Re: [Flightgear-devel] Catalina abort on startup

2011-01-24 Thread Erik Hofman
On Sun, 2011-01-23 at 23:49 -0700, Ron Jensen wrote: > On Sunday 23 January 2011 23:25:43 Gary Carvell wrote: > > Swapping the order of these two lines in PBY-6.xml appears to fix the > > problem: 775 42841.0.2800 > > 776 21252

Re: [Flightgear-devel] JSBSim merge

2011-01-24 Thread Erik Hofman
On Mon, 2011-01-24 at 08:30 +, James Turner wrote: > For Erik, and any other JSB-aware folks who might be reading, > > My fix for (FlightGear) bug #204 got over-written by Erik's recent JSBSim > merge - I was reminded about this at the time, but forgot to ask this > question then. What's th

Re: [Flightgear-devel] JSBSim merge

2011-01-26 Thread Erik Hofman
On Mon, 2011-01-24 at 15:40 +, James Turner wrote: > Okay - I'm going to re-apply my patches locally, and also apply Andreas > Gaeb's NaN fixes (and to the release branch too), but of course they all need > to be merged to JSBSim proper. After a bit of discussion it was decided that the Fli

Re: [Flightgear-devel] JSBSim merge

2011-01-26 Thread Erik Hofman
On Wed, 2011-01-26 at 12:23 +, James Turner wrote: > On 26 Jan 2011, at 11:55, Erik Hofman wrote: > > > After a bit of discussion it was decided that the FlightGear/JSBSim glue > > code in JSBSim.[ch]xx located in FlightGear/src/FDM/JSBSim now is > > maintained

Re: [Flightgear-devel] JSBSim merge

2011-01-26 Thread Erik Hofman
On Wed, 2011-01-26 at 07:19 -0600, Jon S. Berndt wrote: > I have received and applied patches from several places recently. Make sure > that patches are not accidentally reversed. They won't since the patches at the FlightGear side will be overwritten by what JSBSim had in CVS. > It is very impo

Re: [Flightgear-devel] JSBSim merge

2011-01-27 Thread Erik Hofman
On Wed, 2011-01-26 at 20:53 +0100, Bertrand Coconnier wrote: > Let's take an example : let's say I develop some code for JSBSim to > take into account FG ground material in the landing gears friction > forces. For that, I need to modify both JSBSim library *and* > FlightGear glue code. So I will su

Re: [Flightgear-devel] list of aircraft that don't load in fgdata

2011-01-27 Thread Erik Hofman
On Tue, 2011-01-25 at 19:06 -0700, dave perry wrote: > I have tried to load several AC that did not load with "filed to load > " errors. So I did a survey of the entire up-to-date > fgdata. I used an up-to-date fgrun and went through all the AC. > > The following do not load even to the viewer

Re: [Flightgear-devel] Bug #263: language option broken

2011-01-28 Thread Erik Hofman
On Thu, 2011-01-27 at 16:12 +0100, Gijs de Rooy wrote: > Just in case anyone out here know's more about the in-sim menu > translations: > > http://code.google.com/p/flightgear-bugs/issues/detail?id=263 This has been broken for a long time. At one time it worked and then someone broke it deliberat

Re: [Flightgear-devel] list of aircraft that don't load in fgdata

2011-01-28 Thread Erik Hofman
On Thu, 2011-01-27 at 10:19 -0500, Peter Brown wrote: > Erik, > > Thanks for repairing that link in the model file in the OV10_USAFE. > While it runs as many use it, the folder needs to be cleaned up. Mr. Perry > was correct in an Effects file was removed/missing/etc, and obviously a path > was

Re: [Flightgear-devel] Tried to initialize a non-existent engine!

2011-01-30 Thread Erik Hofman
On Sat, 2011-01-29 at 01:36 +0100, Bertrand Coconnier wrote: > Hi all, > > I think I have a final bug fix for JSBSim reset issues (bug #204 and > #222). I have investigated James Turner's fix and tried to understand > why it fixes the issue in every case but for gliders. This fix has been committ

[Flightgear-devel] 3D audio and single channel wav files (Was: SBSim: Crash at reset)

2011-02-05 Thread Erik Hofman
On Sat, 2011-02-05 at 02:25 +0100, Arnt Karlsen wrote: > ..relevant to the 747-400 is: > failed to load sound buffer:Failed to load wav file: Unsupported mode > within an otherwise usable file type > at > /home/arnt/FG-git/install/fgfs/bin/../fgdata//Aircraft/747-400/Sounds/FGOS_FlapXtndWClick.wav

