Re: Z80 Emulation Engine

2014-04-22 Thread via Digitalmars-d-announce
On Tuesday, 22 April 2014 at 01:17:46 UTC, Manu via Digitalmars-d-announce wrote: If something's open source with no commercial intent, is there good reason not to use gpl? Nothing in GPL prevents commercial use, and it doesn't limit your ability to issue other licenses later. I

Re: D Breaks on to the TIOBE Top 20 List.

2014-04-25 Thread via Digitalmars-d-announce
On Friday, 25 April 2014 at 19:51:22 UTC, Adam Wilson wrote: I know we don't place much value in TIOBE and it's brethren. However, I thought that this was a milestone worthy of a note anyways. http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html Well, in fact last month D was 17t

Re: D Breaks on to the TIOBE Top 20 List.

2014-04-25 Thread via Digitalmars-d-announce
On Friday, 25 April 2014 at 20:22:32 UTC, Théo Bueno wrote: I just don't understand how they make their calculations. http://www.tiobe.com/index.php/content/paperinfo/tpci/tpci_definition.htm Apparently they use: +"D programming" -"3-D programming" -"DTrace" ? They claim 90% confidence, bu

Re: DScanner is ready for use

2014-04-26 Thread via Digitalmars-d-announce
On Saturday, 27 July 2013 at 22:27:35 UTC, Brian Schott wrote: * Prints out a complete AST of a source file in XML format. Neat feature! I met two bugs that need some love: https://github.com/Hackerpilot/Dscanner/issues/168 https://github.com/Hackerpilot/Dscanner/issues/169 Aside: the D gramm

Re: D Breaks on to the TIOBE Top 20 List.

2014-04-26 Thread via Digitalmars-d-announce
On Saturday, 26 April 2014 at 23:10:22 UTC, Ben Boeckel via Digitalmars-d-announce wrote: Wow, TIOBE looks even more useless than the last time looked at it (years ago). Is TSQL really "more popular" than Perl? I wonder how much "oh dear, I need help with this" is conf

Re: D Breaks on to the TIOBE Top 20 List.

2014-04-26 Thread via Digitalmars-d-announce
On Saturday, 26 April 2014 at 23:13:49 UTC, Dicebot wrote: Don't forget that it does not only consider new code but overall picture. And amount of legacy code in weird languages is still huge. It does not consider code, it uses the hitcounters from search engines for this query: +" programm

Re: Tkd - Cross platform GUI toolkit based on Tcl/Tk

2014-05-04 Thread via Digitalmars-d-announce
On Sunday, 4 May 2014 at 18:39:19 UTC, Gary Willoughby wrote: Strange, works fine here. Works perfectly fine for me. ArchLinux x86_64 DMD 2.065 tk 8.6 tcl 8.6 Switching TkTheme to "clam" makes the design much more better than the default one. I quickly tried tile-qt ( and tile-gtk ) but bot

Re: My D book is now officially coming soon

2014-05-06 Thread via Digitalmars-d-announce
On Monday, 5 May 2014 at 12:34:18 UTC, Adam D. Ruppe wrote: We're publishing in about two weeks now so it won't be long until the real thing is out anyway! Just preordered the ebook, waiting to read that :)

Re: Gearing up for DConf 2014

2014-05-17 Thread via Digitalmars-d-announce
On Friday, 16 May 2014 at 17:16:57 UTC, Andrei Alexandrescu wrote: We're stoked about DConf 2014! 54 visitors will be joined by 10 Facebook engineers for a great three-day event. James Pearce (https://twitter.com/jamespearce), Facebook's Open Source representative, graciously accepted to emcee

Re: Scott Meyers' DConf 2014 keynote "The Last Thing D Needs"

2014-05-27 Thread via Digitalmars-d-announce
On Tuesday, 27 May 2014 at 16:42:35 UTC, Andrei Alexandrescu wrote: http://www.reddit.com/r/programming/comments/26m8hy/scott_meyers_dconf_2014_keynote_the_last_thing_d/ Thanks, is it possible to put it on Youtube as well? Ustream stutters every second from where I am which makes me feel sorry

Re: Scott Meyers' DConf 2014 keynote "The Last Thing D Needs"

2014-05-29 Thread via Digitalmars-d-announce
On Thursday, 29 May 2014 at 03:29:31 UTC, Jonathan M Davis via Digitalmars-d-announce wrote: 1. The order of the dimensions of multi-dimensional static arrays is backwards in comparison to what most everyone expects. int[4][5][6] foo; is the same as int foo[6][5][4]; and has the

Re: DlangUI

2014-06-05 Thread via Digitalmars-d-announce
On Thursday, 5 June 2014 at 14:22:46 UTC, Mike James wrote: I am having problems running (debugging) the example1 program. When loading the resources it gets to tab_up_background.9.png (line 579 in file resources.d) and then fails with an exception: "Unhandled exception at 0x0044f932 in exampl

