[Flightgear-devel] Re: Flightgear-devel Digest, Vol 19, Issue 34

2004-11-11 Thread ima . sudonim
On Nov 10, 2004, at 6:26 PM, Arthur wrote: Date: Wed, 10 Nov 2004 18:26:04 -0500 From: Arthur Wiebe [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X To: FlightGear developers discussions [EMAIL PROTECTED] Message-ID: [EMAIL PROTECTED] Content-Type: text/plain;

Re: [Flightgear-devel] Re: Flightgear-devel Digest, Vol 19, Issue 34

2004-11-11 Thread Frederic Bouvier
[EMAIL PROTECTED] a écrit : On Nov 10, 2004, at 6:26 PM, Arthur wrote: Date: Wed, 10 Nov 2004 18:26:04 -0500 From: Arthur Wiebe [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X To: FlightGear developers discussions [EMAIL PROTECTED] Message-ID: [EMAIL PROTECTED]

[Flightgear-devel] Re: Flightgear-devel Digest, Vol 19, Issue 34

2004-11-11 Thread ima . sudonim
Frederic, Sorry for forgetting to change the subject the first time, I'll leave it so it threads properly. ima.sudonim at verizon.net a écrit : On Nov 10, 2004, at 6:26 PM, Arthur wrote: Date: Wed, 10 Nov 2004 18:26:04 -0500 From: Arthur Wiebe artooro at gmail.com Subject: Re:

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Arthur Wiebe
Since I was getting nowhere trying to build FG 0.9.6 I checked it out from CVS instead. After getting automake 1.9.3 I was able to run autogen.sh and configure but it seems Makefile.in is missing in CVS. configure: creating ./config.status config.status: creating Makefile config.status: error:

[Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread ima . sudonim
Arthur, Makefile.in isn't in CVS. It is generated by automake. GNU Automake - http://www.gnu.org/software/automake Freeware - Generates makefile.in files from makefile.am input files, as part of the official GNU coding standards and build process. Requires GNU autoconf. On Nov 11, 2004, at 9:52

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Arthur Wiebe
In turns out that it was using an old version of aclocal (1.6.3) and the new version of automake (1.9.3) and autoconf (1.59). So I removed the old version of aclocal so it would use v1.9.3 and now it works again. The above is why I don't use Fink anymore. On Thu, 11 Nov 2004 12:22:52 -0500,

[Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread ima . sudonim
OK, cool! So your problem (I trust) is fixed. Thank you for sticking with it and fixing your problem! Tell all your mac friends about FlightGear! Do you think you might be able to modify the mac os x docs for 0.9.6 especially with regard to updating make tools for a successful source build?

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
And were you able to get it all to build fine without any patches? As I said in the other Mac OS X thread, I had to make a few changes to get plib and SimGear to compile. And then I got it all to compile but the final link of FlightGear fails with some undefined symbols. These are things that

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Arthur Wiebe
After setting two environment variables I was able to get simgear 0.3.7 to compile without any problems. In bash you would set them like this: export CFLAGS=-I/usr/X11R6/include export CXXFLAGS=-I/usr/X11R6/include And I built plib 1.8.3 with help from the diffs you sent but building from CVS

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
From: Arthur Wiebe [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Thu, 11 Nov 2004 13:41:58 -0500 To: FlightGear developers discussions [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X After setting two environment

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Curtis L. Olson
Adam Dershowitz wrote: From: Arthur Wiebe [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Thu, 11 Nov 2004 13:41:58 -0500 To: FlightGear developers discussions [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X After setting two

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Boris Koenig
Just a quick note as I am catching up on all this: Arthur Wiebe wrote: Now FlightGear itself is another story. I had to upgrade automake in order to run the autogen.sh script successfully. While I wouldn't consider this to be a very common problem, it would probably not be a bad idea to add a

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: FlightGear developers discussions [EMAIL PROTECTED] Date: Thu, 11 Nov 2004 13:09:21 -0600 To: FlightGear developers discussions [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X Adam Dershowitz wrote:

Re: [Flightgear-devel] Re: ATI 9200 Direct Rendering problem on Linux

2004-11-11 Thread Martin Spott
Steven Beeckman wrote: Martin, if you want you may explain to me how to get the ATI Radeon 9200 to work on a brand new Slackware 10.0 ;-). The docs of DRI speak about getting the CVS of X.Org, configuring the kernel [...] I don't know which release of X11 is being shipped with Slackware

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Arthur Wiebe
I wouldn't mind at all helping with updating the docs. I have some experience with my own projects. Keeping the documentation up to date is harder than writing code :) By the way I have the same problem trying to build FlightGear from CVS as the 0.9.6 release. PLIB, simgear, and almost flightgear

Re: [Flightgear-devel] Re: ATI 9200 Direct Rendering problem on Linux

2004-11-11 Thread Martin Spott
Steven Beeckman wrote: PS: Alex: what's fglrx? The drivers from ATI? I've tried the rpm I think, but it didn't work out either :-s (probably because of what you said: two ways to solve the same problem ...) 'fglrx' is the closed source driver from ATI. You probably need to tweak the build

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Adam Dershowitz
I finally got it all to build and work! Curt, you were correct, despite what I said below. Seems that when I rebuilt everything, it was not actually everything. I somehow missed a few things. I think that the specific problem was that clouds3d is one directory deeper than most other things,

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Curtis L. Olson
Adam Dershowitz wrote: I finally got it all to build and work! Curt, you were correct, despite what I said below. Seems that when I rebuilt everything, it was not actually everything. I somehow missed a few things. I think that the specific problem was that clouds3d is one directory deeper than

[Flightgear-devel] Real flight playback with FG, based on recorded GPS data

2004-11-11 Thread Olivier Soussiel
I finallely ended up using a Kalman filter to enhancePitch and Roll restitutionforreal flight playback, based on GPS data. I used the open source Bayesian Filtering Classes : Bayes++, in conjunction with Boost for the linear algebra part. Both are excellent libraries, for more details see

[Flightgear-devel] lock-on

2004-11-11 Thread Matevz Jekovec
Unbelievable. Where have we come to? http://www.lockon.ru/movies/Collisions%201%20thumbnail.wmv http://www.lockon.ru/movies/Virtual%20stunt%201%20thumbnail.wmv Shots taken from Lock-On: Modern Air Combat simulator. - Matevz ___ Flightgear-devel mailing

Re: [Flightgear-devel] Re: FlightGear on Mac OS X

2004-11-11 Thread Arthur Wiebe
Great to hear you got it! But I'm still having problems and I have been using make clean all the time. Don't think that'll help for my situation. On Thu, 11 Nov 2004 18:11:53 -0600, Curtis L. Olson [EMAIL PROTECTED] wrote: Adam Dershowitz wrote: I finally got it all to build and work!

Re: [Flightgear-devel] lock-on

2004-11-11 Thread Gene Buckle
Unbelievable. Where have we come to? http://www.lockon.ru/movies/Collisions%201%20thumbnail.wmv http://www.lockon.ru/movies/Virtual%20stunt%201%20thumbnail.wmv Heheh. Yep, those boys at Eagle Dynamics know their stuff for sure. Thanks to the incessant beggin by myself and others, the new