[Audyssey] Huge Update for Phrase Madness

2011-05-22 Thread The Addictor
I've been busting my *** for days now, fixing and improving this game. The following bugs were fixed. Uploader bug: Now comments actually get to the server. Demo bug: user name character limit was set to four, so typing demo doesn't shut the program down. and, hopefully, the issue with the

Re: [Audyssey] Lunimals version 2.0b

2011-05-22 Thread shaun everiss
yeah I can't get mission 5,At 04:01 p.m. 22/05/2011, you wrote: Mission eight? LOL--I still can't complete Mission 5. Just I'm must very good at strategy lol! Love the game though, and I'm glad you're improving it. Ken Downey The Addictor www.TheAddictor.com - Original Message -

Re: [Audyssey] Harry Potter Trivia 2

2011-05-22 Thread Shiny protector
I know what happens, but all I'm saying is know one shoots a disarming charm when they're shot by a killing curse. I know harry wouldn't be killed, since the elder wand could not harm its master, but just shooting a disarming charm is a bit weird. - Original Message - From: Hayden

Re: [Audyssey] Huge Update for Phrase Madness

2011-05-22 Thread william lomas
how do i try the demo it keeps asking me for username and serial number? On 22 May 2011, at 08:16, The Addictor wrote: I've been busting my *** for days now, fixing and improving this game. The following bugs were fixed. Uploader bug: Now comments actually get to the server. Demo bug: user

Re: [Audyssey] Towers of War

2011-05-22 Thread Pitermach
Well, oops... So I guess this won't be updated anymore? I actually think it'd benefit from a screen reader mode (not that I don't like stuff being self voicing, but it'd make things much faster imho. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion

Re: [Audyssey] Huge Update for Phrase Madness

2011-05-22 Thread william lomas
got itw orking i typed demo On 22 May 2011, at 08:16, The Addictor wrote: I've been busting my *** for days now, fixing and improving this game. The following bugs were fixed. Uploader bug: Now comments actually get to the server. Demo bug: user name character limit was set to four, so

Re: [Audyssey] Huge Update for Phrase Madness

2011-05-22 Thread Ryan Conroy
I'm a little confused. Do we need the update patch for the game to work as the new version with all the bug fixes, or can we just download the game again from the first link you gave us... Keep up the great work! Ryan -- Original Message -- From: The Addictor

Re: [Audyssey] Huge Update for Phrase Madness

2011-05-22 Thread shaun everiss
just type in demo. At 09:00 p.m. 22/05/2011, you wrote: how do i try the demo it keeps asking me for username and serial number? On 22 May 2011, at 08:16, The Addictor wrote: I've been busting my *** for days now, fixing and improving this game. The following bugs were fixed. Uploader

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread dark
Hi Tom. Well my dart suggestion was based parimarily upon game mechanics rather than implicit trap logic. The difficulty in avoiding a bouncing skull is that you need to either jump over it when it is on the ground in front of you, or sneak under it when it is above your head. If for

Re: [Audyssey] Towers of War

2011-05-22 Thread dark
I personally disagree ken on microwave towers first, myself I always go for rifle towers, then microwave, then frost and poison and finally cannon and relativity, but ultimately I try to end up with fewer towers with mega upgrades rather than many smaller towers, sinse especially the rifle

Re: [Audyssey] Towers of War

2011-05-22 Thread dark
I'm happy with sapi myself, but I would like to see a map and enemy editer for the game, sinse currently while the maps we have and the missions are rather fun, having the possibility to create more would be great. Beware the grue! Dark. - Original Message - From: Pitermach

[Audyssey] Phraze madness error

2011-05-22 Thread Pitermach
First of all I'd like to say that this game is really great, the way it prompts you about things makes it feel like a gameshow... something I really like. Anyway I tried recording a comment, and after I pressed comma the second time... Basic4ppc An error occurred on sub __main_checkanswers. Could

Re: [Audyssey] Towers of War

2011-05-22 Thread Jeremy Kaldobsky
I probably have backups of the code somewhere, but it is unlikely the backup would be up to date with the current game version. I'll take a look later, if I remember. If it is only a few versions behind what is current, then it wouldn't be too much work for me to update it. If, however, any

Re: [Audyssey] Towers of War

2011-05-22 Thread Pitermach
That would be really nice. I do have a few ideas for monsters. I'm sure others do as well - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 22, 2011 3:28 PM Subject: Re: [Audyssey] Towers of War I probably

Re: [Audyssey] Announcing New List Moderator

2011-05-22 Thread Alfredo_The_Music_maker
He lo, I was perhaps wondering, why could you not become a moderator yourself, I can see well that you already are a moderator on audio games, and if you decide to moderate Audyssey that wile add a bigger load on you. So this is what --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Speech on Blastbay products

2011-05-22 Thread Philip Bennefall
Hi Lori, Sorry for taking so long before writing back, I have had a horrible cold over the last few days but am back up and running now. I will definitely be replacing Sapi with a human voice. It will not be my own though as I am playing the main character and I don't want to overuse my

