highspeed copy)
2. copy sprite over background with LMMM command in TIMP mode (TPSET in BASIC)
repeat each frame

Second method:
1. restore previously saved background (with HMMM)
2. Use HMMM to save background in non-displayed VRAM for new sprite position.
3. copy sprite over background with LMMM.
repeat each frame
Method 1 is good when you have a background build up from tiles and many 
sprites. Method 2 is good when you have a fixed background and not many 
sprites on screen. Remember many small copies are slower than fewer large 
copies, so it might be a good idea to combine these methods.

To reduce flickering you could use page swapping (aka double buffering): 
Show page 0, draw in page 1. Then show page 1, draw in page 0. Repeat.

Greetz,
Patriek
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Re: [MSX] Chase HQ cas file

2004-05-31 Thread Patriek Lesparre
David Heremans wrote:
I also remember from my early days that some models are much more
sensitive about the signal then others. My VG8020 could hardly read some
tapes, while the same tape used on a Sony would load without a glitch.
I suppose it's the playback device that makes the difference, not the MSX 
machine.
Sony's bitcorder were possibly of higher quality than Philips' 
datarecorders. At least the bitcorder looks more professional to me ;)
I remember having saved a Hydlide 3 game to a special computer cassette on 
a Philips datarecorder, but was unable to load it afterwards!

Also, if this Chase HQ tape recording was made with a normal audio cassette 
player, a lot of noise gets added.

Greetz,
Patriek
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Re: [MSX] MSX Resource Center

2004-05-03 Thread Patriek Lesparre
Hello everyone,
First of all, I would like to thank those who offered their support to me.
The problem I have with MRC is that they have, on more than one occasion, 
lied to me, discriminated against me, and (ab)used me. When confronted with 
these matters, they ignore me. Emails were ignored, forum posts were 
ignored and/or removed...

Only when I started making some fuss, MRC offered to solve the problems, 
but when I posted 3 days later nothing had happened, they immediately wrote 
an email in which they retracted the offer to solve things.
Their email states: (quote) Live with it. (end quote)

I agree this is mainly (but not completely) a private matter, but I have 
swallowed my pride often enough for the interest of MRC and the MSX scene.
All I ask for is a decent, humane treatment from MRC, for which I have done 
so much.

If it was possible to solve this privately, I would have preferred that, 
but regretfully MRC closed that road. On the other hand, this concerns the 
entire MSX community, which has become so dependant of MRC.

If MRC does not contact me within the next few days to solve this in one 
way or another, I will write and post a complete history of events, 
including all the details.
You will then know the true MRC, and you will be able to make a fair judgement.

Again, it is with the deepest regret I undertake these steps. Some MRC 
crewmembers I consider my (close) friends, so I hope you can imagine the 
extend of the impact this makes.

Sincerely,
Patriek
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RE: [MSX] MSX Resource Center

2004-05-03 Thread Patriek Lesparre
Herbert Ackermans wrote:
That is incredibly childish and immature. Even the way Patriek seems to have
to resort to threatening to quit, indicates an ineptitude to handle the
situation.
Pardon? Where have I resort[ed] to threatening to quit? I have done no 
such thing, even though, surprisingly, it has been mentioned as a 
possibility by others.

Well, fine, but that's not going to solve the problem he has with ONE
specific group.
Since this group is so entangled with the MSX community, the way it treats 
its users and people in general is very much everyone's business.

Not doing anything, like you suggest, does not solve the problem either.
Furthermore, the comments you make about my personality, and the way you 
make them, say more about you than me.

Patriek. 

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RE: [MSX] MSX Resource Center

2004-05-03 Thread Patriek Lesparre
Herbert Ackermans wrote:
  That is incredibly childish and immature. Even the way
 Patriek seems
  to have to resort to threatening to quit,

 Oh? Where?
His initial response: People like you make me want to stop doing so much for
the community...
Interpreting that as a threat to quit is pulling it out of context. I can 
assure you I have no such plans, even if I sometimes wonder why the hell 
I'm doing it all...

And seeing as that did not happen apparently on MRC justifies his actions on
numerous other forums, list and NGs? Does it really?
Pardon?
I posted my message here, and on the comp.sys.msx newsgroup. Is that 
numerous? No, it's two.

