[Flightgear-devel] 737-300

2010-12-01 Thread Donn Washburn
OpenSuSE 11.4 Milestone4 - Nvidia GeForce 7600 GS video As of today someone mentioned a 737-300 as a new version of FGFS aircraft. I downloaded it a unzipped it, installed it in /usr/share/flightgear/Aircraft as 737-300/ Called it up and fgfs --aircraft=737-300 and got this error right off

[Flightgear-devel] 737-300- Can some merge it ?

2010-11-25 Thread Heiko Schulz
Hi, Finally I managed to create a merge request for the 737-300. Here you go: http://www.gitorious.org/fg/fgdata/merge_requests/58 Btw. as reminder there are some other merge requests by other developers waiting... Thanks Heiko still in work: http://www.hoerbird.net/galerie.html But

[Flightgear-devel] 737-300 and Mach Tug?

2010-02-17 Thread Heiko Schulz
Hello, Refining the 737-300 model and it's fdm based on the 737fdm by David Culp I added more proper mass locations based on a real mass and balance sheet for a 737-300 found here: http://www.aaleda.co.nz/trim-373.pdf With and without the new mass locations I noticed that the Aircraft

Re: [Flightgear-devel] 737-300 and Mach Tug?

2010-02-17 Thread Innis Cunningham
Hi Heiko The real 737-300 is known to have to use of Mach trim at speed above Mach 0.61. I wonder if the behaviour I noticed is the same like the real one- if so, many thanks to David Culp!:-) And if so, how to make a Mach Trim? Yes that is correct I have just been reading my old 707

Re: [Flightgear-devel] 737-300 and Mach Tug?

2010-02-17 Thread syd adams
I have the same problem with the Citation X and Yasim... at mach 6.2 and above , the center of lift starts to move rearward and the nose starts to drop. the autopilot has a mach trim ,I just haven't figured out how to simulate that. Cheers

Re: [Flightgear-devel] 737-300 and Mach Tug?

2010-02-17 Thread syd adams
thats 0.62 mach ... the Citation X is fast , but ... :) On Wed, Feb 17, 2010 at 7:15 PM, syd adams adams@gmail.com wrote: I have the same problem with the Citation X and Yasim... at mach 6.2 and above , the center of lift starts to move rearward and the nose starts to drop. the autopilot

Re: [Flightgear-devel] 737-300 nav radio problems

2010-01-05 Thread Heiko Schulz
Hi, Should be fixed now - this was a problem with the aircraft's -set file, someone removed the reference to the generic electrical system, so the radios had no power. I'm also going to commit a new property to navRadio, so it's easier to see if the radios are operable, i.e switched on,

Re: [Flightgear-devel] 737-300 nav radio problems

2009-12-27 Thread Heiko Schulz
Hi, Should be fixed now - this was a problem with the aircraft's -set file, someone removed the reference to the generic electrical system, so the radios had no power. I'm also going to commit a new property to navRadio, so it's easier to see if the radios are operable, i.e switched on,

Re: [Flightgear-devel] 737-300 Update!

2009-10-19 Thread Heiko Schulz
Hi, I would rather say gimped ;-) Are those pics 'shopped? They have such good contrast and stuff, I  can't believe it's FG, because it doesn't look like that on my PC :) BTW, good job, and, if you really did it, nice work on the pics too,  they look much better than the real ones ;)

Re: [Flightgear-devel] 737-300 Update!

2009-10-19 Thread Heiko Schulz
Hi, Hi, Maybe it is the video card and driver that is producing the higher quality? I have an 2 years old computer with a GeForce 8800- not the newest one. With playing with the setting I get quite good fps and qualitity. Nethertheless above Paris I have only 10fps - 3d-clouds and

[Flightgear-devel] 737-300 Update!

2009-10-18 Thread Heiko Schulz
Hi @all, Hi David, Hi Innis, Some time ago I began to model the 3d-cockpit. It was a bit much for me, so this project stalled. But for the flightdeck I had to fix the dimensions and proportions of the exterior model. The fuselage had more the length of the 737-400, the wings the span of a

Re: [Flightgear-devel] 737-300 Update!

