[Freeciv-Dev] [bug #15550] line breaks for all console output

2010-10-28 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #15550 (project freeciv): No problem; I also did not remember this ticket ... ___ Reply to this item at: http://gna.org/bugs/?15550 ___ Nachricht geschickt

[Freeciv-Dev] [bug #16966] better way to solve the qualified translatable strings (i18n)

2010-10-28 Thread anonymous
URL: http://gna.org/bugs/?16966 Summary: better way to solve the qualified translatable strings (i18n) Project: Freeciv Submitted by: None Submitted on: Thursday 10/28/2010 at 12:50 CEST Category: general

[Freeciv-Dev] [bug #16960] A couple of new nation files missing from Makefiles

2010-10-28 Thread Jacob Nevins
Update of bug #16960 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16940] Appending ruler titles

2010-10-28 Thread pepeto
Follow-up Comment #7, bug #16940 (project freeciv): All right then! ___ Reply to this item at: http://gna.org/bugs/?16940 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #16966] better way to solve the qualified translatable strings (i18n)

2010-10-28 Thread pepeto
Update of bug #16966 (project freeciv): Severity: 3 - Normal = 1 - Wish Priority: 5 - Normal = 1 - Later Status:None = Need Info

[Freeciv-Dev] [patch #2108] Fix usage of the prefix find_ and the suffix _by_id in function names

2010-10-28 Thread pepeto
Update of patch #2108 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16876] Player name duplication

2010-10-28 Thread pepeto
Update of bug #16876 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16920] Segfault when issuing huge goto

2010-10-28 Thread pepeto
Update of bug #16920 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16938] conflicts_with seems to have no effect

2010-10-28 Thread pepeto
Update of bug #16938 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2111] Speclist cleanup

2010-10-28 Thread pepeto
Update of patch #2111 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16885] Inspecting a city before conquering it, causes it to still show as the old owner.

2010-10-28 Thread pepeto
Update of bug #16885 (project freeciv): Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #16864] fix console output (handle_stdin_input_real())

2010-10-28 Thread Matthias Pfafferodt
to arg (file #10958) ___ Additional Item Attachment: File name: 20101028-trunk-fix-console-output-handle_stdin_input_real.patch Size:5 KB ___ Reply to this item at: http

Re: [Freeciv-Dev] [bug #16864] fix console output (handle_stdin_input_real())

2010-10-28 Thread Marko Lindqvist
I have no access to gna at the moment. If this comment turns out to be relevant, someone should add it as comment to report. On 28 October 2010 15:38, Matthias Pfafferodt no-reply.invalid-addr...@gna.org wrote: Update of bug #16864 (project freeciv): * remove cut_comment(); comments are not

[Freeciv-Dev] [patch #2062] [mapimg] new setting playercolormode + command /playercolor

2010-10-28 Thread Matthias Pfafferodt
Update of patch #2062 (project freeciv): Planned Release: 2.3.0 = 2.4.0 ___ Follow-up Comment #10: changes 20101028: * plrcolormode as enum * fix plrcolor (find_* prefix for functions; see

[Freeciv-Dev] [patch #2018] [mapimg] implement map image

2010-10-28 Thread Matthias Pfafferodt
Update of patch #2018 (project freeciv): Planned Release: 2.3.0 = 2.4.0 ___ Follow-up Comment #7: changes 20101028: * fix mapimg (find_* prefix; see gna patch #2108) * add return messages

[Freeciv-Dev] [patch #2021] [mapimg] add magickwand as another toolkit for the creation of map images

2010-10-28 Thread Matthias Pfafferodt
Update of patch #2021 (project freeciv): Planned Release: 2.3.0 = 2.4.0 ___ Follow-up Comment #4: changes 20101028: * fix default for --enable-magickwand * add some comments This is now

[Freeciv-Dev] [patch #1391] [Metaticket] new code to generate stats (graphics)

2010-10-28 Thread Matthias Pfafferodt
Update of patch #1391 (project freeciv): Planned Release: 2.3.0 = 2.4.0 ___ Follow-up Comment #23: This patch series is now targeted for freeciv 2.4.

[Freeciv-Dev] [patch #2077] Add optional separate rule name for ruleset objects, allowing them to be renamed

2010-10-28 Thread Jacob Nevins
Update of patch #2077 (project freeciv): Planned Release: = 2.3.0 ___ Follow-up Comment #8: It may depends of the localization for client side... Indeed. There can be no check in

[Freeciv-Dev] [patch #2077] Add optional separate rule name for ruleset objects, allowing them to be renamed

2010-10-28 Thread Jacob Nevins
Update of patch #2077 (project freeciv): Depends on: = bugs #16962 ___ Reply to this item at: http://gna.org/patch/?2077 ___ Message sent

Re: [Freeciv-Dev] [bug #16864] fix console output (handle_stdin_input_real())

2010-10-28 Thread Pepeto
Le jeudi 28 octobre 2010 à 16:11 +0300, Marko Lindqvist a écrit : I have no access to gna at the moment. If this comment turns out to be relevant, someone should add it as comment to report. I don't understand the end... On 28 October 2010 15:38, Matthias Pfafferodt