If you have a problem with your neighbour, how acceptible is it, to go 
around to other people in the street and start spilling your grieves there?
This cannot be compared to a problem with neighbours. It could be compared 
to a problem with government, and people do protest on public forums about 
that.

And looking to form a front... What is this? World War 3?
If you think I'm trying to form a front, you're badly mistaken.
Why not make a second site and forum as counterweight? That's a whole lot
more effective then trying to split the community. Obviously, there are
people who are more than happy with the MRC. Trying to split it, will result
in fights and such.
Don't you think a second site and forum consitutes a split community?
 The MRC is the center of most MSX related news and discussion
 nowadays.
Bad thing.
*snip*
Since Patriek has enough to go by, I wouldn't be surprised if he would get
lots of support and help when he would go and establish a new community.
Now you're talking :)
I've actually been playing with this idea for a few months.
Originally I wanted to contribute my ideas (and even implement them) to 
MRC, but obviously that's not gonna work out.

If he truly wants to make a change, than make it, don't talk about it, make
it.
Unfortunately, I'm limited in my time, due to MSX projects I consider more 
important.
However, contacts have been made, things are in motion.

Patriek.
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RE: [MSX] MSX Resource Center

2004-05-03 Thread Patriek Lesparre
Ed Robsy wrote:
As everybody can see, you were insulting Sjoerd and me with no reasons
*snip*
Anyway, Guyver, as I said in other messages, I do sincerely appreciate 
your worth contributions to the MSX community, but I think that sometimes 
your deffend your opinions in a rather unpolite way.
I'll refer you to my post of March 27th called [MSX] Public apology.
It's up to you what you make of it.
Patriek.
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[MSX] MSX Resource Center

2004-05-02 Thread Patriek Lesparre
Hello all,
I'm very sorry to have to do this, but I'm left with no other choice. You 
deserve to know the truth...

MSX Resource Center, also known as msx.org, is not what they pretend to be. 
MRC makes appeasing promises and statements over and over, which are proved 
false or worthless later.
They try to keep up appearances of being a community site, but in reality 
MRC turned into a hypocrite, elitist group, who try to cover up things that 
make them look bad. Now, because they know I'm right, they are trying to 
cover up me.

On the 29th of April, Latok (Anne de Raad, MRC) wrote on the MRC forums in 
a thread in which I expressed some of the issues:
I'm going to lock this thread. As you can all read, there is a conflict 
between MRC and GuyveR800. We are going to try to solve things internally, 
it doesn't benefit the forum to keep this conflict as public as it is now. 
I ask everyone involved to respect the lock on the thread and let's clear 
things out as soon as possible.

Today, I wrote a message on the forums called Is this how you treat 
people?! stating that MRC had not contacted me at all, and they hadn't 
replied or confirmed an email of April 25th either.
Shortly afterwards, MRC deleted that message, obviously trying to cover up 
their bad manners and lack of communication.

Then I recieved a mail from MRC, that among other things, stated 
(translated to english):
Taking into account the recent developments, we do not feel obligated, as 
Anne mentioned on the forum, to solve this case internally.

I already had my doubts about what they meant with solve things 
internally, but now it seems they don't feel like solving this afterall!
As with previous communications, had I not complained about not recieving 
an answer, I probably would not have gotten one.

What are you trying to accomplish with this message?, you may wonder.
MRC has on more than one occasion lied to me, falsely accused me, and 
portrayed me as a troublemaker (both to people in MRC itself and publicly).
All I want is a public apology and full rehabilitation.

If I'm forced to, I will disclose the full history of events, but at this 
point I will not, as my intention is not to damage MRC, just to make aware.

Peace,
GuyveR800
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Re: [MSX] MSX Resource Center

2004-05-02 Thread Patriek Lesparre
Jetze Mellema wrote:
Please, stop it and remember your own words:
However, whether my opinions are founded or unfounded, I've learned it's
best to keep them to myself, unless asked for specificly. In order to avoid
controversy, misunderstanding and prejudice, I will try to enforce this on
myself in the future, starting now.
I do remember my words, and have strictly lived by them since I spoke them.
This is not about my opinion, it's about me being attacked and denied the 
right to defend myself!

