Re: to all developers, new and old

2016-10-15 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector


  


Re: to all developers, new and old

hello Nathan.i would like a basic programing tutorial please.because i am stil new to bgt, and there are still a lot that i will have to learn i believe.thank you nathan

URL: http://forum.audiogames.net/viewtopic.php?pid=282984#p282984





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Re: to all developers, new and old

2016-10-15 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector


  


Re: to all developers, new and old

What about map creation, etc?

URL: http://forum.audiogames.net/viewtopic.php?pid=282983#p282983





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Re: Anatomage Invivo dental 5.4

2016-10-15 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector


  


Re: Anatomage Invivo dental 5.4

I'd like to add something equally helpful to the topic.oiqerhgpiuewhgiohiujoqiejfpoh.Have a nice dayayayayayayay.

URL: http://forum.audiogames.net/viewtopic.php?pid=282982#p282982





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Re: Installing Android 7.0 on my Nexus 7 2013

2016-10-15 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Installing Android 7.0 on my Nexus 7 2013

Ahh ok. So I need to boot into recovery, install the rom file, install the Gapps file, erase data and cache, and then reboot? I'm assuming the rom will take care of erasing /system and installing the new OS.

URL: http://forum.audiogames.net/viewtopic.php?pid=282981#p282981





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : musicfairy via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

It seems their are a lot of questions being asked of what to do without much effort being put fourth. Their is a reason all of these things are puzzles, people. Careful what you ask for. I personally like fiddling with things, it is more than a story that way and it makes me feel like I am a part of everything, well done to you, Keven, for implementing this so well and weaving the puzzles in beautifully!

URL: http://forum.audiogames.net/viewtopic.php?pid=282980#p282980





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Re: I am having a problem with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: I am having a problem with manamon

Thanks, that's all i need.

URL: http://forum.audiogames.net/viewtopic.php?pid=282979#p282979





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Re: I am having a problem with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: I am having a problem with manamon

The easy setup way is simply to run two copies of Manamon under two different user accounts. Of course this means that you will have to switch back and forth between user accounts to trade, which could get annoying fast.For the more involved way, you will need a program called Process Explorer by SysInternals, now a part of Microsoft.You will need to run the program as admin for this to work. Unfortunately,  the process list doesn't seem to read in NVDA, but I'm pretty sure that keyboard navigation will work. Make sure that Manamon is running, then in the process list, find rpg.exe, or type the letters rpg, then press alt+enter to make sure you've selected the right process.Once the right process is selected, press ctrl+h to show handles in the lower pane of the window, and tab down to that pane. Oddly enough, this list does read correctly with NVDA. Look for an entry listed as a "mutant", and with the word "bgtManamon" in 
 the name. It should be somewhere around entry 140-180 in the list. Once that handle is selected, press the delete key to force it to close. The program will ask you to confirm, so choose "yes". After that, you will be able to start a second copy of Manamon.

URL: http://forum.audiogames.net/viewtopic.php?pid=282972#p282972





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Re: I am having a problem with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: I am having a problem with manamon

The easy setup way is simply to run two copies of Manamon under two different user accounts. Of course this means that you will have to switch back and forth between user accounts to trade, which could get annoying fast.For the more involved way, you will need a program called Process Explorer by SysInternals, now a part of Microsoft.You will need to run the program as admin for this to work. Unfortunately,  the process list doesn't seem to read in NVDA, but I'm pretty sure that keyboard navigation will work. Make sure that Manamon is running, then in the process list, find rpg.exe in the list, or type the letters rpg, then press alt+enter to make sure you've selected the right process.Once the right process is selected, press ctrl+h to show handles in the lower pane of the window, and tab down to that pane. Oddly enough, this list does read correctly with NVDA. Look for an entry listed as a "mutant", and with the word "bgtManam
 on" in the name. It should be somewhere around entry 140-180 in the list. Once that handle is selected, press the delete key to force it to close. The program will ask you to confirm, so choose "yes". After that, you will be able to start a second copy of Manamon.

URL: http://forum.audiogames.net/viewtopic.php?pid=282972#p282972





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Re: I am having a problem with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: I am having a problem with manamon

After you start the second copy of Manamon, you'll have to do some shuffling of save files. Just FYI, once you're in the file menu, the game data is already loaded, so when you choose "load game", the game is only loading the environment and stuff. If you want to reload the saved game from disk, use the shift+f12 hotkey.Make sure that after you've traded, you save each game, and rename the data file you're not going to be using. For example, let's say the data to be loaded is in "data.dat", and you have two saved files called "data1.dat" and "data2.dat". You want to use the new data1, so save data2 first, and rename "data.dat" to "data2.dat". Then save data1, and make a copy of "data.dat" called "data1.dat".

URL: http://forum.audiogames.net/viewtopic.php?pid=282978#p282978





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Re: Installing Android 7.0 on my Nexus 7 2013

2016-10-15 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Installing Android 7.0 on my Nexus 7 2013

You can wipe data after flashing the rom. The sequence is install, erase, reboot.

URL: http://forum.audiogames.net/viewtopic.php?pid=282977#p282977





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3shape implant studio v2014 2.9.1.2

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : bossboss76 via Audiogames-reflector


  


