OpenSuSE 11.4 Milestone4 - Nvidia GeForce 7600 GS video
As of today someone mentioned a 737-300 as a new version of FGFS
aircraft. I downloaded it a unzipped it, installed it in
/usr/share/flightgear/Aircraft as 737-300/
Called it up and fgfs --aircraft=737-300 and got this error right off
Hi,
Finally I managed to create a merge request for the 737-300.
Here you go:
http://www.gitorious.org/fg/fgdata/merge_requests/58
Btw. as reminder there are some other merge requests by other developers
waiting...
Thanks
Heiko
still in work: http://www.hoerbird.net/galerie.html
But
Hello,
Refining the 737-300 model and it's fdm based on the 737fdm by David Culp I
added more proper mass locations based on a real mass and balance sheet for a
737-300 found here:
http://www.aaleda.co.nz/trim-373.pdf
With and without the new mass locations I noticed that the Aircraft
Hi Heiko
The real 737-300 is known to have to use of Mach trim at speed above Mach
0.61.
I wonder if the behaviour I noticed is the same like the real one- if so,
many thanks to David Culp!:-) And if so, how to make a Mach Trim?
Yes that is correct I have just been reading my old 707
I have the same problem with the Citation X and Yasim... at mach 6.2 and
above , the center of lift starts to move rearward and the nose starts to
drop.
the autopilot has a mach trim ,I just haven't figured out how to simulate
that.
Cheers
thats 0.62 mach ... the Citation X is fast , but ... :)
On Wed, Feb 17, 2010 at 7:15 PM, syd adams adams@gmail.com wrote:
I have the same problem with the Citation X and Yasim... at mach 6.2 and
above , the center of lift starts to move rearward and the nose starts to
drop.
the autopilot
Hi,
Should be fixed now - this was a problem with the
aircraft's -set file, someone removed the reference to the
generic electrical system, so the radios had no power. I'm
also going to commit a new property to navRadio, so it's
easier to see if the radios are operable, i.e switched on,
Hi,
Should be fixed now - this was a problem with the
aircraft's -set file, someone removed the reference to the
generic electrical system, so the radios had no power. I'm
also going to commit a new property to navRadio, so it's
easier to see if the radios are operable, i.e switched on,
Hi,
I would rather say gimped ;-)
Are those pics 'shopped? They have
such good contrast and stuff, I
can't believe it's FG, because it doesn't look like that on
my PC :)
BTW, good job, and, if you really did it, nice work on the
pics too,
they look much better than the real ones ;)
Hi,
Hi,
Maybe it is the video card and driver that is producing the
higher quality?
I have an 2 years old computer with a GeForce 8800- not the newest one. With
playing with the setting I get quite good fps and qualitity.
Nethertheless above Paris I have only 10fps - 3d-clouds and
Hi @all,
Hi David,
Hi Innis,
Some time ago I began to model the 3d-cockpit. It was a bit much for me, so
this project stalled.
But for the flightdeck I had to fix the dimensions and proportions of the
exterior model. The fuselage had more the length of the 737-400, the wings the
span of a
Are those pics 'shopped? They have such good contrast and stuff, I
can't believe it's FG, because it doesn't look like that on my PC :)
BTW, good job, and, if you really did it, nice work on the pics too,
they look much better than the real ones ;)
Hi,
Maybe it is the video card and driver that is producing the higher quality?
May I point out the starboard navigation light seems to be on the port
wing? etc.
;P
Otherwise, very nice.
Stewart
Victhor Foster wrote:
Are those pics 'shopped? They have such good contrast and stuff, I
Hi,
I just equipped the Boeing 737-300 equipped with the wonderfull livery
selection dialog.
Check the forum: http://www.flightgear.org/forums/viewtopic.php?f=13t=2291
Could someone please add this to CVS?Thank you!
Gijs
_
De
Hi All
I guess I would not be defending myself if I did not stick up for the
737-300 since I did the 3d model for it.
The thing is the 737 is still the most popular commercial jet in service
with the worlds airlines while the 787 has not yet flowen a commercial
mile.
I wonder if new people to
2007/12/6, Innis Cunningham [EMAIL PROTECTED]:
Hi All
I guess I would not be defending myself if I did not stick up for the
737-300 since I did the 3d model for it.
