Re: DConf keynote speaker ideas

2015-11-23 Thread Kiith-Sa via Digitalmars-d
On Sunday, 22 November 2015 at 15:23:18 UTC, Andrei Alexandrescu wrote: On 11/22/2015 06:38 AM, Mathias Lang via Digitalmars-d wrote: Over the proposed speakers so far, Carmack would be my favorite. I've asked him a few days ago, he declined. -- Andrei +1 for Tim Sweeney (if Carmack is not

Re: std.container: fork in the road

2015-06-17 Thread Kiith-Sa via Digitalmars-d
1. Just keep the current spec and deal with it. Some containers are and will remain garbage collected because they started as such. Add new containers that are better alongside them. 2. Do break compatibility of containers, mainly by taking advantage of them being under-documented. In a way

Re: Right after allocators: containers or database connectivity?

2015-06-09 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 9 June 2015 at 17:05:19 UTC, Andrei Alexandrescu wrote: My work on allocators takes the last turn before the straight line. I've arranged with Dicebot to overlap the review period with finalizing details so I can act on feedback quickly. After that I'm ready for some major library

Re: Any news from Kiith-Sa ?

2015-03-31 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 31 March 2015 at 14:32:38 UTC, Baz wrote: Kiith-Sa, come back with us !! I'm currently ignoring all my projects and GitHub in general to avoid distraction as I'm closing the end of my university studies (thesis, finals, events, etc.). I expect to resume working on my projects in

Re: Unreal Bindings

2015-03-03 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 3 March 2015 at 22:01:46 UTC, Jonas Drewsen wrote: On Tuesday, 3 March 2015 at 17:15:47 UTC, Ola Fosheim Grøstad wrote: On Tuesday, 3 March 2015 at 15:59:20 UTC, Per Nordlöw wrote: Unreal Engine 4 is not free: https://www.unrealengine.com/blog/ue4-is-free D bindings anyone?

Re: DDocs.org: auto-generated documentation for all DUB projects (WIP)

2015-02-15 Thread Kiith-Sa via Digitalmars-d-announce
On Thursday, 12 February 2015 at 15:27:14 UTC, Andrej Mitrovic wrote: On 2/10/15, Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: DDocs.org (http://ddocs.org) It would be nice to be able to jump to the project's hosted repository in the docs page (maybe

Re: DDocs.org: auto-generated documentation for all DUB projects (WIP)

2015-02-11 Thread Kiith-Sa via Digitalmars-d-announce
On Wednesday, 11 February 2015 at 08:41:26 UTC, Mathias LANG wrote: On Tuesday, 10 February 2015 at 22:40:18 UTC, Kiith-Sa wrote: DDocs.org (http://ddocs.org) is a repository of documentation for DUB projects that automatically re-generates docs as new projects/releases/branch changes are

Re: DDocs.org: auto-generated documentation for all DUB projects (WIP)

2015-02-11 Thread Kiith-Sa via Digitalmars-d-announce
Great work. I noticed a few mistakes in the layout: div.main-description { width: 160%; should be 100% The e-o , p-z links are overlapping the arrow symbols. http://ddocs.org/favicon.ico is a 404 The CSS is actually correct, I'm using display: flex for the intro/developer info. I added

Re: DDocs.org: auto-generated documentation for all DUB projects (WIP)

2015-02-10 Thread Kiith-Sa via Digitalmars-d-announce
On Tuesday, 10 February 2015 at 23:53:19 UTC, MrSmith wrote: On Tuesday, 10 February 2015 at 22:40:18 UTC, Kiith-Sa wrote: DDocs.org (http://ddocs.org) is a repository of documentation for DUB projects that automatically re-generates docs as new projects/releases/branch changes are added.

DDocs.org: auto-generated documentation for all DUB projects (WIP)

2015-02-10 Thread Kiith-Sa via Digitalmars-d-announce
DDocs.org (http://ddocs.org) is a repository of documentation for DUB projects that automatically re-generates docs as new projects/releases/branch changes are added. The idea is to make documenting D projects as simple as possible, to the point where you don't need to do any work to get

Re: H1 2015 Priorities and Bare-Metal Programming

2015-02-02 Thread Kiith-Sa via Digitalmars-d
On Monday, 2 February 2015 at 14:43:22 UTC, Manu wrote: On 2 February 2015 at 07:47, Walter Bright via Digitalmars-d digitalmars-d@puremagic.com wrote: On 2/1/2015 3:29 AM, weaselcat wrote: On Sunday, 1 February 2015 at 11:22:04 UTC, Johannes Pfau wrote: which perform as well as C code,

Re: Harbored-mod (doc generator) 0.2: Cross-referencing, methods/fields no longer in separate files

2015-02-01 Thread Kiith-Sa via Digitalmars-d-announce
Atleast on chrome win7 the font is absolutely awful. Could you post a screenshot? I mostly just use the default sans which can result in any font being used based on the OS, Also any chance that it could output json to represent modules instead of html? Very unlikely in near future,

Re: Harbored-mod (doc generator) 0.2: Cross-referencing, methods/fields no longer in separate files