3shape implant studio v2014 2.9.1.2

2016 crack software download. Please press Ctrl+F to find your cracked software you needed.-I have the more latest cracked softwares. If you need any softwares, please email me: hun...@bk.ru-Use Ctrl + F to search the program you need.Anatomage Invivo dental 5.4  3Shape OrthoAnalyzer 2015 x64 v1.6.1.1Materialise Mimics inPrintZirkonzahn modellier 1.0Anatomage Invivo dental 5.4  Ceramill mind 2.2.5zirkonzahn exocad 2014exocad 2015.07.16worknc dental 4.1.3guidemia 3.0Wieland Zenotec CAM 4.0 plus v2.2.0173Shape Dental System 2015 version 2.15.5.0_x643Shape Dental System v2.15.6.1_x64_2016.023Shape TRIOS v1.3.4.23shape implant studio v2014 2.9.1.23Shape OrthoAnalyzer 2015 x64 v1.6.1.1E-WOO Ez3D20093shape 
 cambridge 2013.1 (build 2.4.1.6)sum3d dental 2016.7  x64DENTSPLY.SIMPLANT.Master.17.0.WinMaterialise SimPlant O 3.0Materialise proplan CMF v2.0 Materialise mimics 18 and all other Materialise softwaresCeramill mind 2.2.5ONYX ProductionHouse RIP 11.1.2Fiery XF 6.02Blackmagic 3.4LcinkRIP V8.0HardScreen RIP V6.1LcinkCTF V2.3PhotoPRINT Server Pro 10.5.2LcinkRIP V2.3PaleoScan 2015POWER and IR DROP Analysis Apache Redhawk 2015SIMPLANT.Master.17.0.Wincomet3 2015norsar 2d 3d 5.3.1 2015skua gocad 2015RationalDMIS 5.5PC.DMIS 2015.0MotoSim EG.VRC 5.10AC.DMIS 5.1Geovia gems 6.7Surpac_6.7.0_x64Aegis 0.15.29Mintec Minesight(MS3D) v10.0 Win32Antenna Magus Professional 5.5.0MIDAS GTS NX 2015 R2DAVID Laserscanner 4.4.0.686fastCAM pro 7.20IHS QUESTOR v20152020 Kitchen design v11
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Anatomage Invivo dental 5.4

2016-10-15 Thread AudioGames . net Forum — Off-topic room : bossboss76 via Audiogames-reflector


  


Anatomage Invivo dental 5.4

Most cracked softwares is here to FTP download, pls Ctrl + F to search them.CFD-EDA-CAD-CAM-CAE-GEO-CIVIL-STRUCTURE-ALL OTHERS.Full cracked version, no limit, full function, no termination time.CFD-EDA-CAD-CAM-CAE-GEO-CIVIL-STRUCTURE-ALL OTHERS.Any softwares you need, only need to mail:   hun...@bk.ru3Shape TRIOS v1.3.4.2Ceramill mind 2.2.5Anatomage Invivo dental 5.4Materialise.SIMPLANT.Master.18.0.WinTrimble RealWorks 10.0Kappa Ecrin v4.3Leica Cyclone 9.1datam copra rf 2009PIPE-FLO Pro v15hyperDENT 2014KISSsoft 03-2016 SP1Paradigm Geolog V7.3SPEAG SEMCAD X Matterhorn 15Zirkonzahn modellier 1.0Smart3D Capture.v4.1POWERMILL 2016hyperMILL 2016pc-dmis 2015.1 v10.1Tebis 3.5R4 sp3Cyclone 9.1Pix4D 2.0Techlog 2015.3DATEM Summit Evolution 6.8PSDTO3D v9.9opendtect 6.0.1Midland Valley move 2016.1<
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Free Download Manager Accessibility

2016-10-15 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector


  


Free Download Manager Accessibility

Hi, I just got free download managerafter the installation, when I go and launch it, nothing is red outCan someone tell me if free download manager is not accessibleI want to use this to torrent and saw another thread recommending this as a good torrent downloader

URL: http://forum.audiogames.net/viewtopic.php?pid=282973#p282973





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Re: I am having a problem with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: I am having a problem with manamon

The easy setup way is simply to run two copies of Manamon under two different user accounts. Of course this means that you will have to switch back and forth between user accounts to trade, which could get annoying fast.For the more involved way, you will need a program called Process Explorer by SysInternals, now a part of Microsoft.You will need to run the program as admin for this to work. Unfortunately,  the process list doesn't seem to read in NVDA, but I'm pretty sure that keyboard navigation will work. Make sure that Manamon is running, then in the process list, find rpg.exe in the list, or type the letters rpg, then press alt+enter to make sure you've selected the right process.Once the right process is selected, press ctrl+h to show handles in the lower pane of the window, and tab down to that pane. Oddly enough, this list does read correctly with NVDA. Look for an entry listed as a "mutant", and with the word "bgtManam
 on" in the name. It should be somewhere around entry 140-180 in the list. Once that handle is selected, press the delete key to force that handle to close. The program will ask you to confirm, so choose "yes". After that, you will be able to start a second copy of Manamon.

URL: http://forum.audiogames.net/viewtopic.php?pid=282972#p282972





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Re: Installing Android 7.0 on my Nexus 7 2013

2016-10-15 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Installing Android 7.0 on my Nexus 7 2013

So I need sighted help to get this to work? Also, doesn't erasing the data partition mean I erase the rom file as well since I have to store it on the internal memory?

URL: http://forum.audiogames.net/viewtopic.php?pid=282971#p282971





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Re: My first audio drama feed back.

2016-10-15 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Re: My first audio drama feed back.

It was just a starting. I have done audio production but never for audio drama. I'm really not sure how to mix sound effects for audio drama.

URL: http://forum.audiogames.net/viewtopic.php?pid=282970#p282970





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Re: Installing Android 7.0 on my Nexus 7 2013

2016-10-15 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Installing Android 7.0 on my Nexus 7 2013

You're supposed to boot into recovery, then use the adb shell  command. Thero m is also supposed to be on your systems sd card.adb shellcd /sdcardtwrp install FLO_AOSP_N_7.0_v0.6.ziptwrp wipe datatwrp wipe cache

URL: http://forum.audiogames.net/viewtopic.php?pid=282969#p282969





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Re: Installing Android 7.0 on my Nexus 7 2013

2016-10-15 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Installing Android 7.0 on my Nexus 7 2013

You're supposed to boot into recovery, then use the adb shell  command. twrp install nameofyourrom.ziptwrp wipe datatwrp wipe cache

URL: http://forum.audiogames.net/viewtopic.php?pid=282969#p282969





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Re: bgt stuff-, bit torrent sync folder.

2016-10-15 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector


  


Re: bgt stuff-, bit torrent sync folder.

They should be. But just in case don't run the executables but the BGT scripts. Also, read the code before you run it.

