Re: [Flightgear-devel] Comments and questions about model loading,
Curtis Olson wrote: I've used a commercial simulation that made heavy use of model optimization. In this case all model creation was done using openflight (.flt) and then at load time an optimized version was created in native performer format I believe. This worked well, largely because the optimized file format was exclusively different from the artist file format. (and significantly boosted model load speeds on subsequent runs.) Would it be possible to come up with our own optimized model extension that would be unique and different from anything an artist might produce? In your example you're referring to native Performer format. I think the counterpart would be native OSG format ;-) One idea that came up in the past was to compile a terrain tile and all immovable 3D models within its coverage into one single object in 'native' or 'optimized' format at load time and to refer to that one for later use. But this would imply hard-wiring the current tile schema into more different places, which is probably not a good idea for the long term Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers
On Sun, 2010-12-12 at 22:26 +, Vivian Meazza wrote: OK - got that - eventually. But it doesn't compile under MSVC9. Is it worth making it do so? How is it meant to work? Odd, I'll take a look at it. In the mean time, someone filed a bug that suggests that he is using Creative drivers' Generic Hardware backend which seems to overreact in Doppler effect. Which might indicate that Creative has fixed this problem in recent versions of OpenAL. Could you make sure you are using the newest OpenAL package for you platform? Erik -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New release
Hi All, After a period of having been extremely busy at work, following a switch of jobs and moving to a different country, I'm slowly coming back to life. December is already well on it's way, and it would be great if we could manage another major release this year. I realize that Flightgear is an international project, but some of us live in countries in which Christmas is approaching. I'm sure for some here this means plenty of time for coding in the holiday season, but others (like myself) have families, and the combination means that it's really a bad time to get anything done except Christmas preparations with the kids. If I describe my own situation (largely because I happen to know it), I've just started to add the live weather functionality to the local weather package. Right now that's experimental - it's not thoroughly tested, it may produce errors or crap output in some conditions, the menus are not hardened against non-functional combinations of options and so on. Live weather is something I would like to put into a release (it's v1.0 coming up in my internal counting after all), but as it is now, I simply wouldn't, because it's experimental, not stable. I can't simply do things within a two weeks deadline (especially not before Christmas) - I have to have some more advance warning (at least a month or so) of what is coming so that I can adjust my schedule, or it's down to mere luck if I have time or not. I don't know if I am the only one here... So I'd very much prefer a scheme in which a first deadline is set for last new features being added well in advance and then a second deadline two weeks later (or so) for the actual release to allow for bugs to show up and be eliminated. Just my two cents (I have of course never participated in a Flightgear release, but I do know how to get a research group to write a grant application in time together...) Cheers, * Thorsten -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Rating system (was Re: New release)
I suggest the following: 18 or higher = advanced production (minimum 4 in each rating) 16 to 17 = production (minimum 4 in each rating) For production perhaps at most 1 category with a 3 rating all others 4 and above to get a little bit of a sliding scale between production and advanced production. 12 to 15 = early production (minimum 3 in each rating) 9 to 11 = beta (minimum 2 in each rating) 7 to 9 = alpha less than 7 = not rated I think 'not rated', 'alpha' and 'beta' have a meaning somewhat different from the production ratings. The various production ratings are a judgement of quality, 'alpha' and 'beta' are a judgement of readiness and the amount of testing that has been done, and 'not rated' is a judgement about the rating process itself. In my understanding, 'alpha' denotes something I put out for others to view, but I know it is not ready - I know that some combinations of buttons create errors, that feature X doesn't do as it should. 'beta' denotes something for which I was unable to find more bugs, but that hasn't been thoroughly tested by others, meaning that the likelihood to find bugs is still high. 'not rated' I would understand as 'hasn't really been looked at'. So, regardless of the sum I obtain, I would for example always consider an aircraft 'beta' as long as I get errors from Nasal scripts in the console. So while I see the logic in capturing 'alpha' along with the quality ratings, especially with 'beta' I don't really see that it ties in neatly. Cheers, * Thorsten -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers
On Sun, 2010-12-12 at 22:26 +, Vivian Meazza wrote: OK - got that - eventually. But it doesn't compile under MSVC9. Is it worth making it do so? How is it meant to work? I can't find anything on why it shouldn't compile, could you provide an error message? Erik -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AH-1 Merge Request
