Re: I'm on PAX AUS's accessibility panel - please share your thoughts

2017-09-15 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: I'm on PAX AUS's accessibility panel - please share your thoughts You're welcome man. I love this community, and I think a lot of games need to make accessibility a core tenet and not an afterthought. It needs to be a room in a building, instead of an external addition after the

Re: Madden Accessibility Update

2017-09-16 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Madden Accessibility Update Hi SLJ, I'm a fan of both so I'll give it a shot.European football, which I'm going to call soccer henceforth, is a game with near constant jogging and moments of full on sprinting. There are 11 players on each team on the field at a time. Very little

Re: Madden Accessibility Update

2017-09-16 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Madden Accessibility Update Just a few things I missed.In American football, each down begins as two lines facing each other, one line for each team. Imagine the field is a rectangle longer on the left and right part than up and down, and they are facing each other with the backs of

Re: I'm on PAX AUS's accessibility panel - please share your thoughts

2017-09-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: I'm on PAX AUS's accessibility panel - please share your thoughts Really fantastic feedback Ross. Thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=330004#p330004 ___ Audiogames-reflector mailing list

I'm speaking at PAX Aus for accessibility in games

2017-09-11 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
I'm speaking at PAX Aus for accessibility in games Hey everyone, I'm Brian from the threads about the game that's being made for both blind and sighted people, with full and beautiful visuals but also a heavy focus on audio in terms of mechanics and information transmission. You can find

Re: I'm on PAX AUS's accessibility panel - please share your thoughts

2017-09-13 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: I'm on PAX AUS's accessibility panel - please share your thoughts Sorry, I have a few threads going I forgot you already mentioned the cues in this one. So the fighting games have great audio cues, but how do you know where you are on the screen? And do you mind if I mention the points

Re: I'm on PAX AUS's accessibility panel - please share your thoughts

2017-09-13 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: I'm on PAX AUS's accessibility panel - please share your thoughts That is exactly how I feel, Assault_Freak but I'm glad you said it, the sentiment has more meaning when it comes from the community than from a sound designer turned game developer. Developers need to stop being afraid

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-10 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Silvermoon, thanks. I'm still trying to find a good balance. I'll bring it up in volume!How did you find the gameplay? Was it fun, too easy, too hard other than the hum being quiet? URL:

Game in development: Lost and Hound, a rescue dog RPG

2017-08-31 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Game in development: Lost and Hound, a rescue dog RPG Is this the right place to post a game in development? I figured new releases was the wrong spot because I'm nowhere near release... anyway apologies if so. My game is both an audiogame and a game with visuals because the mechanics of a

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Hey everyone, thanks for the interest. I posted a demo here but it has bugs in the install process - error messages even before getting to the game. I'm going to work them out tomorrow and repost it here. Stay tuned! URL:

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG sanslash - I deleted it because it gives an error message on opening the executable and I didn't want people to lose interest in my game because of a lack of functionality. I will re export tomorrow as it's late in Aus right now,

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Note: I omitted basic controls from the above post. Here they are again. Controls: arrow keys for moving, also you can use WASD for moving too. The mouse can be used for manipulating the direction you face, but mainly the mouse

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-03 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Hey everyone, I'd love some help on my next level idea.It's on a ship, because I love ocean sounds, so I am really looking forward to creating a lively ocean soundscape and I have a really nice low poly wave aesthetic for the

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-03 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Here are the updates. x32 http://daisyalesoundworks.com/Lost%20an … %20x32.rarx64 http://daisyalesoundworks.com/Lost%20an … %20x64.rar URL: http://forum.audiogames.net/viewtopic.php?pid=328025#p328025

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Hey Sean, sorry to disappoint lol I'll PM you the Dropbox address of the partially broken executable. URL: http://forum.audiogames.net/viewtopic.php?pid=327710#p327710 ___

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Thanks Kombat! There's a much less buggy version coming soon!!! Thanks for the support, I need it lol URL: http://forum.audiogames.net/viewtopic.php?pid=327815#p327815 ___

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Bug #2 is fixed and added the R keystroke to stop the tutorial speech. It doesn't stop the anti-piracy/support part, but when it gets to the part where he starts telling you what to do, you can immediately shut him up. URL:

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Okay! Here's the update!Summary of what happened is as follows:I uploaded the game and posted the download address here yesterday. Then I realized that it gave an error on startup. I believe I've fixed that error but it may show up

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Oh also, I put my website, email and patreon in the beginning not targeting gamers here, but because I don't know where this demo will end up. It's a scary thing, as a developer, you put months into something and then give the

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Here is the updates people asked for. It will finish uploading about one hour from this post. Hit R to shut the narrator up after he starts the tutorial. Doesn't work when it's announcing my details but it will work after he starts

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Okay I am pretty sure this will work. This is uploaded to my audio production website. x64: http://www.daisyalesoundworks.com/Lost% … %20x64.rarx32: uploading now, expect when I wake up tomorrow morning (it's Saturday night in Aus,

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Sean, I had some patching issues with the people that follow you and flattened the land. The trail is a sphere of sound and I just realized some of it may be in the air slightly, not directly on the ground. I'll do another update

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Sean,I FIGURED IT OUT. I lowered the terrain like I said, but that was actually done before I released the initial demo, and you said that it happened since you played the first version.I forgot to make a note that I *raised the

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Ok ate good feedback then because I didn't purposefully do anything so I'm glad you said that. I'll work on the trail today and make another update asap, thanks again Sean. I wouldn't have realized. Any other thoughts? This is

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-08-31 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG @Sightless Kombat I think something is happening to your responses. Both of them have been cut off and I was looking forward to reading them!@SljYou're right, the vocal audio is too low. I'll raise it. The vocal instructions do say

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG jack wrote:Hi daisyalesoundworks and welcome to the forum. I'm glad you're taking this approach to marketing the same game to both blind and sighted gamers alike while making inclusive design the heart of the game. I think that'll

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG jack wrote:Hi daisyalesoundworks and welcome to the forum. I'm glad you're taking this approach to marketing the same game to both blind and sighted gamers alike while making inclusive design the heart of the game. I think that'll

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-01 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG hanif wrote:Hi and welcome to the forum. I've checked out the video in the first post, it's really good to see this in development.I would also like to becoming a betabtester of the game. My email

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course I might make a google poll or something. I'm happy staying here if that's what people want but it isn't as conducive to text chat as others. URL: https://forum.audiogames.net/post/424477/#p424477 --

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course I'm happy to let you all decide this. I'll use whatever format you like - I'm not pushing Discord, at all. We'll just need to come to a consensus. Zoom, teamtalk, skype are all fine with me. Ideally, I'd love to have

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Okay @56 and @57, you're right.I'm looking into Riot Matrix as mentioned in post 54. It still isn't as good as Discord for organization, and all the others mentioned do not allow for different rooms for different

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @60 No. We will still have lots of dialogue here, in this thread. Discord (or if there's a better choice) will be organised into rooms: Reaper Questions, NVDA Shortcuts, Sound Design tips, EQ Questions, Assignment 1,

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-03-22 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @23 and @29, it won't be a livestream, and that's for your benefit. I'm going to stumble, navigating only with the keyboard and NVDA. It's really going to take me some time to get moving at as quick a speed as I am

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-03 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Alright Team Speak is out. Running a server will require a rental fee, or my computer being online all the time (higher electricity bill) using up our limited, terrible Australian internet bandwidth which struggles

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Space reserved for file linking here.Assignment 1:Download the following file. It's me talking. Don't listen to it like it's instruction, it's just audio to work with. https://www.dropbox.com/s/znlnozfzs1gf0 …

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Instructional audio being recorded right now. Don't start yet.Assignment 1:Download the following file. It's me talking. Don't listen to it like it's instruction, it's just audio to work with.

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-03 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Simba, looking up Team Speak now - it hadn't been mentioned yet. I looked into Team Talk but the rooms aren't connected. It looks like they are in Team Speak? This could definitely be the best choice for us. I'm

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @76 THANK YOU.Oh my god I WAS READY TO MURDER SOMEONE. URL: https://forum.audiogames.net/post/424939/#p424939 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Relevant shortcuts, full list here: https://github.com/jcsteh/osaraControl T: New trackZoom in current track: =Zoom out: -This sounds visual, but it effects how quickly we scroll through a track with the next set of

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Relevant shortcuts, full list here: https://github.com/jcsteh/osaraControl T: New trackZoom in current track: =Zoom out: -This sounds visual, but it effects how quickly we scroll through a track with the next set of