URL: http://forum.audiogames.net/viewtopic.php?pid=282968#p282968





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Re: FPS Prototype Source Code Dump

2016-10-15 Thread AudioGames . net Forum — Developers room : ctoth via Audiogames-reflector


  


Re: FPS Prototype Source Code Dump

Bumping this topic to see if anybody found this at all useful/got any utility out of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=282967#p282967





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Re: Sharing My Music and Sound Effects - Over 1000 Tracks

2016-10-15 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector


  


Re: Sharing My Music and Sound Effects - Over 1000 Tracks

Hi everyone,New free tracks are ready:"Monkey Business" (looping and non-looping)http://soundimage.org/funny-3/"Intriguing Future"http://soundimage.org/techno/"Slick Streets"_Looping"Wandering the Streets"_Looping"Delivering the Goods"_Loopinghttp://soundimage.org/urban/"Electric Rain"_Loopinghttp://soundimage.org/dance-techno/I hope they are helpful!  :-)Eric

URL: http://forum.audiogames.net/viewtopic.php?pid=282966#p282966





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Attempting to get VGstorm's the Gate to work on Mac

2016-10-15 Thread AudioGames . net Forum — Developers room : Holden via Audiogames-reflector


  


Attempting to get VGstorm's the Gate to work on Mac

Hello everyone.For a while now I have been trying to get Vg Storm's game The Gate to work with Wineskin under Mac. If I can do that I'd like to upload it somewhere so other Mac users can enjoy this game, however I'm not having any luck. Below I've posted the test run log from a game I started. Does anyone here know what any of this means and can they diagnose where I'm running into my issue?WineskinX11: main(): argc=12Waiting for startup parameters via Mach IPC.WineskinX11: do_start_x11_server(): argc=12Attempting to use pixel depth of 24[3403515.575] WineskinX11 starting:[3403515.575] X.Org X Server 1.13.0[3403515.575] Build Date: 20120921[3403515.575] _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created.[3403515.578] Initializing built-in extension Generic Event Extension[3403515.578] Initializing built-in extension SHAPE[3403515.578] Initializing built-in
  extension MIT-SHM[3403515.578] Initializing built-in extension XInputExtension[3403515.578] Initializing built-in extension XTEST[3403515.578] Initializing built-in extension BIG-REQUESTS[3403515.578] Initializing built-in extension SYNC[3403515.578] Initializing built-in extension XKEYBOARD[3403515.578] Initializing built-in extension XC-MISC[3403515.578] Initializing built-in extension XINERAMA[3403515.578] Initializing built-in extension PseudoramiX[3403515.578] Initializing built-in extension XFIXES[3403515.578] Initializing built-in extension RENDER[3403515.578] Initializing built-in extension RANDR[3403515.578] Initializing built-in extension DAMAGE[3403515.578] Initializing built-in extension MIT-SCREEN-SAVER[3403515.578] Initializing built-in extension DOUBLE-BUFFER[3403515.578] Initializing built-in extension RECORD[3403515.578] Initializing built-in extension X-Resource[3
 403515.578] Initializing built-in extension XVideo[3403515.578] Initializing built-in extension XVideo-MotionCompensation[3403515.578] Initializing built-in extension GLX[3403515.578] x: 0, y: 0, w: 1280, h: 777[3403515.595] (II) GLX: Initialized Core OpenGL GL provider for screen 0[3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/75dpi, removing from list![3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/100dpi, removing from list![3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/cyrillic, removing from list![3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/misc, removing from list![3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/OTF, removing from list![3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/Speedo, removing from list![3403515.596] [dix] Could not init font path e
 lement /opt/X11/share/fonts/TTF, removing from list![3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/Type1, removing from list![3403515.596] [dix] Could not init font path element /opt/X11/share/fonts/util, removing from list![3403515.696] noPseudoramiXExtension=0, pseudoramiXNumScreens=1Engine Used: WS9Wine1.9.21Hardware:    Hardware Overview:      Model Name: MacBook Pro      Model Identifier: MacBookPro12,1      Processor Name: Intel Core i5      Processor Speed: 2.9 GHz      Number of Processors: 1      Total Number of Cores: 2      L2 Cache (per Core): 256 KB      L3 Cache: 3 MB      Memory: 8 GB      Boot ROM Version: MBP121.0167.B17      SMC Version (system): 2.28f7Graph
 ics/Displays:    Intel Iris Graphics 6100:      Chipset Model: Intel Iris Graphics 6100      Type: GPU      Bus: Built-In      VRAM (Dynamic, Max): 1536 MB      Vendor: Intel (0x8086)      Device ID: 0x162b      Revision ID: 0x0009      Metal: Supported      Displays:        Color LCD:          Display Type: Retina LCD          Resolution: 2560 x 1600 Retina          Retina: Yes          Pixel Depth: 32-Bit Color (ARGB)          Main Display: Yes          Mirror: Off          Online: Yes          Automatica
 lly Adjust Brightness: Yes          Built-In: Yes

URL: http://forum.audiogames.net/viewtopic.php?pid=282965#p282965





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : abdullah_mohammad via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

hello kevinit is a really cool game and i love it, keep up the good worki am not really a smart one to figure out the puzzles but the game is super awsem manthank you and hope that the future of this game is bright as bright as your ideas 

URL: http://forum.audiogames.net/viewtopic.php?pid=282964#p282964





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-15 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

same place you got the powerbombs for it, lol

URL: http://forum.audiogames.net/viewtopic.php?pid=282963#p282963





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Re: So long, blazblue.

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: So long, blazblue.

Yes, that's why I think following the story only via the games is still fine, though I wonder how Centralfiction does with Naoto and ES.Personally I'm happy they put so much work in the story of a fighting game, however it feels like there are liberties that the developers can't take (or rather don't dare to take) because of the fact that Blazblue is a fighting game.SPOILER ALERTFor example, Azrael managed to escape from his dimensional prison. Well, so be it. Except it feels like they didn't want to throw a character that some people like to play and who would have only been playable in one episode (I'm not counting the extend releases). I may be wrong but that's always how I understood it. And Azrael may not even be the best example.

