Re: [Flightgear-devel] Memory leak

2006-06-20 Thread Torsten Dreyer
If this is of any help - starting with the ufo on the ground and sitting there (no movement, controls untouched) the memory grows at a rate of approx. 50kB-100kB per second. Monitored for about a minute. .fgfsrc is blank and all rendering options unchecked, except "display framerate" This is on

Re: [Flightgear-devel] Getting closer: My OpenGL install identified asproblematic

2006-06-20 Thread Georg Vollnhals
Jon S. Berndt schrieb: >> Given the earlier reported segfault at gluPickMatrix, I decided to try > some >> of the test programs in the tests directory in the FlightGear > distribution. >> Needless to say, these tests are a wonderful idea and immediately pointed >> the finger at OpenGL. I got an imm

Re: [Flightgear-devel] Getting closer: My OpenGL install identified asproblematic

2006-06-20 Thread Jon S. Berndt
> Given the earlier reported segfault at gluPickMatrix, I decided to try some > of the test programs in the tests directory in the FlightGear distribution. > Needless to say, these tests are a wonderful idea and immediately pointed > the finger at OpenGL. I got an immediate segfault when running gl

Re: [Flightgear-devel] airport lights fixed

2006-06-20 Thread syd & sandy
Hi Eric , I tried changing GL_DONT_CARE to GL_FASTEST , but noticed no change , still got 8 fps. Tried your patch Jean , and its back to 18 fps at night , much much better , enhanced lights on now drops the framerate to 3 Now I can get back to modelling , thank you guys ! Oh, and Im off t

Re: [Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-20 Thread Arnt Karlsen
On Tue, 20 Jun 2006 18:54:43 -0500, Jon wrote in message <[EMAIL PROTECTED]>: > Given the earlier reported segfault at gluPickMatrix, I decided to try > some of the test programs in the tests directory in the FlightGear > distribution. Needless to say, these tests are a wonderful idea and > immed

Re: [Flightgear-devel] airport lights

2006-06-20 Thread syd & sandy
Hi guys , thank you for the tips /patch . Im going to try them out now... just got home from work. Hope it improves things , but at least I know now which file to study . I prefer flyability over pretty lights any day :) Mind you , I remember when I first got Tie Fighter , and it had gouraud shadi

[Flightgear-devel] Getting closer: My OpenGL install identified as problematic

2006-06-20 Thread Jon S. Berndt
Given the earlier reported segfault at gluPickMatrix, I decided to try some of the test programs in the tests directory in the FlightGear distribution. Needless to say, these tests are a wonderful idea and immediately pointed the finger at OpenGL. I got an immediate segfault when running gl-test.

Re: [Flightgear-devel] Memory leak

2006-06-20 Thread Lee Elliott
On Tuesday 20 June 2006 08:19, Vivian Meazza wrote: > Dave Perry > > > I have had lock-ups on longer X-C flights with the pa24-250 > > recently that could be from a memory leak. So I used the > > system monitor to check on VM growth. The only 2D pannel > > used in the pa24-250 is the radio stack

Re: [Flightgear-devel] Multiplayer aircraft information?

2006-06-20 Thread Vivian Meazza
Curt wrote > > Is any information about other multiplayer entities published in the > property tree somewhere? > > Local AIModel based entities publish information about themselves > (location, orientation, etc.) under the /ai/models tree. > > Is there anything similar setup for multiplayer tra

Re: [Flightgear-devel] Multiplayer aircraft information?

2006-06-20 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 20 June 2006 23:51: > Local AIModel based entities publish information about themselves > (location, orientation, etc.) under the /ai/models tree. > > Is there anything similar setup for multiplayer traffice? Umm ... yes: /ai/models/multiplayer/ ? m. ___

[Flightgear-devel] Multiplayer aircraft information?

2006-06-20 Thread Curtis L. Olson
Is any information about other multiplayer entities published in the property tree somewhere? Local AIModel based entities publish information about themselves (location, orientation, etc.) under the /ai/models tree. Is there anything similar setup for multiplayer traffice? Curt. -- Curtis O

Re: [Flightgear-devel] [RFC] HUD

2006-06-20 Thread Olaf Flebbe
Hi, The comment for fast_log is IMHO incorrect. /** * This function is about 3 times faster than the system log() function * and has an error of about 0.01% */ The relative error can be larger than 7% it is almost nowhere about 0.01% when used in the range [ 0.5 - 1[. Try yourself: Olaf #inclu

Re: [Flightgear-devel] Problem with Sukhoi 26 panel

2006-06-20 Thread flying.toaster
I have been trying to move hotspots around and it seems that only a limited surface of the "instrument can be designated ... But I don't know what is the criterion... I guess I'll have to look into the source ... :o( Weell on the up side, at least I can read the source ;o) > Message du 20/06/0

Re: [Flightgear-devel] YASim altitude agl

2006-06-20 Thread Andy Ross
Mathias Frölich wrote: > On flightgear-devel was yesterday a short discussion about YASims agl value. > It would be nice if YASim could behave like the other FDM's do and like one > would naive expect, in the sense that > > ground elevation + agl = altitude > > Currently YASim uses the models refer

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Erik Hofman
Jon S. Berndt wrote: >> At this point it would probably be a good idea to test Frederic's MSVC8 >> build on your hardware. > > Very good idea. Where can I get that? Ah, found the link again: ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32 -- http://www.ehtw.info (Dutch)Future of Enschede A

