Re: [Flightgear-devel] Version mismatch?

2002-09-20 Thread Alex Perry
> Thanks. Dang! So much has changed. I've got to keep up > with the development stuff a bit better, I guess. Curt, you obviously assumed too much intelligence on the part of the developers (including me). Since we don't have enough time to act on the incremental description of the changeover, a

Re: [Flightgear-devel] IFR in FlightGear

2002-09-19 Thread Alex Perry
Tony Peden writes: > Coming from one who lives in a place that is overcast 9 months out of > the year, I must point out that there is a solution to that problem ... > IFR. David comments: > Surprisingly, I find this much harder when I am above the overcast > layer because I *can* see: I tend to l

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:'FlightGear/FlightGear/Aircraft/c172'

2002-09-19 Thread Alex Perry
> On Thu, 2002-09-19 at 06:52, Alex Perry wrote: > > The last ten degrees _are_ mostly drag, but that's what you need > > (a) to get a steep final in rugged terrain > > (b) for fast descents in emergency management > > (c) for a relatively quick flare for short

Re: [Flightgear-devel] SimGear CVS failure?

2002-09-19 Thread Alex Perry
Curt changed the username password ... to force people to read the web page. > Am I supposed to be getting fgfs-0.9 and simgear-0.3? SimGear-0.3 won't > let me get it! ;-) > > == > > (Logging in to [EMAIL PROTECTED]) > CVS password: > Fatal error, aborting. > cvs: no

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:'FlightGear/FlightGear/Aircraft/c172'

2002-09-19 Thread Alex Perry
> I don't really object to that -- except that I wonder how many folks > will be able to really tell the difference. Surely, even in the real > thing, the differences are fairly subtle. I'm also not so sure that we > have the fidelity that making that distinction implies. I recommend the split,

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:'FlightGear/FlightGear/Aircraft/c172'

2002-09-19 Thread Alex Perry
> Does the R have a 40 deg flap detent? My understanding is that the 40 deg flap setting (over the whole family) is actually related to max gross weight. If you want the 40 deg then you will be limited to 2300 lb; if you make do with 30 deg ... you can have more. However, as the interior gets

Re: [Flightgear-devel] CVS

2002-09-17 Thread Alex Perry
> > The stable tree is for all intents and purposes the last released > > version. For SimGear and FlightGear you have to maintain 2 trees if > > you want access to the stable or dev versions. The basepackage CVS you > > can access either, but not concurrently. > > ..it is also possible to use an

Re: [Flightgear-devel] Website updates

2002-07-22 Thread Alex Perry
> James A. Treacy writes: > > This brings up something I've been wondering for a while. It appears we > > can add roads and rivers. Why, then, isn't this the default? David replies: > Unfortunately, to get roads, railroads, and rivers, we have to give up > some quality in the terrain mesh. You

Re: [Flightgear-devel] Appian Hurricane

2002-07-22 Thread Alex Perry
As a complete non-Windows person, I'd be tempted to first check that you really do still have OpenGL running ... by running one of the demos. > > Hello, > > I just installed an Appian Hurrican duel-head card and flightgear no longer > works. When I run a script (which works with other graphics

[Flightgear-devel] CVS for FGFS down ?

2002-07-22 Thread Alex Perry
I can ping the server, but an attempt to "cvs update" hangs indefinitely. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Random scenery objects now the default

2002-07-22 Thread Alex Perry
> Simon Fowler writes: > > Aside from that nitpick, dynamic objects really rock. Particularly > > the trees - they're far more realistic than I would have thought > > three polygons and a couple of textures could look ;-) > Thanks. The trees are actually billboards -- each one is a > single-si

Re: [Flightgear-devel] A real C172 cockpit

2002-07-13 Thread Alex Perry
> Certainly it'd be outside the limits of fair use to turn those into 3d > instrument textures for Flight Gear. True, if you don't ask them. You an always ask them, and they might say yes. They might let you make up a set of FGFS instrument files that are a 1-for-1 correspondence with their prod

Re: [Flightgear-devel] Virtual Cities

2002-07-12 Thread Alex Perry
> http://virtualcities.ida.org/virtualcities/virtualcities.html Finally! I asked them nicely to make them available for people like us. I think it would be a good idea to get involved, convert one of their cities into TerraGear format and make it available to both them and us. Why ? * It promo

Re: [Flightgear-devel] Pictures of trip to Minneapolis

2002-07-11 Thread Alex Perry
> I was at home hacking on FlightGear that day, I would have joined > you. :-) It occurs to me that we could do with having the developer location database tied in with the waypoint system so I can dump a proposed flightplan into it and see whether I'm going to be passing or arriving in the vicin

Re: [Flightgear-devel] Hello and brief introduction :-). And workingon install :-).