Greetz,
Patriek
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RE: [MSX] MSX Resource Center

2004-05-02 Thread Patriek Lesparre
Herbert Ackermans wrote:
I've only seen your name in posts about flaming, namecalling, attacking
people who actually do something and what else there is that is despicable.
Correction: You only REMEMBERED my name in those posts, I've made many more 
posts which are constructive and positive.

So please, if it is all s incredibly hard and bad for your person, just
go away and leave others in peace, others who DO contribute to the
community.
People like you make me want to stop doing so much for the community...
BTW, interesting name you signed off with, I won't repeat it.
Patriek.  

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Re: [MSX] [MSX Game Reader Review]

2004-04-22 Thread Patriek Lesparre
At 12:22 22-4-2004 -0300, Daniel Caetano wrote:
On Wed, 21 Apr 2004 00:38:40 +0200, Sander Zuidema wrote:
It is there! The first new official MSX hardware, straight from Japan: the
MSX Game Reader, a USB device that allows you to play cartridge games on
MSXPLAYer
  Hehehe... MSX hardware? It's a nice hardware, but I don't think it
was made to be plugged into MSX. (^=
It was made to put MSX rompacks in it. That simple fact already makes it 
MSX hardware.
In other words, it interfaces with MSX rompacks, therefor carries the MSX 
logo, therefor is MSX hardware.

And don't forget a USB ports for MSX are in development (by several 
parties, IIRC).

Greetz,
Patriek
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Re: [MSX] New Game

2004-04-17 Thread Patriek Lesparre
SLotman wrote:
There's a new game released on MSX Files...

It is BOMB JACK, ported from SG-1000 to MSX.
Cool! Did you do it?
I didn't realise Bomb Jack was available on SG-1000!
A spanish team has been busy with a MSX2 port (mostly graphics works has 
been done) of the arcade game, but were never able to finish it due to lack 
of time.
I guess there's less need to do it now :P

Greetz,
Patriek
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Re: [MSX] Hans Otten MSX pages

2004-04-16 Thread Patriek Lesparre
Eduardo Robsy Petrus [EMAIL PROTECTED] wrote:
Please ignore the envy of those flat-lined MSXers.
Pardon?!

The dictionary has the following description of 'flatlined':

1 a : to register on an electronic monitor as having no brain waves or 
heartbeat b : http://www.m-w.com/cgi-bin/dictionary?book=Dictionaryva=dieDIE
2 a : to be in a state of no progress or advancement b : to come to an end

I sincerely hope that is NOT what you mean!

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Re: [MSX] Location of the MSXHans/HansO/MSX Info pages

2004-04-11 Thread Patriek Lesparre
Hans Otten wrote:
The MSX Info pages about hardware documenation, do it yourself,  pascal
and other MSX programming are still maintained and available at:
http://hanso.msx.nu/

and it will remain there.

You seem to have NO respect for your visitors at all, Hans! All your 
visitors mean to you are ego-boosts. I'll explain why I say that.

Hans' MSX Info pages has always been a stand-alone site, and MSX-minded 
people have bookmarked it. Over the past months you've been changing the 
URL to the MSX site regularly so people have to go through your 'main' site 
with all kinds of stuff most MSX'ers wouldn't care about.

http://hanso.msx.nu/ was set up to remedy that. It will always link to the 
MSX part of your site, so people can safely bookmark it. Your hatred of 
so-called deeplinks is so ridiculous, and with the web of URL's you've been 
making over the years, even GOOGLE can't find your site!
In fact, even the 'main site URL' in your own dumbass policy is wrong!

People who want to find your site CAN'T FRIGGIN' FIND IT! And you don't 
care about that.

Another testament of your disrespect towards your visitors, is that again 
you are blackmailing them into sending you messages of support, just to 
boost your ego. You are again, for the about the 10th time threatening to 
pull down your site.
Everytime you make a big drama out of taking your site down, and then you 
wait until people send you Oh I love you Hans! and Please don't go 
Hans! and then you'll 'heroically' return the site. Besides that you also 
like to slander people on your site, trying to give them a bad reputation.

With your behaviour over the last 3 years, you have earned the reputation 
that is reflected in your nickname: HANSO.
[H]uilen [A]anvallen [N]egeren [S]ite [O]ffline, which translates into 
english as: Cry, Attack, Ignore, Site Offline.
That's the sequence of events that have become your trademark.