URL: http://forum.audiogames.net/viewtopic.php?pid=282962#p282962





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Re: So long, blazblue.

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: So long, blazblue.

Yes, that's why I think following the story only via the games is still fine, though I wonder how Centralfiction does with Naoto and ES.Personally I'm happy they put so much work in the story of a fighting game, however it feels like there are liberties that the developers can't take (or rather don't dare to take) because of the fact that Blazblue is a fighting game.SPOILER ALERTFor example, Azrael managed to escape from his dimensional prison. Well, so be it. Except it feels like they didn't want to throw a character that some people like to play and who would have only been playable in one episode (I'm not counting the extend releases). I may be wrong but that's always how I understood it.

URL: http://forum.audiogames.net/viewtopic.php?pid=282962#p282962





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Re: So long, blazblue.

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: So long, blazblue.

Yes, that's why I think following the story only via the games is still fine.Personally I'm happy they put so much work in the story of a fighting game, however it feels like there are liberties that the developers can't take (or rather don't dare to take) because of the fact that Blazblue is a fighting game.SPOILER ALERTFor example, Azrael managed to escape from his dimensional prison. Well, so be it. Except it feels like they didn't want to throw a character that some people like to play and who would have only been playable in one episode (I'm not counting the extend releases). I may be wrong but that's always how I understood it.

URL: http://forum.audiogames.net/viewtopic.php?pid=282962#p282962





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Re: Where to get PureTTS or Tolk

2016-10-15 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector


  


Re: Where to get PureTTS or Tolk

Thanks Aaron. Do you know where I can get PureTTS 4?

URL: http://forum.audiogames.net/viewtopic.php?pid=282961#p282961





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-15 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@afsilva90: When you are in the file menu, press down twice, then enter twice, then escape. When you press escape, you should hear the sound that plays when you make the dialogs scroll. Press enter and the sound that plays when a question is asked should play, and then press enter one last time. It should be fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=282960#p282960





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-15 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@afsilva90: When you are in the file menu, press down twice, then enter twice, then escape. When you press escape, you should hear the sound that plays when you make the dialogs scroll. Press enter and the sound that plays when a question is asked should be play, and then press enter one last time. It should be fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=282960#p282960





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-15 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@afsilva90: When you are in the file menu, press down twice, then enter twice, then escape. When you press escape, you should hear the sound that plays when you make the dialogs scroll. Press enter twice more and it should be fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=282960#p282960





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Re: Warsim, text based randomly generated stratogy

2016-10-15 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I am already excited about the upcoming Update.  Realy great to see this game crow so fast.

URL: http://forum.audiogames.net/viewtopic.php?pid=282959#p282959





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Re: the Return Of The King: The game we did not have before

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

[[wow]] we are scrued then,  lol

URL: http://forum.audiogames.net/viewtopic.php?pid=282958#p282958





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Still major problems with steam.

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Still major problems with steam.

Hi.I still have some big problems with steam, regarding navigating the interface.I have everything set up correctly and I am logged in and I also have the NVDA OCR addon installed and have the window with my library, friends, game search and so on.But I don't know how to navigate properly through the program, I somehow managed to instal a game, but I honestly don't know how I did that. I also can't change the location where the game should be installed, I don't want to put every game on to the SSD..I hope that someone can help me with the steam client.Thanks in advance.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=282957#p282957





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Re: the Return Of The King: The game we did not have before

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

I also think the same this not playable translating is not working, also this game is completely in chinese and there is no way to change language to english

URL: http://forum.audiogames.net/viewtopic.php?pid=282956#p282956





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Re: Requesting Christmas and winter sound effects, please

2016-10-15 Thread AudioGames . net Forum — Off-topic room : stefan_ilioaica via Audiogames-reflector


  


Re: Requesting Christmas and winter sound effects, please

I've tried soundbible, but I've managed to find just a few thereThank you for your advice, anyway

URL: http://forum.audiogames.net/viewtopic.php?pid=282955#p282955





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Re: to all developers, new and old

2016-10-15 Thread AudioGames . net Forum — Developers room : The coll gamer via Audiogames-reflector


  


Re: to all developers, new and old

Hi Nathan.As for BGT tutorials you could show us how to make it so that enemies autimatically respawn on the map after you've killed them. Also, you could make a tutorial where you could explain how to write a class in BGT or how to add background music to a game.

URL: http://forum.audiogames.net/viewtopic.php?pid=282954#p282954





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Re: the "lucky cop" is ready to download!

2016-10-15 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector


  


Re: the "lucky cop" is ready to download!

@kianoosh Can you please release this class to the public? I wanna see how such a class is written, and use it in my game.

URL: http://forum.audiogames.net/viewtopic.php?pid=282953#p282953





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Re: Think of your own Manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector


  


Re: Think of your own Manamon

Name: Elblazdarktype: magic flame shadowdescription: It looks like a fox, but it has no fur. It's skin always has a soft glow, and it's body is always warm to the touch. It has a few black patches on it's body and it's tail is pure black, allowing it to blend into the shadows and be somewhat hard to see.Manapedia Entry: It is said that when a Elvond, a Blazend, and a Duscond were trained as much as possible, they could be combined into a single Manamon, Elblazdark. When it gets angry, it gets very hot and it can radiate extreeme heat while it sleeps to scorch enemies that try to sneak up on it.Abilities:Duel Brain: Being joined from three Manamon means it's brain is more powerfull then normal, powerfull enough to remember ten attacks.moves:head but 01sneer 01Lava Lick 08Fear Feed 12Tri-Beem 16smoke and mirrors 22regeneration 27, The user concentrates, causing themselves to regen
 erate and heal every round.Magic type, 15 upNightstick 33torch 38Meteor Rush 44Flame Blizard 48Oblivian slash 53Eternal vortex 57desowl 61Dewel strike 64Magic type, 5 up.The user uses an attacking move twice, the user must rest for a round after using this attack.wild confusion 68Shadow, 100 accurisy, 8 up, The user attacks the foe's mind, causing them to turn on themselves or there allies and use it's moves on them.Rev up 72

URL: http://forum.audiogames.net/viewtopic.php?pid=282951#p282951





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Re: steam version of mortal kombat X, what do I need to look out for?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: steam version of mortal kombat X, what do I need to look out for?