2009-10-18 Thread Victhor Foster
Are those pics 'shopped? They have such good contrast and stuff, I can't believe it's FG, because it doesn't look like that on my PC :) BTW, good job, and, if you really did it, nice work on the pics too, they look much better than the real ones ;)

Re: [Flightgear-devel] 737-300 Update!

2009-10-18 Thread S Andreason
Hi, Maybe it is the video card and driver that is producing the higher quality? May I point out the starboard navigation light seems to be on the port wing? etc. ;P Otherwise, very nice. Stewart Victhor Foster wrote: Are those pics 'shopped? They have such good contrast and stuff, I

[Flightgear-devel] 737-300 Livery Selection Dialog

2008-10-11 Thread Gijs de Rooy
Hi, I just equipped the Boeing 737-300 equipped with the wonderfull livery selection dialog. Check the forum: http://www.flightgear.org/forums/viewtopic.php?f=13t=2291 Could someone please add this to CVS?Thank you! Gijs _ De

[Flightgear-devel] 737-300

2007-12-06 Thread Innis Cunningham
Hi All I guess I would not be defending myself if I did not stick up for the 737-300 since I did the 3d model for it. The thing is the 737 is still the most popular commercial jet in service with the worlds airlines while the 787 has not yet flowen a commercial mile. I wonder if new people to

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Ladislav Michnovič
2007/12/6, Innis Cunningham [EMAIL PROTECTED]: Hi All I guess I would not be defending myself if I did not stick up for the 737-300 since I did the 3d model for it. The thing is the 737 is still the most popular commercial jet in service with the worlds airlines while the 787 has not yet

Re: [Flightgear-devel] 737-300

2007-12-06 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Well without a 3D cockpit I don't think it would fit in the base package. Basically the lack of a decent cockpit would put off users. /AnMaster Innis Cunningham wrote: Hi All I guess I would not be defending myself if I did not stick up for the

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Stefan Seifert
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 AnMaster wrote: Well without a 3D cockpit I don't think it would fit in the base package. Basically the lack of a decent cockpit would put off users. I really liked the 737, but unfortunately it's been completely unusable for me since I got a wide

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Willie Fleming
On Thursday 06 December 2007 11:06:18 Stefan Seifert wrote: AnMaster wrote: Well without a 3D cockpit I don't think it would fit in the base package. Basically the lack of a decent cockpit would put off users. I really liked the 737, but unfortunately it's been completely unusable for me

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Georg Vollnhals
Innis Cunningham schrieb: Hi All I guess I would not be defending myself if I did not stick up for the 737-300 since I did the 3d model for it. The thing is the 737 is still the most popular commercial jet in service with the worlds airlines while the 787 has not yet flowen a commercial

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Georg Vollnhals
Willie Fleming schrieb: On Thursday 06 December 2007 11:06:18 Stefan Seifert wrote: AnMaster wrote: Well without a 3D cockpit I don't think it would fit in the base package. Basically the lack of a decent cockpit would put off users. I really liked the 737, but unfortunately

Re: [Flightgear-devel] 737-300

2007-12-06 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Georg Vollnhals wrote: Willie Fleming schrieb: On Thursday 06 December 2007 11:06:18 Stefan Seifert wrote: AnMaster wrote: Well without a 3D cockpit I don't think it would fit in the base package. Basically the lack of a decent

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Anders Gidenstam
On Thu, 6 Dec 2007, Georg Vollnhals wrote: if we choose the 737 this should be done before the release: 1. Put the aircraft onto earth. It hovers over the runway. Hi, You could try this patch. I made these local changes quite some time ago so I'm not certain if it is still the right

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Melchior FRANZ
* Georg Vollnhals -- Thursday 06 December 2007: 2. Add an entry to the aircraft help how to get back to the 2D panel once lost (ie. if an unexperienced user looks to the side with the mouse. I am pretty sure, someone starting with FG is lost!) Maybe turn the 2D panel into a 2.5D panel. (That

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Heiko Schulz
Hi, Still working on the 3D-cockpit but a first release I can give this week! HHS --- Melchior FRANZ [EMAIL PROTECTED] schrieb: * Georg Vollnhals -- Thursday 06 December 2007: 2. Add an entry to the aircraft help how to get back to the 2D panel once lost (ie. if an unexperienced user

