Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: garrett


Re: bokurano daiboukenn 3

Can I now have help with, you guest it, 7-2. Yukio, if you werent so evil, Id ask you to kill the stupid mayor, for being selfigsh and leaving me to pick up these stupid Christels!URL: http://forum.audiogames.net/viewtopic.php?pid=151404#p151404

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

Anyone have any tips for 3-2 and how to get to the door past those laser launchers? also, has anyone figured out the iron plate launcher?URL: http://forum.audiogames.net/viewtopic.php?pid=151405#p151405

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Re: [Audiogames-reflector] Bop it games

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: Bop it games

Hi.If it wont work in Win 7, it will never brake your machine.  So just go ahead and give it a try.URL: http://forum.audiogames.net/viewtopic.php?pid=151406#p151406

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Re: [Audiogames-reflector] new-look 100 dollar bill with features for the visually impaired

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Kyleman123


Re: new-look 100 dollar bill with features for the visually impaired

dark the quarters rough edges do go around the whole edge. you might just have had one that was messed up in some way. and yes. that is the problem dark you dont know unless you can read it, which i normally cant or have something like an identifier. and the coins are still the same. just more inflated. lol. URL: http://forum.audiogames.net/viewtopic.php?pid=151408#p151408

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-11 Thread AudioGames.net Forum — AG-News room: Kyleman123


Re: A lot of news Embiggens the smallest forum

also dark. it needs to be noted that with the android games that you mentioned above. you have to have a key board for the sound game and the tenis game. if you dont have a phisical keyboard it wont work. dont know about bluetooth, but it should work that way. so it would be nice if you could add that to the db entry.URL: http://forum.audiogames.net/viewtopic.php?pid=151409#p151409

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-11 Thread AudioGames.net Forum — New releases room: Giovani


Re: Scrolling Battles

No problem, author of this game will know, what is new to fixing of bugs.And also, I have a new idea to minigames, long jump or something, like these.Rules of this game:After starting of walking, player hear step sounds first one from left and them one from right. Player must pressing a direction of sounds, what He heard, so if You hear the sound from left, You must press the left arrow and if right, You must press the right arrow. If You do this, walking speed will increase.After some sound, player must press the spacebar to jump. Jump distance is depending of walking. Sometimes, You must jump double or tripple by hear a special sound to jump again.If player jumps incorrect, very almost, or doesnt jump after sound of time to jump or doesnt jump after this sound, It is faul.This game is from Klango player, but this is a good idea to keep this game to Scrolling battles.URL: http://forum.audiogames.net/viewtopic.php?pid=151410#p151410

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-11 Thread AudioGames.net Forum — New releases room: Giovani


Re: Scrolling Battles

Also, infocenter doesnt works. Please, could You fix It?Thank You.URL: http://forum.audiogames.net/viewtopic.php?pid=151411#p151411

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

Well, 3-2 is still giving me problems. Im guessing I have to climb up the first two ladders and then proceed from there? Im not quite sure where to jump from there... not being able to judge the height of my jumps makes it harder. lolURL: http://forum.audiogames.net/viewtopic.php?pid=151412#p151412

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu


Re: bokurano daiboukenn 3

What is the 2options in the stage 6URL: http://forum.audiogames.net/viewtopic.php?pid=151413#p151413

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: brad


Re: bokurano daiboukenn 3

hi.First of all, Id recommend you upgrade your strength.No you dont have to jump. Climb the two ladders, making sure to climb to the top of each of them, then go right all the way and you should hear another sound that sounds like the ladder sound, its not a ladder though, its the door to complete the level.URL: http://forum.audiogames.net/viewtopic.php?pid=151414#p151414

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: hanif


Re: bokurano daiboukenn 3

hi, I am downloading the game.what is the new features in this new version?URL: http://forum.audiogames.net/viewtopic.php?pid=151415#p151415

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: robjoy


Re: bokurano daiboukenn 3

Hi,@Omar, Ive been trying to figure out how to beat 18:4 for at least 2 days now. The problem is that I see no way of increasing your Skyracers attack, thus, even if my missile, or laser hits, it does 0 damage.I also tried the reflector missiles to shoot down the enemy missiles first, then hit the battleship, but that didnt work either.The cutscene also says that you wont be able to damage it, but you cant run away, your weapons are useless, it does not seem to have a shield that turns off like with the previous battleship... Ive really no idea how to get past this level.RobURL: http://forum.audiogames.net/viewtopic.php?pid=151416#p151416

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Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-11 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: Understanding The Government Shutdown

Unfortunately if I know the government thatll never happen. They love bickering and fighting too much LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=151417#p151417

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: brad


Re: bokurano daiboukenn 3

Hi.I know Ive asked already, but I just cant figger it out, what do you do in this level with 1 treee and all these mini demons?its in a forest.After the level with the evil fish.URL: http://forum.audiogames.net/viewtopic.php?pid=151418#p151418

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: robjoy


Re: bokurano daiboukenn 3

Hi,There is a level 40 demon up the tree. Ignore the smaller ones on the ground, until the lvl 40 is destroyed, the small ones will respawn.RobURL: http://forum.audiogames.net/viewtopic.php?pid=151419#p151419

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Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: pelantas


Re: braillemone a pokemon port for visually impaired players

hias i probably said before ... youll also see me donate when the final release is made or when the donation option becomes available.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=151420#p151420

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-11 Thread AudioGames.net Forum — AG-News room: Dark


Re: A lot of news Embiggens the smallest forum

Funny Kile, when I read the instructions for both games it didnt mention this, indeed the tennis game said you could either use a keyboard or tap on the right left and center of the screen to move around, likewise Sound puzzle said to use on screen buttons to twist each row and column.URL: http://forum.audiogames.net/viewtopic.php?pid=151421#p151421

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Re: [Audiogames-reflector] Bavisoft.com Executed By ICANN Rule

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: Bavisoft.com Executed By ICANN Rule

Its probably in the bowels of the forum somewhere Sebby, if you did a search for it youd likely find it, I posted it around 2009 or 2010. Regarding Gibbons and health problems, i never heard he had any. The information I dug up while trying to find his business phone number in New york suggested that he had an extremely ill daughter and spent a lot of time looking after her and advocating for various carer type organizations, but even if that was! the reason why Bavisoft went under, well a few words of explanation about that from him and people wouldve been understanding.Yep, I think the games are abandonware now, unless the gibbon wants to say different. If anyone wants to host them perminantly Ill give their db entries a final update.URL: http://forum.audiogames.net/viewtopic.php?pid=151422#p151422

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Re: [Audiogames-reflector] Accessible games for the Iphone.

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: Accessible games for the Iphone.

