Re: [Flightgear-devel] airport lights

2006-06-20 Thread syd sandy
Hi all, I know this was discussed a while back , and if there was a solution I think I missed it. So I'll stick my neck out and ask I used to get better framerates night flying, unless I enabled enhanced lights. Now it doesnt matter if enhanced lights are enabled or not , I get the low

Re: [Flightgear-devel] Memory leak

2006-06-20 Thread Vivian Meazza
Dave Perry I have had lock-ups on longer X-C flights with the pa24-250 recently that could be from a memory leak. So I used the system monitor to check on VM growth. The only 2D pannel used in the pa24-250 is the radio stack. So I tried commenting out various components of the radio

Re: [Flightgear-devel] Cygwin Build of FlightGear

2006-06-20 Thread Vivian Meazza
Georg Vollnhals wrote when I try running flightgear. Very, very frustrating. I hate to do this, but I guess I will next try to completely delete all cygwin directories. This is just so strange. This was the only solution for me which worked! I'd really like to know how many are

Re: [Flightgear-devel] Memory leak

2006-06-20 Thread dene maxwell
Hi, I have always noticed this, have commented on it over the last 18 months or so since I first started with FG after about 2.5 hours fps dropped to 1fps and aircraft eventually crashed... I first noticed this on the PA28-161 as it was my aircraft of choice then latterly on the A10-2D...

Re: [Flightgear-devel] airport lights

2006-06-20 Thread Erik Hofman
syd sandy wrote: Hi all, I used to get better framerates night flying, unless I enabled enhanced lights. Now it doesnt matter if enhanced lights are enabled or not , I get the low framerates as soon as the airport lights come on. Ive got a 1.1 gig AMD Athalon , with a Geforce 4 MX4000.

Re: [Flightgear-devel] Problem with Sukhoi 26 panel

2006-06-20 Thread AJ MacLeod
On Tuesday 20 June 2006 05:21, flying.toaster wrote: Here are the main panel file and the definition of the 3D plane that carries it I dunno though if it will be of some help since they are all linked to the same property (the starter) but at different locations These are probably fine - the

Re: [Flightgear-devel] airport lights

2006-06-20 Thread Jean-Yves Lefort
On Mon, 19 Jun 2006 23:12:05 -0700 syd sandy [EMAIL PROTECTED] wrote: I know this was discussed a while back , and if there was a solution I think I missed it. So I'll stick my neck out and ask I used to get better framerates night flying, unless I enabled enhanced lights. Now it

Re: [Flightgear-devel] Utility function for TACAN in controls.nas

2006-06-20 Thread Melchior FRANZ
* Josh Babcock -- Tuesday 20 June 2006 03:00: If someone would be so kind as to commit this, Eew. Frankly, that's a hack to work around another hack. The weird digit-wise representation in the property tree is bad. A number is a number, and should be in the tree as such. The fact that the dialog

[Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Jon S. Berndt
I've been shown this text from the cygwin mailing list: --- start --- Searching the mailing list archives would show that this question has already come up (several times this week, in fact). The fault is EXPECTED, and HARMLESS - just continue on debugging from that point. Basically, inside

Re: [Flightgear-devel] Cygwin Build of FlightGear

2006-06-20 Thread Jon S. Berndt
Running flightgear with some information options only results in correct operation. I get a list of aircraft, for example, or the version number of FlightGear. However, running flightgear - even with a **complete fresh installation of cygwin**, produces the following error: Program received

Re: [Flightgear-devel] Utility function for TACAN in controls.nas

2006-06-20 Thread Josh Babcock
Melchior FRANZ wrote: * Josh Babcock -- Tuesday 20 June 2006 03:00: If someone would be so kind as to commit this, Eew. Frankly, that's a hack to work around another hack. The weird digit-wise representation in the property tree is bad. A number is a number, and should be in the tree as

Re: [Flightgear-devel] Cygwin Build of FlightGear

2006-06-20 Thread Richard Bytheway
snip I'd really like to know how many are using cygwin, and if they are also having any trouble. Jon One happy Cygwin user here. Latest Cygwin update is probably sometime around Easter, but plib, SG, FG and data are all CVS. PC is AMD64/Win2K. Richard

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Jon S. Berndt
I've been shown this text from the cygwin mailing list: --- start --- Searching the mailing list archives would show that this question has already come up (several times this week, in fact). The fault is EXPECTED, and HARMLESS - just continue on debugging from that point. Basically,

