Emmanuel,
and all here involved or not,
with your answer to Martin here on the devel-list you began to discredit me.
You didn't talk to me - but about me.
Isn't that exactly the behaviour you don't like? So why did you do it?
The fact that you tried to discredite me let me give no other choice
Le 19/05/2011 20:16, flightgear-devel-requ...@lists.sourceforge.net a
écrit :
6 Posts unnecessary poluent the devel list just for the pleasure of
drooling over the others. Heiko Bravo. People see for themselves.
The update of the Lark was barely over when you came to criticize
without knowing. It
I think that the best setup would use a broken line rather than a simple linear
ramp, to show actual transition outside of atmospheric flight. Would something
like that affect performance much?
Alessandro
> From: lauri.pelto...@gmail.com
> To: flightgear-devel@lists.sourceforge.net
> Date: Th
Am Donnerstag, den 19.05.2011, 17:47 +0100 schrieb Vivian Meazza:
> I think the question we have to ask is not "when" but "how". Until that is
> solved, the "when" is pretty meaningless.
And the last release got stalled more on a "who" than a "how" alone,
when several people became too busy/blocke
Am Donnerstag, den 19.05.2011, 18:34 +0200 schrieb Francesco Angelo
Brisa:
> Hi, I merged the script, applying fixes from Brandano (Who I really
> thank) and moved version number to 1.4
Thanks Francesco, pushed:
https://www.gitorious.org/fg/fgmeta/commit/ae211a06f79aa405273df3d6bfc9963c98b33263
>
Hi all!
At last I had time to look at the black sky problem which resulted every
time visibility was < 1000 meters (or feet?). Anyways, I found the
problem.
Indeed I changed the clear color to be black to make space look better.
But what I didn't know was that the whole sky (dome and stars etc) i
Le 18 mai 2011 à 20:36, Curtis Olson a écrit :
> This is a bit off topic, but I was wondering if we have any developers here
> who might be interested in talking about a specific android (or ipad) project.
>
> As many of you may know, I am involved with a small company that is
> developing a UA
> It's as good a plan as any other.
There was another release plan? Wasn't aware of it ;-)
> However we missed the last planned
> release (2.2.0). I'm unaware of the reason(s), but I assume that release
> is dead.
Yes, we simply declare it dead. To much has changed since the day we branched.
> So
> GoogleEarth/osgEarth type systems look incredible from altitudes of a
> few thousand feet on up. But if you ever put your view point very
> close to the ground and try to look at roads or airports, you'll see
> that all the great imagery washes out and all that depth and shadow
> goes away and
In addition, I have two questions for You, one is nice and other is not
so. Firstly not so nice question.
When?
I mean, surfing on the rocket it's not so easy on itself and only
fanatics will try it when there is no Earth surface visible but lags and
fallouts instead of it. Even me, who put more
On Thu, 19 May 2011 17:47:43 +0100, Vivian wrote in message
<6F98880E3CB048A183E86552C9E0CA5E@MAIN>:
> Torsten wrote
>
> >
> > during this year's LinuxTag, Martin Spott, Mathias Fröhlich,
> > Thorsten Brehm
> > and myself developed a strategy and a concept about how to kick out
> > new releases
On Thu, May 19, 2011 at 10:56 AM, Stuart Buchanan wrote:
> Going off-topic: one thing I have been thinking off is generating lower
> resolution BTG terrain files using terragear and then loading different
> resolution files depending on distance. So tiles far away would use a
> lower resolution he
Torsten wrote
>
> during this year's LinuxTag, Martin Spott, Mathias Fröhlich, Thorsten
> Brehm
> and myself developed a strategy and a concept about how to kick out new
> releases of FlightGear on a regular schedule.
>
> Please find our first draft here: http://wiki.flightgear.org/Release_Plan
Hi, I merged the script, applying fixes from Brandano (Who I really thank)
and moved version number to 1.4
you can download new script version here as usual:
http://assistenza.larasrl.net/brisa/fgfs/download_and_compile.sh
noob question: how to make a git request ?
Cheers
Francesco
> Hi Victor,
Hi Stuart.