Well, guess what... Visitors of your site don't have to be bullied anymore. 
They can visit http://hanso.msx.nu/ and have direct access to your MSX 
pages again, which had become impossible since the downfall of msx2.com.

This is a service by a group of MSX users, for all other MSX users!

Unlike the slander you posted on your pages, this has NOTHING to do with 
TNI, so keep that out of it. Sure, I own msx.nu, but that doesn't mean I'm 
responsible for all its contents.

Besides, even if you would pull down your site, EVERYTHING is available on 
FuNET, so nothing will be lost this time.

I can only say: cool down, and step off. Don't make a fool of yourself AGAIN.

Happy Easter,
Patriek
PS: Oh, and Hans, please stop your threats on my personal mail account. If 
you follow through on them, I will have to report them to the authorities.

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Re: [MSX] Illusion City

2004-04-09 Thread Patriek Lesparre
Adriano Camargo Rodrigues da Cunha wrote:
New site. New language. New release.
Fantastic! Great site!
I can only say superlatives for this ^_^
From [MSX] Illusion City English texts:
So, if any of you wanna help improving the English translation, please ask
Takamichi's permission first. I'll not change a single byte on Takamichi's
translation without his permission. I think it's a matter of respecting his
great work. If Takamichi agrees, I'll be more than happy to send the
texts to the proofreader.
Takamichi's texts were proofread by an english speaker for the Metal Gear 2 
translation too. With all due respect, having a broken english translation 
is not respectful to either Takamichi's or Microcabin's great work.
But I don't have to tell you that :) I'm sure Takamichi knows this too. 
There just has to be found a suitable proofreader. :/

Anyway -and the same counts for the Snatcher translation- broken english is 
a lot easier to understand than perfect japanese ^_^

Thanks to all people involved!

Greetz,
Patriek
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Re: [MSX] msx.org is blocking brazilian accesses

2004-04-04 Thread Patriek Lesparre
Edward Robsy wrote:
Please read again my message: I was plainly saying I USE TELEFONICA - IT 
WORKS FINE FOR ME. Nothing more, nothing less.
You said So the problem is not related with Telefonica., which is 
COMPLETELY DIFFERENT from works fine for me.

Also saying try to solve it implies that you think MRC is not already 
trying to do that.

Note that I am not saying that you wrote your email with insinuations on 
purpose, I'm just saying that the mail you wrote can easily be understood 
as an insinuating one. If you didn't mean it that way, you might want to 
work on changing that.
(And yes I know english is not your native language, neither is it mine. 
People misunderstand me all the time too, I live with it.)

Anyway, Sander, thank you for your confidence. I think that MRC forums are 
enough to insult me, please do not continue this.
Good going Robsy, put yourself in the victim position again!

So now you're saying Sander is insulting you?
A simple I'm sorry if my mail was understood in that way, I did not mean 
it like that. would have sufficed. In stead you write a counter-attack 
with false claims... It sounds like you're trying to give MRC a bad name.

If all of this is again a misunderstanding, just say so, and don't 
counter-attack. That's how wars get started :(

Greetz,
Patriek
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Re: [MSX] msx.org is blocking brazilian accesses

2004-04-04 Thread Patriek Lesparre

It would be very sad
to loose your contribution to the MSX community as was when we lost the
excelent resource www.msxhans.msx2.com by Hans Otten.
It's not lost, you can visit that page at http://hanso.msx.nu/

Greetz,
Patriek
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Re: [MSX] Rare stuff from ASCII

2004-02-21 Thread Patriek Lesparre
Pedro Giebels wrote:
Is this the same ASCII wo made the MSX ??
http://www.play-asia.com/paOS-13-71-q-70-2pn.html
Yep :P
ASCII made (they stopped doing so) all kinds of console peripherals since 
the early 90's...

This one is cool ^_^ Although I doubt those pictures are the original 
promotion material ;)

Greetz,
Patriek
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Re: [MSX] Shinobi 1.0

2004-01-25 Thread Patriek Lesparre
Daniel Caetano wrote:
  Hope you like it. (^=
VERY cool :)
I never saw or played this game before, but it runs really smooth. A lot 
better than many other spectrum conversions I've seen. Nice job!