2002-07-10 Thread Alex Perry
> Anyone got any ideas on this one (make for flightgear itself): Builds nicely for me. Sorry. Sounds like a compiler version thing. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Autopilot VOR-Tracking Algorithms

2002-07-10 Thread Alex Perry
> What algorithms are commonly used to get and keep the CDI centered in > a simple AP? It should be easy enough to start with the rate and > direction of CDI deviation from center. I'm tempted to say that there isn't a standard we can simply use; I've used some very different ones even in a smal

Re: [Flightgear-devel] Hello and brief introduction :-).

2002-07-10 Thread Alex Perry
> Got Simgear made and installed and then discovered that wasn't the same > as the "base package" which I promply tracked down and got the cvs for. > It seems to be missing the INSTALL file, so I am currently working on > that as I can. The base package doesn't need anything doing to it; just st

Re: [Flightgear-devel] Compile error with plib

2002-07-10 Thread Alex Perry
> Try the attatched patch - it works for me(tm). If it works for you, > I'll see about sending it to the plib list . . . It fixed it for me too. SimGear build is now in progress. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgea

Re: [Flightgear-devel] GS needle sensitivity.

2002-07-09 Thread Alex Perry
> The localizer beam width is designed to produce +/- 2 dots deviation at +/- > 700 feet deviation from centerline at the runway threshold. The localizer > scale sensitivity in degrees per dot is therefore a function of the distance > from the threshold to the localizer antenna. I agree with the

Re: [Flightgear-devel] Runway Lighting Questions

2002-07-07 Thread Alex Perry
> I'm currently applying a range limit of 12,000m (about 6nm) to the > lights (the range is from the middle of each runway). Personally, I > suspect that that might be far too generous, but I don't want to make > the range too short for very long runways. What does everyone else > think? All th

Re: [Flightgear-devel] July 4

2002-07-04 Thread Alex Perry
> Of course if you actually went up to see the 3d fireworks effect, then > to be completely realistic you should expect an F-16 on your butt > after about 5-10 minutes. If you don't go for the big ones, such as Washington DC, you'll find plenty of general aviation pilots circling and watching the

Re: [Flightgear-devel] transponder

2002-07-04 Thread Alex Perry
Curt asks: > Ok, so within flightgear, given a 'true' altitude, how can I compute > the correct flight-level / pressure-altitude for display on the > transponder? The simple answer is that you ask the static port for the air pressure, which in turn will ask the environmental module what the local

[Flightgear-devel] Competition for FGFS at LinuxWorld ?

2002-07-03 Thread Alex Perry
by Rick Lehrbaum -- Executive Editor, LinuxDevices.com GUESS WHO'S COMING TO LINUXWORLD? As if to fulfill Malcolm Dean's prophecy (preceding story), word spread around Linux and Open Source oriented websites like wildfire this week that Microsoft Corp. will be an exhibitor a

Re: [Flightgear-devel] relative gear/flap sound volume

2002-07-03 Thread Alex Perry
> On Wed, 2002-07-03 at 14:04, Gene Buckle wrote: > > > The other one I've learned from real experience (as a passenger). If > > > while you are looking a little up and to the rear to check flap > > > status, if you also notice a big plume of something that looks a lot > > > like smoke coming off

Re: [Flightgear-devel] Small Scheme library

2002-07-03 Thread Alex Perry
> If someone can supply a core ECMAScript implementation that is small > and easy to embed, then we should jump on it; otherwise, the evil of > holding back FlightGear development indefinitely might outweigh even > the evil of using Scheme. One of the nice things about LISP (and I assume Scheme)

Re: [Flightgear-devel] transponder

2002-07-03 Thread Alex Perry
> Alex Perry writes: > > (c) Remember that it reports pressure altitude and not any other altitude. > Is this true? I thought it was slaved to the altimeter. If so, > please scratch the last part of my previous posting. No. Your mode C hardware shares the static port with the

