I don't have you're new email address
ping me off list
:)
--
[ JPG ]
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Brought to you by Fig Leaf
this might be what you're after:
http://www.dreammania.net/showcase/as3-geom-class-exporter-for-3ds-max-english/
though, you'd need Papervision3D to render it, still might be what you're
after.
On 8/7/07, Ashwan Wadhwa <[EMAIL PROTECTED]> wrote:
>
> Hello!
>
> Here is what I am trying to do, may
all tests were local, we actually hadn't tried it with an external server /
firewall situation
On 7/15/07, Joshua Sera <[EMAIL PROTECTED]> wrote:
Did you have problems getting the UDP packets through
firewalls? That's what I'm getting stuck on now.
--- John Grden <
We did use ScreenweaverHX with UDP with Red5 for a multiplayer game
(paperworld3d) and the intial tests worked well (speed-wize)
On 7/15/07, Joshua Sera <[EMAIL PROTECTED]> wrote:
Hi, I'm developing a multi-player game in Flash as a
personal project, and I'm curious if anyone else knows
of any
as far as I've tested and tried, it's true, you won't be able to do this.
On 7/11/07, Adrian Parr <[EMAIL PROTECTED]> wrote:
Hi All,
I am building an app that allows the user to personalise as screensaver
online.
1) User chooses some settings and these are saved to a shared object.
2) User do
well, I have yet to see any properties show up in the debugger (well, I did
see it once, but haven't since then). I'm not an authority on the flash
debugger by any means. In fact, I wrote Xray without even touching the IDE
debugger. Only later did I go back to see what it was capable of when
so
when you say "load" are you talking externally? or embedded in the
component swc? are we talking AS3? is this a new FLA based component for
AS3 or swc?
AS3 wraps the component at designtime with a livePreviewParent class and
it's running a swf essentially. So, you should be able to load an ext
I think Seth has a great point since most Mac users use Parallels to
compliment their development cycle. So, it's obvious that the Mac's appeal
goes beyond Flash/Flex developement since they can have the best of both
worlds.
If I had the $$, I'd probably buy a new mac since its the best bang for
Test the parent to see if it equals the stage maybe?
if(this.parent == this.stage)
stage is only available after adding the DisplayObject to the display list
etc
On 6/19/07, Patrick Matte|BLITZ <[EMAIL PROTECTED]> wrote:
Hi fellas, I have a swf that's loaded inside another one. The container
Hey Patrick, this is a snippet from Grant's FlashLib class:
public static function getInstance(className:String):DisplayObject {
var SymbolClass:Class = getDefinition(className);
return (SymbolClass) ? new SymbolClass() : null;
}
public static function getDefi
today was alot of fun Firdosh! I seriously enjoyed it - huge success!
On 6/15/07, Firdosh Tangri <[EMAIL PROTECTED]> wrote:
Hey all,
first of all thank you all who participated in todays event.
It was great having you all there and a great crowd to present for. Hope you
guys all en
try naming your connection string by leading it with an underscore:
_lc_reportSending
On 5/3/07, Stephen Downs <[EMAIL PROTECTED]> wrote:
I'm having a tough time getting a simple LocalConnection connection
working.
Scenario: Flash 8, AS 2, two separate Flash projectors.
Procedure:
1) Project
this email would be my script that I would hand and read to your boss. It
looks like a job description. If you fill these, then hand it to him and
say "I do this, we need to adjust my pay to compensate me for this work"
Looks good to me
On 4/16/07, Jordan Snyder <[EMAIL PROTECTED]> wrote:
He
I'd been working on the pv3d components with 9.0.38 just fine it seemed.