Re: DlangUI

2014-06-05 Thread via Digitalmars-d-announce
On Thursday, 5 June 2014 at 16:10:00 UTC, Mike James wrote: I checked the sub-directory the loading refers to and all the pngs seems to be there. I managed to get the files from github just fine, but dub says it is unable to copy a libpng file to the example case. I'm not sure what is wrong,

Re: Pushing D's mixin to the limits: Project Euler Problem 61 from Ruby to D by David Oftedal

2014-06-13 Thread via Digitalmars-d-announce
Another hint: You should return an `int[2]` from `abc()` instead of `int[]`. It's faster and doesn't require a heap allocation.

Re: dmd front end now switched to Boost license

2014-06-15 Thread via Digitalmars-d-announce
On Saturday, 14 June 2014 at 19:27:44 UTC, Nick Sabalausky wrote: don't think those are the only important criteria. The thing is, D's licensing overall (DMDFE/DMDBE/LDC/GDC/Phobos) is kinda complicated. So any simplification, as long as it doesn't restrict anyone, is a net improvement, even if

Re: Soon be using D with Google App Engine via Managed VMs

2014-06-15 Thread via Digitalmars-d-announce
On Thursday, 12 June 2014 at 15:23:12 UTC, Casey wrote: I didn't see anything in the article, but can you still use CloudSQL and similar from inside of one of those containers without using Java/Go/whatever else is supported by App Engine? CloudSQL can be used from anywhere, but the Datastore

Re: Upcoming changes to DSFML

2014-07-06 Thread via Digitalmars-d-announce
This is great news, thank you for your work :)

Re: Smile, you're on Wired

2014-07-07 Thread via Digitalmars-d-announce
This, is amazing. Today D is getting a great spotlight.

Re: DMD v2.066.0-b2

2014-07-08 Thread via Digitalmars-d-announce
On Tuesday, 8 July 2014 at 13:48:45 UTC, kdmult wrote: The download links are broken. They should have prefix http:// instead of ftp://. Hmm... they work for me.

@nogc and NSAutoPool-style regions.

2014-07-08 Thread via Digitalmars-d-announce
Seems to me that most of the utility beyond maintaining graph like structures can be covered by making the compiler aware of region allocator semantics. Assuming that the use of GC is constrained locally and does not consume too much space. I think it would work out ok for loading of smaller fi

Re: @nogc and NSAutoPool-style regions.

2014-07-08 Thread via Digitalmars-d-announce
Wrong forum :-(

Re: Smile, you're on Wired

2014-07-08 Thread via Digitalmars-d-announce
On Tuesday, 8 July 2014 at 15:44:26 UTC, Iain Buclaw via Digitalmars-d-announce wrote: On 8 July 2014 15:29, Adam D. Ruppe via Digitalmars-d-announce wrote: The reddit response is really positive too it looks like, cool. Just goes to show that when it comes from a source that people may

Re: DConf 2014 Day 2 Talk 3: Designing an Aurora: A Glimpse at the Graphical Future of D by Adam Wilson

2014-07-08 Thread via Digitalmars-d-announce
On Wednesday, 9 July 2014 at 04:26:55 UTC, Tofu Ninja wrote: Modern graphics hardware has a very well defined interface and all modern graphics api's are all converging on matching the hardware as close as possible. Modern graphics is done by sending buffers of data to the card and having progr

Re: Smile, you're on Wired

2014-07-09 Thread via Digitalmars-d-announce
A fork of this article also appeared on sdtimes : http://www.sdtimes.com/content/article.aspx?ArticleID=71465&page=1

Re: DConf 2014 Day 2 Talk 3: Designing an Aurora: A Glimpse at the Graphical Future of D by Adam Wilson

2014-07-09 Thread via Digitalmars-d-announce
On Wednesday, 9 July 2014 at 15:03:13 UTC, Tofu Ninja wrote: I am not exactly sure where you are get that idea, Metal is the same, buffers+shaders. The major difference is the command buffer that is being explicitly exposed, this is actually what is meant when they say that the the api is getti

Re: DConf 2014 Day 2 Talk 3: Designing an Aurora: A Glimpse at the Graphical Future of D by Adam Wilson

2014-07-09 Thread via Digitalmars-d-announce
On Wednesday, 9 July 2014 at 16:25:14 UTC, Tofu Ninja wrote: is almost nearly all the way to a command buffer, it is only a matter of time before it become a reality(explicitly with metal and mantel). Yes, of course, but it does not belong in a stable high level graphics API. It's not gonna w

Re: DConf 2014 Day 2 Talk 3: Designing an Aurora: A Glimpse at the Graphical Future of D by Adam Wilson