Well Raul Gillegos and some other people really like the storm8 stuff for what they are, run up stats and battle people. I myself am not a fan due to them having no real atmosphere or text and not really any story, with battling other players and increasing in rank being the main focus of the games. Theyre free to download and play though so just give them a try.URL: http://forum.audiogames.net/viewtopic.php?pid=151423#p151423

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: brad


Re: bokurano daiboukenn 3

Hi.thanks, Ill try and complete this level. URL: http://forum.audiogames.net/viewtopic.php?pid=151424#p151424

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Re: [Audiogames-reflector] new-look 100 dollar bill with features for the visually impaired

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Dark


Re: new-look 100 dollar bill with features for the visually impaired

I disagree on moving to cards entirely Sebby, particularly since that would likely mean removing signatures from card machines. Indeed its rather ironic that I as a blind person have a debbit card that requires a signature since its easier for me to sign than work around the layout of a varied set of bank machines, and when i asked the rnib, their solution, learn the buttons on the machine near your bank and then get your carer to do the others just didnt work, since which carer was that?Of course all this might change if talking cash points become mainstream, but as it stands I prefer to use cash for the majority of things under £50. If Dna scanning or thumb print recognition comes in however, again, this is likely to change too, though knowing my dam luck theyll probably introduce retinal scans, which would be hilarious! :d.URL: http://forum.audiogames.net/viewtopic.php?pid=151425#p151425
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Re: [Audiogames-reflector] XXX Horny Girls, another adult mod for Pontes Kick-ups

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Manu


Re: XXX Horny Girls, another adult mod for Pontes Kick-ups

You have to install the game, Pontes Kick-ups.Press enter on the link below to start the download of the game:Download Pontes Kick-upsYou can find it on the desktop or in Start Menu, All Programs, Pontes Games.There are some default mods and the installed ones like that created by Vincent.To change the mod, press enter on Change Mod in the Main Menu of the game.URL: http://forum.audiogames.net/viewtopic.php?pid=151426#p151426

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Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Understanding The Government Shutdown

On Liberal/conservative, well Im not sure how it is in America, but in Britain both parties are far! from actually representing those views, and especially the Labour party, who began! as an attempt to represent left wing principles are now more right than the conservatives, (it was labour who privatised half of Britains services and we all know about our last Labour prime ministers spending on wars). Myself , I dont actually feel the left/right divide even applies anymore. Also, bare in mind where a person stands on centralisation vs free markit is nothing to do with stance on things like government interference, the death penalty, homosexuality and various other matters. Im definitely left wing, but Im also a libertarian, indeed it always shocks me how many people (particularly Americans I might say), happen to believe that if your a comunist you must! automatically want a totalitarian system. That was! what Stalen believed but n
 ot all lefties agree with Stalen, indeed not all Lefties want a completely centralised system anyway, just more government control of utterly ridiculous prophiteering and for the government to actually do its job by providing services for people. Then again, modern politics has got so overwhelmed by huge corporations out for their own prophit and nothing else, that you cant really have! any principles aside from those on matters of centralisation or corporate control. getting away from production or corporate control, In its social sense, Liberal/conservative seems to mean even less, since it often dictates a persons stand on a number of wildly different issues. For example, John Stewart Mill, founder of modern liberalism and author of on liberty was actually in favour of the death penalty because he believed it was a kinder and more efficient way to deal with criminals than removing their liberty perminantly, (and given the state of
  British Prisons in the mid 19th century its pretty easy to see why he thought as much). Ive also read a peace by Baroness Warnock, a Conservative peer no less, in favour of abortion. It seems however unless someone is a rabid anti everything nihilistic liberal lunatic, or a completely up tight religious nut case, trying to actually polarise peoples views into specific camps just seems damnably difficult,  and thats even before! we get into party politics with all the wheeling and dealing and other shady practices that go on.I have noticed a lot of humans have a tendency, which seems dare I say it especially prevailent in the states, (although there is plenty of it over here too), to want to catagorise people into neetly quantifyable groups. MAsculine and feminin, liberal or conservative, middle, upper or lower class, jocks and nerds, gay or straight, etc etc. All with their own accompanying set of beliefs, clothing and appearence.In truth though most people just dont seem to work like that, and treating people as if they do just seems to lead to problems. this indeed is why I describe myself as a liberal, in its literal sense, as a libertarian, since I follow Mills basic tennit which can be roughly summarised as do what the heck you like as long as you dont harm anyone else doing it!URL: http://forum.audiogames.net/viewtopic.php?pid=151427#p151427

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Re: [Audiogames-reflector] Experiences and descriptions of the different game consoles

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: Experiences and descriptions of the different game consoles

[[wow]], FamilyMario. Thanks a lot for the descriptions.To clear up any confusion: The reason for I said I cant see the images is not because Im online, but simply because Im blind, just as more than 90 procent of the other forum members. Just if youll recieve messages like this again in the future. URL: http://forum.audiogames.net/viewtopic.php?pid=151428#p151428

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Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Croksland


Re: braillemone a pokemon port for visually impaired players

As the rest of the people are saying! This is a awesome game and Ill ofcourse donate too!Keep up the good work! URL: http://forum.audiogames.net/viewtopic.php?pid=151430#p151430

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Re: [Audiogames-reflector] symbolic representation of disabilities, what do you think?

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Chandu


Re: symbolic representation of disabilities, what do you think?

dark, I didnt meen accedental nockdowns, rather, my friends patting me, punching me, or doing that sort of thing just for fun.a rather expressed form of the above mensioned social sticma, IE, the conseption that (blind people are mear objects and are to be treated in that way), seems to be in the form of the questian do you know me?one, two, or three times, its ok, but again? just horrible!its like treating a blind as if a talking parret.URL: http://forum.audiogames.net/viewtopic.php?pid=151432#p151432

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[Audiogames-reflector] Buy fake passports, driver's licenses, identity cards, visas

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: rodolfosilvano975


Buy fake passports,driver's licenses,identity cards, visas

We use high quality equipment and materials to produce counterfeit documents. All secret features of real passports are carefully duplicated for our falsified documents. We are unique producers of quality fake documents. We offer only original high-quality fake Passports and Diplomatic Passports, Drivers Licenses, ID cards, Stamps, Visas, School Diplomas and other products for a number of countries like:USA(United States), Australia, Canada, UK (United Kingdom), Portugal, Norway, Denmark, Sweden, Iceland, Slovenia, Ukraine, Slovekia, Czech Republic, Germany, Belgium, France, Brazil, Finland, Netherlands, Israel, Spain, Italy, Mexico, South Africa, Austria, Bahrain, Argentina, India, China, Hong Kong and any other country that you require.Email: rodolfo_silvano...@hotmail.comTel: +237-79936819Feel free to contact via email or call at anytime.URL: http://forum.audiogames.net
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[Audiogames-reflector] Buy fake passports, driver's licenses, identity cards, visas

