[Flightgear-devel] Anaglyph/Stereo

2010-10-22 Thread James Sleeman
I've been playing with anaglyphic stereo the last couple of days, mainly just to see what it's like, in doing so I've noticed a couple of issues which detract from it's enjoyment, I don't know much about this stuff so perhaps somebody who does might enlighten me. 1. For some reason, turning on

Re: [Flightgear-devel] Stereoscopic

2010-06-12 Thread James Sleeman
On 12/06/10 18:15, Michael Sgier wrote: only some days ago I bought some cheap, plastic glasses at Ebay. (Nvidia discover) Now I'm truly overwhelmed by the 3D effect so I might buy those expensive, electronic devices from Nvidia. What I want to know, is has anybody used Vuzix iWear VR920

Re: [Flightgear-devel] Flightgear git repositories (was Re: GIT or CVS - Confusion)

2010-05-22 Thread James Sleeman
On 20/05/10 21:03, Tim Moore wrote: The Git source repositories for Simgear, Flightgear, and the data repositories are now fully enabled at http://gitorious.org Probably a silly question, but is there a way for those of us who have a somewhat recent CVS checkout to not have to start all over

Re: [Flightgear-devel] FlightGear's Best Features

2010-04-22 Thread James Sleeman
On 23/04/10 08:44, David Megginson wrote: Easy to set up for the command line, so you can launch straight into a practice approach without clicking through a bunch of screens (and can randomize things like wind). Unfortunately, lets be honest, many (most) of our fellow pilots wouldn't know

Re: [Flightgear-devel] Issue with Landmassshader in CVS

2010-04-02 Thread James Sleeman
On 02/04/10 19:45, Frederic Bouvier wrote: I can see there is a huge performance penalty on 2-years old GPUs, so we also need performance vs eye candy user setting to choose which technique could be applied besides simple advertised extension support Turning on Landmass effects cuts my

Re: [Flightgear-devel] Callsign and latin characters

2010-03-30 Thread James Sleeman
On 30/03/10 21:17, Pete Morgan wrote: When is the last time an aircraft landed at EGLL with the callsign $%%% ? And what language do ATC use to communicate...? what I'm suggesting is that should not be allowed, ie fgfs --callsign=$%%% should throw an error on startup. That's all very

Re: [Flightgear-devel] FG - Helicopter FAA - AATD

2010-03-30 Thread James Sleeman
On 31/03/10 12:57, Heiko Schulz wrote: The UH1 was the one with the most realistic flightmodel. Purely out of interest, what is the assessment of realism based on, have you/somebody actual real world experience UH-1 piloting and compared to FG, or is it more the numbers seem right and it

Re: [Flightgear-devel] Callsign and latin characters

2010-03-29 Thread James Sleeman
On 30/03/10 14:47, Pete Morgan wrote: I'm playing with an MP map, and have bumped into some issues with callsign's containing strange characters (can mess with json encoding). I'd suggest the MPMap should be fixed so that user data doesn't create an issue for it, I can't see why arbitrary

Re: [Flightgear-devel] lamp-post appearance depends on camera tilt angle

2010-03-15 Thread James Sleeman
Could the poster be referring to the pole in the middle distance on the right directly above the compass, it changes from bright whites into greys, or even transparence. Pretty subtle. I have a hard time seeing any difference between the two images.

[Flightgear-devel] News from FlightProSim!

2010-03-15 Thread James Sleeman
This guy sure does waste a lot of time for FG developers to discuss this every few months :-( One thing that has struck me that could be done, is to have a welcome message broadcast to the user on the MP chat when players connect, for example something like... Welcome to FlightGear

Re: [Flightgear-devel] Shaders experiments

2010-02-28 Thread James Sleeman
On 01/03/10 11:41, Frederic Bouvier wrote: What do you think of this effect : Very nice. Very nice indeed. The urban area in video #2 especially is a dramatic difference. How do the effects look when you get close to the ground?