2015-02-01 Thread Kiith-Sa via Digitalmars-d-announce
On Sunday, 1 February 2015 at 13:40:29 UTC, Rikki Cattermole wrote: On 2/02/2015 2:36 a.m., Kiith-Sa wrote: Atleast on chrome win7 the font is absolutely awful. Could you post a screenshot? I mostly just use the default sans which can result in any font being used based on the OS,

Harbored-mod (doc generator) 0.2: Cross-referencing, methods/fields no longer in separate files

2015-01-31 Thread Kiith-Sa via Digitalmars-d-announce
Harbored-mod (https://github.com/kiith-sa/harbored-mod) is a documentation generator based on Brian Schott's Harbored that supports both DDoc and Markdown in documentation comments. -- Examples of generated docs -- * Public imports in a package.d:

Re: Harbored-mod (doc generator) 0.2: Cross-referencing, methods/fields no longer in separate files

2015-01-31 Thread Kiith-Sa via Digitalmars-d-announce
On Saturday, 31 January 2015 at 17:43:49 UTC, jklp wrote: On Saturday, 31 January 2015 at 15:31:37 UTC, Kiith-Sa wrote: Harbored-mod (https://github.com/kiith-sa/harbored-mod) is a documentation generator based on Brian Schott's Harbored that supports both DDoc and Markdown in documentation

Re: defunct / stale forums on front page

2015-01-25 Thread Kiith-Sa via Digitalmars-d
On Monday, 26 January 2015 at 03:17:55 UTC, Vladimir Panteleev wrote: On Monday, 26 January 2015 at 03:14:00 UTC, ketmar wrote: On Mon, 26 Jan 2015 02:36:29 +, Vladimir Panteleev wrote: On Monday, 26 January 2015 at 02:13:44 UTC, ketmar wrote: On Mon, 26 Jan 2015 02:00:01 +, Laeeth

Re: Czech D community

2015-01-25 Thread Kiith-Sa via Digitalmars-d
Nie som Cech, ale som zo Slovenska (vychod), robim kod pre diplomivku v D (https://github.com/kiith-sa/tharsis-core) a zatial som robil 2 kratke prednasky/workshopy v Kosiciach na propagaciu. Mam podozrenie ze kym sa drasticky nezvysi popularita D, akekolvek ceske/slovenske forum bude mat

Re: Calypso: Direct and full interfacing to C++

2015-01-22 Thread Kiith-Sa via Digitalmars-d-announce
Just in case you don't follow digitalmars.D: http://forum.dlang.org/thread/m9s4cd$2s1v$1...@digitalmars.com#post-m9s4cd:242s1v:241:40digitalmars.com

Re: Data-Oriented Demo: SOA, composition via crazy 'using'

2015-01-22 Thread Kiith-Sa via Digitalmars-d
On Thursday, 22 January 2015 at 19:28:13 UTC, Justin Whear wrote: On Thu, 22 Jan 2015 18:03:31 +, Justin Whear wrote: On Thu, 22 Jan 2015 17:40:17 +, Justin Whear wrote: I just whacked this out in D: http://dpaste.dzfl.pl/90d96cf05792 Remembered the allMembers trait, using a

Re: dlang.org redesign n+1

2015-01-21 Thread Kiith-Sa via Digitalmars-d
On Wednesday, 21 January 2015 at 17:16:52 UTC, Sebastiaan Koppe wrote: On Wednesday, 21 January 2015 at 17:12:22 UTC, aldanor wrote: Sebastian, could please you publish your fork somewhere so we could take a closer look and/or fork/destroy it? It would also be easier to make specific

Re: dlang.org redesign n+1

2015-01-21 Thread Kiith-Sa via Digitalmars-d
On Thursday, 22 January 2015 at 01:34:01 UTC, Sebastiaan Koppe wrote: On Wednesday, 21 January 2015 at 17:52:56 UTC, Kiith-Sa wrote: Suggested improvement: http://imgur.com/a/zgSJa Can't open link. Direct image links: current: http://i.imgur.com/5IN3Nui.png better:

Re: New menus are up

2015-01-20 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 20 January 2015 at 16:33:43 UTC, Vladimir Panteleev wrote: On Tuesday, 20 January 2015 at 16:31:12 UTC, bearophile wrote: Vladimir Panteleev: All expandable sections should show up as expanded when no JS is available. But currently they aren't doing that, right? They are. It

D on Slashdot

2015-01-20 Thread Kiith-Sa via Digitalmars-d
http://developers.slashdot.org/story/15/01/20/2026221/is-d-an-underrated-programming-language?utm_source=rss1.0mainlinkanonutm_medium=feed

Re: This Week in D, issue 2

2015-01-19 Thread Kiith-Sa via Digitalmars-d-announce
On Monday, 19 January 2015 at 17:05:54 UTC, Adam D. Ruppe wrote: http://arsdnet.net/this-week-in-d/jan-18.html http://www.reddit.com/r/programming/comments/2sy7lg/this_week_in_d_january_18_2015/ For those of you who saw the draft earlier, hit refresh to ensure you aren't seeing a cached