The thing is the 737 is still the most popular commercial jet in service
with the worlds airlines while the 787 has not yet
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Well without a 3D cockpit I don't think it would fit in the base package.
Basically the lack of a decent cockpit would put off users.
/AnMaster
Innis Cunningham wrote:
Hi All
I guess I would not be defending myself if I did not stick up for the
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AnMaster wrote:
Well without a 3D cockpit I don't think it would fit in the base package.
Basically the lack of a decent cockpit would put off users.
I really liked the 737, but unfortunately it's been completely unusable
for me since I got a wide
On Thursday 06 December 2007 11:06:18 Stefan Seifert wrote:
AnMaster wrote:
Well without a 3D cockpit I don't think it would fit in the base package.
Basically the lack of a decent cockpit would put off users.
I really liked the 737, but unfortunately it's been completely unusable
for me
Innis Cunningham schrieb:
Hi All
I guess I would not be defending myself if I did not stick up for the
737-300 since I did the 3d model for it.
The thing is the 737 is still the most popular commercial jet in service
with the worlds airlines while the 787 has not yet flowen a commercial
Willie Fleming schrieb:
On Thursday 06 December 2007 11:06:18 Stefan Seifert wrote:
AnMaster wrote:
Well without a 3D cockpit I don't think it would fit in the base package.
Basically the lack of a decent cockpit would put off users.
I really liked the 737, but unfortunately
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Georg Vollnhals wrote:
Willie Fleming schrieb:
On Thursday 06 December 2007 11:06:18 Stefan Seifert wrote:
AnMaster wrote:
Well without a 3D cockpit I don't think it would fit in the base package.
Basically the lack of a decent
On Thu, 6 Dec 2007, Georg Vollnhals wrote:
if we choose the 737 this should be done before the release:
1. Put the aircraft onto earth. It hovers over the runway.
Hi,
You could try this patch. I made these local changes quite some time ago
so I'm not certain if it is still the right
* Georg Vollnhals -- Thursday 06 December 2007:
2. Add an entry to the aircraft help how to get back to the 2D panel
once lost (ie. if an unexperienced user looks to the side with the
mouse. I am pretty sure, someone starting with FG is lost!)
Maybe turn the 2D panel into a 2.5D panel. (That
Hi,
Still working on the 3D-cockpit but a first release I
can give this week!
HHS
--- Melchior FRANZ [EMAIL PROTECTED] schrieb:
* Georg Vollnhals -- Thursday 06 December 2007:
2. Add an entry to the aircraft help how to get
back to the 2D panel
once lost (ie. if an unexperienced user
Heiko Schulz schreef:
Hi,
Still working on the 3D-cockpit but a first release I
can give this week!
HHS
Screenshots? Will that be an actual -300 cockpit (with EFIS and separate
engine gauges) instead of the current 'NG-like' cockpit gauges?
I do think there aren't enough decent airliners
--- Robin van Steenbergen [EMAIL PROTECTED]
schrieb:
Heiko Schulz schreef:
Hi,
Still working on the 3D-cockpit but a first
release I
can give this week!
HHS
Screenshots? Will that be an actual -300 cockpit
(with EFIS and separate
engine gauges) instead of the current 'NG-like'
On jeu 6 décembre 2007, Heiko Schulz wrote:
Hi
A screenshot here:
http://www.hoerbird.net/boeing737-300.3dcockpit1.jpg
I have still trouble with perfomance, but I have a
too old pc anyway ...
That's why the developement is very slow and now cause
of looking for a new job I will not
Hi
A screenshot here:
http://www.hoerbird.net/boeing737-300.3dcockpit1.jpg
I have still trouble with perfomance, but I have a
too old pc anyway ...
That's why the developement is very slow and now cause
of looking for a new job I will not really have the
time to go one. So I
Hi
A screenshot here:
http://www.hoerbird.net/boeing737-300.3dcockpit1.jpg
Wow. OK, that is sweet.