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-21 Thread James Sleeman
On 22/02/10 00:20, Martin Spott wrote: But Yves _does_ have the license to use the font. As long as he doesn't distribute the font itself but only the 'printed' output, I don't see where we're supposed to get into trouble. That all depends on the font license. Commercial font licenses can and

Re: [Flightgear-devel] Trees rendered too large?

2010-02-13 Thread James Sleeman
On 13/02/10 20:24, Rob Shearman, Jr. wrote: Am I the only one who feels like the trees in FlightGear are HUMONGOUS? In some aircraft and near some buildings I just feel like the trees are towering way over some of these larger objects that ordinary trees -- at least, not the ones in

Re: [Flightgear-devel] Outerra

2010-02-10 Thread James Sleeman
On 10/02/10 22:25, Martin Spott wrote: Dense forests are possible by tweaking the 'tree-density' parameter in Really? Dense like was shown in that video? Without requiring a cluster of supercomputers to run it at a workable framerate? chance of getting even better textures than we

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread James Sleeman
On 09/02/10 16:24, Rob Shearman, Jr. wrote: Wild fires, which can be extinguished by firefighter planes Should be: firefighter aircraft probably? -- The Planet: dedicated and managed hosting, cloud storage,

Re: [Flightgear-devel] Outerra

2010-02-07 Thread James Sleeman
Heiko Schulz wrote: Just for those who wants to know what's going on in the flight sim world: Outerra is a new 3d-engine for seamless planet rendering. Wow, the video on the page: http://outerra.blogspot.com/ is amazing if it's real time. That's what a dense forest should look like. And that

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread James Sleeman
On 03/02/10 03:41, Francesco Angelo Brisa wrote: Do you need me to create deb packages for ubuntu (9.10)/debian(5.0) for this release ? Remember that Ubuntu uses Pulseaudio as standard, and at the moment it doesn't play well with flightgear/openal-soft/something. I suggest that probably

Re: [Flightgear-devel] Money and Contributions

2010-01-29 Thread James Sleeman
On 29/01/10 21:20, Erik Hofman wrote: Pete Morgan wrote: I would gladly make a contribution to FlightGear. Please tell me you're not affiliated with FlightPro sim.. Seems to me, that Pete has asked a reasonable question, why shoot back such an unpleasant accusation? Pete has

Re: [Flightgear-devel] Nominations for Aircraft Selection intheFlightGear 2.0 Release

2010-01-17 Thread James Sleeman
league. --- James Sleeman -- Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information

Re: [Flightgear-devel] --disable-sound

2010-01-10 Thread James Sleeman
On 11/01/10 00:02, Erik Hofman wrote: Historically it just muted the sound. I've now updated the code to not initialize the sound manager until specifically requested (which can be at runtime, even when --disable-sound is specified). Thanks, that seems to allow it to run without sound :-)

[Flightgear-devel] --disable-sound

2010-01-09 Thread James Sleeman
Is there a reason that --disable-sound doesn't totally disable sound? Is there a way to totally disable sound? --help --verbose doesn't give any further clue that I noticed. I am still having major problems getting FG to work with pulseaudio (and I don't want to (nor really can) kill off

[Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-27 Thread James Sleeman
I'm having major problems getting FG CVS to work with Ubuntu 9.10 and Pulseaudio. I have the standard alsa, pulseaudio from Ubuntu. I have installed the latest openal-soft, just to be sure. For the following contents of ~/.alsoftrc here are the results I get... drivers=pulse - very

Re: [Flightgear-devel] Ubuntu 9.10,

2009-11-27 Thread James Sleeman
On 28/11/09 01:41, Martin Spott wrote: experience is with leaving the system-wide drivers setting as is - which typically means to leave the declaration emtpy - and not setting anything different in the private config In this case it selects the alsa-pulse setup with it's stuttering.

Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-27 Thread James Sleeman
On 28/11/09 01:21, Erik Hofman wrote: I've never been a fan of pulse audio and will never use it in the future. Let's face it, it's like sending OpenGL streams through a software renderer before handing it over to the OpenGL hardware. Be that as it may, a) it's the standard audio setup

Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-27 Thread James Sleeman
Csaba Halász wrote: These are two questions as I see it. James wants to *use* pulse while most users would be happy to just have FG work *around* pulse. For this latter case, I believe an alsoftrc with alsa driver and dmix/dsnoop devices should be fine. I could work around pulse, by

Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-27 Thread James Sleeman
On 28/11/09 13:18, Csaba Halász wrote: But have you actually tried keeping pulse running and directing openal to alsa dmix? No, it sounds really complicated to setup (I always found any monkeying with alsa to be a nightmare personally). And it kinda seems like it'd be a lot of trouble for

Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-27 Thread James Sleeman
On 28/11/09 13:18, Csaba Halász wrote: FG --- OpenAl --- ALSA (dmix) hardware app1 pulse ^ app2 --- ALSA (pulse) ---^ Also, that's double mixing for pulse applications isn't it? Seems a fairly bad idea for latency and cpu on everything that goes

Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-27 Thread James Sleeman
On 28/11/09 13:55, Csaba Halász wrote: I wonder if you can try any other OpenAl application and see if it has the same problem. Gladly if you suggest one, I'm not familar with any. -- Let Crystal Reports handle the

Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?

2009-11-27 Thread James Sleeman
For what it's worth, here's a backtrace of when it's hung trying to connect to pulse... #0 pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261 #1 0x7125e42b in pa_threaded_mainloop_wait () from /usr/lib/libpulse.so.0 #2

Re: [Flightgear-devel] SoundSystem continued

2009-11-09 Thread James Sleeman
On 10/11/09 15:13, Alasdair Campbell wrote: happier when the day comes that a contributer makes a decent attempt to test his work before abusing his privilege to commit untested and questionable work to CVS. If you want a (more) trouble free existence, download the official release and

Re: [Flightgear-devel] New Sound system committed

2009-10-27 Thread James Sleeman
On 28/10/09 08:22, jorg van der venne wrote: Al packages were checked-out Sunday 25th. I am sure it was svn://connect.creativelabs.com/OpenAL/trunk/OpenAL-Soft http://connect.creativelabs.com/OpenAL/trunk/OpenAL-Soft svn://connect.creativelabs.com/OpenAL/trunk/Alut

Re: [Flightgear-devel] Fwd: [Flightgear-cvslogs] CVS:

2009-10-25 Thread James Sleeman
On 25/10/09 23:33, Detlef Faber wrote: Rather than shouting down his well intended move I would expect some Suggestings how to deal with this appropriately. So don't come up with a Stop contributing if you don't like it solution. I'm sure there are alternatives. I am not FG developer,

[Flightgear-devel] TriangleIntersect errors (also an FPE in SGSoundSample::update_absolute_position)

2009-10-20 Thread James Sleeman
Trying a multiplayer session at KSFO today, starts up fine (with the R22), after about 30 - 40 seconds a constant stream of Warning:: Picked up error in TriangleIntersect (0.488171 0.432994 0.074523,0.419428 0.338607 0.151383, 0.488171 0.338607 0.131757) (nan,nan,nan)

Re: [Flightgear-devel] BUG Landscape disappear

2009-10-19 Thread James Sleeman
I've had this happen on the odd occasion too, a random scenery tile doesn't load leaving a bottomless pit :-) I just figured it was a communication problem with terrasync or something, usually came right as soon as you get out of range (and return). On 19/10/09 22:04, Martin Laabs wrote:

Re: [Flightgear-devel] New Sound system committed

2009-10-19 Thread James Sleeman
On 19/10/09 23:42, Erik Hofman wrote: Ok I think I've ironed out most of the bugs. I hope also the one that James reported but I don't hold my breath for it just yet. So far so good, compiles and runs, and produces sound. Will try a short flight and see if any problems crop up.