Re: [Flightgear-devel] JSBSIM Aircraft Crash at Reset

2011-02-05 Thread Erik Hofman
On Sat, 2011-02-05 at 13:00 +0100, henri orange wrote: > Hello, devel-members > > Again starting the topic ( was oriented to an other direction ) > > To resume what i was discovering: > With at least two "official" jsbsim models > > 747-400 > p51d > > I am getting a segmentation error at reset

Re: [Flightgear-devel] JSBSIM Aircraft Crash at Reset

2011-02-05 Thread Erik Hofman
On Sat, 2011-02-05 at 13:31 +0100, henri orange wrote: > Hi, Erik > > Sorry for the question is there somewhere a specific fg2.2 source ? > > I am using the git version with git pull, though i don't understand > the meaning of it, it does work and give me an update. > I thought it was the fg deve

Re: [Flightgear-devel] JSBSIM Aircraft Crash at Reset

2011-02-06 Thread Erik Hofman
On Sun, 2011-02-06 at 13:18 +0100, Bertrand Coconnier wrote: > Hi Jon, > > You may already know that but the current behaviour of Flight Gear > reset process is coded at a higher level than JSBSim glue code > (JSBSim.cxx). The reset process is to unbind - delete - create a new > instance of the FD

Re: [Flightgear-devel] JSBSIM Aircraft Crash at Reset

2011-02-06 Thread Erik Hofman
On Sun, 2011-02-06 at 07:56 -0600, Jon S. Berndt wrote: > > 2011/2/6 Jon S. Berndt : > > > Bertrand, > > > > > > Is this patch supposed to be applied to JSBSim as it currently exists > > in > > > JSBSim CVS, or applied against the patch that Thorsten mentions? > > > > > > BTW, this patch won't ap

Re: [Flightgear-devel] JSBSIM Aircraft Crash at Reset

2011-02-06 Thread Erik Hofman
On Sun, 2011-02-06 at 15:03 +0100, Bertrand Coconnier wrote: > It is not sufficient because Thorsten's patch needs to be applied first. > > I am building a complete patch against JSBSim and will post in JSBSim > mailing list. Oh sorry I missed that. Erik --

Re: [Flightgear-devel] sound via simgear

2011-02-12 Thread Erik Hofman
Hi Harry, > > Could I ask if via simgear and I assume to alsa behind that, if its > possible to to get control over the levels of left and right channels > and hook them on the property tree. > > Where I am heading here splitting a single stereo sound device into 2 > mono channels, ie is to be

Re: [Flightgear-devel] sound via simgear

2011-02-12 Thread Erik Hofman
On Fri, 2011-02-11 at 09:41 -0600, Curtis Olson wrote: > Hi Harry, > > > FlightGear uses a 3d sound system so as far as I know, we can't > directly split sound like you are asking for. However it should be > possible to specify the position of a sound in the cockpit and achieve > pretty much the

Re: [Flightgear-devel] sound via simgear

2011-02-12 Thread Erik Hofman
On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote: > Sorry to come up again with that but I still wonder why it doesn't work that > good on win-systems. > Interestingly I heard that FGFS should give you a message if you use a > multi-channel-soundfile- I never had that on win32 here, even us

Re: [Flightgear-devel] sound via simgear

2011-02-12 Thread Erik Hofman
On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote: > Sorry to come up again with that but I still wonder why it doesn't work that > good on win-systems. I sincerely wouldn't know since I haven't been using windows for ages. I do know that there are a lot of small differences between OpenAL im

Re: [Flightgear-devel] sound via simgear

2011-02-12 Thread Erik Hofman
On Sat, 2011-02-12 at 17:38 +0700, Harry Campigli wrote: > Hi Eric, > > Thanks for that, I would be most gratefull to lias with you on FG > sound > > To explain its a multi motherboard sim setup with Boeing panels > interfaced via a can network. > > > Each nav, comm and dme head has its own

Re: [Flightgear-devel] sound via simgear

2011-02-12 Thread Erik Hofman
On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote: > Interestingly I heard that FGFS should give you a message if you use a > multi-channel-soundfile- I never had that on win32 here, even using a > multichannel-file. Diving deeper into it this actually might be an ALUT bug/omission since th

Re: [Flightgear-devel] sound via simgear

2011-02-12 Thread Erik Hofman
On Sat, 2011-02-12 at 15:44 +0100, Erik Hofman wrote: > On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote: > > > Interestingly I heard that FGFS should give you a message if you use a > > multi-channel-soundfile- I never had that on win32 here, even using a >