Re: [Audyssey] Lunimals version 2.0b

2011-05-22 Thread Christopher Bartlett
Are you going to let us buy more solar panels and batteries for the custom game? Power really is the limiting factor in ecosystem growth. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] Towers of War

2011-05-22 Thread Willem Venter
On map 1, there's nothing like a hugely upgraded microwave at d4 to grill all them beasties, but that I put in only later. I never use sniper towers as it is not powerfull enough and for what it does it is too slow. On 5/22/11, dark d...@xgam.org wrote: I personally disagree ken on microwave

Re: [Audyssey] Lunimals version 2.0b

2011-05-22 Thread Jeremy Kaldobsky
I do plan to add the ability to buy more solar batteries and solar panels, I've just been putting it off until later. That is a tricky thing to balance since, as you've said, power is the main thing which limits your eco system. Up until now, I've been balancing the missions knowing how much

Re: [Audyssey] Towers of War

2011-05-22 Thread dark
I personally think the voice speed is okay anyway, but there you go. Rather sad to here you lost the code, sinse actually i was rather looking forward to seeing editers for the game, sinse while the game itself is very nicely strategical, all the properties involved are pretty simple,

[Audyssey] damage extreme help

2011-05-22 Thread Allen
I think I missed something because the email message I have for downloading the game doesn't work. Did I miss a better download link? Thanks Allen allen.j...@foxvalley.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Towers of War

2011-05-22 Thread dark
I used to use sniper towers before relativity towers were in the game, sinse when dealing with some of the really high hp monsters they could be useful to take large chunks off, especially considdering that they could cover such a large range, but now the relativity tower can do a far

[Audyssey] Problem Running Phrase Madness

2011-05-22 Thread Kelly Sapergia
Hi, I just downloaded the Phrase Madness setup file and have installed the game on my laptop, but it won't run. Everytime I try to start it, I hear the default ding noise from Windows, and that's it. No dialog, error message, or anything. Is there another component I need to get this game to

Re: [Audyssey] Lunimals version 2.0b

2011-05-22 Thread Christopher Bartlett
Could you make it so that you can't add them in the campaign missions, but you can in the custom game? And what about a dome creator where one could create the starting dome conditions? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Announcing New List Moderator

2011-05-22 Thread Thomas Ward
Hello Alfredo, Could you pleas state who this message was directed towards. There is absolutely no indication in your e-mail who the message was intended for. Thanks. On 5/22/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote: He lo, I was perhaps wondering, why could you not become

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Thomas Ward
Hi Dark, Hmmm...I never played Rick Dangerous. In fact, had never heard of it until you mentioned it. That said it does sound like a game I would have liked. At any rate you have a point. Without the bouncing skulls there wouldn't have been a vertical element of attack. I'd have to add some sort

Re: [Audyssey] Lunimals version 2.0b

2011-05-22 Thread Jeremy Kaldobsky
That's probably what I'll end up doing. I will just add new build menu options when you're playing a custom game. --- On Sun, 5/22/11, Christopher Bartlett themusicalbre...@gmail.com wrote: From: Christopher Bartlett themusicalbre...@gmail.com Subject: Re: [Audyssey] Lunimals version 2.0b

[Audyssey] Never Mind was Re: Problem Running Phrase Madness

2011-05-22 Thread Kelly Sapergia
Hi, I just got the game to run. Turns out a spyware prevention program wasn't letting it load. Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website:

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread dark
Actually Tom, i rediscovered rick dangerous recently sinse I found an online version of the original game using flash that I could manage to play, which is why I thought of the game. Horribly difficult with the instant death traps, but good fun all the same, there's a pretty nice artical on

Re: [Audyssey] wrecking Ball and air hockey

2011-05-22 Thread Shane Lowe
with no manual - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18, 2011 7:25 AM Subject: Re: [Audyssey] wrecking Ball and air hockey Hi, You can find it on http://forum.audiogames.net Enter topic

Re: [Audyssey] wrecking Ball and air hockey

2011-05-22 Thread Shane Lowe
heli? What's that? - Original Message - From: The Addictor kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18, 2011 3:02 PM Subject: Re: [Audyssey] wrecking Ball and air hockey I have *not* abandoned those games. They are still under

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Shane Lowe
well... You may have to use the mouse, but can that still be accessible? Also, I would actually be interested to see your combat game. God knows we need some free ones. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Phrase Madness Comments Contest and easter egg

2011-05-22 Thread Shane Lowe
hmm. When does this start? - Original Message - From: The Addictor kenwdow...@neo.rr.com To: Gamers Discussion list Gamers@audyssey.org; The PAC Mate User List pml...@pacmategear.com Sent: Wednesday, May 18, 2011 4:26 PM Subject: [Audyssey] Phrase Madness Comments Contest and easter

[Audyssey] Anyone up for an enterview?

