Hi all!
Could someone please update the B-1B to the more actual version (for fg
2.0) below:
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
Changes/News:
- FDM adjustments
- compatibility with upcoming 2.0 release
- cockpit improvements
- free falling ordonance removed
Thanks in ad
Hi all!
Thanks very much for updating last time, I really appreciate that. Now
could someone please update the B-1B to the more recent version:
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
News/updates: Major update
- terrain following script rewritten
- guided ordonance system r
Hello everyone!
I was in the "mood" to create a beast, the B-2, consisting of 3D model,
FDM and some "stolen" cockpit panels. Some autopilot functions are
misused for stabilizing the bird if you want to prevent your controls
from overstress. Since it is a bit annoying not to see other aircraft
Please update the B-2 folder to the new version, as almost all files
have been updated.
We have now flymodes, new instruments and more.
Download here: http://homepage.univie.ac.at/markus.zojer/fgfs/B-2.tar.gz
Thanks,
Markus
Melchior FRANZ wrote:
> * alexis bory -- Tuesday 27 February 2007:
>
>> Ok, I promise to sort out the A-10's specifics function from
>> aar.nas :)
>>
>
> Excellent. Let's work together on one copy (Aircraft/Generic/aar.nas)
> and make it the best possible. BTW: I think about moving the whol
Hello all!
First off, when linking the B-2(yasim) to the generic aar.nas I
experienced a constant switching of the engines/out-of-fuel property
which unsurprisingly results in low thrust. Could this be related to the
broken fuel-consumed-lbs property (of yasim?) that is jumping around
close to
Hi everyone!
Just discovered that flaps seem to be usable just for 1 time, it's
possible to extend and to retract but then they refuse any further
commands via keyboard. Can anyone verify this?
I am using a 2 week old OSG/cvs build of flightgear and tested
jsbsim(c130) and yasim(b-52) aircraft.
Hello to the makers of the c130!
I really enjoy the flight with this plane, especially the <110kts
landings :-)
I noticed, that the sim model is not in sync with the 3d model, so I
changed Models/c130.xml to
c130.ac
17.0 (was 0)
0.0
-2.8
of course the views have to be adjus
Hello all!
As promised a preview version of the bone for cvs.
Can be downloaded here:
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
start with --aircraft=B-1B
Some feedback about the FDM would be nice, since I never flew the bone :-)
Fly on,
Markus
Failed to load aircraft from Aircraft/B-1B/Models/B-1B.xml
>> (Falling back to glider.ac.)
>>
>>
>> I tried to check it out again but that didn't help.
>>
>> Regards,
>> AnMaster
>>
>> Melchior FRANZ wrote:
>>
>>>
s a set of angles, but as a vector pointing forward. And
> instead of inner/outer-cone it should be inner/outer-angle.
>
> Maik
>
> Markus Zojer schrieb am 10.07.2007 16:29:
>
>> Hello all!
>>
>> As promised a preview version of the bone for cvs.
>> Can be do
Hello World :-)
Please commit the next version of the B-1, available for download here (
many files updated):
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
+ Features a very basic and alpha terrain avoidance system, usable with
terrain follow or alt hold:
- switch on TER AVD
- sel
Hello everyone!
Just a short question regarding fuel management:
Are the following properties working: ??
controls/engines/engine/feed_tank
controls/fuel/tank/to_engine
controls/fuel/tank/to_tank
Since I tried them with different values (int -1,0,1..) and got no results.
Thanks,
Markus
--
Sorry for the short interval, but I recognized not all files being
updated correctly.
- please apply -diff file (in attached folder)
- copy sub_lancer.xml (also in attached folder) to folder Submodels
- delete folder hsi in Models/Instruments-3d
- delete smoke_puff.xml in folder Submodels
That
Melchior FRANZ wrote:
> * Markus Zojer -- Wednesday 01 August 2007:
>
>> That should be all, hopefully everything works now.
>>
>
> No, doesn't:
>
> Nasal runtime error: setprop() value is not string or number
> at $FG_ROOT/Aircraft/B-1B/Nasa
Melchior FRANZ wrote:
>
> OK, whatever it changes: it's a bug. The property "dir" is called /sim/*USER*/
> for a reason. It's user stuff, not aircraft stuff. I for one have this
> call sign set in my $FG_HOME/preferences.xml, and I don't see why any
> aircraft should override my personal choice.
>
Can someone please apply the little -diff file attached?
It should target the bugs reported.
Many thanks,
Markus
? -d.diff
Index: B-1B-set.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/B-1B/B-1B-set.xml,v
retrieving revisio
Hi all!
