Re: [Flightgear-devel] Text-to-Speech system, was: New release

2010-12-24 Thread James Turner
On 24 Dec 2010, at 17:32, Mirko Stanisak wrote: > in this context I would like to point you to a text-to-speech library > developed by the Carnegie Mellon University: Flite (festival-lite, see > http://www.speech.cs.cmu.edu/flite/). It can be embedded in existing code > quite simply, requires

Re: [Flightgear-devel] Scenery Corner

2010-12-21 Thread James Turner
On 21 Dec 2010, at 13:45, Martin Spott wrote: > I hope that, by putting this article together, I managed a) to provide > some understanding about why some long-awaited World Scenery features > are still not ready for production and b) maybe attract some general > interest into the related topics.

Re: [Flightgear-devel] FPE while in-flight

2010-12-20 Thread James Turner
On 20 Dec 2010, at 18:58, ThorstenB wrote: > Personally I don't like ignoring such exceptions, since it often hides > real programming errors. So, yes, I think it'd be great if someone had > a look into these issues, finds all the bad computations and fixes > them. However, since everyone (?) els

Re: [Flightgear-devel] Cmake

2010-12-19 Thread James Turner
On 19 Dec 2010, at 21:56, stefan riemens wrote: > Very cool, will be trying them out soon! (wonder how an mingw x-compile will > turn out...). MingW I have *no* clue about, likely very broken. This is the kind of area, I can only rely on people to provide patches or feedback, if they care abou

Re: [Flightgear-devel] Cmake

2010-12-19 Thread James Turner
On 19 Dec 2010, at 18:48, Jari Häkkinen wrote: > Does this indicate that autotools support will be discontinued for fg et al? I don't think so - there's plenty of people who prefer the autotools to Cmake :) But, it does mean I personally hopefully won't need to touch GNU m4 again, which please

[Flightgear-devel] Cmake

2010-12-19 Thread James Turner
I've just pushed my work on CMake build files for SimGear and Flightgear, to Gitorious. These files are completely orthogonal to the existing autoconf/automake build, and are still a work in progress - a few people have been experimenting with them (big thanks to Olaf Flebbe for moving things f

Re: [Flightgear-devel] Some Aircraft ( jsbsim fdm ?) cannot reset

2010-12-14 Thread James Turner
On 14 Dec 2010, at 11:51, henri orange wrote: > II do not notice any similar error with, others fdm (yasim, uiuc ) > though i did not tried all of these ~400 models > > Is it just me ? is it specific to some jsbsim Aircraft ? is it specific to > jsbsim ? http://code.google.com/p/flight

Re: [Flightgear-devel] decoding coordinates of a particular tile

2010-12-14 Thread James Turner
On 14 Dec 2010, at 02:49, Jacob Burbach wrote: > Thanks Ron. Your snippet of course points out the obvious that I could > just look at the simgear source for details...and I did find the > answers I was looking for there. Time to get away from the pc for a > while I think BTW, the version in

Re: [Flightgear-devel] MacOSX Flightgear 64bit observation (patch included)

2010-12-09 Thread James Turner
On 7 Dec 2010, at 23:50, Jari Häkkinen wrote: > A 32bit FlightGear will work without any message. The issue is trivially > removed by renaming methods named applicationWillTerminate in a few places > (see the attached patch for details). > > I have search the Net for an explanation for the pro

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-12-01 Thread James Turner
On 2 Dec 2010, at 00:18, Hal V. Engel wrote: > Total is 15 average is 3.75. For a developer this is very quick to do as it > took me all of perhaps 2 minutes. In addition this has very few things that > are at all subjective. I like it. It is perhaps a little simplistic in some > ways but

[Flightgear-devel] Bughunt!

2010-12-01 Thread James Turner
There's a release looming, and it would be great if it had fewer bugs than the last one. To help with that, there's many thing you (yes, you!) can do: http://code.google.com/p/flightgear-bugs/issues/list - file bugs if they're not in the tracker - even if they're widely discusse

Re: [Flightgear-devel] development directory

2010-12-01 Thread James Turner
On 1 Dec 2010, at 16:44, Jacob Burbach wrote: > Apologies, looks to be a misunderstanding on my part. I was putting > `--fg-aircraft=/some/path/Aircraft', when it seems I should have just > been putting `--fg-aircraft=/some/path'. Using the latter and > permissions work properly, the former needs

Re: [Flightgear-devel] development directory

2010-12-01 Thread James Turner
On 1 Dec 2010, at 08:45, James Turner wrote: > This is supposed to be automatic - I updated the code in Nasal that sets up > the IORules, so each additional aircraft directions should be on the > read-allowed list. Of course, it's entirely possible I didn't get this 100