But the fdm of the 737 done here by Dave Culp is one
of the best we have, I was really surprised that it
can be flew exactly after the checklists and
procedures which can be found on
Hi All
I have just been having a fly with the 737-300 and noticed it
creates a JSBSim FDM monitoring file everytime it is started
(well I think everytime).As it can run to quite a large file in
quite a small time maybe it will catch people unaware as they
may not know were it is coming
Hi All
I have just been having a fly with the 737-300 and noticed it
creates a JSBSim FDM monitoring file everytime it is started
(well I think everytime).As it can run to quite a large file in
quite a small time maybe it will catch people unaware as they
may not know were it is coming from.As
On Friday 25 May 2007 15:13, Reagan Thomas wrote:
Martin Spott wrote:
Berndt, Jon S wrote:
Reagan Thomas wrote:
Short version:
Here is the link to an updated patch which (a) corrects the
VRP precisely as Anders did with the F80C while removing the
somewhat incorrect Z offset in /Models
Martin Spott wrote:
Berndt, Jon S wrote:
Reagan Thomas wrote:
Short version:
Here is the link to an updated patch which (a) corrects the
VRP precisely as Anders did with the F80C while removing the
somewhat incorrect Z offset in /Models and (b) adds several
contact points. It does not
Berndt, Jon S wrote:
Reagan Thomas wrote:
Short version:
Here is the link to an updated patch which (a) corrects the
VRP precisely as Anders did with the F80C while removing the
somewhat incorrect Z offset in /Models and (b) adds several
contact points. It does not change any
Jon S. Berndt wrote:
I'm not in a position at this time to check whether Z pos'n in the
FDM/configuration file was wrong or the Z offset in the Model file
was wrong;
Unless the one that's in the FlightGear distribution is different from the
one that's been in JSBSim CVS for years, it isn't
Short version:
Here is the link to an updated patch which (a) corrects the
VRP precisely as Anders did with the F80C while removing the
somewhat incorrect Z offset in /Models and (b) adds several
contact points. It does not change any other pre-existing
gear, etc coordinates:
I noticed the 737's wheels were floating above the ground and decided
to tweak it. In the process, I discovered that the gear, engines, CG,
etc were all defined to be about 9 meters behind the 3D model.
The linked patch adds a 9.04 meter offset on X in Models/737-300.xml and
adds contact
That should not be necessary. The aircraft configuration file only needs
to be consistent within itself. The structural frame is used for the
location of engines, landing gear, empty-weight CG, etc. There is also
a point called the visial reference point (typically the nose of the
aircraft) that
Berndt, Jon S wrote:
That should not be necessary. The aircraft configuration file only needs
to be consistent within itself. The structural frame is used for the
location of engines, landing gear, empty-weight CG, etc. There is also
a point called the visial reference point (typically the
I'm not in a position at this time to check whether Z pos'n in the
FDM/configuration file was wrong or the Z offset in the Model file
was wrong;
Unless the one that's in the FlightGear distribution is different from the
one that's been in JSBSim CVS for years, it isn't the FDM that's wrong.
I'm not in a position at this time to check whether Z pos'n in the
FDM/configuration file was wrong or the Z offset in the Model file
was wrong;
Unless the one that's in the FlightGear distribution is different from the
one that's been in JSBSim CVS for years, it isn't the FDM that's
On Friday 18 May 2007 23:47, Jon S. Berndt wrote:
737 drawing:
http://hawker.smugmug.com/gallery/92076/1/3226720#3226720-O-LB
JB
http://boeing.com/commercial/airports/3_view.html
More accurate. :)
Also:
http://boeing.com/commercial/airports/737.htm
Ampere
Howdy everyone,
As far as the super 737 goes, it indeed looks like the FDM is getting bad info
from FG, but I don't know details as I haven't looked into it. As I wrote to
Jon, I suspect sea-level atmosphere numbers are being sent.
How high can a 737-300 go? Nobody knows. Even though the
Jon S. Berndt wrote:
Using k/j or Ctrl-b or Shift-S - nothing seems to be able to stow the
speedbrake/spoilers on the upper surface of the 737-300 wing. Using the j
key seems to start it stowing, but it's only momentary. Then, it deploys
again. This happens when I use the
I cannot reproduce the spoiler problem. I tried using Melchior's command
line, with and without --disable-real-weather-fetch. I attached my
fgfsrc for completeness, but don't think it makes any difference. Of
course I'm on current CVS (plib, SimGear, FG, base data, 737-300).