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Robin van Steenbergen
Heiko Schulz schreef: Hi, Still working on the 3D-cockpit but a first release I can give this week! HHS Screenshots? Will that be an actual -300 cockpit (with EFIS and separate engine gauges) instead of the current 'NG-like' cockpit gauges? I do think there aren't enough decent airliners

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Heiko Schulz
--- Robin van Steenbergen [EMAIL PROTECTED] schrieb: Heiko Schulz schreef: Hi, Still working on the 3D-cockpit but a first release I can give this week! HHS Screenshots? Will that be an actual -300 cockpit (with EFIS and separate engine gauges) instead of the current 'NG-like'

Re: [Flightgear-devel] 737-300

2007-12-06 Thread gerard robin
On jeu 6 décembre 2007, Heiko Schulz wrote: Hi A screenshot here: http://www.hoerbird.net/boeing737-300.3dcockpit1.jpg I have still trouble with perfomance, but I have a too old pc anyway ... That's why the developement is very slow and now cause of looking for a new job I will not

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Innis Cunningham
Hi A screenshot here: http://www.hoerbird.net/boeing737-300.3dcockpit1.jpg I have still trouble with perfomance, but I have a too old pc anyway ... That's why the developement is very slow and now cause of looking for a new job I will not really have the time to go one. So I

Re: [Flightgear-devel] 737-300

2007-12-06 Thread Jon S. Berndt
Hi A screenshot here: http://www.hoerbird.net/boeing737-300.3dcockpit1.jpg Wow. OK, that is sweet. But the fdm of the 737 done here by Dave Culp is one of the best we have, I was really surprised that it can be flew exactly after the checklists and procedures which can be found on

Re: [Flightgear-devel] 737-300 in FG9.11

2007-06-04 Thread Jon S. Berndt
Hi All I have just been having a fly with the 737-300 and noticed it creates a JSBSim FDM monitoring file everytime it is started (well I think everytime).As it can run to quite a large file in quite a small time maybe it will catch people unaware as they may not know were it is coming

[Flightgear-devel] 737-300 in FG9.11

2007-06-04 Thread Innis Cunningham
Hi All I have just been having a fly with the 737-300 and noticed it creates a JSBSim FDM monitoring file everytime it is started (well I think everytime).As it can run to quite a large file in quite a small time maybe it will catch people unaware as they may not know were it is coming from.As

Re: [Flightgear-devel] 737-300 FDM patch for gear location

2007-05-26 Thread leee
On Friday 25 May 2007 15:13, Reagan Thomas wrote: Martin Spott wrote: Berndt, Jon S wrote: Reagan Thomas wrote: Short version: Here is the link to an updated patch which (a) corrects the VRP precisely as Anders did with the F80C while removing the somewhat incorrect Z offset in /Models

Re: [Flightgear-devel] 737-300 FDM patch for gear location

2007-05-25 Thread Reagan Thomas
Martin Spott wrote: Berndt, Jon S wrote: Reagan Thomas wrote: Short version: Here is the link to an updated patch which (a) corrects the VRP precisely as Anders did with the F80C while removing the somewhat incorrect Z offset in /Models and (b) adds several contact points. It does not

Re: [Flightgear-devel] 737-300 FDM patch for gear location

2007-05-24 Thread Martin Spott
Berndt, Jon S wrote: Reagan Thomas wrote: Short version: Here is the link to an updated patch which (a) corrects the VRP precisely as Anders did with the F80C while removing the somewhat incorrect Z offset in /Models and (b) adds several contact points. It does not change any

Re: [Flightgear-devel] 737-300 FDM patch for gear location and contactpoints

2007-05-21 Thread Reagan Thomas
Jon S. Berndt wrote: I'm not in a position at this time to check whether Z pos'n in the FDM/configuration file was wrong or the Z offset in the Model file was wrong; Unless the one that's in the FlightGear distribution is different from the one that's been in JSBSim CVS for years, it isn't

Re: [Flightgear-devel] 737-300 FDM patch for gear location andcontactpoints

2007-05-21 Thread Berndt, Jon S
Short version: Here is the link to an updated patch which (a) corrects the VRP precisely as Anders did with the F80C while removing the somewhat incorrect Z offset in /Models and (b) adds several contact points. It does not change any other pre-existing gear, etc coordinates:

[Flightgear-devel] 737-300 FDM patch for gear location and contact points

2007-05-18 Thread Reagan Thomas
I noticed the 737's wheels were floating above the ground and decided to tweak it. In the process, I discovered that the gear, engines, CG, etc were all defined to be about 9 meters behind the 3D model. The linked patch adds a 9.04 meter offset on X in Models/737-300.xml and adds contact

Re: [Flightgear-devel] 737-300 FDM patch for gear location and contactpoints

2007-05-18 Thread Berndt, Jon S
That should not be necessary. The aircraft configuration file only needs to be consistent within itself. The structural frame is used for the location of engines, landing gear, empty-weight CG, etc. There is also a point called the visial reference point (typically the nose of the aircraft) that

Re: [Flightgear-devel] 737-300 FDM patch for gear location and contactpoints

2007-05-18 Thread Reagan Thomas
Berndt, Jon S wrote: That should not be necessary. The aircraft configuration file only needs to be consistent within itself. The structural frame is used for the location of engines, landing gear, empty-weight CG, etc. There is also a point called the visial reference point (typically the

Re: [Flightgear-devel] 737-300 FDM patch for gear locationand contactpoints

2007-05-18 Thread Jon S. Berndt
I'm not in a position at this time to check whether Z pos'n in the FDM/configuration file was wrong or the Z offset in the Model file was wrong; Unless the one that's in the FlightGear distribution is different from the one that's been in JSBSim CVS for years, it isn't the FDM that's wrong.

Re: [Flightgear-devel] 737-300 FDM patch for gearlocationand contactpoints

2007-05-18 Thread Jon S. Berndt
I'm not in a position at this time to check whether Z pos'n in the FDM/configuration file was wrong or the Z offset in the Model file was wrong; Unless the one that's in the FlightGear distribution is different from the one that's been in JSBSim CVS for years, it isn't the FDM that's

Re: [Flightgear-devel] 737-300 FDM patch for gearlocat ionand contactpoints

2007-05-18 Thread Ampere K. Hardraade
On Friday 18 May 2007 23:47, Jon S. Berndt wrote: 737 drawing: http://hawker.smugmug.com/gallery/92076/1/3226720#3226720-O-LB JB http://boeing.com/commercial/airports/3_view.html More accurate. :) Also: http://boeing.com/commercial/airports/737.htm Ampere

[Flightgear-devel] 737-300 re-entry

2006-04-06 Thread Dave Culp
Howdy everyone, As far as the super 737 goes, it indeed looks like the FDM is getting bad info from FG, but I don't know details as I haven't looked into it.  As I wrote to Jon, I suspect sea-level atmosphere numbers are being sent. How high can a 737-300 go?  Nobody knows.  Even though the

Re: [Flightgear-devel] 737-300 exposes a possible property/memory bug in real-weather-fetch

2006-04-05 Thread Stefan Seifert
Jon S. Berndt wrote: Using k/j or Ctrl-b or Shift-S - nothing seems to be able to stow the speedbrake/spoilers on the upper surface of the 737-300 wing. Using the j key seems to start it stowing, but it's only momentary. Then, it deploys again. This happens when I use the

RE: [Flightgear-devel] 737-300 exposes a possible property/memory bug in real-weather-fetch

2006-04-05 Thread Jon S. Berndt
I cannot reproduce the spoiler problem. I tried using Melchior's command line, with and without --disable-real-weather-fetch. I attached my fgfsrc for completeness, but don't think it makes any difference. Of course I'm on current CVS (plib, SimGear, FG, base data, 737-300). Nine

[Flightgear-devel] 737-300 exposes a possible property/memory bug in real-weather-fetch

2006-04-04 Thread Jon S. Berndt
Using k/j or Ctrl-b or Shift-S - nothing seems to be able to stow the speedbrake/spoilers on the upper surface of the 737-300 wing. Using the j key seems to start it stowing, but it's only momentary. Then, it deploys again. This happens when I use the --disable-real-weather-fetch on the command

[Flightgear-devel] 737-300 re-entry question (JSBSim)

2006-04-03 Thread Melchior FRANZ
I set the AP altitude-hold target higher and higher, and now I'm flying with Mach 1.00 at 250,000 ft, and I'm a bit worried about heat problems once I started the landing procedure. vspeed ist constant at 2012. Contrails are shooting ahead ... even faster than the 737 ... I'm no 737 expert, but

Re: [Flightgear-devel] 737-300 re-entry question (JSBSim)

2006-04-03 Thread Stefan Seifert
Melchior FRANZ wrote: I set the AP altitude-hold target higher and higher, and now I'm flying with Mach 1.00 at 250,000 ft, and I'm a bit worried about heat problems once I started the landing procedure. vspeed ist constant at 2012. Contrails are shooting ahead ... even faster than the 737 ...