Re: [Flightgear-devel] development directory

2010-12-01 Thread James Turner
On 1 Dec 2010, at 03:54, Jacob Burbach wrote: > I also needed to add an entry in Nasal/IOrules to allow reading in my > custom aircraft directories when using this in order for most aircraft > to load properly. This should be changed imho as IOrules has a READ > entry for $FG_AIRCRAFT/* already,

Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread James Turner
On 30 Nov 2010, at 21:55, Heiko Schulz wrote: > We had this now several times now here on the list. > My thought about this is before I report a bug to the bug-tracker, I want to > know first if the bug isn't sitting in front of the pc.;-) It's much better to create a bug, and have it closed 3

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread James Turner
On 30 Nov 2010, at 18:16, Gijs de Rooy wrote: > Wouldn't it be easier to create "redirect" in the wiki from (for example) > http://wiki.flightgear.org/index.php/f-14b to > http://wiki.flightgear.org/index.php/Grumman_F-14_Tomcat > This would only require you to add a link with > http://wiki.f

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread James Turner
On 30 Nov 2010, at 17:30, Gijs de Rooy wrote: > Bring us back to an old discussion. This was implemented in the wiki, but > without dozens of > people voting per-aircraft it isn't very usefull... (most votings are just > the single author's 5 stars > I guess :P) I voted! And I didn't make a

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread James Turner
On 30 Nov 2010, at 17:04, Tim Moore wrote: > If I were you, I'd refrain from posting ratings as 'delicate' as this > one. > > I for one really enjoyed the list and plan to check out some of the more > highly rated ones with which I'm not familiar. I can't believe that the > ratings will come a

Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear branch, next, updated. d66903e9ad63b91182ccc25d9bb82f18f8dd98b6

2010-11-30 Thread James Turner
On 30 Nov 2010, at 13:14, Flightgear-commitlogs wrote: > commit c44948041b9356c9d16acc2d888de109bf7866e7 > Author: Erik Hofman > Date: Mon Nov 29 09:57:45 2010 +0100 > >PAtch by Andreas Gaeb to eliminate NaN's in the location code Erik, can you talk a little about what this patch fixes? I

Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread James Turner
On 30 Nov 2010, at 12:37, Scott Hamilton wrote: > I'd be interested to hear how this goes, I also implemented > everything according to the Wiki tutorial, I remember it all worked > quite a while ago, but I can't remember the last time I heard it > working... Thorsten B has done a huge amount

Re: [Flightgear-devel] ProFlightSimulator "The Most Realistic

2010-11-24 Thread James Turner
On 24 Nov 2010, at 20:32, Curtis Olson wrote: > What's the actual link (I can't read the full url from your image). We can > block specific ads if we need to, but easynewstore.com is clearly a proxy for > multiple software packages. I would once again plead for the ads to be removed from flig

[Flightgear-devel] QA

2010-11-21 Thread James Turner
On 21 Nov 2010, at 01:43, Heiko Schulz wrote: >> Noticeable, but the previous release didn't even have such >> an effect >> did it? And it is simply too awesome to not release just >> because it is >> slightly, but noticeably, misaligned :) > > I prefer fixing instead of releasing There's a key

Re: [Flightgear-devel] FGFS-Release was Scenery tile management and further property heads up...

2010-11-21 Thread James Turner
On 21 Nov 2010, at 01:43, Heiko Schulz wrote: >> >> Not here, it doesn't. > > Is your system the leadership? > It does here crashing, win 32 GIT from today (Hudson-builder), datas from > today. Specifically to the route manager changed, but also in general - file bugs! Issues get confused ea

Re: [Flightgear-devel] Scenery tile management heads up...

2010-11-21 Thread James Turner
On 21 Nov 2010, at 11:37, Heiko Schulz wrote: > The problem isn't while the splash screen- it occurs for several seconds > after splash screen dissapeared- this will be the problem. > After that fps is stable, and really good ( I'm just flying above the alps, > visibility 71km, all shaders inc

Re: [Flightgear-devel] Further properties heads-up - property objects.

2010-11-20 Thread James Turner
On 20 Nov 2010, at 18:00, James Turner wrote: > 2) I'm only proposing one non-backwards compatible change - the removal of > tie/untie, and probably not in the next twelve months - certainly not the > next six. I just checked and the JSBSim code makes extremely limited use of

Re: [Flightgear-devel] Further properties heads-up - property objects.

2010-11-20 Thread James Turner
On 20 Nov 2010, at 14:53, Jon S. Berndt wrote: > I'm wondering if the property code should just be left well enough alone... There's two answers to this: 1) it's not really tenable to have pieces of the API frozen in perpetuity - whether next year or in ten years, things evolve. [1] Either JS

[Flightgear-devel] Further properties heads-up - property objects.