Hi Jack, On Mon, Dec 13, 2010 at 5:55 AM, Jack Mermod wrote: Hi, My development of the Bell AH-1W Cobra is far enough along where I feel it is time to commit it to GIT, especially in time for the new release. I use GIT, but I don't know enough about it to commit it myself. If somebody could commit it for me that would be really great. Screenshot: http://img585.imageshack.us/img585/5017/cobra5.png Download: http://jackmermod.yolasite.com/resources/AH-1%2012-12-10.zip I'd like to check a couple of licensing things before anyone commits this to git. We've had issues in the past where people have not understood what having something added to the main FG repository means and which has caused problems later. Firstly, to have this added to the git repository, it must be released under the GNU GPL v2. On the forum, you've stated that you are only going to release this under some Creative Commons license: (http://www.flightgear.org/forums/viewtopic.php?f=4t=10130start=60#p105539) Have you now changed your mind, and are _all_ the authors of this happy for it to be released under the GPL? Secondly, are all the works on which it is based GPL compatible (sounds graphics etc.) ? I notice that there are some posts in the forum regarding using an FDM from another FG model, as well as some GPL sounds. If this is the case, then unless the original author has agreed to license the FDM/sounds under a different license, you must release your work under the GPL v2, and cannot simply decide to give your model a different license (See the GPL section 2 - your work is a derivative of their FDM/sounds etc). Apologies if this is all obvious, and preaching to the choir, but it is very important. -Stuart -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AH-1 Merge Request
On Sun, 12 Dec 2010, Jack Mermod wrote: Hi, My development of the Bell AH-1W Cobra is far enough along where I feel it is time to commit it to GIT, especially in time for the new release. I use GIT, but I don't know enough about it to commit it myself. If somebody could commit it for me that would be really great. Screenshot: http://img585.imageshack.us/img585/5017/cobra5.png My. Now isn't THAT one bad ass looking fling-wing... :) g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.simpits.org/geneb - The Me-109F/X Project ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! Political correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Comments and questions about model loading, model formats, and effects....
On Mon, Dec 13, 2010 at 1:26 AM, Tim Moore timoor...@gmail.com wrote: I wrote the effects framework and am interested in improving it, of course. I can't guarantee in advance that any particular work will be committed, so you should undertake any hacking to fulfill your own needs and not solely because you think it will be committed. I'm willing to help if you want to dive in. Tim Of course I won't expect you to commit to adding any code I write, sight unseen and untested. As long as I know there is support for the idea from those maintaining that code and no one is against it I'm comfortable putting in the time. The project(s) I'm working on are for the community though, meaning they are and will be distributed freely to all users...so of course the functionality would need to be a core part of flightgear to be at all useful. But yeah, don't expect you to totally commit to adding something that doesn't yet exist... The major project I'm working on at the moment is the custom scenery for Innsbruck. And by custom scenery I don't mean just some airport models and a few landmarks and putting them in the db. I'm talking about a full fledged, highly detailed, very complex and complete scenery package...roads, highways, power lines, entire villages and cities accurate to real life. Think along the lines of something you expect from a payware scenery add on in one of those other flight sims. A lofty goal yes, but I'm confident in my abilities to achieve it as time permits, and have already committed more than a year to get to the current point. However to achieve such a goal, on such a scale, I'm really having to work outside the box. The standard and accepted flightgear way of single objects in ac3d format submitted to the database just won't work for this type of project. I am designing and modeling very large static geometries that fit to the terrain accurately. While ac3d format works 'ok' for simple models and techniques...it does not scale well for very large and detailed objects. The file size alone is a drawback, along with export times, load timesand the fact it doesn't support basic things like multiple texture coordinates / texture units. So what I really need, and what would benefit flightgear as a whole in long term, is a fairly efficient binary format that supports such features. Of course we can already load these formats and use them, and I am as best I can, but they aren't fully supported by flightgear yet as they could be / need to be. The classic flightgear xml material animations for example doesn't know anything about multiple texture coords, texture units, and so on...so we need (and prefer anyway) the modern material effect and shader support system you've designed in order to use these formats and features properly. Well, I feel I'm rambling on a bit again, but I hope that it at least makes it somewhat clear what I'm trying to achieve and why, and why I need the functionality I'm looking for. You can check my Innsbruck thread in the scenery section of the forums if your interested in details, methods, techniques, and tools I'm exploring for this...or just ask. I'm willing to help if you want to dive in. Thanks Tim, I will be diving in so expect some questions and such in the near future. ;-) thanks...cheers! --Jacob -- Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] flightgear ./configure apr-1-config
