On Tuesday, 22 April 2014 at 01:17:46 UTC, Manu via
Digitalmars-d-announce wrote:
If something's open source with no commercial intent, is there
good
reason not to use gpl?
Nothing in GPL prevents commercial use, and it doesn't limit your
ability to issue other licenses later. I
On Friday, 25 April 2014 at 19:51:22 UTC, Adam Wilson wrote:
I know we don't place much value in TIOBE and it's brethren.
However, I thought that this was a milestone worthy of a note
anyways.
http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html
Well, in fact last month D was 17t
On Friday, 25 April 2014 at 20:22:32 UTC, Théo Bueno wrote:
I just don't understand how they make their calculations.
http://www.tiobe.com/index.php/content/paperinfo/tpci/tpci_definition.htm
Apparently they use:
+"D programming" -"3-D programming" -"DTrace"
?
They claim 90% confidence, bu
On Saturday, 27 July 2013 at 22:27:35 UTC, Brian Schott wrote:
* Prints out a complete AST of a source file in XML format.
Neat feature! I met two bugs that need some love:
https://github.com/Hackerpilot/Dscanner/issues/168
https://github.com/Hackerpilot/Dscanner/issues/169
Aside: the D gramm
On Saturday, 26 April 2014 at 23:10:22 UTC, Ben Boeckel via
Digitalmars-d-announce wrote:
Wow, TIOBE looks even more useless than the last time looked at
it
(years ago). Is TSQL really "more popular" than Perl? I wonder
how much
"oh dear, I need help with this" is conf
On Saturday, 26 April 2014 at 23:13:49 UTC, Dicebot wrote:
Don't forget that it does not only consider new code but
overall picture. And amount of legacy code in weird languages
is still huge.
It does not consider code, it uses the hitcounters from search
engines for this query:
+" programm
On Sunday, 4 May 2014 at 18:39:19 UTC, Gary Willoughby wrote:
Strange, works fine here.
Works perfectly fine for me.
ArchLinux x86_64
DMD 2.065
tk 8.6
tcl 8.6
Switching TkTheme to "clam" makes the design much more better
than the default one. I quickly tried tile-qt ( and tile-gtk )
but bot
On Monday, 5 May 2014 at 12:34:18 UTC, Adam D. Ruppe wrote:
We're publishing in about two weeks now so it won't be long
until the real thing is out anyway!
Just preordered the ebook, waiting to read that :)
On Friday, 16 May 2014 at 17:16:57 UTC, Andrei Alexandrescu wrote:
We're stoked about DConf 2014! 54 visitors will be joined by 10
Facebook engineers for a great three-day event.
James Pearce (https://twitter.com/jamespearce), Facebook's Open
Source representative, graciously accepted to emcee
On Tuesday, 27 May 2014 at 16:42:35 UTC, Andrei Alexandrescu
wrote:
http://www.reddit.com/r/programming/comments/26m8hy/scott_meyers_dconf_2014_keynote_the_last_thing_d/
Thanks, is it possible to put it on Youtube as well? Ustream
stutters every second from where I am which makes me feel sorry
On Thursday, 29 May 2014 at 03:29:31 UTC, Jonathan M Davis via
Digitalmars-d-announce wrote:
1. The order of the dimensions of multi-dimensional static
arrays is backwards
in comparison to what most everyone expects.
int[4][5][6] foo;
is the same as
int foo[6][5][4];
and has the
On Thursday, 5 June 2014 at 14:22:46 UTC, Mike James wrote:
I am having problems running (debugging) the example1 program.
When loading the resources it gets to tab_up_background.9.png
(line 579 in file resources.d) and then fails with an exception:
"Unhandled exception at 0x0044f932 in exampl
On Thursday, 5 June 2014 at 16:10:00 UTC, Mike James wrote:
I checked the sub-directory the loading refers to and all the
pngs seems to be there.
I managed to get the files from github just fine, but dub says it
is unable to copy a libpng file to the example case. I'm not sure
what is wrong,
Another hint:
You should return an `int[2]` from `abc()` instead of `int[]`.
It's faster and doesn't require a heap allocation.