Greetz,
Patriek
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Re: [MSX] switching r800 - z80 in TP

2003-12-29 Thread Patriek Lesparre
Yup, and the stupid thing is, it checks the MSX type EVERY time a song is 
started, switches to R800, and modifies the appropriate I/O routines. This 
should be in some kind of initialisation routine.
I understand why there's no such routine, because the original assembly 
player doesn't have one either, and the pascal version follows it closely.

After taking a closer look: the code DOES check the CPU mode, after it has 
determined it's turboR, but here's the kicker: The CPU mode check destroys 
the BC,DE,HL,IX registers, in which the modified routine addresses are stored!

This is a very grave bug, and this 'feature' (Z80 mode on turboR) obviously 
has NEVER been tested, because it will surely crash every time. Maybe it's 
not so obvious the 0183h routine destroys BC-HL, but if you use IX for the 
interslotcall to 0183h, you must realize IX will not hold its previous 
value later ^^;;;

Working around this just requires some PUSH/POP instructions, but I didn't 
want to risk losing possible code/data alignment later, so that's why I 
suggested the patch to always assume Z80.

Anyway, no reply from Raymond yet, but I hope he has the same version as I 
worked with (got it from manuel bilderbeek's page) and that it'll work for 
him :)

Greetz,
Patriek
Laurens Holst wrote:
Ah, yes... It probably doesn't detect the current CPU mode - instead it
detects the computer type, which is ofcourse always turboR (which it
interprets as R800) whether it actually is in Z80 mode or not.
~Grauw

Patriek Lesparre wrote:
 Hi Raymond,

 That's indeed a pretty good indication the problem indeed lies with
 the player.

 I suppose you're using Kari Lammassaari's Moonblaster player for
 Pascal? I took a small look at it and here's how to disable the
 turboR detection:

 Load a Hex-Editor (DiskView on MSX will do fine) and edit the
 mbplayer.mpc file. Byte 0327h should contain 38h, change this to 18h.

 This will make the player think it's always running on Z80.

 Greetz,
 Patriek

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Ushiko-san! Kimi wa doushite, Ushiko-san nan da!!
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Re: [MSX] switching r800 - z80 in TP

2003-12-29 Thread Patriek Lesparre
Mr. Boon,

If you know so well, why don't you release a proper patch then?
In fact, if you know so well, why didn't you help Raymond in the first place?
You wrote:
(Although, to be 100% sure, the routine would have to check the MSX type
 R800 mode on every interrupt ;-P)
That's only when assuming the music player can't be interrupted, which is 
not always the case. For example, when using a lot of line interrupts, you 
really want a multi-level interrupt.

This should be in some kind of initialisation routine.
I understand why there's no such routine, because the original assembly 
player doesn't have one either, and the pascal version follows it closely.
Hm, the replay routine I have does have this check, and it's pretty close 
to 'original', since I got it directly from Remco Scrijvers,
ages ago :-)
I didn't say the original didn't have this CHECK, I said the original 
doesn't have a seperate initialisation routine. Please READ before trying 
to be smart.

Hm, that will *only* work if the MSX really is in Z80 mode
OBVIOUSLY

which fortunately will be the casr for Raymond.
duh! I wouldn't have suggested it otherwise.

Otherwise the OUT timing will be too fast, I'm afraid. So'd say it's a 
hack, not a patch ;-P
It *IS* a patch, a patch to assume Z80 mode always! There's nothing hacky 
about it. I even said a real FIX would be possible and I even said how to 
do it!

So in the future, please keep the smart-ass comments to yourself, if you 
can't be helpful. If this was the first time, I could laugh about it, but 
it's getting REALLY annoying that you always try to find faults in what I 
say and make stupid remarks and lame jokes.

Or maybe I shouldn't go out of my way to help other people?

A good day to you, asshole!

- Patriek

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Re: [MSX] switching r800 - z80 in TP

2003-12-28 Thread Patriek Lesparre
Hi Raymond,

That's indeed a pretty good indication the problem indeed lies with the player.

I suppose you're using Kari Lammassaari's Moonblaster player for Pascal?
I took a small look at it and here's how to disable the turboR detection:
Load a Hex-Editor (DiskView on MSX will do fine) and edit the mbplayer.mpc 
file. Byte 0327h should contain 38h, change this to 18h.

