Arthur,
I have built FlightGear on Mac OS X. After a LOT of trial and error
building SimGear and FlightGear without the X11 SDK.
Great!
It seems all that needed to be done was change GL/gl.h and GL/glu.h in
all the source files which contained those includes to OpenGL/*.
I was really concerned
Ampere K. Hardraade wrote:
On November 13, 2004 01:40 pm, Martin Spott wrote:
Do you find something similar to this in your /var/log/messages ?
Nov 13 19:28:04 quickstep kernel: [drm:radeon_unlock] *ERROR* Process 1000
using kernel context 0
Yes. I keep getting that among other errors
Patches for FlightGear and SImgear (CVS) available
http://awiebe.blogdns.net/download/patches/flightgear.patch
http://awiebe.blogdns.net/download/patches/simgear.patch
These patches were created using cvs diff -u
The patches should be applied before you build and will only work on
Mac OS X
Has anyone looked into better cloud rendering in FGFS?
There was some great work done by Mark Harris for his
Ph.D. over at: http://www.markmark.net/ I couldn't
remember his name, so I googled for 'cloud rendering'
and his site was at the top of the list. It looks
really impressive, and similar
Paul Kahler wrote:
Has anyone looked into better cloud rendering in FGFS?
There was some great work done by Mark Harris for his
Ph.D. over at: http://www.markmark.net/ I couldn't
remember his name, so I googled for 'cloud rendering'
and his site was at the top of the list. It looks
really
* Paul Kahler -- Sunday 14 November 2004 15:57:
Has anyone looked into better cloud rendering in FGFS?
There was some great work done by Mark Harris for his
Ph.D. over at: http://www.markmark.net/ I couldn't
remember his name, so I googled for 'cloud rendering'
and his site was at the top
Paul Kahler wrote:
Has anyone looked into better cloud rendering in FGFS?
There was some great work done by Mark Harris for his
Ph.D. over at: http://www.markmark.net/ I couldn't
remember his name, so I googled for 'cloud rendering'
and his site was at the top of the list. It looks
really
Melchior FRANZ wrote:
* Paul Kahler -- Sunday 14 November 2004 15:57:
It's just an integration problem right? ;-)
No. A problem of fixing his code that is in SimGear already. Your are
hereby invited to submit patches. :-}
I just knew my message would result in my nomination to do the job :-)
I
* Paul Kahler -- Sunday 14 November 2004 16:58:
I just knew my message would result in my nomination to do the job :-)
Hehe ...
I suggested it to the list because I don't have time for such a big job.
I might have time to make improvements though if it's already working to
some extent.
Matthew Law wrote:
After 18 months and 49 hours flying I finally passed my PPL skills test
today.
I can quite confidently say that I would never have tried flying at all
if it wasn't for the adventures of David M and a few other people on
these lists.
I'd also like to say a big thank you to
Paul Kahler wrote:
Melchior FRANZ wrote:
* Paul Kahler -- Sunday 14 November 2004 15:57:
It's just an integration problem right? ;-)
No. A problem of fixing his code that is in SimGear already. Your are
hereby invited to submit patches. :-}
I just knew my message would result in my nomination
Curtis L. Olson writes:
Paul Kahler wrote:
Melchior FRANZ wrote:
* Paul Kahler -- Sunday 14 November 2004 15:57:
It's just an integration problem right? ;-)
No. A problem of fixing his code that is in SimGear already. Your are
hereby invited to submit patches. :-}
I
http://forums.avsim.net/dcboard.php?az=show_topicforum=147topic_id=172700mode=full
Ampere
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