Re: Please help me with improving dlang.org

2015-01-18 Thread Kiith-Sa via Digitalmars-d
On Sunday, 18 January 2015 at 07:44:24 UTC, Andrei Alexandrescu wrote: On 1/17/15 11:42 PM, DaveG wrote: On Sunday, 18 January 2015 at 04:44:56 UTC, Israel wrote: On Sunday, 18 January 2015 at 02:18:16 UTC, Andrei Alexandrescu wrote: I took the better part of today working on this:

Re: css minification

2015-01-16 Thread Kiith-Sa via Digitalmars-d
I looked at the favicon, and... the file is .ico (bad format), stores 5 versions of the icon (16x16 to 64x64) even though only 16x16/32x32 are supported. Here are just the 16x16(383b) and 32x32(1.77kiB) versions, as PNGs (better compression than gif, and official standard - used RGBA, as

Re: css minification

2015-01-16 Thread Kiith-Sa via Digitalmars-d
On Friday, 16 January 2015 at 21:39:52 UTC, Andrei Alexandrescu wrote: On 1/16/15 1:32 PM, Vladimir Panteleev wrote: On Friday, 16 January 2015 at 21:26:04 UTC, Andrei Alexandrescu wrote: Well good point. As of January two of the css files are in the top 3 most trafficked files off of

Re: Binutils 2.25 Released - New D demangling support

2015-01-13 Thread Kiith-Sa via Digitalmars-d-announce
On Tuesday, 13 January 2015 at 21:31:15 UTC, Iain Buclaw wrote: Hi, I'm not sure when it was announced, but binutils 2.25 has been released! There's a small reason for excitement as it is the first to come with D demangling support in the GNU toolchain. Unfortunately, I forgot to send in

Re: Thoughts on replacement languages (Reddit + D)

2015-01-11 Thread Kiith-Sa via Digitalmars-d
On Sunday, 11 January 2015 at 12:57:17 UTC, MattCoder wrote: On Sunday, 11 January 2015 at 06:56:02 UTC, thedeemon wrote: At this moment I only see some popularity comparisons Yes in fact they are talking more about popularity between both languages. and I think they're generally

Re: ddox question

2015-01-11 Thread Kiith-Sa via Digitalmars-d
On Sunday, 11 January 2015 at 17:28:37 UTC, Andrei Alexandrescu wrote: On 1/11/15 3:03 AM, Mathias LANG wrote: On Saturday, 10 January 2015 at 17:23:24 UTC, Andrei Alexandrescu wrote: In the ddox-generated documentation the heading is e.g. Module std.container. I wanted to style std.container

Re: core.stdc.* documentation

2015-01-11 Thread Kiith-Sa via Digitalmars-d
On Monday, 12 January 2015 at 00:29:49 UTC, Andrei Alexandrescu wrote: I just fixed documentation to generate docs for all symbols in core.stdc.complex. Looks unhelpful: http://erdani.com/d/library-prerelease/core/stdc/complex.html Any idea on how to make this better? Thanks, Andrei

Re: Thoughts on replacement languages (Reddit + D)

2015-01-11 Thread Kiith-Sa via Digitalmars-d
On Monday, 12 January 2015 at 00:33:52 UTC, Andrei Alexandrescu wrote: On 1/11/15 4:33 PM, MattCoder wrote: On Sunday, 11 January 2015 at 23:27:34 UTC, Nick B wrote: Perhaps its better to have a number (average or mean) than no number. Just ask 50 or 100 uers (or more) for their number of

Re: Game development

2015-01-08 Thread Kiith-Sa via Digitalmars-d
On Thursday, 8 January 2015 at 16:53:46 UTC, Ras wrote: Hello, I want to write the game engine in C++ and write all the game logic and ai etc in D. How would i do this? Manu Evans has pretty much this, he's active on this newsgroup, maybe he can help you: https://github.com/TurkeyMan/fuji .

Re: 4x4

2015-01-08 Thread Kiith-Sa via Digitalmars-d
On Thursday, 8 January 2015 at 16:27:48 UTC, Andrei Alexandrescu wrote: On 1/8/15 8:19 AM, Johannes Pfau wrote: What kind of action would you expect? Renaming a name which has been used for two years now without complaints, simply because it looks bad in the new documentation? As we usually

Re: call for GC benchmarks

2015-01-05 Thread Kiith-Sa via Digitalmars-d
On Monday, 5 January 2015 at 14:52:36 UTC, Martin Nowak wrote: On 01/05/2015 11:26 AM, Benjamin Thaut wrote: If you are interrested I might be able to branch of a old revision and make it compile with the latest dmd again. I'm interested in realistically simulating your allocation patterns.

Re: DMD's lexer available on code.dlang.org

2015-01-04 Thread Kiith-Sa via Digitalmars-d-announce
On Sunday, 4 January 2015 at 17:27:57 UTC, Daniel Murphy wrote: Kiith-Sa wrote in message news:nffxogzwpmayydyom...@forum.dlang.org... (sorry if you get this question too often) How is DDMD as a whole going? Is it getting closer or are ongoing DMD changes slowing it down too much? It's

Re: Worst Phobos documentation evar!