Re: [Flightgear-devel] New Sound system committed

2009-10-19 Thread James Sleeman
On 20/10/09 00:07, James Sleeman wrote: On 19/10/09 23:42, Erik Hofman wrote: Ok I think I've ironed out most of the bugs. I hope also the one that James reported but I don't hold my breath for it just yet. So far so good, compiles and runs, and produces sound. Will try a short

Re: [Flightgear-devel] New Sound system committed

2009-10-18 Thread James Sleeman
I still appear to have the same problem... compiled a couple of minutes ago, fgfs with no command line options, backtrace follows... ^C Program received signal SIGINT, Interrupt. [Switching to Thread 0x7fc28f3f3790 (LWP 7693)] 0x7fc28f104a94 in __lll_lock_wait () from /lib/libpthread.so.0

Re: [Flightgear-devel] New Sound system committed

2009-10-18 Thread James Sleeman
On 19/10/09 02:48, Erik Hofman wrote: I think I've found the problem which might or might not be a bug in the OpenAL implementation. It is recommended to place all updates to the Maybe not, still locking up, I note there is an AL Error (atc): in the output there now which wasn't before (I

Re: [Flightgear-devel] New Sound system committed

2009-10-17 Thread James Sleeman
On 18/10/09 01:25, Erik Hofman wrote: Are you sure this is related to the new sound system? There have been reports of such behavior for some JSBSim aircraft recently. Could you try both the default c172 and pa28-161 to see if it makes any difference Don't know that it is the sound system,

Re: [Flightgear-devel] New Sound system committed

2009-10-17 Thread James Sleeman
On 18/10/09 01:33, Scott Hamilton wrote: try --log-level=info or --log-level=debug on the command line, and it should tell you how far it got. I've uploaded the stderr, stdout of both to here: http://sirius.gogo.co.nz/fgfs-logs/ Are you able to reproduce it every time? Yes, does the same

Re: [Flightgear-devel] New audio files for FG reciprocating aircraft

2009-09-22 Thread James Sleeman
On 22/09/09 11:18, Thomas Betka wrote: With all the talk about FG audio here recently, it reminded me that I haven't yet gotten around to something I've wanted to do for some time--record some new audio files. On this subject, some time ago I played with ripping sound from youtube videos

Re: [Flightgear-devel] FlightGear Sound System redux

2009-09-22 Thread James Sleeman
On 22/09/09 20:22, Erik Hofman wrote: While reworking the sound system I started to wonder about the ATC chatter and such (like beacons and morse code). Should these be tied to the main aircraft (and hence fade away when the aircraft gets further away) or should these be audible no matter

Re: [Flightgear-devel] Another FlightGear Package for Sale: Illegal?

2009-09-22 Thread James Sleeman
Same outfit as was discussed at end of last year. November 2008. Subject Another person selling FlightGear under dubious pretenses Search out that mailing list discussion thread. On 23/09/09 00:04, Jon S. Berndt wrote: This looks much more problematic:

Re: [Flightgear-devel] Fwd: Remove right access to CVS FlightGear/data

2009-03-27 Thread James Sleeman
Curtis Olson wrote: Referencing the attached email from Gerard Robin who has a number of his aircraft included in FlightGear CVS. Should we leave these aircraft in CVS as unmaintained entities that will accumulate cruftiness and work less and less well as FlightGear development goes

Re: [Flightgear-devel] hypothetical gpl question

2009-03-17 Thread James Sleeman
Curtis Olson wrote: Here's a question: Does a 3rd party have the right to ask for the modified source code, even if none of the entities receiving the modified program don't care to ask for the source code? Anybody who gets the binary is under the GPL entitled to the source - gets the

Re: [Flightgear-devel] hypothetical gpl question

2009-03-16 Thread James Sleeman
Curtis Olson wrote: Now they give away a demo system to a couple different potential customers and say, Hey what do you think. They haven't rolled out an actual product, they haven't had any actual sales. No customer has paid any money for the copy of the system. Has the GPL been

Re: [Flightgear-devel] Nasal alternatives : possible, of course, but trivial or hair pulling task ?