Re: [Flightgear-devel] ..pulseaudio fix in ubuntu,

2011-02-13 Thread Erik Hofman
On Sat, 2011-02-12 at 22:01 +, Martin Spott wrote: > Yup, I'm using this in Linux school-server setups with diskless > terminals, works perfectly even with two dozend (or more) clients > streaming audio at the same time. > > I know that PA is subject to well-founded criticism because it puts a

Re: [Flightgear-devel] ..pulseaudio fix in ubuntu,

2011-02-13 Thread Erik Hofman
On Sun, 2011-02-13 at 17:38 +0700, Harry Campigli wrote: > So from an FG perspective, > > While leaving the default effects on the system chip, and setting up a > stream with PA so it does the work. > > How difficult would it me be to point the nav audio for example, at > the PA stream going to

Re: [Flightgear-devel] ..pulseaudio fix in ubuntu,

2011-02-13 Thread Erik Hofman
On Sun, 2011-02-13 at 12:09 +, Martin Spott wrote: > Maybe PulseAudio is doing nothing else than just picking up mainstream > attitudes - intentionally. Let's give an example; My implementation of AAX/OpenAL can mix audio multiple times faster than OpenAL-Soft does. In fact if i add a differe

Re: [Flightgear-devel] FGv099 won't start under win98me

2005-12-21 Thread Erik Hofman
dene maxwell wrote: redaing between the lines I believe that FGv099 puts a lot more demands on video memory, with only 32Mbyte this" just ain't hacking the pace" ie is insufficient. This one is easy to test, just rename the Textures.high directory in the root of the base package to something

Re: [Flightgear-devel] Creating a PA34-Seneca (which FDM to choose?)

2005-12-22 Thread Erik Hofman
Martin Spott wrote: Martin Spott wrote: Fein Bietet Ihr vielleicht auch verguenstigt Type-Ratings fuer FlightGear-Aktivisten an !? ;-) Oh, please excuse, this was meant to be private EMail, But now I want to know the answer :-) Erik

[Flightgear-devel] options scanninng sequence

2005-12-22 Thread Erik Hofman
Hi, I noticed that currently $FG_ROOT has priority over --fg-root in ~/.fgfsrc(.) which in return has priority over --fg-root at the command line. To me this seems exactly opposite to what one expects. Personally I feel: 1. $FG_ROOT should be a global value 2. ~/.fgfsrc should be a persona

Re: [Flightgear-devel] options scanninng sequence

2005-12-22 Thread Erik Hofman
Erik Hofman wrote: I noticed that currently $FG_ROOT has priority over --fg-root in ~/.fgfsrc(.) which in return has priority over --fg-root at the command line. Duh, forget it. It *is* in the right order. It's just that --fg-root got ignored somehow. I'll investigate some furth

Re: [Flightgear-devel] options scanninng sequence

2005-12-22 Thread Erik Hofman
Vivian Meazza wrote: Further, I do NOT want the code automatically saving my changes, we should be given the option on exit. Apart from downloading a new version of preferences.xml, is there any way back to the default values: there should be? Is there an option to disable this facility? In its

Re: [Flightgear-devel] options scanninng sequence

2005-12-22 Thread Erik Hofman
Vivian Meazza wrote: Just to add that it doesn't work properly under my Cygwin, but then my home directory is home/vivian meazza/. That's automatically generated by Cygwin and I'm not changing it. I note, however that XP users will install FG in C:\program files\FlightGear. Could you test the

Re: [Flightgear-devel] Hydraulic System Simulator in Nasal

2005-12-24 Thread Erik Hofman
Ampere K. Hardraade wrote: As I have said in the Circuit Simulator thread, I was in the process of modifying the scripts of the circuit simulator so that it can simulate a hydraulic system. Well, here it is: If they are ready for inclusion could you give me a hint as to where to put them in

Re: [Flightgear-devel] [Flightgear-Devel]Updated Scenery, [FGSD-Devel]Updated Scenery

2005-12-24 Thread Erik Hofman
[EMAIL PROTECTED] wrote: Martin Spott wrote: Paul Surgeon wrote: How popular would the San Francisco scenery be if all it contained was the default generated airports and terrain? You should have read my posting: I said that ".btg"-files are not supposed to make it into the standard scenery. D

Re: [Flightgear-devel] Calling FG functions via network interface

2006-01-02 Thread Erik Hofman
Melchior FRANZ wrote: On Sun, Jan 01, 2006 at 08:07:40AM -0600, Curtis L. Olson wrote: Paul Surgeon wrote: Has anybody thought of a way to be able to call functions inside FG via the network interface? With a little wrapping, this can be done now. We have wrapped up a few functions, but per

[Flightgear-devel] Nasal/IRIX bug, fixed.