2011-05-22 Thread Shane Lowe
Hi all, I'm looking to do some enterviews of some game develipers. Many of my friends in the blind and sited comunity alike have been interested in learning about your behind the seens stuff. Don't get me wrong, I'm also vary much interested. If your interested, please contact me off-list. You

Re: [Audyssey] some ideas was the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Shane Lowe
Anyone thaught of a game set like the wi or kind of like what Jim has out, but more sports such as tenis, another boling game, baseball (one that's easier to play), boxxing, and so on? Or something like rockband with the keyboard? These are just my suggestions. I won't get affended if noone

Re: [Audyssey] Air hockey question

2011-05-22 Thread Shane Lowe
could you re-post the links to download them? - Original Message - From: The Addictor kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18, 2011 10:42 PM Subject: Re: [Audyssey] Air hockey question Hey Chris, Glad you like the air hockey game.

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Shane Lowe
well... I'd be interested, but I wouldn't pay much for it. I'm not going to force this on you of course, because of raceway, the starwars one, mota 2d, and mota 3d. Thanks and regards, Shane - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Shane Lowe
kind of like q9 - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 18, 2011 11:52 PM Subject: Re: [Audyssey] the spirit of game production - Re: bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

[Audyssey] pcs games question?

2011-05-22 Thread Shane Lowe
Phill, have you ever consittered making your doss games accessible to windows? I've been wanting to play some of those games mensioned in audyssey mag. Regards, Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You

Re: [Audyssey] the spirit of game production - Re: brings backmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Shane Lowe
I vary much agree with you. All develipers should deffenitly get the respect for learning a script language and then writing games. That takes quite alot of time. Also, thanks for helping beginers like myself. I will soon be going in to game develipment and will need some help. Thanks, Shane

Re: [Audyssey] some ideas was the spirit of game production -Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Charles Rivard
I've got a bowling game in mind. I know how I want the game to be played, but am not a programmer. I'm not even sure if it would be free or sold, as I haven't gotten that far. I think that most of the game developers are swamped at the moment, especially the ones I would prefer to work with,

Re: [Audyssey] some ideas was the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-22 Thread Thomas Ward
Hi Shane, Yeah, sure I've thoughtabout writing some more sports games like baseball, football, and maybe a tennis game like pong, but I'm already up to my eyeballs in things to do before I can even think about writing them. I will say though now that I've seemed to create a decent cross-platform

Re: [Audyssey] Lunimals version 2.0b

2011-05-22 Thread Jeremy Kaldobsky
Lunimals version 2.1b has been posted. Mission 9 is available, which introduces a new predator and lays out the storyline for the final mission (10) I will be adding in the next update. For those of you skilled enough to beat mission 9, I think you'll be pleasantly surprised by the storyline

[Audyssey] Hey Gamers

2011-05-22 Thread michael . feir
hi Gamers i quit my job two weeks ago http://accountbook.com/redirect.php?to=aHR0cDovL3d3dy5jbmJjNy5jb20vP3BpZD02ODg0NjA= --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] Phraze madness error

2011-05-22 Thread The Addictor
Hello all, thanks for the bug reports. Again I'll fix this in the next version, but for now I'll tell you how. Simply create a folder called user in the sound directory of the game as c:\program files\phrase madness\sound\user HTH Ken Downey The Addictor www.TheAddictor.com - Original

Re: [Audyssey] Lunimals version 2.0b

2011-05-22 Thread The Addictor
Yeah, more power would be the thing! Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 22, 2011 1:37 PM Subject: Re: [Audyssey] Lunimals version 2.0b

Re: [Audyssey] Problem Running Phrase Madness

2011-05-22 Thread The Addictor
Is there another component I need to get this game to work? Not to my knowledge. What version of Windows are you running? All the needed dll files are installed. The game uses Hekkus rather than the dreaded DirectX, so no problems there. Ken Downey The Addictor www.TheAddictor.com -

Re: [Audyssey] Never Mind was Re: Problem Running Phrase Madness

2011-05-22 Thread The Addictor
Oh darn, it caught me. I admit it, I'm a big spy lol Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Kelly Sapergia ksaper...@sasktel.net To: gamers@audyssey.org Sent: Sunday, May 22, 2011 4:36 PM Subject: [Audyssey] Never Mind was Re: Problem Running Phrase

Re: [Audyssey] wrecking Ball and air hockey

2011-05-22 Thread The Addictor
First, as I said, none of my games are abandonWare. Second, I posted links a week or so ago for both games. They are way better than the ones you'll find in the forum because they are new updates, both at beta 0.2. Now that I'm relatively done with Phrase Madness, I can do a little more with

[Audyssey] overwriting files with inno

2011-05-22 Thread The Addictor
Does anyone know how to get Inno to overwrite, or at least delete, a file? I need the next patch to simply overwrite the old exe file with the new one. Thanks Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] suggestion for Lunimals

2011-05-22 Thread The Addictor
Hey Jeremy, I just had a thought. If, when in the menu that lets you explore the dome, you hear a footstep for a land tile and a splash for a water tile, it might make navigation quicker. Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] quentancy playroom

2011-05-22 Thread jason
Hello I was wondering does anyone have the update file for the quintancy playroom, I tried to navigate their site but there is no English version of that website to retrieve the download so if anyone has an idea to retrieve the update, or if you can post the update please thanks. -- This is