On Monday, 23 May 2016 at 23:08:46 UTC, Vlad Levenfeld wrote:
Now I am thinking that the best way to orthogonalize (sorry) my
efforts with respect to mir and scid.linalg is to use them as
backend drivers, maintain this wrapper for the crowd that isn't
as familiar with blas/lapack, or wants to
On Tuesday, 17 May 2016 at 14:04:04 UTC, Bruno Medeiros wrote:
New DDT release out: dfmt support, performance improvements to
semantic operations, more build command customization, fixes.
Please see changelog for full list:
https://github.com/DDT-IDE/DDT/releases/tag/v1.0.0
Since DDT has
On Wednesday, 18 May 2016 at 18:02:12 UTC, Bruno Medeiros wrote:
While DDT technically work oks with GDB (the GDB from mingw-w64
that is), you are right, there isn't a compiler on Windows that
supplies debug info in the way GDB understands. See
https://wiki.dlang.org/Debuggers.
DMD produces
On Monday, 23 May 2016 at 05:37:10 UTC, Ali Çehreli wrote:
Found on Reddit:
https://www.reddit.com/r/programming/comments/4kmfp6/the_best_quality_programming_languages/
The list:
On Monday, 23 May 2016 at 19:00:40 UTC, Adam D. Ruppe wrote:
Have I gone completely mad?!?!
---
void main() {
import std.stdio;
writeln(obj!(
foo => "bar",
baz => 12
));
}
---
[...]
This is a pretty amazing find!
It's like a better
On Monday, 23 May 2016 at 16:15:08 UTC, Luís Marques wrote:
On Saturday, 21 May 2016 at 08:20:00 UTC, Bauss wrote:
For more information please view below.
Dub repository:
https://code.dlang.org/packages/diamond
Github:
https://github.com/bausshf/Diamond
The dub repository seems to have a
On Tuesday, 24 May 2016 at 01:11:39 UTC, Meta wrote:
Clever and terrible. Now just modify the code to generate a
struct or class and you've invented new anonymous struct/object
syntax.
Indeed.
Also, I think this has revealed a bug (or deficiency) in the
compiler. If you put this inside the
On Monday, 23 May 2016 at 20:08:11 UTC, Daniel N wrote:
This pull request just removes an intentional restriction and
make this feature more easily accessible for meta-programming,
so that not everyone has to reinvent the wheel in their own
libraries.
S I'm actually not entirely
Blog post on making Voldemort types without the disk-space issues:
http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/
-Steve
On Monday, 23 May 2016 at 19:00:40 UTC, Adam D. Ruppe wrote:
Have I gone completely mad?!?!
---
void main() {
import std.stdio;
writeln(obj!(
foo => "bar",
baz => 12
));
}
---
Prints out:
{
foo: bar
baz: 12
}
A few
On Tuesday, 24 May 2016 at 01:11:39 UTC, Meta wrote:
Clever and terrible. Now just modify the code to generate a
struct or class and you've invented new anonymous struct/object
syntax.
Also, I think this has revealed a bug (or deficiency) in the
compiler. If you put this inside the foreach
On Friday, 20 May 2016 at 07:28:15 UTC, Stefan Koch wrote:
Aww dammit,
just missed my train.
We started like one hour late because of some key issue, so next
time you might want to join even if a bit later :)
On Monday, 23 May 2016 at 20:56:54 UTC, Edwin van Leeuwen wrote:
There is also mir, which is working towards being a full
replacement for blas:
https://github.com/libmir/mir
It is still under development, but I think the goal is to
become the ultimate matrix library :)
I am sorely tempted
On Monday, 23 May 2016 at 20:27:54 UTC, Vlad Levenfeld wrote:
On Monday, 23 May 2016 at 20:11:22 UTC, Vlad Levenfeld wrote:
...
On first glance it looks like
https://github.com/DlangScience/scid/blob/master/source/scid/matrix.d has most of what my matrix implementation is missing. Not sure
On Monday, 23 May 2016 at 20:11:22 UTC, Vlad Levenfeld wrote:
...
On first glance it looks like
https://github.com/DlangScience/scid/blob/master/source/scid/matrix.d has most of what my matrix implementation is missing. Not sure how to put them together yet.