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Space reserved for the specifications of lesson 1. URL: https://forum.audiogames.net/post/424942/#p424942 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Space reserved for the specifications of lesson 1.Assignment 1:Download the following file. Open Reaper. Press control T for a new trackPress Alt V and scroll down, selecting FX browserWhen you hear "tree view" find

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Space reserved for file linking here.Assignment 1:Download the following file. Open Reaper. Press control T for a new trackPress Alt V and scroll down, selecting FX browserWhen you hear "tree view" find "EQ" and

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Assignment 2:Download the following file. https://freesound.org/people/nickcath/sounds/176680/ Open Reaper. Press control T for a new trackPress Alt V and scroll down, selecting FX browserWhen you hear "tree view"

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Space reserved for file linking here.Assignment 1:Download the following file. Open Reaper. Press control T for a new trackPress Alt V and scroll down, selecting FX browserWhen you hear "tree view" find "EQ" and

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Assignment 2:Download the following file. https://freesound.org/people/nickcath/sounds/176680/ Open Reaper. Press control T for a new trackPress Alt I and select media file. Find the file you downloaded by navigating

Re: Accessible Sound Design Course - First Lesson Up

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - First Lesson Up @86 that is very helpful - the button rebind. Master tempo is useless for our purposes. W will go to the start, with OSARA bindings? THANK YOU. That's super helpful. I'm going to go through this once we've ironed out some more kinks and

Re: Accessible Sound Design Course - First Lesson Up

2019-04-05 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - First Lesson Up @93 Thank you for that - I'd been looking for the time selection tool. This will be a big deal in the next lesson because the way you remove noise from a recording is to find a moment of silence and play it on repeat, and EQ the inherent

Re: Accessible Sound Design Course - First Lesson Up

2019-04-05 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - First Lesson Up @103 Yes you did, but it worked perfectly hahah. I'll allow it! You are clearly well versed in Reaper so I'm not too worried that you got to the finish line from a different path. It sounds like you know how to get the sound you want but

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-05 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @106 good point. For now I think we'll cross that bridge when we get to it. I don't have a better solution right now.Discord server is up. https://discord.gg/T5pwuR7This thread will still stay active, as most people

Re: Accessible Sound Design Course - First Lesson Up

2019-04-05 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - First Lesson Up @89 Excellent work. I see you added a bump of 3dB in the radio and underwater objectives at various places. It served you well, sounds great. On the optimisation, your decisions were excellent. I'd recommend people check out the third

Re: Accessible Sound Design Course - First Lesson Up

2019-04-05 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - First Lesson Up @92 Excellent work. Assignment 1, radio emulation is great.You placed the frequency at 100Hz, -30dB gain and bandwidth of 2. Exactly the sound we are going for. You can even get more aggressive with your negative gain if we want older

Re: Accessible Sound Design Course - First Lesson Up

2019-04-05 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - First Lesson Up @99 With your radio and underwater emulations, absolutely perfect. Well done, I wouldn't change a thing. Do you have the voice optimisation and wind noise removals? I only have the first two in this pack. URL:

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Lesson 1: https://youtu.be/kSTfi1J_HaEAssignment 1:Download the following file. It's me talking. Don't listen to it like it's instruction, it's just audio to work with. https://www.dropbox.com/s/znlnozfzs1gf0 …

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @81 The recording was just put up. See #79. URL: https://forum.audiogames.net/post/424969/#p424969 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @82 I did not know that. I really appreciate your insights into this stuff, keep them coming and thank you! URL: https://forum.audiogames.net/post/424970/#p424970 -- Audiogames-reflector mailing list

Re: Accessible Sound Design Course - First Lesson Up

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - First Lesson Up Note: I used windows game recorder which does NOT record screen readers. The screen reader voice is hard to hear, sorry about that. I'll work on that next time.Lesson 1: https://youtu.be/kSTfi1J_HaEAssignment 1:Download the following

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-06 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @108 I'll work on my voice being louder next time. I'm not at home - at home I have some nice monitors but I'm now staying with my parents for a visit for a few weeks as I live on the other side of the world. Anyway the

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-06 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 the blasting gd wrote:Regarding the underwater assignment, I thought we were limited to frequencies between 20 and 2000 HZ as instructed in post 79. I totally get why setting it to 6000 would be a better choice

