http://bugs.freeciv.org/Ticket/Display.html?id=40036 >
Thank you for the information. Will try further experiments. > Date: Tue, 29
Jan 2008 02:40:56 -0800> Subject: Re: [Freeciv-Dev] (PR#40036) 2.1.2 savegame
data loss on rapid saves> From: [EMAIL PROTECTED]> To: [EMAIL PROTECTED]> > >
htt
http://bugs.freeciv.org/Ticket/Display.html?id=40020 >
Committed S2_1 revision 14348.
Committed S2_2 revision 14349.
Committed trunk revision 14350.
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http://bugs.freeciv.org/Ticket/Display.html?id=40057 >
Jason, the requisite time has passed -- are you committing this, or am I?
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http://bugs.freeciv.org/Ticket/Display.html?id=39620 >
Marko, the requisite time has passed -- are you committing this, or am I?
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Christian Knoke wrote:
> #: data/default/script.lua:30
> #, fuzzy, c-format
> msgid ""
> "The %s have acquired %s from ancient scrolls of wisdom."
>
Some months ago, the 2.2 (then trunk) had the hut code moved to lua scripts.
Doesn't it work properly now?
And why the long sp
http://bugs.freeciv.org/Ticket/Display.html?id=40063 >
... for better scaling (and more variety).
Index: server/report.c
===
--- server/report.c (revision 14347)
+++ server/report.c (working copy)
@@ -158,25 +158,38 @@
http://bugs.freeciv.org/Ticket/Display.html?id=40059 >
Based on discussion on the -i18n list, it seems that removing the
possessive names is highly desirable. And, that swapping the fields is
common. Also, there's a list of sentence fragments immediately following
the header. Changed to allow
http://bugs.freeciv.org/Ticket/Display.html?id=40006 >
On Jan 29, 2008 10:48 AM, William Allen Simpson
<[EMAIL PROTECTED]> wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=40006 >
>
> Christian Prochaska wrote:
> > Did you "make install" before starting the client?
> >
> Nope, should not
http://bugs.freeciv.org/Ticket/Display.html?id=40006 >
Christian Prochaska wrote:
> Did you "make install" before starting the client?
>
Nope, should not be needed. I'm running the client (with ./civ) in the
build directory itself. All the default paths seem to be working: ./data,
etc. The ga
http://bugs.freeciv.org/Ticket/Display.html?id=40006 >
> [wsimpson - Di 29. Jan 2008, 14:56:36]:
>
> As I mentioned in PR#40007, I cannot even get them to display, other than
> for the OK, Yes, No, and Cancel buttons. Jason says "... the GTK
library is
> using japanese correctly, but freeciv is
http://bugs.freeciv.org/Ticket/Display.html?id=40006 >
As I mentioned in PR#40007, I cannot even get them to display, other than
for the OK, Yes, No, and Cancel buttons. Jason says "... the GTK library is
using japanese correctly, but freeciv is still using the untranslated
strings. I have troub
http://bugs.freeciv.org/Ticket/Display.html?id=40062 >
Originally reported in PR#40061 for the debug command, investigation showed
that many of the commands had duplicate command usage synopses. Moreover,
the server/commands.c version was often out-of-date.
Merge all usage synopses into server/
http://bugs.freeciv.org/Ticket/Display.html?id=40006 >
> [dmarks - Sa 12. Jan 2008, 02:20:48]:
>
> On 1/11/08, Agro Rachmatullah <[EMAIL PROTECTED]> wrote:
> >
> > http://bugs.freeciv.org/Ticket/Display.html?id=40006 >
> >
> > I'm using Windows XP SP2, and the Windows client with installer name
http://bugs.freeciv.org/Ticket/Display.html?id=40060 >
Christian Knoke wrote:
>> debug
> Speicherzugriffsfehler (core dumped)
>
Unable to reproduce. Works here for both 2.1 and 2.2.
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http://bugs.freeciv.org/Ticket/Display.html?id=40036 >
Jason Dorje Short wrote:
> Unfortunately I don't seem to get this behavior anymore, though people
> keep reporting its symptoms. Every time I kill my client the server
> saves the game properly, without aitoggling the human.
>
That supposed
http://bugs.freeciv.org/Ticket/Display.html?id=40036 >
On Jan 23, 2008 11:21 AM, Christian Knoke <[EMAIL PROTECTED]> wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=40036 >
>
> William Allen Simpson wrote on Jan 23, 04:01 (-0800):
> > Martin Rubinstein wrote:
> > > When saving, (playing
http://bugs.freeciv.org/Ticket/Display.html?id=40058 >
Jason Short wrote:
> Patch is fine but the comment is a bit misleading - generally the
> returned value is passed off to GTK which wants it in UTF-8 (aka the
> internal encoding). When used in the server this may not be the case.
>
Changed
http://bugs.freeciv.org/Ticket/Display.html?id=40036 >
Thank you for the message. The program was running on Windows Vista home
Basic. If you would like me to try to recompile with logging options & run,
please advise a suitable source with all libraries, make, etc.
I have the basic Microsof
http://bugs.freeciv.org/Ticket/Display.html?id=40036 >
Further examination the problem disappears when suppressing the flag to permit
multiple players to move simultaneously. Because I am using the default
screens which are given on the basic download of the new release, I cannot set
the fre
http://bugs.freeciv.org/Ticket/Display.html?id=40057 >
Jason Dorje Short wrote:
> If you are asking about encodings, gui-sdl uses the call inside freelog
> which expects the string in the internal encoding (utf-8).
>
OK.
> Can we remove gui-mui?
>
Already done (2.2 and beyond).
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