2006-01-02 Thread Erik Hofman
Hi, I've fixed the persistent Nasal/IRIX bug in CVS. It turned out to be the PUSH(r) macro in code.c: # define PUSH(r) do { \ if(ctx->opTop >= MAX_STACK_DEPTH) ERR(ctx, "stack overflow"); \ ctx->opStack[ctx->opTop++] = r; \ } while(0) changing it to the following resulted in a wo

[Flightgear-devel] New FlightGear mousepad

2006-01-02 Thread Erik Hofman
Hi, I've updated the mousepad design I've created two years ago: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2004.jpg and created a design that shows what FlightGear is capable of today: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg It's quite an improvement! Erik ---

Re: [Flightgear-devel] pa24-25 (Piper Comanche) 3d model ready to apply textures-help

2006-01-02 Thread Erik Hofman
Dave Perry wrote: What tool do I use to associate the .jpg with the 3d object? Thanks in advance for the help. Steve Baker (the chief development of plib) refuses to add support for JPEg textures (and probably for a good reason) so you need to pick another format, preferably SGI texture (.r

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-02 Thread Erik Hofman
Ben Clark wrote: The only gripe I have is the Black-on-Stripe text (URLs, Email Addresses) makes my eyes go a rather square shape - Maybe fiddling the colour would help? I've changed it a bit, do you think it's better now? > http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg E

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-02 Thread Erik Hofman
Ampere K. Hardraade wrote: On January 2, 2006 01:52 pm, Erik Hofman wrote: and created a design that shows what FlightGear is capable of today: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg I think it might be a good idea to swap the aircraft-carrier background with one of the

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-02 Thread Erik Hofman
Ampere K. Hardraade wrote: Yes. When I look at the current arrangment, I get a sense that it is trying to emphasize that FlightGear is a combat sim -- with the aircraft carrier and the Spitfire taking focus. The aircraft carrier is just a feature, not the center piece of FlightGear. Hmm, i

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-02 Thread Erik Hofman
Dave Culp wrote: On Monday 02 January 2006 02:32 pm, Erik Hofman wrote: > http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg How about something with more contrast, like this: http://home.comcast.net/~davidculp2/mousepad.jpeg Not a bad idea, I'll play around a

Re: [Flightgear-devel] Nasal/IRIX bug, fixed.

2006-01-03 Thread Erik Hofman
Mathias Fröhlich wrote: I am not sure, but for the first thing, the lines around 427 look suspicious to me. They also reference opTop from the ctx variable which is modified by the macro. I believe that the order of the increment and the assignent of the array is undefined in this macro expansi

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-05 Thread Erik Hofman
Erik Hofman wrote: Maybe I can make another one with a different background image, so everybody would be free to choose. http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006c.jpg Erik

Re: [Flightgear-devel] Multiplayer voice comunication

2006-01-05 Thread Erik Hofman
Martin Spott wrote: I'd like to underline these two points: 1.) There won't be any volunteer who is serious about doing ATC service as long as FlightGear does not have _appropriate_ capabilities. Appropriate capabilities in my eyes includes something that resembles the functions of a

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-05 Thread Erik Hofman
Erik Hofman wrote: Maybe I can make another one with a different background image, so everybody would be free to choose. http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006.jpg http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad2006c.jpg http://www.a1.nl/~ehofman/fgfs/gallery/fgfs

Re: [Flightgear-devel] New FlightGear mousepad

2006-01-06 Thread Erik Hofman
Jim Wilson wrote: ... seems to be showing a little shading problem ... I hop you're not that picky on the ladies :-) Erik --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the n

Re: [Flightgear-devel] [Flightgear-devel]I give up!!!

2006-01-08 Thread Erik Hofman
dene maxwell wrote: I've been searching all weekend for a simple site I can upload; 1x ZIP or EXE+LST+CAB files to for distribution. Not a chance...they either want money, limit the file types or want them in CVS format Why is it so hard to share anything with anyone else for free? It l

Re: [Flightgear-devel] [Flightgear-devel]I give up!!!