On 4/16/07, Austin Kottke <[EMAIL PROTECTED]> wrote:
There is some mention that in order for the flash 9 cs3 components to
work version .45 needs to be downloaded. However on adobe's site there
are examples using these new
Mark Carolin did most of the development work (if not all) on that site and
Blitz (www.blitzagency.com) produced it. I'm sure he'd be willing to talk
about how it was created. I'm bcc'ing him on this ;)
On 4/13/07, Weyert de Boer <[EMAIL PROTECTED]> wrote:
Hi! I just saw the new website Ten Y
an update to this is that: if I recompile the haxe code, I can then lauch
the SWHX app 1 time. after that, I can't relaunch until I recompile with
haxe
On 4/12/07, John Grden <[EMAIL PROTECTED]> wrote:
ok, I don't know that it's the player. I have 9.0.35 and all of the
ow it dies when I try to launch a second
copy. If I close the first running copy, I can't seem to start a new one
for sometime.
Haxe 1.12
neko 1.5.3
swhx 1.0.5.8
On 4/12/07, Muzak <[EMAIL PROTECTED]> wrote:
WIN 9,0,45,0
regards,
Muzak
- Original Message -----
From: "John Grd
Muz, what version of flash9 are you running?
On 4/12/07, Muzak <[EMAIL PROTECTED]> wrote:
Hi Steven,
I'm getting it as well and have no idea why.
The executable was created with Screenweaver quite some time ago and I'm
not even able to launch Screenweaver anymore (gives me the
same error).
It
LOL no doubt - I can barely keep up with the work I've taken on and Flash
Developers are very hard to find. I must get 1 call a week at least from
Recruiters looking for Flash Devs.
Business is good.
On 1/21/07, Patrick Lemiuex <[EMAIL PROTECTED]> wrote:
You're joking right?
On Mar 12, 2007
I dig it ;) worked for me
On 3/1/07, Iv <[EMAIL PROTECTED]> wrote:
Hello,
oops.
I has found a bug.
page is removed.
I'm sorry.
I> http://www.bezier.ru/marker/
I> - you can use it offline: swf only needed.
--
Ivan Dembicki
just create one movieClipLoader, and call the loadClip method multiple
times.
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
function onLoadComplete (targetMC:MovieClip):Void
{
trace("onLoadComplete");
}
function onLoadError(targetMC:MovieClip, errorCode:String)
just a clarification: You *can* add code to the timeline as with previous
versions of flash.
On 2/18/07, JOR <[EMAIL PROTECTED]> wrote:
AS3 is completely different than AS2. You don't add code to the
timeline. Instead you create a document class and add code to that.
Typically, I like to use
Oh and the last part, dispatching the event:
from BaseMain.as:
dispatchEvent( { type:SOMETHING_COMPLETE } );
hth,
On 2/16/07, John Grden <[EMAIL PROTECTED]> wrote:
I'm not sure if you're asking for this level of explanation or not Jason,
but this might help:
I use a BaseCl
I'm not sure if you're asking for this level of explanation or not Jason,
but this might help:
I use a BaseClass.as to extend so that I can dispatch events via
GDispatcher:
import com.blitzagency.xray.logger.XrayLog;
import com.gskinner.events.GDispatcher;
/**
* @author John Grde
http://www.5etdemi.com/blog/archives/2006/11/as2-to-as3-converter-createtextfield-geturl-handling/
you might try this. I've used it a few times for quick turnarounds and it
actually works rather well. Read up on it first and give it a whirl.
On 2/15/07, Martin Scott Goldberg <[EMAIL PROTECTED]
actually, the 2 interfaces still work with the same connector - it *should*
be fairly backward compatible - BUT I haven't tested the old interface in a
LONG time. I basically created new methods for the Flex2 interface along
side the legacy methods.