2013-10-11 Thread AudioGames.net Forum — New releases room: rodolfosilvano975


Buy fake passports,driver's licenses,identity cards, visas

We use high quality equipment and materials to produce counterfeit documents. All secret features of real passports are carefully duplicated for our falsified documents. We are unique producers of quality fake documents. We offer only original high-quality fake Passports and Diplomatic Passports, Drivers Licenses, ID cards, Stamps, Visas, School Diplomas and other products for a number of countries like:USA(United States), Australia, Canada, UK (United Kingdom), Portugal, Norway, Denmark, Sweden, Iceland, Slovenia, Ukraine, Slovekia, Czech Republic, Germany, Belgium, France, Brazil, Finland, Netherlands, Israel, Spain, Italy, Mexico, South Africa, Austria, Bahrain, Argentina, India, China, Hong Kong and any other country that you require.Email: rodolfo_silvano...@hotmail.comTel: +237-79936819Feel free to contact via email or call at anytime.URL: http://forum.audiogames.net
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[Audiogames-reflector] Good Quality Counterfeit Euro bills for sale

2013-10-11 Thread AudioGames.net Forum — Off-topic room: rodolfosilvano975


Good Quality Counterfeit Euro bills for sale

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[Audiogames-reflector] Buy fake passports, driver's licenses, identity cards, visas

2013-10-11 Thread AudioGames.net Forum — Site and forum feedback: rodolfosilvano975


Buy fake passports,driver's licenses,identity cards, visas

We use high quality equipment and materials to produce counterfeit documents. All secret features of real passports are carefully duplicated for our falsified documents. We are unique producers of quality fake documents. We offer only original high-quality fake Passports and Diplomatic Passports, Drivers Licenses, ID cards, Stamps, Visas, School Diplomas and other products for a number of countries like:USA(United States), Australia, Canada, UK (United Kingdom), Portugal, Norway, Denmark, Sweden, Iceland, Slovenia, Ukraine, Slovekia, Czech Republic, Germany, Belgium, France, Brazil, Finland, Netherlands, Israel, Spain, Italy, Mexico, South Africa, Austria, Bahrain, Argentina, India, China, Hong Kong and any other country that you require.Email: rodolfo_silvano...@hotmail.comTel: +237-79936819Feel free to contact via email or call at anytime.URL: http://forum.audiogames.net
 /viewtopic.php?pid=151437#p151437

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-11 Thread AudioGames.net Forum — New releases room: audiogames.net fan


Re: Scrolling Battles

hi,I just made an enemy for this game. It is called dave. its just lequendo dave recorded to .ogg files. Heres the link https://dl.dropboxusercontent.com/u/24767067/dave.ziplet me know how you all like my enemy.URL: http://forum.audiogames.net/viewtopic.php?pid=151439#p151439

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-11 Thread AudioGames.net Forum — New releases room: audiogames.net fan


Re: Scrolling Battles

hi,I just made an enemy for this game. It is called dave. its just lequendo dave recorded to .ogg files. Heres the link https://dl.dropboxusercontent.com/u/24767067/dave.ziplet me know how you all like my enemy.oh and I like your enemys and inviromints jivonni.URL: http://forum.audiogames.net/viewtopic.php?pid=151439#p151439

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-11 Thread AudioGames.net Forum — New releases room: audiogames.net fan


Re: Scrolling Battles

hi,I just made an enemy for this game. It is called dave. its just lequendo dave recorded to .ogg files. Heres the link https://dl.dropboxusercontent.com/u/24767067/dave.ziplet me know how you all like my enemy.oh and I like your enemys and inviromints Giovani.URL: http://forum.audiogames.net/viewtopic.php?pid=151439#p151439

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

Right... never mind. got past 3-2 after some common sense. lol Two more questions.1. How can you get up to those items in stage 3-3? Theyre at items or at least objects at height 41... but there seems to be no way to get up there. also, how in the world do you deal with that computer in stage 3-4? Seems to be no way of doing damage to it. lolURL: http://forum.audiogames.net/viewtopic.php?pid=151440#p151440

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Re: [Audiogames-reflector] symbolic representation of disabilities, what do you think?

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Dark


Re: symbolic representation of disabilities, what do you think?

@Chandud, Yeah, thats something pretty childish that kids do, and its only usually idiots who do this. Regarding the punch on the shoulder type of thing, well thats pretty normal for boys who are friends, but thats the key point, friends not random strangers out of the blue.URL: http://forum.audiogames.net/viewtopic.php?pid=151441#p151441

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-11 Thread AudioGames.net Forum — New releases room: lvj


Re: Swamp, zombie fps by Aprone

Hi Aprone! I remember you said players canget his banned character through donation. How can I skip to the page.URL: http://forum.audiogames.net/viewtopic.php?pid=151442#p151442

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Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-10-11 Thread AudioGames.net Forum — New releases room: Incus Games


Re: Three monkeys: An upcomming audiogame for pc

Hi Sswwaaiikkee!Im afraid we dont yet have a date for a demo release. Its not that were against releasing one, its more that we need to ensure we release it at the right time within the overall schedule. We might have a few other ideas so it might not be a conventional demo...watch this space!URL: http://forum.audiogames.net/viewtopic.php?pid=151443#p151443

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Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-11 Thread AudioGames.net Forum — New releases room: papasangre


Re: Teaser trailer for Papa Sangre II released

Hi all,Sorry for the delay in responding. Im pleased to say Papa Sangre II will be launched by Halloween. Everything is in place and we are ready to go. I will post a longer trailer next week where you can hear more of Sean Beans distinctive tone and some of the sfx used in the game. I suppose the trailer is a better experience for sighted players really as there is a bit of on screen text which explains the narrative. We wanted to make the game available to as wide an audience as possible, so we can continue to make the best audio games as possible..In Papa II, there are 22 levels with much more complex gameplay than our past two games. Though if you have played Papa 1 and Nightjar you may find the early levels quite easy as they are also tutorials in how to move around the space, but it does get increasingly more challenging as you move through the game. With lots more binaural sound being played at any one time (up to 5 sounds), more complex scenarios 
 and missions within each level.We have also worked on the replay value, by including game centre achievements on each level. You can also skip a few levels that you cant complete. We have added a new control - you can use the gyro mode and turn your device to the noise - which makes the game a lot easier. Our blind beta testers in general havent enjoyed that control and prefer the dial. Id be interested to hear back from players about their preference. Thanks as ever for your support of our games. NickyURL: http://forum.audiogames.net/viewtopic.php?pid=151444#p151444