2006-01-09 Thread Erik Hofman
dene maxwell wrote: Thanks Erik, I don't want to seem ungrateful. I tried Georg's suggestion of AVSIM and it worked(so far). No problem, it's your call. Erik --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files

Re: [Flightgear-devel] rosey Comanche

2006-01-09 Thread Erik Hofman
Dave Perry wrote: Where is the path to the texture specified? The path to pa24-250.ac is in pa24-250.xml in Aircraft/pa24-250/Models. Both pa24-250.ac and the texture file are in that directory also. That should be enough (unless you specify the directory explicitly in the XML files. I d

Re: [Flightgear-devel] Random ATC chatter

2006-01-09 Thread Erik Hofman
Curtis L. Olson wrote: I have random ATC chatter working here. It's kind of cheesy, but also kind of cool and it's a popular item in some of the other desktop sims. I am awaiting confirmation that the set of audio files I have here can be contributed to the project. Works with bulky wav fil

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/GUI gui_funcs.cxx,1.38,1.39

2006-01-11 Thread Erik Hofman
Vassilii Khachaturov wrote: Hasn't this been discussed earlier on the list? I believe that somebody has (rightfully) said that sometimes (when demonstrating the GUI), people actually WANT to have the menu captured. In case I don't, I use the keyboard to trigger the snapshotting. If you ask me, t

Re: [Flightgear-devel] Re: CVS: FlightGear/src/FDM/JSBSim/math FGColumnVector3.cpp,NONE,1.1 FGColumnVector3.h,NONE,1.1 FGFunction.cpp,NONE,1.1 FGFunction.h,NONE,1.1 FGLocation.cpp,NONE,1.1 FGLocation.

2006-01-12 Thread Erik Hofman
Alex Romosan wrote: Erik Hofman writes: Log Message: sync. with JSBSim v. 2.0 we should also remove the old files from the JSBSim directory now that they've been moved to specific subdirectories. for example FGColumnVector3.cpp is both in the top directory (old version) and math (th

Re: [Flightgear-devel] A little experiment with KSFO

2006-01-13 Thread Erik Hofman
Ampere K. Hardraade wrote: To import the data into FG, we could create some sort of converter to convert the SVG file into 3D geometries usable in FG. Or add our own SVG loader for plib. I believe there is a way to tie or own loaders into plib (using a callback function or something similar).

Re: [Flightgear-devel] [PATCH] issue with configure finding specified copy of simgear

2006-01-14 Thread Erik Hofman
Jim Wilson wrote: This patch builds a configure script that will check in the proper location for simgear headers if a "with-simgear" prefix is specified. Without this patch jpegfactory support is not recognized in FlightGear when the simgear libraries are in a non-standard location. Also, i

Re: [Flightgear-devel] [PATCH] issue with configure finding specified copy of simgear

2006-01-14 Thread Erik Hofman
Jim Wilson wrote: Umm...not so fast. Read my problem description again. I think you can still pickup the wrong plib or simgear. Did you actually try the latest version. It _should_ prevent this problem. If not I till have your fix to commit. Erik -- http://www.ehtw.info (Dutch)Futur

Re: [Flightgear-devel] Joystick Configuration

2006-01-16 Thread Erik Hofman
Todd L. Peters wrote: I had my joystick working in 0.9.8 and upgraded to 0.9.9, and am having a bit of trouble figuring out how things work. I can make a joystick configuration file for my joystick, no problem. How do I get Flightgear to reference it? I thought, in 0.9.8, that there was a joys

Re: [Flightgear-devel] new joystick configuration file

2006-01-21 Thread Erik Hofman
Andrea Vezzali wrote: Hi All, I created an xml configuration file for my joystick. Please visit the following web page for details: http://digilander.libero.it/vezza/ Thanks Andrea, it's committed. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.a1.nl/~

Re: [Flightgear-devel] Comanche (pa24-250) ready for cvs

2006-01-22 Thread Erik Hofman
Dave Perry wrote: So ... how do I get this AC added to cvs? I don't have a web page where I can leave the files. You can sent it to me or Curtis I guess. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.a1.nl/~ehofman/fgfs FlightGear Flight Simulator ht

Re: [Flightgear-devel] need_Fuel

2006-01-23 Thread Erik Hofman
dirk clark wrote: I can not add fuel tanks to c172p in larcsim. i add following lines to c172-larcsim-set but nothing changed. So is it my fault or i need to add few lines to larcsim code ? Or are there any other ways to add a consumable fuel tank? thanks Hmm, I don't thin that LaRCsim ha

Re: [Flightgear-devel] sun-angle-rad question

2006-01-23 Thread Erik Hofman
Josh Babcock wrote: It looks like /sim/time/sun-angle-rad does not have the same value at dawn as it does at dusk. I am trying to calculate the angle between the sea-level horizon and any point on the sun disk in nasal. Anybody have any ideas? Using /sim/time/sun-angle-rad can have a difference a

Re: [Flightgear-devel] Engine failure in JSBSim

2006-01-23 Thread Erik Hofman
Buchanan, Stuart wrote: Hi All, I've just about finished an improved Nasal tutorial system with take-off, landing and pattern tutorials for the JSBSim c172p. I'm now scripting a tutorial of an engine failure. However, I can't find the correct property to cause the engine to fail in a non-restart

