I am also using it and can highly recommend it. I have developed 6 apps
using Flash and Air, all of which are in the Apple app store and some on the
Android market place too.
Paul Steven
www.mediakitchen.co.uk
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
This is a really interesting thread. I have been creating Flash content for
about 10 years, mainly online small games for clients. Recently I have
noticed a real decline in the amount of work in this area no doubt as a
result of such games not working on IOS devices.
However I have not had any
of the skin
_skin.addFrameScript(_skin.totalFrames - 2, function
():void{_skin.stop()});
hth,
Rob
On 2012-06-14, at 9:06 AM, Paul Steven wrote:
Rob
Can you elaborate on this further please?
I am working on an iPad only app using Flash CS5.5 and the client has
asked
Rob
Can you elaborate on this further please?
I am working on an iPad only app using Flash CS5.5 and the client has asked
if the app could load in animated graphs. I initially thought this would be
easy loading in a swf but then discovered that not even a stop action was
possible.
It sounds
as well, but still.
I did find some very good books specifically on flash games on facebook at
amazon.
regards
H
On 30-5-2012 18:17, Paul Steven wrote:
I am a bit of a dinosaur when it comes to facebook and have been asked
to turn a flash game into a facebook app.
Before I make a decision
. I dont remember the exact roll out date but there is
still some time until SSL is absolutely necessary. Once you integrate your
application successfully within facebook, you can then migrate to secure
connection.
Hope it helps.
Thanks,
Rohit
On Thu, May 31, 2012 at 2:42 PM, Paul Steven
paul_ste
I am a bit of a dinosaur when it comes to facebook and have been asked to
turn a flash game into a facebook app.
Before I make a decision on whether I can take on this job I wanted a quick
heads up on how complex a process is to do this?
Thanks in advance.
Working on a game where the player must draw around some colored balls on
screen by dragging the mouse to create the polygon that surrounds the
objects.
The polygon is created by drawing a series of lines every time the mouse
moves. If one of these lines intersects one of the balls (movie clip) I
crosses movie clip
On 16/06/2011 13:58, Paul Steven wrote:
Working on a game where the player must draw around some colored balls on
screen by dragging the mouse to create the polygon that surrounds the
objects.
The polygon is created by drawing a series of lines every time the mouse
moves
, then
you are inside.
Glen
On 16/06/2011 13:58, Paul Steven wrote:
Working on a game where the player must draw around some colored balls on
screen by dragging the mouse to create the polygon that surrounds the
objects.
The polygon is created by drawing a series of lines every time the mouse
if
would work with single lines...
It might not work very well with anything but a rectangle either.
On 16/06/2011 15:09, Paul Steven wrote:
Thanks Glen - this sounds like another good solution. I assume this would
work when the polygon is just a single line?
-Original Message-
From
Making a quick jigsaw puzzle with triangular pieces and up against the clock.
Bit of a problem where the startDrag is detected when mouse over transparent
area of piece. Each piece is triangular shaped by having outer area
transparent in source png file.
I see hitTest with shape flag
My flash game needs to call a script on another server to update a
subscriber list with a name and and email address. I thought all was working
fine while testing from the IDE but have just realised it doesn't work when
testing in a browser.
I realise this is probably something that requires a
, Henrik Andersson he...@henke37.cjb.net wrote:
Paul Steven skriver:
I realise this is probably something that requires a crossdomain.xml file on
the other server but this is not possible.
Why not? Did you even ask the people responsible for the server? Either they
are going to fix
. Thought I could get
some help here not labelled lazy!
Sent from my iPhone
On 25 Nov 2010, at 19:42, Henrik Andersson he...@henke37.cjb.net wrote:
Paul Steven skriver:
Therefore [I] doubt...
Quit being so lazy and contact them already.
___
Flashcoders
] On Behalf Of Henrik
Andersson
Sent: 25 November 2010 20:34
To: Flash Coders List
Subject: Re: [Flashcoders] Advice on calling subscriber script on another
server
Paul Steven skriver:
Thought I could get some help here not labelled lazy!