On Saturday, 14 June 2014 at 19:27:44 UTC, Nick Sabalausky wrote:
don't think those are the only important criteria. The thing
is, D's licensing overall (DMDFE/DMDBE/LDC/GDC/Phobos) is kinda
complicated. So any simplification, as long as it doesn't
restrict anyone, is a net improvement, even if
On Thursday, 12 June 2014 at 15:23:12 UTC, Casey wrote:
I didn't see anything in the article, but can you still use
CloudSQL and similar from inside of one of those containers
without using Java/Go/whatever else is supported by App Engine?
CloudSQL can be used from anywhere, but the Datastore
This is great news, thank you for your work :)
This, is amazing.
Today D is getting a great spotlight.
On Tuesday, 8 July 2014 at 13:48:45 UTC, kdmult wrote:
The download links are broken. They should have prefix http://
instead of ftp://.
Hmm... they work for me.
Seems to me that most of the utility beyond maintaining graph
like structures can be covered by making the compiler aware of
region allocator semantics. Assuming that the use of GC is
constrained locally and does not consume too much space. I think
it would work out ok for loading of smaller fi
Wrong forum :-(
On Tuesday, 8 July 2014 at 15:44:26 UTC, Iain Buclaw via
Digitalmars-d-announce wrote:
On 8 July 2014 15:29, Adam D. Ruppe via Digitalmars-d-announce
wrote:
The reddit response is really positive too it looks like, cool.
Just goes to show that when it comes from a source that people
may
On Wednesday, 9 July 2014 at 04:26:55 UTC, Tofu Ninja wrote:
Modern graphics hardware has a very well defined interface and
all modern graphics api's are all converging on matching the
hardware as close as possible. Modern graphics is done by
sending
buffers of data to the card and having progr
A fork of this article also appeared on sdtimes :
http://www.sdtimes.com/content/article.aspx?ArticleID=71465&page=1
On Wednesday, 9 July 2014 at 15:03:13 UTC, Tofu Ninja wrote:
I am not exactly sure where you are get that idea, Metal is the
same, buffers+shaders. The major difference is the command
buffer that is being explicitly exposed, this is actually what
is meant when they say that the the api is getti
On Wednesday, 9 July 2014 at 16:25:14 UTC, Tofu Ninja wrote:
is almost nearly all the way to a command buffer, it is only a
matter of time before it become a reality(explicitly with metal
and mantel).
Yes, of course, but it does not belong in a stable high level
graphics API. It's not gonna w
On Thursday, 10 July 2014 at 00:22:39 UTC, Tofu Ninja wrote:
Actually is seems to be moving to fewer and fewer api calls
where possible(see AZDO) with lightweight contexts.
Yeah, AZDO appears to work within the OpenGL framework as is.
However, I get a feeling that there will be more moves from
On Thursday, 10 July 2014 at 14:59:47 UTC, Tofu Ninja wrote:
YES(I am so glad some one else sees this)! This is basically
what I have been saying all along. I hoped the immediate mode
could be (1) and the retained mode could be (2/3) so that we
could have both and not be limited, but that does
Hi,
I built a small C++ function sorter on top of flint's Tokenizer.d:
https://github.com/kuettler/tooling
This is a proof of concept implementation (only useful if you
really want your functions to be sorted). The idea is that a
simple scanning of the token array gives you enough structure to
On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote:
Hey everyone,
it's been quite some while ago that I posted a Mono-D release
announcement on to D.announce :)
You should've noticed that the installation instruction stuff
has been moved to
the D wiki - http://wiki.dlang.org/Mono-D
T
On Thursday, 21 August 2014 at 20:49:48 UTC, bachmeier wrote:
It would be nice to have a page to link to when questions come
up on Reddit about compatibility with C++.
We have this:
http://dlang.org/cpp_interface.html
From what I understand, it's not complete. For example it says
that non-vir
On Tuesday, 26 August 2014 at 07:06:57 UTC, eles wrote:
Apparently, all things have this tendency to get bloated. One
of the main reasons for C's still unbelievable success is its
slimness.