Re: [Flightgear-devel] CVS - Cygwin

2006-01-23 Thread Erik Hofman
Vivian Meazza wrote: There appears to be a problem with my download of CVS this morning. I get this error when compiling under Cygwin: make[2]: Entering directory `/flightgear-cvs/source/src/ATC' cd ../.. && /bin/sh /flightgear-cvs/source/missing --run automake-1.9 --gnu src/ATC/Makefile src/ATC

Re: [Flightgear-devel] airspeed vs metar

2006-01-24 Thread Erik Hofman
Vassilii Khachaturov wrote: Dear fellow developers, Can somebody please help with a property tree interaction with the weather scenario? I was expecting to read non-zero from /velocities/airspeed-kt during the thunderstorm scenario. When on the ground and facing the wind (15012KT in the "Weathe

Re: [Flightgear-devel] airspeed vs metar

2006-01-24 Thread Erik Hofman
Vassilii Khachaturov wrote: I was expecting to read non-zero from /velocities/airspeed-kt during the thunderstorm scenario. When on the ground and facing the wind (15012KT in the "Weather Scenario" dialog, I didn't modify the defaults of the thunderstorm scenario) at approximately 150 degree head

Re: [Flightgear-devel] airspeed vs metar

2006-01-24 Thread Erik Hofman
Vassilii Khachaturov wrote: Is there a simple way to learn if the current view origin is moving or not? (If not, is it a reasonable thing for me to try to add to FGViewer? what about the view origin airspeed computations?) One thing I notice when looking at the viewer configurations in prefer

Re: [Flightgear-devel] night slowdown with nvidia GeForce 6200 on linux

2006-01-25 Thread Erik Hofman
Alex Romosan wrote: i am currently running flightgear on an amd64 linux machine with an nvidia geforce 6200 pci express card. i normally get about 60fps but the moment the lights come on the display grinds to a halt (~1-2fps). playing with the rendering options i discovered that if i turn enhance

Re: [Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-26 Thread Erik Hofman
Alex Romosan wrote: or you can add a call to glEnable(GL_POINT_SPRITE): +glEnable(GL_POINT_SPRITE); this allowed me to use GL_POINT_SMOOTH on my nvidia card (enhanced lighting works fine now). i think this would be a better solution (tested only on my nvidia card though). Ok, I've adde

Re: [Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-26 Thread Erik Hofman
Stefan Seifert wrote: I tested the above line on my ATI card. Makes absolutely no difference, neither visually, nor performance wise. Too bad :-( But GL_POINT_SPRITE is only defined in glATI.h on my system, so I had to add it to SimGear/simgear/screen/extensions.hxx In glext.h I find only G

Re: [Flightgear-devel] Re: Using property listeners, and remapping JS controls on a per-ac basis

2006-01-26 Thread Erik Hofman
AJ MacLeod wrote: Which leads me to a linked question; is there any way of assigning nasal functions to joystick buttons on a per-aircraft basis (i.e. with the _aircraft_ setting the controls, not the JS config), in the same way the keyboard can be remapped? Interesting, this would make the j

Re: [Flightgear-devel] two scenery ideas

2006-01-26 Thread Erik Hofman
Mark wrote: I agree that localized textures would be a big improvement. The city textures look good for locations in the states, but not realistic for Europe. Until you hear those texture where created by someone from Europe. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport

Re: [Flightgear-devel] Fractal trees?

2006-01-26 Thread Erik Hofman
Nils Erik Svangård wrote: Hi! Is it possible to add fractal trees to flightgear? The closer you are the better resolution (more iterations of the fractal), and with the possibility to model movement of the trees during high winds. It would be a nice project to see if it works but I have the f

Re: [Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-26 Thread Erik Hofman
Diogo Kastrup wrote: I'm getting square lights with GL_POINT_SPRITE just like if GL_POINT_SMOOTH is disabled. Actually looks like the GL_POINT_SMOOTH state is always disabled when GL_POINT_SPRITE is enabled. Is that expected? The performance problem is gone though. I'm using the binary nvidia 81

Re: [Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-27 Thread Erik Hofman
Alex Romosan wrote: still trying to figure out the real reason why the nvidia driver is slow when we enable GL_POINT_SMOOTH in fgfs (and learning a lot more about openGL then i ever wanted to know). If I'm correct then you're not using points larger than one pixel in this test application. Ma

Re: [Flightgear-devel] commit this to CVS anyone?