On 2/5/07, Karina Steffens <[EMAIL PROTECTED]>
Hey Pete, what she meant was - if you click a button within your flash
movie, it works and continues to work - is that right? IE: Xray definitly
disables it. I had the same question ;)
You might try going into the library, right clicking on xray and choosing
Linkage - then uncheck Export in fir
ah sorry Jason, I was in an AS3 mode of thinking, that code from xray is for
AS3 only
On 2/5/07, Jason Boyd <[EMAIL PROTECTED]> wrote:
This is awesome. I've been looking around at different options for a
while; this gives me exactly what I need for now. I also wrote a
simple assert function, wh
Xray's Log class does this by throwing an intentional error and then
grabbing the stack (of course, this only works if you're using the debug
player) - is this what you're after?
public function Log(p_message:String, p_dump:Object, p_level:Number,
...rest)
{
var err:LogError;
lol no, it's not expected ;)
Let's get the obvious questions :
1. version of actionscript your publishing to
2. version of xray connector
3. are you using the newer Xray interface (flex2 version)?
let me know,
On 2/2/07, Pete Miller <[EMAIL PROTECTED]> wrote:
I'm trying out XRay for the firs
thank me when it works ;)
On 2/2/07, slangeberg <[EMAIL PROTECTED]> wrote:
Thanks for the advance release, John!
I've got a new project starting, so I will be using it in the days and
weeks
to come.
___
Flashcoders@chattyfig.figleaf.com
To change
I haven't released it yet, but if people are willing to take some lumps with
the alpha version, the Flex2 code is working well with snapshots. Changing
properties via the property inspector isn't really done yet (Booleans seem
to be the only thing working there), but the treeview does work and Iv
can you send me the project offlist to look at?
On 1/18/07, slangeberg <[EMAIL PROTECTED]> wrote:
I am loading an external swf, but that one does not contain the Xray
connector.
-Scott
On 1/18/07, John Grden <[EMAIL PROTECTED]> wrote:
>
> ?? 2 x's that's weird.
alse | false
-Scott
On 1/18/07, John Grden <[EMAIL PROTECTED]> wrote:
>
> ok, now add this to your timeline/class :
>
> _global.com.blitzagency.xray.Xray.initConnections();
>
> this will init the connections and you should be up and running
>
> On 1/18/07, slangeberg
gh!
I'm guessing the following is generated in your code, as I don't see it in
your class package?:
_global.com.blitzagency.xray.Xray
-Scott
On 1/16/07, John Grden <[EMAIL PROTECTED]> wrote:
>
> ifyou get true|true, that means the logger and controller LC connections
> were
many thanks man, I really appreciate hearing things went well :)
On 1/17/07, slangeberg <[EMAIL PROTECTED]> wrote:
John,
Thanks for all your help. By tinkering around, I was able to get things
working just fine. I was already able to diagnose a serious, last-minute
situation this morning, so b
rue | true
This application is a bit complex, loads external swf modules and
associates
classes with those.
Thanks,
-Scott
On 9/28/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> all downloads:
> http://www.osflash.org/xray#downloads
>
> Latest interface:
>
>
http://mirror1.cvsd
awesome!
\m/
On 1/16/07, slangeberg <[EMAIL PROTECTED]> wrote:
Yes, works for me too. Thanks a lot, John!
-Scott
[ JPG ]
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.
right now, logging is all that you can do. I'm working on the snapshots ;)
On 1/16/07, Webdevotion <[EMAIL PROTECTED]> wrote:
Indeed, it works.
Can we make snapshots of our apps or can we only use the trace messages ?
___
Flashcoders@chattyfig.figlea
yep got it!
One thing to note: You WILL get a "no swf to connect to" message, but the
logging will still work. Thats because Xray doesn't detect the
introspection LC that comes with the connector for doing snapshots.
On 1/16/07, Webdevotion <[EMAIL PROTECTED]> wrote:
I've sent you my tiny pr
any chance I could get you to send me your files offlist so I could
diagnose?
The only thing I can think of is security, but that hasn't been an issue as
of yet. My LC's use an underscore in the connection name etc etc and
shouldn't be a security issue. But that's about all I can think that wou
bugger. Let me see if I missed something.. Although, if I missed a class,
you should see a compile or runtime error. I assume neither is happening?