Hi.Hmm, thanks, maybe I have to look with a sighted person what the first menu choice is, or maybe someone knows it on here?BTW, do we have a tutorial or a menu guide available for this game?

URL: http://forum.audiogames.net/viewtopic.php?pid=282952#p282952





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Re: WWE 2K17: Any of you getting it?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector


  


Re: WWE 2K17: Any of you getting it?

lol. get good at the game and you won't get pinned.

URL: http://forum.audiogames.net/viewtopic.php?pid=282950#p282950





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Re: orbit reader20 prototype recording

2016-10-15 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: orbit reader20 prototype recording

I think the boost exaggerates things tremendously. If you're going to redo this recording, take that boost down by a lot. If it really must be there, go down by about half. Your voice is also highly distorted, and that makes for an unpleasant listening experience.

URL: http://forum.audiogames.net/viewtopic.php?pid=282949#p282949





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

I think the circle pad should be OK, perhaps a little fiddly though. We'll just have to wait and see. I have Smash Brothers and I use the circle pad to play that a lot.

URL: http://forum.audiogames.net/viewtopic.php?pid=282948#p282948





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

aaasorry i m find this versionthanks

URL: http://forum.audiogames.net/viewtopic.php?pid=282947#p282947





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Re: WWE 2K17: Any of you getting it?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: WWE 2K17: Any of you getting it?

No. Its not playable. Well it is, but we can't kick out of pins, so it makes it pointless to play the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=282946#p282946





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Re: steam version of mortal kombat X, what do I need to look out for?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: steam version of mortal kombat X, what do I need to look out for?

I think there's something just before the menu. Then the tutorial comes up, and yes, completing the tutorial makes all the modes available. Unfortunately I dont' remember the exact order of thigns in first time setup.

URL: http://forum.audiogames.net/viewtopic.php?pid=282945#p282945





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

hi i m download Windows version

URL: http://forum.audiogames.net/viewtopic.php?pid=282944#p282944





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

hi nick,ignite tries to start the engines and tells you which systems need more energy or may have energy to spareso use that one as often as you can

URL: http://forum.audiogames.net/viewtopic.php?pid=282943#p282943





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

hi toto,did you download the visually impaired mode version?it has its own download button.

URL: http://forum.audiogames.net/viewtopic.php?pid=282942#p282942





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

Hi Kevin,my problem with distributing energy is the part where I have to find the exact value of Which energy I should distribute for the life force.I don't know if I can find that out myself but is there a way that I can distribute the energy to the engines and the ship and the generator?I'm not familiar on how to figure out What exact value I should distribute of each energy.should I try distributing 10 on each energy?distributing energy is tricky because I need help on how I can figure out how many amounts of energy should be distributed.What does the ignite option do to the ship?

URL: http://forum.audiogames.net/viewtopic.php?pid=282941#p282941





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

hiwhen run the gamei think open game menubut why dont talk? i m wait and wait but nothing

URL: http://forum.audiogames.net/viewtopic.php?pid=282940#p282940





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steam version of mortal kombat X, what do I need to look out for?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


steam version of mortal kombat X, what do I need to look out for?

Hi.Now, with my new laptop almost set up completely, I wanted to start out putting games on the machine via steam.Just one question. When I download steam and install the game and launch it for the first time, what do I need to look out for.Am I in the main menu imediately or is there something before that.I heard also that if you want to play every mode available in the game, you must complete the tutorial, is that right?Thanks in advanceGreetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=282939#p282939





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Re: Requesting Christmas and winter sound effects, please

2016-10-15 Thread AudioGames . net Forum — Off-topic room : LadyJuliette via Audiogames-reflector


  


Re: Requesting Christmas and winter sound effects, please

Hi! You might be able to find some on sound bible. I don't remember wheter it's .com or what, but I think they have a decent collection. I went there when I was going through my wannabe programmer phase.

URL: http://forum.audiogames.net/viewtopic.php?pid=282938#p282938





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Re: the "lucky cop" is ready to download!

2016-10-15 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: the "lucky cop" is ready to download!

no it isn't.

URL: http://forum.audiogames.net/viewtopic.php?pid=282937#p282937





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

hi nick,not sure what your problem is since you just say you don't know what to do.with engine.ignite you can get an overview of which systems need energy and which systems are running and therefore may have some energy to sparein lifesupport.control you can distribute the energy within the lifesupport systemin engine.control you can distribute the energy within the engineand with generator.distribute you can distribute energy between these two systemsall systems need a certain amount of energy that you need to find out yourself

URL: http://forum.audiogames.net/viewtopic.php?pid=282936#p282936





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

Hi Kevin,I still don't know how to distribute energy to the ship.can you tell me what I should do first?I select generator but I don't know what to do at this point.

URL: http://forum.audiogames.net/viewtopic.php?pid=282935#p282935





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Writer Looking For Work

2016-10-15 Thread AudioGames . net Forum — Off-topic room : LadyJuliette via Audiogames-reflector


  


Writer Looking For Work

Hi! I've gotten to a point in life where I'm tired of relying on my family and the government for support. Here's where you come in. My brother introduced me to music reviews, and I've written a few. I'd like to make gaming reviews for the audio gaming community and develop my writing skills, eventually working up to earning a profit. I want to earn money on my own terms, and I feel like the conventional employment market doesn't allow me to creatively express my talents. If you're interested, send me an email at 1.kenya.199...@gmail.com, or shoot me a PM. I don't mind working for free, I know it'll take work building my reputation and network, but my ultimate goal is finding employment. I use windows 8, and I'm not acquainted with steam, so I'm limited to games that can run on a regular windows computer. Another reason I'd like to do this is to earn money to purchase a few games, manamon in particular, but also entombed,
  so if your game's shareware, I hope it has a decent demo. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=282934#p282934





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Re: I am having a problem with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: I am having a problem with manamon

You know, i want to know this as well, i'm willing to do command line tricks if needed.