2014-12-31 Thread Kiith-Sa via Digitalmars-d
On Wednesday, 31 December 2014 at 19:11:27 UTC, Walter Bright wrote: On 12/31/2014 7:20 AM, Vladimir Panteleev wrote: On Monday, 29 December 2014 at 22:39:02 UTC, Walter Bright wrote: * reddit * github These both use Markdown. The syntax is the same, except for minor things, such as the

Re: Worst Phobos documentation evar!

2014-12-31 Thread Kiith-Sa via Digitalmars-d
On Wednesday, 31 December 2014 at 20:05:43 UTC, Walter Bright wrote: On 12/31/2014 11:45 AM, Kiith-Sa wrote: It's NOT a different variant. It's a different LANGUAGE. That's like saying D is a variant of Pascal. It's not illegitimate to consider all { } languages as variants of each other.

Re: Worst Phobos documentation evar!

2014-12-31 Thread Kiith-Sa via Digitalmars-d
On Wednesday, 31 December 2014 at 23:53:48 UTC, Walter Bright wrote: On 12/31/2014 3:42 PM, ketmar via Digitalmars-d wrote: ah, the following is even better: Now do it it markdown. Oh wait, markdown doesn't enable specification of different kinds of fonts and formatting. Markedown doesn't

Harbored-mod 0.1: A documentation generator with DDoc and Markdown support based on Harbored

2014-12-30 Thread Kiith-Sa via Digitalmars-d-announce
Harbored-mod is a documentation generator based on Brian Schott's Harbored. Features It supports (a non-conflicting subset of) Markdown besides DDoc, so Markdown can be used together with DDoc in documentation comments. Some other features: * Decent defaults. `hmod source`

Re: Worst Phobos documentation evar!

2014-12-30 Thread Kiith-Sa via Digitalmars-d
About that user experience: http://forum.dlang.org/post/nyclgpfzpkzemgitf...@forum.dlang.org

Re: Worst Phobos documentation evar!

2014-12-30 Thread Kiith-Sa via Digitalmars-d
And here's that modified documentation generator with Markdown support (won't help anyone trying to contribute to Phobos, but maybe other projects): http://forum.dlang.org/thread/itizuviesrhfaijyi...@forum.dlang.org

Idea/request: If you have a DUB project, add a code.dlang.org badge to README

2014-12-30 Thread Kiith-Sa via Digitalmars-d
(accidentally posted this into D.learn first, was intended to be here) A few weeks/months ago someone here mentioned that it'd be good if DUB projects linked to code.dlang.org to help anyone who runs into such a project quickly discover other D projects. MAny GitHub projects have

Idea/request: If you have a DUB project, add a code.dlang.org badge to README

2014-12-30 Thread Kiith-Sa via Digitalmars-d-learn
A few weeks/months ago someone here mentioned that it'd be good if DUB projects linked to code.dlang.org to help anyone who runs into such a project quickly discover other D projects. MAny GitHub projects have badges/shields on top of their READMEs - little image strips showing things like

Re: Idea/request: If you have a DUB project, add a code.dlang.org badge to README

2014-12-30 Thread Kiith-Sa via Digitalmars-d-learn
On Tuesday, 30 December 2014 at 21:19:52 UTC, jklp wrote: On Tuesday, 30 December 2014 at 21:12:38 UTC, Kiith-Sa wrote: A few weeks/months ago someone here mentioned that it'd be good if DUB projects linked to code.dlang.org to help anyone who runs into such a project quickly discover other D

Re: Idea/request: If you have a DUB project, add a code.dlang.org badge to README

2014-12-30 Thread Kiith-Sa via Digitalmars-d-learn
On Tuesday, 30 December 2014 at 21:19:52 UTC, jklp wrote: On Tuesday, 30 December 2014 at 21:12:38 UTC, Kiith-Sa wrote: A few weeks/months ago someone here mentioned that it'd be good if DUB projects linked to code.dlang.org to help anyone who runs into such a project quickly discover other D

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
On Monday, 29 December 2014 at 19:47:50 UTC, Walter Bright wrote: On 12/29/2014 3:19 AM, Jacob Carlborg wrote: On 2014-12-29 06:39, Walter Bright wrote: Having used both Ddoc and Markdown, I seriously disagree with this. Take a look at the markdown source for DIP69. It's horrific. Do you

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
Great, width limit messed up the (first version of) the table. | Function Name | Description | | - |- | | #all | `all!a 0([1, 2, 3, 4])` returns `true` | | #any | `any!a 0([1, 2, -3,

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
Yeah, now have a large table and have one line that's longer. *Read* my post. The rows don' have to be aligned. And as I mentioned, IF you have a special case, THEN it's time for macros. But it shouln't happen for basic things like bold, code, links, references, 90% of tables or lists. I

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
On Monday, 29 December 2014 at 23:56:47 UTC, Walter Bright wrote: On 12/29/2014 3:31 PM, Kiith-Sa wrote: because I need macros even for something as common as an inline code fragment. Markup, macro, same thing. Not to mention, if I include the full table lines, not just ~70 chars this