On Monday, 23 May 2016 at 18:10:40 UTC, Carl Vogel wrote:
How does what you're doing compare to what's in
https://github.com/DlangScience/scid/blob/master/source/scid/linalg.d ?
Basically, I have made a matrix structure and wrapped some basic
arithmetic, while scid.linalg provides functions
On Monday, 23 May 2016 at 19:00:40 UTC, Adam D. Ruppe wrote:
Have I gone completely mad?!?!
That makes two of us, I also use similar techniques.
Please help argue in favour of pulling this:
https://github.com/dlang/phobos/pull/3620/files
https://issues.dlang.org/show_bug.cgi?id=13780
This
Have I gone completely mad?!?!
---
void main() {
import std.stdio;
writeln(obj!(
foo => "bar",
baz => 12
));
}
---
Prints out:
{
foo: bar
baz: 12
}
A few tweaks would make a whole loose typed hash thing more akin
to
On Monday, 23 May 2016 at 07:28:20 UTC, Vlad Levenfeld wrote:
https://github.com/evenex/linalg
I've some heard people (including me) asking about matrix
libraries for D, and while there is gl3n it only goes to 4x4
matrices and was written before all the multidimensional
indexing stuff.
So
Am 23.05.2016 um 17:55 schrieb Luís Marques:
On Sunday, 22 May 2016 at 19:36:39 UTC, Sönke Ludwig wrote:
In preparation to that, it also received a thorough optical overhaul.
The newly designed logo (which has appeared in some other spots
already) has been integrated on the package registry,
On Mon, 2016-05-23 at 17:40 +0200, Sönke Ludwig via Digitalmars-d-
announce wrote:
>
> Oh, okay, misunderstood that. The basic protocol is very simple:
My fault, I rushed my original email and didn't set out the problem
properly.
> GET /packages/index.json
> Yields a JSON array with all
On Saturday, 21 May 2016 at 08:20:00 UTC, Bauss wrote:
For more information please view below.
Dub repository:
https://code.dlang.org/packages/diamond
Github:
https://github.com/bausshf/Diamond
The dub repository seems to have a problem properly escaping your
example template. Could you
On Sunday, 22 May 2016 at 19:36:39 UTC, Sönke Ludwig wrote:
In preparation to that, it also received a thorough optical
overhaul. The newly designed logo (which has appeared in some
other spots already) has been integrated on the package
registry, and the site style has been adjusted to fit
Am 23.05.2016 um 17:31 schrieb Dicebot:
On Monday, 23 May 2016 at 15:13:56 UTC, Russel Winder wrote:
My need is two write a Python program that queries the running Dub
repository. So I am guessing this is an HTTP-based protocol.
I guess I will have to read the Dub code and deduce/infer/guess
Am 23.05.2016 um 17:13 schrieb Russel Winder via Digitalmars-d-announce:
On Mon, 2016-05-23 at 15:19 +0200, Sönke Ludwig via Digitalmars-d-
announce wrote:
Am 23.05.2016 um 15:01 schrieb Russel Winder via Digitalmars-d-
announce:
Hi,
Is the Dub API published anywhere. I propose to write a
On Monday, 23 May 2016 at 15:13:56 UTC, Russel Winder wrote:
My need is two write a Python program that queries the running
Dub repository. So I am guessing this is an HTTP-based protocol.
I guess I will have to read the Dub code and deduce/infer/guess
the necessary protocol. Not a problem,
On 05/20/2016 07:16 PM, Richard Delorme wrote:
I am pleased to announce the release of a chess engine written in D:
https://github.com/abulmo/amoeba
I am not aware of any other chess engine written with the D language.
The source can be compiled with dmd, ldc or gdc, but the best
performance
On Sunday, 22 May 2016 at 21:19:53 UTC, Joakim wrote:
Nice work, looking forward to seeing dub be part of the dmd
package, hope the same can be done for ldc.
This can't happen soon enough!
When doing client work, it will be easier to push D as a solution
if the explanations for builds
Am 23.05.2016 um 11:30 schrieb Chris:
On Monday, 23 May 2016 at 09:23:45 UTC, Sönke Ludwig wrote:
Am 23.05.2016 um 11:22 schrieb Chris:
The flavicon is still the old one and appears in search engine results.