This will make the player think it's always running on Z80.

Greetz,
Patriek
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Re: [MSX] switching r800 - z80 in TP

2003-12-27 Thread Patriek Lesparre
Raymond wrote:
Isn't there somebody out there who can rewrite this so that it will work 
correctly?
sarcasm
What would you like rewritten? Your program, the MoonBlaster player, MSX 
BIOS, the compiler?
Please send an application form in threefold to the address shown on the 
screen when the error occurs.
/sarcasm

First thing you do is pinpointed the EXACT moment the hang occurs.
Then, find out whether or not the processor is executing an interrupt 
routine or whether interrupts are enabled or disabled.
Also check for variables that have values that seem impossible and other 
things that are just plain weird.

Only once you find out WHAT is wrong, you can find out how to FIX IT. This 
can be tedious, I know, I've been there... But you can't just say 'rewrite 
this and that' if you don't know for certain where the problem is, and the 
best person to find out is you, the programmer. (hence the sarcasm at the top)

Even though it may seem to be the moonblaster player, it could be YOUR 
program that causes an environment in which moonblaster can't function. For 
instance, you may be overwriting parts of the moonblaster code that causes 
the hang.

Good luck, and happy bughunting!

Patriek

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Re: [MSX] Snatcher in English v0.6.0 and Portuguese v0.9.9

2003-12-22 Thread Patriek Lesparre

@pause doesn't work in 2.31 and neither does it work in 2.20 which I am 
using now.
I think you're using DOS 2.4 specific stuff here...
just 'pause' works fine. Just remove the @'s in front of the commands in 
the .BAT.

Btw, Daniel, merry christmas to you too! ^_^

Greetz,
Patriek
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Re: [MSX] switching r800 - z80 in TP

2003-11-24 Thread Patriek Lesparre

We have loaded the moonblaster routines and when we switch the CPU to Z80,
it will completely hang the machine. We have found that if we do not use
this routine above, the problem doesn't occure, but we need to switch to
the Z80...
I assume you've also tested without the moonblaster routines? If it works 
without them, the problem could be there in stead of the cpu switch.

Otherwise I'd say.. Maybe an interrupt problem? ^^;

Greetz,
Patriek
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Re: [MSX] MSX DualHead

2003-10-30 Thread Patriek Lesparre

Not satisfied in having a multitask OS for MSX, I decided to have also a
multiterminal MSX.
You Fudeba!!!
Fantastic work, can't wait for Gfx9000 support ^_^
Also, Leonardo Padial's V3858 cartridge would be a nice and cheap way to 
get dualhead.

Keep up the great job, Adriano!

-Patriek

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Re: [MSX] compactflash ata-ide

2003-10-27 Thread Patriek Lesparre
Mari vd Broek wrote:
Don't forget that a CF-card has limited writes... after a time you will
get hot-spots... So If you use it, try to limit the times you write to
the CF-card as much as possible
Each block of Flash can be written millions of times, it will last YEARS 
even if you use it as your main harddrive.
Nevertheless, there are CF cards available that have a virtualization chip 
that randomizes writes across the entire CF card in order to minimize the 
effect.

Fortunately CF will never lose its data or become inaccessible, so even if 
you can't write to it anymore, you can just copy the data to a fresh CF card.

Greetz,
Patriek
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Re: [MSX] compactflash ata-ide

2003-10-26 Thread Patriek Lesparre
First, have you been living in a cave? ^^;

To answer your questions:
1. yes
2. yes
3. CF Adapter plugs in any IDE cable, CF Interface cartridge plugs in MSX 
cartridge slot
4. Both adapter and CF interface are nice 'n' boxed.
5. Depends on the performance of your CF card. On MSX, it will be similar 
to HD.
6. Sunrise
7. Check sunrise

Greetz,
Patriek
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Re: [MSX] compactflash ata-ide

2003-10-26 Thread Patriek Lesparre
At 20:32 26-10-2003 +0100, you wrote:
Grauw wote:
And I would recommend buying the CF-IDE interface,
with that you don't need an external power supply and no cables, and it's
more compact.
I looked on Sunrise, but there is a powercable on the CF IDE card! So it
still needs power!
Read replies! Look better! Different product!

