Details:
I'd been working for a while on fixing this, and got as far as to get `make
check' to run one or two pro forma test cases, but I haven't worked in this
for so long that I should just put this here in case someone else wants to
update it to work with the latest releases.
The
On Mon, 2013-10-28 at 11:00 +0100, Marko Lindqvist wrote:
Follow-up Comment #8, bug #21216 (project freeciv):
patch should be rejected on the basis of submitter not able to read
line 240 autogen.sh
# automake and aclocal version numbers must be kept in sync
Well, at least the fact
Follow-up Comment #7, bug #21216 (project freeciv):
patch should be rejected on the basis of submitter not able to read
line 240 autogen.sh
# automake and aclocal version numbers must be kept in sync
we should add that it is preparing for next automake
that should be 2.0
following 1,13
1.9
Follow-up Comment #3, patch #4245 (project freeciv):
in fedora 9, pkg-config should be used, it allow to find the default
# pkg-config --exists Qt5
# if test $? -eq 0 ; then echo 1; fi
1
# pkg-config --exists Qt
# pkg-config --modversion Qt
4.8.5
# pkg-config --modversion Qt5
5.1.1
#
On Fri, 2013-02-22 at 09:41 +0100, pepeto wrote:
Update of bug #19943 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
On Fri, 2013-02-22 at 09:27 +0100, pepeto wrote:
Update of patch #3690 (project freeciv):
Reply to this item at:
http://gna.org/patch/?3690
can you say if you have taken care off
the endianness.
First tough, normally casting should have been
enough here, with obvious wrapping for platform to
On Wed, 2013-01-16 at 17:57 +0100, Marko Lindqvist wrote:
URL:
http://gna.org/patch/?3596
Summary: Network packet type field to 16 bit value in HACKING
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 16 Jan 2013 06:57:28 PM
On Wed, 2012-09-19 at 22:13 +0200, David Lowe wrote:
Follow-up Comment #11, bug #18228 (project freeciv):
Fortunately my father speaks M4, and he was able to add in the necessary
functionality. He had to shuffle some original lines around before it even
made sense, though. Therefore the
On Sun, 2012-09-16 at 14:52 +0200, Matthias F. Brandstetter wrote:
Hi Freeciv Team!
I am a PhD candidate at De Montfort University in UK, working on
Computational Intelligence for Computer Games.
you got the right name, AFAIK the (meta-)heuristic date back
like 15 years, where unit like
On Mon, 2012-09-17 at 03:18 -0400, Gilles J. Seguin wrote:
On Sun, 2012-09-16 at 14:52 +0200, Matthias F. Brandstetter wrote:
Hi Freeciv Team!
I am a PhD candidate at De Montfort University in UK, working on
Computational Intelligence for Computer Games.
you got the right name, AFAIK
why do i received comment that this a year ago
changed/proposition/whatever ?
please help stupid people
On Thu, 2012-08-30 at 03:29 +0200, Marko Lindqvist wrote:
that looks like a week ago
URL:
http://gna.org/bugs/?20111
this url says Submitted: 30 Aug 2012
Summary:
, do not think twice
think about alternative for keeping message type been a byte.
Gilles J. Seguin
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On Fri, 2012-07-06 at 20:28 +0200, Sveinung Kvilhaugsvik wrote:
On Thu, Jul 5, 2012 at 10:38 PM, Gilles J. Seguin wrote:
And packets.def is having it all.
You will find nothing else elsewhere.
I found the definitions of bitvectors (used as field types where the defined
length
mouth.
Try to keep it low profile.
Gilles J. Seguin
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On Sun, 2012-07-01 at 20:02 +0200, Marko Lindqvist wrote:
Details:
It bothers me that unit type flags have just prefix F_ when all the other flag
types have specific prefix. Attached patch makes unit type flag prefix UTF_
and adds word type (as opposed to unit *class* flags) to names of some
On Sat, 2012-06-30 at 16:51 +0200, Jacob Nevins wrote:
Update of patch #3004 (project freeciv):
Summary: increase max number of nations to 512 = increase
max number of players to 512
seriously,
increasing players to 512 !!!
why not 2 exp 16(65536) ?
my position is, the
On Wed, 2012-06-27 at 17:16 +0200, Marko Lindqvist wrote:
Details:
Cross-compiling for MinGW target:
In file included from common/connection.h:42,
from common/game.h:29,
from common/connection.c:45:
common/fc_types.h:438: error: expected identifier
On Mon, 2012-01-23 at 20:19 -0500, simcha rimler wrote:
Is there a combat mod in which combat does not always resolve in one
turn?
no
I.e. after attacking both attacker and defender are wounded but alive?
If there is no mod like this how could I make one?
The mod can also be used to
On Mon, 2011-11-07 at 17:53 +0100, anonymous wrote:
Follow-up Comment #50, patch #2715 (project freeciv):
After a bit checking, I came up with that better solution - if client can
change view, overview is invalidated on mapview scroll change.
Implemented in this version.
But I've got a
Do not make me laugh.
can any of you give any reference or what so ever, how they do the
debugging ?
the command line make CFLAGS=-g -O0 should work, that is without
loosing other compiler options.
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On Fri, 2007-07-20 at 09:57 -0400, William Allen Simpson wrote:
Gilles J. Seguin wrote:
!! go out of stagnation mode
you are causing an unmanageable nightmare
and fix the thing in
branches/S2_0/client/gui-gtk-2.0/cma_fe.c
The stagnation of stable 2.0 is expected. The next release
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