You do realize that it takes just as long to simply ask
...@chattyfig.figleaf.com] On Behalf Of Paul
Steven
Sent: Friday, 26 November 2010 5:37 AM
To: 'Flash Coders List'
Subject: [Flashcoders] Advice on calling subscriber script on another
server
My flash game needs to call a script on another server to update a
subscriber list with a name and and email address. I
you can achieve given your tight deadline, but
it's another option...
Does that make sense?
C:
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul
Steven
Sent: Friday, 26 November 2010 7:57 AM
server.
Hope it makes sense!
Cheers
Juan Pablo Califano
2010/11/25 Paul Steven paul_ste...@btinternet.com
Thanks for all your help Henrik
I will ask the site in question in the morning. I was under the impression
it would be like every person who used Microsoft Office asking Microsoft
Be sure to check your creations on an iPhone 3G as my tests so far have not
been great in terms of performance on these devices and that is with highly
optimised code.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On
. :-)
Kevin N.
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/sys
tem/Capabilities.html?filter_flex=4.1filter_flashplayer=10.1filter_air=2#o
s
On 10/12/10 6:29 AM, Paul Steven wrote:
Be sure to check your creations on an iPhone 3G as my tests so far have
not
been great
Strangely I have never been asked to implement any flash detection before
and therefore have always just used the default code that Flash IDE spits
out.
Anyway a client has asked to detect if user has Flash version 8 or higher
and if not then redirect to html page.
Anyone have some code to do
I am hosting a game for a client however they are displaying it on their
site in an iFrame. The game is also available for other sites to embed the
swf.
I would like to change a link within the game based on whether it is being
played from the clients site or from another site.
The game is
)
Paul Steven wrote:
lpc.loadingMC.percent.text=int(pcent0)+%;
This line is the only one even mentioning other objects. One of the
properties are null.
Check that said object actually exists at that point in time.
The note about the COMPLETE event is correct, listen for it as well,
since
I am getting the following error in my browser when I load my flash game and
would like to know if anyone can identify the problem with my preloader
code?
TypeError: Error #1009: Cannot access a property or method of a null object
reference.
at liverGame_fla::MainTimeline/PL_LOADING0()
I have created a game in AS3 that uses the SPACE bar on the keyboard to
make the character jump. I have encountered a problem whereby pressing the
SPACE bar causes a button on my game screen to be clicked.
I read up that setting buttonMode to false would fix this but it does not
seem to like me
Thanks for the replies.
When you say buttons are meant to be pressed like that - do you mean that
it is standard practice to use the tab key to move between buttons and then
use the SPACE key to click it?
You are correct in assuming I have a game where there is a button on the
interface that
space button passing click event tobutton
(as3)
Try:
gameMenuBtn.focusRect = false;
- Original Message -
From: Paul Steven paul_ste...@btinternet.com
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 02, 2009 11:51 AM
Subject: RE: [Flashcoders] Prevent
-boun...@chattyfig.figleaf.com] On Behalf Of Henrik
Andersson
Sent: 02 December 2009 13:36
To: Flash Coders List
Subject: Re: [Flashcoders] Prevent space button passing click event to
button (as3)
Paul Steven wrote:
Thanks for the replies.
When you say buttons are meant to be pressed like
...@cyberiantiger.biz
Sent: 18 November 2009 20:41
To: spamtha...@gmail.com; Flash Coders List
Subject: Re: [Flashcoders] Advice on minimum specification for cross
platform cdrom
Paul Steven wrote:
I just wanted to double check this is correct before duplicating a few
thousand CDROM sleeves.
Minimum system
Just designing the CDROM sleeve for a cross platform CDROM created with Flash
CS3 and MDM Zinc 3 and need to include a minimum system spec. The application
contains voice over. No video is included.
Here is what I have come up with based on Zincs minimum specification.
