[Freeciv-Dev] [patch #4451] AI handling of !present requirements

2014-01-25 Thread Marko Lindqvist
URL: http://gna.org/patch/?4451 Summary: AI handling of !present requirements Project: Freeciv Submitted by: cazfi Submitted on: Sat 25 Jan 2014 11:11:16 AM EET Category: ai Priority: 5 - Normal

[Freeciv-Dev] [bug #21527] Server tries to use announcement socket even if one is not created

2014-01-25 Thread Marko Lindqvist
Update of bug #21527 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21441] Gained achievements not visible to client

2014-01-25 Thread Marko Lindqvist
Update of bug #21441 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21536] Client fails to see requirement Achievement ... Allied fulfilled

2014-01-25 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21536 Summary: Client fails to see requirement Achievement ... Allied fulfilled Project: Freeciv Submitted by: cazfi Submitted on: Sat 25 Jan 2014 11:34:50 AM EET Category: None

[Freeciv-Dev] [patch #4452] freeciv-ruledit script.lua

2014-01-25 Thread Marko Lindqvist
URL: http://gna.org/patch/?4452 Summary: freeciv-ruledit script.lua Project: Freeciv Submitted by: cazfi Submitted on: Sat 25 Jan 2014 11:47:37 AM EET Category: freeciv-ruledit Priority: 5 - Normal

[Freeciv-Dev] [patch #4441] Editing tech requirements

2014-01-25 Thread Marko Lindqvist
Update of patch #4441 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21537] freeciv-ruledit ruleset loading failure error message shows wrong ruleset name

2014-01-25 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21537 Summary: freeciv-ruledit ruleset loading failure error message shows wrong ruleset name Project: Freeciv Submitted by: cazfi Submitted on: Sat 25 Jan 2014 12:01:00 PM EET Category:

[Freeciv-Dev] [bug #21538] Unrecognized options silently ignored by tools

2014-01-25 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21538 Summary: Unrecognized options silently ignored by tools Project: Freeciv Submitted by: cazfi Submitted on: Sat 25 Jan 2014 12:17:42 PM EET Category: general Severity: 3 -

[Freeciv-Dev] [bug #21524] Failing asserts from player removal when quitting scenario in pregame.

2014-01-25 Thread Jacob Nevins
Update of bug #21524 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Freeciv-Dev] [Freeciv-commits] r24236 - in /branches/S2_5: configure.ac m4/qt-client.m4

2014-01-25 Thread Marko Lindqvist
On 25 January 2014 13:56, Jacob Nevins 0jacobnk@chiark.greenend.org.uk wrote: (local change accidentally committed, again) Maybe you need to do some coding on your local workflow scripts to prevent these ;-) Sorry I can't help, my workflow is still based on using svn (but incidentally I

[Freeciv-Dev] [bug #20521] Government Upkeep_Factor help wrong

2014-01-25 Thread Jacob Nevins
Follow-up Comment #7, bug #20521 (project freeciv): Patches for older branches, plus output diffs. Testing ancients ruleset (on S2_5) threw up a couple more changes, but again I'm happy that the result is more accurate. (file #19857, file #19858, file #19859)

[Freeciv-Dev] [bug #20521] Government Upkeep_Factor help wrong

2014-01-25 Thread Jacob Nevins
Additional Item Attachment, bug #20521 (project freeciv): File name: S2_5-gov-help-worldbonus-ter-output.diff Size:62 KB File name: S2_4-gov-help-worldbonus-ter-output.diff Size:52 KB File name: S2_3-gov-help-worldbonus-ter-output.diff Size:50 KB

[Freeciv-Dev] [patch #4450] Improve some government help strings

2014-01-25 Thread Jacob Nevins
Follow-up Comment #2, patch #4450 (project freeciv): Versions for stable branches (file #19863, file #19864) ___ Additional Item Attachment: File name: S2_5-gov-help-text-tweaks.patch Size:11 KB File name: S2_4-gov-help-text-tweaks.patch

[Freeciv-Dev] [patch #4445] Specify reason for You can't attack there

2014-01-25 Thread Jacob Nevins
Follow-up Comment #2, patch #4445 (project freeciv): Adds several strings, so not going to commit before 2.4.2 unless jtn gives explicit ok. No, let's put this off until after 2.4.2. Other nitpicks: I think this patch is mistakenly using AR_OK (airlift enum) instead of ATT_OK in some

[Freeciv-Dev] [patch #4125] Help-About Freeciv should mention mailing lists as point of contact