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 30 December 2014 at 01:35:57 UTC, Andrei Alexandrescu wrote: On 12/29/14 12:04 PM, Jacob Carlborg wrote: On 2014-12-29 20:48, Walter Bright wrote: I don't care much for hybrids, they are confusing and ugly. Markdown already support raw HTML. We could use Markdown but with Ddoc

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
As opposed to some other markup language. You're always going to have 20 such markup instances, one way or another. There's a big difference between the amount of visual noise between different instances. I'm using D for 5 years and when I still find DDoc laced with $(LI $(B bold) $(D code))

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 30 December 2014 at 01:57:20 UTC, Andrei Alexandrescu wrote: On 12/29/14 4:37 PM, Kiith-Sa wrote: Either way, I'm done with this argument, I expect it will take many more pissed-off users for this to change. I've seen little else than emotion and appeal to such in making your

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 30 December 2014 at 04:33:10 UTC, Andrei Alexandrescu wrote: On 12/29/14 6:50 PM, Kiith-Sa wrote: .. etc. You seem to not like your own proposals! -- Andrei I like them less than a markdown-DDoc combo. They (at least the first one) are still a way to make DDoc more readable

Re: Worst Phobos documentation evar!

2014-12-29 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 30 December 2014 at 04:34:30 UTC, Andrei Alexandrescu wrote: On 12/29/14 7:20 PM, Kiith-Sa wrote: On Tuesday, 30 December 2014 at 01:57:20 UTC, Andrei Alexandrescu wrote: On 12/29/14 4:37 PM, Kiith-Sa wrote: Either way, I'm done with this argument, I expect it will take many more

Re: Worst Phobos documentation evar!

2014-12-28 Thread Kiith-Sa via Digitalmars-d
On Sunday, 28 December 2014 at 15:57:39 UTC, Ary Borenszweig wrote: On 12/27/14 10:00 PM, Walter Bright wrote: This is so bad there isn't even a direct link to it, it hides in shame. Just go here: http://dlang.org/phobos/std_encoding.html#.transcode and scroll up one entry. Here it is:

Re: Worst Phobos documentation evar!

2014-12-28 Thread Kiith-Sa via Digitalmars-d
On Sunday, 28 December 2014 at 16:44:05 UTC, Kiith-Sa wrote: On Sunday, 28 December 2014 at 15:57:39 UTC, Ary Borenszweig wrote: On 12/27/14 10:00 PM, Walter Bright wrote: This is so bad there isn't even a direct link to it, it hides in shame. Just go here:

Re: Worst Phobos documentation evar!

2014-12-28 Thread Kiith-Sa via Digitalmars-d
That's a good idea. I propose rule #1: Under no circumstances will auto be allowed in any examples. The compiler should even reject files in which they appear. One of the most frustrating things is to read documentation with type T (completely uninformative) followed by an example with auto.

Re: Lost a new commercial user this week :(

2014-12-25 Thread Kiith-Sa via Digitalmars-d
Finally, contracts are overwhelming, and it's also a feature of D that nobody has seen before. When someone new to D encounters a contract in the docs, they no longer trust their ability to usefully interpret the documentation, and almost certainly become confused; nobody expects to see an

Re: C# to D Compiler :)

2014-12-21 Thread Kiith-Sa via Digitalmars-d-announce
On Sunday, 21 December 2014 at 15:12:26 UTC, ZombineDev wrote: One example of a somewhat large performance oriented C# application is OpenRA[1]. (An open-source implementation of the Command Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X) It is

Re: What's missing to make D2 feature complete?

2014-12-20 Thread Kiith-Sa via Digitalmars-d
On Saturday, 20 December 2014 at 17:40:06 UTC, Martin Nowak wrote: Just wondering what the general sentiment is. For me it's these 3 points. - tuple support (DIP32, maybe without pattern matching) - working import, protection and visibility rules (DIP22, 313, 314) - finishing non-GC memory

Re: Lost a new commercial user this week :(

2014-12-19 Thread Kiith-Sa via Digitalmars-d
On Friday, 19 December 2014 at 09:13:07 UTC, Walter Bright wrote: On 12/18/2014 2:24 AM, Manu via Digitalmars-d wrote: Docs need to have examples which are plain and obvious, and the language will be absorbed by osmosis. I agree. Can you point to specific cases that need an example? If it

Re: Lost a new commercial user this week :(

2014-12-19 Thread Kiith-Sa via Digitalmars-d
On Friday, 19 December 2014 at 12:53:32 UTC, Tobias Pankrath wrote: On Friday, 19 December 2014 at 12:44:26 UTC, Kiith-Sa wrote: On Friday, 19 December 2014 at 09:13:07 UTC, Walter Bright wrote: On 12/18/2014 2:24 AM, Manu via Digitalmars-d wrote: Docs need to have examples which are plain and

Re: 2D game engine written in D is in progress

2014-12-18 Thread Kiith-Sa via Digitalmars-d-announce
On Wednesday, 17 December 2014 at 19:06:24 UTC, solidstate1991 wrote: I started to work on an engine, which emulates the features and limitations of older graphics systems, mainly for retro-styled indie games. Features: -Support for parallax scrolling, and multiple sprite and tile layers

Questions at D reddit (benchmarks game, D worms)

2014-12-18 Thread Kiith-Sa via Digitalmars-d
Noticed 2 non-bot threads at Reddit (sorry for spam, but due to all D talk being here newcomers may get the impression of a dead community), maybe someone here is able to answer them? https://www.reddit.com/r/d_language/comments/2ppxya/is_there_any_interest_in_writing_algorithms_in_d/

Re: What is the D plan's to become a used language?

