Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 9

2011-05-18 Thread BARANGER Emmanuel
> Message: 3 > Date: Wed, 18 May 2011 10:33:50 + (UTC) > From: Martin Spott > Subject: Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New > FDM by > To: flightgear-devel@lists.sourceforge.net > Message-ID: > > Heiko Schulz wrote: > >> I hate to say it, but the the new fdm is

Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by

2011-05-18 Thread Curtis Olson
Ron beat me to it, but I was going to suggest the same thing ... create an alouette2-easy-set.xml ... or aloutte2-beginner-set.xml or something along those lines. Then we can have both FDM's available and the end user can choose which one they want. A git commit war would be no fun. On Wed, May

Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by

2011-05-18 Thread Ron Jensen
On Wednesday 18 May 2011 18:39:50 Heiko Schulz wrote: > I would like to have the old fdm back, maybe it is possible to have another > version with the easy-to-fly-fdm beside the original one. > > Any opinions about, something I missed? > > Heiko Helijah's workflow should make it dead simple to cr

Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by

2011-05-18 Thread Heiko Schulz
Hello all, > Does anyone know, if JM-26, the author of the new fdm, is > reading the > devel list or has an email address for me to contact him > directly? > > Regards > Maik > I found the author on another french FlightGear Forum. Here you go: http://equipe-flightgear.forumactif.com/t504-l-a

Re: [Flightgear-devel] OT: android/ipad development

2011-05-18 Thread Scott
If you wanted to broadest platform support, I'd suggest looking at WebGL instead, even though it's bleeding edge. As Android and iOS are so different from each other (Programming language, API etc), the amount of effort to build something specific for one platform would exhaust you from building

Re: [Flightgear-devel] OT: android/ipad development

2011-05-18 Thread Victhor
I currently am in possession of a ARM Cortex-A8 development board, complete with graphics processor(PowerVR SGX) and Android support. If you need any hardware to test software on, I'll be willing to help. It has a screen, though pretty low res(480x272), and the LCD interface got a small issue, but

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread TDO_Brandano -
How hard would it be to change the background colour based on the camera altitude? Even a linear gradient between two set points would work, I think. > Date: Wed, 18 May 2011 22:41:54 +0200 > From: bre...@gmail.com > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] T

Re: [Flightgear-devel] Golf Course Textures

2011-05-18 Thread Martin Spott
"J. Holden" wrote: > http://www.stattosoftware.com/flightgear/golfcourse.png > AND > http://www.stattosoftware.com/flightgear/golfcourse_winter.png > > If someone could commit these to git and update materials.xml, well, I'd be > very happy. I'm planning to commit these textures together with t

Re: [Flightgear-devel] Linking in external libraries / make setup of FG

2011-05-18 Thread Claus Christmann
On Wednesday, May 18, 2011 02:50:02 PM Claus Christmann wrote: > Hi, > > I am trying to combine a personal project of mine with FlightGear. In > order to do that, I am writing some C++ code to interact with Matlab (to > be precise, with the Matlab engine). However, I run into trouble when > tryin

Re: [Flightgear-devel] Modified download_and_compile.sh script

2011-05-18 Thread TDO_Brandano -
I did actually speak with Brisa this afternoon, and he will probably merge the changes tomorrow or in the next few days. I only posted this version to the ML because the changes to FGCOM compilation are a couple of weeks old and I thought Francesco had already requested them to be included into

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread ThorstenB
On 18.05.2011 22:45, Csaba Halász wrote: > On Wed, May 18, 2011 at 8:19 PM, ThorstenB wrote: >> >> Thanks Csaba, that's already close! I looked at the commit logs but >> didn't find any obvious culprit. A good next test would be r12312 - > > ... which is broken. > Turns out 12303 is the cause for

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread Csaba Halász
On Wed, May 18, 2011 at 8:19 PM, ThorstenB wrote: > > Thanks Csaba, that's already close! I looked at the commit logs but > didn't find any obvious culprit. A good next test would be r12312 - ... which is broken. Turns out 12303 is the cause for the constant sunshine ;) Specifically, the GLSL ve