On 07/23/2010 05:12 AM, Csaba Halász wrote: ./configure: line 10540: apr-1-config: command not found ./configure: line 10541: apr-1-config: command not found That configure test is broken. I agree. It has been broken for a long time ... since well before the previous release. The fix is available at http://gitorious.org/~jsd/fg/sport-model/commits/minor in particular http://gitorious.org/~jsd/fg/sport-model/commit/fd10a6803f36c383cb9acf4882cbdd0c1a880d20 I recently rebased it so it applies to the current next branch. -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers
On Mon, 2010-12-13 at 15:16 +, Vivian Meazza wrote: Here: http://pastebin.ca/2018386 Those files shouldn't have ended up there in the first place and definitely should not be linked against. Sorry for the fuzz. Erik -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AH-1 Merge Request
Jack Mermod a écrit : Screenshot: http://img585.imageshack.us/img585/5017/cobra5.png Hi Jack, At first glance I see a problem (very common) with the colors of the 3D model. Dark parts (that is not on the sun side) a really too dark. The reason is that ambient values are not equals to rgb values. That's due to the default colors setting in most 3D moleling software. FG need to be feed with rgb and amb colors to be the same to render correct darkness. You will find bellow a wide used script that replace automaticaly every values found in the files given as arguments: Code of color-change.sh : #! /bin/sh for f in $@ ; do sed -i.before-color-change 's,\(MATERIAL.*\)rgb\(.*\)amb\(.*\)emis\(.*\)spec\(.*\)shi\(.*\)trans\(.*\)$,\1rgb\2amb\2emis\4spec\5shi\6trans\7,1' $f if ! cmp ${f} ${f}.before-color-change /dev/null 21 ; then echo $f has changed colors! fi done Usage : ale...@duck:~/flight/fg-data/git-head/fgdata/Aircraft/A-10/Models$ color-change.sh `find . -name *.ac` Hope it helps, Alexis -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] flightgear ./configure apr-1-config
On 2010-12-13 17.36, John Denker wrote: On 07/23/2010 05:12 AM, Csaba Halász wrote: ./configure: line 10540: apr-1-config: command not found ./configure: line 10541: apr-1-config: command not found That configure test is broken. I agree. I agree too but I do not agree on your solution. The problem is really that the default is to try to use libsvn but the default should be the other way around, i.e., require './configure --with-libsvn' rather than, as it is today, require disabling usage of libsvn with option --without-libsvn to configure. If we do not want to change the default behaviour wrt libsvn, then configure should check for svn_client.h before using apr-1-config. If svn devlibs are in place then apr is also installed since apr is a prerequisite for svn devlibs. Currently apr is a pre-requisite for building flightgear cleanly in default mode of configure. Cheers, Jari It has been broken for a long time ... since well before the previous release. The fix is available at http://gitorious.org/~jsd/fg/sport-model/commits/minor in particular http://gitorious.org/~jsd/fg/sport-model/commit/fd10a6803f36c383cb9acf4882cbdd0c1a880d20 -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] flightgear ./configure apr-1-config
On 2010-12-13 21.11, Jari Häkkinen wrote: If we do not want to change the default behaviour wrt libsvn, then configure should check for svn_client.h before using apr-1-config. If svn devlibs are in place then apr is also installed since apr is a prerequisite for svn devlibs. Well, it is difficult to check for svn headers without apr since most of the svn headers include apr headers. So there is a need to check for apr before checking for libsvn. We can include the find_apr.m4 macro found in the svn repository, http://svn.apache.org/viewvc/subversion/trunk/build/ac-macros/ to the fg/source tree (e.g. in a directory source/m4 where this and other build support macros could be added). I can produce a better libsvn et al. checking configure.ac if there is any chance it will make into the repository. One of the committers is welcome to respond if they can consider to review such as change. Cheers, Jari -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Dec 10, 2010, at 2:51 PM, Gene Buckle wrote:On Fri, 10 Dec 2010, Alexander Barrett wrote:Sorry I haven't been keeping up with things, but have flightsim.com and simmarket.com run the statement yet?If not I'm sure I can get it on their weekly mailing lists and front pages, been friends with the owners for many years.I would also suggest that if you've got a Facebook account that you spend some time searching within "Flight simulator". Look for the "proflightsim" phony box art to locate their pages and report them as a scam to FB. I've opened "THIS IS A SCAM" discussions on many of the pages. The most entertaining of the threads has unfortunately, been deleted. (I'm not sure how insulting it is when someone yells, "You Zero Affiliate!", but it was pretty damn funny.) It appears that the sock-puppet hurling those "insults" has also been removed from