Josh Babcock wrote:
OK, I thought I was cool, but I'm not. When I got Xorg working, I forgot that
there's a bug in sawfish that resets LD_LIBRARY_PATH and that I had a hack
somewhere that was pointing apps to the old XFree86 radeon driver. So now
that's
fixed, and glxgears is great (and
* Martin Spott -- Wednesday 13 April 2005 08:52:
Oh man, what do you need all these shared libs for ? [...]
Could you try to recompile and link to only what's really necessary ?
FYI, for gcc that's:
LDFLAGS=-Wl,--as-needed
Saves 6 libraries here (e.g. libglut when linking with SDL). There
Hi Josh,
Josh Babcock wrote:
OK, I thought I was cool, but I'm not. When I got Xorg working, I forgot
that there's a bug in sawfish that resets LD_LIBRARY_PATH and that I had
a hack somewhere that was pointing apps to the old XFree86 radeon
driver. So now that's fixed, and glxgears is great
* Erik Hofman -- Wednesday 13 April 2005 13:39:
Allow for recoloring the dialogs.
Cool. I've played with an extreme (urine?) yellow in the material dialog.
I wanted to make the red slider red, the green slider green, etc.,
but this does apparently only work for the top level dialog. BTW: it
adds
Melchior FRANZ wrote:
Cool. I've played with an extreme (urine?) yellow in the material dialog.
I wanted to make the red slider red, the green slider green, etc.,
but this does apparently only work for the top level dialog.
Yep, I still need to sort that out a bit.
BTW: it
adds a little vertical
First of all thanks for the quick answers. I've added all the changes I made
to the files concerning rh_flight, to the bottom of this mail. I've checked
all the things you mentioned, but I couldn't find any problems.
Is: ./configure, make, make install the same as what you call compiling?
Could windows be doing something funny with the underscore when parsing
your command line option?
You might try printing out all the options as they are parsed to make
sure they are getting passed along to flightgear correctly.
Curt.
Luuk van Hal wrote:
First of all thanks for the quick
* Erik Hofman -- Wednesday 13 April 2005 14:40:
Melchior FRANZ wrote:
adds a little vertical extra space on top (and uglifies my inconsistent
fake window close buttons. ;-)
I'm not sure I follow this, I can't see anything obviously wrong and in
fact it shouldn't.
Right. Looked at your
* Melchior FRANZ -- Wednesday 13 April 2005 15:37:
Melchior FRANZ wrote:
adds a little vertical extra space on top (and uglifies my inconsistent
fake window close buttons. ;-)
It's probably Andy's layouter that mistakes the color nodes for objects to
put padding around. We'll be able to
Erik Hofman wrote:
Hi Josh,
Josh Babcock wrote:
OK, I thought I was cool, but I'm not. When I got Xorg working, I
forgot that there's a bug in sawfish that resets LD_LIBRARY_PATH and
that I had a hack somewhere that was pointing apps to the old XFree86
radeon driver. So now that's fixed, and
* Melchior FRANZ -- Wednesday 13 April 2005 15:37:
- also, there should be one reserved key for an aircraft help dialog that
lists all special keys (Ctrl-D: open/close bomb door etc.) Every aircraft
that uses more than just default keys should IMHO have such a dialog.
It's easy
Melchior FRANZ wrote
- also, there should be one reserved key for an aircraft help dialog
that
lists all special keys (Ctrl-D: open/close bomb door etc.) Every
aircraft
that uses more than just default keys should IMHO have such a dialog.
It's easy enough to do via Nasal.
Hello all,
This is probably one for Andy R.
I've got two flight models in development that use the YASim
turbine engine and although they both solve and fly reasonably
(bearing in mind that they are both pre-alpha and I've done less
than 15 minutes on each) the fuel flow figures are of the
* Vivian Meazza -- Wednesday 13 April 2005 20:32:
Pity about the air-sick green colour :-)
Never mind. For UK aircraft, or if the starting airport is in the UK, then
the dialog will, of course, autmatically be made pink!
m.
___
Flightgear-devel
On Wednesday 13 April 2005 19:34, Lee Elliott wrote:
Hello all,
This is probably one for Andy R.
I've got two flight models in development that use the YASim
turbine engine and although they both solve and fly reasonably
(bearing in mind that they are both pre-alpha and I've done
less than
On Wednesday 13 April 2005 19:34, Lee Elliott wrote:
Hello all,
[snip..]
also ignore the remark about the fuel tanks being empty on
start-up - that only happens if your throttle is even only
slightly open.
However, with the throttles fully closed I now notice that the
fuel-flow rate is
Lee Elliott wrote:
I've got two flight models in development that use the YASim turbine
engine and [...] the fuel flow figures are of the order of several
hundred million gallons/hour.
There was a units bug with the default (and currently untunable) BSFC
number. Try it now and see if that
From: Melchior FRANZ
* Melchior FRANZ -- Wednesday 13 April 2005 15:37:
- also, there should be one reserved key for an aircraft help dialog that
lists all special keys (Ctrl-D: open/close bomb door etc.) Every
aircraft
that uses more than just default keys should IMHO have
On Wed, 13 Apr 2005 12:37:35 -0400, Josh wrote in message
[EMAIL PROTECTED]:
Contents of /sim/rendering
...
bits-per-pixel (16)
...
... I'm running my xserver at 24 BPP.
..make up your mind. ;o)
--
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear
On Wed, 13 Apr 2005 12:44:14 -0700, Andy wrote in message
[EMAIL PROTECTED]:
Lee Elliott wrote:
I've got two flight models in development that use the YASim turbine
engine and [...] the fuel flow figures are of the order of several
hundred million gallons/hour.
There was a units bug
Arnt Karlsen wrote:
Andy Ross wrote:
There was a units bug with the default (and currently untunable) BSFC
number.
..could the BSFC figure be moved to the config tree? (Would allow
modelling exotic fuels etc too.)
I lied. You actually *can* set the fuel consumption on the turbine
engine
* Melchior FRANZ -- Wednesday 13 April 2005 23:06:
True. But as soon as you need to scroll, there's already too much
information. It is no help at all when you are flying and have to scroll
around to search for key bindings etc. Why then not open an external
browser window right away?
What do
From: Melchior FRANZ
provide a framework for adding text to every aircraft. In some cases
you really need slightly more (but still brief) information and not just
a table of key bindings to get started.
True. But as soon as you need to scroll, there's already too much
* Jim Wilson -- Wednesday 13 April 2005 23:35:
The extra info that could be added would be little tips on starting the engine
or taking off. Only unique bits, not a whole POH. I'm thinking maybe one or
two lines in addition to the bindings.
OK. I'm playing with something like this now:
On Wed, 13 Apr 2005 14:07:23 -0700, Andy wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
Andy Ross wrote:
There was a units bug with the default (and currently untunable)
BSFC number.
..could the BSFC figure be moved to the config tree? (Would allow
modelling exotic fuels
Arnt Karlsen wrote:
On Wed, 13 Apr 2005 12:37:35 -0400, Josh wrote in message
[EMAIL PROTECTED]:
Contents of /sim/rendering
...
bits-per-pixel (16)
...
... I'm running my xserver at 24 BPP.
..make up your mind. ;o)
*I* did. Unfortunately my X has a mind of its own. Actually, I think I am
On Wednesday 13 April 2005 20:44, Andy Ross wrote:
Lee Elliott wrote:
I've got two flight models in development that use the YASim
turbine engine and [...] the fuel flow figures are of the
order of several hundred million gallons/hour.
There was a units bug with the default (and currently
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