Yeah, I think C's success is directly linked to having a clear
use scenario and avoiding being a "gener
On Tuesday, 26 August 2014 at 06:12:54 UTC, Mike wrote:
The C standard library and C++ standard library are not part of
D-the-language. D would even be better served by putting these
features in phobos as std.stdc and std.stdcpp. This would make
them just as conveniently available to users, a
On Tuesday, 26 August 2014 at 08:25:58 UTC, Jonathan M Davis via
Digitalmars-d-announce wrote:
Quite possibly, but then it wouldn't integrate with existing
C++ libraries
built with the system's C++ compiler, which would be the point.
I know, but the vendor provided C++ libraries cou
On Tuesday, 26 August 2014 at 10:44:03 UTC, Mike wrote:
On Tuesday, 26 August 2014 at 07:56:45 UTC, Ola Fosheim Grøstad
wrote:
On Tuesday, 26 August 2014 at 07:06:57 UTC, eles wrote:
Yeah, I think C's success is directly linked to having a clear
use scenario and avoiding being a "general purpos
On Tuesday, 26 August 2014 at 10:57:10 UTC, eles wrote:
For me, what it would be really nice to have in C from C++
would be templates.
And from D, that scope().
When I think about it, I think one of the reasons for going from
C to C++ in visualization/games was that 3D operations in C are
un
On Tuesday, 26 August 2014 at 12:23:18 UTC, Daniel Murphy wrote:
I would be very surprised to find a C++ compiler that does this
over public function boundaries, as it would prevent mixing
optimized and unoptimized code.
Probably, at least without whole-program optimization turned on.
But you
On Friday, 29 August 2014 at 15:46:33 UTC, Jacob Carlborg wrote:
On 2014-08-29 16:06, Szymon Gatner wrote:
If that is indeed the case then this is huge for me. I am
doing 32bit
Win apps and their iOS versions. The moment I will be able to
use D
libraries on both platforms I will totaly do it.
On Saturday, 30 August 2014 at 07:59:16 UTC, Gary Willoughby
wrote:
On Saturday, 30 August 2014 at 07:55:37 UTC, safety0ff wrote:
On Saturday, 30 August 2014 at 06:00:31 UTC, ketmar via
Digitalmars-d-announce wrote:
i believe that those rules are useless and senseless now, so
it's more l
On Saturday, 30 August 2014 at 08:39:12 UTC, eles wrote:
On Saturday, 30 August 2014 at 00:01:50 UTC, Mike wrote:
On Friday, 29 August 2014 at 16:54:18 UTC, Sean Kelly wrote:
On Wednesday, 27 August 2014 at 09:43:03 UTC, Mike wrote:
On Wednesday, 27 August 2014 at 06:50:19 UTC, Walter Bright
w
On Saturday, 30 August 2014 at 10:49:33 UTC, Mengu wrote:
i will join you in your fight. i do not use upper case letters
when writing both in english and turkish. i find these rules
utterly useless as well.
the funny thing is that there are movements that fight for a
revision of written engl
On Saturday, 30 August 2014 at 12:44:16 UTC, eles wrote:
Actually, IIRC (not native English speaker here), it was once
told me that the symbol for "I" (first person) is a different
one, something like a half of circle, but in print we use "I"
for convenience, as it is pronounced the same and it
On Friday, 5 September 2014 at 06:26:30 UTC, Jacob Carlborg wrote:
On 04/09/14 21:53, Jordi Sayol via Digitalmars-d-announce wrote:
Sorry, i forget to mention that on Debian testing, my desktop
is Mate <http://mate-desktop.org/>
Actually, I'm using Mate as well. Perhaps that&
On Monday, 8 September 2014 at 07:40:29 UTC, Kagamin wrote:
Why? Modern viruses are bloatware:
https://www.virustotal.com/en/file/73559b15d1f55a9f08a5674fd4320a7ba9ff4e98f0949a1b2a756ec8eafd5caf/analysis/
That sucks.
«Smallest PE file that downloads a file over WebDAV and executes
it: 133 byt
On Sunday, 7 September 2014 at 21:03:17 UTC, Vladimir Panteleev
wrote:
The 438-byte "Hello, world" program is achieved using Crinkler,
which is a COFF linker with aggressive compression and header
optimization. It was created for compressing 4K demos.