[Freeciv-Dev] [patch #2077] Add optional separate rule name for ruleset objects, allowing them to be renamed

2010-10-28 Thread pepeto
Follow-up Comment #9, patch #2077 (project freeciv): At least, Qn_(untranslated_name) is never displayed to the user... Well, unless they happen to have an English locale :) Then Qn_(untranslated_name) = name_translation(). In fact, if I keep the same tradeoff, then all the ENABLE_NLS

[Freeciv-Dev] [bug #16864] fix console output (handle_stdin_input_real())

2010-10-28 Thread Matthias Pfafferodt
#10963) ___ Additional Item Attachment: File name: 20101028-2-trunk-fix-console-output-handle_stdin_input_real.patch Size:4 KB ___ Reply to this item at: http://gna.org/bugs/?16864

[Freeciv-Dev] [bug #16864] fix console output (handle_stdin_input_real())

2010-10-28 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #16864 (project freeciv): and now the correct file ... (file #10965) ___ Additional Item Attachment: File name: 20101028-3-trunk-fix-console-output-handle_stdin_input_real.patch Size:4 KB

[Freeciv-Dev] [bug #16887] generate a full path from a given relative path

2010-10-28 Thread Matthias Pfafferodt
Follow-up Comment #12, bug #16887 (project freeciv): Just a question more: Is the user expect the image to save in the current directory or in the home directory (as for logs e.g.)? I do not know. Perhaps some other opinions are needed. Where do you expect a program to save images? (current

[Freeciv-Dev] [patch #2077] Add optional separate rule name for ruleset objects, allowing them to be renamed

2010-10-28 Thread Jacob Nevins
Follow-up Comment #10, patch #2077 (project freeciv): I insist that translated should be set in _name(s)_set()_. All this strings are translated at least once on client side (notably to generate the help). So there is no reason to use this as a mutable member. Done. This gets rid of a

[Freeciv-Dev] [patch #2050] First-class help for specialists

2010-10-28 Thread Jacob Nevins
Update of patch #2050 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Design decisions: * It turns out that we only currently need a plural name for specialists --

[Freeciv-Dev] [bug #16965] Solar Plant increases pollution with Recycling Center but no Factory/Mfg. Plant

2010-10-28 Thread Jacob Nevins
Update of bug #16965 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn Summary: Solar Plant increases pollution = Solar Plant increases pollution with

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-10-28 Thread Jacob Nevins
Update of bug #16964 (project freeciv): Status:None = Need Info Assigned to:None = jtn ___ Follow-up Comment #1: More leftovers from

[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-10-28 Thread Jacob Nevins
Update of bug #16667 (project freeciv): Depends on: = patch #2077 ___ Reply to this item at: http://gna.org/bugs/?16667 ___ Message sent

[Freeciv-Dev] [bug #16903] Inconsistently singular/plural unit names cause improper grammar

2010-10-28 Thread Jacob Nevins
Update of bug #16903 (project freeciv): Depends on: = patch #2077 ___ Reply to this item at: http://gna.org/bugs/?16903 ___ Message sent

[Freeciv-Dev] [patch #2114] [fcdb] add luasql files

2010-10-28 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2114 Summary: [fcdb] add luasql files Project: Freeciv Submitted by: syntron Submitted on: Donnerstag 28.10.2010 um 19:26 Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2115] [fcdb] redo lua script

2010-10-28 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2115 Summary: [fcdb] redo lua script Project: Freeciv Submitted by: syntron Submitted on: Donnerstag 28.10.2010 um 19:26 Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2116] [fcdb] freeciv database lua script (fcdb)

2010-10-28 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2116 Summary: [fcdb] freeciv database lua script (fcdb) Project: Freeciv Submitted by: syntron Submitted on: Donnerstag 28.10.2010 um 19:27 Category: general Priority: 5 -

[Freeciv-Dev] [patch #2117] [fcdb] use fcdb for authentication

2010-10-28 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2117 Summary: [fcdb] use fcdb for authentication Project: Freeciv Submitted by: syntron Submitted on: Donnerstag 28.10.2010 um 19:27 Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2010-10-28 Thread Matthias Pfafferodt
Update of bug #13643 (project freeciv): Status: In Progress = Ready For Test Summary: [RFC] Use lua for customizable database access = [Metaticket] Use lua for customizable database access

[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2010-10-28 Thread Matthias Pfafferodt
Update of bug #13643 (project freeciv): Depends on: = patch #2114 ___ Reply to this item at: http://gna.org/bugs/?13643 ___ Nachricht

[Freeciv-Dev] [patch #2118] Improvements to Manchu nation

2010-10-28 Thread Daniel Markstedt
URL: http://gna.org/patch/?2118 Summary: Improvements to Manchu nation Project: Freeciv Submitted by: dmarks Submitted on: Friday 10/29/2010 at 02:44 Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #16887] generate a full path from a given relative path

2010-10-28 Thread David Lowe
Follow-up Comment #13, bug #16887 (project freeciv): ~/.freeciv [and its analog on other platforms] is not perfect, but in the absence of a better place, i think it'll do. There is a chance for the user to select another directory, right?