2006-01-27 Thread Erik Hofman
Josh Babcock wrote: Erik Hofman wrote: Josh Babcock wrote: If the ambient light level is ever exposed, I will re-write this in a more elegant fashion. I'd expect this wouldn't take more than a few minutes to do, so I wanted to add it this week. Hey, that's great. No poin

Re: [Flightgear-devel] commit this to CVS anyone?

2006-01-27 Thread Erik Hofman
Erik Hofman wrote: /rendering/scene/ambient-r /rendering/scene/ambient-g /rendering/scene/ambient-b /rendering/scene/diffuse-r /rendering/scene/diffuse-g /rendering/scene/diffuse-b /rendering/scene/specular-r /rendering/scene/specular-g /rendering/scene/specular-b Per request from Melchior

Re: 0.9.10 Scenery Quirks (was Re: [Flightgear-devel] Discussion: next FlightGear release.)

2006-01-29 Thread Erik Hofman
Hi David, Welcome back! David Megginson wrote: I've been using the new scenery, and have noticed some quirks -- for example, the Tower Bridge in London is oriented east-west instead of north-south, and Manhattan is populated by giant electrical towers. Are these just quirks in the input datab

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/tests Makefile.am,1.5,1.6 al-info.c,NONE,1.1

2006-02-01 Thread Erik Hofman
Martin Spott wrote: Hello Erik, Does this test rely on the recent OpenAL CVS or should it compile with the 'stable' from April last year as well ? I'm asking because my compiler barks and I thought you'd run this on the same platform as I do: I run the latest CVS version of OpenAL. I've upda

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/tests

2006-02-01 Thread Erik Hofman
Martin Spott wrote: Hello Erik, Erik Hofman wrote: I run the latest CVS version of OpenAL. Which trick do you use to get the aut-tools working ? They don't work for me with OpenAL CVS. This one reason is why I recommend to stick with the older OpenAL source. Sigh, yes it's a

Re: [Flightgear-devel] interpolations in animations

2006-02-02 Thread Erik Hofman
Josh Babcock wrote: Looks like interpolations in (at least) rotate animations fail if the ind entries are not in increasing order. I'm pretty sure that it didn't used to be that way. Is this intended or a bug? I can hardly believe it used to work that way. In theory it would be possible be sor

Re: [Flightgear-devel] 747 DME fix

2006-02-02 Thread Erik Hofman
Jean-Yves Lefort wrote: Hi, I've attached a patch fixing the DME 1 display on the 747. It's committed. Thanks! Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator http://www.cafepress.com/fgfs_flightsim FlightG

Re: [Flightgear-devel] [PATCH] rain cone orientation

2006-02-02 Thread Erik Hofman
Vassilii Khachaturov wrote: Since nobody had time to give the feedback so far, maybe you would be tempted to help if you could look at the current state of the rain patch & fly with it. I have been thinking about it every now and then but I don't think there is an easy solution right now.

Re: [Flightgear-devel] setting props at init

2006-02-03 Thread Erik Hofman
John Wojnaroski wrote: I tried the following in my startup script --prop:/environment/pressure-sea-level-inhg=30.24 \ and it failed to change the value from the the defalt of 29.92, yet --prop:/sim/menubar/visibility=false \ or setting it true works just fine. Syntax problem? wrong/mis-spel

Re: [Flightgear-devel] [PATCH] rain cone orientation

2006-02-03 Thread Erik Hofman
Vassilii Khachaturov wrote: Rather, I wanted to make a subsection of preferences.xml dedicated to precipitation rendering, maybe smth like a /sim/rendering/precipitation then just pass an sgprop node pointer from that environment manager over to SGEnviro, and read properties inside SGEnviro from

Re: [Flightgear-devel] TACAN Electrical Issue

2006-02-03 Thread Erik Hofman
Ron Jensen wrote: I started playing with TACAN today. While it is enabled in Aircraft/Generic/generic-systems.xml it is not energized in Aircraft/Generic/generic-electrical.xml and therefore only works with custom electrical files. Thanks for the patch, it's committed. Erik -- http://www.eht

Re: [Flightgear-devel] TACAN Electrical Issue

2006-02-03 Thread Erik Hofman
Vivian Meazza wrote: This is quite deliberate. TACAN is not a generic instrument, and therefore you need to add it specifically to the configuration of your aircraft. Still I would think that a *generic* setup would contain all components ... Erik -- http://www.ehtw.info (Dutch)Future of

[Flightgear-devel] screenshotart.com

2006-02-04 Thread Erik Hofman
Hi, Screenshot Art.com, in association with the Royal Air Force Museum, London and the San Diego Aerospace Museum is holding the biggest Screenshot Art contest ever held (according to their own wording). I've added three images of FlightGear in the Un-edited section already. http://www.scre