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: faelnar.christopher


Re: bokurano daiboukenn 3

Hi. Im stuck at stage 1.2. What door should I choose, the first door or the second door, and also how to avoid that florisent lamp? They are so anoying! Theres an update, but it says the author wont allow me to update directly.URL: http://forum.audiogames.net/viewtopic.php?pid=151445#p151445

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Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-11 Thread AudioGames.net Forum — New releases room: Sebby


Re: Teaser trailer for Papa Sangre II released

I think the main problem with the gyro has always been the slow reaction time. Others may disagree, but I generally prefer to adapt to touch-screen gestures over use of tilt. There are also rumours that iPhone 5s users may be somewhat in the lurch as the new motion sensor, despite reacting a lot faster, is basically hosed at the moment.URL: http://forum.audiogames.net/viewtopic.php?pid=151446#p151446

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Re: [Audiogames-reflector] Spam

2013-10-11 Thread AudioGames.net Forum — Site and forum feedback: Sebby


Re: Spam

Why dont we install something like Project Honey Pot to catch more of these bloody parasites? Its obvious that spammers are now capitalising on our discussion topics so the least we can do is trick the bastards into blacklisting themselves.URL: http://forum.audiogames.net/viewtopic.php?pid=151448#p151448

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: fatih


Re: bokurano daiboukenn 3

how to push the switch in 2-2?Please help.URL: http://forum.audiogames.net/viewtopic.php?pid=151449#p151449

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: burak


Re: bokurano daiboukenn 3

Hey plzzz how do we push those buttons in stage 2:2? pl I am stuck in that stage and its really annoying.URL: http://forum.audiogames.net/viewtopic.php?pid=151450#p151450

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

There are two switches... which one are you talking about?faelnar.christopher... you have to go through both doors at some point. But the second door is the one that will end the level... though the first door will get you a weapon that deals with those two lamps.And to everyone else... you can ignore my last post about not being able to do damage. Seems like I just wasnt aiming well enough.. the next question is how the heck to kill the computer without getting swamped by all the things its spawning? seems like I cant clear them fast enough... should I level up my attack?URL: http://forum.audiogames.net/viewtopic.php?pid=151451#p151451

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Re: [Audiogames-reflector] Let's play shadow line!

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Let's play shadow line!

Hey all. so... just in case people are wondering wheter this has gone. Ive decided to stop until the full-voiced edition comes out, so I can finish the game and get some new surprises. I may however be thinking about an lp of bk 3, if I can muster up the nerve. lol It wont be often posted because Ill be in school and busy with volunteer work, but I will post as often as I can. And when the fully voiced edition of this game comes out, Ill continue, or possibly even just start over. Thanks for understanding, everyone!URL: http://forum.audiogames.net/viewtopic.php?pid=151452#p151452

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Re: [Audiogames-reflector] Accessible games for the Iphone.

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Sebby


Re: Accessible games for the Iphone.

Fine, I got all of them. Heres one advantage of iTunes, mass download.URL: http://forum.audiogames.net/viewtopic.php?pid=151454#p151454

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-11 Thread AudioGames.net Forum — AG-News room: Kyleman123


Re: A lot of news Embiggens the smallest forum

well. i fail to find the onscreen buttons in either game. unless they are inaccessible which would be ironic. loll. id still say at this point you still need a hardware keyboard to play. but ill give it another look later today if i get a chance.URL: http://forum.audiogames.net/viewtopic.php?pid=151455#p151455

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Re: [Audiogames-reflector] Buy fake passports, driver's licenses, identity cards, visas

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Kyleman123


Re: Buy fake passports,driver's licenses,identity cards, visas

lol [[wow]]. this made me chuckle.URL: http://forum.audiogames.net/viewtopic.php?pid=151456#p151456

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Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Nocturnus


Re: Understanding The Government Shutdown

Amen to all youve said in post 11 Dark; and it wouldnt surprise me to find that that kind of stereotyping goes on just about everywhere to some degree or another. My simple and honest question has always been and always will be, Cant we all just, get along? I know the answer is no, but it would sure be nice if we could simply leave are differences aside and understand and respect them for what they are rather than what we believe they should be or could be or what have you. While I have no permanent cure, I do believe that I have done my best with music. when I perform, I witness hundreds of people collectively come together and relax and enjoy themselves as the music flows. I feel the power, the energy that circulates through all of us as we are mutually united for an hour or two, and I cant help but wonder at this beauty, this magic that is overlooked and underestimated. its used for theropy, for
  psychological treatment, for meditation, for relaxation, for getting away from the world when you need a small vacation, and everything else inbetween and beyond! Ill use a simple and small quote from someone famous whos music I dont quite care for under most circumstances, but who I do feel has the right approach. Music succeeds, where religion and politics fail. URL: http://forum.audiogames.net/viewtopic.php?pid=151457#p151457

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Re: [Audiogames-reflector] um, i just needed some things uploaded guys, humm?

2013-10-11 Thread AudioGames.net Forum — Off-topic room: burak


Re: um, i just needed some things uploaded guys, humm?

Which one do you mean by car simülatör? The bus sim I have made or the car sim nsstudios has made?URL: http://forum.audiogames.net/viewtopic.php?pid=151458#p151458

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Re: [Audiogames-reflector] um, i just needed some things uploaded guys, humm?

2013-10-11 Thread AudioGames.net Forum — Off-topic room: burak


Re: um, i just needed some things uploaded guys, humm?

Which one do you mean by car simulator? The bus sim I have made or the car sim nsstudios has made?URL: http://forum.audiogames.net/viewtopic.php?pid=151458#p151458

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Re: [Audiogames-reflector] Spam

2013-10-11 Thread AudioGames.net Forum — Site and forum feedback: Dark


Re: Spam

Im not sure on how instalation of something like that on punbb works, but Ill mention it to sander, though I will also add bare in mind the recent spam about original fake passports (isnt that something of a contradicton?), was all from one spambot, so its not that recurrent a problem. Still I do approve of those sorts of projects, since the more inconvenience for those scumbags the better.URL: http://forum.audiogames.net/viewtopic.php?pid=151459#p151459

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: burak


Re: bokurano daiboukenn 3

Hey, Im talking about the 3rd room in level 2:2.URL: http://forum.audiogames.net/viewtopic.php?pid=151460#p151460

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: faelnar.christopher


Re: bokurano daiboukenn 3

Can you give me a tips on how to get that weapon in stage 1.2? its hard for me to get that weapon because of that lamps.URL: http://forum.audiogames.net/viewtopic.php?pid=151461#p151461

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Re: [Audiogames-reflector] new-look 100 dollar bill with features for the visually impaired