2010-11-20 Thread James Turner
Moving us along the road to supporting better thread- and process- separation of the simulator elements, I've added a first attempt at at 'propertyObject'. This is a template wrapper for SGPropertyNode*, with conversion operators to/from the related primitive type. I.e: simgear

Re: [Flightgear-devel] Scenery tile management heads up...

2010-11-19 Thread James Turner
On 19 Nov 2010, at 14:29, ThorstenB wrote: > All new bugs are mine, so let me know if you noticed anything was broken now. > Some improvements mainly show when using higher visibilities. But > remember: RAM requirements haven't changed with this update. The > visibility (distance) still has a mas

Re: [Flightgear-devel] property tree heads up

2010-11-18 Thread James Turner
On 18 Nov 2010, at 07:50, Erik Hofman wrote: > I think I would have preferred a condition to enable or disable it but > set it to off by default. Sometimes it's a good idea to trade memory > usage for speed but in this case I can see it turn the other way; using > too much memory for it's own goo

Re: [Flightgear-devel] ProFlightSimulator "The Most Realistic Flight Sim Ever"

2010-11-17 Thread James Turner
On 17 Nov 2010, at 15:36, James Turner wrote: > The wiki has an official statement, it would be good to improve that, and > then make it official. Err, that sentence is silly, apologies. What I mean is, it would be good to promote the wiki statement widely, eg, the newsletter, other

Re: [Flightgear-devel] ProFlightSimulator "The Most Realistic Flight Sim Ever"

2010-11-17 Thread James Turner
On 17 Nov 2010, at 13:32, Stuart Buchanan wrote: > As Martin and others have pointed out numerous times, what we have is > basically > a marketing failure on our part. If people had put as much effort into > marketing > and evangelizing FG instead of griping about an unlikely GPL violation, we

Re: [Flightgear-devel] Hey Curt... :)

2010-11-14 Thread James Turner
On 14 Nov 2010, at 08:19, Frederic Bouvier wrote: >> What about offering those with commit rights the ability to trigger >> builds on their own? That way if they break it, they can fix it and re-start >> the build. I've enabled the "email the person that broke the build" >> option, but I don't

Re: [Flightgear-devel] Hey Curt... :)

2010-11-13 Thread James Turner
On 13 Nov 2010, at 19:36, Tim Moore wrote: > There's never been a guarantee that the development sources compile for > everybody at all moments. That's why they are development sources. I > appreciate the Hudson process and quite often the change to get things > compiling on a given platform a

Re: [Flightgear-devel] Hey Curt... :)

2010-11-13 Thread James Turner
On 12 Nov 2010, at 23:44, Curtis Olson wrote: > My personal rule-of-thumb is to only commit when I've got time to watch the > Hudson board go green - it's on an hourly poll at the moment, though we can > allow other users to manually kick off builds, if you ask Gene nicely. > > How do you get

Re: [Flightgear-devel] Hey Curt... :)

2010-11-12 Thread James Turner
On 12 Nov 2010, at 21:54, Curtis Olson wrote: > I'm pushing a different fix which follows previous precedence already used in > the setBlocking() function later in this same source file. Apologize if I > break things again. Curt, could you create a flightgear-builds mailing-list, and Gene/mys

Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-12 Thread James Turner
On 12 Nov 2010, at 13:17, Martin Spott wrote: > FPS is a nuisance, indeed, but boycotting "The FlightGear Project" just > as a means to hurt FPS doesn't buy us anything, I'd say. If we really > aim at doing anything wrt. FPS, then we'd probably better care about > getting our desolate "PR departm

[Flightgear-devel] Nightlies!

2010-11-09 Thread James Turner
We've hit an important point - the Windows nightly installer is mature enough to receive wider testing and usage. See the following page for information and links to the installers / disk-image. http://wiki.flightgear.org/index.php/FlightGear_Build_Server Most importantly, please test t

Re: [Flightgear-devel] METAR stopped working

2010-11-07 Thread James Turner
On 7 Nov 2010, at 18:58, Durk Talsma wrote: > I have a gut feeling we might just have chatted about this; but anyways, > after December 15 (approximately), My immediate workload is settling down a > bit, and hoping that we may pull a build off of the hudson machine, it should > be too hard to

Re: [Flightgear-devel] Building FlightGear for x64 (Windows)

