URL: http://bugs.freeciv.org/Ticket/Display.html?id=8737
Jason schrieb am 10. Dec um 22:51 Uhr:
What about adding just one (constant) line and break up the terrain
properties properly?
What does that mean?
Line 1: Road|Railroad, Irrigation
Line 2: Mined, Oil|River|...
An alternative
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935
Jason Dorje Short wrote:
But engineer doesn't take population. It's not a bug. Nor is there
anything that needs fixing, unless someone finds some part of the
documentation that doesn't differentiate worker-type from settler-type
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12188
Jason Dorje Short wrote:
This command depends on the mouse location - maybe it should be a mouse
click and not a keyboard command?
Perhaps it should -- in 2.2 -- but that would be a different report.
It's a keyboard command in 2.1.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957
Jason Dorje Short wrote:
Also the whole point of the HACK check is that the client SHOULD have
permission to delete the file created. If the client cannot write to
that file then it should not be granted hack access.
Speaking as
URL: http://bugs.freeciv.org/Ticket/Display.html?id=8737
Christian Knoke wrote:
Line 1: Road|Railroad, Irrigation
Line 2: Mined, Oil|River|...
I almost agree. More like:
1: terrain description
2: Irrigation, Mine
3: (river)
4: F:%d P:%d T:%d (abbreviations for better right-left
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957
[jdorje - Mar. Déc. 11 06:55:12 2007]:
[book - Mon Dec 10 16:22:28 2007]:
We ameliorated this situation somewhat for warserver by
introducing/modifying the cmdlevels to:
[...]
What's the difference between ADMIN and CTRL
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39962
Here's an overall tracking ticket for the too often reported problems
with the inability of the client(s) to save and restore server settings.
In 2.1.1, here's a list of game.info fields not saved in the savegames.
Each time the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39962
Here is the much shorter list of game.info settable, but not in savegames:
game.info.natural_city_names
game.info.netwait
game.info.pingtime
game.info.pingtimeout
game.info.save_compress_level
game.info.tcptimeout
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935
On Dec 11, 2007 10:05 AM, William Allen Simpson
[EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935
Jason Dorje Short wrote:
But engineer doesn't take population. It's not a bug. Nor is there
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39961
On Dec 11, 2007 12:16 AM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39961
Any open trading tabs from previous turns have wrong data during current
trading because there is no
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39749
[wsimpson - Lun. Déc. 10 23:06:36 2007]:
Pepeto _ wrote:
Battle groups short cuts seems work only with English keyboard. Mine is
French, and I cannot use this any of this short cuts: I have é'
instead of [EMAIL PROTECTED]
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39749
Yes, but the question is whether control-F1 and control-shift-F1 would fix
the problem on your keyboard? The code is easy
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935
Erik Johansson wrote:
Civ2 rulset:
[unit_engineers]
pop_cost = 1
default rulset:
[unit_engineers]
pop_cost = 0
I am already aware of this, and I presume Egor is as well, as he wrote:
I'm dancing with civ2 ruleset
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39962
William Allen Simpson wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39962
Here is the much shorter list of game.info settable, but not in savegames:
game.info.natural_city_names
game.info.netwait
game.info.pingtime
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957
William Allen Simpson wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39957
Jason Dorje Short wrote:
Also the whole point of the HACK check is that the client SHOULD have
permission to delete the file created. If the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935
William Allen Simpson wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935
Erik Johansson wrote:
Civ2 rulset:
[unit_engineers]
pop_cost = 1
default rulset:
[unit_engineers]
pop_cost = 0
I am already
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39963
This is a minor bug and doesn't seem to cause any problems. But when I
set techlevel 5000 (not normally possible) it takes a while for the game
to start and then I *don't* get any future techs. Looking at the code
it would seem future
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935
Thanks for confirming, not-a-bug!
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39959
Jason Dorje Short wrote:
Are you sure it's the same server session?
I'm sure it's the same *client* session. I've verified the problem.
Think like a user. Users don't care that servers are forked and reloaded,
they just see that
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39964
This is old and crufty code! Used malloc() instead of calloc(), so
uninitialized variables have bad data.
Server sent 0 for bool max (bad), and other fields (probably OK).
The client never set the default values (leaving them
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