On 1/16/07, Webdevotion <[EMAIL PROTECTED]> wrote:
It fails for me too in an AS3 project. Tried with the online Flex tool,
tried the windows exe
XRay client, but it's not connecting:
http://www.rockonflash.com/xray/flex/Xray.html
-Scott
On 1/15/07, John Grden <[EMAIL PROTECTED]> wrote:
>
> http://www.rockonflash.com/xray/downloads/as3/logger/Xray_AS3_Logger.zip
>
> Pretty straight forward to use:
>
> import com
I got the same email on 2 different posts form the list
On 1/16/07, slangeberg <[EMAIL PROTECTED]> wrote:
Anyone know why zocoSites Support ( [EMAIL PROTECTED] ) is sending me
these support ticket emails, regarding messages sent to this forum??
PS. I never submitted anything to any help desk!
;ll just log your string
message and object.
// with debug:
(297) com.somepackage.core::ClassName/::callingMethodName()
testing logger
// without debug:
(297) testing logger
talks to the usual Xray interface
let me know how it goes!
On 1/15/07, John Grden <[EMAIL PROTECTED]> wrote:
OHHH yeah! thank
OHHH yeah! thanks for reminding me ;)
On 1/15/07, slangeberg <[EMAIL PROTECTED]> wrote:
How about XRay + Flex2/AS3/FP9? I believe that J Grden(?) was going to
post
code to get the Logger working there? I tried on my own, but it was a
no-go!
-Scott
On 9/29/06, Hans Wichman <[EMAIL PROTECTED]>
;)
if you have to apps sending it log data, that works just fine, however, it
doesn't support looking at 2 separate apps yet. I DO have plans on how to
fix that so you can inspect 2 applications and select from any one flash app
thats registered with Xray.
On 9 Jan 2007 20:22:41 -, [EMAIL P
why I oughtta...pow, right in the kisser!
The Flex2 interface will talk as2 or as3 apps that use the logger. AS3
doesn't have any other functionality other than logging. It uses local
connection with AMF0 so it's the same across the board.
does that answer your question? If you're not using t
rror("string message"[, object]);
log.fatal("string message"[, object]);
if you're using the debug player, it'll catch the stack trace to give you
what class/method made the call and the out put works with the current flex2
xray interface.
On 1/9/07, John Grden <[EMAIL PRO
ble
publicly?
Thanks,
-Scott
On 1/9/07, John Grden <[EMAIL PROTECTED]> wrote:
>
> LOL, i'm getting there I promise!!
>
> I have Xray logger for Flex2 / as3 apps and have been using that for a
> while
> now. But as for a connector that does the inspection, I'
LOL, i'm getting there I promise!!
I have Xray logger for Flex2 / as3 apps and have been using that for a while
now. But as for a connector that does the inspection, I'm working on it
now. There's been a lot of requests ;)
On 1/9/07, slangeberg <[EMAIL PROTECTED]> wrote:
Does XRay work with
you might try the flexcoders list - its very active and you'd probably be
hitting the largest as3 audience. But then again, all of those folks might
be out here as well ;) small flash world
http://groups.yahoo.com/group/flexcoders/
On 1/3/07, Johannes Boyne <[EMAIL PROTECTED]> wrote:
Is ther
http://www.roanesky.com/swf/test.html - (done in PV3D)
this guy did it 2 different ways, yesterday, he had a building in a city
scape clickable. Today he posted a question about this having planes that
are clickable.
Don't know if that helps, but there you have it ;)
On 12/28/06, Zeh Fernando
Hey John thanks for posting the resolution for archive's sake, glad it
worked for you,
John
On 12/26/06, John Mark Hawley <[EMAIL PROTECTED]> wrote:
D'oh. I forgot to mention that I was using the Zinc wrapper. I managed to
discover a fix here:
http://www.mdmforum.com/forum/index.php?showtopic
T
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: 07 December 2006 18:19
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Boids algorithm in as2 or as3?
awesome, that page implemented the javascript version of it ;)
Thanks Matthai
awesome, that page implemented the javascript version of it ;)
Thanks Matthais!