2010-11-07 Thread James Turner
On 7 Nov 2010, at 10:09, Frederic Bouvier wrote: > It looks like there are also some dependencies missing. FlightGear-next-Win64 > and FGRun-Win32 are not rebuilt when simgear is updated. Yes, good catch Fred. This was because Gene/I tend to leave out the automatic build dependencies, until a

Re: [Flightgear-devel] Building FlightGear for x64 (Windows)

2010-11-06 Thread James Turner
On 6 Nov 2010, at 16:22, Frederic Bouvier wrote: > Now that I updated the vs2008 projects, all win32/x64 build should fail until > you update the 3rdparties. Then the msgfmt tool used to compile the portugese > translation (and others ;-) ) will work. Thanks Fred and Gene, we have a green boar

Re: [Flightgear-devel] Building FlightGear for x64 (Windows)

2010-11-06 Thread James Turner
On 6 Nov 2010, at 16:22, Frederic Bouvier wrote: > Now that I updated the vs2008 projects, all win32/x64 build should fail until > you update the 3rdparties. Then the msgfmt tool used to compile the portugese > translation (and others ;-) ) will work. Aha, I wondered. Thanks Fred! James --

Re: [Flightgear-devel] Building FlightGear for x64 (Windows)

2010-11-06 Thread James Turner
On 6 Nov 2010, at 09:27, Frederic Bouvier wrote: >> The x64 build is now available from the build server and I changed what it >> made available to include all the .exe files. I updated the win32 build >> to include all the .exes as well. > > Did you consider including fgrun to the mix ? Yes

Re: [Flightgear-devel] METAR stopped working

2010-11-06 Thread James Turner
On 6 Nov 2010, at 08:46, Maik Justus wrote: > to avoid this happen again in the future: > > Is it possible to add a metar-server functionality to the mpservers? If > the NOAA protocol / access changes we only have to modify the mpservers, > not the clients? Just to be clear, NOAA aren't being

Re: [Flightgear-devel] METAR stopped working

2010-11-05 Thread James Turner
On 5 Nov 2010, at 19:37, ThorstenB wrote: > That was a problem with the simgear METAR loader. Obviously NOAA is > using a shared server for their websites now (one IP for several > sites). The new webserver couldn't tell for which website we were > asking for. HTTP requires a "GET" and a "Host" l

Re: [Flightgear-devel] METAR stopped working

2010-11-05 Thread James Turner
On 5 Nov 2010, at 08:16, fiers...@zonnet.nl wrote: > Recompiled all very early this morning. > > I have just noticed that in global weather, there is no METAR data. > METAR source is set to live data. > In the METAR data box I read 'NIL'. > > Something broke the METAR updates? Torsten has bee

[Flightgear-devel] JSBSim NaNs on reset

2010-11-03 Thread James Turner
On 3 Nov 2010, at 10:15, Jon S. Berndt wrote: > I think this might be our child FDM counter bug. No, this pre-dates, and post-dates that - according to Anders it's been around for a long time (years, possibly), but for some reason my setup seems very prone - it happens with the default C172 on

Re: [Flightgear-devel] Fwd: in air starts and all preset control/trim settings broke

2010-11-03 Thread James Turner
On 1 Nov 2010, at 18:05, James Turner wrote: > 'preset-commit' should possibly not trigger a full-reset - but I'd worry > about introducing subtle bugs in re-position from the GUI, if we change that > behaviour now. On the other hand it is fairly testable, if breakag

[Flightgear-devel] Continuous Integration (nightlies!)

2010-11-02 Thread James Turner
Thanks to Gene, and some script hackery by me, we have a Mac 'nightly' (actually more often than that right now, but it may become a real nightly): http://flightgear.simpits.org:8080/job/FlightGear-next-mac/lastSuccessfulBuild/artifact/ Download, read the instructions, and fly! (Key in

Re: [Flightgear-devel] Fwd: in air starts and all preset

2010-11-02 Thread James Turner
On 2 Nov 2010, at 14:14, Martin Spott wrote: > According to my understanding a safe assumption about "defaults" would > mean to have the state of a fresh startup scenario replayed. More > precisely this would mean to a) read 'static' aircraft configuration > (from '*-set.xml' files), b) furtheron

Re: [Flightgear-devel] Fwd: in air starts and all preset control/trim settings broke

2010-11-01 Thread James Turner
On 1 Nov 2010, at 16:10, Curtis Olson wrote: > This capability seems to be broken now. David did some investigation and > here is his email (attached). > > Also, here is a follow up email he just sent me: > > Any control-related property specified in the aircraft *-set.xml files, > .fgfsrc,

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly brokenwith latest GIT by nasal error