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Erik Hofman
Jon S. Berndt wrote: Program received signal SIGILL, Illegal instruction. 0x69596fff in gluPickMatrix () (gdb) where #0 0x69596fff in gluPickMatrix () #1 0x86c8 in ?? () #2 0x020ab628 in ?? () #3 0x6973815b in nvoglnt!DrvCopyContext () #4 0x020ab628 in ?? () #5

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Jon S. Berndt
At this point it would probably be a good idea to test Frederic's MSVC8 build on your hardware. Erik Very good idea. Where can I get that? Jon ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Erik Hofman
Jon S. Berndt wrote: At this point it would probably be a good idea to test Frederic's MSVC8 build on your hardware. Very good idea. Where can I get that? Ah, found the link again: ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32 -- http://www.ehtw.info (Dutch)Future of Enschede

Re: [Flightgear-devel] YASim altitude agl

2006-06-20 Thread Andy Ross
Mathias Frölich wrote: On flightgear-devel was yesterday a short discussion about YASims agl value. It would be nice if YASim could behave like the other FDM's do and like one would naive expect, in the sense that ground elevation + agl = altitude Currently YASim uses the models reference

Re: [Flightgear-devel] Problem with Sukhoi 26 panel

2006-06-20 Thread flying.toaster
I have been trying to move hotspots around and it seems that only a limited surface of the instrument can be designated ... But I don't know what is the criterion... I guess I'll have to look into the source ... :o( Weell on the up side, at least I can read the source ;o) Message du 20/06/06

Re: [Flightgear-devel] [RFC] HUD

2006-06-20 Thread Olaf Flebbe
Hi, The comment for fast_log is IMHO incorrect. /** * This function is about 3 times faster than the system log() function * and has an error of about 0.01% */ The relative error can be larger than 7% it is almost nowhere about 0.01% when used in the range [ 0.5 - 1[. Try yourself: Olaf

[Flightgear-devel] Multiplayer aircraft information?

2006-06-20 Thread Curtis L. Olson
Is any information about other multiplayer entities published in the property tree somewhere? Local AIModel based entities publish information about themselves (location, orientation, etc.) under the /ai/models tree. Is there anything similar setup for multiplayer traffice? Curt. -- Curtis

Re: [Flightgear-devel] Multiplayer aircraft information?

2006-06-20 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 20 June 2006 23:51: Local AIModel based entities publish information about themselves (location, orientation, etc.) under the /ai/models tree. Is there anything similar setup for multiplayer traffice? Umm ... yes: /ai/models/multiplayer/ ? m.

Re: [Flightgear-devel] Memory leak

2006-06-20 Thread Lee Elliott
On Tuesday 20 June 2006 08:19, Vivian Meazza wrote: Dave Perry I have had lock-ups on longer X-C flights with the pa24-250 recently that could be from a memory leak. So I used the system monitor to check on VM growth. The only 2D pannel used in the pa24-250 is the radio stack. So I

[Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-20 Thread Jon S. Berndt
Given the earlier reported segfault at gluPickMatrix, I decided to try some of the test programs in the tests directory in the FlightGear distribution. Needless to say, these tests are a wonderful idea and immediately pointed the finger at OpenGL. I got an immediate segfault when running gl-test.

Re: [Flightgear-devel] airport lights

2006-06-20 Thread syd sandy
Hi guys , thank you for the tips /patch . Im going to try them out now... just got home from work. Hope it improves things , but at least I know now which file to study . I prefer flyability over pretty lights any day :) Mind you , I remember when I first got Tie Fighter , and it had gouraud

Re: [Flightgear-devel] airport lights fixed

2006-06-20 Thread syd sandy
Hi Eric , I tried changing GL_DONT_CARE to GL_FASTEST , but noticed no change , still got 8 fps. Tried your patch Jean , and its back to 18 fps at night , much much better , enhanced lights on now drops the framerate to 3 Now I can get back to modelling , thank you guys ! Oh, and Im off

Re: [Flightgear-devel] Getting closer: My OpenGL install identified asproblematic

2006-06-20 Thread Jon S. Berndt
Given the earlier reported segfault at gluPickMatrix, I decided to try some of the test programs in the tests directory in the FlightGear distribution. Needless to say, these tests are a wonderful idea and immediately pointed the finger at OpenGL. I got an immediate segfault when running