On 12/7/06, Matthias Dittgen <[EMAIL PROTECTED]> wrote:
you could start probably start here:
http://www.vergenet.net/~conrad/boids/
http://www.vergenet.net/~conrad/boids/pseudocode.html
Have fun,
Matthias
m
On 12/7/06, Jim Armstrong <[EMAIL PROTECTED]> wrote:
John Grden wrote:
> I've seen several entries about people who've toyed with it, but no posts
> with actual code.
>
> has anyone done the 3D conversion? any links to 2d or 3d source would be
> much appreciated ;
ersion ages ago - but I don't even know if I still have
the source - your best bet would probably to look for a Java or
Processing version then convert that
Cheers
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of John Grden
&g
I've seen several entries about people who've toyed with it, but no posts
with actual code.
has anyone done the 3D conversion? any links to 2d or 3d source would be
much appreciated ;)
thanks very much,
oh and \m/
--
[ JPG ]
___
Flashcoders@chatty
every recruiter please take note: THIS is a decent looking Job
description!!
FINALLY.
On 11/15/06, David Andersen <[EMAIL PROTECTED]> wrote:
Hello -
I'm handling all the recruiting for Gaia Interactive. They are searching
for Flash Developers in their San Jose, CA offices. Please read care
t; Darn. When I saw the subject, I thought "3-6m" was the pay. ;)
>
> On 11/6/06, John Grden <[EMAIL PROTECTED]> wrote:
> >
> > maybe we should hand write some job descriptions that make sense, and
> > point
> > recruiters to them to help qualify what th
maybe we should hand write some job descriptions that make sense, and point
recruiters to them to help qualify what they're really after and, to a
greater degree, what they're able to realistically find.
I re-read, thinking that maybe this was multiple positions, but no - it's
for one: "If you ar
Hey Hans, are you talking about a situation where ClipA would still be
running but you might introduce a new ClipB at runtime?
IE: like, if you had a multiplayer game running, and you updated one of the
avatar's swf's - you want that new SWF's code to be loaded and used without
restarting the app
try :
Control>Delete ASO Files
then publish and test. It's a shot in the dark, but might be the problem
you're seeing if you've compiled with the version of files on the server
with that PC.
On 10/30/06, Adam Raft <[EMAIL PROTECTED]> wrote:
I have been watching this list for a while before t
Get Xray and save your hair:
www.osflash.org/xray
On 10/27/06, Hans Wichman <[EMAIL PROTECTED]> wrote:
Hi,
sure, press F1 and look up the chapter 'debugging in Flash'
kind regards,
JC
On 10/27/06, ~ *** $UHASINI *** ~ <[EMAIL PROTECTED]> wrote:
>
> Hi all
> Can everyone can help to solve my
ended.
So, could be within tomrrow or friday
Thanks for asking
On 10/25/06, Austin Kottke <[EMAIL PROTECTED]> wrote:
John,
How's that flexible 24 October pre-alpha release looking? ;)
Best, Austin
-- Original Message -------
From: "John Grden" <[EMAIL PROTECT
ah yes they seem to be the standalones as well. Cool, thanks muz, I'll give
them a go!
On 10/24/06, John Grden <[EMAIL PROTECTED]> wrote:
are they the local standalone players? the web players are the ones that
work
On 10/24/06, Muzak <[EMAIL PROTECTED] > wrote:
>
> H
ml#fp8
regards,
Muzak
- Original Message -
From: "John Grden" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, October 25, 2006 3:12 AM
Subject: Re: [Flashcoders] LocalCOnnection/Standalone player bug
> Yeah, i'm using the Flext2 versio
= this;
this.debug_conn.connect("__mdmDebugger");
Not sure if this is what you're running into, but adding allowDomain()
fixed my little [de]bugger ;-)
regards,
Muzak
- Original Message -
From: "John Grden" <[EMAIL PROTECTED]>
To: "Open Source Flash Mail
I'm seeing a weird problem with local connection on a mac. if the swf's are
using the Mozilla plugin, they can communicate, but if either of them are
using the debug or stand alone player then it no worky.