FB, so it does do SOME good to report this crap to them.Thanks!g.Just to add some new info - The flightsim guys (people?) just registered and has public a new website, "Flightgear.us". It's listed as a new group on Facebook, and the whois trace shows Tel Aviv, Isreal as the address, although hosted by a company in Burlington, MA USA as listed below -They are getting more aggressive - and this is direct attack to deceive. It's dated today, 12/13/10. Domain Name: FLIGHTGEAR.USDomain ID: D31250901-USSponsoring Registrar: TUCOWS INC.Registrar URL (registration services): whois.opensrs.orgDomain Status: clientTransferProhibitedDomain Status: clientUpdateProhibitedRegistrant ID: TU3QYDFLMBM80CNQRegistrant Name: alon zurRegistrant Organization: alon zurRegistrant Address1: bakat 5Registrant City: tel avivRegistrant State/Province: NARegistrant Postal Code: 742311Registrant Country: IsraelRegistrant Country Code: ILRegistrant Phone Number: +1.0527121996Registrant Email:Registrant Application Purpose: P1Registrant Nexus Category: C11Administrative Contact ID: TUFR67AUOLT2AJG0Administrative Contact Name: alon zurAdministrative Contact Organization: alon zurAdministrative Contact Address1: bakat 5Administrative Contact City: tel avivAdministrative Contact State/Province: NAAdministrative Contact Postal Code: 742311Administrative Contact Country: IsraelAdministrative Contact Country Code: ILAdministrative Contact Phone Number: +1.0527121996Administrative Contact Email:Administrative Application Purpose: P1Administrative Nexus Category: C11Billing Contact ID: TUNWMNRK7UTC4GYUBilling Contact Name: alon zurBilling Contact Organization: alon zurBilling Contact Address1: bakat 5Billing Contact City: tel avivBilling Contact State/Province: NABilling Contact Postal Code: 742311Billing Contact Country: IsraelBilling Contact Country Code: ILBilling Contact Phone Number: +1.0527121996Billing Contact Email:Billing Application Purpose: P1Billing Nexus Category: C11Technical Contact ID: TUUXA6GBSLBMPAOXTechnical Contact Name: K.L. PetersonTechnical Contact Organization: StartLogicTechnical Contact Address1: 70 Blanchard RoadTechnical Contact City: BurlingtonTechnical Contact State/Province: MATechnical Contact Postal Code: 01803Technical Contact Country: United StatesTechnical Contact Country Code: USTechnical Contact Phone Number: +1.8007258064Technical Contact Facsimile Number: +1.7812726550Technical Contact Email:Technical Application Purpose: P1Technical Nexus Category: C11Name Server: NS1.STARTLOGIC.COMName Server: NS2.STARTLOGIC.COMCreated by Registrar: TUCOWS INC.Last Updated by Registrar: TUCOWS INC.Domain Registration Date: Sun Dec 12 09:40:10 GMT 2010Domain Expiration Date: Sun Dec 11 23:59:59 GMT 2011Domain Last Updated Date: Sun Dec 12 09:40:12 GMT 2010 Whois database was last updated on: Mon Dec 13 21:40:58 GMT 2010 -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Mon, 13 Dec 2010, Peter Brown wrote: Just to add some new info - The flightsim guys (people?) just registered and has public a new website, Flightgear.us. It's listed as a new group on Facebook, and the whois trace shows Tel Aviv, Isreal as the address, although hosted by a company in Burlington, MA USA as listed below - They are getting more aggressive - and this is direct attack to deceive. It's dated today, 12/13/10. Thanks for the info Peter! I've reported their page as a scam to FB. They wisely decided to lock the discussion page so I can't post my THIS IS A SCAM comment. :) I would hope that the FB using folks on this list report them as well. g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.simpits.org/geneb - The Me-109F/X Project ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! Political correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Mon, 13 Dec 2010, Gene Buckle wrote: On Mon, 13 Dec 2010, Peter Brown wrote: Just to add some new info - The flightsim guys (people?) just registered and has public a new website, Flightgear.us. It's listed as a new group on Facebook, and the whois trace shows Tel Aviv, Isreal as the address, although hosted by a company in Burlington, MA USA as listed below - They are getting more aggressive - and this is direct attack to deceive. It's dated today, 12/13/10. Thanks for the info Peter! I've reported their page as a scam to FB. They wisely decided to lock the discussion page so I can't post my THIS IS A SCAM comment. :) I would hope that the FB using folks on this list report them as well. Here's what I've been doing - I'll find one of their scam pages - if I can comment on it, I'll put a boiler plate scam alert on each post I can comment on as well as like them if they have a discussion page in order to post the same scam warning. I then open up all the links in the People like this box in individual tabs - if they appear to be fake (big clue - they like a bunch of proflightsim scam pages or diet pills or whatever) I report the profile as being fake. I then report the page itself. Please help report these jerks if you can! g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.simpits.org/geneb - The Me-109F/X Project ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! Political correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
I would hope that the FB using folks on this list report them as well. Yep. :-) -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] decoding coordinates of a particular tile