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Jon S. Berndt
> At this point it would probably be a good idea to test Frederic's MSVC8 > build on your hardware. > > Erik Very good idea. Where can I get that? Jon ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforg

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Erik Hofman
Jon S. Berndt wrote: > Program received signal SIGILL, Illegal instruction. > 0x69596fff in gluPickMatrix () > (gdb) where > #0 0x69596fff in gluPickMatrix () > #1 0x86c8 in ?? () > #2 0x020ab628 in ?? () > #3 0x6973815b in nvoglnt!DrvCopyContext () > #4 0x020ab628 in ?? () > #5

Re: [Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Jon S. Berndt
> I've been shown this text from the cygwin mailing list: > > --- start --- > Searching the mailing list archives would show that this question has > already come up (several times this week, in fact). The fault is > EXPECTED, and HARMLESS - just continue on debugging from that point. > Basically,

Re: [Flightgear-devel] Cygwin Build of FlightGear

2006-06-20 Thread Richard Bytheway
> >I'd really like to know how many are using cygwin, and if they are also having any trouble. > >Jon One happy Cygwin user here. Latest Cygwin update is probably sometime around Easter, but plib, SG, FG and data are all CVS. PC is AMD64/Win2K. Richard __

Re: [Flightgear-devel] Utility function for TACAN in controls.nas

2006-06-20 Thread Josh Babcock
Melchior FRANZ wrote: > * Josh Babcock -- Tuesday 20 June 2006 03:00: >> If someone would be so kind as to commit this, > > Eew. Frankly, that's a hack to work around another hack. The weird > digit-wise representation in the property tree is bad. A number is > a number, and should be in the tree

Re: [Flightgear-devel] Cygwin Build of FlightGear

2006-06-20 Thread Jon S. Berndt
Running flightgear with some information options only results in correct operation. I get a list of aircraft, for example, or the version number of FlightGear. However, running flightgear - even with a **complete fresh installation of cygwin**, produces the following error: Program received si

[Flightgear-devel] Cygwin and flightgear

2006-06-20 Thread Jon S. Berndt
I've been shown this text from the cygwin mailing list: --- start --- Searching the mailing list archives would show that this question has already come up (several times this week, in fact). The fault is EXPECTED, and HARMLESS - just continue on debugging from that point. Basically, inside cygwi

Re: [Flightgear-devel] Utility function for TACAN in controls.nas

2006-06-20 Thread Melchior FRANZ
* Josh Babcock -- Tuesday 20 June 2006 03:00: > If someone would be so kind as to commit this, Eew. Frankly, that's a hack to work around another hack. The weird digit-wise representation in the property tree is bad. A number is a number, and should be in the tree as such. The fact that the dialog

Re: [Flightgear-devel] Cygwin Build of FlightGear

2006-06-20 Thread Jon S. Berndt
Running flightgear with some information options only results in correct operation. I get a list of aircraft, for example, or the version number of FlightGear. However, running flightgear - even with a **complete fresh installation of cygwin**, produces the following error: Program received signal

Re: [Flightgear-devel] airport lights

2006-06-20 Thread Jean-Yves Lefort
On Mon, 19 Jun 2006 23:12:05 -0700 syd & sandy <[EMAIL PROTECTED]> wrote: > I know this was discussed a while back , and if there was a solution I > think I missed it. > So I'll stick my neck out and ask > I used to get better framerates night flying, unless I enabled enhanced > lights. > N

Re: [Flightgear-devel] Problem with Sukhoi 26 panel

2006-06-20 Thread AJ MacLeod
On Tuesday 20 June 2006 05:21, flying.toaster wrote: > Here are the "main panel" file and the definition of the 3D plane that > carries it > I dunno though if it will be of some help since they are all linked to the > same property (the starter) but at different locations These are probably fine

Re: [Flightgear-devel] airport lights

2006-06-20 Thread Erik Hofman
syd & sandy wrote: > Hi all, > I used to get better framerates night flying, unless I enabled enhanced > lights. > Now it doesnt matter if enhanced lights are enabled or not , I get the > low framerates as soon as the airport lights come on. Ive got a 1.1 gig > AMD Athalon , with a Geforce 4 MX

Re: [Flightgear-devel] Memory leak

2006-06-20 Thread dene maxwell
Hi, I have always noticed this, have commented on it over the last 18 months or so since I first started with FG after about 2.5 hours fps dropped to <1fps and aircraft eventually crashed... I first noticed this on the PA28-161 as it was my aircraft of choice then latterly on the A10-2D...

Re: [Flightgear-devel] Cygwin Build of FlightGear

2006-06-20 Thread Vivian Meazza
Georg Vollnhals wrote > > > > when I try running flightgear. Very, very frustrating. I hate to do > this, > > but I guess I will next try to completely delete all cygwin directories. > > This is just so strange. > This was the only solution for me which worked! > > > > I'd really like to know ho

Re: [Flightgear-devel] Memory leak

2006-06-20 Thread Vivian Meazza
Dave Perry > I have had lock-ups on longer X-C flights with the pa24-250 recently > that could be from a memory leak. So I used the system monitor to check > on VM growth. The only 2D pannel used in the pa24-250 is the radio > stack. So I tried commenting out various components of the radio