2014-01-25 Thread Jacob Nevins
Follow-up Comment #1, patch #4125 (project freeciv): Currently targeted at 2.4.2, but will likely break string chill. Can you suggest some text? I assume we want to direct people to -maintainers only for things that need to remain vaguely confidential, like security issues? (I'm not getting any

[Freeciv-Dev] [patch #2863] AI fails to account for building expenses with gold_upkeep_style=2

2014-01-25 Thread Jacob Nevins
Update of patch #2863 (project freeciv): Planned Release: 2.4.0 = ___ Reply to this item at: http://gna.org/patch/?2863 ___ Message sent

[Freeciv-Dev] [bug #21027] ImageMagick postscript delegate failures

2014-01-25 Thread Jacob Nevins
Update of bug #21027 (project freeciv): Planned Release: 2.4.1, 2.5.0, 2.6.0 = 2.5.0, 2.6.0 ___ Follow-up Comment #1: Removing 2.4.x target (it missed 2.4.1, and no patch in sight).

[Freeciv-Dev] [bug #20886] Fortresses can be used to take over territory within peaceful neighbour's city radius

2014-01-25 Thread Jacob Nevins
Update of bug #20886 (project freeciv): Status: In Progress = None Assigned to: jtn = None Planned Release: 2.3.5,2.4.1,2.5.0,2.6.0 =

[Freeciv-Dev] [bug #20872] mapimg font dependency not documented

2014-01-25 Thread Jacob Nevins
Update of bug #20872 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/bugs/?20872 ___ Message sent

[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2014-01-25 Thread Jacob Nevins
Update of bug #20772 (project freeciv): Planned Release:2.4.1, 2.5.0 = ___ Reply to this item at: http://gna.org/bugs/?20772 ___ Message sent

[Freeciv-Dev] [task #7760] Make Gtk3 client usable as default client

2014-01-25 Thread Jacob Nevins
URL: http://gna.org/task/?7760 Summary: Make Gtk3 client usable as default client Project: Freeciv Submitted by: jtn Submitted on: Sat Jan 25 13:40:49 2014 Should Start On: Sat Jan 25 00:00:00 2014 Should be Finished on: Sat

[Freeciv-Dev] [task #7668] Tracking release 2.5.0

2014-01-25 Thread Jacob Nevins
Update of task #7668 (project freeciv): Depends on: = task #7760 ___ Reply to this item at: http://gna.org/task/?7668 ___ Message sent

[Freeciv-Dev] [bug #20772] City dialog unit lists too short vertically if unpopulated, don't grow if a unit is added

2014-01-25 Thread Jacob Nevins
Update of bug #20772 (project freeciv): Planned Release: = 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?20772 ___ Message sent

[Freeciv-Dev] [bug #20598] Something funny with Ready checkboxes in pregame screen

2014-01-25 Thread Jacob Nevins
Update of bug #20598 (project freeciv): Planned Release: 2.4.1, 2.5.0, 2.6.0 = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?20598 ___ Message sent

[Freeciv-Dev] [bug #20624] Goto/Airlift dialog sometimes focuses all cities in turn

2014-01-25 Thread Jacob Nevins
Update of bug #20624 (project freeciv): Planned Release:2.4.1, 2.5.0 = 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?20624 ___ Message sent

[Freeciv-Dev] [bug #17096] Freeland: assertion 'v1 count v2 count v3 count' failed.

2014-01-25 Thread Jacob Nevins
Update of bug #17096 (project freeciv): Planned Release: 2.4.0 = ___ Reply to this item at: http://gna.org/bugs/?17096 ___ Message sent

[Freeciv-Dev] [bug #17824] in fill_grid_sprite_array() [tilespec.c::4211]: assertion 't-sprites.player[plrid].grid_borders [pedge-type][1] != NUL

2014-01-25 Thread Jacob Nevins
Update of bug #17824 (project freeciv): Planned Release: 2.4.0 = ___ Follow-up Comment #6: Is it possible that this had the same root cause as bug #21384? For that to bite, I think a

[Freeciv-Dev] [bug #19882] Help browser opening on turn change if help checkbox checked in research dialog

2014-01-25 Thread Jacob Nevins
Update of bug #19882 (project freeciv): Category: client-gtk-3.0 = client-gtk-2.0 ___ Reply to this item at: http://gna.org/bugs/?19882 ___ Message sent

[Freeciv-Dev] [task #7760] Make Gtk3 client usable as default client

2014-01-25 Thread Jacob Nevins
Update of task #7760 (project freeciv): Depends on: = patch #3379 ___ Reply to this item at: http://gna.org/task/?7760 ___ Message sent

[Freeciv-Dev] [bug #20109] Compilation fails with stdinhand on OSX (‘rl_completion_suppress_append’ undeclared)

2014-01-25 Thread Jacob Nevins
Update of bug #20109 (project freeciv): Planned Release: 2.3.4,2.4.0,2.5.0 = ___ Follow-up Comment #9: Clearing release targets since I don't think we know how to reproduce or fix.