Pretty nice! Is the format correct too, or
On Monday, 8 September 2014 at 08:08:23 UTC, Kagamin wrote:
But that downloaded file is bloatware, because it has to
implement functionality, which is not provided by the system.
That tiny pe file doesn't download anything, it's completely
done by the system.
Yeah…
http://stackoverflow.com/q
On Thursday, 18 September 2014 at 12:51:48 UTC, Rikki Cattermole
wrote:
On 18/09/2014 11:20 p.m., IgorStepanov wrote:
I've created pull request, which introduces multiple alias
this.
https://github.com/D-Programming-Language/dmd/pull/3998
Please see the additional tests and comment it.
Awesom
On Tuesday, 9 September 2014 at 10:20:44 UTC, Don wrote:
http://stackoverflow.com/questions/284797/hello-world-in-less-than-20-bytes
My personal best --
At my first job, a customer once made a request for a very
simple DOS utility. They did mention that they didn't have much
disk space on t
On Friday, 19 September 2014 at 13:24:53 UTC, IgorStepanov wrote:
On Friday, 19 September 2014 at 11:25:03 UTC, Nordlöw wrote:
On Thursday, 18 September 2014 at 22:13:14 UTC, IgorStepanov
wrote:
Is Nullable!(T) with polymorphic type disallowed now?
Sorry, I meant
NotNull(T)
Here's a modu
Marginally related: Page fault handling in user space.
http://lwn.net/Articles/615086/
Maybe this can be used as an alternative to forking.
On Thursday, 13 November 2014 at 08:33:57 UTC, ponce wrote:
Am I the only one to be left completely cold with the new wave
of C++ to GPU libraries (Bolt/ArrayFire/OpenACC) which take
back the control compute APIs give? For example this one
removes double precision and multiple devices, somethin
On Thursday, 13 November 2014 at 10:44:38 UTC, Kagamin wrote:
Hmm... now that I think of it, base64 is a format used for data
transfer, so it's unlikely to come from a trusted source.
That doesn't matter. A user still has to make sure the range
isn't `empty` before calling `popFront()`, and th
Just quickly (finally) announcing the release of the next vibe.d
version. This one was originally scheduled for start of
September, but I got extremely busy with no time left for tidying
everything up.
The list of changes is long with notable improvements to the web
interface generator, the R
On Friday, 21 November 2014 at 08:02:07 UTC, philippecp wrote:
The problem is I'm not sure how much of those principles can be
applied to D. I can see moving objects being problematic given
that D supports unions.
Unions make up only a small percentage of all objects; a mostly
precise GC can b
On Wednesday, 3 December 2014 at 23:26:42 UTC, Vladimir Panteleev
wrote:
The existing search result ratings for DSource are because of
all the existing links to it, and not so much because of the
content on DSource.
The site owner has some control using webmaster tools:
https://support.google
On Wednesday, 17 December 2014 at 09:11:22 UTC, Don wrote:
So am I, the halffloat is much faster than any other
implementation I've seen. The fast path for the conversion
functions involves only a few machine instructions.
I had an extra speedup for it that made it optimal, but it
requires a
On Monday, 22 December 2014 at 20:46:23 UTC, bachmeier wrote:
It's been ages since I read the paper, but there is a parallel
version of Nelder-Mead that is supposed to give very large
performance improvements, even when used on a single processor:
http://www.cs.ucsb.edu/~kyleklein/publications
I have the pleasure to announce to you all the existence of a
modified LDC able to interface directly to C++ libraries,
wiping out the need to write bindings:
This is nothing short of amazing. I do not know much about
streams, up and down. But getting the fantastic toy language that
is D to s
On Tuesday, 23 December 2014 at 17:33:07 UTC, Gary Willoughby
wrote:
For a bit of fun and prompted by a thread requesting such, i've
created a few visualisation videos generated from D
repositories by Gource.
I would love to see a graph with all the blocked issues and their
dependencies.
On Wednesday, 7 January 2015 at 11:44:18 UTC, ketmar via
Digitalmars-d-announce wrote:
so "emacs" is... i don't event know. alot of "e" apple macs? ;-)
imacs.