2014-12-18 Thread Kiith-Sa via Digitalmars-d
On Friday, 19 December 2014 at 00:21:06 UTC, H. S. Teoh via Digitalmars-d wrote: On Thu, Dec 18, 2014 at 08:12:07PM +, Laeeth Isharc via Digitalmars-d wrote: [...] - better reference documentation. I don't believe I lack the ability generally to figure things out, but the dlang.org

Re: Lost a new commercial user this week :(

2014-12-14 Thread Kiith-Sa via Digitalmars-d
On Sunday, 14 December 2014 at 19:40:16 UTC, Walter Bright wrote: On 12/14/2014 12:37 AM, Manu via Digitalmars-d wrote: There were a few contributing factors, but by far the most significant factor was the extremely poor Windows environment support and Visual Studio debugging experience.

Re: dsource.org moved

2014-12-03 Thread Kiith-Sa via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 06:39:34 UTC, Vladimir Panteleev wrote: On Tuesday, 2 December 2014 at 23:02:32 UTC, Kiith-Sa wrote: On Tuesday, 2 December 2014 at 22:20:29 UTC, Vladimir Panteleev wrote: DSource in the headlines? In 2014? Shocking, I know. Since Brad is no longer an active D

Re: dsource.org moved

2014-12-02 Thread Kiith-Sa via Digitalmars-d-announce
On Tuesday, 2 December 2014 at 22:20:29 UTC, Vladimir Panteleev wrote: DSource in the headlines? In 2014? Shocking, I know. Since Brad is no longer an active D user, and the website has had spotty uptime lately, I've offered to take over the hosting and any maintenance. Although opinions

Re: Optimization fun

2014-11-07 Thread Kiith-Sa via Digitalmars-d
On Saturday, 8 November 2014 at 01:53:33 UTC, H. S. Teoh via Digitalmars-d wrote: On Fri, Nov 07, 2014 at 05:31:44PM -0800, Walter Bright via Digitalmars-d wrote: On 11/7/2014 4:41 PM, H. S. Teoh via Digitalmars-d wrote: [...] But speaking of which, I found dmd -profile's output in trace.log

Slides about profiling (on Linux)

2014-10-31 Thread Kiith-Sa via Digitalmars-d
I've been planning to write a blog post about profiling D on Linux for a while, and... while I still didn't get around to writing an actual post, I recently gave a talk/workshop about profiling/optimizing on Linux at local hackerspace. While it's aimed at the local C/C++ audience, a lot of it

Re: std.json sucessor

2014-10-13 Thread Kiith-Sa via Digitalmars-d
On Monday, 13 October 2014 at 17:21:44 UTC, Sönke Ludwig wrote: Am 13.10.2014 16:36, schrieb Daniel Murphy: Sönke Ludwig wrote in message news:m1ge08$10ub$1...@digitalmars.com... Oh, I've read both line and column into a single uint, because of four words per token - considering that word

Despiker 0.1: a GUI real-time profiler for game development

2014-10-10 Thread Kiith-Sa via Digitalmars-d-announce
-- Announcing Despiker, a GUI real time profiler for game development -- This is is a visualizer for the Tharsis.prof frame-based profiler library. Profiling with

Re: [OT Security PSA] Shellshock: Update your bash, now!

2014-10-06 Thread Kiith-Sa via Digitalmars-d-announce
On Monday, 6 October 2014 at 15:06:04 UTC, Steven Schveighoffer wrote: On 10/2/14 3:42 AM, Kagamin wrote: On Thursday, 2 October 2014 at 07:14:35 UTC, Iain Buclaw via Digitalmars-d-announce wrote: Doesn't Linux Mint provide an upgrade facility for you? No idea. I use Linux Mint, I believe

Re: D2 port of Sociomantic CDGC available for early experiments

2014-10-06 Thread Kiith-Sa via Digitalmars-d-announce
On Monday, 6 October 2014 at 16:51:07 UTC, Dicebot wrote: https://github.com/D-Programming-Language/druntime/pull/985 Here is initial port result available for early experiments. It can be compiled with make -f posix.mak GC_TYPE=concurrent and passes the test suite with only shared library

Re: GC behavior

2014-10-06 Thread Kiith-Sa via Digitalmars-d
On Monday, 6 October 2014 at 16:23:41 UTC, Jonathan wrote: If I pool all unused objects such that no object needs to be GC'ed, does it still perform scanning? What are other good ways to avoid its overhead? As you might tell, I know rather little how D's garbage collection works. I'm working

Re: GC behavior

2014-10-06 Thread Kiith-Sa via Digitalmars-d
On Monday, 6 October 2014 at 17:46:34 UTC, Jonathan wrote: Kiith-Sa, thanks for the info! I started to check out your entity project and love how your incorporating threads and syncing new/old state. You did state that your cleaning up things, but my initial reaction is that entitymanager is

Re: Hunting down rogue memory allocations?