I just wanted to double
] On Behalf Of Henrik Andersson
Sent: 18 November 2009 17:05
To: Flash Coders List
Subject: Re: [Flashcoders] Advice on minimum specification for cross platform
cdrom
Paul Steven wrote:
I just wanted to double check this is correct before duplicating a few
thousand CDROM sleeves.
If it is important
I have been commissioned to create an online game type thing that allows
users to records a video and audio of them singing a song, using their web
cam and a microphone I guess. I haven't done any flash work before doing
this kind of thing so just wanted to get a heads up on what I need to
achieve
) regulations. Could be a doozy.
http://www.coppa.org/comply.htm
-jonathan
On Mon, Nov 16, 2009 at 8:20 AM, Paul Steven
paul_ste...@btinternet.comwrote:
I have been commissioned to create an online game type thing that allows
users to records a video and audio of them singing a song, using their web
14:49
To: Flash Coders List
Subject: Re: [Flashcoders] Allowing website user to record video and voice
Paul Steven wrote:
My main question is do I need some special software on the server side or
is
this something that can be done using the flash player alone? I have no
restrictions
Thank you Glen and Henrik
I am starting to appreciate that it is more complex than I thought to record
audio and video to an online app. I did create an audio recorder in Flex
Builder and Zinc about a year ago and that was really simple however that
was for a desktop application so that must have
like
'drag *this* (arrow to MyProjector.app) to *this* (arrow to
Applications link) to install'. And position the icons appropriately.
Hope that's helpful.
Ian
On Fri, Oct 30, 2009 at 12:34 PM, Paul Steven
paul_ste...@btinternet.com wrote:
I am creating a cross platform CDROM using Flash CS3
Just creating a cross platform CDROM and wondered if it is necessary to get
a copy of Snow Leopard to test it on? I don't currently have this OS for my
Mac Mini and would like to know if there are likely to be any issues when
playing the CDROM on this new OS that I would not experience on the
Thanks for all the additional tips.
I will give it a go with CDEverywhere and Toast and see which fares better.
Cheers
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R.
Sweeney Jr
Sent: 22
Been a long time since I have had to make a cross platform CDROM, or even a
CDROM at all to be honest. Anyway I have developed a series of educational
games with Flash CS3, with the main packaged file packaged with MDM Zinc (to
enable me to have a coloured background outside the stage area).
I
wrote:
Paul Steven wrote:
Been a long time since I have had to make a cross platform CDROM,
or even a
CDROM at all to be honest. Anyway I have developed a series of
educational
games with Flash CS3, with the main packaged file packaged with MDM
Zinc (to
enable me to have a coloured
button on the edge of
the window.
Click it and sit back.
If you burn your cd this way, MAC automatically sets it to a cross
platform
format (I believe)
HTH
Karl
On Oct 22, 2009, at 1:52 AM, Paul Steven wrote:
Been a long time since I have had to make a cross platform CDROM, or even
Thomas
Sent: 22 October 2009 09:16
To: Flash Coders List
Subject: Re: [Flashcoders] Creating Cross-Platform CDROM
On Thu, Oct 22, 2009 at 9:09 AM, Paul Steven paul_ste...@btinternet.com
wrote:
Ian, assuming there is a different executable file for both mac and pc,
does
this mean that both would
, 2009, at 2:48 AM, Glen Pike g...@engineeredarts.co.uk
wrote:
Paul Steven wrote:
Been a long time since I have had to make a cross platform CDROM,
or even a
CDROM at all to be honest. Anyway I have developed a series of
educational
games with Flash CS3, with the main packaged file packaged
was it in the end? You just copied the frames into a
new CS4 fla (and removed the weird font)?
2009/9/7 Paul Steven paul_ste...@btinternet.com
Just a quick update to say the client has just reported a full days use of
the game with no crashes! Phew - that was a close one!
Thanks again for all
Just a quick update to say the client has just reported a full days use of
the game with no crashes! Phew - that was a close one!
Thanks again for all the advice - I wouldn't have cracked it without all the
fantastic tips.