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Re: [MSX] compactflash ata-ide

2003-10-26 Thread Patriek Lesparre

what about a Linux router with no moving parts other than the Fan for the
Powersupply?
What about a fanless powersupply? 

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Re: [MSX] compactflash ata-ide

2003-10-26 Thread Patriek Lesparre
Laurens Holst wrote:
Manuel Bilderbeek wrote:
 The reader itself
 can only be used on MSX, by the way. The CF card can be used on PC
 too, of course.
You sure about that last thing? Meaning, you tried? Because afaik it should
just work. Well, anyways, PC cardreaders are very cheap nowadays and using
Sunrise's adapter is probably too much trouble, as the IDE connectors are
inside the PC case.
Quibus probably means the CF Interface. 'Reader' is very confusing here, as 
there are two products: Adapter and Interface.

About that last thing, there are PC's with external IDE connectors :)

Greetz,
Patriek
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Re: [MSX] MSX Resource Center available in Spanish

2003-10-20 Thread Patriek Lesparre
On a sidenote, someone in this list appears to be infected with the Mimail 
worm. See
http://securityresponse.symantec.com/avcenter/venc/data/[EMAIL PROTECTED]
for details.

This virus exists because of bugs in IE and Outlook Express. WAKE UP 
PEOPLE, use Mozilla or something! Or if you really want to use IE and OE, 
make sure you keep it UP TO DATE.

At 17:16 20-10-2003 +0200, you wrote:
When is the translation in Dutch available?  :-)
When enough people sign up for being translators. So find some, or sign up 
yourself :)

It's in the post:
We have now
taken the first step and hope to bring you other languages in the future. In
order to accomplish this we need the help of our visitors. Languages that
have our attention are Dutch, Portuguese and Japanese. If you feel like
helping the MSX Resource Center out by translating contents from English to
one of the languages mentioned above, join the MSX Resource Center team
today!
Greetz,
Patriek
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mimail infection (was Re: [MSX] MSX Resource Center available in Spanish)

2003-10-20 Thread Patriek Lesparre
Laurens Holst wrote:
Patriek Lesparre wrote:
 On a sidenote, someone in this list appears to be infected with the
 Mimail worm. See

http://securityresponse.symantec.com/avcenter/venc/data/[EMAIL PROTECTED]
I didn't get anything, but, can't you easily see the source IP in the
message header? If you have that you can reverse dns it / compare it with
ip's of people on this list (ok that might be a bit of a hassle ;p).
Good idea, forgot about that ^^;
Here it is: as6-m132.net.hinet.hr [195.29.101.132]
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Re: [MSX] RGB monitor

2003-10-05 Thread Patriek Lesparre
Grauw wrote:
Note by the way that -afaik- the Japanese RGB connector is
different from a European RGB connector, the pins are different.
If you mean SCART, I believe the connectors are physically different too. 
I'm not too sure about it, but I think the japanese is rectangular while 
the euro isn't.

The Philips CM 8802 is also good, but its resolution isn't very high so in 
screen 0 and 7 it's less sharp. But still looking good, imho. I use the 
8802 myself :).
I used a CM8802 in the old days, after seeing a CM8833 you NEVER want to go 
back again. But you can use CM8802 if you prefer a 'm' being a vague spot.

These are two white Philips monitors, there are also some black 
counterparts if I'm not mistaking, but I don't know their type numbers, 
and have no experience with them.
CM8833 == VS0080
CM8802 == VS0060 (Or VS0060 is a green monitor, I'm not 100% sure)
Greetz,
Patriek
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Re: [MSX] Some stuff I have to get rid of...

2003-10-05 Thread Patriek Lesparre

I am clearing out some stuff, and before I throw it away I thought it might
be a good idea to see if someone else would want to have some of it.
DUDE! NEVER, I repeat, *NEVER* throw MSX stuff away! ^^; 

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Re: [MSX] New game is announced at the MSX-NBNO website by UP-Soft

2003-09-28 Thread Patriek Lesparre
Manuel Bilderbeek wrote:
[EMAIL PROTECTED] wrote:
For more information visit the forum on:
http://msx4ever.xs4all.nl/msx-nbno
Hm, that forum doesn't seem to work...
At least not with Mozilla, didn't try another browser.
I just get a white screen and it seems to load things over and over again.
Same problem here!

Patriek. 

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