I have Xray running in SWHX, and it's able to communicate with a website
with the xray con
did you ever get an answer to this Serge?
On 4/28/06, Serge Jespers <[EMAIL PROTECTED]> wrote:
So I'm working on this site that uses a local connection between two
swf's...
I named that local connection "SergesHistoryKeeper"... It worked just
fine on Mac (both Safari and Firefox) but not on P
have you checked over at www.osflash.org?
On 10/22/06, Jason Jiang <[EMAIL PROTECTED]> wrote:
Hello, everyone,please tell me if there is a Flowchart project based on
Flash to be used for development? Thanks!
Jason Jiang
___
Flashcoders@chattyfig.fig
yeah when using MTASC without flasc that's true, but with FLASC, it fails
internally and gives that JSFL message.
I need to catch that error and provide a nice message about what could be
wrong
On 10/16/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:
Unlike Flash, which if a compile fails
yeah usually when I get that it's because my file (swf) is read only. If
you're running any source control and have to check out the file, that could
be the issue.
That's what that error means essentially : Can't load SWF ;)
On 10/16/06, Merrill, Jason <[EMAIL PROTECTED]> wrote:
Having probl
he's not describing "dropping of framerate", he's describing that he can no
longer drag the ship around:
"But when I use swfObject to publish it, it starts droping the drag of the
ship."
when he uses swfObject, he looses that functionality. It's not a
performance question, its a functionality q
check out influxis.com, they're awesome
On 10/11/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
is this the default?
i've been using fms on my company servers and i got everything fine with
this, but i just signed a flashcom host service for my own use and my
folder structure is empty, no sc
I think that's fair enough :)
On 10/3/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote:
I'm glad to hear the new version is performing better than the old one.
Indeed, it appears that Screenweaver deserves another look.
--
[ JPG ]
___
Flashc
Some updates on your knowledge of SWHX
1. SWHX is completely new, open source and cross-platform
2. The old version was the bench mark to which other's hoped to attain and
worked great.
3. The version you speak of, as I have heard, was a version that was
modified for a company you worked for -
Just an update: I work as a contractor now - not employeed by Blitz since
August 1st.
On 10/3/06, Ray Chuan <[EMAIL PROTECTED]> wrote:
Hi,
Curiously, John Greden, who is from the same agency as you, happens to
be an active promoter of Xray on this and other list(s). If John can
do it, there's
n to what he
is
> saying, xray will trip you out; not only can you control anything in
your
> swf at runtime but you can also view all of its properties. I am new
to it
> so i don't know all it can do but I KNOW it can help you with _height.
>
> V
> - Original Messag
and xray uses Hans class resolver ;)
I've had this situation before as well, and what I did was create a base
flash movie that loaded the 3rd parties SWF in. Xray was in the library and
ready to inspect their swf. THe only problem with that is something might
break since now, that swf isn't at
all downloads:
http://www.osflash.org/xray#downloads
Latest interface:
http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/interface/Flex/Xray.zip?format=raw
Connector:
http://mirror1.cvsdude.com/trac/osflash/xray/browser/downloads/connector/xray_conn_1.6.1.mxp?format=raw
Just double
sure it does (xray) - it has a logger too and it includes a timestamp (which
trace does not) - so, I would say it's actually a bit stronger of a tool for
timing issues ;)
I got $20 that says he figures out the problem in under 10 minutes with
xray.
:)
On 9/28/06, Brian Williams <[EMAIL PROTECTE
;
> >> strange, works for me obviously,...
> >>
> >>
> >> -Original Message-
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of
Lieven
> >> Cardoen
> >> Sent: Thursday, September 28, 2006 3:24 PM
>
D]> wrote:
Instead of going to y-coordinate 60, it goes to ZERO.
Even if I like do this :
Var test:Number = textField._height;
movieClip._y = test;
Still the same shit. Incredible.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: donderd
well, what DOES it do?