2014-07-10 Thread via Digitalmars-d-announce
On Thursday, 10 July 2014 at 00:22:39 UTC, Tofu Ninja wrote: Actually is seems to be moving to fewer and fewer api calls where possible(see AZDO) with lightweight contexts. Yeah, AZDO appears to work within the OpenGL framework as is. However, I get a feeling that there will be more moves from

Re: DConf 2014 Day 2 Talk 3: Designing an Aurora: A Glimpse at the Graphical Future of D by Adam Wilson

2014-07-10 Thread via Digitalmars-d-announce
On Thursday, 10 July 2014 at 14:59:47 UTC, Tofu Ninja wrote: YES(I am so glad some one else sees this)! This is basically what I have been saying all along. I hoped the immediate mode could be (1) and the retained mode could be (2/3) so that we could have both and not be limited, but that does

C++ tooling build on flint's tokenizer

2014-08-03 Thread via Digitalmars-d-announce
Hi, I built a small C++ function sorter on top of flint's Tokenizer.d: https://github.com/kuettler/tooling This is a proof of concept implementation (only useful if you really want your functions to be sorted). The idea is that a simple scanning of the token array gives you enough structure to

digitalmars-d-announce@puremagic.com

2014-08-13 Thread via Digitalmars-d-announce
On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote: Hey everyone, it's been quite some while ago that I posted a Mono-D release announcement on to D.announce :) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D T

Re: D 2.066 is out. Enjoy!

2014-08-22 Thread via Digitalmars-d-announce
On Thursday, 21 August 2014 at 20:49:48 UTC, bachmeier wrote: It would be nice to have a page to link to when questions come up on Reddit about compatibility with C++. We have this: http://dlang.org/cpp_interface.html From what I understand, it's not complete. For example it says that non-vir

Re: core.stdcpp

2014-08-26 Thread via Digitalmars-d-announce
On Tuesday, 26 August 2014 at 07:06:57 UTC, eles wrote: Apparently, all things have this tendency to get bloated. One of the main reasons for C's still unbelievable success is its slimness. Yeah, I think C's success is directly linked to having a clear use scenario and avoiding being a "gener

Re: core.stdcpp

2014-08-26 Thread via Digitalmars-d-announce
On Tuesday, 26 August 2014 at 06:12:54 UTC, Mike wrote: The C standard library and C++ standard library are not part of D-the-language. D would even be better served by putting these features in phobos as std.stdc and std.stdcpp. This would make them just as conveniently available to users, a

Re: core.stdcpp

2014-08-26 Thread via Digitalmars-d-announce
On Tuesday, 26 August 2014 at 08:25:58 UTC, Jonathan M Davis via Digitalmars-d-announce wrote: Quite possibly, but then it wouldn't integrate with existing C++ libraries built with the system's C++ compiler, which would be the point. I know, but the vendor provided C++ libraries cou

Re: core.stdcpp

2014-08-26 Thread via Digitalmars-d-announce
On Tuesday, 26 August 2014 at 10:44:03 UTC, Mike wrote: On Tuesday, 26 August 2014 at 07:56:45 UTC, Ola Fosheim Grøstad wrote: On Tuesday, 26 August 2014 at 07:06:57 UTC, eles wrote: Yeah, I think C's success is directly linked to having a clear use scenario and avoiding being a "general purpos

Re: core.stdcpp

2014-08-26 Thread via Digitalmars-d-announce
On Tuesday, 26 August 2014 at 10:57:10 UTC, eles wrote: For me, what it would be really nice to have in C from C++ would be templates. And from D, that scope(). When I think about it, I think one of the reasons for going from C to C++ in visualization/games was that 3D operations in C are un

Re: core.stdcpp

2014-08-26 Thread via Digitalmars-d-announce
On Tuesday, 26 August 2014 at 12:23:18 UTC, Daniel Murphy wrote: I would be very surprised to find a C++ compiler that does this over public function boundaries, as it would prevent mixing optimized and unoptimized code. Probably, at least without whole-program optimization turned on. But you

Re: COFF support for Win32 merged

2014-08-29 Thread via Digitalmars-d-announce
On Friday, 29 August 2014 at 15:46:33 UTC, Jacob Carlborg wrote: On 2014-08-29 16:06, Szymon Gatner wrote: If that is indeed the case then this is huge for me. I am doing 32bit Win apps and their iOS versions. The moment I will be able to use D libraries on both platforms I will totaly do it.

Re: Blog post on hidden treasure in the D standard library.

