This site is very similar, at least in theory, to a client site I worked on:
http://www.weddingshape.com/
Same basic concept as far as sales tactics but an obvious (I hope)
difference in target audience. Where my client's site has WAY TOO
MUCH information, I think the prison yard workout site
*USID2008 - Call for Papers**
*The advancement in communication and internet technology are affecting our
life at work as well as at home. Complex social structures are evolving as a
consequence of greater mobility, online social networks and virtual
communities.
There is a need to think about
Best Practices / Patterns and the likes are important part of the
designers toolbox.
But the Designer needs to understand when its is best to use the best
practice or the pattern based on the context of the work /
organization / etc...etc...
So ultimately they are just another set of tools for
A simple soultion has existed for a long time in Denmark (and other
Northern European countries). A square container made of 20% plastic
(LDPE, soft polyethene) og 80% cardboard. The square containers
typically have two ways to open up (One, Two) and their colour-coding
reveals what kind of milk
Excuse me. I wasn't aware of the fact that you couldn't embed links
in your posts, therefore the cryptic entry before. May I suggest a
small No HTML in posts text next to the form? ;-)
The links should have been:
One:
What the others said. And some more.
The notion of best practices is not new or ethereal, at least not in
the realm of design management, project management and related
disciplines. They constantly evolve and the term serves as an umbrella
for specific pedagogies. I like to spice it up a
The original quest appeared to be: whats the best way to design, Best
Practices VS Patterns, (I assume this meant some form of Patterns
Library)?
I believe Best Practices would drive the Patterns, thus they are not
mutually exclusive.
Best Practices are contextual, meaning what is the whole of
We have those types of cartons in the U.S. in the Quart (liter) and Pint
(1/4 liter) sizes. How do you do the Gallon, or 4 liter size? I think the
designers sought to scale up this rectangular cardboard/plastic container
and made it less awkward to use with a handle.
The spout on the new design
Hello folks!
I'm trying to find a better way to do usability test analysis.
My current approach is: after i finish a usability study, with 8 or 10
users, and collected my own and all observers' notes, I usually read all
notes and then immediately write down the issues I feel area appearing
more
Ah, the gallon. Oh we actually do not have this size, only in two or
three litres at the maximum as far as I know. And that's not even
milk - I think we had a two-litres version once but people thought it
was too heavy and cumbersome to handle no matter the design. People
usually just buys more
Is there any good design that's not at least initiated by one crazzy guy,
(or gal)?
Rich
On 6/30/08, Steve Baty [EMAIL PROTECTED] wrote:
It's really one man thinking a crazy idea - wanted Senior Crazy Idea Man.
--
Joseph Rich Rogan
President UX/UI Inc.
http://www.jrrogan.com
The most effective method we have used has been a cluster analysis
with comments on post-its. You can color code by participant to keep
things in perspective.
The last test we did was not only our site, but a competitive
analysis as well. (It this case, we color coded post-its with
Anyone have good tips for running a brainstorming session over a conference
call? I'm working on a project with 1/2 the team located in another state.
We're at the beginning of a project and I would like to ensure good
participation and idea sharing, but not having the face to face
Adobe Systems is looking for a Design Manager to work within Adobe's Experience
Design (XD) team.
This position will manage a design team that is responsible for a variety of
software products. They develop the experience design for Adobe's Elements
product line along with the online Express
Responsibilities
* Generate crisp, innovative, and elegant interaction design solutions for
a complex, technical Enterprise product suite.
* Clearly communicate experience design and its rationale, have impeccable
judgment, and be able to negotiate with product teams to get the right
I agree with Robert -- the problem is a psychological one. This is a
classic problem of a desireability though positioning, not one of
site design.
With that said, perception of a product is not about you/the company
states a customer should remember when they walk away from a
brand/product, it's
Cindy,
I've some experience working with a sub-set of this age group for
online for what might have become something similar to your project.
Feel free to get in touch off list, if that's not too spooky.