2009-02-26 Thread James Sleeman
of it). -- James Sleeman -- Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open

Re: [Flightgear-devel] distance to camera property

2009-01-24 Thread James Sleeman
Melchior FRANZ wrote: * James Sleeman -- Saturday 24 January 2009: Is there a property one can read which gives the distance to the camera/observer specifically in the external views, var aircraft = geo.aircraft_position(); var viewer = geo.viewer_position(); var distance

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread James Sleeman
James Sleeman wrote: What would help though, is if there is some way to reload the sound.xml Answering my own question for posterity: |fgcommand(reinit, props.Node.new({ subsystem: fx })) | |from the wiki http://wiki.flightgear.org/index.php/Howto:_Reload_sound_config_without_restarting_FG

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread James Sleeman
Melchior FRANZ wrote: So, if you put that code in tab 9, just type :9. Of course, you can assign the code to a regular key binding as well. Yeah.. I'm lazy, I wrote a function to do it automatically on modification to the xml file. Added it to the wiki in case it's useful for somebody

Re: [Flightgear-devel] flyby volume

2009-01-23 Thread James Sleeman
Erik Hofman wrote: Alright, but I had the impression James was talking about the implementation and not the reality. I was :-) Erik I think you wrote the xmlsound.README file. Do you know if there is some other documentation I could look at, that might make it a bit clearer as I think

[Flightgear-devel] distance to camera property

2009-01-23 Thread James Sleeman
the person watching it. --- James Sleeman -- This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword

Re: [Flightgear-devel] distance to camera property

2009-01-23 Thread James Sleeman
at an aircraft, I want to know the straight line distance between your eyeball, and the aircraft (for some reference point on the aircraft, doesn't matter what). --- James Sleeman -- This SF.net email is sponsored

Re: [Flightgear-devel] flyby volume

2009-01-22 Thread James Sleeman
was 10 meters or 20 meters. For things like flap, gear and switches, the max-dist is probably more important than distance as these things are really internal sounds, max-dist of a meter or two would likely suffice. --- James Sleeman

Re: [Flightgear-devel] flyby volume

2009-01-22 Thread James Sleeman
was suitably distant (quiet but noticable from the tower with the aircraft at the threshold of 28R at SFO, as one would expect). --- James Sleeman -- This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell

[Flightgear-devel] doppler volume

2009-01-21 Thread James Sleeman
), configurable at all through some property, I couldn't find one? It would be good to be able to play around with the numbers and see if it makes an improvement to the subjective convincingness of the doppler effect. --- James Sleeman

Re: [Flightgear-devel] doppler volume

2009-01-21 Thread James Sleeman
- no reference-dist x24b - no reference-dist YardStik - no reference-dist yf23 - no reference-dist YF-23 - no reference-dist ZF_Navy_free_balloon - no reference-dist ZivkoEdge - no reference-dist ZLT-NT - no reference-dist --- James Sleeman

Re: [Flightgear-devel] Doppler

2008-12-20 Thread James Sleeman
Csaba Halász wrote: http://kcat.strangesoft.net/openal.html Some distributions (notably debian) have switched to this version from the original implementation. Ahh I see, using Ubuntu here and yes it appears to be this soft version.