2014-08-30 Thread via Digitalmars-d-announce
On Saturday, 30 August 2014 at 07:59:16 UTC, Gary Willoughby wrote: On Saturday, 30 August 2014 at 07:55:37 UTC, safety0ff wrote: On Saturday, 30 August 2014 at 06:00:31 UTC, ketmar via Digitalmars-d-announce wrote: i believe that those rules are useless and senseless now, so it's more l

Re: core.stdcpp

2014-08-30 Thread via Digitalmars-d-announce
On Saturday, 30 August 2014 at 08:39:12 UTC, eles wrote: On Saturday, 30 August 2014 at 00:01:50 UTC, Mike wrote: On Friday, 29 August 2014 at 16:54:18 UTC, Sean Kelly wrote: On Wednesday, 27 August 2014 at 09:43:03 UTC, Mike wrote: On Wednesday, 27 August 2014 at 06:50:19 UTC, Walter Bright w

Re: Blog post on hidden treasure in the D standard library.

2014-08-30 Thread via Digitalmars-d-announce
On Saturday, 30 August 2014 at 10:49:33 UTC, Mengu wrote: i will join you in your fight. i do not use upper case letters when writing both in english and turkish. i find these rules utterly useless as well. the funny thing is that there are movements that fight for a revision of written engl

Re: Blog post on hidden treasure in the D standard library.

2014-08-30 Thread via Digitalmars-d-announce
On Saturday, 30 August 2014 at 12:44:16 UTC, eles wrote: Actually, IIRC (not native English speaker here), it was once told me that the symbol for "I" (first person) is a different one, something like a half of circle, but in print we use "I" for convenience, as it is pronounced the same and it

Re: DVM - D Version Manager 0.4.3

2014-09-05 Thread via Digitalmars-d-announce
On Friday, 5 September 2014 at 06:26:30 UTC, Jacob Carlborg wrote: On 04/09/14 21:53, Jordi Sayol via Digitalmars-d-announce wrote: Sorry, i forget to mention that on Debian testing, my desktop is Mate <http://mate-desktop.org/> Actually, I'm using Mate as well. Perhaps that&

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-08 Thread via Digitalmars-d-announce
On Monday, 8 September 2014 at 07:40:29 UTC, Kagamin wrote: Why? Modern viruses are bloatware: https://www.virustotal.com/en/file/73559b15d1f55a9f08a5674fd4320a7ba9ff4e98f0949a1b2a756ec8eafd5caf/analysis/ That sucks. «Smallest PE file that downloads a file over WebDAV and executes it: 133 byt

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-08 Thread via Digitalmars-d-announce
On Sunday, 7 September 2014 at 21:03:17 UTC, Vladimir Panteleev wrote: The 438-byte "Hello, world" program is achieved using Crinkler, which is a COFF linker with aggressive compression and header optimization. It was created for compressing 4K demos. Pretty nice! Is the format correct too, or

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-08 Thread via Digitalmars-d-announce
On Monday, 8 September 2014 at 08:08:23 UTC, Kagamin wrote: But that downloaded file is bloatware, because it has to implement functionality, which is not provided by the system. That tiny pe file doesn't download anything, it's completely done by the system. Yeah… http://stackoverflow.com/q

Re: Multiple alias this is coming.

2014-09-18 Thread via Digitalmars-d-announce
On Thursday, 18 September 2014 at 12:51:48 UTC, Rikki Cattermole wrote: On 18/09/2014 11:20 p.m., IgorStepanov wrote: I've created pull request, which introduces multiple alias this. https://github.com/D-Programming-Language/dmd/pull/3998 Please see the additional tests and comment it. Awesom

Re: 438-byte "Hello, world" Win32 EXE in D

2014-09-18 Thread via Digitalmars-d-announce
On Tuesday, 9 September 2014 at 10:20:44 UTC, Don wrote: http://stackoverflow.com/questions/284797/hello-world-in-less-than-20-bytes My personal best -- At my first job, a customer once made a request for a very simple DOS utility. They did mention that they didn't have much disk space on t

Re: Multiple alias this is coming.

2014-09-19 Thread via Digitalmars-d-announce
On Friday, 19 September 2014 at 13:24:53 UTC, IgorStepanov wrote: On Friday, 19 September 2014 at 11:25:03 UTC, Nordlöw wrote: On Thursday, 18 September 2014 at 22:13:14 UTC, IgorStepanov wrote: Is Nullable!(T) with polymorphic type disallowed now? Sorry, I meant NotNull(T) Here's a modu

Re: D2 port of Sociomantic CDGC available for early experiments

2014-10-17 Thread via Digitalmars-d-announce
Marginally related: Page fault handling in user space. http://lwn.net/Articles/615086/ Maybe this can be used as an alternative to forking.

Re: ArrayFire, a GPU library, is now open source

2014-11-13 Thread via Digitalmars-d-announce
On Thursday, 13 November 2014 at 08:33:57 UTC, ponce wrote: Am I the only one to be left completely cold with the new wave of C++ to GPU libraries (Bolt/ArrayFire/OpenACC) which take back the control compute APIs give? For example this one removes double precision and multiple devices, somethin

Re: gchunt v0.1.0 is out!