On Saturday, 17 January 2015 at 11:26:40 UTC, Mengu wrote:
a friend of mine liked d so much -you know, after i show off
all the kewl features :)- he just built a typescript plugin for
vibe.d diet templates. it's a fork of martin's coffeescript
plugin.
https://github.com/f/diet-typescript
for
On Saturday, 17 January 2015 at 18:24:52 UTC, Fatih Kadir Akin
wrote:
First, creating temporary files with predictable names is a
bad idea, because it opens the door for symlink attacks.
Unfortunately, I don't know of an alternative way to do this
safely using only the standard library; it se
Nice, maybe you should consider using a more descriptive link on
reddit for the next issue?
Basically providing keywords highlighting the content. E.g. "This
Week in D: loading DLLs, XBox controller, Dconf 2015 details..."
On Thursday, 22 January 2015 at 17:21:42 UTC, Meta wrote:
I'm also interested in how the presentation went.
Rust ppl too:
http://discuss.rust-lang.org/t/interfacing-d-to-legacy-c-code-a-summary-of-a-competing-languages-capabilities/1406
On Saturday, 24 January 2015 at 20:08:03 UTC, Walter Bright wrote:
On 1/23/2015 8:19 AM, "Ola Fosheim =?UTF-8?B?R3LDuHN0YWQi?=
" wrote:
http://discuss.rust-lang.org/t/interfacing-d-to-legacy-c-code-a-summary-of-a-competing-languages-capabilities/1406
I'm amazed someone made the effort to tran
Nice and focused summary of last week. Every issue so far has to
be an improvement over the last one. :-)
(A slight typo: "2017" in the header)
On Monday, 26 January 2015 at 14:48:52 UTC, Adam D. Ruppe wrote:
One thing I did this time that I'm not sure if I want to commit
to was writing a very brief summary of a couple of the threads.
(It had to be very brief tbh because I didn't actually read
them all myself, I had just been skimming)
On Monday, 26 January 2015 at 15:15:39 UTC, Adam D. Ruppe wrote:
On Monday, 26 January 2015 at 05:42:18 UTC, weaselcat wrote:
At first I feared there wouldn't be enough content for you to
do this weekly but I'm glad I was wrong. D seems more popular
than ever.
Yea, and besides, worst case sce
Did the link disappear from the rust forum? I'm having trouble
finding anything but three topics there. Also lots of images are
missing.
On Wednesday, 28 January 2015 at 18:17:39 UTC, Casper Færgemand
wrote:
Did the link disappear from the rust forum? I'm having trouble
finding anything but three topics there. Also lots of images
are missing.
Yes, they have renamed it to internals.rust-lang.org
Probably so that discuss.rust-la
I think I can mostly agree with the plan, but:
Improve language stability
Define appropriately fuzzily-defined areas of the language
(e.g. shared semantics, @property).
This is either a contradiction in itself, or "stability" actually
means "change".
Foster library additions over language
On Monday, 2 February 2015 at 03:50:10 UTC, Joakim wrote:
C and C++ are very general-purpose, but they can still be
considered as a "niche" of performance languages. What's wrong
with D aiming for that "niche?"
That would be great, but the language designers are not aiming
for it. The ideal
On Monday, 2 February 2015 at 18:20:18 UTC, Joakim wrote:
Well, given the current focus on @nogc and C++ integration, it
appears that niche has been chosen, and you and Ola get your
wish.
Uhm... I don't think D-side STL and C++ exceptions is a good
idea. I don't think tying the runtime to C++
On Monday, 2 February 2015 at 04:57:10 UTC, Adam D. Ruppe wrote:
I can't believe it, but yet another week has already passed, so
up late to release this again!
Very nice! Thank you.
Unfortunately, your project Spotlight does not work exactly as
advertised, since simpledisplay imports arsd.c
On Tuesday, 3 February 2015 at 02:29:23 UTC, Adam D. Ruppe wrote:
On Monday, 2 February 2015 at 23:11:22 UTC, Ulrich Küttler
wrote:
Unfortunately, your project Spotlight does not work exactly as
advertised, since simpledisplay imports arsd.color. Just to
let you know.