Cheers
Paul
___
Flashcoders
free.
Also, replace the huge picture with a little one, and get rid of the
video. Basically, for each test you do, remove half of your game till
it stops crashing.
Good luck, i know the feelin!
On 9/4/09, Paul Steven paul_ste...@btinternet.com wrote:
I have created a game in Flash CS3 which
Out of interest, Alan, what information will the fdb give me if I can
replicate the crash?
Thanks
Paul
From: Alan Watts [mailto:a...@datax.com]
Sent: 05 September 2009 18:47
To: flashcoders@chattyfig.figleaf.com
Cc: Paul Steven
Subject: RE: Rather urgent advice on how to track
._y = (gameMap.mapAll._y/10) + 46;
}
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 06 September 2009 16:17
To: 'Alan Watts'; flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] RE
Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 06 September 2009 20:36
To: 'Flash Coders List'; 'Alan Watts'
Subject: RE: [Flashcoders] RE: Rather urgent advice on how to track the
cause of a crash
Still
Thanks Jason
The weird thing is the client has reported the problem occurring (ie it
crashing) within a few seconds of the game starting. It seems to be totally
random which is why I wasn't sure if a memory leak could be the cause.
Anyway I am commenting out bit by bit and will see if I can
Thanks Ian
I am not using any bitmap functions. I literally just have the jpg inside a
movie clip and move it based on the mouse position in relation to the plane
(the plane is centred on the screen). The only other game element really is
20 clouds that randomly move across the screen.
I am
Hi Ian
Ah I didn't realise that.
I did originally plan to break up the image thinking it would not perform
very well with such a large image but when I tested it, it ran fine. It is
just strange how the game will work for at least 40 minutes (the game only
lasts 2 minutes so I am referring to
Quick question.
Can I simply break up the jpb into 4 chunks and position them inside one
movie clip rather than have to move 4 separate movie clips? If this is the
case then it is a really simple fix.
Cheers
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Andrews
Sent: 05 September 2009 19:04
To: Flash Coders List
Subject: Re: [Flashcoders] Rather urgent advice on how to track the cause of
a crash
Paul Steven wrote:
Thanks Jason
I have created a game in Flash CS3 which is being published for Flash 8 AS2.
My client is reporting it crashing periodically on his XP PC. I have also
managed replicate this on my Vista Ultimate PC with the following error:
A problem caused the program to stop working correctly. Windows will
I am developing a game to showcase a trackball device and would like to know
if it is possible to assign actions to all 3 buttons on this input device? I
assume that 2 of the buttons would be the left mouse and right mouse but I
am not sure what the third button would be.
Any advice much
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: Tuesday, July 14, 2009 10:32 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Equivalent of setCharAt to change a character in
a string
Thanks Robert - yes I am able to replace patterns but just wondered If
simple way
Probably something really simple but can't for the life of me recall the syntax
to change a particular character of a string.
For example if I have the word Flash and want to change the letter a to an
e, I was hoping there was a function like setCharAt(2, e);
Btw I am coding in AS3.
Thanks
: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-
boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: Tuesday, July 14, 2009 8:50 AM
To: 'Flash Coders List'
Subject: [Flashcoders] Equivalent of setCharAt to change a character
in a string
Probably something really simple
this word, try the next
}
// Couldn't layout any of the words - solution failed.
return newSolution; // this will be failed
}
- Original Message -
From: Paul Steven paul_ste...@btinternet.com
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Monday, June 01
Here is a link to the crossword generator in its current state.
http://www.mediakitchen.co.uk/crossword.html
Cheers
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 02 June 2009 10
] On Behalf Of Paul Andrews
Sent: 02 June 2009 11:54
To: Flash Coders List
Subject: Re: [Flashcoders] Crossword generator advice
Paul Steven wrote:
Here is a link to the crossword generator in its current state.
http://www.mediakitchen.co.uk/crossword.html
Cheers
Paul
-Original Message
I am still struggling to find a solution to this crossword generator and
could do with some advice on a possible solution I want to try.