Nine
Using k/j or Ctrl-b or Shift-S - nothing seems to be able to stow the
speedbrake/spoilers on the upper surface of the 737-300 wing. Using the j
key seems to start it stowing, but it's only momentary. Then, it deploys
again. This happens when I use the --disable-real-weather-fetch on the
command
I set the AP altitude-hold target higher and higher, and now I'm
flying with Mach 1.00 at 250,000 ft, and I'm a bit worried about heat
problems once I started the landing procedure.
vspeed ist constant at 2012. Contrails are shooting ahead ... even
faster than the 737 ... I'm no 737 expert, but
Melchior FRANZ wrote:
I set the AP altitude-hold target higher and higher, and now I'm
flying with Mach 1.00 at 250,000 ft, and I'm a bit worried about heat
problems once I started the landing procedure.
vspeed ist constant at 2012. Contrails are shooting ahead ... even
faster than the 737 ...
Hey Justin
I added 5 textures to the 737-300 as well as a texture switching
capability via a material property and nasal script similar to the
bo105.
You can check it out at and download the code at:
http://flamebunny.homelinux.net/FGtexture.php
I think it would be a great addition to what you
Thanks I finally got it working, it turned out to be an issue with the .ac file itself, an easy fix.
So as of today the 737-300 has 5 different textures that you can choose from and switch midflight if you want.
I don't know if it will make it to CVS, I'll ask around to see if they are interested
You can find the archive and screenshots of the available textures at:
http://flamebunny.homelinux.net/FGtexture.php
Roberto I incorporated your 2 textures in it.
Julien
The XML files are available at:
http://flamebunny.homelinux.net/737-Tswitch.tar.gz
Julien
Justin Smithies wrote:
Hi all,
This may sound daft but i've setup cvs on my server to hold the
737-300 development that me , Markus and others are doing so it does not
touch the FG model until the model authors are happy with changes etc and
wish to commit the changes to the FG cvs.
Stefan Seifert writes
Attached is a patch for adding nosewheel steering, nosewheel compression
and engine fan spin animations.
It works, but I'm not sure if it's correct. For steering I only needed to
rotate the nouterstrut object. In fact doing anything with the other
objects does just
Hi all,
If you are developing for the 737-300 project and wish to add your
code to the cvs then email me for an account to be setup .
If you just want to checkout the code then do the following.
cvs -d :pserver:[EMAIL PROTECTED]:/cvs login
Password is guest
cvs -d :pserver:[EMAIL
Innis Cunningham wrote:
Hello Stefan
That is correct those two animations are missing and if you would like to
do them again that would be great.
Here are the objects that now make up the nose gear.
...
So rotating everything from collar down should do the steering.
And compressing everthing
And of course, I forgot something in my last mail: the engine fans are
missing the cylinder with the spiral in the model.
Nine
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On Thursday 16 March 2006 01:22, Justin Smithies wrote:
Hi all,
This may sound daft but i've setup cvs on my server to hold the
737-300 development that me , Markus and others are doing so it does not
touch the FG model until the model authors are happy with changes etc and
wish to
On Thursday 16 March 2006 02:03, Paul Surgeon wrote:
Can you add me to the list?
I'll try get Innis' 3D shell checked in too if he's not interested in
submitting it himself.
Thanks
Paul
Whoops ... that was meant to be off list. :)
Paul
Berndt, Jon S wrote:
Second (and more important) a hopefully good guess about the
VRP. I used the z value of the old 737, which seems to fit
and spent half an hour trying to figure out the y value. I
tested giving full left break and 90% thrust which keeps the
plane spinning around the left
On Tuesday 14 March 2006 02:05, Innis Cunningham wrote:
The 737-300 is the current model that should be in the basic
package the old model should be totally removed or just in the
FG hangar.
I have a partly built cockpit shell that I am working on so if you
want I can send it to you and maybe
Innis Cunningham wrote:
I'd like to ask: is there some development version of the 737
available? I'm tempted to fix some animations that were in the old
model, but if I had to guess, I'd say they are already done and I'd
hate to waste the effort.
As the 737 model has recently been replaced
Hello Stefan
Stefan Seifert writes
The 737-300 is missing the nose gear animations: turning and compression.