2010-10-30 Thread James Turner
On 30 Oct 2010, at 14:04, Csaba Halász wrote: > > Thanks Vivian, based on this information I think the culprit is in > src/Input/FGCommonInput.hxx: > > #if defined( UL_WIN32 ) > #define TGT_PLATFORM"windows" > #elif defined ( UL_MAC_OSX ) > #define TGT_PLATFORM"mac" > #else > #define TG

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-29 Thread James Turner
On 29 Oct 2010, at 20:49, Frederic Bouvier wrote: > James played with the cockpit view recently : > http://gitorious.org/fg/flightgear/commit/0320010d955019c6746d7a04ab63daab9a1c0690 > > I tried to revert that commit but now I have a segfault, so it is not that > easy. That only relates to the

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-29 Thread James Turner
On 29 Oct 2010, at 08:29, Frederic Bouvier wrote: >> Vivian has basically confirmed this hypothesis - simgear::Dir::exists >> is not working right on Win32. I won't be able to dig into this until >> much later this evening, if anyone else fancies setting some >> breakpoints in the code and seeing

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-28 Thread James Turner
On 28 Oct 2010, at 10:05, James Turner wrote: > Looking at the code now, both in gui.nas and NasalSys.cxx, I can make a more > specific guess: the 'directory exists' check seems to be failing, which means > we return naNil, which doesn't have a .size property - of cours

Re: [Flightgear-devel] AI-manager crashes FGFS on exit in latest GIT version

2010-10-28 Thread James Turner
On 26 Oct 2010, at 23:44, James Turner wrote: > I've pushed a commit to FG, that might help with this - please let me know if > you do, or don't, see crashes on exit from now on. I'm not yet certain I've > found the cause of the problems, so test with an open m

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-28 Thread James Turner
On 28 Oct 2010, at 10:00, James Turner wrote: > I'll dig into this today, or possibly just give up on the Windows globbing > code and do the globbing myself, but if anyone on Windows with a Git build > and debugger wants to set a breakpoint in NasalSys.cxx, f_directory, they c

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-28 Thread James Turner
On 27 Oct 2010, at 22:01, Vivian Meazza wrote: > Happens here too. I get: > > Nasal runtime error: object has no size() > at D:/Git_New/fgdata/Nasal/gui.nas, line 406 > called from: D:/Git_New/fgdata/Nasal/gui.nas, line 395 > called from: D:/Git_New/fgdata/Aircraft/Generic/formation.nas, line

Re: [Flightgear-devel] AI-manager crashes FGFS on exit in latest GIT version

2010-10-26 Thread James Turner
On 24 Oct 2010, at 11:09, fiers...@zonnet.nl wrote: > OK. I am volunteering, obviously. > Good luck. I've pushed a commit to FG, that might help with this - please let me know if you do, or don't, see crashes on exit from now on. I'm not yet certain I've found the cause of the problems, so tes

Re: [Flightgear-devel] [flightgear GIT] hud.cxx ETA/ETE

2010-10-24 Thread James Turner
On 24 Oct 2010, at 14:33, Martin Fenelon wrote: > I wonder if I could submit a little patch to src/Cockpit/hud.cxx. > The HUD uses time to waypoint, ETE, but displays the figure as ETA. This code is going to be replaced with a better 'version2' HUD any day now - it was added by me, before I und

Re: [Flightgear-devel] AI-manager crashes FGFS on exit in latest GIT version

2010-10-24 Thread James Turner
On 24 Oct 2010, at 10:15, fiers...@zonnet.nl wrote: > I updated this morning, two hours ago, and I am still getting crashes on > exit. See the stacktrace below (AI is in lines 22 and 23). > Could this be some kind of race condition? > I should perhaps mention I have the mulithread property set

Re: [Flightgear-devel] AI-manager crashes FGFS on exit in latest GIT version

2010-10-23 Thread James Turner
On 23 Oct 2010, at 13:28, James Turner wrote: >> This morning I recompiled the latest from GIT. >> >> I noticed FGFS crashes when I exit the program. It appears the AI-manager is >> trying to free buffers... >> Here is the stack trace: > > Probably my

Re: [Flightgear-devel] AI-manager crashes FGFS on exit in latest GIT version

2010-10-23 Thread James Turner
On 23 Oct 2010, at 11:33, fiers...@zonnet.nl wrote: > This morning I recompiled the latest from GIT. > > I noticed FGFS crashes when I exit the program. It appears the AI-manager is > trying to free buffers... > Here is the stack trace: Probably my fault, but I haven't seen it locally - will t

Re: [Flightgear-devel] Help needed: HUD conversion to new syntax (or else!)