Best, Kai
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from
I just stumbled upon something pretty impressing:
Zoomii's bookstore uses a Google Maps -like interaction design pattern
to display Amazon's books in an impossibly big bookshelf that can be
zoomed in and out. You can fly to any shelf and pick a book. It works
inside a browser without
On Tue, Jul 1, 2008 at 9:31 AM, Victor Solanoy [EMAIL PROTECTED] wrote:
The product name already has a negative element for most people.
Products people purchase are a reflection of either their immediate
needs, wants or who they desire to be (among other things). The
greater the association
2008/7/1 Erin Walsh [EMAIL PROTECTED]:
The most effective method we have used has been a cluster analysis with
comments on post-its. You can color code by participant to keep things in
perspective.
Hello,
I though cluster analysis was only for card sorting. How do you do
cluster analysis
I do this frequently.
The most useful piece of advice is simply to limit the number of people
on the call and to designate one person as moderator. 5-8 participants
is a reasonable number -- too many more, and you end up with people
frustrated into silence when they can't get a word in edgewise.
Though I take notes, I rely more heavily on quantitative measures when
assessing the results of a usability test. All of the tasks I have
participants complete have degrees of success, and often a time
component as well. These measures lend themselves to comparison and
analysis in a way that
That's very interesting idea, I think.
Very nice implementation as well.
However it misses most important part of bookstore experience --
ability to go through pages, take a look at different sections and so
on (which is understandable because of all copyright stuff and so on).
Anyway, good food
I´m absolutely sure there is no possibility of agreeing on an
universal curriculum for Interaction Design because each location has
it´s particular market needs and cultural characteristics.
We can better direction this discussion by focusing on situated examples.
In Brazil, for example, we have
I'd be happy to elaborate -- and I'd love feedback, as this is something I'm
always trying to streamline and improve.
I try to identify the items under investigation ahead of time, so that I can
mark up a prewritten test script during the test. My usability tests are often
short and target a
Joel (On Software) says,
A long time ago, it became fashionable, even recommended, to disable
menu items when they could not be used.
Don't do this. Users see the disabled menu item that they want to
click on, and are left entirely without a clue of what they are
supposed to do to get the
Dan Saffer said:
I'd rather set the users' expectations correctly than to have them
click on a menu item and have a pop up appear telling them why they
can't do that. A really long tooltip: If you want to Paste an object,
first you need to unlock this layer. is definitely better, but could
I was surprised at this comment by Joel also. The best solution, as
far as I'm concerned, is to have items be disabled -- don't expect
users to select things just to be told why they don't work -- but
offer a tool tip showing why the item is disabled if you hover over it
or select it. The
Erin, your method cluster analysis with comments on post-its
sounds effective, but I wasn't able to get a handle on the process
as you described it. I think I have a 1/2 picture of it. Could you
break it down a bit more for a newbie?
Thanks for everyone's postings, such a valuable dialog!
t.
esta leagao!
I love it! The only thing I would add/modify is that some of your
classes be situated as a design studio. From my perspective in our
lovely RICH United States, this curriculum would be very well
received. It is theoretical and practical.
I think the one part you are missing is
Hi All,
Well, fresh from my overwhelming UX/IX success with conversions at
glassdoor.com (over 50,000 contributions via complicated forms in less
than 3 weeks), I have taken my show on the road... well, moved down
the road two blocks anyway, to a boutique UX/IX house called
On Jul 1, 2008, at 10:34 AM, Guillermo Ermel wrote:
Now, how do YOU approach analyzing those notes? Reading and re-
writing by heart? Putting all notes on a wall and eye-balling?
Tagging the text with some piece of software?
We use a custom framework we've developed that was inspired by
One other thing I look at when determining how the user will be
informed about the functionality of a disabled control is what the
conditions or configurations are that would cause the control to be
enabled/disabled.
Sometimes I find that the where the control exists in a task/workflow
creates a
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