On 9/28/06, Lieven Cardoen <[EMAIL PROTECTED]> wrote:
Really strange bug :
If I put movieclip._y = 60 , it works fine
If I put movieclip._y = textField._height , it doesn't work fine
Lieven
___
Flashcoders@chattyfi
not running the handleEvent func. What's the prob?
var myClass = new Timer(1000);
myClass.addEventListener('timeout', Delegate.create(this,
handleConstruct));
- Original Message -
From: "John Grden" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list&qu
I think Delegate gives you what you're talking about Vic - control over your
scope issues. Delegate enables you to manage scope with in your class. So,
if you have an XML object and you want to maintain the response/return in
your class, you do just as Dan has described.
make sense?
On 9/27/06
it won't work at all with an flv streaming over RTMP - you can't use
bitmapData with it at all.
Yeah I know, it sucks.
On 9/26/06, John VanHorn <[EMAIL PROTECTED]> wrote:
first thing that comes to mind is a cross domain issue. are you loading
the
flv from another domain? if so, bitmapdata.draw
I had
permission to say anything ;) gSearch is in limited beta right now and
they're (Gskinner and the gang) trying to get it out. I've used it on
serveral occasions with very large projects like the one mentioned and it
was an absolute God send.
On 9/25/06, John Grden <[EMAIL PROTECTED]>
Doesnt that make the movie huge?
-- Original Message ------
From: "John Grden" <[EMAIL PROTECTED]>
Reply-To: Flashcoders mailing list
Date: Mon, 25 Sep 2006 14:27:47 -0400
>also, depending on the what sytles you apply to your html (IE: ),
>you&
also, depending on the what sytles you apply to your html (IE: ),
you'll have to embed that part of the font as well.
to do this,
1. create a dynamic textfield on stage and select the font you want to use
2. Click the "render text as HTML" button in the property inspector
3. Double click to e
LOLOLOLOL
"Is this because their job will be
fixing someone else's 5 year old spaghetti code? Then the kicker is
that this person must be in the Detroit area or willing to relocate."
Just had to laugh, that was hilarious
On 9/15/06, hank williams <[EMAIL PROTECTED]> wrote:
I am all for job po
Yeah, your class works great and I've never had a problem with it!
THanks Hans!
On 9/15/06, Hans Wichman <[EMAIL PROTECTED]> wrote:
Hi peeps,
in the
http://chattyfig.figleaf.com/pipermail/flashcoders/2005-June/140802.html i
described a method for class name reflection I used.
I noticed a whi
nning in the standalone
> Flash 8 player.
> > So the factor that caused things to work after ruled out
> would be the
> > Standalone Flash Player 8.5 and the Xray.exe v 1.2.5 But as
> it seems
> > I'm among the few that had this issue could be a system problem.
> &
fter ruled out would be the
> Standalone Flash Player 8.5 and the Xray.exe v 1.2.5
> But as it seems I'm among the few that had this issue could be a system
> problem.
>
> Thanks for xRay :)
>
> cosmin
>
>
> - Original Message -
> From: "John
I agree with you about those job postings that require the friggin' moon and
back. I raked someone else over the coals for posting a job like that
earlier with a crapy pay scale.
I know that blitz has posted on this list recently with a large list of
requirements, but honestly, you shouldn't loo
it's a scope issue. ns object doesn't know about calltheFunction()
use Delegate
import mx.utils.Delegate;
...later in your code
ns.onStatus = Delegate.create(this, myCustomStatusMethod);
private function myCustomStatusMethod(evtObj:Object):Void
{
trace(evtObj.info);
f(evtObj.code ==
depending on what you want to do, I've converted stuff to black and white
(thank you keith peters) for easier tacking. Alias' suggestion is in the
same vein of thought
On 9/12/06, Alias™ <[EMAIL PROTECTED]> wrote:
Yeah, I've done some work with it.
The trick is to apply some contrast filters
I would agree with all that's been said - I couldn't have said it better
Finding the "type" of person has become the focus. We designed some
questioning that really helped us weed through the people that would "most
likely" be good candidates for coming up to speed. Then you get into work
ethi
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