Re: [Flightgear-devel] transponder

2002-07-02 Thread Alex Perry
> I've been looking at the Bendix/King KT 70/71 (transponder) manual and > plan to start implimenting this instrument. Other than tuning in a > freq and having it report flight level is there anything else that I > need to think about? We don't have much in the way of ATC at the > moment so I'm

Re: [Flightgear-devel] RSYNC base package not up-to-date? (Was: 3d Panelproblem)

2002-07-01 Thread Alex Perry
> I think I've found the problem. I grab the base package using rsync, and > that version doesn't seem to be up-to-date. Even the new crop textures > aren't included yet. It's on my machine, but John Check had a cron job that pushd-updated it. John, could you see what the script does and let me

Re: [Flightgear-devel] dumb suggestion

2002-06-30 Thread Alex Perry
> Jim Wilson writes: > > > That and we should probably make the pilot be able to salute. > > Now that would be easy, but he needs an arm first! > Thumbs up first, please. > > Might be fun to do an eject too :-) > He'll need his own FDM, then. Someone was thinking of doing a parachute, at one

Re: [Flightgear-devel] Re: question about fg joystick support -- whereis it?/grep question

2002-06-20 Thread Alex Perry
> Grep, schmep. It can't come close to actually printing out > a copy of the source code and looking through it manually. > I mean, if you want accuracy, what can beat a pair of > human eyes and some bright white inkjet paper? I've even > got "grep" aliased to print all .cpp files in draft mod

Re: [Flightgear-devel] US and Canadian Circuits

2002-06-20 Thread Alex Perry
> I agree that closer is better, but you have left something out of the > equation: if the engine failure is sudden (what we're assuming here, I > think), *and* you react quickly, you have an extra 25-45kt of airspeed > that you can trade for altitude before you get down to Vglide at 65 > KIAS. T

Re: [Flightgear-devel] blue angel

2002-06-18 Thread Alex Perry
> Andy Ross writes: > > I'm not sure I understand. A given stick position corresponds very > > closely to a given angle of attack. Nope, only for a given airspeed. The balance between tailplane and main wing, for a given elevator position, is speed dependent. Thus phugoids. > > If you chan

Re: [Flightgear-devel] --wind option update

2002-06-13 Thread Alex Perry
> I've updated the --wind=DIR@SPEED option to allow a range for DIR or > SPEED. For example, winds from 180 degrees at 10 knots gusting 15 > knots would be > > --wind=180@10:15 > > I haven't had the chance to add variable wind direction to > FGEnvironment yet, but the option will be accepted:

Re: [Flightgear-devel] HSIs

2002-06-08 Thread Alex Perry
Taking the practical viewpoint of what is actually in the avionics ... Any OBS, HSI or similar instrument: Receives an analog signal that indicates the needle position. Our FGFS instrument works the same way; an analog angle is available as a property. VOR receivers: Emits an analog signal that

[Flightgear-devel] Karlsruhe, LinuxTag BOF on Saturday

2002-06-07 Thread Alex Perry
Reminder: In Karlsruhe (Germany) at LinuxTag at midday 12:00 for one hour in room R2.05 in the StadtHalle of the conference center near the Dorint Hotel, where the conference streams are located. After 1pm, we have to leave the room and continue our discussions elsewhere. Plan to be there

Re: [Flightgear-devel] Comments on FGFS review summary

2002-06-07 Thread Alex Perry
ting for the pitching to start Yup, I do the same, but only for a fraction of a second. Immediately after hitting the flap switch, I reach for the trim wheel. > -- perhaps > Alex Perry can let us know whether this is common for C172 pilots or > I'

[Flightgear-devel] FlightXpress article - SuSE 8.0 is an old version

2002-06-06 Thread Alex Perry
I just went round to the SuSE booth and looked on a 8.0 demo computer. The packaged version is 0.7.8 which we released last summer, a year ago. Although they were mildly embarrassed when I pointed this out to them, I still think it would be worth submitting a formal request that the future SuSE 8.

[Flightgear-devel] Comments on FGFS review summary

2002-06-06 Thread Alex Perry
From: Melchior FRANZ <[EMAIL PROTECTED]> > OK, let's sort the items and add a few: - Old-fashioned overall appearance Yep. Our photographic fidelity is deprecated wrt functional representation. 2001-era flight simulators have inherited a lot of the visual artistry of the 3D combat video games

Re: [Flightgear-devel] LinuxWorld Expo Aug 12-15

2002-05-30 Thread Alex Perry
> Do we have any plans to host an opensource booth at the linux world > expo in SFO aug 12-15. I don't think we've discussed this one yet? I haven't heard of anybody making plans for a booth at LWCE-SF. I will not be attending - I have other plans this summer. __

Re: [Flightgear-devel] enormous exe

2002-05-30 Thread Alex Perry
It has a symbol table so that the debugger would be useful. You can "strip" it, but it should have no impact on execution speed. > Something I've been wondering about. The program that comes with the > downloadable binary is about 4 megs. The program that is built from cvs > is about 56 megs.