Re: [Flightgear-devel] Re: screenshotart.com

2006-02-05 Thread Erik Hofman
Melchior FRANZ wrote: * Martin Spott -- Sunday 05 February 2006 10:05: Do you consider it as a good or as a bad sign that I didn't identify the FlightGear screenshots in the mentioned gallery ? "Remember the Red Baron" "Citation II in trouble" (good one!) "Nightshift scramble" Hehe, I

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-06 Thread Erik Hofman
Melchior FRANZ wrote: It just doesn't look as if there's much interest. The original code was written for/by John Wojnaroski so you might be asking this a the wrong time. Personally I feel it would be a nice addition. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twent

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-06 Thread Erik Hofman
Isao Yamashita wrote: I thinks it is also useful to simulate the "bitchin' betty" computer voices for military jets / airliner planes. You know, I even asked the female that has spoken in the original Bitchin' Betty commands for the F-16 for some audio files. Unfortunately I never got an answ

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-07 Thread Erik Hofman
Isao Yamashita wrote: Hmm, maybe she was concerned about her copyright ? I've explained the copyrights, but none the less. Anyhow. I think it would be authentic enough if you can record a girl's voice who has a nice voice (like X-Plane) and willing to do it for a open source flightsim ? Pl

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-08 Thread Erik Hofman
Jon S. Berndt wrote: Please let her have a Texan accent then. :-) Hmmm. Maybe I could persuade my wife to do some recordings. ;-) I rather like European accents, though. Hehe, go figure. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs

Re: [Flightgear-devel] Re: [PATCH][RFC] speech synthesis with festival

2006-02-08 Thread Erik Hofman
John Wojnaroski wrote: If someone wants to provide me with a script or list of phrases to record I know I can find a professionally trained voice to create the audio files. As for a Texan accent, I think we can work that as well and probably a few others as well. Ok, I'll compile a list words

Re: [Flightgear-devel] (Real) SR22-GTS Demo Flight

2006-02-09 Thread Erik Hofman
David Megginson wrote: I had a chance to take a demo flight in a (real) Cirrus SR22-GTS today. I posted my comments on my weblog: http://www.megginson.com/blogs/lahso/archives/2006/02/08/cirrus-sr22-demo-flight-initial-impressions/ Somehow this urged to update the SR-20 3d model a bit. If you

Re: [Flightgear-devel] MK VIII EGPWS emulation

2006-02-11 Thread Erik Hofman
Hi Jean-Yves, Jean-Yves Lefort wrote: Hi, I have implemented a Honeywell MK VIII EGPWS emulation for FlightGear, available at http://people.freebsd.org/~jylefort/mk-viii.tgz The MK VIII is an Enhanced Ground Proximity Warning System aimed at regional turboprop and small turbofan aircrafts such

Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Erik Hofman
Martin Spott wrote: Tiago Gusmão wrote: Anyway, my biggest problem right now is that it's eating 10fps in my GF4MX without actually drawing anything. Any tips for increasing performance in render-to-texture? If not, is this performance unacceptable? I think you are actually facing the most o

Re: [Flightgear-devel] render-to-texture XML animation

2006-02-15 Thread Erik Hofman
Frederic Bouvier wrote: But people using this feature must optimize their drawing just like we did by using display lists. There are numerous way to get a result. Among them, some are faster than others. True, RenderTexture is no magic. It is necessary to optimize it just like it was drawn to

Re: [Flightgear-devel] 2d panel question

2006-02-16 Thread Erik Hofman
Jean-Yves Lefort wrote: http://javky.rozhled.cz/jprojdwn.php?id=fgfsl410/l410-0.9.9-src-v4.0.tar.gz Search for "JVK" in src/Cockpit/panel* I've added this part of the patch (and I've renamed 'emisive' to 'emissive'). I still have to scan the rest of the patch. Erik -- http://www.ehtw.inf

Re: [Flightgear-devel] enhanced runway lighting.

2006-02-17 Thread Erik Hofman
Curtis L. Olson wrote: I was fiddling with enhance runway lighting tonight and was wondering if we are using the distance attenuation extention optimally? It does sound like you don't specify --enable-distance-attenuation or that your hardware doesn't support GL_DISTANCE_ATTENUATION_EXT If I

Re: [Flightgear-devel] enhanced runway lighting.

2006-02-17 Thread Erik Hofman
Erik Hofman wrote: Curtis L. Olson wrote: I was fiddling with enhance runway lighting tonight and was wondering if we are using the distance attenuation extention optimally? It does sound like you don't specify --enable-distance-attenuation or that your hardware doesn'

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