2010-10-22 Thread James Turner
On 22 Oct 2010, at 09:27, James Turner wrote: > What I need is some volunteers to build new HUDs for the four fighters (using > the fighters with V2 HUDs as an example - ie the f16, the harrier, the f14, > eurofighter and A-10), and to test the aircraft with the 'cloned defau

Re: [Flightgear-devel] Help needed: HUD conversion to new syntax (orelse!)

2010-10-22 Thread James Turner
On 22 Oct 2010, at 11:35, Alan Teeder wrote: > The TSR2 HUD had rather different symbology to that in the current FS > simulation - it was developed from this > http://www.flightglobal.com/pdfarchive/view/1960/1960%20-%203093.html - and > is in my to-do list. > > AFAIK the existing FS TSR2 H

[Flightgear-devel] Help needed: HUD conversion to new syntax (or else!)

2010-10-22 Thread James Turner
A plea for help: I 'm planning to remove the 'old' HUD code, and support for it, ideally in the next week or two. The old code is truly ancient, is a third thing to maintain (besides the 'new' HUD and 2D panel code) when making changes in the area of cockpits - which I am about to! (For those w

Re: [Flightgear-devel] surface positions no more exported by mp.

2010-10-17 Thread James Turner
On 17 Oct 2010, at 20:56, jean pellotier wrote: > i'm here to report a bug: > > from commit d39841d in flightgear, the surface positions are not sent > anymore. > the properties in ai/models/multiplayer[i]/surface-positions/ have a > value of : "(none). > that still works with players using o

Re: [Flightgear-devel] [patch] Improved Nasal access to?airport

2010-10-11 Thread James Turner
On 11 Oct 2010, at 13:36, Martin Spott wrote: > Hehe, I'm still looking for a place to drop those features which are already > availale from our Landcover-DB. This is just the SQL prompt, but it's no > big deal casting this into some CGI - for those people who don't mind having > internet connec

Re: [Flightgear-devel] [patch] Improved Nasal access to airport information

2010-10-11 Thread James Turner
On 11 Oct 2010, at 10:52, Scott Hamilton wrote: > Yes I'd like to second the idea of returning objects (with attributes and > methods for doing interesting things), I'm guessing we don't need to abstract > it too far from what is provided underneath. > > However I really like the idea of getti

Re: [Flightgear-devel] [patch] Improved Nasal access to airport information

2010-10-11 Thread James Turner
On 10 Oct 2010, at 17:21, Torsten Dreyer wrote: > Sounds like a good idea. I am working on an extended METAR system > allowing to fetch METAR data for an arbitrary number of stations. This > will allow lateral (not only timed) interpolation of weather. Looks like > these two systems might be a

Re: [Flightgear-devel] FG hangs on startup when nearby airport

2010-10-11 Thread James Turner
On 10 Oct 2010, at 21:50, Martin Spott wrote: > Indeed, commenting the "if (globals->get_scenery[...]" clause makes > FlightGear skip the infinite loop. Thanks a lot for getting me started > into investigations. > > For the purpose of Scenery development - and probably other, even more > obscure

Re: [Flightgear-devel] C172p KAP140 textranslate issue

2010-10-09 Thread James Turner
On 6 Oct 2010, at 08:42, Erik Hofman wrote: >> Does anyone have the necessary fu with an XML-grep tool, to find all >> instances of less-than and greater-than in data/Aircraft, where a >> tag is the first child? That should find all the likely problem cases. I just did some testing with an XP

Re: [Flightgear-devel] C172p KAP140 textranslate issue

2010-10-05 Thread James Turner
On 5 Oct 2010, at 21:55, Stuart Buchanan wrote: > I've now fixed this. The problem was that > > > >0 >/autopilot/KAP140/settings/target-pressure-rate > > > > is no longer the same as > > > >/autopilot/KAP140/settings/target-pressure-rate >

Re: [Flightgear-devel] FlightGear Newsletter‏‏ - September 2010

2010-10-02 Thread James Turner
On 1 Oct 2010, at 19:58, Gijs de Rooy wrote: > I am proud to announce that the September edition of our newsletter is the > longest ever! A big thank > you to all contributors! I'm glad to see more and more devs (and users) add > their pieces. And a big thanks to Gijs as always for assembling,

Re: [Flightgear-devel] Compiler Warnings

2010-09-27 Thread James Turner
On 27 Sep 2010, at 17:48, Martin Spott wrote: >> >> The SSE math flags are a no-brainer where supported - the >> -march-native and -sse flags are all Apple defaults in Xcode. > > BTW, as far as I remember the -sse and -sse2 are on by default for GCC > on AMD64 (alias x86_64). It would be good