Re: [Flightgear-devel] 737-300 cvs development

2006-03-30 Thread Julien Pierru
Hey Justin I added 5 textures to the 737-300 as well as a texture switching capability via a material property and nasal script similar to the bo105. You can check it out at and download the code at: http://flamebunny.homelinux.net/FGtexture.php I think it would be a great addition to what you

Re: [Flightgear-devel] 737-300 with texture switching

2006-03-29 Thread Julien Pierru
Thanks I finally got it working, it turned out to be an issue with the .ac file itself, an easy fix. So as of today the 737-300 has 5 different textures that you can choose from and switch midflight if you want. I don't know if it will make it to CVS, I'll ask around to see if they are interested

Re: [Flightgear-devel] 737-300 with texture switching

2006-03-29 Thread Julien Pierru
You can find the archive and screenshots of the available textures at: http://flamebunny.homelinux.net/FGtexture.php Roberto I incorporated your 2 textures in it. Julien

Re: [Flightgear-devel] 737-300 with texture switching

2006-03-28 Thread Julien Pierru
The XML files are available at: http://flamebunny.homelinux.net/737-Tswitch.tar.gz Julien

Re: [Flightgear-devel] 737-300 development

2006-03-16 Thread Stefan Seifert
Justin Smithies wrote: Hi all, This may sound daft but i've setup cvs on my server to hold the 737-300 development that me , Markus and others are doing so it does not touch the FG model until the model authors are happy with changes etc and wish to commit the changes to the FG cvs.

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-16 Thread Innis Cunningham
Stefan Seifert writes Attached is a patch for adding nosewheel steering, nosewheel compression and engine fan spin animations. It works, but I'm not sure if it's correct. For steering I only needed to rotate the nouterstrut object. In fact doing anything with the other objects does just

[Flightgear-devel] 737-300 cvs development

2006-03-16 Thread Justin Smithies
Hi all, If you are developing for the 737-300 project and wish to add your code to the cvs then email me for an account to be setup . If you just want to checkout the code then do the following. cvs -d :pserver:[EMAIL PROTECTED]:/cvs login Password is guest cvs -d :pserver:[EMAIL

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-15 Thread Stefan Seifert
Innis Cunningham wrote: Hello Stefan That is correct those two animations are missing and if you would like to do them again that would be great. Here are the objects that now make up the nose gear. ... So rotating everything from collar down should do the steering. And compressing everthing

Re: [Flightgear-devel] 737-300

2006-03-15 Thread Stefan Seifert
And of course, I forgot something in my last mail: the engine fans are missing the cylinder with the spiral in the model. Nine --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web

Re: [Flightgear-devel] 737-300 development

2006-03-15 Thread Paul Surgeon
On Thursday 16 March 2006 01:22, Justin Smithies wrote: Hi all, This may sound daft but i've setup cvs on my server to hold the 737-300 development that me , Markus and others are doing so it does not touch the FG model until the model authors are happy with changes etc and wish to

Re: [Flightgear-devel] 737-300 development

2006-03-15 Thread Paul Surgeon
On Thursday 16 March 2006 02:03, Paul Surgeon wrote: Can you add me to the list? I'll try get Innis' 3D shell checked in too if he's not interested in submitting it himself. Thanks Paul Whoops ... that was meant to be off list. :) Paul

Re: [Flightgear-devel] 737-300 small fixes

2006-03-14 Thread Stefan Seifert
Berndt, Jon S wrote: Second (and more important) a hopefully good guess about the VRP. I used the z value of the old 737, which seems to fit and spent half an hour trying to figure out the y value. I tested giving full left break and 90% thrust which keeps the plane spinning around the left