I mentioned that, which
On Tuesday, 3 February 2015 at 14:34:13 UTC, Adam D. Ruppe wrote:
On Tuesday, 3 February 2015 at 09:23:43 UTC, Ulrich Küttler
wrote:
$ dmd window.d simpledisplay.d color.d
simpledisplay.d(550): Error: module color is in file
Huh, that should work, did you remember to download color.d to
the s
On Thursday, 5 February 2015 at 00:07:37 UTC, Andrei Alexandrescu
wrote:
Martin Nowak. He plans to put us on a path of regular,
predictable 6-week releases, thus ending the D Middle Ages.
How will the development process of the D Community change with
6-week releases?
On Thursday, 5 February 2015 at 15:14:01 UTC, Per Nordlöw wrote:
Martin Nowak. He plans to put us on a path of regular,
predictable 6-week releases, thus ending the D Middle Ages.
How will the development process of the D Community change with
6-week releases?
Copied from Chrome release Sche
On Wednesday, 18 February 2015 at 21:22:56 UTC, MattCoder wrote:
http://ketmar.no-ip.org/milf_for_the_masses.zip
I'd like to see the source but on the other hand I'm so afraid
to download this zip.
Yep, I got aliced on the first line...
On Wednesday, 18 February 2015 at 22:37:34 UTC, ketmar wrote:
yet you're still alive, so at least it's not fatal
I became one year older, but I feel invigorated after this Alice
encounter!
and again, so let's consider code cleanup as an exercise for
the reader.
That's quite ok. I enjoy ju
On Thursday, 19 February 2015 at 04:38:32 UTC, thedeemon wrote:
let (name, age) = getTuple();
Maybe change the name to tie:
http://www.cplusplus.com/reference/tuple/tie/
?
On Thursday, 19 February 2015 at 14:50:43 UTC, Bill Baxter wrote:
If you weren't deliberately making a joke, you might want to
google "milf".
What do you mean? It was my birthday! I became one year older!
On Friday, 20 February 2015 at 09:12:26 UTC, Jacob Carlborg wrote:
On 2015-02-19 05:38, thedeemon wrote:
Creating tuples and returning them from functions is trivial
in D:
auto getTuple() { return tuple("Bob", 42); }
but using them afterwards can be confusing and error prone
auto t = getTupl
On Sunday, 22 February 2015 at 09:07:16 UTC, Brian Schott wrote:
On Sunday, 22 February 2015 at 08:48:16 UTC, Brian Schott wrote:
On Friday, 20 February 2015 at 02:21:01 UTC, Brian Schott
wrote:
dfmt is a D source code formatting tool.
https://github.com/Hackerpilot/dfmt/
https://github.com/Ha
Just import iup like this:
import iup; // for IUP
import im; // for Imaging Toolkit
import cd; // for 2D Graphics Library
-- --
??: "Jordan Wilson via
Digitalmars-d-announce";;
: 2017??1??21??(??) 10:53
??: &quo
On Saturday, 25 February 2017 at 07:02:48 UTC, Walter Bright
wrote:
http://dconf.org/2017/registration.html
Don't forget, it goes up to $400 after Monday.
Hello, I just tried to purchase a ticket, however I got a 'sales
ended' message. I suppose that even though it is not Monday yet,
I am la
On Sunday, 26 February 2017 at 18:59:41 UTC, Walter Bright wrote:
On 2/26/2017 10:03 AM, Petar Kirov [ZombineDev] wrote:
On Saturday, 25 February 2017 at 07:02:48 UTC, Walter Bright
wrote:
http://dconf.org/2017/registration.html
Don't forget, it goes up to $400 after Monday.
Hello, I just tr
On Thursday, 4 May 2017 at 09:29:01 UTC, Johannes Pfau wrote:
Looks like the youtube video ID changes when the stream is
for the late comers, meanwhile the videos are getting ready and
posted on youtube, it would be nice to post all those ids here.
because it seems only those with a link can
On Friday, 5 May 2017 at 04:00:14 UTC, Joakim wrote:
On Friday, 5 May 2017 at 01:43:15 UTC, سليمان السهمي (Soulaïman
Sahmi) wrote:
... If you can't wait, those archived stream ids have been
posted in the General forum.