[Freeciv-Dev] [bug #19429] Assertion failures at start with 350x350 isometric map

2014-01-25 Thread Jacob Nevins
Update of bug #19429 (project freeciv): Planned Release: 2.3.5,2.4.1,2.5.0,2.6.0 = ___ Follow-up Comment #4: Doubt we're going to get around to untangling this for 2.3.5.

[Freeciv-Dev] [task #7760] Make Gtk3 client usable as default client

2014-01-25 Thread Jacob Nevins
Update of task #7760 (project freeciv): Depends on: = task #7681 ___ Reply to this item at: http://gna.org/task/?7760 ___ Message sent

[Freeciv-Dev] [bug #21385] gameloss_style=Civil gives new nation two kings

2014-01-25 Thread Jacob Nevins
Update of bug #21385 (project freeciv): Status: Fixed = In Progress Open/Closed: Closed = Open Planned Release: 2.6.0 = 2.5.0,2.6.0

[Freeciv-Dev] [bug #21126] assertion 'prgbcolor != ((void *)0)' failed.

2014-01-25 Thread Jacob Nevins
Follow-up Comment #6, bug #21126 (project freeciv): Digging into how I managed to make so many mistakes: I think I made this much worse on S2_5+ in patch #3443 (nation colours); before that (and hence on current S2_4), server_create_player() assigns a colour if passed NULL outside of pregame (so

[Freeciv-Dev] [bug #21385] gameloss_style=Civil gives new nation two kings

2014-01-25 Thread Jacob Nevins
Update of bug #21385 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4421] Ignore tautological-compare compiler errors with --enable-debug

2014-01-25 Thread Jacob Nevins
Follow-up Comment #4, patch #4421 (project freeciv): Was this option meant to be conditionalised on use of the clang compiler somehow? I've noticed that whenever I get a -Werror build failure from my (GCC 4.6.3) toolchain, I get an additional complaint about this warning option: helpdata.c: In

[Freeciv-Dev] [bug #21126] assertion 'prgbcolor != ((void *)0)' failed.

2014-01-25 Thread Marko Lindqvist
Update of bug #21126 (project freeciv): Planned Release: 2.4.2, 2.5.0, 2.6.0 = 2.4.3, 2.5.0, 2.6.0 ___ Follow-up Comment #7: perhaps we should put this cleanup back to 2.4.3 Since you made it clear that it's not

[Freeciv-Dev] [bug #20533] Missing building gfx for experimental ruleset: Hospital, Genetic Lab

2014-01-25 Thread Jacob Nevins
Follow-up Comment #1, bug #20533 (project freeciv): Hospital building from nextended ruleset: http://forum.freeciv.org/f/viewtopic.php?f=14t=196hilit=hospital#p1205 ___ Reply to this item at: http://gna.org/bugs/?20533

[Freeciv-Dev] [bug #21526] 'make dist' failing due to missing MOCCMD

2014-01-25 Thread Jacob Nevins
Follow-up Comment #6, bug #21526 (project freeciv): Could jtn test that this works also in his system as expected (at least with S2_5) I'm guessing slightly at what I'm looking for here... * If configured without any Qt program enabled, build shouldn't fall over just because MOCCMD isn't set

[Freeciv-Dev] [patch #4374] Avoid accidentally using Qt 4's moc

2014-01-25 Thread Jacob Nevins
Follow-up Comment #11, patch #4374 (project freeciv): My offer to add a version parameter for Qt 4 if needed still stands. I guess that this involves changing m4/qt.m4? I think this will help me at least as long as I'm carrying local patches to build with Qt4, We still have qt.m4 in svn, but

[Freeciv-Dev] [bug #21539] hex2t mountains/forest/etc poke through darkness

2014-01-25 Thread Jacob Nevins
URL: http://gna.org/bugs/?21539 Summary: hex2t mountains/forest/etc poke through darkness Project: Freeciv Submitted by: jtn Submitted on: Sat Jan 25 20:20:41 2014 Category: art Severity: 2 - Minor

[Freeciv-Dev] [bug #21540] debug options do not work as expected

2014-01-25 Thread Christian Knoke
URL: http://gna.org/bugs/?21540 Summary: debug options do not work as expected Project: Freeciv Submitted by: chrisk Submitted on: Sa 25 Jan 2014 21:22:38 CET Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #21539] hex2t mountains/forest/etc poke through darkness