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread ThorstenB
Ok, the black sky issue was indeed caused by changing the clear color. The effect is really ugly - black sky when flying through clouds or fog. Also black sky when flying above a cloud layer. And it's not restricted to 2D clouds alone. That's the relevant commit: http://www.gitorious.org/fg/flight

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread Alan Teeder
-- From: "Martin Spott" Sent: Wednesday, May 18, 2011 8:15 PM Newsgroups: list.flightgear-devel To: Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268 > ThorstenB wrote: > >> Thanks Curt, that sounds very much like a possible reaso

Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by

2011-05-18 Thread Maik Justus
Hi, Am 18.05.2011 21:09 schrieb Heiko Schulz: > >> If the drawbacks introduced by the new >> FDM are really that >> obvious and serious as you've stated here, I'd say you/we >> should take a >> revert of the latter change into account. > At least the author of the first and in my eyes much more rea

Re: [Flightgear-devel] OT: android/ipad development

2011-05-18 Thread Claus Christmann
On Wednesday, May 18, 2011 03:12:24 PM Curtis Olson wrote: > On Wed, May 18, 2011 at 1:58 PM, Claus Christmann wrote: > > Have you looked at the "ground control station" for the Parrot AR Drone? > > http://youtu.be/wtlp7jwvkd4 > > The Parrot AR drone is a cool product, but that's a proprietary sy

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread Martin Spott
ThorstenB wrote: > Thanks Curt, that sounds very much like a possible reason. Was that a > change to fg/sg or fgdata? Anyone remembers the exact commit? As far as I remember, it's related to "Lauri Peltonen" and "sky dome", it's implementing a shader (among other stuff) and was indeed meant to b

Re: [Flightgear-devel] OT: android/ipad development

2011-05-18 Thread Curtis Olson
On Wed, May 18, 2011 at 1:58 PM, Claus Christmann wrote: > Have you looked at the "ground control station" for the Parrot AR Drone? > http://youtu.be/wtlp7jwvkd4 > The Parrot AR drone is a cool product, but that's a proprietary system, right? In our case we would have significantly different de

Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by

2011-05-18 Thread Heiko Schulz
> > In general I'd recommend first to discuss the item with the > author of > the change.  In general it is my prefered way as well. With any author just but not this one for some reasons. > If the drawbacks introduced by the new > FDM are really that > obvious and serious as you've stated he

Re: [Flightgear-devel] OT: android/ipad development

2011-05-18 Thread Claus Christmann
On Wednesday, May 18, 2011 02:36:25 PM Curtis Olson wrote: > This is a bit off topic, but I was wondering if we have any developers here > who might be interested in talking about a specific android (or ipad) > project. > > As many of you may know, I am involved with a small company that is > deve

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread ThorstenB
On 18.05.2011 20:39, Curtis Olson wrote: > I seem to recall we changed the clear color to black recently. It may > be that with 2d clouds we were depending on the clear color matching the > fog color for correct rendering? I'm not sure what the motivation for > changing the clear color was, but I

Re: [Flightgear-devel] Modified download_and_compile.sh script

2011-05-18 Thread ThorstenB
On 18.05.2011 01:08, TDO_Brandano - wrote: > I have applied a couple of small modifications to the script to fix > FGCOM and ATLAS compilation with the current repository versions of > both. The changes are relatively small, just a couple of sed rule > changes for the FGCOM makefile and a renamed f

[Flightgear-devel] Linking in external libraries / make setup of FG

2011-05-18 Thread Claus Christmann
Hi, I am trying to combine a personal project of mine with FlightGear. In order to do that, I am writing some C++ code to interact with Matlab (to be precise, with the Matlab engine). However, I run into trouble when trying to compile/link my stuff in FG - hence my question on how to do it "pr

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread Curtis Olson
I seem to recall we changed the clear color to black recently. It may be that with 2d clouds we were depending on the clear color matching the fog color for correct rendering? I'm not sure what the motivation for changing the clear color was, but I'm guessing it was related to the sky dome or dra

[Flightgear-devel] OT: android/ipad development

2011-05-18 Thread Curtis Olson
This is a bit off topic, but I was wondering if we have any developers here who might be interested in talking about a specific android (or ipad) project. As many of you may know, I am involved with a small company that is developing a UAS (UAV) and autopilot. We have a PC based ground station al

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread ThorstenB
On 18.05.2011 18:16, Alan Teeder wrote: > As requested I have today tested with VC2010 and all the pre-compiled > versions of OSG that I have available. > > These are OSG 2,8.4 and OSG trunk (at present OSG 2.9.12) from > http://openscenegraph.alphapixel.com/osg/downloads/free-openscenegraph-binary

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread ThorstenB
On 18.05.2011 19:29, Csaba Halász wrote: > On Wed, May 18, 2011 at 8:45 AM, ThorstenB wrote: >> working/non-working OSG revision in between 11900 and 12419, you're >> welcome to let us know. Also, maybe someone has an extremely powerful >> machine and could help with testing different OSG revision

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread Csaba Halász
On Wed, May 18, 2011 at 8:45 AM, ThorstenB wrote: > working/non-working OSG revision in between 11900 and 12419, you're > welcome to let us know. Also, maybe someone has an extremely powerful > machine and could help with testing different OSG revisions. My machine is not extremely powerful, but

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread Alan Teeder
As requested I have today tested with VC2010 and all the pre-compiled versions of OSG that I have available. These are OSG 2,8.4 and OSG trunk (at present OSG 2.9.12) from http://openscenegraph.alphapixel.com/osg/downloads/free-openscenegraph-binary-downloads and and OSG 2.9.10 from ftp://ft

Re: [Flightgear-devel] Atmosphere

2011-05-18 Thread jonsberndt
> From: "Torsten Dreyer" > > Loosing the ability to control the atmosphere within FlightGear would be > a massive loss of functionality. We currently control atmosphere in > several different ways like real weather based on METAR. The "local > weather" project has just started to create a compl

Re: [Flightgear-devel] Request of help to get started

2011-05-18 Thread Marcel Fernandez
If you want to do that, count me in. All you have to do is explain me a bit what I have to do. I have been looking at the source code, but I don´t know where the branches to merge are. Thanks for the information. See you, Marcel Fernández 2011/5/17 Martin Spott > Marcel Fernan

Re: [Flightgear-devel] Atmosphere

2011-05-18 Thread Torsten Dreyer
Am 18.05.2011 14:32, schrieb Ron Jensen: > On Tuesday 17 May 2011 21:35:59 Jon S. Berndt wrote: >>> What is the requirement from the FlightGear side for an atmosphere >>> model? >>> I'd like to remove the capability to drive the JSBSim standard >>> atmosphere >>> model from FlightGear, but first I'

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread Torsten Dreyer
> Ok, thanks. We'll probably have to narrow it down to the exact OSG > commit to see what changed there. If anyone else has a > working/non-working OSG revision in between 11900 and 12419, you're > welcome to let us know. Also, maybe someone has an extremely powerful > machine and could help with

Re: [Flightgear-devel] Atmosphere

2011-05-18 Thread Ron Jensen
On Tuesday 17 May 2011 21:35:59 Jon S. Berndt wrote: > > What is the requirement from the FlightGear side for an atmosphere > > model? > > I'd like to remove the capability to drive the JSBSim standard > > atmosphere > > model from FlightGear, but first I'd like to get a clear picture of how > > Fl

Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by

2011-05-18 Thread Martin Spott
Heiko Schulz wrote: > I hate to say it, but the the new fdm is completly wrong and doesn't > apply to the real one in any way. In general I'd recommend first to discuss the item with the author of the change. If the drawbacks introduced by the new FDM are really that obvious and serious as you'v

[Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by JM-26

2011-05-18 Thread Heiko Schulz
Hello, I just noticed that the Alouette II fdm has been replaced by a new fdm, which was originally made by Maik Justus. That's sad. As I know Maik Justus always uses a lot of real datas for the fdm's, based on pilot reports and real manuals as long it can be get free in the web. I hate to s

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread TDO_Brandano -
That's 519 possible culprits. It will take 10 compiles to find the exact revision by successive approximations. > Date: Wed, 18 May 2011 08:45:11 +0200 > From: bre...@gmail.com > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268 > >