Re: [Flightgear-devel] Compiler Warnings

2010-09-27 Thread James Turner
On 26 Sep 2010, at 22:09, ThorstenB wrote: > Hi, > there is a forum topic discussing compiler optimization to improve > frame rate ( http://www.flightgear.org/forums/viewtopic.php?f=45&p=96830 > ). > I have also tried this (and successfully improved mine... :-) ). > > However, I also compiled wi

Re: [Flightgear-devel] Disappearing scenery

2010-09-19 Thread James Turner
On 19 Sep 2010, at 15:40, ThorstenB wrote: > FG only supports one view position at a time, right? Multiple view > positions (e.g. one screen for the tower view and a second screen for > the plane) would complicate a "locked to cache" flag quite a lot... > > Maybe someone could comment on the thr

Re: [Flightgear-devel] C++ for Simulation

2010-09-17 Thread James Turner
On 17 Sep 2010, at 11:09, Stuart Buchanan wrote: > The project was also a lot larger than it looked at first glance, > particularly the amount of time required to create a good regression suite. >> From memory, I think we spent significantly more time creating the regression > suite than we did a

Re: [Flightgear-devel] Updating MSVC 100 project files by hand

2010-09-13 Thread James Turner
On 12 Sep 2010, at 09:28, Frederic Bouvier wrote: > Overall, it's less hassle to add the files by hand in the studio, so, don't > bother. > > Do you remember which file you added to the MSVC100 project ? simgear/misc/ResourceManager.cxx|.hxx (to the SimGear project, naturally) Regards, James

Re: [Flightgear-devel] Updating MSVC 100 project files by hand

2010-09-12 Thread James Turner
On 11 Sep 2010, at 22:38, Frederic Bouvier wrote: > saw that you updated MSVC project files and that's nice of you, but it > happens that for the MSVC100 (2010) files, things are a little bit more > complicated than for MSVC90 (2008). > > Basically, you added .hxx files in FlightGear.vcxproj

Re: [Flightgear-devel] Environment overhaul

2010-09-11 Thread James Turner
On 11 Sep 2010, at 15:29, Torsten Dreyer wrote: > > As a side effect, the dialogs for weather-scenario, weather-conditions, > clouds and precipitations have been merged into a single dialog. > > Not everything is working perfectly by now and will be fixed over the next > days. If something is

Re: [Flightgear-devel] Ambient light

2010-09-09 Thread James Turner
On 9 Sep 2010, at 08:54, Erik Hofman wrote: >> You misunderstood - I don't want to set the properties directly (far too >> complicated to recompute all that in Nasal), I would like to pass an >> argument to the existing code that modifies the way the light is created >> by desaturating and darken

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-08 Thread James Turner
On 7 Sep 2010, at 20:34, James Turner wrote: > I've been turning the idea around in my head for most of today, and I can't > really see a problem with it, though I'm still open to persuasion by a really > convincing argument. I've pushed this change now - so

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-07 Thread James Turner
On 7 Sep 2010, at 20:14, syd adams wrote: > Just thinking out loud , but wont all the paths in the aircraft's xml files > need to change ? > I'm thinking of the ones that require the full /Aircraft/myplane/Sound ,,, > etc . > Having a separate Aircraft folder seems like it would make dropping t

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-07 Thread James Turner
On 7 Sep 2010, at 08:25, Alan Teeder wrote: >> I could add code to ensure the directory passed to --fg-aircraft has an >> 'Aircraft' subdir, or I could do the hacking such that an intermediate dir >> named Aircraft is unnecessary - it means slightly more messing with the >> file paths, but I c

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-06 Thread James Turner
On 6 Sep 2010, at 22:19, Alan Teeder wrote: > No command line. I am executing a shortcut to fgfs.exe. > > My structure is (I think) conventional, e.g. > >Flightgear >3rd Party >fgdata (git) >flightgear (git) >s

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-06 Thread James Turner
On 6 Sep 2010, at 18:03, Alan Teeder wrote: > Now with e.g. Lightning outside fgdata I get no part of the aircraft - even > the splash screen is white. There are none of the log messages saying which > aircraft directory is in use. I do see the message Cannot find image file > "". Can you giv

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-06 Thread James Turner
On 5 Sep 2010, at 12:26, James Turner wrote: >> All runs until I attempt Auto Engine Start from the Lightning Configuration >> menu, when fgfs crashes. >> >> If I restore the original Lightning aircraft directory in FGROOT, even after >> starting up fgfs, bu

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-06 Thread James Turner
On 5 Sep 2010, at 20:46, Ron Jensen wrote: > OK, I tried > $fgfs --help --verbose > That came up with --aircraft-dir but not --fg-aircraft. I discussed this with Ron on IRC, and seperately with Durk a few days ago - --aircraft-dir is a very old option, which I will remove (or maybe just hide),

