[Flightgear-devel] Musings on FG on Linux/Windows

2012-11-26 Thread Renk Thorsten
So, I finally broke down over the weekend, getting so frustrated with a the GPU not powering up under Linux that I installed FG on Windows. If I want to get FG last stable under Fedora 17, I have to compile it myself, only 2.6 is on the repo. The process is probably similar to compiling

Re: [Flightgear-devel] Musings on FG on Linux/Windows

2012-11-26 Thread Stefan Seifert
On Monday 26 November 2012 09:45:51 Renk Thorsten wrote: I am genuinely at a loss here. A normal Linux user has practically no change to get last stable on his box running if it isn't in his distro - a normal Windows user gets everything nice and streamlined. Does anyone else understand

[Flightgear-devel] FG performance on a modern GPU

2012-11-26 Thread Renk Thorsten
So, some of my impressions of how FG runs on the GeForce 670M (Windows). * in default terrain (I did Nevada, going with the F-16 from KNID to KLSV), all procedural effects in atmospheric light scattering on, some snow on the Sierra Nevada, 120 km max. visibility range, some Cirrus cloud

Re: [Flightgear-devel] FG performance on a modern GPU

2012-11-26 Thread Oliver Thurau
2012/11/26 Renk Thorsten thorsten.i.r...@jyu.fi So, some of my impressions of how FG runs on the GeForce 670M (Windows). * in default terrain (I did Nevada, going with the F-16 from KNID to KLSV), all procedural effects in atmospheric light scattering on, some snow on the Sierra Nevada, 120

Re: [Flightgear-devel] Musings on FG on Linux/Windows

2012-11-26 Thread James Turner
On 26 Nov 2012, at 09:59, Stefan Seifert n...@detonation.org wrote: The nice thing is: the openSUSE Build Service is not limited to openSUSE. Packages can be created for Debian, Fedora, Mandriva and Ubuntu as well. And once you got that set up, it's very little work to maintain. I think

[Flightgear-devel] TR1133/TR1143/SCR522

2012-11-26 Thread Vic Ludlow
The TR1133 was an early 4-channel vhf transceiver for the Royal Air Force (RAF). It had a metal case that contained the Transmitter and Receiver units, etc. The TR1133 was fitted to a number of RAF fighter aircraft in 1940. The TR1143 was effectively an improved, production version of the

[Flightgear-devel] Cloud bug

2012-11-26 Thread Renk Thorsten
* strange bug - all generated clouds (on Linux and Wndows) used only one texture of a multi-texture sheet, which gives some odd repetitions. This may be something trivial (my binary and FGData snapshots are a few days apart) so if there's been work on clouds in the mean time it could

[Flightgear-devel] Navaids radio propagation code almost production ready

2012-11-26 Thread Adrian Musceac
Hi, I have added VOR, localizer and glideslope signal calculations for the old (classic) navradios (navradio.cxx) Now an ILS navaid is basically considered as two separate stations: Localizer and glideslope, as in reality. Both these stations can have separate parameters like transmitter

Re: [Flightgear-devel] Navaids radio propagation code almost production ready

2012-11-26 Thread James Turner
On 26 Nov 2012, at 17:11, Adrian Musceac kanto...@gmail.com wrote: I have added VOR, localizer and glideslope signal calculations for the old (classic) navradios (navradio.cxx) Now an ILS navaid is basically considered as two separate stations: Localizer and glideslope, as in reality. Both

Re: [Flightgear-devel] Navaids radio propagation code almost production ready

2012-11-26 Thread Adrian Musceac
On Monday, November 26, 2012 19:18:26 James Turner wrote: I'll do a review if no-one beats me to it, but this definitely needs to be 'off-by-default' for the next release. We can add a checkbox to the realism dialog to enable it from the GUI, and give aircraft authors a chance to adapt.

Re: [Flightgear-devel] Navaids radio propagation code almost production ready

2012-11-26 Thread Adrian Musceac
On Monday, November 26, 2012 19:18:26 James Turner wrote: I'll do a review if no-one beats me to it, but this definitely needs to be 'off-by-default' for the next release. We can add a checkbox to the realism dialog to enable it from the GUI, and give aircraft authors a chance to adapt.

Re: [Flightgear-devel] SenecaII: cannot start right engine

2012-11-26 Thread Andreas Gaeb
Am 25.11.2012 16:27, schrieb ThorstenB: Yes, same here, the left engine starts more easily. This means there already is excess fuel in the left engine's carburator at startup - it happens in RL, too. Let's assume it's not a bug, but another realistic detail Torsten has intentionally modelled

[Flightgear-devel] FlightGear Aborts after last git update.

2012-11-26 Thread Bohnert Paul
Yesterday I updated SimGear, FlightGear and Data directory from the git repository. System is Debian Squeeze with Nvidia graphics driver. After updating I get the following result when running FlightGear.      Sqlite error:PRIMARY KEY must be unique while running:         INSERT INTO

Re: [Flightgear-devel] system/pitot/total-pressure

2012-11-26 Thread Adrian Musceac
On Sunday, November 25, 2012 15:55:44 Eric van den Berg wrote: Gentlemen, I have been looking at the atmosperic system of flightgear and altitude and airspeed calcs in particular. I have been checking it for correctness and later looked a bit in the code. I must admit that I am not quite

Re: [Flightgear-devel] Musings on FG on Linux/Windows

2012-11-26 Thread Michael
Personally I've moved to Ubuntu 10.04 as I couldn't get my soundcard working anymore on Suse ca. back in 2009. I've never looked back and probably never ever use again Suse... --- On Mon, 11/26/12, Renk Thorsten thorsten.i.r...@jyu.fi wrote: From: Renk Thorsten thorsten.i.r...@jyu.fi

Re: [Flightgear-devel] Musings on FG on Linux/Windows

2012-11-26 Thread Renk Thorsten
Binary releases on Linux are /possible/ but a pain - working with each distro's packaging system is definitely the way to go, in my opinion. That basically seems to require that everyone who wants most recent FG needs to update to most recent Linux. Which is something which according to my