URL: http://forum.audiogames.net/viewtopic.php?pid=282933#p282933





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Re: I am having a problem with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector


  


Re: I am having a problem with manamon

I don't mean hacking: I just mean giving my save file to someone who can trade the manamon into itHow can you trade with your celf, I'd abselutely love to do that and get it over with

URL: http://forum.audiogames.net/viewtopic.php?pid=282932#p282932





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Re: need help with manamon

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector


  


Re: need help with manamon

You have to put the stone tablets that spell the word open right next to each other.You can do it verticly or horizontaly, but they have to be touching each otherTo check which letter is ingraved on a stone tablet, press control+enter, and to push a tablet [those are the things that rumble] press enter while you're facing one and while it's one square away.Good luck!

URL: http://forum.audiogames.net/viewtopic.php?pid=282931#p282931





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Re: accessible PSP Games?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: accessible PSP Games?

[[wow]], awesome find!

URL: http://forum.audiogames.net/viewtopic.php?pid=282930#p282930





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Re: New horror and adventure sidescroller, The gate!

2016-10-15 Thread AudioGames . net Forum — New releases room : microsoftsam203 via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

Hi all,I'm done with my playthroughs of the game.So here is the playlist.https://www.youtube.com/playlist?list=P … WtZvKJc8w2Don't forget to subscribe on my YouTube Channel because I'll upload more playthroughs.

URL: http://forum.audiogames.net/viewtopic.php?pid=282929#p282929





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Re: bgt stuff-, bit torrent sync folder.

2016-10-15 Thread AudioGames . net Forum — Developers room : The coll gamer via Audiogames-reflector


  


Re: bgt stuff-, bit torrent sync folder.

Just wanna ask, are those files that I download from the bt sync folder virus free? I'm only asking because I just don't wanna download files from other people, and I wanna make sure that there are no viruses that could infect my PC.

URL: http://forum.audiogames.net/viewtopic.php?pid=282928#p282928





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Re: the "lucky cop" is ready to download!

2016-10-15 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector


  


Re: the "lucky cop" is ready to download!

@Kianoosh Yeah you can release the next update of Luckycop. I'm excited when you  release your new game. Btw, is your spawning class that you have wrote yourself in the bt sync BGT folder?

URL: http://forum.audiogames.net/viewtopic.php?pid=282927#p282927





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Requesting Christmas and winter sound effects, please

2016-10-15 Thread AudioGames . net Forum — Off-topic room : stefan_ilioaica via Audiogames-reflector


  


Requesting Christmas and winter sound effects, please

Hello.Can someone give me a link or more to some Christmas or Winter related sound effects? It could be anything related to that: Christmas bells, decorations sounds, instrumental music, anything you can find or have.If someone can help me with this, feel free to post here or send me a private message.Thanks in advance

URL: http://forum.audiogames.net/viewtopic.php?pid=282926#p282926





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Re: MK9 resources

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: MK9 resources

Does anyone have controls for keyboard? Got the game working, now wanna play the cat out of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=282925#p282925





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Re: Swamp, zombie FPS by Aprone

2016-10-15 Thread AudioGames . net Forum — New releases room : Hannibal Lecter via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Dear Aprone.I sent you a message on skype but i thought i would post here in the hope you will see this.I was playing on  my HC char Hannibal earlier and died dure to what i can only assume was a series of bugs.I put on armour as i left the safezone on map2. [the only reason i know that for sure because i switched from low to wildvarying for fort battles, and put a sheep on to go up the creek. When i arrived on sub2 my armour got taken off. This meant a few hits i got killed.I didn't actually die. my kill streek was still there.  I tried to log back in and although it put me back on sub 2. i kept getting the log in message over and over again.I logged out and back in, as soon as i connected i died. I  I wouldn't normally just outright ask for a restore. But i lost a lot of stuff. and there was not a dam thing i could do to about it.I also will add the char Vamp is still stuck. Just sayin.

URL: http://forum.audiogames.net/viewtopic.php?pid=282924#p282924





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Re: the Return Of The King: The game we did not have before

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

now the game is completely not playable for me, can't even translate  , the q translate hot key is no longer could be  work on the gamewell I wish they could do something about this,+ I got the minus 1 dialog now, do the server down?

URL: http://forum.audiogames.net/viewtopic.php?pid=282923#p282923





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Re: the Return Of The King: The game we did not have before

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

now the game is completely not playable for me, can't even translate  , the q translate hot key is no longer could be  work on the gamewell I wish they could do something about this,

URL: http://forum.audiogames.net/viewtopic.php?pid=282923#p282923





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-15 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

I know you can do them vertically. I'm only saying that my guide tries to spell horizontally, so you don't want all the letters against the wall...and I think that's the problem Superb was (is?) having. Not lining things up. Because it's possible my steps are off by one or two, but I distinctly explain that you should be lining up the letters as you go for precisely that reason.

URL: http://forum.audiogames.net/viewtopic.php?pid=282922#p282922





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

i've finished the demo! that was a very fantastic experience, definitely wanting thisDistributing energy is a bit tricky at first, but what i did was assigning a value of 10 to all things posible, then started igniting the ship. those things that were functioning, i decreased its energy until they no longer Works, from that, i increased gradually until i found the exact values for each component. no, i don't remember the exact values now.