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Dark


Re: new-look 100 dollar bill with features for the visually impaired

Well Sebby, the problem is that the layout and on screen display of various cash points changes a bit much for me to risk making a mistake and utterly voiding my card, paying the wrong amount, or when withdrawing too much, especially since I cant read the screen, particularly in various different parts of the country, which is why Im better off signing, and Loyds do still offer the option on a debbit card.Of course if siri or a similar speech system ever does! get implemented to make terminals fully accessible Ill be the first person to use them. Regarding cash, well its not a problem for me since there is a bank literally two minutes around the corner, this is also how I pay off my credit card when Ive used it online to buy something. I doubt myself that cash will ever disappear unless regulation of finances becomes much more centralised and less based on competing financial institutions than it already is.Heck, when I chan
 ged from Hsbc to Loyds, they were going to charge me fifty pounds just to transfer the contents of my account, (and 30 pounds to pay off my hsb credit card, which was hilarious since it only had four pounds on it, I believe Id just bought some credit in Puppet Nightmares). I got the four pounds paid off eventually by special order and a lot of yelling, but the only way to physically avoid the bank charge was to take all the money out of my current account and physically put it back! into loyds once the loyds account was setup which was crazy!URL: http://forum.audiogames.net/viewtopic.php?pid=151462#p151462

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Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-11 Thread AudioGames.net Forum — New releases room: Dark


Re: Teaser trailer for Papa Sangre II released

Well Ill look forward to the new trailer, though it wouldve been nice to have some actual text of the on screen text just to give access to what was being said. Im myself particularly interested in the gameplay additions. Ive played through much of the first papasangre (although i need to sit down and really try! with some of the later levels), however itd be great to see more different ways to complete levels and different things to achieve, I was a little sorry I didnt get anything for saving the baby and the old man in the first game. As to Gyro control, I have a question, not having used any game with it before. could you physically turn yourself around, or do you need to actually move the phone? If you could hold the phone still but move your body to face different directions I could see that as a major advantage to the game, since you can move much more quickly than slide a finger, and itd also increase the emertion fac
 tor as well, albeit it might make the game a little hard to play on the train . If on the other hand you just need to physically turn the phone a little, that might be harder since a visually impared player doesnt necessarily have a clear deffinition for a straight angle to return to other than that of their own body, they cant say for instance visually line up a phones position relative to other objects and get a direction that way.As Ive said I havent used any games that employ the gyro, so Im not sure on this one.URL: http://forum.audiogames.net/viewtopic.php?pid=151463#p151463

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Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Kyleman123


Re: what was the first audiogame you ever played?

when i started playing games i could see more than i do now so i could play some on the PS2. i liked sports games like baseball and american football. i also liked racing games like need for speed. now that i cant really play them as well i do audio.when i started playing audio games back in 2010 i played freedom millionaire or duck hunt. dont remember which one first. i also had a bunch of kitchensinc games at that time too. i then graduated to entombed and then the GMA games. then i found swamp and a bunch of others.URL: http://forum.audiogames.net/viewtopic.php?pid=151464#p151464

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-11 Thread AudioGames.net Forum — AG-News room: Dark


Re: A lot of news Embiggens the smallest forum

Hmmm, that is odd, and very different to what the pages on vipgameszone say, maybe contacting them and asking would be good, since obviously if a keyboard is absolutely necessary they should say so on their own pages and Id in turn update the db entries. Btw Kile, How is the android access to the Choiceofgames or the storm8 titles?URL: http://forum.audiogames.net/viewtopic.php?pid=151465#p151465

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

Try throwing an iron ball at it when you get up onto the platform, since the lampll be coming straight on.URL: http://forum.audiogames.net/viewtopic.php?pid=151466#p151466

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Re: [Audiogames-reflector] Accessible games for the Iphone.

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: Accessible games for the Iphone.

[[wow]] that should keep you busy, though they are so similar theyre nearly mods of each other. You should however note that the mmorpgs arent the only things storm8 make. They also make what are called social games like dragon island, restaurant story and such. These are purely graphical games with no vo access at all and are more like pet care games with a heavy emphasis on appearence and customization and little to no stratogy, sort of fashion and design games if you like.As far as i know, the accessible games from storm8 are Zombies live, Vampires live, I mobsters, Kingdoms Live, World War, Ninjas Live, Pets live, and Cannon ball.I believe the gameplay differences between them are fairly slight. For instance in vampires live and zombies live, vampires and zombies can battle each other, while in world war you can have six of each unit for your stat boosting not one, and are a member of a country who gain points globally not just fighting fo
 r your individual group. Ive heard Raul say in Pets and Ninjas you gain money differently, though Im not sure how,  indeed for db purposes itd be nice to know some of the differences.URL: http://forum.audiogames.net/viewtopic.php?pid=151467#p151467

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: brad


Re: bokurano daiboukenn 3

Hi.If youre on about the coin items, well, all Im going to say is use your camera to look for platforms. shouldnt be to hard after that.As for the computer, well youre not going to like this, but youll knead to update your attack, a lot! Oh and defence too, thats almost if not just as important as attack.Hope this helps.URL: http://forum.audiogames.net/viewtopic.php?pid=151470#p151470

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[Audiogames-reflector] who wants speed up the best ferrari?

2013-10-11 Thread AudioGames.net Forum — Off-topic room: mario navarro


who wants speed up the best ferrari?

ferrari sound,ios app.hi all, come on lets drive!http://www.applevis.com/sites/default/f … ast216.mp3cheers.URL: http://forum.audiogames.net/viewtopic.php?pid=151474#p151474
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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-11 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

hahaha! I love it how a simple discussion about banned player possibilities turned into an Aprone said we could pay to unban our chars fact. rofl. about the project, Aprone, no need to skype or email you, since my ideas are simplistic enough, or so I hope. first one is, a program to help blind people with writing. Your Daytona game gave me the idea actually, we can draw shapes, which means we should be able to draw letters? thisll be awesome for practicing purposes, and Im sure many have issues with this so itll help tons of people. the other program is probably not that simplistic, and its one Ive searched for for a long time and never found, as Im quite interested in it. a program to shut off a laptops display. I think I may have posted on here about this, but no one was able to code it. this is good for privacy reasons. any idea if this is possible to code?URL: http://forum.audiogames.net/viewtopic.php?pid=151475#p151475

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-11 Thread AudioGames.net Forum — New releases room: Aprone


Re: Swamp, zombie fps by Aprone

Getting a Daytona-style game to recognize writing is a little complicated, but should be possible. The laptop display has me stumped, but I suppose it could be possible if there is already a key combination on many laptops to turn off the display.URL: http://forum.audiogames.net/viewtopic.php?pid=151476#p151476