2014-11-13 Thread via Digitalmars-d-announce
On Thursday, 13 November 2014 at 10:44:38 UTC, Kagamin wrote: Hmm... now that I think of it, base64 is a format used for data transfer, so it's unlikely to come from a trusted source. That doesn't matter. A user still has to make sure the range isn't `empty` before calling `popFront()`, and th

vibe.d 0.7.21 has been released

2014-11-18 Thread via Digitalmars-d-announce
Just quickly (finally) announcing the release of the next vibe.d version. This one was originally scheduled for start of September, but I got extremely busy with no time left for tidying everything up. The list of changes is long with notable improvements to the web interface generator, the R

Re: Visual Studio Community and .NET Open Source

2014-11-21 Thread via Digitalmars-d-announce
On Friday, 21 November 2014 at 08:02:07 UTC, philippecp wrote: The problem is I'm not sure how much of those principles can be applied to D. I can see moving objects being problematic given that D supports unions. Unions make up only a small percentage of all objects; a mostly precise GC can b

Re: dsource.org moved

2014-12-03 Thread via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 23:26:42 UTC, Vladimir Panteleev wrote: The existing search result ratings for DSource are because of all the existing links to it, and not so much because of the content on DSource. The site owner has some control using webmaster tools: https://support.google

Re: Sargon component library now on Dub

2014-12-17 Thread via Digitalmars-d-announce
On Wednesday, 17 December 2014 at 09:11:22 UTC, Don wrote: So am I, the halffloat is much faster than any other implementation I've seen. The fast path for the conversion functions involves only a few machine instructions. I had an extra speedup for it that made it optimal, but it requires a

Re: Swiss Ephemeris / Nelder-Mead simplex

2014-12-22 Thread via Digitalmars-d-announce
On Monday, 22 December 2014 at 20:46:23 UTC, bachmeier wrote: It's been ages since I read the paper, but there is a parallel version of Nelder-Mead that is supposed to give very large performance improvements, even when used on a single processor: http://www.cs.ucsb.edu/~kyleklein/publications

Re: Calypso: Direct and full interfacing to C++

2014-12-23 Thread via Digitalmars-d-announce
I have the pleasure to announce to you all the existence of a modified LDC able to interface directly to C++ libraries, wiping out the need to write bindings: This is nothing short of amazing. I do not know much about streams, up and down. But getting the fantastic toy language that is D to s

Re: Gource visualisations of various D repositories

2015-01-05 Thread via Digitalmars-d-announce
On Tuesday, 23 December 2014 at 17:33:07 UTC, Gary Willoughby wrote: For a bit of fun and prompted by a thread requesting such, i've created a few visualisation videos generated from D repositories by Gource. I would love to see a graph with all the blocked issues and their dependencies.

Re: Sargon library gets Ddoc macro processor

2015-01-07 Thread via Digitalmars-d-announce
On Wednesday, 7 January 2015 at 11:44:18 UTC, ketmar via Digitalmars-d-announce wrote: so "emacs" is... i don't event know. alot of "e" apple macs? ;-) imacs.

Re: typescript plugin for vibe.d diet templates

2015-01-17 Thread via Digitalmars-d-announce
On Saturday, 17 January 2015 at 11:26:40 UTC, Mengu wrote: a friend of mine liked d so much -you know, after i show off all the kewl features :)- he just built a typescript plugin for vibe.d diet templates. it's a fork of martin's coffeescript plugin. https://github.com/f/diet-typescript for

Re: typescript plugin for vibe.d diet templates

2015-01-18 Thread via Digitalmars-d-announce
On Saturday, 17 January 2015 at 18:24:52 UTC, Fatih Kadir Akin wrote: First, creating temporary files with predictable names is a bad idea, because it opens the door for symlink attacks. Unfortunately, I don't know of an alternative way to do this safely using only the standard library; it se

Re: This Week in D, issue 2

2015-01-20 Thread via Digitalmars-d-announce
Nice, maybe you should consider using a more descriptive link on reddit for the next issue? Basically providing keywords highlighting the content. E.g. "This Week in D: loading DLLs, XBox controller, Dconf 2015 details..."

Re: I'll be presenting at NWCPP on Jan 21 at Microsoft

2015-01-23 Thread via Digitalmars-d-announce
On Thursday, 22 January 2015 at 17:21:42 UTC, Meta wrote: I'm also interested in how the presentation went. Rust ppl too: http://discuss.rust-lang.org/t/interfacing-d-to-legacy-c-code-a-summary-of-a-competing-languages-capabilities/1406

Re: I'll be presenting at NWCPP on Jan 21 at Microsoft

2015-01-24 Thread via Digitalmars-d-announce
On Saturday, 24 January 2015 at 20:08:03 UTC, Walter Bright wrote: On 1/23/2015 8:19 AM, "Ola Fosheim =?UTF-8?B?R3LDuHN0YWQi?= " wrote: http://discuss.rust-lang.org/t/interfacing-d-to-legacy-c-code-a-summary-of-a-competing-languages-capabilities/1406 I'm amazed someone made the effort to tran

Re: This Week in D, Issue 3

2015-01-26 Thread via Digitalmars-d-announce
Nice and focused summary of last week. Every issue so far has to be an improvement over the last one. :-) (A slight typo: "2017" in the header)

Re: This Week in D, Issue 3

2015-01-26 Thread via Digitalmars-d-announce
On Monday, 26 January 2015 at 14:48:52 UTC, Adam D. Ruppe wrote: One thing I did this time that I'm not sure if I want to commit to was writing a very brief summary of a couple of the threads. (It had to be very brief tbh because I didn't actually read them all myself, I had just been skimming)

Re: This Week in D, Issue 3

2015-01-26 Thread via Digitalmars-d-announce
On Monday, 26 January 2015 at 15:15:39 UTC, Adam D. Ruppe wrote: On Monday, 26 January 2015 at 05:42:18 UTC, weaselcat wrote: At first I feared there wouldn't be enough content for you to do this weekly but I'm glad I was wrong. D seems more popular than ever. Yea, and besides, worst case sce

Re: This Week in D, Issue 3

2015-01-28 Thread via Digitalmars-d-announce
Did the link disappear from the rust forum? I'm having trouble finding anything but three topics there. Also lots of images are missing.

Re: This Week in D, Issue 3

2015-01-28 Thread via Digitalmars-d-announce
On Wednesday, 28 January 2015 at 18:17:39 UTC, Casper Færgemand wrote: Did the link disappear from the rust forum? I'm having trouble finding anything but three topics there. Also lots of images are missing. Yes, they have renamed it to internals.rust-lang.org Probably so that discuss.rust-la

Re: 2015 H1 Vision

2015-02-01 Thread via Digitalmars-d-announce
I think I can mostly agree with the plan, but: Improve language stability Define appropriately fuzzily-defined areas of the language (e.g. shared semantics, @property). This is either a contradiction in itself, or "stability" actually means "change". Foster library additions over language

Re: 2015 H1 Vision

2015-02-02 Thread via Digitalmars-d-announce
On Monday, 2 February 2015 at 03:50:10 UTC, Joakim wrote: C and C++ are very general-purpose, but they can still be considered as a "niche" of performance languages. What's wrong with D aiming for that "niche?" That would be great, but the language designers are not aiming for it. The ideal

Re: 2015 H1 Vision

2015-02-02 Thread via Digitalmars-d-announce
On Monday, 2 February 2015 at 18:20:18 UTC, Joakim wrote: Well, given the current focus on @nogc and C++ integration, it appears that niche has been chosen, and you and Ola get your wish. Uhm... I don't think D-side STL and C++ exceptions is a good idea. I don't think tying the runtime to C++

Re: This Week in D: Issue #4

2015-02-02 Thread via Digitalmars-d-announce
On Monday, 2 February 2015 at 04:57:10 UTC, Adam D. Ruppe wrote: I can't believe it, but yet another week has already passed, so up late to release this again! Very nice! Thank you. Unfortunately, your project Spotlight does not work exactly as advertised, since simpledisplay imports arsd.c

Re: This Week in D: Issue #4

2015-02-03 Thread via Digitalmars-d-announce
On Tuesday, 3 February 2015 at 02:29:23 UTC, Adam D. Ruppe wrote: On Monday, 2 February 2015 at 23:11:22 UTC, Ulrich Küttler wrote: Unfortunately, your project Spotlight does not work exactly as advertised, since simpledisplay imports arsd.color. Just to let you know. I mentioned that, which

Re: This Week in D: Issue #4

2015-02-03 Thread via Digitalmars-d-announce
On Tuesday, 3 February 2015 at 14:34:13 UTC, Adam D. Ruppe wrote: On Tuesday, 3 February 2015 at 09:23:43 UTC, Ulrich Küttler wrote: $ dmd window.d simpledisplay.d color.d simpledisplay.d(550): Error: module color is in file Huh, that should work, did you remember to download color.d to the s

Re: Martin Nowak is our new release czar

2015-02-05 Thread via Digitalmars-d-announce
On Thursday, 5 February 2015 at 00:07:37 UTC, Andrei Alexandrescu wrote: Martin Nowak. He plans to put us on a path of regular, predictable 6-week releases, thus ending the D Middle Ages. How will the development process of the D Community change with 6-week releases?