2014-10-03 Thread Kiith-Sa via Digitalmars-d-learn
On Friday, 3 October 2014 at 08:18:45 UTC, thedeemon wrote: On Thursday, 2 October 2014 at 20:16:56 UTC, Gary Willoughby wrote: Say i have created a program written in D, what tools are available for me to track memory allocations? I wrote a tiny module trackallocs.d that inserts a GC proxy

Re: Hunting down rogue memory allocations?

2014-10-02 Thread Kiith-Sa via Digitalmars-d-learn
On Thursday, 2 October 2014 at 20:16:56 UTC, Gary Willoughby wrote: Say i have created a program written in D, what tools are available for me to track memory allocations? If you write a program and its performance is slow because you suspect too many allocations are taking place in

Re: So what exactly is coming with extended C++ support?

2014-10-01 Thread Kiith-Sa via Digitalmars-d
On Tuesday, 30 September 2014 at 21:19:44 UTC, Ethan wrote: On Tuesday, 30 September 2014 at 08:48:19 UTC, Szymon Gatner wrote: Considered how many games (and I don't mean indie anymore, but for example Blizzard's Heartstone) are now created in Unity which uses not only GC but runs in Mono I

Re: RFC: moving forward with @nogc Phobos

2014-10-01 Thread Kiith-Sa via Digitalmars-d
On Wednesday, 1 October 2014 at 17:53:43 UTC, H. S. Teoh via Digitalmars-d wrote: On Wed, Oct 01, 2014 at 02:51:08AM -0700, Andrei Alexandrescu via Digitalmars-d wrote: On 9/30/14, 11:06 AM, Dmitry Olshansky wrote: 29-Sep-2014 14:49, Andrei Alexandrescu пишет: auto

Re: How to get nogc to work with manual memory allocation

2014-09-04 Thread Kiith-Sa via Digitalmars-d-learn
On Sunday, 24 August 2014 at 08:03:11 UTC, Bienlein wrote: Hello, I was having a look at the new nogc annotation and therefore wrote some code that creates an instance on the heap bypassing the GC (code adapted from http://dpaste.dzfl.pl/2377217c7870). Problem is that calls to call the

Re: Non-GC based List/Set/Map implementation?

2014-08-26 Thread Kiith-Sa via Digitalmars-d-learn
On Tuesday, 26 August 2014 at 10:38:47 UTC, Bienlein wrote: Hello, does anyone know of a List/Set/Map implementation that does not rely on the GC? The would be the last thing I need for D to be really happy with it ;-) Thanks, Bienlein These use the work-in-progress std.allocator and seem

Re: RFC: std.json sucessor

2014-08-25 Thread Kiith-Sa via Digitalmars-d
On Monday, 25 August 2014 at 22:40:00 UTC, Ola Fosheim Grøstad wrote: On Monday, 25 August 2014 at 21:53:50 UTC, Ola Fosheim Grøstad wrote: I presume you can load 16 bytes and do BITWISE-AND on the MSB, then match against string-end and carefully use this to boost performance of simultanous

Re: Learning D

2014-08-25 Thread Kiith-Sa via Digitalmars-d-learn
On Monday, 25 August 2014 at 16:46:11 UTC, Ryan wrote: Me: Software developer for 30 years. So perhaps this is old fashion, but I wanted to start using D by whipping together nice little personal utilities. I tried installing MonoDevelop and Mono-D. I can't even figure out the basics, such

Re: Relaxing the definition of isSomeString and isNarrowString

2014-08-24 Thread Kiith-Sa via Digitalmars-d
On Sunday, 24 August 2014 at 12:49:30 UTC, Marc Schütz wrote: On Sunday, 24 August 2014 at 12:24:03 UTC, Andrei Alexandrescu wrote: To that end I'm working on RCString, an industrial-strength string type that's much like string, just reference counted and with configurable allocation. It's

Re: struct or class

2014-08-24 Thread Kiith-Sa via Digitalmars-d-learn
On Sunday, 24 August 2014 at 11:56:44 UTC, nikki wrote: I come from languages that don't offer structs, I have this json load function that has to keep some data and intuitively I've written a struct, I've read about the differences, heap vs stack, value vs reference, but know I think i am

Re: Is there a native function to detect if file is UTF encoding?

