Hi, Ron.
At present the manual is incomplete. That is one thing I have to finish
before STFC goes to 1.0.
I'm looking at doing a new and better one for the upcoming update.
Smile.
Ron Schamerhorn wrote:
Hey people
Just wondering if someone would be kind enough to send me the STFC manual?
Hi, Ron.
That doesn't sound like it would be to hard to add. Although, currently
I believe full status will announce the active starship or starbase I
realise few want to listen to the entire status report just for a ship
name. I'll see what I can do.
Ron Schamerhorn wrote:
Hi Tom
After
Hi, Raul.
Thanks for that note. I also was about to say something on this, but
been busy with Monty, and STFC so didn't get to it.
I'm in full agreement the spam tags need to be dropped from the subject.
I actually got a complaint about this from another user who actually
thought the messages
What I usualy do is dock at all stations and wait.
This may be a bit lazy but I have mannaged to destroy ships before.
I can aford losing 1 ship in the whole game as long as it aint defient.
Or at lest in the start.
Then I send 2 ships for the romulans, they seem to attack betwene 70
and 40
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I want to make sure if a star wars game is really the thing for me
before I purchase trek 2000 or stc. I want to clear the problems i
experience while
if It helps you nickel I never understood degrees that well.
I know its part of a circle, 0 is north 360 is also north.
180 is south
45 is east and 90 is in betwene but I go by ranges most of the time.
If an enemy is 40 lightyears away and I adjust to what the scanners
say and it gets to 30 but
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HI Thomas
Thanks a lot for that explanation! So the degree change with each 45
degrees. So if I'm at 315 degrees and I turn another 45 degrees I'm
Dang. In order to go through over 900 unread Emails quickly, I judge them
by subject line. These weren't spam? Well, they're gone because of the
subject line. Oh well, that's why the subject line is important. Now I
wonder what I've been missing?
- Original Message -
From: Raul
hi
Just wondering, is everything still on schedule for early june release of rail
racer chea?
just wondering what up with updates, smiles
all i need now is a laptop mouse
regards, will
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You can get a $5 or $10 usb mouse at Wal-mart of all places. Not optical
in all cases but even if you can find an optical one that should work.
Most mice now-a-days are all usb with a usb2ps2 converter so you get
both in one so it will fit your needs.
will said the following on Thu, May 25,
OK, after playing STFC a lot yesterday I have noticed some things and
have a question or 2. I'll post them in separate paragraphs in case
anyone wants to respond. By anyone it most likely will be Tom but of
course anyone is welcome.
1. If I understand correctly, shields are not implimented in
Hello Tom, thanks for this. I'm assuming the neutral zone is area c3? Is
this correct?
Thomas Ward said the following on Thu, May 25, 2006 at 02:37:31AM -0400:
Hi, Raul.
At this time you can not detect any cloaked vessel in STFC so you have
to guess what there first opening moves will be.
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HI jim
I enjoy your monopoly game a lot. I enjoy all the new boards added. One
thing I picked up: you have a key in your game to tell the time; I think
Hi, Nicol.
Ok, as for being at 315 degrees and you turn right 45 degrees you will
be facing North again. That is true.
Now, as for your question about 36-36, and 33 33 you got it backwards.
If you are at 36 36 and your enemy is at 33 33 he is 225 degrees from
you. If you are at 33 33 and your
Hi, Raul.
There are three Neutral zones in the game, but I haven't ever gotten
around to updating the game to alert you when you entered one of them.
There is one that runs from the middle of c1 through c3, another that
runs from a3 through c3, and one that runs from c3 through e3.
As of 1.0
Yup, everything is looking good for early June.
I highly reccomend a mouse or joystick. You can play the game with the
keyboard, and we have one person that is testing the game doing only
keyboard, but I personally think you get much better control with the mouse.
Additionally, my next
Uh, you're point?
Thanks
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Hi fill, Have you made any updates to sara?
Thanks
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It's messages like this which really confuse the player who is trying to
understand. This is not at all how it works. Speed does not have to do
with degrees. Further more there are only 360 degrees in a circle. 0
degrees and 360 degrees point in the exact same direction.
Ivan said the
Hello,
Let me take a shot at explaining degrees. Think of it like this, your
ship starts out in the center of a circle. Now that circle is divided both
horizontally and vertically in the center so you have four areas of it, your
centerpoint is the place where those two lines come together.
Hi, Dave.
You got the Klingons and Romulans backwards. Romulans are at 045, and
Klingons are at 090. So if you laid in a heading of 045 you would be on
a course for Romulan space. Of course, that all depends on your point of
origen, but generally speaking it will take you to that sector of
Hmmm... Interesting. I must have added it at some point and forgot to
list it in the status menu.