I wonder if someone could give me a hand with this to make sure I do it correctly. I'm trying to decode the coordinates of a given scenery tile so I can create a kml file for visualization purposes. Based off the btg importer on the wiki and the calc-tile.pl script I've put together this bit of code here. http://pastebin.com/gG6BfdWu I believe it does the correct things, it matches what the exporter spits out anyway. Could anyone confirm if this is indeed properly decoding the tile coords? Also about the x and y values, it's the position of the tile in a grid that makes up the region? Where is the origin of the grid then, I assume the lower left / south west...x increasing longitude and y increasing latitude or? And lastly what is correct way to get the coordinates of each corner of a tile...should I just add or subtract half span from the center coordinates like so min_lat = center_lat - (span * 0.5) min_lon = center_lon - (span * 0.5) max_lat = center_lat + (span * 0.5) max_lon = center_lon + (span * 0.5) or...? thanks --Jacob -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
Thats just plain nasty. I guess our collective efforts to unmask and out this criminal have chapped his ass a little, so he's taking it personally - good. I will redouble my efforts to make life as difficult as possible for this guy. As a suggestion it might be worthemailing the web admin of the hosting siteabout misrepresentation and deception, and request the "flightgear.us" domain be taken down - as Peter says it is clearly being used to deceive people. Regards, Chris Wilkinson, YBBN/BNE. From: Peter Brown smoothwater...@adelphia.netTo: FlightGear developers discussions flightgear-devel@lists.sourceforge.netSent: Tue, 14 December, 2010 7:53:34 AMSubject: Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement On Dec 10, 2010, at 2:51 PM, Gene Buckle wrote: On Fri, 10 Dec 2010, Alexander Barrett wrote: Sorry I haven't been keeping up with things, but have flightsim.com and simmarket.com run the statement yet? If not I'm sure I can get it on their weekly mailing lists and front pages, been friends with the owners for many years. I would also suggest that if you've got a Facebook account that you spend some time searching within "Flight simulator". Look for the "proflightsim" phony box art to locate their pages and report them as a scam to FB. I've opened "THIS IS A SCAM" discussions on many of the pages. The most entertaining of the threads has unfortunately, been deleted. (I'm not sure how insulting it is when someone yells, "You Zero Affiliate!", but it was pretty damn funny.) It appears that the sock-puppet hurling those "insults" has also been removed from FB, so it does do SOME good to report this crap to them.Thanks!g. Just to add some new info - The flightsim guys (people?) just registered and has public a new website, "Flightgear.us". It's listed as a new group on Facebook, and the whois trace shows Tel Aviv, Isreal as the address, although hosted by a company in Burlington, MA USA as listed below - They are getting more aggressive - and this is direct attack to deceive. It's dated today, 12/13/10. Domain Name: FLIGHTGEAR.USDomain ID: D31250901-USSponsoring Registrar: TUCOWS INC.Registrar URL (registration services): whois.opensrs.orgDomain Status: clientTransferProhibitedDomain Status: clientUpdateProhibitedRegistrant ID: TU3QYDFLMBM80CNQRegistrant Name: alon zurRegistrant Organization: alon zurRegistrant Address1: bakat 5Registrant City: tel avivRegistrant State/Province: NARegistrant Postal Code: 742311Registrant Country: IsraelRegistrant Country Code: ILRegistrant Phone Number: +1.0527121996Registrant Email:Registrant Application Purpose: P1Registrant Nexus Category: C11Administrative Contact ID: TUFR67AUOLT2AJG0Administrative Contact Name: alon zurAdministrative Contact Organization: alon zurAdministrative Contact Address1: bakat 5Administrative Contact City: tel avivAdministrative Contact State/Province: NAAdministrative Contact Postal Code: 742311Administrative Contact Country: IsraelAdministrative Contact Country Code: ILAdministrative Contact Phone Number: +1.0527121996Administrative Contact Email:Administrative Application Purpose: P1Administrative Nexus Category: C11Billing Contact ID: TUNWMNRK7UTC4GYUBilling Contact Name: alon zurBilling Contact Organization: alon zurBilling Contact Address1: bakat 5Billing Contact City: tel avivBilling Contact State/Province: NABilling Contact Postal Code: 742311Billing Contact Country: IsraelBilling Contact Country Code: ILBilling Contact Phone Number: +1.0527121996Billing Contact Email:Billing Application Purpose: P1Billing Nexus Category: C11Technical Contact ID: TUUXA6GBSLBMPAOXTechnical Contact Name: K.L. PetersonTechnical Contact Organization: StartLogicTechnical Contact Address1: 70 Blanchard RoadTechnical Contact City: BurlingtonTechnical Contact State/Province: MATechnical Contact Postal Code: 01803Technical Contact Country: United StatesTechnical Contact Country Code: USTechnical Contact Phone Number: +1.8007258064Technical Contact Facsimile Number: +1.7812726550Technical Contact Email:Technical Application Purpose: P1Technical Nexus Category: C11Name Server: NS1.STARTLOGIC.COMName Server: NS2.STARTLOGIC.COMCreated by Registrar: TUCOWS INC.Last Updated by Registrar: TUCOWS INC.Domain Registration Date: Sun Dec 12 09:40:10 GMT 2010Domain Expiration Date: Sun Dec 11 23:59:59 GMT 2011Domain Last Updated Date: Sun Dec 12 09:40:12 GMT 2010 Whois database was last updated on: Mon Dec 13 21:40:58 GMT 2010 -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