If I enter my list of 16 words in a particular order (an order based on what
looks like the order the solution would place them), the generator creates
the
Thanks for all the new advice. Yes I figured a recursive solution was
required and even though my code doesn't technically recurse, it more or
less does the same thing.
Anyway I have just figured out the problem with my code after painstakingly
tracing variables for the last few days.
I was not
I am creating a crossword generator where you can enter the size of the grid
and a list of words but for the life of me cannot get it to generate a
puzzle with all the words in my list. This list of words is from a crossword
that I know is possible. Now either my generator is not up to scratch or
and this orientation.
Hopefully someone can shed some light on a solution.
Many thanks
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 31 May 2009 10:02
To: 'Flash Coders List'
Subject
...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 31 May 2009 10:10
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Crossword generator advice
Just to add more information to how I am currently trying to achieve this.
I basically start with the first word in the list and place it in the top
left
. Once you can your software should work.
Paul
- Original Message -
From: Paul Steven paul_ste...@btinternet.com
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Sunday, May 31, 2009 10:09 AM
Subject: RE: [Flashcoders] Crossword generator advice
Just to add more information
-
From: Paul Steven paul_ste...@btinternet.com
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Sunday, May 31, 2009 12:17 PM
Subject: RE: [Flashcoders] Crossword generator advice
Thanks Paul
My code should backtrack in the situation you mention. So for example if
it
fits
attempts seems excessive.
Sadly I have a ton of other things to do or I'd have a go myself.
Paul
- Original Message - From: Paul Steven
paul_ste...@btinternet.com
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Sunday, May 31, 2009 12:17 PM
Subject: RE: [Flashcoders
Bit of a breakthrough - if I order the words in my initial list in the order
that the words appear in the crossword solution, my algorithm finds the
solution. Unfortunately though when in a different order, it doesn't work.
___
Flashcoders mailing list
Hi Glen
MDM Zinc has a serial number implementation.
Hope that helps
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: 26 May 2009 21:50
To: Flashcoders@chattyfig.figleaf.com
Subject:
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kerry
Thompson
Sent: 22 May 2009 16:47
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Using Tab key as a game control
Paul Steven wrote:
Is it a bad idea to use the Tab key as a game control. Basically in a
crossword game I am
Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 14:32
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Bah - added
Is it a bad idea to use the Tab key as a game control. Basically in a
crossword game I am creating, I was going to use TAB to move to the next
word and SHIFT TAB to move to the previous word. I notice however that
when I press the TAB key all the buttons on my game screen are appearing
with yellow
...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 20 May 2009 19:45
To: 'Flash Coders List'
Subject: [Flashcoders] Advice on creating dynamic crossword cluesth resize
function
I am creating a crossword where the words and clues are read in from an xml
file. I need to be able to display the clues in a small
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kerry
Thompson
Sent: 20 May 2009 20:11
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Paul
Your code works fine for me this end.
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl
DeSaulniers
Sent: 21 May 2009 06:15
To: Flash Coders List
Subject: [Flashcoders] Operator Help!!
EEEk..
fancied a fiddle!
You can grab it here. www.flowdigital.co.uk/download/crosswordclues.zip
Kev.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 08:44
To: 'Flash Coders List
...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: 21 May 2009 12:38
To: Flash Coders List
Subject: Re: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
You are probly missing a font...
Paul Steven wrote:
Kev, when I publish this for Flash Player 8 or 9 the text does
...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 08:44
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
Thanks Kerry
Yes I do have the Advanced Lingo for Games book that has
...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 12:41
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
There are no fonts mentioned in the code. And no fonts appear in font
mapping. I
...@chattyfig.figleaf.com] On Behalf Of Paul Steven
Sent: 21 May 2009 12:41
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth
resize function
There are no fonts mentioned in the code. And no fonts appear in font
mapping. I have even tried adding
- not sure if that helps, but it might...