What I was looking for. Thank you.
On Friday, 5 May 2017 at 18:44:44 UTC, e-y-e wrote:
On Friday, 5 May 2017 at 08:06:05 UTC, Mike Parker wrote:
https://www.youtube.com/watch?v=_gfwk-zRwmk
Is there also a link that starts earlier in the day? this
archived footage only starts at Johan's talk.
Many thanks.
I checked, it star
On Thursday, 11 May 2017 at 22:52:54 UTC, Joseph Rushton Wakeling
wrote:
On Thursday, 11 May 2017 at 22:30:52 UTC, Joseph Rushton
Wakeling wrote:
OK, looks like `-fPIC` was missing from some of the druntime
and phobos build commands. I've pushed a patch to the `dmd`
package definition that sho
On Tuesday, 16 May 2017 at 20:35:51 UTC, Joseph Rushton Wakeling
wrote:
On Tuesday, 16 May 2017 at 19:56:56 UTC, Joseph Rushton
Wakeling wrote:
With your patch in the repo, the packages should be
automatically rebuilt and uploaded some time in the next hours.
I'll follow up with an announcement
. Btw. is
there some more info about it. Because I miss it somehow
On Tue, May 16, 2017 at 10:46 PM, Basile B. via
Digitalmars-d-announce < digitalmars-d-announce@puremagic.com>
wrote:
Following Brian Schott Announce [1] about the migration of his
projects to the dlang-community, I
On Friday, 2 June 2017 at 08:58:01 UTC, Joakim wrote:
On Friday, 2 June 2017 at 08:36:49 UTC, Dušan Pavkov wrote:
On Thursday, 1 June 2017 at 19:31:28 UTC, Joakim wrote:
The beta release of ldc 1.3, the llvm-based D compiler, is
now out:
https://github.com/joakim-noah/android/releases
It is
On Friday, 2 June 2017 at 10:12:27 UTC, Joakim wrote:
On Friday, 2 June 2017 at 09:39:46 UTC, Petar Kirov
[ZombineDev] wrote:
On Friday, 2 June 2017 at 08:58:01 UTC, Joakim wrote:
On Friday, 2 June 2017 at 08:36:49 UTC, Dušan Pavkov wrote:
On Thursday, 1 June 2017 at 19:31:28 UTC, Joakim wrote
On Saturday, 3 June 2017 at 04:56:40 UTC, MysticZach wrote:
On Friday, 2 June 2017 at 14:17:10 UTC, Mike Parker wrote:
Congratulations are in order for Jared Hanson. Walter and
Andrei have approved his proposal to remove body as a keyword.
I've added a summary of their decision to the end of th
On Saturday, 3 June 2017 at 20:06:05 UTC, Walter Bright wrote:
On 6/3/2017 12:28 AM, Petar Kirov [ZombineDev] wrote:
Personally, making contracts less verbose and more powerful is
much higher on my list
We did discuss bouncing the DIP back with a request to revamp
it as a complete overhaul of t
On Friday, 16 June 2017 at 13:51:18 UTC, Mike Parker wrote:
I've been meaning to get this done for weeks but have had a
severe case of writer's block. The fact that I had no other
posts ready to go this week and no time to write anything at
all motivated me to make time for it and get it done a
On Thursday, 22 June 2017 at 09:09:40 UTC, evilrat wrote:
On Sunday, 3 November 2013 at 05:27:24 UTC, evilrat wrote:
https://github.com/evilrat666/directx-d
I'm sorry to say that, but I have to quit the post of DirectX
bindings maintainer. I haven't yet decided on what to do with
dub packa
On Friday, 23 June 2017 at 13:31:04 UTC, Petar Kirov [ZombineDev]
wrote:
On Thursday, 22 June 2017 at 09:09:40 UTC, evilrat wrote:
[...]
Hi evilrat. That's unfortunate to hear. I would to suggest a
way forward.
What do you think about joining dlang-community [0] [1]?
That way:
* You remain a
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