The individual responsible for the page put this there: 1.Sponsoring a child - many kids in our world that aren't able to get even the basic stuff, like food, simple health care, and school. I never knew they were going _that_ far in dubious marketing tactics. Thats just plain nasty. I guess our collective efforts to unmask and out this criminal have chapped his ass a little, so he's taking it personally - good. I will redouble my efforts to make life as difficult as possible for this guy. As a suggestion it might be worth emailing the web admin of the hosting site about misrepresentation and deception, and request the flightgear.us domain be taken down - as Peter says it is clearly being used to deceive people. Regards, Chris Wilkinson, YBBN/BNE. __ From: Peter Brown smoothwater...@adelphia.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tue, 14 December, 2010 7:53:34 AM Subject: Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement On Dec 10, 2010, at 2:51 PM, Gene Buckle wrote: On Fri, 10 Dec 2010, Alexander Barrett wrote: Sorry I haven't been keeping up with things, but have flightsim.com and simmarket.com run the statement yet? If not I'm sure I can get it on their weekly mailing lists and front pages, been friends with the owners for many years. I would also suggest that if you've got a Facebook account that you spend some time searching within Flight simulator. Look for the proflightsim phony box art to locate their pages and report them as a scam to FB. I've opened THIS IS A SCAM discussions on many of the pages. The most entertaining of the threads has unfortunately, been deleted. (I'm not sure how insulting it is when someone yells, You Zero Affiliate!, but it was pretty damn funny.) It appears that the sock-puppet hurling those insults has also been removed from FB, so it does do SOME good to report this crap to them. Thanks! g. Just to add some new info - The flightsim guys (people?) just registered and has public a new website, Flightgear.us. It's listed as a new group on Facebook, and the whois trace shows Tel Aviv, Isreal as the address, although hosted by a company in Burlington, MA USA as listed below - They are getting more aggressive - and this is direct attack to deceive. It's dated today, 12/13/10. Domain Name: FLIGHTGEAR.US Domain ID: D31250901-US Sponsoring Registrar: TUCOWS INC. Registrar URL (registration services): whois.opensrs.org Domain Status: clientTransferProhibited Domain Status: clientUpdateProhibited Registrant ID: TU3QYDFLMBM80CNQ Registrant Name: alon zur Registrant Organization: alon zur Registrant Address1: bakat 5 Registrant City: tel aviv Registrant State/Province: NA Registrant Postal Code: 742311 Registrant Country: Israel Registrant Country Code: IL Registrant Phone Number: +1.0527121996 Registrant Email: Registrant Application Purpose: P1 Registrant Nexus Category: C11 Administrative Contact ID: TUFR67AUOLT2AJG0 Administrative Contact Name: alon zur Administrative Contact Organization: alon zur Administrative Contact Address1: bakat 5 Administrative Contact City: tel aviv Administrative Contact State/Province: NA Administrative Contact Postal Code: 742311 Administrative Contact Country: Israel Administrative Contact Country Code: IL Administrative Contact Phone Number: +1.0527121996 Administrative Contact Email: Administrative Application Purpose: P1 Administrative Nexus Category: C11 Billing Contact ID: TUNWMNRK7UTC4GYU Billing Contact Name: alon zur Billing Contact Organization: alon zur Billing Contact Address1: bakat 5 Billing Contact City: tel aviv Billing Contact State/Province: NA Billing Contact Postal Code: 742311 Billing Contact Country: Israel Billing Contact Country Code: IL Billing Contact Phone Number: +1.0527121996 Billing Contact Email: Billing Application Purpose: P1 Billing Nexus Category: C11 Technical Contact ID: TUUXA6GBSLBMPAOX Technical Contact Name: K.L. Peterson Technical Contact Organization: StartLogic Technical Contact Address1: 70 Blanchard Road Technical Contact City: Burlington Technical Contact State/Province: MA Technical Contact Postal Code: 01803 Technical Contact Country: United States Technical Contact Country Code: US Technical Contact Phone Number: +1.8007258064 Technical Contact Facsimile Number: +1.7812726550 Technical Contact Email: Technical Application Purpose: P1 Technical Nexus Category: C11 Name Server: NS1.STARTLOGIC.COM Name Server: NS2.STARTLOGIC.COM Created by Registrar: TUCOWS INC. Last Updated by Registrar: TUCOWS INC. Domain Registration Date: Sun Dec 12 09:40:10 GMT 2010 Domain Expiration Date: Sun Dec 11 23:59:59 GMT 2011 Domain Last Updated Date: Sun Dec 12 09:40:12 GMT 2010 Whois
Re: [Flightgear-devel] AH-1 Merge Request
Hi Stuart, Have you now changed your mind, and are _all_ the authors of this happy for it to be released under the GPL? Yes, I have spoken with Simon and we have decided that we will release under the GPL v2 in order to get it in GIT. At first we were concerned about FlightProSim stealing it, but I have better ways to fight back than using the CC license. Secondly, are all the works on which it is based GPL compatible (sounds graphics etc.) ? Yes. The sounds are actually real in flight recordings from both a UH-1H and an AH-1S. I have a friend that flies a UH-1H for SAR, and he provided the recordings that he took under the GPL. As far as the AH-1S sounds, I asked the permission of the author of a video of a flight in the AH-1S for the sounds and he agreed to their use under the GPL. See: http://www.flightgear.org/forums/viewtopic.php?f=4t=10130start=90#p105979 Everything in the package I have sent is under the GPL. Thanks! - Jack -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] decoding coordinates of a particular tile