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-06 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @109If you find the right frequency, .15 would be enough to cut out the low rumbling sounds. If you listen to them - they don't change in pitch (highness or lowness) at all. It's all the same low tone which means we

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-06 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @110 I'm not sure. We aren't directly editing audio yet though, just using an EQ filter which you can turn on and off with B. I'll look into it! URL: https://forum.audiogames.net/post/425294/#p425294 --

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @70 and @72 I will still be active here, in this thread. I will copy and paste any relevant information into this thread. Discord is not required. It is simply there to organise information. If a tip is shared about

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course I'm preparing for recording. In NVDA, can you go BACK in navigating? Like the opposite of tab? URL: https://forum.audiogames.net/post/424933/#p424933 -- Audiogames-reflector mailing list

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @70 and @72 I will still be active here, in this thread. I will copy and paste any relevant information into this thread. Discord is not required. It is simply there to organise information. If a tip is shared about

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-07 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 Hey everyone, quick message - I'm inactive until tonight (Sunday) and I'll be able to get back to you then! URL: https://forum.audiogames.net/post/425460/#p425460 -- Audiogames-reflector mailing list

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-06 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @120Excellent work on steps 1 and 2 in assignment 1. I wouldn't change a thing. Did you want to try step 3 in Assignment 1, and assignment 2? URL: https://forum.audiogames.net/post/425333/#p425333 --

Re: Upcoming Free Accessible Sound Design Course

2019-03-03 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course @23 and @24I don't plan to use VSTs. Plugins and VSTs are great and all but they are mostly shortcuts to things you can do yourself, through EQ, gain, etc. I plan on focusing this course on making people experts at the basics of sound

Re: Increasing Awareness on Audiogames

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Increasing Awareness on Audiogames @2 Thanks Naruto! @3 Thanks for the encouragement, Karate25. I agree - I've been applying to present this stuff wherever I can. Fingers crossed I'll be able to present it in Boston at PAX East, I haven't heard back yet! Also, with the woman creating

Upcoming Free Accessible Sound Design Course

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Upcoming Free Accessible Sound Design Course Hey everyone, I'm one of the members of Ebon Sky Studios and in an informal chat last night we kind of stumbled upon the idea of creating a video series so that members of this community can become sound designers, which will increase the

Upcoming Free Accessible Sound Design Course

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Upcoming Free Accessible Sound Design Course Hey everyone, I'm one of the members of Ebon Sky Studios and in an informal chat last night we kind of stumbled upon the idea of creating a video series so that members of this community can become sound designers, which will increase the

Upcoming Free Accessible Sound Design Course

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Upcoming Free Accessible Sound Design Course Hey everyone, I'm one of the members of Ebon Sky Studios and in an informal chat last night we kind of stumbled upon the idea of creating a video series so that members of this community can become sound designers, which will increase the

Re: Upcoming Free Accessible Sound Design Course

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course I just installed Reaper, it says you will need to purchase a license key to use it after 60 days. The licenses are $60.Reaper will be the most powerful software under $300 (and I'm told it still can match up quite evenly with the high end

Re: Upcoming Free Accessible Sound Design Course

2019-03-03 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course Hey everyone, sounds like this is a good idea then. I'm looking forward to it. I've been talking with Kristijan - #12 - because I'm sighted and I'm afraid I'm going to overlook some critical steps, particularly in setting up the program to

Re: Upcoming Free Accessible Sound Design Course

2019-03-03 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course @4 I thought about doing Goldwave, Omer, but from what I'm reading, Reaper is among the best software you can use - it holds its own with the highest quality software on the market and it's free, and at most it's $60. I think that's pretty

Increasing Awareness on Audiogames

2019-02-27 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Increasing Awareness on Audiogames Hey everyone, Brian here. I'm the guy working on Lost and Hound, and another fully visual audiogame called Legacies that is a submarine stealth/narrative based game. I've also worked with Blind Sparrow on Ready to Roll, and I'm working with Ebon Sky

Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios

2019-03-13 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios Hey everyone, Brian here from Ebon Sky Studios.We are using vocal music as mentioned in the last video, to further our world building. Here is a full version of the first inn song you’ll hear.