> Unfortunately, programmers with sufficient OSG and FG knowledge are
> very thin on the ground. Tim Moore is the guru, and best placed to say
> how difficult this would be, though I've spent some time working on the
> graphics as well.
Cool...
> >From my experience addi
Hi Victor,
On Thu, May 19, 2011 at 1:03 PM, Slavutinsky Victor wrote:
> Repost. Forum topic theme is
> http://www.flightgear.org/forums/viewtopic.php?f=6&t=12005
>
> Hi. I am doing "Vostok-1" project for FlightGear and have a lot of
> problems due to current terrain engine what can not supply hig
Marcel Fernandez wrote:
> If you want to do that, count me in. All you have to do is explain me a bit
> what I have to do.
Hah, I'm not planning to do that myself, instead I'm trying to catch a
volunteer who'd be willing to continue the OpenRadar where Ralf left
the scene :-)
The foundation of O
Hi everybody,
during this year's LinuxTag, Martin Spott, Mathias Fröhlich, Thorsten Brehm
and myself developed a strategy and a concept about how to kick out new
releases of FlightGear on a regular schedule.
Please find our first draft here: http://wiki.flightgear.org/Release_Plan
For the imp
In addition to previous message I can tell what existed X-15 and SR-71
need that implementation, as some other already existed high
speed/altitude crafts too.
With best regards,
Slavutinsky Victor
--
What Every
Repost. Forum topic theme is
http://www.flightgear.org/forums/viewtopic.php?f=6&t=12005
Hi. I am doing "Vostok-1" project for FlightGear and have a lot of
problems due to current terrain engine what can not supply high
altitude/speed flights.
On normal 25km visibility it not shows anything but b
>
> Whether you're able to tweak your system to compensate for
> worries FDM
> is good for you. But this does not solve the problem of the
> majority of
> users. And I don't work for 1 or 2 people, but for 99% of
> users. You're
> not the navel of the world and your skills are not those of
> ever
> It appears that just come and
> complain on the devel list (which is
> intended for developers code FG) is not interpreted as
> anything other
> than a personal attack. If you can't understand I can not
> do anything
> about it.
>
> Even Martin did you notice that your mail has nothing to do
>
>
> I think we'd have to get a little bit more precise here.
> _I_ understand
> FlightGear's goal of development for aircraft/heli FDM's to
> get "as
> close as possible" to the flight characteristics of the
> real aircraft.
> Think of someone connecting a set of real helicopter
> controls to
>
>
> All this is absolutely false. I never requested a
> change in the FDM
> Alouette 2 !
I never wrote this. I said that you wasn't happy- but not that you requested.
> If I could not fly, and although it does not
> bother me.
> JM-26 and many, many others were sad not to do so. But I
> did n
>
> The fact is that Heiko do not like the way I work. He does
> not understand
> "organization " and "compliance". He thinks that Maik
> JUSTUS knows
> everything about everything. For the rotation of the rotor,
> I
> acknowledge that I did not notice. This will be fixed soon.
> For the
> rest,
> Ron beat me to it, but I was going to suggest the same thing ... create
> an alouette2-easy-set.xml ... or aloutte2-beginner-set.xml or something
> along those lines. Then we can have both FDM's available and the end
> user can choose which one they want. A git commit war would be no fun.
I'
> --
>
> Message: 14
> Date: Thu, 19 May 2011 01:39:50 +0100 (BST)
> From: Heiko Schulz
> Subject: Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New
> FDM by
> To: FlightGear developers discussions
>
> Message-ID: <91568.52223...@web29513.mail.i
> --
>
> Message: 16
> Date: Wed, 18 May 2011 21:59:20 -0500
> From: Curtis Olson
> Subject: Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New
> FDM by
> To: FlightGear developers discussions
>
> Message-ID:
> Content-Type: text/plain; charset=
Salut Emmanuel,
BARANGER Emmanuel wrote:
> The fact is that Heiko do not like the way I work. He does not understand
> "organization " and "compliance". He thinks that Maik JUSTUS knows
> everything about everything. For the rotation of the rotor, I
> acknowledge that I did not notice. This will
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