Please update the B-1B in CVS with the one found at that link:
(just update the whole folder)
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
New improvements (OSG only)
- Terrain following system
- Terrain avoidance system
- New/updated panels
- Some experimental eyecandy add
:
> On Nov 13, 2007 10:52 AM, Markus Zojer <[EMAIL PROTECTED]
> <mailto:[EMAIL PROTECTED]>> wrote:
>
> Sorry for the noise, but it seems that the old files were not updated,
> only new ones added.
> I have no idea how the update system works, but u could j
rols.nas
> B-1B/Systems/b1b-autopilot.xml
> B-1B/Submodels/sub_lancer.xml
>
> On first sight the rest seemed to be updated correctly.
>
> Thanks,
> markus
>
> Curtis Olson wrote:
> > On Nov 13, 2007 10:52 AM, Markus Zojer < [EMAIL PROTECTED]
Hi everyone!
Updated flightgear/simgear cvs today (with use of an about 2 months old
OSG installation) and when using the B-1B I get:
Subsystem Timing Alert : 11438 ai_model
Subsystem Timing Alert : 16946 replay
Subsystem Timing Alert : 12484 replay
Subsystem Timing Alert : 153750 replay
Subsyst
alpha
Markus Zojer
B-1B-yasim
1.0
Rockwell B-1B Lancer
6
-65.0
true
-0.67
1.70
7.53
0
60
20.0
8.0
-19.7
20.0
Hi there!
Maybe I missed something, but under OSG/opengl it should be able to
create up to 8 light sources.
I used some simple osg code to generate a spotlight but it works only if
I define it as light_num 0, which corresponds the GL_LIGHT0 of opengl I
suppose, and this setting causes generic
ight_num 4, and it works: I have ambient light and some
sort of spotlight (wich I had to adjust a bit) now.
Not sure if it breaks anything, was just a quick shot ;-)
fly on,
markus
Markus Zojer wrote:
> Hi there!
>
> Maybe I missed something, but under OSG/opengl it should be able to
>
007 Markus Zojer написал(a):
>
>> Hi there!
>>
>> Maybe I missed something, but under OSG/opengl it should be able to
>> create up to 8 light sources.
>>
>
> Please, read this first:
> http://sourceforge.net/mailarchive/message.php?msg_id=2
Very nice! I am waiting for the mp-nimitz badly ;-)
Just one idea: is it possible to add some knots of headwind to the scene
while overwriting the current metar info, I think that would add some
realism to the scene.
fly on,
markus
Bohnert Paul wrote:
> Hi all,
>
> I propose adding two items t
Hello,
I think this snippet of code fits in better in Nasal/controls.nas than
my local .nas.
It is analogous to the flaps (except the hard-coded part) control but
controls the wingsweep.
wingSweep = func {
if(arg[0] == 0) { return; }
if(props.globals.getNode("/sim/wing-sweep") != nil) {
Hi all!
Major B-1B update, please apply the whole folder since almost all files
are updated.
B-1B file is located in subfolder;
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B0011.tar.gz
Thanks,
markus
-
SF.Net email i
Syd&Sandy wrote:
> On Wed, 28 Nov 2007 19:07:13 +0100
> gerard robin <[EMAIL PROTECTED]> wrote:
>
>
>> On mer 28 novembre 2007, Markus Zojer wrote:
>>
>>> Hi all!
>>>
>>> Major B-1B update, please apply the whole folder since
Hallo all!
I have created some sample rain/snow usable with flightgear osg,
viewable only from cockpit view.
Currently it is linked with the B-1B, but I would like to bind it to
view 0, in order to be usable with any aircraft.
Here I ran into some problem: Models are added at model.ac datum whil
>
> Do you mean that rain and snow would not work in external view, or co-pilot
> view
> and so on? Rain and snow should work in all views in my opinion.
>
> Markus Zojer wrote:
>
>> Hallo all!
>>
>> I have created some sample rain/snow usable w
Csaba Halász wrote:
> On Dec 4, 2007 12:38 PM, Markus Zojer <[EMAIL PROTECTED]> wrote:
>
>> I have created some sample rain/snow usable with flightgear osg,
>>
>
> May I request a screenshot please? Thanks.
>
>
Sure :-)
http://homepage.univie.ac
Hi everyone,
A memory leak ran over me with fg + sg cvs/OSG 2.3.1 using SDL/osgviewer.
It accumulates about 200mb/ 10 min, until your memory and swap is full,
despite the 15mb/10min of the unleaked version.
I narrowed the search: with fg + sg cvs from 5th of jan. there is no
leak, while it is
Hi all!
Since I found none, here some rain sound (to be put in /Sounds):
http://homepage.univie.ac.at/markus.zojer/fgfs/rain_canopy.wav
and the corresponding code for the sound.xml:
rain
looped
Sounds/rain_canopy.wav
/environment/metar/rain-norm
Hi all!