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-05 Thread James Turner
On 5 Sep 2010, at 11:29, Alan Teeder wrote: > All runs until I attempt Auto Engine Start from the Lightning Configuration > menu, when fgfs crashes. > > If I restore the original Lightning aircraft directory in FGROOT, even after > starting up fgfs, but before attempting the engine start, ever

Re: [Flightgear-devel] shaders heads up

2010-08-15 Thread James Turner
On 13 Aug 2010, at 23:20, Tim Moore wrote: > I've checked in some changes to the shaders in attempt to fix bugs on some > platforms and generally optimize them. I've eliminated the use of > gl_FrontFacing, which seems to give us problems on certain Macintosh > platforms. I've also reworked the

Re: [Flightgear-devel] 2d clouds

2010-08-15 Thread James Turner
On 11 Aug 2010, at 17:32, thorsten.i.r...@jyu.fi wrote: > Which changes? > > I may be completely wrong - but local weather creates clouds by Nasal, > ac3d models and a few dedicated shaders - how should that affect a > completely different system? This is far more likely to be my fault, than yo

Re: [Flightgear-devel] 2d clouds

2010-08-12 Thread James Turner
On 12 Aug 2010, at 00:40, Stuart Buchanan wrote: > This was re-factored to get rid of some old vector calculations by James: > > http://gitorious.org/fg/simgear/commit/aa859c488f21d0b1f8d54c657e23a738dcadacca > >> From a code read of the diffs, I think the course for the viewer > movement was r

Re: [Flightgear-devel] Aircraft dirs (and noisy output at log-level=info)

2010-08-03 Thread James Turner
On 3 Aug 2010, at 06:44, Durk Talsma wrote: > Since git is a lot more picky than CVS when it comes to > local changes, I'm happy to see that it is now possible to place some of my > favorite "external" aircraft (MD81, constellation, etc) somewhere outside of > the GIT repository. Yeah, I've

[Flightgear-devel] Aircraft dirs (and noisy output at log-level=info)

2010-08-02 Thread James Turner
I committed some code a few days ago, to change how aircraft data files are loaded - if you're running the latest code, you may have noticed the paths used for each data file are now logged. This is a transitional feature - it will help if someone reports problems with particular data files not

Re: [Flightgear-devel] new TimeManager hiccough

2010-08-02 Thread James Turner
On 2 Aug 2010, at 16:49, Curtis Olson wrote: > At the moment (just pulled git this morning) --timeofday= seems to work ok > both on the command line and in the ~/.fgfsrc I hope so, since I reverted my commit - I have an unpleasant initialisation order mess to untangle before I can re-commit, a

Re: [Flightgear-devel] new TimeManager hiccough

2010-08-01 Thread James Turner
On 2 Aug 2010, at 00:11, James Turner wrote: >> On 1 Aug 2010, at 22:33, Alasdair wrote: >> >>> fgfs: sunsolver.cxx:60: void fgSunPositionGST(double, double*, double*): >>> Assertion `sun' failed. >> >> Can you give a bit more context? Command li

Re: [Flightgear-devel] new TimeManager hiccough

2010-08-01 Thread James Turner
On 1 Aug 2010, at 23:27, James Turner wrote: > On 1 Aug 2010, at 22:33, Alasdair wrote: > >> fgfs: sunsolver.cxx:60: void fgSunPositionGST(double, double*, double*): >> Assertion `sun' failed. > > Can you give a bit more context? Command line arguments, log output,

Re: [Flightgear-devel] new TimeManager hiccough

2010-08-01 Thread James Turner
On 1 Aug 2010, at 22:33, Alasdair wrote: > fgfs: sunsolver.cxx:60: void fgSunPositionGST(double, double*, double*): > Assertion `sun' failed. Can you give a bit more context? Command line arguments, log output, etc. Obviously it doesn't assert here, and I tested with various (but almost certai

Re: [Flightgear-devel] FlightGear bug lists

2010-07-30 Thread James Turner
On 30 Jul 2010, at 08:59, James Turner wrote: > Yes, although I hope anyone working on a bug, would mention this fact on the > bug itself! > > Plenty of the bug descriptions are less-than-clear for someone new to the > project; if a bug makes no sense, then feel free to ask fo

Re: [Flightgear-devel] FlightGear bug lists

2010-07-30 Thread James Turner
On 30 Jul 2010, at 06:56, George Patterson wrote: > There is a default bug tracker that could be a good place to start at. > > http://code.google.com/p/flightgear-bugs/issues/list > > I would suggest that you keep in touch with the this devel list in > case someone else is considering working o

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