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Paul Surgeon
On Tuesday 14 March 2006 02:05, Innis Cunningham wrote: The 737-300 is the current model that should be in the basic package the old model should be totally removed or just in the FG hangar. I have a partly built cockpit shell that I am working on so if you want I can send it to you and maybe

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Stefan Seifert
Innis Cunningham wrote: I'd like to ask: is there some development version of the 737 available? I'm tempted to fix some animations that were in the old model, but if I had to guess, I'd say they are already done and I'd hate to waste the effort. As the 737 model has recently been replaced

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Innis Cunningham
Hello Stefan Stefan Seifert writes The 737-300 is missing the nose gear animations: turning and compression. Looked at it yesterday, but it's not as easy as it was with the old model because the nosewheel seems not to be a named object anymore. Have to find out how I can give it a name.

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Stefan Seifert
Innis Cunningham wrote: Stefan Seifert writes The 737-300 is missing the nose gear animations: turning and compression. Looked at it yesterday, but it's not as easy as it was with the old model because the nosewheel seems not to be a named object anymore. Have to find out how I can give it a

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-13 Thread Paul Surgeon
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote: generator bus panel (most important): http://www.b737.org.uk/genbuspanel.jpg for those of you how are interested, i've attached the current work in progress to this mail. it includes 2 files: electrical.nas : contains the used classes

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-13 Thread Markus Barenhoff
Paul Surgeon wrote: On Thursday 09 March 2006 04:37, Markus Barenhoff wrote: generator bus panel (most important): http://www.b737.org.uk/genbuspanel.jpg for those of you how are interested, i've attached the current work in progress to this mail. it includes 2 files: electrical.nas :

RE: [Flightgear-devel] 737-300 small fixes

2006-03-13 Thread Berndt, Jon S
Second (and more important) a hopefully good guess about the VRP. I used the z value of the old 737, which seems to fit and spent half an hour trying to figure out the y value. I tested giving full left break and 90% thrust which keeps the plane spinning around the left main gear and came

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-13 Thread Innis Cunningham
Paul Surgeon writes One thing I'm not clear on is whether Innis is working on another 737. Are there two aircraft or just one that we're working on? It would be a real pity to end up with two half modeled 737s. The 737-300 is the current model that should be in the basic package the old

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-12 Thread Markus Barenhoff
Paul Surgeon wrote: On Friday 10 March 2006 00:36, Markus Barenhoff wrote: Paul Surgeon wrote: On Thursday 09 March 2006 04:37, Markus Barenhoff wrote: i am currently writting a simulation of the 737-300 electrical system for flightgear. it' s still work in progress. now to my question: is

Re: [Flightgear-devel] 737-300 APU

2006-03-12 Thread David Megginson
On 12/03/06, Markus Barenhoff [EMAIL PROTECTED] wrote: still working on the electrical systems of the 737-300, i now need the apu (currently my apu constantly supplies power but does not emulate anything else). is there a generic way of defining a apu (i've seen some APU properties in the

Re: [Flightgear-devel] 737-300 APU

2006-03-12 Thread Markus Barenhoff
Justin Smithies wrote: On Sunday 12 March 2006 20:29, David Megginson wrote: On 12/03/06, Markus Barenhoff [EMAIL PROTECTED] wrote: still working on the electrical systems of the 737-300, i now need the apu (currently my apu constantly supplies power but does not emulate anything else). is

Re: [Flightgear-devel] 737-300 APU

2006-03-12 Thread Josh Babcock
Ampere K. Hardraade wrote: If I recall correctly, they do produce thrust to some extent. Perhaps one can model the APU as an engine with minimal thrust? Ampere That sort of depends on what kind of APU it is, and how it is mounted. I recall seeing a few mounted sideways through the

Re: [Flightgear-devel] 737-300 APU

2006-03-12 Thread Markus Barenhoff
Innis Cunningham wrote: I would have thought that the AC power sources, engine,apu and external, would all appear the same to the electrical system.AC power from the engine and apu driven generators is not available till the power is of the correct quality I.E 115/200v 400hz.So I would

Re: [Flightgear-devel] 737-300 development (was: 737-300 electrical systems)