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-11 Thread AudioGames.net Forum — AG-News room: Kyleman123


Re: A lot of news Embiggens the smallest forum

i did not know that android had access to those titles. but i think the choice of games should be fine, but i will check all of them out for you so you can keep the db up to date dark.URL: http://forum.audiogames.net/viewtopic.php?pid=151478#p151478

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[Audiogames-reflector] News of passing dragons

2013-10-11 Thread AudioGames.net Forum — AG-News room: Dark


News of passing dragons

And in an effort to make sure we dont have a gigantic sticky pile of huge undelivered newsage on our,  , well what ever it is that websites stick undelivered news on, here is some News about Kodp, see index Everyones favourite bronze age magical viking style resource management political magic Iphone expantion colonizing fest!  well yes I know that is a pretty limited category, but its still everyones favourite in that category!As reported on The King of Dragon Pass development 
 blog There is a new version of the game.This not only fixes some nasty arguements Vo has with Ios 7, but it also contains some of the scenes from the recent scene contest, particularly a very dangerous attempt by a couple of kids to play God.Apparently now that everything is fixed, more new scenes and content for the game are on the way.Happy Reigning!URL: http://forum.audiogames.net/viewtopic.php?pid=151480#p151480

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Re: [Audiogames-reflector] who wants speed up the best ferrari?

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Dark


Re: who wants speed up the best ferrari?

Lol Mario, I thought this was a spambot advertising cars and was coming to remove it, .URL: http://forum.audiogames.net/viewtopic.php?pid=151481#p151481

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[Audiogames-reflector] psp emulator help

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: death


psp emulator help

So, I seem to have found a psp emulator that works. Its called ppsspp. Only problem is, you need to download a plug in for the sound to work. It says go to gamesettings, audio, so on and so forth. The problem is, I use nvdas OCR feature, find the right thing to click on, click on it, and it takes me to another option that I didnt click on. If anyone could tell me what Im doing wrong, or find a workaround, Id appreciate it.:)URL: http://forum.audiogames.net/viewtopic.php?pid=151482#p151482

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Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-11 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: Understanding The Government Shutdown

Nocturnus wrote:Amen to all youve said in post 11 Dark; and it wouldnt surprise me to find that that kind of stereotyping goes on just about everywhere to some degree or another. My simple and honest question has always been and always will be, Cant we all just, get along? I know the answer is no, but it would sure be nice if we could simply leave are differences aside and understand and respect them for what they are rather than what we believe they should be or could be or what have you. While I have no permanent cure, I do believe that I have done my best with music. when I perform, I witness hundreds of people collectively come together and relax and enjoy themselves as the music flows. I feel the power, the energy that circulates through all of us as we are mutually united for an hour or two, and I cant help but wonder at this beauty, this magic that is overl
 ooked and underestimated. its used for theropy, for psychological treatment, for meditation, for relaxation, for getting away from the world when you need a small vacation, and everything else inbetween and beyond! Ill use a simple and small quote from someone famous whos music I dont quite care for under most circumstances, but who I do feel has the right approach. Music succeeds, where religion and politics fail.  Right on! I for one am a big music fan, give me just about anything and Ill be happy.URL: http://forum.audiogames.net/viewtopic.php?pid=151483#p151483

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Re: [Audiogames-reflector] new-look 100 dollar bill with features for the visually impaired

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: new-look 100 dollar bill with features for the visually impaired

Yes, cashpoints are definitely a risk that I prefer not to take either. However at least for Natwest cards, I can just enter the PIN and get the staff to set up the transaction while Im in the branch over the counter, which is almost as efficient. And, fortunately, my debit card is a Visa so I can use it as effectively as a credit card, directly. This is great since apart from the risk of a bad transaction (which I always avoid by going through Paypal when possible) I dont have to worry about carrying around a credit card or repaying its balance. This makes me a responsible member of society, apparently, but means I cant get into horrible debt like everyone else buying stuff I dont need. It was really very stupid of me to destroy my other one when it had such great reputation, and in the process lower my credit score. Oh, well. [[wow]], Im utterly 
 astonished Lloyds would charge you for a simple EFT, which Im sure they realise you could do yourself if you wanted to, without any charge. As I said though, if we simply eliminate the need for physical, dirty cash, its cool.  For now though we really arent very equal as long as there are more cashpoints than there are bank branches or tellers. And, importantly, we cant check the value of any transaction be it signed or PIN-authorised. So, yes, talking cashpoints and pockets of cash, but really awesome would be micropayment transactions conducted between two points, like the handset of the buyer to the handset of the seller. This is what Barclays Pingit somewhat tries to emulate, though I never got an account due to their stupid security checks. Paypal also offers a mobile payment facility, though of course charges fees for the privilege. For the underground solu
 tion, its bitcoin, which while it probably wont go anywhere by itself, will most likely inspire someone else to get it right within the framework of the financial and tax regulations. Then, effectively, we can initiate and approve transactions ourselves, which neatly solves all the problems.URL: http://forum.audiogames.net/viewtopic.php?pid=151486#p151486

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-11 Thread AudioGames.net Forum — AG-News room: Kyleman123


Re: A lot of news Embiggens the smallest forum

okay. ive found out that the storm8 games are not accessible on android.also. while the mortal maze game is playable, it could use some work. i have had very little success with the tenis game. the game says that the middle top, left, bottum, and right act as the directional buttons. so press the top middle to hit the up arrow. and the left middle for left. the center is enter or okay. the maze game does this well, but im having some problems getting the tenis game to move in front of the ball. but they are playable. id recommend reading the help file.also with the tenis game and the maze game, id reccomend turning off what ever screen reader that is you are using. so that you dont have to touch and then double tap everything.the choice of games are very accessible on android. actually they are even easier on android because at least wizards choice it is buttons and not check boxes like on IOS. where on IOS y
 ou click the check box you want and then click continue. on android just click the button, then it goes to the next page.i couldnt find the hosted games. dont know if they are on android, but i couldnt find them.hope this helps you out dark.URL: http://forum.audiogames.net/viewtopic.php?pid=151485#p151485

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Re: [Audiogames-reflector] iPhone 5S Volume Bug

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: iPhone 5S Volume Bug

Try following this recent topic. My personal opinion backed by use of both is yes, you should get an iPhone and yes, iOS is more accessible. But Android isnt staying still, either, and you may not be using stock or a recent (4.2) version, so things might be different for you.As to being in India, well IIRC recent discussion suggests that you wont have a problem, but someone else can probably fill in the details.URL: http://forum.audiogames.net/viewtopic.php?pid=151487#p151487

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-11 Thread AudioGames.net Forum — AG-News room: aaron