Looked at it yesterday, but it's not as easy as it was with the old model
because the nosewheel seems not to be a named object anymore. Have to find
out how I can give it a name.
Innis Cunningham wrote:
Stefan Seifert writes
The 737-300 is missing the nose gear animations: turning and
compression. Looked at it yesterday, but it's not as easy as it was
with the old model because the nosewheel seems not to be a named
object anymore. Have to find out how I can give it a
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
generator bus panel (most important):
http://www.b737.org.uk/genbuspanel.jpg
for those of you how are interested, i've attached the current work in
progress to this mail. it includes 2 files:
electrical.nas : contains the used classes
Paul Surgeon wrote:
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
generator bus panel (most important):
http://www.b737.org.uk/genbuspanel.jpg
for those of you how are interested, i've attached the current work in
progress to this mail. it includes 2 files:
electrical.nas :
Second (and more important) a hopefully good guess about the
VRP. I used the z value of the old 737, which seems to fit
and spent half an hour trying to figure out the y value. I
tested giving full left break and 90% thrust which keeps the
plane spinning around the left main gear and came
Paul Surgeon writes
One thing I'm not clear on is whether Innis is working on another 737.
Are there two aircraft or just one that we're working on?
It would be a real pity to end up with two half modeled 737s.
The 737-300 is the current model that should be in the basic
package the old
Paul Surgeon wrote:
On Friday 10 March 2006 00:36, Markus Barenhoff wrote:
Paul Surgeon wrote:
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is
On 12/03/06, Markus Barenhoff [EMAIL PROTECTED] wrote:
still working on the electrical systems of the 737-300, i now need the
apu (currently my apu constantly supplies power but does not emulate
anything else). is there a generic way of defining a apu (i've seen
some APU properties in the
Justin Smithies wrote:
On Sunday 12 March 2006 20:29, David Megginson wrote:
On 12/03/06, Markus Barenhoff [EMAIL PROTECTED] wrote:
still working on the electrical systems of the 737-300, i now need the
apu (currently my apu constantly supplies power but does not emulate
anything else). is
Ampere K. Hardraade wrote:
If I recall correctly, they do produce thrust to some extent. Perhaps one
can
model the APU as an engine with minimal thrust?
Ampere
That sort of depends on what kind of APU it is, and how it is mounted. I
recall seeing a few mounted sideways through the
Innis Cunningham wrote:
I would have thought that the AC power sources, engine,apu and external,
would all appear the same to the electrical system.AC power from the engine
and apu driven generators is not available till the power is of the
correct quality
I.E 115/200v 400hz.So I would
Justin Smithies wrote:
Just a quick question.
I am currently building a diy 737-300 cockpit , and i am going to link all the
real switches / lights etc to a pc that will read / write directly from the
FG prop tree based on values there.
So i take it the way this project is going that there
Justin Smithies wrote:
Dont know if anyone else would agree but here goes
Wouldnt it be better for everyone involved in the 737 project to start
uploading their code / gfx etc into the cvs ?
Even if say Marcus's electrical system is not finished it doesnt have to be
activated on the model
On Friday 10 March 2006 00:36, Markus Barenhoff wrote:
Paul Surgeon wrote:
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is there someone who
On Friday 10 March 2006 01:19, Innis Cunningham wrote:
One thing I would like to know is it possible currently to add
hotspots to individual 3D instruments.As far as I know you can
only add a general hotspot sheet which covers the 3D instruments
roughly infront of the pilot.
You can many
Just a quick question.
I am currently building a diy 737-300 cockpit , and i am going to link all the
real switches / lights etc to a pc that will read / write directly from the
FG prop tree based on values there.
So i take it the way this project is going that there will be switches and
As the www.b737.org.uk seems to be offline i thought id post this url for
737-300 cockpit photos.
http://www.flyingzone.co.uk/boeing737infocus/cockpitphotopage.htm
Cheers
Justin Smithies
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Hello Markus
Markus Barenhoff writes
hi there,
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is there someone who would like do design the
pannels? :) it would be great to have them, for testing
Innis Cunningham wrote:
Maybe all the people who are working on the 737 need to get
together and work out who is going to do what.You have as it
would appear done a lot of the 737 electrical system I also know
that Justin Smithies is working on the same system.I am working
on the 3D cockpit
Stefan Seifert wrote:
Innis Cunningham wrote:
Maybe all the people who are working on the 737 need to get
together and work out who is going to do what.You have as it
would appear done a lot of the 737 electrical system I also know
that Justin Smithies is working on the same system.I am
Right i think Marcus is right, we should have group together and find out who
is doing what with regards to the 737-300.