Petr Bláha wrote:
When i press v key in status menu, i hear name of active ship or starbase.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
Hi Folks,
I just listened to some new character SAPI voices that sound interesting and
may be good for games from NextUp:
Cepstral® Voices
Character Voices (only $6.99 each)
Shouting: Shouty US English Character Voice
Whispering: Whispery US English Character Voice
Evil: Damien Character Voice
Hi Ivan,
I am still curious about the game you wanted people to get from you.
I ran into a few bugs that I could not work out easy in Sarah so I created a
little test game to try different things out. I finished the little game
Monday and have been trying to get it to David Greenwood since then.
Hi Dave,
Yes there are 360 degrees in a flat plane of space but there are 720 degrees
in a three dimensional space.
So you could be moving at 45 degrees on a flat plane in your x and y access
and also 180 degrees in the z access.
So I think Tom should re-write his Star Trek game with this added
Hi Raul,
let me add my two cents to this observation.
I didn't want to bother at all firstly, but now, when you mentioned it
yourself as a moderator, you gave me an excuse to throw a few of my words
your way. *grin*
I can perfectly imagine the situation. Lack of time to write everything
That would be fun. Yes, I'm also wondering about the game. I sent you a
request for it, but never got an answer.
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Ivan Fegundez [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Thursday, May 25, 2006 1:41 PM
Thanks to the below message I was able to get further in the easy
difficulty. I took Defiant, Enterprise and Monarchy to the turtle heads
space also known as the Klingons. Since in this game play ds9 was
closest to the spoonheads Also known as the Cardies, I had Selaya and
Sovern head there.
Yes that'd be cool haven't heard anything from gma games or pcs for a while
now.
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In the last game I played I had the Defiant and Monarchy follow the
enterprise into Klingon space. What happened was that when the two ships
reach Enterprise they docked with it. Is this supposed to happen?
The second thing which happened and I'm not sure is a bug or not is I
had the
Yeh the last thing I herd from gma games was the knew release of sod.
Thanks
Ivan owner-moderator for e-ray games mailing list.
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Hi,
Has anyone tested this game with a laptop touch pad?
Karl
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 25, 2006 11:17 AM
Subject: Re: [Audyssey] rail racer
Yup, everything is looking good for early June.
I
Hi,
I agree that, if it is possible, in the future to make the autopilot ship
and autopilot starbase command separate from docking with the ship or
starbase. I realize tom said that changes to the menu wouldn't happen this
time around, but it would be nice to have that control. Maybe a dock
thats a point with the borg they don't exactly destroy ships.
So if the ship or base got isimilated you would have to destroy it
and the cube.
Obviously the best way would to destroy the borg in one foul swoop.
At 01:29 AM 5/26/2006, you wrote:
OK, after playing STFC a lot yesterday I have
`There are three of us in the chat room at for-the-people.com waiting for yall
Ken Downey
president
DreamtechInteractive
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For the record I have sent 2 emails to ivan and no game no info noting.
At 05:41 AM 5/26/2006, you wrote:
Hi Ivan,
I am still curious about the game you wanted people to get from you.
I ran into a few bugs that I could not work out easy in Sarah so I created a
little test game to try different
I sent one with no respince as well, but I'll be quiet as I'm straying from
the subject line. *g*
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 25, 2006 8:05 PM
Subject: Re: [Audyssey] sara
For the record I
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Neo
I apologize for my message. I feel I can cry of desperation. Neo, I
didn't hurt anyone on the list. My message didn't had any spelling
errors,
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Sorry thom, I forgot to trim down this post.
Neo
I apologize for my message. I feel I can cry of desperation. Neo, I
didn't hurt anyone on the list.
Hi, Lucas.
That's correct. The enemy AI has to make mistakes and fowel up
sometimes, or the game would be unwinnable.
Neo wrote:
HI Shaun,
yes, that's right. I've also noticed the enemies do these perhaps a bit
stupid things. However, I think it's the only possible way you can even win
the
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I sent a message to [EMAIL PROTECTED], but I got no response.
I'm still now and then getting the error but it doesn't tell me anymore
that level 13 is
Lol! I'm sure that would go over real well. I mean people are having
problems understanding simple 2d concepts let alone going full 3d.
Although, that would make things mor interesting.
I've been working on a possible 3d concept for SWJS, and now I am
slightly wondering if that is to
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Guys, sorry. Now I realized that neo responded on ivan's post, not mine.
I really thought he responded to mine because I said my IQ is low and
because
Hi, Raul.
Yes, when autopilot is on and it is with in 10 light years of the target
ship it will attempt to dock with it. The only way to avoid this is to
take it off autopilot before it docks, and then put it on manual pilot.
Second, of all when you put Enterprise on autopilot for somewhere else
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