Re: Martin Nowak is our new release czar

2015-02-05 Thread via Digitalmars-d-announce
On Thursday, 5 February 2015 at 15:14:01 UTC, Per Nordlöw wrote: Martin Nowak. He plans to put us on a path of regular, predictable 6-week releases, thus ending the D Middle Ages. How will the development process of the D Community change with 6-week releases? Copied from Chrome release Sche

Re: quick-and-dirty minimalistic LISP engine

2015-02-18 Thread via Digitalmars-d-announce
On Wednesday, 18 February 2015 at 21:22:56 UTC, MattCoder wrote: http://ketmar.no-ip.org/milf_for_the_masses.zip I'd like to see the source but on the other hand I'm so afraid to download this zip. Yep, I got aliced on the first line...

Re: quick-and-dirty minimalistic LISP engine

2015-02-18 Thread via Digitalmars-d-announce
On Wednesday, 18 February 2015 at 22:37:34 UTC, ketmar wrote: yet you're still alive, so at least it's not fatal I became one year older, but I feel invigorated after this Alice encounter! and again, so let's consider code cleanup as an exercise for the reader. That's quite ok. I enjoy ju

Re: let (x,y) = ...

2015-02-19 Thread via Digitalmars-d-announce
On Thursday, 19 February 2015 at 04:38:32 UTC, thedeemon wrote: let (name, age) = getTuple(); Maybe change the name to tie: http://www.cplusplus.com/reference/tuple/tie/ ?

Re: quick-and-dirty minimalistic LISP engine

2015-02-19 Thread via Digitalmars-d-announce
On Thursday, 19 February 2015 at 14:50:43 UTC, Bill Baxter wrote: If you weren't deliberately making a joke, you might want to google "milf". What do you mean? It was my birthday! I became one year older!

Re: let (x,y) = ...

2015-02-20 Thread via Digitalmars-d-announce
On Friday, 20 February 2015 at 09:12:26 UTC, Jacob Carlborg wrote: On 2015-02-19 05:38, thedeemon wrote: Creating tuples and returning them from functions is trivial in D: auto getTuple() { return tuple("Bob", 42); } but using them afterwards can be confusing and error prone auto t = getTupl

Re: dfmt 0.1.0

2015-02-22 Thread via Digitalmars-d-announce
On Sunday, 22 February 2015 at 09:07:16 UTC, Brian Schott wrote: On Sunday, 22 February 2015 at 08:48:16 UTC, Brian Schott wrote: On Friday, 20 February 2015 at 02:21:01 UTC, Brian Schott wrote: dfmt is a D source code formatting tool. https://github.com/Hackerpilot/dfmt/ https://github.com/Ha

?????? Iup4D 1.0 alpha

2017-01-21 Thread . via Digitalmars-d-announce
Just import iup like this: import iup; // for IUP import im; // for Imaging Toolkit import cd; // for 2D Graphics Library -- -- ??: "Jordan Wilson via Digitalmars-d-announce";; : 2017??1??21??(??) 10:53 ??: &quo

Re: DConf 2017 Early Bird Registration expires Monday!

2017-02-26 Thread via Digitalmars-d-announce
On Saturday, 25 February 2017 at 07:02:48 UTC, Walter Bright wrote: http://dconf.org/2017/registration.html Don't forget, it goes up to $400 after Monday. Hello, I just tried to purchase a ticket, however I got a 'sales ended' message. I suppose that even though it is not Monday yet, I am la

Re: DConf 2017 Early Bird Registration expires Monday!

2017-02-26 Thread via Digitalmars-d-announce
On Sunday, 26 February 2017 at 18:59:41 UTC, Walter Bright wrote: On 2/26/2017 10:03 AM, Petar Kirov [ZombineDev] wrote: On Saturday, 25 February 2017 at 07:02:48 UTC, Walter Bright wrote: http://dconf.org/2017/registration.html Don't forget, it goes up to $400 after Monday. Hello, I just tr

Re: DConf 2017 livestream

2017-05-04 Thread via Digitalmars-d-announce
On Thursday, 4 May 2017 at 09:29:01 UTC, Johannes Pfau wrote: Looks like the youtube video ID changes when the stream is for the late comers, meanwhile the videos are getting ready and posted on youtube, it would be nice to post all those ids here. because it seems only those with a link can

Re: DConf 2017 livestream

2017-05-04 Thread via Digitalmars-d-announce
On Friday, 5 May 2017 at 04:00:14 UTC, Joakim wrote: On Friday, 5 May 2017 at 01:43:15 UTC, سليمان السهمي (Soulaïman Sahmi) wrote: ... If you can't wait, those archived stream ids have been posted in the General forum. What I was looking for. Thank you.