2014-08-22 Thread Kiith-Sa via Digitalmars-d
On Friday, 22 August 2014 at 13:53:04 UTC, MacAsm wrote: To call decode() from std.encoding I need to make sure it is an UTF (may ne ASCII too) otherwise is will skyp over ASCII values. Is there any D native for it or I need to check byte order mark and write one myself? This may be simpler

Re: D:YAML 0.5 (also, D:YAML 0.4.5, TinyEndian 0.1)

2014-08-08 Thread Kiith-Sa via Digitalmars-d-announce
Should be fixed now with 0.4.6: http://code.dlang.org/packages/dyaml/0.4.6

Re: D:YAML 0.5 (also, D:YAML 0.4.5, TinyEndian 0.1)

2014-08-07 Thread Kiith-Sa via Digitalmars-d-announce
On Wednesday, 6 August 2014 at 21:18:00 UTC, Gary Willoughby wrote: On Wednesday, 6 August 2014 at 17:09:50 UTC, Kiith-Sa wrote: ## D:YAML 0.4.5 ## For compatibility with DMD 2.065, I also made a release out of the last state of git master before 2.066 was required. See the release at

D:GameVFS 0.2

2014-08-07 Thread Kiith-Sa via Digitalmars-d-announce
D:GameVFS is a (very) minimal virtual file system library for game development. https://github.com/kiith-sa/D-GameVFS I updated D:GameVFS to work with DMD 2.066 and put it on DUB. There are no major changes, just a bunch of small features I added over time as I use it. Note that at this

D:YAML 0.5 (also, D:YAML 0.4.5, TinyEndian 0.1)

2014-08-06 Thread Kiith-Sa via Digitalmars-d-announce
D:YAML is a YAML parser and emitter for D. It's been a while since the last release and many small features have been added to the Git master over time, so I finally forced myself to do an official release. D:YAML at GitHub: https://github.com/kiith-sa/D-YAML ## Highlights ## Some breaking

Re: Programming in D book is 100% translated

2014-07-24 Thread Kiith-Sa via Digitalmars-d-announce
On Thursday, 24 July 2014 at 08:11:01 UTC, Ali Çehreli wrote: I have completed the translation of the book. Phew... :) However, there is still more work, like adding a UDA chapter and working on many little TODO items. The following was the final chapter, which actually only scratches the

Re: Programming in D book is 100% translated

2014-07-24 Thread Kiith-Sa via Digitalmars-d-announce
On Thursday, 24 July 2014 at 08:11:01 UTC, Ali Çehreli wrote: I have completed the translation of the book. Phew... :) However, there is still more work, like adding a UDA chapter and working on many little TODO items. The following was the final chapter, which actually only scratches the

Re: [OT] Uploading DConf videos

2014-07-19 Thread Kiith-Sa via Digitalmars-d
On Saturday, 19 July 2014 at 03:39:55 UTC, Andrei Alexandrescu wrote: On 7/18/14, 6:15 PM, Kiith-Sa wrote: This. Vimeo is quite popular, quality shouldn't be a problem and people aren't going to wait for an hour like with archive.org. Awesome. Can you please volunteer to mirror all of dconf

Re: [OT] Uploading DConf videos

2014-07-19 Thread Kiith-Sa via Digitalmars-d
On Saturday, 19 July 2014 at 03:39:55 UTC, Andrei Alexandrescu wrote: On 7/18/14, 6:15 PM, Kiith-Sa wrote: This. Vimeo is quite popular, quality shouldn't be a problem and people aren't going to wait for an hour like with archive.org. Awesome. Can you please volunteer to mirror all of dconf

Re: [OT] Uploading DConf videos

2014-07-19 Thread Kiith-Sa via Digitalmars-d
... and I did try YouTube now just to see if the quality is really that bad. It isn't: http://i.imgur.com/Cu1tUQl.png That's about as good as the archive.org originals. I took this with YouTube resolution set to 1280x720 on a 1920x1080 monitor. I really think you are doing something

Re: [OT] Uploading DConf videos

2014-07-19 Thread Kiith-Sa via Digitalmars-d
On Saturday, 19 July 2014 at 22:42:40 UTC, Kiith-Sa wrote: ... and I did try YouTube now just to see if the quality is really that bad. It isn't: http://i.imgur.com/Cu1tUQl.png That's about as good as the archive.org originals. I took this with YouTube resolution set to 1280x720 on a

Re: DSnips - making D coding awesome in Vim (with GIFs!)

2014-07-18 Thread Kiith-Sa via Digitalmars-d-announce
On Friday, 18 July 2014 at 00:44:15 UTC, uri wrote: On Thursday, 17 July 2014 at 20:57:10 UTC, Kiith-Sa wrote: DSnips is a set of UltiSnips snippets for D (now with GIFs showing each snippet in action (image-heavy)) https://github.com/kiith-sa/DSnips This is an attempt to overhaul the D

Re: [OT] Uploading DConf videos

2014-07-18 Thread Kiith-Sa via Digitalmars-d
On Saturday, 19 July 2014 at 00:31:33 UTC, Joakim wrote: On Friday, 18 July 2014 at 22:39:02 UTC, Andrei Alexandrescu wrote: On 7/18/14, 12:53 PM, Jacob Carlborg wrote: On 2014-07-18 17:44, Andrei Alexandrescu wrote: Somehow the same DConf videos are of better quality on archive.org than on

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