Re: A lot of news Embiggens the smallest forum

Hi,Nice update! Of course, theres one more very large game thats been release that should have been mentioned for those who might be interested.Yukio, the japanese audiogame creator, or at least one of them, has released a public beta version of Bokurano Daiboukenn 3, and this game is huge. Compared to the last game, which was 250 mb, this one is a wapping 410 mb in size hwen extracted, and contains very hard challenges such as platforming, flight missions complete with the ability to adjust altitude and speed, stealth missions with a grappling hook, and I dont know what else yet because I havent beaten it! Ive heard rumours of something called synthesis though, and from waht Ive been told, when you get access to it, therekll be a sue for those collection items you keep getting.URL: http://forum.audiogames.net/viewtopic.php?pid=151488#p151488

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: aaron


Re: bokurano daiboukenn 3

Hi,Im on stage 6-2 at the moment. Its a bit tricky.Theres also a bug, in the manual it says you can press escape to stop the radar, but the thing will not shut up! It gets very spammy when youve got like three different turbulences, and dont even get me started on what happens in stage 13, erion demoed it. It will not shut up!URL: http://forum.audiogames.net/viewtopic.php?pid=151489#p151489

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Re: [Audiogames-reflector] Preorders for Three-D Velocity 2 Now Available

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: Preorders for Three-D Velocity 2 Now Available

Hi,How much will multiplayer cost after the first month?URL: http://forum.audiogames.net/viewtopic.php?pid=151490#p151490

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

Right. Beat stage 4, just took a bit of strategy... but its definitely doable with lower defense. Id say its even more fun that way. lol Stage 4-1 is a nightmare!URL: http://forum.audiogames.net/viewtopic.php?pid=151491#p151491

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Re: [Audiogames-reflector] new-look 100 dollar bill with features for the visually impaired

2013-10-11 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: new-look 100 dollar bill with features for the visually impaired

I actually heard something about this a few days ago on the radio in my moms car. I think its great that we here in the United States are finally starting? to see accessible paper currency. However, I think Id have to respectfully disagree with the starting point being the $100 bill. I doubt very many people have them anyway. I know I dont. I actually got to hold a $100 coin in my hand several years ago and it was pretty cool. But even if I did receive a $100 bill, my independent travel skills arent good enough for me to go somewhere and spend it. I will spare you all and not discuss my travel skills here, but perhaps in another topic in this room.URL: http://forum.audiogames.net/viewtopic.php?pid=151492#p151492

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Re: [Audiogames-reflector] Jon Briggs is the Voice of Daniel

2013-10-11 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: Jon Briggs is the Voice of Daniel

Thanks Sebby. She actually does sound more friendly in real life than when digitized.URL: http://forum.audiogames.net/viewtopic.php?pid=151493#p151493

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Re: [Audiogames-reflector] best way to access facebook

2013-10-11 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: best way to access facebook

While the main Fb site has become a bit more accessible, it appears theres still work to be done. I like the mobile site too. I also use the Socializer from Serotek, but thats only available to SAMNet members. Theres a way to use the Socializer with other screen readers, but I havent yet read up on that. I am also starting to use Teletender, a phone portal which I read about in the message boards on the American Foundation for the Blinds website at http://www.afb.org . Fb isnt the only feature on Teletender, but it seems to work okay despite its current limitations. Teletender seems to be rather new, and hopefully it will grow over time. The website is http://www.teletender.org . When choosing the Facebook feature for the first time, you will be told to go online and authorize Teletender to access your Fb account. This works from both the main and mobile sites. Once authori
 zation is complete, you will have to call Teletender back and log into Fb with your credentials.URL: http://forum.audiogames.net/viewtopic.php?pid=151494#p151494

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-11 Thread AudioGames.net Forum — New releases room: flyby chow


Re: Swamp, zombie fps by Aprone

uh there is a way, press windows key and the letter p. and from the menue that appears. select. connect to projector only. this wil forse your screen not to show any thing until u either reboot the laptop. or come out of sleep /standby or reslect your main display again. aprone if u can confirm if this works for u as well it wil be good. but this step has worked for me on many a pc. fun times keeping the screen blank.while i do my magic stuff on it. or do client repares. and many more things. note, if u do how ever have a projector connected to it. all the stuff wil be displayed on the projector. have a nice day every one. hope these fluffy tips helps.URL: http://forum.audiogames.net/viewtopic.php?pid=151495#p151495

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: bokurano daiboukenn 3

*S P OILERS*  Has anyone figured out if the green slime in 1-1 does anything, or was it meant for a great way to log off the game URL: http://forum.audiogames.net/viewtopic.php?pid=151496#p151496

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: keyIsFull


Re: bokurano daiboukenn 3

how do you defeat the flying building in 8-4. I dont seem to have the grappler when I start and I dont want to deal with the jet only to realize I dont have the grappling. Or do you automatically get it when the jet goes down? I hecked collection, strategy, weapons and normal items, no result. And btw I managed to get that laser saber. I wish it swung faster. But oh well. Oh and the quickest way to get gold is to run through 5-2. The enemies respawn and the spirit trees drop 3 gold and are easy enough to kill.URL: http://forum.audiogames.net/viewtopic.php?pid=151497#p151497

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Re: [Audiogames-reflector] Discrimination in a theme park

2013-10-11 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: Discrimination in a theme park

I am one of 3 family members who are blind, and weve never been discriminated against at an amusement park. But Id like to share the account of how one unnamed airline became non-smoking. This might seem made-up, but believe me its true. I know that for a fact. This happened several years ago when my family and I were returning from a very nice vacation in Florida, and yes we did go to both DisneyWorld and Epcott Center. I think we also spent some time at Bush Gardens, but it must not have been a lot because I dont remember it that much. But anyway, back to the airline. So we drove to the airport and the rest of us waited in the ticket line while my father returned the rental car. Then he came back and purchased our tickets. However, our assigned seats were basically scattered throughout the plane and my father was not happy with this. So he politely asked the ticket agent if she could make a change in our seating so that the 3 of us who needed assistance w
 ere sitting with a family member who could help us if and when we needed it. The agent became very defensive, and my father in turn also became quite defensive. A shouting match ensued, and a sighted sister of mine went over to see it. Keep in mind we were still kids at the time. My father then asked to speak with the agents manager, who was very nice and apologetic. He quickly fixed the error, and my father wrote to the president of the airline in question requesting that there be a no smoking policy implemented, and they complied with his request. So there you have it, the story of how one major airline went from smoking to non-smoking.URL: http://forum.audiogames.net/viewtopic.php?pid=151498#p151498

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Well, Ive finally beaten this game. It was incredibly hard, and I have to say I used an exploit to beat the last 2 levels, but I did everything else fairly, and even beat half of 25-3 fairly, lol. I got frustrated and just decided to beat the game no matter what after being stuck on 25-3 for most of 2 days, too much challenge is no fun for me. However, having said that, I plan to go back once the game is out of its beta stage, or at least more stable, and completing it fairly. I needed to do a lot more preparation and a lot more grinding. Unfortunately theres no stage reset in this game so your only option is to back up your save, and after the stages lock, the levels get so frustrating I didnt feel like doing that.Having said that, the game was absolutely amazing. By far the most advanced audiogame thats been released. Yukio has really come incredibly far as a developer.I should be around to help out if needed now, since Im not pl
 aying around the clock. I can give strategy tips all the way up through 25-3, accept for 1 boss. I cant help with the final battle though, someone else will have to figure that out. I cant wait to see what kind of bonus content yukio comes up with for this game.URL: http://forum.audiogames.net/viewtopic.php?pid=151499#p151499

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Well, Ive finally beaten this game. It was incredibly hard, and I have to say I used an exploit to beat the last 2 levels, but I did everything else fairly, and even beat half of 25-3 fairly, lol. I got frustrated and just decided to beat the game no matter what after being stuck on 25-3 for most of 2 days, too much challenge is no fun for me. However, having said that, I plan to go back once the game is out of its beta stage, or at least more stable, and completing it fairly. I needed to do a lot more preparation and a lot more grinding. Unfortunately theres no stage reset in this game so your only option is to back up your save, and after the stages lock, the levels get so frustrating I didnt feel like doing that.Having said that, the game was absolutely amazing. By far the most advanced audiogame thats been released. Yukio has really come incredibly far as a developer.I should be around to help out if needed now, since Im not pl
 aying around the clock. I can give strategy tips all the way up through 25-3, accept for 1 boss. I cant help with the final battle though, someone else will have to figure that out. I cant wait to see what kind of bonus content yukio comes up with for this game.Spoilers.For stage 8-4, you need to defeat the jet, then launch your hook at the building. If its missing, Yukio just put in a fix that will generate your hook. BTW, super plate launcher owns the security jet, I highly recommend it.URL: http://forum.audiogames.net/viewtopic.php?pid=151499#p151499

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-11 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

is this for xp or 7 perhaps? because it does not work on vista. in fact, hotkey does nothing, although I went to control pannel, Windows mobility center, and found an option to connect a display, however when I click it, I get a no display was found message. so that totally failed. hahaha. I do appreciate you trying though! URL: http://forum.audiogames.net/viewtopic.php?pid=151501#p151501

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: bokurano daiboukenn 3

To be honest the 8-4 boss isnt really that hard. Hes like the standard security bots from BK2. When you hear him prep the missile, jump unless hes flying, then just duck/stand there. I was able to slash him to death just fine without the launcher.  On another note, I kind of like this game a lot better c compared to bk2. Sure things are similar, but on the basic combat system, at least not everything involves health this go around. Im doing a lot better in this game with way less health then in the previous game. (Though the inclusion of defense stat again kind of helps ). The armors are also a nice touch for when you are in a dire need of not getting hit but not sure if sjumping is wise. Though considerim Im only on Stage 9-2, I reallyc ant say much yet. On another note
 , anyone know the logic behind the stage 9-2 puzzle. Im just getting two random pictures from each screen and have no idea what to do, whether I should pick 3 specific ones, or do themin some order.URL: http://forum.audiogames.net/viewtopic.php?pid=151502#p151502

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Re: [Audiogames-reflector] Collection of Accessible emulators for the blind

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith


Re: Collection of Accessible emulators for the blind

Is the link on page two the link to the latest version of the package? Thanks for the work, I was looking into this kind of stuff earlier and stumbled across this:)URL: http://forum.audiogames.net/viewtopic.php?pid=151503#p151503

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-11 Thread AudioGames.net Forum — New releases room: flyby chow


Re: Swamp, zombie fps by Aprone

what u do, is hold down the key, u use to open the start menue, its also known as the windows key. then press the letter p, while holding it, it works in windows seven. have fun! in fact, its valid for desktop pcs as well. and works to. on win seven. i had not yet tested it on xp. but i do not think its supportedURL: http://forum.audiogames.net/viewtopic.php?pid=151504#p151504

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[Audiogames-reflector] Regarding postfix, dovecot and user system accounts

2013-10-11 Thread AudioGames.net Forum — Off-topic room: Jonnyboy1991


Regarding postfix, dovecot and user system accounts

hello people. Im having a question for you all... I wouldnt normally post this kind of question here, but, as I have my own ubuntu server up and running with my own mail server, that someone setup for me, I have decided to work on a friends server because of stuff that I will not say here as of yet. but, anyways, Im running postfix with Dovecot and using system user accounts for authentication. Everything seems to work out okay, I can send emails to different email servers, but I cannot receive email coming into the server. I know I have configured it right, or so I think. ah, just wundering, would this type of thing be an mx recored problem? I begin to wunder that as well because of the fact, I have purposely sent an email on the same server, but to a non existing user account stored on the server. again, mx recored problem? As I have said before, I can send, but I cant receive email. is there something else I should do? or is the mx reco
 red the only thing I should worry about? thanks all and Im sorry for this long post here.URL: http://forum.audiogames.net/viewtopic.php?pid=151505#p151505

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net Forum — New releases room: brad


Re: bokurano daiboukenn 3

Hi.Im on the horrible flying missions now. on 6/1Could someone give me a mini walkthrough of those mitions?I know it seems like cheating but I dont understand Japanese and keep crashing in the first mission.URL: http://forum.audiogames.net/viewtopic.php?pid=151506#p151506

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[Audiogames-reflector] Game Audio Partnership

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: weilies


Game Audio Partnership

Greeting,Recently i saw some mobile games selling their BGM (links to iTunes) in iPhone games.I am a game developer and i am having hard time in looking for perfect suit game music for my puzzle game.I wonder if game audio creators really interested in partnership with game developer.For example, i develop the game and game music creator create a a perfect match music for my game, then in return i will put some iTunes music download link which bring music buyers to iTunes Music store to buy their music.Its just my initial idea and i am not sure it violate any terms.Comments  critics are welcome.ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=151508#p151508

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Re: [Audiogames-reflector] Game Audio Partnership

2013-10-11 Thread AudioGames.net Forum — General Game Discussion: brad


Re: Game Audio Partnership

Hi.Im not sure if you understand what this site is about, Im sure there are some musitions on this site who could help you, butthe site deals with audio games, that means games that are bassed off of audio, so no visuals.If you have any questions, feel fre to ask on this thread.URL: http://forum.audiogames.net/viewtopic.php?pid=151509#p151509

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