URL: http://forum.audiogames.net/viewtopic.php?pid=282921#p282921





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Re: how the sam hill do you unlock the first stadium in manamon?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : jacanaps via Audiogames-reflector


  


Re: how the sam hill do you unlock the first stadium in manamon?

hi, I defeated all the people in the towerbell and take all treasure. But the stade continues to be unavailable. It's a bug? think you for your help

URL: http://forum.audiogames.net/viewtopic.php?pid=282920#p282920





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Re: the Return Of The King: The game we did not have before

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

The update has been released!Changes:1. Added field wiev er like in Shadow Rine, you can press altr M and wiev the whole world!The copying bug has not been fixed as expected

URL: http://forum.audiogames.net/viewtopic.php?pid=282919#p282919





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Re: Installing Android 7.0 on my Nexus 7 2013

2016-10-15 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Installing Android 7.0 on my Nexus 7 2013

When I try to flash my custom rom zip using the command "./fastboot update FLO_AOSP_N_7.0_v0.6.zip", I get the error saying that android info.txt is not in my zip. What am I doing wrong? The custom recovery worked just fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=282918#p282918





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Re: accessible PSP Games?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: accessible PSP Games?

guys, another playable game that I'd like to share with you. this game is called harvey birdman: attorney of law.this one is an interactive movie adventure game, which focus on choices and case-solving. this game is taken from an old TV show with the same name.in this game, you play as harvey birdman, who has to solve cases about different things.this game is quite playable, however you need lots of patience, cause in the game you'll have to solve cases, making choices, ETC that is quite hard but if you master it, the game will become a lot easier.if you are playing this with an emulator, the save state feature is very useful for us, cause if we make a wrong choice, using an item to a wrong person, choosing a wrong person to investigate, ETC, we can load back your save state so you can try searching the right item or person again.also, one more good thing is you can read most game elements with the use of cloud OCR. this way, you can read ch
 oices, evidence lists, and even it can describe what the item actually is.so, if you want to play this one, it's a trial and error but if this one is not your kind of stuff, then I suggest don't download this one.this game is not only for the PSP by the way, it's also available on the PS2 and wii.as for my progress in the game, now I am going to start the fourth chapter, and after I complete the fourth and the fifth chapter, I will beat it.

URL: http://forum.audiogames.net/viewtopic.php?pid=282917#p282917





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Re: Code 7 - A fully-voiced text adventure

2016-10-15 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

Hi Kevin,I got to the part Where I have to distribute energy to the ship,but how much energy should I distribute?what do I distribute first in order to ignite the ship?what values should I use?

URL: http://forum.audiogames.net/viewtopic.php?pid=282916#p282916





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-15 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

You can, in fact, do those puzzles vertically. I don't think it matters how the letters touch, just as long as they touch consecutively somehow.

URL: http://forum.audiogames.net/viewtopic.php?pid=282915#p282915





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Re: ft...@home.samtupy.com

2016-10-15 Thread AudioGames . net Forum — Off-topic room : Jason SW via Audiogames-reflector


  


Re: ft...@home.samtupy.com

When downloading from a server that anyone can upload to, the best policy would be to assume that any file that could contain executable content of any kind is infected. At the very least, you should scan the files with a tool such as VirusTotal.com. I thought that by now, people would know better than to run files downloaded from public servers, but apparently not.

URL: http://forum.audiogames.net/viewtopic.php?pid=282914#p282914





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Re: Installing Android 7.0 on my Nexus 7 2013

2016-10-15 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Installing Android 7.0 on my Nexus 7 2013

It's adb reboot bootloader, not adb reboot fastboot.

URL: http://forum.audiogames.net/viewtopic.php?pid=282913#p282913





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-15 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi,I would trade you the starters and sheepet, however I don't know if anyone can connect to me as I am on a university network.

URL: http://forum.audiogames.net/viewtopic.php?pid=282912#p282912





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Re: to all developers, new and old

2016-10-15 Thread AudioGames . net Forum — Developers room : arqmeister via Audiogames-reflector


  


Re: to all developers, new and old

I think a tutorial on programming logic would be pretty helpful. Something like, how to think like a programmer. For me, i always lose motivation to complete projects, because i feel logic is my bane.

URL: http://forum.audiogames.net/viewtopic.php?pid=282911#p282911





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Re: orbit reader20 prototype recording

2016-10-15 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: orbit reader20 prototype recording

it only sounds like that because i had the mic right next to the device practically right up against it. should i make another recording with the mic about a foot or so away? would that be better?

URL: http://forum.audiogames.net/viewtopic.php?pid=282910#p282910





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Re: possibilities for earning money for us in the internet. your advices

2016-10-15 Thread AudioGames . net Forum — Off-topic room : Ishan Dhami via Audiogames-reflector


  


Re: possibilities for earning money for us in the internet. your advices

Hi arron! how do we get money from the interne. which sites are trust worthy or how they will help us. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=282909#p282909





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Re: to all developers, new and old

2016-10-15 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector


  


Re: to all developers, new and old

Hi darder(nathen)well same problem here. I am struggling with c loops but the fact I never think the logical way. how do you improve your logic? how do you improve your calculations. I want you to make a tutorial for basic to advanced programming in BGT. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=282908#p282908





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Re: ft...@home.samtupy.com

2016-10-15 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector


  


Re: ft...@home.samtupy.com

Agreed. Hosting a public ftp server is just asking for trouble. And it is still your server, so you are responsable for what's uploaded there, at least from a legal standpoint.

URL: http://forum.audiogames.net/viewtopic.php?pid=282907#p282907





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Re: mortal combat

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: mortal combat

Which system do you want it for? SNES, Sega, Arcade, or the Sega CD?

URL: http://forum.audiogames.net/viewtopic.php?pid=282906#p282906





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Re: Redspot, blood and paril. First public beta released!

2016-10-15 Thread AudioGames . net Forum — New releases room : arqmeister via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hey sam, just curious, will there ever be a way to play this game offline? I know that's not particularly what you probably made the game for, but i'm thinking if there aren't a lot of people online, it might be fun to play against bots sometines. Just a thought, you probably already answered this somewhere, sorry if that's the case.

URL: http://forum.audiogames.net/viewtopic.php?pid=282905#p282905





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Re: Redspot, blood and paril. First public beta released!

2016-10-15 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Another issue is you can still walk while tabbing but not shift tabbing. It would be good if you fix that.