On Monday 13 December 2010 16:15:47 Jacob Burbach wrote: I wonder if someone could give me a hand with this to make sure I do it correctly. I'm trying to decode the coordinates of a given scenery tile so I can create a kml file for visualization purposes. Based off the btg importer on the wiki and the calc-tile.pl script I've put together this bit of code here. http://pastebin.com/gG6BfdWu I believe it does the correct things, it matches what the exporter spits out anyway. Could anyone confirm if this is indeed properly decoding the tile coords? Also about the x and y values, it's the position of the tile in a grid that makes up the region? Where is the origin of the grid then, I assume the lower left / south west...x increasing longitude and y increasing latitude or? And lastly what is correct way to get the coordinates of each corner of a tile...should I just add or subtract half span from the center coordinates like so min_lat = center_lat - (span * 0.5) min_lon = center_lon - (span * 0.5) max_lat = center_lat + (span * 0.5) max_lon = center_lon + (span * 0.5) or...? thanks --Jacob The attached cpp file takes latitude and longitude and spits out a tile number. You could use it to test your python code. fgbucket latitude longitude fgbucket 44.41 44.41 e040n40/e044n44/3678617.stg Good luck, Ron P.s. I've noticed a trend to use pastebin.ca here. Small code attachments and such are preferred here to pastebin because it keeps the history together. Thanks. //g++ fgbucket.cpp -lsgbucket -lsgmisc -lsgprops -lsgstructure -lsgxml -lz -lsgdebug -lsgtiming -losg -losgDB -ofgbucket #include simgear/compiler.h #include simgear/bucket/newbucket.hxx #include simgear/misc/sg_path.hxx #include iostream #include GL/glut.h #include plib/ssg.h using std::cout; using std::cerr; using std::endl; /* #include iostream #include stdio.h */ int main(int argc, char *argv[]) { double dlong=-111.89195, dlat=40.77037; if(argc!=3) { cerrUsage:\nargv[0] latitude longitude\n; exit(1); } dlong=strtod(argv[2], NULL); dlat=strtod(argv[1], NULL); SGBucket myBucket; myBucket.set_bucket( dlong, dlat); //coutmyBucket'\n'; coutmyBucket.gen_base_path()/myBucket.gen_index().stg\n; } -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Mon, Dec 13, 2010 at 6:08 PM, Victhor wrote: The individual responsible for the page put this there: 1.Sponsoring a child - many kids in our world that aren't able to get even the basic stuff, like food, simple health care, and school. I never knew they were going _that_ far in dubious marketing tactics. Wow, that is truly sad ... they are making a mockery of people who take charity seriously and make a legitimate effort to help others. Well I sure hope that people take a look a the respective communities (pro sim flight versus FlightGear) ... how long they have been established, the spirit and nature and intelligence of the discussions and I sure hope that reality will be obvious. Look at the discussions on the pro-flight-sim areas which are all about people complaining about being ripped off and not getting their money back, versus the discussions in the FlightGear areas (tons of technical development material, fun aviation stuff, etc.) But in a world where people can say anything they want with no consequences, you suddenly aren't sure who you can trust. There will always be some low hanging fruit to pick off, but if we make our best effort and act in a positive way, we can be proud whatever the result. Curt. -- Curtis Olson: http://www.atiak.com - http://aem.umn.edu/~uav/ http://www.flightgear.org - http://www.flightgear.org/blogs/category/curt/http://www.flightgear.org/blogs/category/personal/curt/ -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] decoding coordinates of a particular tile
Thanks Ron. Your snippet of course points out the obvious that I could just look at the simgear source for details...and I did find the answers I was looking for there. Time to get away from the pc for a while I think cheers! -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Mon, Dec 13, 2010 at 9:35 PM, Curtis Olson curtol...@gmail.com wrote: On Mon, Dec 13, 2010 at 6:08 PM, Victhor wrote: The individual responsible for the page put this there: 1.Sponsoring a child - many kids in our world that aren't able to get even the basic stuff, like food, simple health care, and school. I never knew they were going _that_ far in dubious marketing tactics. Wow, that is truly sad ... they are making a mockery of people who take charity seriously and make a legitimate effort to help others. Well I sure hope that people take a look a the respective communities (pro sim flight versus FlightGear) ... how long they have been established, the spirit and nature and intelligence of the discussions and I sure hope that reality will be obvious. Look at the discussions on the pro-flight-sim areas which are all about people complaining about being ripped off and not getting their money back, versus the discussions in the FlightGear areas (tons of technical development material, fun aviation stuff, etc.) But in a world where people can say anything they want with no consequences, you suddenly aren't sure who you can trust. I believe this to be true and I lament it. But perhaps it places a great deal more importance and value on those who do stand by what they say and