Re: [Flightgear-devel] YASim solution solution?

2002-05-29 Thread Alex Perry
> > This may or may not have anything to do with the jet code, but with > > the 747-yasim, I cannot slow the plane below about 280kt in level > > flight at 3000ft ASL with throttles at minimum and full flaps, which > > makes the plane rather hard to land... > Legally you shouldn't be up to 280kt a

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Alex Perry
> We (the two Cameron's) have already done some FDM work on a Piper > Cherokee PA-28-180. I have a pretty ugly looking 3-view, but I can send Slightly off topic. There are a lot of places where we can get 3-view sets with a scale for pretty much any aircraft. It occurs to me that it should be

Re: [Flightgear-devel] Yasim and 2.95.2 math (was: Rudder inverted againin yasim)

2002-05-28 Thread Alex Perry
> > Just something to file away ... big jets should have a climb mode in > > which the power is regulated to max climb by the autothrottles and speed > > is held with the pitch control. > > Filed it away. But not sure of the purpose of this mode. It's more efficient as follows ... The autothro

Re: [Flightgear-devel] Re: ..why C++ and not C?

2002-05-28 Thread Alex Perry
> On Sat, 27 Apr 2002 01:57:09 -0500 Jonathan Polley wrote > >When you state your concerns about the FAA, I assume that you are talking > >about avionics software, probably DO-178B level C or higher. FlightGear is a combination of an aircraft FDM, a GIS database and a 3D GUI. When placed into

Re: [Flightgear-devel] Yasim and 2.95.2 math (was: Rudder inverted againin yasim)

2002-05-28 Thread Alex Perry
Andy: One thing to consider is whether the autopilot is optimizing for the correct solution to the equations. There are always two solutions, one slower with higher drag and the other faster with lower drag. Depending on altitude and power, one of these can be below stall speed. Near the

Re: [Flightgear-devel] Re: Does yasim-747 work?

2002-05-27 Thread Alex Perry
> > Hrmph. This is getting just too weird. What (exactly) is your > > platform? I'm trying to get an fgfs compiled with 2.95.2 and having > > some difficulty due to glibc 2.2 compatibility issues. I may need to > > install a new distribution to make this work. > > Yeah that's a major pain in

Re: [Flightgear-devel] yasim solution issues

2002-05-27 Thread Alex Perry
> I've been thinking that we should start a whole new source tree, > src/Instrumentation/, to include the current steam and radio modules > together with GPS modules, weather radar, and anything else we happen > to come up with. Perhaps even autopilot could fit in here. The > environment module

Re: [Flightgear-devel] yasim solution issues

2002-05-27 Thread Alex Perry
> Actually, I think that it starts at a very low altitude, like - > meters -- that's why it reads a maximum climb. We need to find a way > to delay initialization of the steam module until after the FDM is set > up. Many of the other parts of the Sim get informed when a reset happens, either

Re: [Flightgear-devel] yasim solution issues

2002-05-26 Thread Alex Perry
> seems to be reporting bogus values (it sits at the maximum climb rate > stop). Depending on which VSI you're using and where you initialize for altitude, this might be real. The simulator initializes with sea level pressure. ___ Flightgear-devel ma

Re: [Flightgear-devel] Problems compiling from CVS

2002-05-26 Thread Alex Perry
> Strange compiler errors are often the sign of faulty hardware or > overclocking. Or, when recompiling FGFS from scratch, of insufficient CPU cooling. A friend had trouble with his PC because the power supply was poor. > > I swear the most mysterious things happen on my computer. You may not >

[Flightgear-devel] 3D model - C172 prop - 16 bit cards

2002-05-25 Thread Alex Perry
I should point out that the alpha for the prop doesn't work on my 16 bit card (G200) presumably because of limited number of bits per pixel. The section of the prop near the hub becomes completely opaque. I think the animation is great on better cards, so we shouldn't change it, but can we have a

Re: [Flightgear-devel] YASIM Compile problem?

2002-05-25 Thread Alex Perry
> Is anyone else seeing this? Works fine for me on Debian/Woody. > ../../src/FDM/YASim/libYASim.a(FGFDM.o): In function `logstream_base > type_info function': > /usr/local/cvs/FlightGear/src/FDM/YASim/FGFDM.hpp(.text+0xae): undefined > reference to `yasim::Airplane::setElevatorControl(int)' _

Re: [Flightgear-devel] DC-3 takeoff roll: partial solution

2002-05-22 Thread Alex Perry
> You started up the engines, firewalled the throttle, let the RPMs > stablize, released the brakes, and the aircraft pitched *up*??? > That's clearly unphysical. Why ? The nose pitches down with power and brake application. So, releasing the brakes makes the nose pitch up.

Re: [Flightgear-devel] dc3-yasim model: engines?

2002-05-22 Thread Alex Perry
> > Another issue is that, on landing with the dc3-yasim at a rather > > high speed (so that the angle of attack is near 0), the tail > > instantly falls onto the runway, but the aircraft nevertheless > > doesn't take off again, although the angle of attack just increased > > rapidly. Although I h

Re: [Flightgear-devel] Re: YASim 747 solution failure [was: Failed toload 3D model]

2002-05-20 Thread Alex Perry
> Andy Ross <[EMAIL PROTECTED]> writes: > > > Try being lighter on the controls, and try a set of rudder pedals if > > you haven't already. I honestly haven't had any serious difficulties > > maneuvering the plane. > > > > hard to have that kind of a setup at work :-( "almost unflyable" was > a

Re: [Flightgear-devel] Failed to load 3D model

2002-05-19 Thread Alex Perry
> Alex Perry writes: > >How about we have a "missing model" in the same way as we have a > >"missing texture" ? A ten meter cube with that texture on each side ? > > I remember a blue and yellow glider I thought that was the "default model&qu

Re: [Flightgear-devel] Failed to load 3D model

2002-05-19 Thread Alex Perry
How about we have a "missing model" in the same way as we have a "missing texture" ? A ten meter cube with that texture on each side ? > I get a "Fatal error" when trying to use some aircraft because I don't > have the 3D model installed. For example, I don't have the Harrier or > the Beech99 m

Re: [Flightgear-devel] uncool easter egg

2002-05-19 Thread Alex Perry
> > > I definitely agree. It's a violation of almost every netiquette rule, > > > that is concerned to virus-like behaviour or bandwith respect of > > > others. > > > > I disagree. Almost _every_ new Microsoft-based program checks its home > > website, sometimes for logging and sometimes anonym

Re: [Flightgear-devel] uncool easter egg

2002-05-19 Thread Alex Perry
> I definitely agree. It's a violation of almost every netiquette rule, > that is concerned to virus-like behaviour or bandwith respect of > others. I disagree. Almost _every_ new Microsoft-based program checks its home website, sometimes for logging and sometimes anonymous as in this case. It

Re: [Flightgear-devel] uncool easter egg

2002-05-19 Thread Alex Perry
Tony comments: > OK, ha, ha, funny, funny. Joke's over. For you maybe ... 8-) > I really think that grabbing files off the network without explicit > permission from the user is a bad idea, even when it's all in good fun. 1. Putting the magic download into the base package CVS would have en

Re: [Flightgear-devel] latest CVS doesn't run on linux

2002-05-19 Thread Alex Perry
> > Xlib: extension "GLXUnsupportedPrivateRequest" missing on display ":0.0". > > GLUT: Fatal Error in fgfs: visual with necessary capabilities not found. Hah! Try running something that uses full texturing such as "gloss"; the differences in private requests between GL implementations generall

Re: [Flightgear-devel] Re: I simply don't know what I'm doing wrong

2002-05-18 Thread Alex Perry
> Do you retry now with plib, SimGear and FlightGear in sync. > What are your actual error messages ? Further on that topic, I've got a script "redoing" that I need about once every couple of months. It does CVS with explicit -APd against the six trees, builds simgear from clean with reinstall,

Re: [Flightgear-devel] ANN: improved cloud support

2002-05-17 Thread Alex Perry
> > 5. cirrus > ( cirrus is not specified in METAR ) CI in this area we have a lot of BKN CI 200 ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Video flight recorder

2002-05-17 Thread Alex Perry
1. Is the scripting now capable of repeatably controlling a flight, so that I can tweak and practice it before using it for demonstration ? 2. What are our collective capabilities for making a video tape recording of a flight that has been stored as a python script ahead of time ? 3.

Re: [Flightgear-devel] [off topic] Babylonian finger counting

2002-05-16 Thread Alex Perry
> I read that it's how they counted on their fingers. Using your thumb, > touch the top third (near the tip) of each finger for 1-4, the middle > third (between the two knuckles) of each finger for 5-8, and the > bottom third for 9-12. I'm not sure how they combined the second hand > with that,

Re: [Flightgear-devel] plotting/logging tool

2002-05-16 Thread Alex Perry
My fault partially, sorry. > a while ago I asked about a plotting tool of which I had seen on this > mailing list that it would be integrated into FlightGear. I saw in the > latest news messages that the logging was updated in version 0.7.10 of FG > but I can't find anything that looks like a plo

Re: [Flightgear-devel] Cameron's time zone

2002-05-16 Thread Alex Perry
> Cameron, your latest e-mail message is time-stamped with: > Date: Fri, 17 May 2002 09:41:01 -0500 > which means "09:41 on the 17th, local time, which is 5 hours behind UTC", > which is about a day into the future. Don;t worry about it; Cameron just likes to have his messages at the top of you

Re: [Flightgear-devel] Re: Environment subsystem status

2002-05-16 Thread Alex Perry
Christian said: > (Note: degrees are still valid as they are *internationally* well known. > slugs aren't) Yes they are ... each country's definition depends on local climate and fauna, ranging from one gram, through one ounce to as high as one pound. I don't know of a slug being one kilogram bu

Re: [Flightgear-devel] Problems Interfacing FG to a GPS

2002-05-13 Thread Alex Perry
> Has anyone had any success interfacing FG with a GPS? I have been > attempting to interface FG with my garmin handheld. However, after reading > the first line of serial data, FG crashes. The first line of data is read > and parsed correctly but FG crashes before the second line of data is rea

[Flightgear-devel] No booth ... but a workshop

2002-05-12 Thread Alex Perry
> > Lack of time to take out a week to fly to Germany and back - lack of > > money to buy airline tickets and a week of hotel bills. > Probably lack of money to buy the hotel bill; AFAIK does anyone who > gives a speech travel for free (ask Alex). Yes. > I hope you can do it next year. So I have

Re: [Flightgear-devel] Re: [Plib-users] Not organizing a LinuxTag booth

2002-05-12 Thread Alex Perry
> Sebastian Ude wrote: > > On Wed, 8 May 2002, [EMAIL PROTECTED] (Alex Perry) wrote: > > > Due to a lack of interest, I am _NOT_ organizing a shared booth for PLIB > > > users. > > Are you sure that it is lack of interest ? I'd say what we are talking > &

Re: [Flightgear-devel] Man-Made obstructions

2002-05-12 Thread Alex Perry
> Now, it *does* happen that we know the locations of an awful lot of > NDB, VOR, and ILS transmitters world-wide, and we could easily add > those to the scenery. I should point out that a lot of pilots (who I now copy) often navigate by pilotage (i.e. visually looking at the scenery) using the V

Re: [Flightgear-devel] Gusting winds

2002-05-07 Thread Alex Perry
> > > In real life, I've been having a hard time with my landings on the > > > circuit ('suck' might be the most appropriate term). > > (1) Ask to have a night lesson. The air will be a lot smoother and > > you can practice things like roundout and ground effect > > operations. > ..early

Re: [Flightgear-devel] Gusting winds

2002-05-06 Thread Alex Perry
> > fgfs --wind=270@15 --prop:/environment/params/gust-wind-speed-kt=25 I can't try it right now; the 3D panel is broken for me and the 2D view environment sets the clip planes to be unusable for 16 bit depth buffering when I get close to ground effect. Disconcerting ... I'll try later again.

Re: [Flightgear-devel] Gusting winds

2002-05-06 Thread Alex Perry
> In real life, I've been having a hard time with my landings on the > circuit ('suck' might be the most appropriate term). Minor suggestions ... (1) Ask to have a night lesson. The air will be a lot smoother and you can practice things like roundout and ground effect operations. (2) Wait a

Re: [Flightgear-devel] RFD: Cessna 172R or 172M/N/P?

2002-04-30 Thread Alex Perry
> > A while ago, Alex suggested that we would be better modelling the > > 172M/N/P (I think), since those are more common. In retrospect, I > > agree, for a slightly different reason -- I don't think that we have > > access to the right numbers for a 172R. Actually, I suggest we fork the C172 in

Re: [Flightgear-devel] Datatid

2002-04-29 Thread Alex Perry
Make sure they realize that ... - while it's nice providing source for Linux and binaries for Windows, - what users _really_ want is the "base" package file - and what users _really_ _really_ want, after the two above, is the local scenery files from the server for the local country region. > O

Re: [Flightgear-devel] Cloud rendering

2002-04-28 Thread Alex Perry
> Any volenteers? > http://www.cs.unc.edu/~harrism/clouds/RTCRDownload.html I remember that someone posted a link to a forward scattering method about six months ago, dunno whether it was this one. It seemed to be unfeasible for use on single computers in an ad-hoc fashion. The integral process

Re: [Flightgear-devel] property viewer segfaulting

2002-04-26 Thread Alex Perry
> Actually I would call this a FGFS problem in that FGFS is > asking for a character that is not present in the PLib font > that is being used. The PLib Font system does not claim > to be a universal font renderer in fact just the oposite in that > it gives you only the characters that it can

Re: [Flightgear-devel] Joydev interaction bug?

2002-04-26 Thread Alex Perry
> > > For example, say I'm a long-time X-Plane user and just can't live with > > > the default FG key bindings. I could create my very own > > > ~/.fgfs/keyboard.xml and completely override the master file. > > > > That's exactly why the keymappings are broken out of the preferences.xml > > You

Re: [Flightgear-devel] Joydev interaction bug?

2002-04-26 Thread Alex Perry
ou can have two keyfiles and switch between them by changing one line. * [EMAIL PROTECTED] (Alex Perry) [2002.04.27 21:55]: > I locally have a chproducts.xml file which is used inside the preferences.xml > file instead of the standard joystick.xml file, so that CVS doesn't keep &g

Re: [Flightgear-devel] Joydev interaction bug?

2002-04-26 Thread Alex Perry
That's a thought. Let me put some comments in there first though ... > On Friday 26 April 2002 10:50 pm, Alex Perry wrote: > > You should have a look at the bindings in your joystick.xml file > > as there a bunch of defaults in there that you probably won't like.

Re: [Flightgear-devel] Joydev interaction bug?

2002-04-26 Thread Alex Perry
You should have a look at the bindings in your joystick.xml file as there a bunch of defaults in there that you probably won't like. I locally have a chproducts.xml file which is used inside the preferences.xml file instead of the standard joystick.xml file, so that CVS doesn't keep whingeing abo

Re: [Flightgear-devel] View Oddity Between MagicCarpet and JSBSim

2002-04-26 Thread Alex Perry
> Yep. We already do that. But the empty-weight, unloaded CG > doesn't change. Surely, when I switch from the VFR panel to the IFR panel, the FDM adds a POINT_MASS in the appropriate place ... ? No ? 8-) ___ Flightgear-devel mailing list [EMAIL PRO

Re: [Flightgear-devel] 3d Cessna 310 u3a

2002-04-25 Thread Alex Perry
> For screen shots - if you don't mind my showing off a bit ;-) > Night time - http://www.spiderbark.com/fgfs/u3anight.png Wow ... what did you make the tires of ... Tritium ? 8-) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flight

Re: [Flightgear-devel] UFO FDM is Running! (was: "Enhanced" Magic Carpet)

2002-04-25 Thread Alex Perry
> Alex Perry writes: > > Are you going to do an interior view ? > Do flying saucers have windows? Most of the ones in films do. You might want to pick your favorite film and use that as the model, whatever it is. There's a good chance someone else has already done the 3D mo

Re: [Flightgear-devel] UFO FDM is Running! (was: "Enhanced" Magic Carpet)

2002-04-25 Thread Alex Perry
Especially in multiplayer mode ... > Alex Perry writes: > > > (make sure you switch to external view), to see the result of 90 > > > seconds' work in Blender. > > > > Are you going to do an interior view ? > > David, > > Here after doing a f

Re: [Flightgear-devel] UFO FDM is Running! (was: "Enhanced" Magic Carpet)

2002-04-25 Thread Alex Perry
> (make sure you switch to external view), to see the result of 90 > seconds' work in Blender. Are you going to do an interior view ? ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] PLIB

2002-04-23 Thread Alex Perry
> > These patches are against the 1.5 CVS, not the 1.4 release, so there > > may be problems. Here they are: > > > > http://www.megginson.com/flightsim/plib-smoothing.dif > > http://www.megginson.com/flightsim/plib-transparency.dif > > > I get the 1.4.2, execute >'patch plib-smoothing.d

Re: [Flightgear-devel] RFD: Future of the instrument panel in the 3Dcockpit

2002-04-23 Thread Alex Perry
Yes, but there is more to it than (a) an implied 0 for the third coordinate (b) an arbitrary choice for dimensional units because the 3D model uses the z buffer for overlay, while the panel uses drawing order. In order for the panel to be drawn correctly by the 3D SSG tree, we have to imply non-

Re: [Flightgear-devel] RFD: Future of the instrument panel in the 3Dcockpit

2002-04-22 Thread Alex Perry
> > Many multihead capable video cards will only do 3D acceleration on the > main > > head. If the instrument panel is placed on the second head, it had > better > > use 2D GL calls. Therefore, the panel has to intrinsically be a 2D > database. > > I had heard this before, so I was expecting di

Re: [Flightgear-devel] RFD: Future of the instrument panel in the 3Dcockpit

2002-04-22 Thread Alex Perry
I should point out that ... Many multihead capable video cards will only do 3D acceleration on the main head. If the instrument panel is placed on the second head, it had better use 2D GL calls. Therefore, the panel has to intrinsically be a 2D database. 2D objects require less textures becaus

Re: [Flightgear-devel] perplexing make error

2002-04-21 Thread Alex Perry
> I managed to sort out the problems and get things to compile. I was > forced to remove my altered versions of fg_init.cxx and options.cxx. It > refused to merge them, or replace them, or compile them, or whatever. But > by removing my files, it recvsed the cvs versions and it compiled. > > I

[Flightgear-devel] 0.7.10

2002-04-21 Thread Alex Perry
It would be nice to get a CVS version that all the developers agree will compile and run on their systems, then (arbitrarily) label it 0.7.10 It occurs to me that we could have easily have an automatic thing that accepts small anonymous FTP uploads with a filename of the email address and the con

[Flightgear-devel] LINUXTAG 2002 - BoF for FlightGear

2002-04-20 Thread Alex Perry
We have a one hour slot, June 8 at 11am, for a Birds-of-a-Feather session: http://www.infodrom.org/Debian/events/LinuxTag2002/workshops.php3 All welcome and invited - bring a working system if you can ... I have not requested a booth for FlightGear yet, because (a) I'm still not sure whether I'll

[Flightgear-devel] LINUXTAG 2002

2002-04-20 Thread Alex Perry
I propose that the PLIB project takes a community booth at LinuxTag http://www.linuxtag.org June 6-9 this summer in Karlsruhe Germany. This "PLIB USERS" booth would be a place for the dozen-odd projects that conspicuously incorporate plib (and any others that join in) to show off their projects,

Re: [Flightgear-devel] OT: USB yoke and pedals?

2002-04-20 Thread Alex Perry
> matthew law writes: > > I'm thinking of treating myself to CH Products' > > (http://www.chproducts.com/) USB Pro Pedals and USB flight Yoke > > (the one with throttle, mixture, and prop levers). > FlightGear likes them just fine, but you might need to apply a few > Linux kernel patches to get

Re: [Flightgear-devel] YASim C172 idle

2002-04-15 Thread Alex Perry
> [... Andrew Ross wrote ...] > > Here's a gedanken experiment [...] > A _what_ ? Is this a valid word in your language ? I'm asking because it > definitely has german roots, the word 'gedanken' That's funny, It is a popular word in the USA. Not sure whether this is due to too many people

Re: [Flightgear-devel] YASim C172 idle

2002-04-14 Thread Alex Perry
> > To be fair, however, what many people call "unflyable" around here isn't > > anywhere near the case. The most recent JSBSim complaint, for example, > > only took two clicks of keyboard aileron to correct at climbout speeds. > > I was talking to a pilot friend of mine the other day. He was te

Re: [Flightgear-devel] ANN: animated windsock

2002-04-12 Thread Alex Perry
> The sock itself is rigid rather than collapsible, and it simply > rotates with the wind direction and tilts from 75deg down for no wind > to straight out for 15kt. That's not right -- at 6kt, it should be > inclined only 30deg down for a standard windsock -- but at least it's > something. You

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