For some reason, favicons are cached aggressively. It has been
updated, but it's
On Saturday, 21 May 2016 at 19:32:58 UTC, Bauss wrote:
On Saturday, 21 May 2016 at 11:02:41 UTC, Bauss wrote:
On Saturday, 21 May 2016 at 10:02:17 UTC, Chris wrote:
Thank you and yes, there's a few wiki pages at the moment.
Just finished stand-alone support and added a "guide" on how to
use
On Monday, 23 May 2016 at 06:33:15 UTC, Jacob Carlborg wrote:
The styling of [1] is a bit inconsistent. The styling for
inline code, i.e. , seem to have bigger font than both
the regular text and the larger code blocks, .
[1] http://code.dlang.org/package-format?lang=json
Mixing fonts is
On Monday, 23 May 2016 at 09:23:45 UTC, Sönke Ludwig wrote:
Am 23.05.2016 um 11:22 schrieb Chris:
The flavicon is still the old one and appears in search engine
results.
For some reason, favicons are cached aggressively. It has been
updated, but it's hard to get the browsers pick it up.
I
Am 23.05.2016 um 11:22 schrieb Chris:
The flavicon is still the old one and appears in search engine results.
For some reason, favicons are cached aggressively. It has been updated,
but it's hard to get the browsers pick it up.
On Monday, 23 May 2016 at 08:04:51 UTC, Sönke Ludwig wrote:
Am 23.05.2016 um 09:01 schrieb Jacob Carlborg:
On 2016-05-23 08:52, Sönke Ludwig wrote:
On which browser/OS?
On OS X using Safari, Chrome or Firefox.
I've now removed the border/background color,
I think the background and
Am 23.05.2016 um 09:01 schrieb Jacob Carlborg:
On 2016-05-23 08:52, Sönke Ludwig wrote:
On which browser/OS?
On OS X using Safari, Chrome or Firefox.
I've now removed the border/background color,
I think the background and border looked fine.
It looked out of place on non-Mac systems.
On Sunday, 22 May 2016 at 21:16:03 UTC, David Nadlinger wrote:
On Thursday, 19 May 2016 at 12:54:48 UTC, Jens Müller wrote:
But ldc looks so bad.
Any comments from ldc users or developers? Because I see this
in many other measurements as well.
This definitely does not match up with my
On 2016-05-23 09:06, Sönke Ludwig wrote:
Pushed now, didn't notice that the push failed due to out-of-date local
branch.
It looks correct now, thanks.
--
/Jacob Carlborg
https://github.com/evenex/linalg
I've some heard people (including me) asking about matrix
libraries for D, and while there is gl3n it only goes to 4x4
matrices and was written before all the multidimensional indexing
stuff.
So I was using gl3n for awhile until I needed some 6x6s and threw
Am 23.05.2016 um 09:03 schrieb Jacob Carlborg:
On 2016-05-23 08:52, Sönke Ludwig wrote:
Fixed: #772 instead of #722
Not pushed?
Pushed now, didn't notice that the push failed due to out-of-date local
branch.
On 2016-05-23 08:52, Sönke Ludwig wrote:
Fixed: #772 instead of #722
Not pushed?
--
/Jacob Carlborg
On 2016-05-23 08:52, Sönke Ludwig wrote:
On which browser/OS?
On OS X using Safari, Chrome or Firefox.
I've now removed the border/background color,
I think the background and border looked fine.
but the font size looks fine for me on Linux.
Using Firefox:
The inline code has font
Am 23.05.2016 um 08:33 schrieb Jacob Carlborg:
The styling of [1] is a bit inconsistent. The styling for inline code,
i.e. , seem to have bigger font than both the regular text and the
larger code blocks, .
On which browser/OS? I've now removed the border/background color, but
the font size
On 2016-05-22 21:36, Sönke Ludwig wrote:
This version marks the final milestone before the 1.0.0 release, which
is scheduled for mid-June. The API has been cleaned up and will be kept
backwards compatible throughout 1.x.x (0.9.25->1.0.0 may still have some
breaking changes). Beginning with
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