[Flightgear-devel] Doppler

2008-12-19 Thread James Sleeman
Some time ago there was discussion on the list regarding the loss of doppler sound effect in the fly-by view, I was sure I read that it had been resolved? I still have no doppler in the fly-by with a fresh build last night, am I the only one, or is it still broken? --- James Sleeman

Re: [Flightgear-devel] Doppler

2008-12-19 Thread James Sleeman
Curtis Olson wrote: This should be resolved. Can you tell me which aircraft doesn't have the doppler sound effect? What frame rates are you experiencing when you have no doppler effect? I have no doppler on any aircraft and havn't for quite a while. As I type this I have usually around

Re: [Flightgear-devel] FlightGear 1.99.5 RC1 feedback summary

2008-12-10 Thread James Sleeman
gerard robin wrote: With the most realistic quality a model is never easy to fly, even the most simple aircraft, (if the FDM and cockpit are realistic). The best models which have the higher quality must be presented first ( and they won't never be easy to fly). Can I chime in and say I

Re: [Flightgear-devel] on Best Models and Easy to Fly

2008-12-10 Thread James Sleeman
Changing subject, getting off the original topic a lot... gerard robin wrote: Your definition = when if takes 5 hours that is easy to fly. You misunderstand me I think, I probably said it badly and apologise for that. You said in your email: The best models which have the higher

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-01 Thread James Sleeman
Durk Talsma wrote: 777ER : Fairly Complete Airliner [..snip..] Zero: WW-II Fighter A light sport aircraft or something close would be good, there is a big gap between the Dragonfly and a 172, this in fact is probably the biggest growth area of aviation these days

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-01 Thread James Sleeman
AJ MacLeod wrote: On Monday 01 December 2008 08:32:40 James Sleeman wrote: Don't know about the Camel, ... having engine throttle is really not realistic etc... I'd suggest that you do a bit more research on that issue... I admit I am not a Camel expert :-) I guess I always

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-01 Thread James Sleeman
Stuart Buchanan wrote: I'm not at my main machine right now, so I can't check, but I think the AN-2 is about 30MB in size, so probably a bit big for the base package. Now I look, it is even bigger (about 48meg by my count), better forget the AN-2 suggestion :-)

Re: [Flightgear-devel] c172p pitch at cruise question

2008-12-01 Thread James Sleeman
Heiko Schulz wrote: I didn't notice something with the cone at landing- landing speed should be around 55-60 kias. The only thing I aware of is the empty weight seems to be a bit low (1500 in fdm against 1642) It does seem easy to sink the tail cone into the ground if you have much

Re: [Flightgear-devel] account for the online multyplayer in flight gear flight simulation

2008-11-29 Thread James Sleeman
jak layfield wrote: hi i am a user of flight gear flight simulation and looking for an account for the online multiplayer in flight gear flight simulation if you could get me one please reply it back even if you cant just reply back thank you You do not need an account to use the

[Flightgear-devel] 3d clouds interaction with overcast layer

2008-11-27 Thread James Sleeman
Sorry if this has already been noted, I don't remember seeing it in the recent discussions. A picture is worth 1000 words... http://sirius.gogo.co.nz/fgfs-invisible-cloud.png Taken from about 7000ft, 1500 ft thick overcast layer at low level, scattered 3d clouds with bases a couple thousand

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-23 Thread James Sleeman
project. --- James Sleeman - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-22 Thread James Sleeman
KcKpers Ltd wrote: If flight gear is under a GPL license, does this not mean work created with the use of flight gear is also under this license if it an output of this software In the words of the GPL (v2) the output from the Program is covered only if its contents constitute a work

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-22 Thread James Sleeman
developers from doing what they do best, which is creating more coolness for the mere users like me. --- James Sleeman - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-22 Thread James Sleeman
-- or cease to use the image and beg forgiveness, which is probably the much more likely solution than getting permission. --- James Sleeman - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-21 Thread James Sleeman
in 2002, and Mr Casey was he who did that incorporation and had the same Wigram address at the time. I don't see any fakeness Arnt? Or have I missed half of a conversation somewhere? --- James Sleeman - This SF.Net email

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-21 Thread James Sleeman
Matthew Tippett wrote: So, let's look at what actions should be taken. Given that I am not a copyright owner, I have nothing at stake beyond community membership. I think everybody is jumping to conclusions without any actual information, we need to first hear from Mr Casey. I have now sent

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-21 Thread James Sleeman
James Sleeman wrote: I have now sent an email to Mr Casey inviting him to present his side of the story here on the developers list and offering my personal Mr Casey has already quickly replied to my email and indicates he will take a look at this thread. He indicates he is following

Re: [Flightgear-devel] Another person selling FlightGear under dubious pretenses

2008-11-21 Thread James Sleeman
Arnt Karlsen wrote: ..excellent, then you would be in an excellent position to verify there indeed _is_ a house [...] I found none and said so. Err, you can see it yourself, at least the roof... if you look on Google maps, click Map view, type in the address. It will show you the house

Re: [Flightgear-devel] FlightGear in IVAO network

2008-11-09 Thread James Sleeman
On Sun, 2008-11-09 at 18:40 -0600, Curtis Olson wrote: It occurs to me that you might not like this option since it would reduce the level of control you have over individual clients in the FlightGear world. One might suggest that this would be easily resolved by IVAO by simply ignoring the

Re: [Flightgear-devel] Flightgear contest

2008-10-25 Thread James Sleeman
they are looking for? -- James Sleeman [EMAIL PROTECTED] - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize

Re: [Flightgear-devel] Mailing list weirdness

2008-10-07 Thread James Sleeman
about already) then began with the repetition. -- James Sleeman [EMAIL PROTECTED] - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win

Re: [Flightgear-devel] Input/Output

2008-06-23 Thread James Sleeman
wiper motors and steering racks along with home grown software to produce a pitch, roll yaw sim (and some ideas for heave). He is actually selling his platform: http://www.trademe.co.nz/Trade-Me-Motors/Aircraft/auction-160805948.htm -- James Sleeman, Gogo Internet Services http

Re: [Flightgear-devel] Segfault on current HEAD?

2008-04-13 Thread James Sleeman
On Sat, 2008-04-12 at 14:59 +0100, LeeE wrote: Does it segfault every time or is it inconsistent? I'm about a week Everytime. I'll try rolling back to an older OSG when I get a chance. -- James Sleeman [EMAIL PROTECTED

Re: [Flightgear-devel] Segfault on current HEAD?

2008-04-12 Thread James Sleeman
On Sat, 2008-04-12 at 10:35 +0200, Anders Gidenstam wrote: Double check that OSG finds it's plugins and that the plugin for that image type exist (presumably FlightGear uses the formats .rgb, PNG and JPEG?). {prefix}/lib/psgPlugins-2.3.6 contains plugins for rgb, png and jpeg. But how can

[Flightgear-devel] Segfault on current HEAD?

2008-04-11 Thread James Sleeman
0x00427dca in fgMainInit (argc=1, argv=0x7fffd97fc148) at ../../../FlightGear/src/Main/main.cxx:1075 #12 0x0042335d in main (argc=1, argv=0x7fffd97fc148) at ../../../FlightGear/src/Main/bootstrap.cxx:220 -- James Sleeman, Gogo Internet Services http://host.gogo.co.nz/ - Webhosting

Re: [Flightgear-devel] PNG textures in CVS

2008-03-10 Thread James Sleeman
/chrome2.rgb' and reload the model. Which is all well and good, but not very helpful as it doesn't say exactly how one should go about this manual conversion process :-( -- James Sleeman [EMAIL PROTECTED] - This SF.net email

Re: [Flightgear-devel] PNG textures in CVS

2008-03-10 Thread James Sleeman
On Mon, 2008-03-10 at 10:22 +0100, Frederic Bouvier wrote: Quoting Frederic Bouvier : Quoting James Sleeman : Does this only work correctly with osg or something? After updating and recompiling everything last night (plib), I get the following error for models which have been