2006-03-11 Thread Markus Barenhoff
Justin Smithies wrote: Just a quick question. I am currently building a diy 737-300 cockpit , and i am going to link all the real switches / lights etc to a pc that will read / write directly from the FG prop tree based on values there. So i take it the way this project is going that there

Re: [Flightgear-devel] 737-300 cvs

2006-03-11 Thread Markus Barenhoff
Justin Smithies wrote: Dont know if anyone else would agree but here goes Wouldnt it be better for everyone involved in the 737 project to start uploading their code / gfx etc into the cvs ? Even if say Marcus's electrical system is not finished it doesnt have to be activated on the model

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-11 Thread Paul Surgeon
On Friday 10 March 2006 00:36, Markus Barenhoff wrote: Paul Surgeon wrote: On Thursday 09 March 2006 04:37, Markus Barenhoff wrote: i am currently writting a simulation of the 737-300 electrical system for flightgear. it' s still work in progress. now to my question: is there someone who

Re: [Flightgear-devel] 737-300 development (was: 737-300 electrical systems)

2006-03-10 Thread AJ MacLeod
On Friday 10 March 2006 01:19, Innis Cunningham wrote: One thing I would like to know is it possible currently to add hotspots to individual 3D instruments.As far as I know you can only add a general hotspot sheet which covers the 3D instruments roughly infront of the pilot. You can many

Re: [Flightgear-devel] 737-300 development (was: 737-300 electrical systems)

2006-03-10 Thread Justin Smithies
Just a quick question. I am currently building a diy 737-300 cockpit , and i am going to link all the real switches / lights etc to a pc that will read / write directly from the FG prop tree based on values there. So i take it the way this project is going that there will be switches and

[Flightgear-devel] 737-300 cockpit photos

2006-03-10 Thread Justin Smithies
As the www.b737.org.uk seems to be offline i thought id post this url for 737-300 cockpit photos. http://www.flyingzone.co.uk/boeing737infocus/cockpitphotopage.htm Cheers Justin Smithies --- This SF.Net email is sponsored by xPML, a

RE: [Flightgear-devel] 737-300 electrical systems

2006-03-09 Thread Innis Cunningham
Hello Markus Markus Barenhoff writes hi there, i am currently writting a simulation of the 737-300 electrical system for flightgear. it' s still work in progress. now to my question: is there someone who would like do design the pannels? :) it would be great to have them, for testing

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-09 Thread Stefan Seifert
Innis Cunningham wrote: Maybe all the people who are working on the 737 need to get together and work out who is going to do what.You have as it would appear done a lot of the 737 electrical system I also know that Justin Smithies is working on the same system.I am working on the 3D cockpit

Re: [Flightgear-devel] 737-300 development (was: 737-300 electrical systems)

2006-03-09 Thread Markus Barenhoff
Stefan Seifert wrote: Innis Cunningham wrote: Maybe all the people who are working on the 737 need to get together and work out who is going to do what.You have as it would appear done a lot of the 737 electrical system I also know that Justin Smithies is working on the same system.I am

[Flightgear-devel] 737-300 project

2006-03-09 Thread Justin Smithies
Right i think Marcus is right, we should have group together and find out who is doing what with regards to the 737-300. I could setup a small site on my server that will list everybodies details of what is being done by whom. Also what and who is needed etc. We could also maybe start sharing

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-09 Thread Paul Surgeon
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote: hi there, i am currently writting a simulation of the 737-300 electrical system for flightgear. it' s still work in progress. now to my question: is there someone who would like do design the pannels? :) it would be great to have them,

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-09 Thread Markus Barenhoff
Paul Surgeon wrote: On Thursday 09 March 2006 04:37, Markus Barenhoff wrote: i am currently writting a simulation of the 737-300 electrical system for flightgear. it' s still work in progress. now to my question: is there someone who would like do design the pannels? :) it would be great to

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-09 Thread Innis Cunningham
Stefan Seifert writes Innis Cunningham wrote: Maybe all the people who are working on the 737 need to get together and work out who is going to do what.You have as it would appear done a lot of the 737 electrical system I also know that Justin Smithies is working on the same system.I am

Re: [Flightgear-devel] 737-300 development (was: 737-300 electrical systems)

2006-03-09 Thread Innis Cunningham
Hello Markus Markus Barenhoff writes - Flight Instruments: I am currently working on 3D instruments for the 737 classic(not glass cockpit)but have only started on the vor guage(RMI) so the field is open for all the other instruments. One thing I would like to know is it possible currently

[Flightgear-devel] 737-300 electrical systems

2006-03-08 Thread Markus Barenhoff
hi there, i am currently writting a simulation of the 737-300 electrical system for flightgear. it' s still work in progress. now to my question: is there someone who would like do design the pannels? :) it would be great to have them, for testing purposes, beacuse doing it the property tree is

Re: [Flightgear-devel] 737-300 electrical systems

2006-03-08 Thread Ampere K. Hardraade
On Wednesday 08 March 2006 21:37, Markus Barenhoff wrote: electrical.nas : contains the used classes (should become a general purpose elect. framework) 737-electrical.nas : contains the 737 specific stuff. cu markus p.s. the indention of the comments seems to be a problem in the nasal

[Flightgear-devel] 737-300

2006-03-07 Thread Justin Smithies
Does anyone know what the charge amps of the 737-300 battery charger is ? I have found the other values : Ideal volts - 24 ideal amps - 60 amp hours - 40 not sure about charge percent - 1 ? charge amps ?? 7 maybe Regards, Justin Smithies

[Flightgear-devel] 737-300 engines

2006-03-06 Thread Justin Smithies
Just a thought about my earlier email regarding switching off the fuel pump on the 737's engines having no effect. Would it not be possible to write a nasal script that would detect the fuel pump propery and if false gradually start reducing power via the throttle property until the engine is

Re: [Flightgear-devel] 737-300 engines

2006-03-06 Thread Justin Smithies
Cheers Innis, Please excuse my enthusiasm and lack of knowledge . I am learning and drowning under piles of 737 documentation off the web and from boeing etc. Thanks though ;) Justin Smithies On Monday 06 March 2006 11:49, Innis Cunningham wrote: Hello Justin

[Flightgear-devel] 737-300

2006-03-06 Thread Justin Smithies
I dont know if this is of any use but i found some more info on the fuel system at http://www.b737.org.uk/fuel.htm Justin Smithies --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into

RE: [Flightgear-devel] 737-300 engines

2006-03-06 Thread Jon S. Berndt
Before we go stuffing around it might be good if we find out how the real 737 fuel delivery system works(it ain't a cessna).As it stands now if you activate the fuel cutoff the engine should shtdown and that pretty much is how the real aircraft works. Cheers Innis True. It would also

Re: [Flightgear-devel] 737-300

2006-03-06 Thread Markus Barenhoff
Justin Smithies wrote: I dont know if this is of any use but i found some more info on the fuel system at http://www.b737.org.uk/fuel.htm i'am currently working on the electrical system (also using the specs from that site), to be able to model the fuel and the pneumatics stuff.. cu Markus

[Flightgear-devel] 737-300 panel file

2006-03-06 Thread Justin Smithies
Dont know if anyone will find this usefull , but i have modified the 737-ifr-panel.xml so if the master bat switch is put off the pfd1 and pfd2 and the eicas all go off. Mind you will have to set the /instrumentation/pfd1/servicable to true and the same for pfd2 and eicas also. Just add the

RE: [Flightgear-devel] 737-300 engines

2006-03-06 Thread Innis Cunningham
Hello Jon Jon S. Berndt writes Before we go stuffing around it might be good if we find out how the real 737 fuel delivery system works(it ain't a cessna).As it stands now if you activate the fuel cutoff the engine should shtdown and that pretty much is how the real aircraft works.

RE: [Flightgear-devel] 737-300 panel file

2006-03-06 Thread Innis Cunningham
Hello Justin While I appreciate your enthusiasm and don't care what you do with your local copy,after all thats what opensource is all about. I would not like to see features introduced into the main file that are incorrect.The one and only reason I have not had a go at doing the electrical

[Flightgear-devel] 737-300 diy cockpit

2006-03-04 Thread Justin Smithies
Propert tree issues i'm having which didnt used to happen before. Whilst looking at the property tree /engines/engine and /engines/engine[0] I have noticed that if i change values like running to false they revert straight back to true. The same with things like the cutoff i'm sure this used

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