XMP metadata is Adobe's proprietry XML structure for adding info to
files - I guess this helps exchanging data between Adobe products...
http://en.wikipedia.org/wiki/Extensible_Metadata_Platform
HTH
Glen
Paul Steven wrote:
There are no fonts mentioned
I am trying to dynamically set the color and apply a glow to a movie clip as
follows however one seems to overwrite the other. Anyone know why this is not
working and how to fix it? My code is as follows:
function setGameBackgroundColourAndGlow(passedHexColour:Number):Void {
I am creating a crossword where the words and clues are read in from an xml
file. I need to be able to display the clues in a small area hence these
will need to scroll. I also need to highlight a particular clue if the word
on the crossword is clicked. Problem is that some clues will be on more
If possible then perhaps increasing the frame rate, the theory being that
there will be more tests going on and less likely the mouse has moved
outside the hit area before the test is performed. I guess increasing the
frame rate may not be an option.
Hope that helps
Paul
-Original
Just in case anyone else experiences problem with the tab index property set
in the accessibility panel not working properly, I found that setting the
tab index with code seemed to do the trick
E.g
instructionsBtn.tabIndex = 1;
selectBtn.tabIndex = 2;
highscoresBtn.tabIndex = 3;
I am trying to ensure all the buttons in my movie are accessible with the
keyboard only and have run into a problem where several buttons within a movie
clip that is dynamically displayed are not being highlighted by the tab.
Basically I have 2 buttons on screen that are placed via the
whether the children of the object are tab enabled.
tabEnabled : Boolean
Specifies whether this object is in the tab order.
Yours,
Weyert de Boer
On 27/04/2009, at 7:47 AM, Paul Steven wrote:
I am trying to ensure all the buttons in my movie are accessible
with the keyboard only and have run
Determines whether the children of the object are tab enabled.
tabEnabled : Boolean
Specifies whether this object is in the tab order.
Yours,
Weyert de Boer
On 27/04/2009, at 7:47 AM, Paul Steven wrote:
I am trying to ensure all the buttons in my movie are accessible
with the keyboard only
code.
A determined cheater can always build a simulator for your game and
replace your game with their simulator.
The crossdomain file gives you some protection.
Ron
Paul Steven wrote:
Thanks jonathan - that is very useful to know. I am now going to
incorporate
some security anyway
..
Glen
Paul Steven wrote:
Thanks for the reply Anthony.
Can you elaborate on the public private key system and what this entails?
I
have not heard that term before.
Thanks
Paul
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun
they wont! Especially if the score chart posts usernames.
On Thu, Apr 23, 2009 at 4:38 AM, Paul Steven
paul_ste...@btinternet.comwrote:
Ah I see - thanks Glen.
For this particular project, there would be very little benefit in
cheating
as there is no prize. However it certainly sounds like something I
I was considering using an xml file to store high score data for a game. It
is quite possible that this game will have a significant amount of traffic
(certainly in the first few days after launch) and I am now wondering if an
xml file would be suitable. I am not sure what happens in the scenario
installations come with this nowadays and ASP code
also uses ADOBC to connect to Access database files so you will have a
similar system.
The upshot is that using a server side database engine will make life
easier because they will deal with problems like concurrent connections
for you :)
Glen
Paul
Jason, as far as I am aware PHP is my only option. I am comfortable to write
the required PHP for both database and xml solutions.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Merrill,
Jason
Sent: 22
will allow.
Take care,
Anthony
Glen Pike wrote:
Not working for Cornwall County Council by any chance??? :)
Paul Steven wrote:
Thanks Glen and Ian
Yes I am currently using a mysql database while the high scores are
hosted
on my site. The game is for a rather large organisation so
] Feasibility of xml file for high score data
storage
Not working for Cornwall County Council by any chance??? :)
Paul Steven wrote:
Thanks Glen and Ian
Yes I am currently using a mysql database while the high scores are hosted
on my site. The game is for a rather large organisation so
1 - 100 of 327 matches
Mail list logo