Re: Upcoming Free Accessible Sound Design Course

2019-03-08 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course @38 It's going to begin with giving everyone a good, solid knowledge of EQing. I have all sorts of filters and effects but EQ is what makes a sound absolutely shine, it's the only process I use on every single thing that I do, and it's the

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) @11 Yes. I'm still working on getting Osara working in Reaper myself. URL: https://forum.audiogames.net/post/420064/#p420064 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) @9 You're overthinking it, and I think I know why. If you spend time on what are considered the top tier audio specialist forums, they'll convince you that you're nothing without top of the line gear. It's not true. That's what this course will

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) ironcross32 wrote:Nice, I actually didn't know that Hz and KHz were a different scale, I thought 1KHz was equal to 1,000Hz and 15KHz was equal to 15,000 Hz and so on. Anyway, looking forward to this.You're right in your conversions - 1kHz is

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) @11 Yes. I'm still working on getting Osara working in Reaper myself. I'll post the link here. I'm not sure if we're going to do it under Ebon Sky's youtube channel or my own. URL: https://forum.audiogames.net/post/420064/#p420064 --

Re: Accessible Sound Design Course (Free)

2019-03-20 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) @17 This is the exact kind of stuff I'll need help with, thank you. I'm going to struggle anticipating settings and install sequences that will be needed because I'm sighted. Thank you for this guide, I really appreciate it. URL:

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) @13 hahaha sorry about that! URL: https://forum.audiogames.net/post/420185/#p420185 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. It will be hosted on YouTube. I encourage commenting on the videos, but I will be assigning tasks for you to complete and show me. If you are uncomfortable with posting

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) It's important to know how Hertz behave also. Hertz are the literal measurement of a soundwave - the lower the number, the longer the wave, and the lower the pitch of that sound. The male human vocal range is around 85hz to 180hz, while the female

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. It will be hosted on YouTube. I encourage commenting on the videos, but I will be assigning tasks for you to complete and show me. If you are uncomfortable with posting

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) Spot reserved for future notes important to the course. URL: https://forum.audiogames.net/post/419992/#p419992 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. Moderators - I put it here and not in the developers section because I want people to come across this thread, who have never considered sound design before. Many

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. Moderators - I put it here and not in the developers section because I want people to come across this thread, who have never considered sound design before. Many

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) It's important to know how Hertz behave also. Hertz are the literal measurement of a soundwave - the lower the number, the longer the wave, and the lower the pitch of that sound. The male human vocal range is around 85hz to 180hz, while the female

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) We will begin with vocabulary. You will be lost if you don't know these words because I will use them frequently. FrequencyThe spectrum of sound, represented in Hertz. Often represented visually as a graph: on the x axis is Hertz, spanning on the

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. Moderators - I put it here and not in the developers section because I want people to come across this thread, who have never considered sound design before. Many

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. Moderators - I put it here and not in the developers section because I want people to come across this thread, who have never considered sound design before. Many

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. Moderators - I put it here and not in the developers section because I want people to come across this thread, who have never considered sound design before. Many

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. It will be hosted on YouTube. I encourage commenting on the videos, but I will be assigning tasks for you to complete and show me. If you are uncomfortable with posting

Re: Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course (Free) Spot reserved for future notes important to the course. URL: https://forum.audiogames.net/post/419991/#p419991 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Accessible Sound Design Course (Free)

2019-03-18 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Accessible Sound Design Course (Free) Hi everyone. This will be the official thread of my accessible sound design course. Moderators - I put it here and not in the developers section because I want people to come across this thread, who have never considered sound design before. Many

Re: Upcoming Free Accessible Sound Design Course

2019-03-07 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course Hey everyone, really excited about the level of enthusiasm here. I mentioned it twice before but I'll mention it again because I don't want anyone thinking I'm procrastinating on this course - I'm showing Lost and Hound at PAX East in Boston

Re: Upcoming Free Accessible Sound Design Course

2019-03-07 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course @32 Honestly I don't think it will come to that, but I need a very strong communication somewhere saying I want no part of a breach of licensing laws. If anyone comes to me in the future with licensing wrongdoing from someone from this

Re: Upcoming Free Accessible Sound Design Course

2019-03-07 Thread AudioGames . net ForumGeneral Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course Hey everyone, really excited about the level of enthusiasm here. I mentioned it twice before but I'll mention it again because I don't want anyone thinking I'm procrastinating on this course - I'm showing Lost and Hound at PAX East in Boston

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