URL: http://forum.audiogames.net/viewtopic.php?pid=282904#p282904





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Re: Redspot, blood and paril. First public beta released!

2016-10-15 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Sorry for the double post, but it's been a few hours and it concerns something else. I currently think the inventory system is rather clunky as well because it requires you to tab or shift+tab a lot to find the right item. How about adding keys based on item categories? for example you could categorize items like drinks, explosives, projectiles etc. So you would first need to hit key d for a drink, and then either be able to tab through the different drinks, or hit another shortcut key for directly using one. For example, d followed by p activates a poison drink, d followed by h activates a health drink, d followed by a would do an antibiotic (I guess it's not a drink, but it still kind of falls under that category). These are just hypothetical categories anyway, you could always choose to them divide them some other way. But this would at least be one way to make it easier to actually find the item you want to use instead of needing to go through a list of potentially 2
 5+ items.

URL: http://forum.audiogames.net/viewtopic.php?pid=282903#p282903





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mortal combat

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : jayanthsrinivas via Audiogames-reflector


  


mortal combat

hello guise, I have been looking for the game Mortal Combat.however, I have not yet found an original copy of the game.I would really appreciate it if anyone could upload the game, or could point me to a copy of the game..Thank you. Have a nice day

URL: http://forum.audiogames.net/viewtopic.php?pid=282902#p282902





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mortal combat

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : jayanthsrinivas via Audiogames-reflector


  


mortal combat

hey guise, i have been looking on the net for the game mortal combat. however i have not yet found a original copy of the game, and i would really appreciate it. i am running windows7. and i would also be grateful if anyone could give me instruction on how to change the control of the games to keyboard..thanks.have a nice day

URL: http://forum.audiogames.net/viewtopic.php?pid=282901#p282901





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Re: Warsim, text based randomly generated stratogy

2016-10-15 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

The bandits, rebels and five bandit groups are always human, the independent kingdoms and goblins are the current only non humans, but it could changeNot sure which files you're looking at, the save file contains npc faces and variables, editing a save is very hard because you won't know what you're looking for.The game wasn't created for blind people but I adapted it to work better with your reader software 

URL: http://forum.audiogames.net/viewtopic.php?pid=282900#p282900





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Re: The Bsc is back!

2016-10-15 Thread AudioGames . net Forum — AudioGames - News room : Holden via Audiogames-reflector


  


Re: The Bsc is back!

As soon as I am able to download these titles I will start trying to figure out if they can be run under Wineskin on Mac. Hopefully Mac users won't be left in the dark. I played all of BSC's games back in the day and I can tell you they brought a bored teenage version of me a lot of fun on long, hot summer days. Glad they're being brought back from the grave.

URL: http://forum.audiogames.net/viewtopic.php?pid=282899#p282899





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Re: ft...@home.samtupy.com

2016-10-15 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector


  


Re: ft...@home.samtupy.com

unfortunately that server is swarming with viruses now, I got infected just by downloading a supposed nvda addon, all my files got deleted but luckily I was able to restore everything. I see no point in keeping up a server full of viruses and making it public, my opinion is that it'd be better if it was taken down.

URL: http://forum.audiogames.net/viewtopic.php?pid=282898#p282898





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Re: Bokurano Daibouken 3 : secondary topic

2016-10-15 Thread AudioGames . net Forum — New releases room : mikerschs2 via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hi fokes,I have not been active here for a while. But I want to give away a question, where can I get the powerbomb launcher? I am at 25.1 and I have bought a package with thirty powerbombs from stage seventeen. I can't craft it in stage 16 and I don't have an idea where to get it from. I had already beaten the game in 2014, but I wasn't able to get it there.Can someone help?Steve

URL: http://forum.audiogames.net/viewtopic.php?pid=282897#p282897





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Re: Redspot, blood and paril. First public beta released!

2016-10-15 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Unfortunately I am still getting completely random speedhack detection warnings. I have seriously tried my best to find a pattern to them, but not with too much luck. They do seem to happen more often when there are a lot of players online, but sometimes it'll be fine for a few minutes and sometimes it'll just kick me off seconds after I log in. Just now I got one at the end of an item grabber sequence, and I didn't even press any keys! While the changes to the game definitely seem cool, it looks like there are a fair few people who can't even play the game at all because of that. I can sort of do it if I get lucky, but it's just too frustrating. And it seems some people can't even launch the game without already getting the speedhack detection.

URL: http://forum.audiogames.net/viewtopic.php?pid=282896#p282896





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Re: Does eloquence for NVDA's Japanese, korean and Chinese read the text

2016-10-15 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: Does eloquence for NVDA's Japanese, korean and Chinese read the text

to answer your question, from testing no unfortunately it doesn't work and I'm not sure if it's possible to make it do soat least japanese doesn't, I never tried the other 2

URL: http://forum.audiogames.net/viewtopic.php?pid=282895#p282895





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LINE for CHrome problem

2016-10-15 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


LINE for CHrome problem

Hello!I have a problem with LINE for chrome, when I try to login I receive only loading message and app does not start. I am using latest stable version of CHrome, latest LINE extension and win 10 home 64 bit if that matters. The app worked last weekend. The help is really, really high appreciated

URL: http://forum.audiogames.net/viewtopic.php?pid=282894#p282894





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Re: accessible PSP Games?

2016-10-15 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: accessible PSP Games?

Does it do the rising tone first? If so, then two low tones, it means there is no detectable text. Also though, try putting PPSSPP in fullscreen. @Dan-C, we're using the OCR Cloud addon.

URL: http://forum.audiogames.net/viewtopic.php?pid=282893#p282893





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Re: Does eloquence for NVDA's Japanese, korean and Chinese read the text

2016-10-15 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: Does eloquence for NVDA's Japanese, korean and Chinese read the text

That addon, at least for me, is kinda weird. When I use it, Read comes out breathy and all strange, but the original Eloquence addon doesn't seem to work, the one from like, 2012 or so.

URL: http://forum.audiogames.net/viewtopic.php?pid=282892#p282892





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