Re: DConf 2017 Day 2 Livestream

2017-05-05 Thread via Digitalmars-d-announce
On Friday, 5 May 2017 at 18:44:44 UTC, e-y-e wrote: On Friday, 5 May 2017 at 08:06:05 UTC, Mike Parker wrote: https://www.youtube.com/watch?v=_gfwk-zRwmk Is there also a link that starts earlier in the day? this archived footage only starts at Johan's talk. Many thanks. I checked, it star

Re: Snap packages for DMD and DUB

2017-05-15 Thread via Digitalmars-d-announce
On Thursday, 11 May 2017 at 22:52:54 UTC, Joseph Rushton Wakeling wrote: On Thursday, 11 May 2017 at 22:30:52 UTC, Joseph Rushton Wakeling wrote: OK, looks like `-fPIC` was missing from some of the druntime and phobos build commands. I've pushed a patch to the `dmd` package definition that sho

Re: Snap packages for DMD and DUB

2017-05-16 Thread via Digitalmars-d-announce
On Tuesday, 16 May 2017 at 20:35:51 UTC, Joseph Rushton Wakeling wrote: On Tuesday, 16 May 2017 at 19:56:56 UTC, Joseph Rushton Wakeling wrote: With your patch in the repo, the packages should be automatically rebuilt and uploaded some time in the next hours. I'll follow up with an announcement

Re: Harbored-mod 0.2.1 and DYaml 0.6.1 at dlang-community

2017-05-16 Thread via Digitalmars-d-announce
. Btw. is there some more info about it. Because I miss it somehow On Tue, May 16, 2017 at 10:46 PM, Basile B. via Digitalmars-d-announce < digitalmars-d-announce@puremagic.com> wrote: Following Brian Schott Announce [1] about the migration of his projects to the dlang-community, I

Re: D for Android beta

2017-06-02 Thread via Digitalmars-d-announce
On Friday, 2 June 2017 at 08:58:01 UTC, Joakim wrote: On Friday, 2 June 2017 at 08:36:49 UTC, Dušan Pavkov wrote: On Thursday, 1 June 2017 at 19:31:28 UTC, Joakim wrote: The beta release of ldc 1.3, the llvm-based D compiler, is now out: https://github.com/joakim-noah/android/releases It is

Re: D for Android beta

2017-06-02 Thread via Digitalmars-d-announce
On Friday, 2 June 2017 at 10:12:27 UTC, Joakim wrote: On Friday, 2 June 2017 at 09:39:46 UTC, Petar Kirov [ZombineDev] wrote: On Friday, 2 June 2017 at 08:58:01 UTC, Joakim wrote: On Friday, 2 June 2017 at 08:36:49 UTC, Dušan Pavkov wrote: On Thursday, 1 June 2017 at 19:31:28 UTC, Joakim wrote

Re: DIP 1003 (Remove body as a Keyword) Accepted!

2017-06-03 Thread via Digitalmars-d-announce
On Saturday, 3 June 2017 at 04:56:40 UTC, MysticZach wrote: On Friday, 2 June 2017 at 14:17:10 UTC, Mike Parker wrote: Congratulations are in order for Jared Hanson. Walter and Andrei have approved his proposal to remove body as a keyword. I've added a summary of their decision to the end of th

Re: DIP 1003 (Remove body as a Keyword) Accepted!

2017-06-05 Thread via Digitalmars-d-announce
On Saturday, 3 June 2017 at 20:06:05 UTC, Walter Bright wrote: On 6/3/2017 12:28 AM, Petar Kirov [ZombineDev] wrote: Personally, making contracts less verbose and more powerful is much higher on my list We did discuss bouncing the DIP back with a request to revamp it as a complete overhaul of t

Re: Life in the Fast Lane (@nogc blog post)

2017-06-17 Thread via Digitalmars-d-announce
On Friday, 16 June 2017 at 13:51:18 UTC, Mike Parker wrote: I've been meaning to get this done for weeks but have had a severe case of writer's block. The fact that I had no other posts ready to go this week and no time to write anything at all motivated me to make time for it and get it done a

Re: DirectX bindings

2017-06-23 Thread via Digitalmars-d-announce
On Thursday, 22 June 2017 at 09:09:40 UTC, evilrat wrote: On Sunday, 3 November 2013 at 05:27:24 UTC, evilrat wrote: https://github.com/evilrat666/directx-d I'm sorry to say that, but I have to quit the post of DirectX bindings maintainer. I haven't yet decided on what to do with dub packa

Re: DirectX bindings

2017-06-23 Thread via Digitalmars-d-announce
On Friday, 23 June 2017 at 13:31:04 UTC, Petar Kirov [ZombineDev] wrote: On Thursday, 22 June 2017 at 09:09:40 UTC, evilrat wrote: [...] Hi evilrat. That's unfortunate to hear. I would to suggest a way forward. What do you think about joining dlang-community [0] [1]? That way: * You remain a

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