I could setup a small site on my server that will list everybodies details of
what is being done by whom.
Also what and who is needed etc.
We could also maybe start sharing
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
hi there,
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is there someone who would like do design the
pannels? :) it would be great to have them,
Paul Surgeon wrote:
On Thursday 09 March 2006 04:37, Markus Barenhoff wrote:
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is there someone who would like do design the
pannels? :) it would be great to
Stefan Seifert writes
Innis Cunningham wrote:
Maybe all the people who are working on the 737 need to get
together and work out who is going to do what.You have as it
would appear done a lot of the 737 electrical system I also know
that Justin Smithies is working on the same system.I am
Hello Markus
Markus Barenhoff writes
- Flight Instruments:
I am currently working on 3D instruments for the
737 classic(not glass cockpit)but have only started on the
vor guage(RMI) so the field is open for all the other instruments.
One thing I would like to know is it possible currently
hi there,
i am currently writting a simulation of the 737-300 electrical system
for flightgear. it' s still work in progress.
now to my question: is there someone who would like do design the
pannels? :) it would be great to have them, for testing purposes,
beacuse doing it the property tree is
On Wednesday 08 March 2006 21:37, Markus Barenhoff wrote:
electrical.nas : contains the used classes (should become a general
purpose elect. framework)
737-electrical.nas : contains the 737 specific stuff.
cu markus
p.s. the indention of the comments seems to be a problem in the nasal
Does anyone know what the charge amps of the 737-300 battery charger is ?
I have found the other values :
Ideal volts - 24
ideal amps - 60
amp hours - 40
not sure about charge percent - 1 ?
charge amps ?? 7 maybe
Regards,
Justin Smithies
Just a thought about my earlier email regarding switching off the fuel pump on
the 737's engines having no effect.
Would it not be possible to write a nasal script that would detect the fuel
pump propery and if false gradually start reducing power via the throttle
property until the engine is
Cheers Innis,
Please excuse my enthusiasm and lack of knowledge . I
am learning and drowning under piles of 737 documentation off the web and
from boeing etc.
Thanks though ;)
Justin Smithies
On Monday 06 March 2006 11:49, Innis Cunningham wrote:
Hello Justin
I dont know if this is of any use but i found some more info on the fuel
system at http://www.b737.org.uk/fuel.htm
Justin Smithies
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Before we go stuffing around it might be good if we find out how the real
737 fuel delivery system works(it ain't a cessna).As it stands now if you
activate the fuel cutoff the engine should shtdown and that pretty much
is how the real aircraft works.
Cheers
Innis
True. It would also
Justin Smithies wrote:
I dont know if this is of any use but i found some more info on the fuel
system at http://www.b737.org.uk/fuel.htm
i'am currently working on the electrical system (also using the specs
from that site), to be able to model the fuel and the pneumatics stuff..
cu Markus
Dont know if anyone will find this usefull , but i have modified the
737-ifr-panel.xml so if the master bat switch is put off the pfd1 and pfd2
and the eicas all go off.
Mind you will have to set the /instrumentation/pfd1/servicable to true
and the same for pfd2 and eicas also.
Just add the
Hello Jon
Jon S. Berndt writes
Before we go stuffing around it might be good if we find out how the
real
737 fuel delivery system works(it ain't a cessna).As it stands now if
you
activate the fuel cutoff the engine should shtdown and that pretty much
is how the real aircraft works.
Hello Justin
While I appreciate your enthusiasm and don't care what you
do with your local copy,after all thats what opensource is all about.
I would not like to see features introduced into the main file that
are incorrect.The one and only reason I have not had a go at doing
the electrical
Propert tree issues i'm having which didnt used to happen before.
Whilst looking at the property tree /engines/engine and /engines/engine[0]
I have noticed that if i change values like running to false they revert
straight back to true.
The same with things like the cutoff i'm sure this used
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