It is currently not possible to download aircraft from the fg website,
as download main program links to download aircraft.
and onother issue:
also the aircraft images on www.flightgear.org/Downloads/ are broken.
Images are linked to http://www.flightgear.org/Downloads/737-300.jpg bit
>> Hehe, yes. Except that ours don't come back. And I'm not sure
>> if they collide with static/random buildings. They hardly do
>> with trees. Hmm ... cows?
>>
>> m.
>>
>
> Markus Zojer has used this technique for the TFA functions
l life? :) (The very fast,
>>>>> lightweight submodels being microwave photons in that case)
>>>>>
>>>>>
>>>> Hehe, yes. Except that ours don't come back. And I'm not
>>>>
>> sure if the
Hi all!
Some improvements:
-- first off: Thanks to pauljs75 we have a decent exterior model nowSmile
remodeled the nose/cockpit section a bit, and textured some parts
-- improved radar, now MP planes within +/-1000ft appear orange; below
green, above blue
-- rewritten terrain following system a
Hi Curt!
Some updates to the bone, would you be so kind to apply it?
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B0013.tar.gz
Thanks in advance,
Markus
-
This SF.net email is sponsored by the 2008 JavaOne(SM) Confere
Hello there!
Could someone apply that?
Thanks in advance,
Markus
Markus Zojer wrote:
> Hi Curt!
>
> Some updates to the bone, would you be so kind to apply it?
>
> http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B0013.tar.gz
>
> Thanks i
Hi all!
This issue still exists. The YASim FDM places the datum of the aircraft
at the end of the runway as startup position, which means that all
aircraft with datum=nose start behind the runway. Maybe we should use
the CG of the aircraft as reference point or calculate some offset to
the exi
0+
> lines :(
>
> LeeE
>
> On Tuesday 29 April 2008 10:46, Markus Zojer wrote:
>
>> Hi all!
>>
>> This issue still exists. The YASim FDM places the datum of the
>> aircraft at the end of the runway as startup position, which
>> means that all air
Just discovered that this can also be solved individually for every
aircraft.
Inject within the tags of the -set.xml file:
-0.024
The unit for offset distance is nm and a negative number moves the
aircraft to the runway.
This can be applied individually for every aircraft, depending on the
> The simplest solution would be to allow defining an offset that's
> by default 0, and let fgfs add that to the reference point for
> positioning.
>
> m.
Since the existing preset/offset seems not to be designed for that, I
strongly suggest to follow syds proposal to change the value to -30 as
> I wouldn't want a helicopter placed
> 30 m away from the edge of a helipad.
>
>
Ah, I forgot about the helipads, how could I ;)
> What's wrong with using a property that defaults to 5, and that
> aircraft developers can set to whatever they feel like?
>
>
I guess nothing, that sounds goo
Hi all!
Would someone please be so kind and apply the snapshot below?
Thanks in advance.
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
In folder B-1B/Models please delete the following files:
bone.rgb
cp.rgb
Updates are:
- Cockpit/WSO cabin improvements (pilots and seats captured f
Ah sorry, forgot them when copying the files over from the f-14.
Now they are included within the downloadable file or get them at:
Aircraft/F-14/f-14b/Models/Cockpit
Thanks for your work,
Markus
Martin Spott wrote:
> Hi Markus,
>
> Markus Zojer wrote:
>
>
>> http://
Martin Spott wrote:
> Alex Romosan wrote:
>
>> Tim Moore writes:
>>
>
>
>>> FlightGear now has a dependency on the Boost library header files.
>>> See boost.org or your favorite distribution. I built against version
>>> 1.34, but the latest (1.37) should be fine too.
>>>
>
>
>>
Hi all!
I don't know if you are aware of the 2 described bugs so I drop a short
note.
I am using latest sg/fg cvs with OSG 2.7.5(svn) and boost 1.34.1.
1.) Mouseclicks on terrain only register in the vicinity of the
aircraft (lets say 30ft), this narrows eg. the object placement
capabilities
Well, just tested, very nice, I withnessed an improvement in performance.
My specs: Athlon XP2000, 768MB ram, NVidia FX 5900 @ 1680x1050 (system:
linux with nvidia drivers), no AA
Using: sg + fg cvs, OSG 2.7.5; everything enabled, custom settings,
using metar, no ai/mp planes around
Startup:
Hi all!
Could someone please apply the new version of the bone:
http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
Changes/News:
- weapon dialogs introduced
- textures added
- target display added
- guided weapons system introduced
- automated launch system
- sniper pod added (can be tu
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