are willing to take on the consequences. -Gary There will always be some low hanging fruit to pick off, but if we make our best effort and act in a positive way, we can be proud whatever the result. Curt. -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Dec 13, 2010, at 7:08 PM, Victhor wrote: The individual responsible for the page put this there: 1.Sponsoring a child - many kids in our world that aren't able to get even the basic stuff, like food, simple health care, and school. I never knew they were going _that_ far in dubious marketing tactics. The individual(s) are good at their internet game in respect to advertising. I would guess that someone is working at this a good portion of each week to make it happen. From a marketing standpoint the author knows how to sound legitimate, obviously without a conscience or morals. See the first page results of this google search : http://www.google.com/search?client=safarirls=enq=flight+pro+simie=UTF-8oe=UTF-8 At least 95% of the results are some form of theirs. Everything from Is it a hoax? to considered one of the top flight simulators available to the public for quite some time. I suggested Flightgear beat him at his own game back in March - As much as I'd hope what you say would be true, realistically there is not much of a downside for this guy. Everyday people make purchases without knowing all the facts, and for more money buying online than locally. (Ebay can be a good example) From his side of it, unless someone or group is willing to take it through the legal process, any sale he gets is free money to him. And if someone does take to court, does anyone know what to expect for an outcome? Would it be more than a simple stop order? If not, he's already stolen money from unknowning customers, so he's still ahead of the game. While I truly hope this group, or multiple groups can get together and bring him to task for his wrongs, publication of FlightGear.org as a BETTER simulator, which also happens to be FREE, and by the way, that other simulator is just a copy of ours that you have to pay for may be the best way to be combative. Go on the offense, publicize the heck out of it. Encourage users to post more youtube videos, publish your own, make sure every website page has the best language for the google bots to promote FlightGear.org as better, with free being a side benefit. And Curt got the FB page going and many people have expended effort and funds of their own to try to combat his tactics. But, I don't see this as a short-term turnaround. This may be long road to righteousness, and with help from other sites that have already posted statements, and a continued and solid facebook showing, FG may triumph. The second thing to consider, is how to stop the next guy from doing the same thing. Peter-- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Tue, Dec 14, 2010 at 1:27 PM, Peter Brown smoothwater...@adelphia.net wrote: On Dec 13, 2010, at 7:08 PM, Victhor wrote: The individual responsible for the page put this there: 1.Sponsoring a child - many kids in our world that aren't able to get even the basic stuff, like food, simple health care, and school. I never knew they were going _that_ far in dubious marketing tactics. The individual(s) are good at their internet game in respect to advertising. I would guess that someone is working at this a good portion of each week to make it happen. From a marketing standpoint the author knows how to sound legitimate, obviously without a conscience or morals. See the first page results of this google search : http://www.google.com/search?client=safarirls=enq=flight+pro+simie=UTF-8oe=UTF-8 At least 95% of the results are some form of theirs. Everything from Is it a hoax? to considered one of the top flight simulators available to the public for quite some time. I suspect that the domain flightgear.us domain could be pulled on the grounds othat is doesn't meet the on of the following requirements:- from http://www.dot.us/faqs/ :- * A natural person (i) who is a citizen or permanent resident of the United States of America or any of its possessions or territories or (ii) whose primary place of domicile is in the United States of America or any of its possessions, or * Any entity or organization that is incorporated within one of the fifty (50) U.S. states, the District of Columbia, or any of the United States possessions or territories or (ii) organized or otherwise constituted under the laws of a state of the United States of America, the District of Columbia, or any of its possessions or territories, or * An entity or organization (including federal, state, or local government of the United States, or a political subdivision thereof) that has a bona fide presence in the United States. See Section B.3.1 of the NeuStar proposal to the Department of Commerce for details concerning what constitutes a “bona fide presence.“ I think the whois record detail fails on all accounts. The only US address is the hosting provider which isn't sufficient for the details above. The second thing to consider, is how to stop the next guy from doing the same thing. yes, it's could be a game of whack-an-affiliate but should become easier as the FG.o community gets better. I'm nearly ready to buy a copy and then go and complain to Consumer Affairs or even the law enforcement. If DVD piracy has been linked in the past to organised crime, could the same apply to FPS and their cronies? Regards George -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel