Re: [Flightgear-devel] About 3D Clouds

2005-07-05 Thread Martin Spott
Mathias Fröhlich wrote: > That is it. > Setting bits-per-pixel to 32 makes the models throw phantastic well looking > shadows! At least for my box with the binary ati driver. > > But doing that kills performance totaly on both machines I develop on. Same here. Setting "--bpp=24" or 32 enables m

Re: [Flightgear-devel] About 3D Clouds

2005-07-02 Thread Arnt Karlsen
On Sat, 2 Jul 2005 09:00:52 +0200, Mathias wrote in message <[EMAIL PROTECTED]>: > That is it. > Setting bits-per-pixel to 32 makes the models throw phantastic well > looking shadows! At least for my box with the binary ati driver. ..AFAIK, ATI cards cannot do 32bpp. They use 24 bit hardware.

Re: [Flightgear-devel] About 3D Clouds

2005-07-02 Thread Jon Stockill
Mathias Fröhlich wrote: Hey You're the man! That is it. Setting bits-per-pixel to 32 makes the models throw phantastic well looking shadows! At least for my box with the binary ati driver. After things going pop on my machine it's now back working - I dropped the nvidia driver back to the pr

Re: [Flightgear-devel] About 3D Clouds

2005-07-02 Thread Erik Hofman
Mathias Fröhlich wrote: > I traced that down yesterday for the binary ati driver. The SGIX Pbuffer Extension just returns no configurations, but the glx Pbuffer code does. I guess that ati phases out support for that extension in favour to the newer standard glx implementation. Does somebody

Re: [Flightgear-devel] About 3D Clouds

2005-07-02 Thread Mathias Fröhlich
Hi, On Montag 27 Juni 2005 20:03, Curtis L. Olson wrote: > For what it's worth, on my 16bit depth buffer laptop, the new 3d clouds > used to work, but sometime around this time frame they stopped working. > I now get a no valid render buffer message. I wonder if this check is > actually too agre

Re: [Flightgear-devel] About 3D Clouds

2005-07-02 Thread Mathias Fröhlich
Hey You're the man! That is it. Setting bits-per-pixel to 32 makes the models throw phantastic well looking shadows! At least for my box with the binary ati driver. But doing that kills performance totaly on both machines I develop on. Switching on shadows halves the framerate with the ati bina

Re: [Flightgear-devel] About 3D Clouds

2005-07-01 Thread Andy Ross
> Apparently there is no stencil in 16 bpp mode. Can someone check if > there is an alpha channel in 16bpp mode and how many bits in it ? I actually see the same symptom in 32bpp, but I think I've found it. Here's a partial explanation: When the main window is created, it asks for the depth spe

RE: [Flightgear-devel] About 3D Clouds

2005-07-01 Thread Norman Vine
Harald JOHNSEN writes: > > > Apparently there is no stencil in 16 bpp mode. > Can someone check if there is an alpha channel in 16bpp mode and how > many bits in it ? There is a 5 5 5 1 where 5 bits per color and one bit alpha mode GL_RGB5_A1 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034

Re: [Flightgear-devel] About 3D Clouds

2005-07-01 Thread Harald JOHNSEN
Andy Ross wrote: Frederic Bouvier wrote: The stencil test is always succeeding. Is there a possible interaction with the multi pass clouds. Or maybe there is no stencil buffer. Dumb question: are we sure we are asking for a stencil buffer? In both the glut and SDL implementations? A

Re: [Flightgear-devel] About 3D Clouds

2005-07-01 Thread Harald JOHNSEN
Andy Ross wrote: Frederic Bouvier wrote: The stencil test is always succeeding. Is there a possible interaction with the multi pass clouds. Or maybe there is no stencil buffer. Dumb question: are we sure we are asking for a stencil buffer? In both the glut and SDL implementations? A

Re: [Flightgear-devel] About 3D Clouds

2005-07-01 Thread Andy Ross
Frederic Bouvier wrote: > The stencil test is always succeeding. Is there a possible > interaction with the multi pass clouds. Or maybe there is no stencil > buffer. Dumb question: are we sure we are asking for a stencil buffer? In both the glut and SDL implementations? Andy ___

Re: [Flightgear-devel] About 3D Clouds

2005-07-01 Thread Frederic Bouvier
> > The options to enable shadows are in the rendering dialog. > Yep. > > But if I enable that option, I just get a overall darker scene. Just like > Curt reports. The stencil test is always succeeding. Is there a possible interaction with the multi pass clouds. Or maybe there is no stencil buffer

Re: [Flightgear-devel] About 3D Clouds

2005-06-30 Thread Mathias Fröhlich
On Donnerstag 30 Juni 2005 18:46, Harald JOHNSEN wrote: > The options to enable shadows are in the rendering dialog. Yep. But if I enable that option, I just get a overall darker scene. Just like Curt reports. Greetings Mathias -- Mathias Fröhlich, email: [EMAIL PROTECTED] _

Re: [Flightgear-devel] About 3D Clouds

2005-06-30 Thread Ampere K. Hardraade
On June 30, 2005 02:04 pm, Ampere K. Hardraade wrote: > Oh, that explains it.  I kept updating the source of SimGear and FlightGear > thinking the problem is originated there, and didn't touch the base > package. =)) > > I will update those files now. > > Thank you very much, > Ampere I got it work

Re: [Flightgear-devel] About 3D Clouds

2005-06-30 Thread Ampere K. Hardraade
On June 30, 2005 01:40 pm, Harald JOHNSEN wrote: > You need to sync the data or at least data/preferences.xml and > data/gui/dialogs/rendering.xml > > Harald. Oh, that explains it. I kept updating the source of SimGear and FlightGear thinking the problem is originated there, and didn't touch the

Re: [Flightgear-devel] About 3D Clouds

2005-06-30 Thread Harald JOHNSEN
Ampere K. Hardraade wrote: On June 30, 2005 12:46 pm, Harald JOHNSEN wrote: The options to enable shadows are in the rendering dialog. Harald. Strangely, the option is not there. Do I have to run ldconfig after I compiled and installed SimGear? Ampere You need to sync the data

Re: [Flightgear-devel] About 3D Clouds

2005-06-30 Thread Ampere K. Hardraade
On June 30, 2005 12:46 pm, Harald JOHNSEN wrote: > The options to enable shadows are in the rendering dialog. > > Harald. Strangely, the option is not there. Do I have to run ldconfig after I compiled and installed SimGear? Ampere ___ Flightgear-deve

Re: [Flightgear-devel] About 3D Clouds

2005-06-30 Thread Harald JOHNSEN
Ampere K. Hardraade wrote: On June 29, 2005 09:24 am, Simon Hollier wrote: No 3D clouds on an r200(9200) with the latest ATI(8.14.13) driver : "No suitable pixel format". Shadows work nicely though :> Simon I don't see any evidence of a shadow with my graphic card (ATI 9200SE). May b

Re: [Flightgear-devel] About 3D Clouds

2005-06-29 Thread Mathias Fröhlich
Hi, On Mittwoch 29 Juni 2005 08:45, Ampere K. Hardraade wrote: > hmm... I have tried removing, purging and reinstalling everything related > to Mesa, but the error message about RenderTexture is still there. > > Mathias is the only other person who has the same problem as I have, and > he/she is

Re: [Flightgear-devel] About 3D Clouds

2005-06-29 Thread Ampere K. Hardraade
On June 29, 2005 09:24 am, Simon Hollier wrote: > No 3D clouds on an r200(9200) with the latest ATI(8.14.13) driver : "No > suitable pixel format". Shadows work nicely though :> > > Simon I don't see any evidence of a shadow with my graphic card (ATI 9200SE). May be my graphic card doesn't suppor

Re: [Flightgear-devel] About 3D Clouds

2005-06-29 Thread Simon Hollier
Josh Babcock wrote: Ampere K. Hardraade wrote: hmm... I have tried removing, purging and reinstalling everything related to Mesa, but the error message about RenderTexture is still there. Mathias is the only other person who has the same problem as I have, and he/she is also using the r200 d

Re: [Flightgear-devel] About 3D Clouds

2005-06-29 Thread Josh Babcock
Ampere K. Hardraade wrote: > On June 28, 2005 12:06 am, Ampere K. Hardraade wrote: > >>On June 27, 2005 04:26 am, Erik Hofman wrote: >> >>>Harald at one point added a check to make sure the RenderTexture context >>>was actually available. It almost looks like this was a bit too drastic. >>> >>>Eri

Re: [Flightgear-devel] About 3D Clouds

2005-06-29 Thread Martin Spott
"Ampere K. Hardraade" wrote: > Mathias is the only other person who has the same problem as I have, and > he/she is also using the r200 driver: > http://baron.flightgear.org/pipermail/flightgear-devel/2005-June/037272.html No, he isn't the only one. Did you try the same setup with XOrg instead o

Re: [Flightgear-devel] About 3D Clouds

2005-06-29 Thread Erik Hofman
Ampere K. Hardraade wrote: hmm... I have tried removing, purging and reinstalling everything related to Mesa, but the error message about RenderTexture is still there. Mathias is the only other person who has the same problem as I have, and he/she is also using the r200 driver: http://baron.

Re: [Flightgear-devel] About 3D Clouds

2005-06-28 Thread Ampere K. Hardraade
On June 28, 2005 12:06 am, Ampere K. Hardraade wrote: > On June 27, 2005 04:26 am, Erik Hofman wrote: > > Harald at one point added a check to make sure the RenderTexture context > > was actually available. It almost looks like this was a bit too drastic. > > > > Erik > > Interesting. I happen to

Re: [Flightgear-devel] About 3D Clouds

2005-06-27 Thread Ampere K. Hardraade
On June 27, 2005 04:26 am, Erik Hofman wrote: > Harald at one point added a check to make sure the RenderTexture context > was actually available. It almost looks like this was a bit too drastic. > > Erik Interesting. I happen to keep getting an error regarding RenderTextuer context -- in both 1

Re: [Flightgear-devel] About 3D Clouds

2005-06-27 Thread Curtis L. Olson
Harald JOHNSEN wrote: Erik Hofman wrote: Ampere K. Hardraade wrote: After removing Xorg and upgrading XFree to the latest CVS version, I am finally able to use FlightGear in 24-bits color. However, I am still not seeing any 3D clouds. I have an ATI Radeon 9200SE graphic card. I remember

Re: [Flightgear-devel] About 3D Clouds

2005-06-27 Thread Harald JOHNSEN
Erik Hofman wrote: Ampere K. Hardraade wrote: After removing Xorg and upgrading XFree to the latest CVS version, I am finally able to use FlightGear in 24-bits color. However, I am still not seeing any 3D clouds. I have an ATI Radeon 9200SE graphic card. I remember 3D Clouds was working

Re: [Flightgear-devel] About 3D Clouds

2005-06-27 Thread Erik Hofman
Ampere K. Hardraade wrote: After removing Xorg and upgrading XFree to the latest CVS version, I am finally able to use FlightGear in 24-bits color. However, I am still not seeing any 3D clouds. I have an ATI Radeon 9200SE graphic card. I remember 3D Clouds was working fine when it (the code

[Flightgear-devel] About 3D Clouds

2005-06-26 Thread Ampere K. Hardraade
After removing Xorg and upgrading XFree to the latest CVS version, I am finally able to use FlightGear in 24-bits color. However, I am still not seeing any 3D clouds. I have an ATI Radeon 9200SE graphic card. I remember 3D Clouds was working fine when it (the code for the new 3D Clouds) was f