2014-01-25 Thread Jacob Nevins
Follow-up Comment #1, bug #21539 (project freeciv): (Haven't checked if other tilesets are affected.) ___ Reply to this item at: http://gna.org/bugs/?21539 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #21540] debug options do not work as expected

2014-01-25 Thread Jacob Nevins
Follow-up Comment #1, bug #21540 (project freeciv): Hmm, yes, the debug level of the spawned server is hardcoded at 3 in client_start_server(). ___ Reply to this item at: http://gna.org/bugs/?21540

[Freeciv-Dev] [bug #21539] hex2t mountains/forest/etc poke through darkness

2014-01-25 Thread Marko Lindqvist
Follow-up Comment #2, bug #21539 (project freeciv): Ah, that explains the amplio2hexbig problem I have been encountering: http://forum.freeciv.org/f/viewtopic.php?f=12t=205#p1245 To make it clear: it's not that parts of forests have started appearing on unknown tiles (that has always been the

[Freeciv-Dev] [patch #4453] --enable-gitrev

2014-01-25 Thread Marko Lindqvist
URL: http://gna.org/patch/?4453 Summary: --enable-gitrev Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jan 2014 12:40:51 AM EET Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [patch #4445] Specify reason for You can't attack there

2014-01-25 Thread Marko Lindqvist
Follow-up Comment #3, patch #4445 (project freeciv): - Fixed the issues jtn found. I originally wrote this using namespace AR_ only to find out that it was already used for airlift and conflict (redefinition) of the very AR_OK. (file #19869)

[Freeciv-Dev] [bug #19720] Client fails to fork server in next free port when 5556 in use

2014-01-25 Thread Marko Lindqvist
Follow-up Comment #4, bug #19720 (project freeciv): This was also reported in bug #21530. ___ Reply to this item at: http://gna.org/bugs/?19720 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #21530] client cannot start server when a server is still running

2014-01-25 Thread Marko Lindqvist
Update of bug #21530 (project freeciv): Status:None = Duplicate Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19720] Client fails to fork server in next free port when 5556 in use

2014-01-25 Thread Marko Lindqvist
Update of bug #19720 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21126] assertion 'prgbcolor != ((void *)0)' failed.

2014-01-25 Thread Marko Lindqvist
Update of bug #21126 (project freeciv): Status: Ready For Test = None Assigned to:None = jtn ___ Follow-up Comment #8: Giving to one who

[Freeciv-Dev] [bug #21534] Unfreed pixbufs from sprite_get_pixbuf()

2014-01-25 Thread Marko Lindqvist
Update of bug #21534 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21526] 'make dist' failing due to missing MOCCMD

2014-01-25 Thread Marko Lindqvist
Update of bug #21526 (project freeciv): Planned Release: 2.5.0-beta1, 2.6.0 = 2.4.2, 2.5.0-beta1, 2.6.0 ___ Follow-up Comment #7: I'm guessing slightly at what I'm looking for here Those seem like satisfactory tests to me.

Re: [Freeciv-Dev] Upcoming releases: 2.3.5 and 2.4.2 -- S2_4 strings frozen

2014-01-25 Thread Jacob Nevins
I wrote (22 Jan): We've had a couple of important bug fixes recently, which means it's about time for a new stable release, 2.4.2. [...] S2_4 is not yet in string freeze, and there are still string changes to come. I've not found any urgent pending fixes requiring string changes, and cazfi

[Freeciv-Dev] [bug #21521] Gettext unterminated character constant warnings from nation rulesets

2014-01-25 Thread Marko Lindqvist
Update of bug #21521 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21389] Gold looted when conquering city may exceed victim's treasury

2014-01-25 Thread Marko Lindqvist
Follow-up Comment #6, bug #21389 (project freeciv): as fc_rand(1) always returns zero. Oh right, I just keep on remembering that fc_rand() has unusual interface that it returns from range (1 - max). Maybe I'm just remembering some ancient version?

Re: [Freeciv-Dev] Upcoming releases: 2.3.5 and 2.4.2 -- S2_4 strings frozen

2014-01-25 Thread Marko Lindqvist
On 26 January 2014 02:26, Jacob Nevins 0jacobnk@chiark.greenend.org.uk wrote: The translations at http://www.cazfi.net/freeciv/translations/S2_4/ right now look to be up-to-date except for one unimportant string (and lack the latest es/de updates). Now updated. I don't have a date yet,