I've been busting my *** for days now, fixing and improving this game. The
following bugs were fixed.
Uploader bug: Now comments actually get to the server.
Demo bug: user name character limit was set to four, so typing demo doesn't
shut the program down.
and, hopefully, the issue with the
yeah I can't get mission 5,At 04:01 p.m. 22/05/2011, you wrote:
Mission eight? LOL--I still can't complete Mission 5. Just I'm
must very good at strategy lol! Love the game though, and I'm glad
you're improving it.
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
I know what happens, but all I'm saying is know one shoots a disarming charm
when they're shot by a killing curse. I know harry wouldn't be killed, since
the elder wand could not harm its master, but just shooting a disarming
charm is a bit weird.
- Original Message -
From: Hayden
how do i try the demo it keeps asking me for username and serial number?
On 22 May 2011, at 08:16, The Addictor wrote:
I've been busting my *** for days now, fixing and improving this game. The
following bugs were fixed.
Uploader bug: Now comments actually get to the server.
Demo bug: user
Well, oops... So I guess this won't be updated anymore? I actually think
it'd benefit from a screen reader mode (not that I don't like stuff being
self voicing, but it'd make things much faster imho.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion
got itw orking i typed demo
On 22 May 2011, at 08:16, The Addictor wrote:
I've been busting my *** for days now, fixing and improving this game. The
following bugs were fixed.
Uploader bug: Now comments actually get to the server.
Demo bug: user name character limit was set to four, so
I'm a little confused. Do we need the update patch for the game to work as the
new version with all the bug fixes, or can we just download the game again from
the first link you gave us...
Keep up the great work!
Ryan
-- Original Message --
From: The Addictor
just type in demo.
At 09:00 p.m. 22/05/2011, you wrote:
how do i try the demo it keeps asking me for username and serial number?
On 22 May 2011, at 08:16, The Addictor wrote:
I've been busting my *** for days now, fixing and improving this
game. The following bugs were fixed.
Uploader
Hi Tom.
Well my dart suggestion was based parimarily upon game mechanics rather than
implicit trap logic.
The difficulty in avoiding a bouncing skull is that you need to either jump
over it when it is on the ground in front of you, or sneak under it when it
is above your head.
If for
I personally disagree ken on microwave towers first, myself I always go for
rifle towers, then microwave, then frost and poison and finally cannon and
relativity, but ultimately I try to end up with fewer towers with mega
upgrades rather than many smaller towers, sinse especially the rifle
I'm happy with sapi myself, but I would like to see a map and enemy editer
for the game, sinse currently while the maps we have and the missions are
rather fun, having the possibility to create more would be great.
Beware the grue!
Dark.
- Original Message -
From: Pitermach
First of all I'd like to say that this game is really great, the way it prompts
you about things makes it feel like a gameshow... something I really like.
Anyway I tried recording a comment, and after I pressed comma the second time...
Basic4ppc
An error occurred on sub __main_checkanswers.
Could
I probably have backups of the code somewhere, but it is unlikely the backup
would be up to date with the current game version. I'll take a look later, if
I remember. If it is only a few versions behind what is current, then it
wouldn't be too much work for me to update it. If, however, any
That would be really nice. I do have a few ideas for monsters. I'm sure
others do as well
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 3:28 PM
Subject: Re: [Audyssey] Towers of War
I probably
He lo,
I was perhaps wondering, why could you not become a moderator yourself,
I can see well that you already are a moderator on audio games, and if
you decide to moderate Audyssey that wile add a bigger load on you. So
this is what
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If you
Hi Lori,
Sorry for taking so long before writing back, I have had a horrible cold
over the last few days but am back up and running now.
I will definitely be replacing Sapi with a human voice. It will not be my
own though as I am playing the main character and I don't want to overuse my
Are you going to let us buy more solar panels and batteries for the custom
game? Power really is the limiting factor in ecosystem growth.
Chris Bartlett
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You
On map 1, there's nothing like a hugely upgraded microwave at d4 to
grill all them beasties, but that I put in only later. I never use
sniper towers as it is not powerfull enough and for what it does it is
too slow.
On 5/22/11, dark d...@xgam.org wrote:
I personally disagree ken on microwave
I do plan to add the ability to buy more solar batteries and solar panels, I've
just been putting it off until later. That is a tricky thing to balance since,
as you've said, power is the main thing which limits your eco system. Up until
now, I've been balancing the missions knowing how much
I personally think the voice speed is okay anyway, but there you go.
Rather sad to here you lost the code, sinse actually i was rather looking
forward to seeing editers for the game, sinse while the game itself is very
nicely strategical, all the properties involved are pretty simple,
I think I missed something because the email message I have for downloading the
game doesn't work. Did I miss a better download link?
Thanks
Allen
allen.j...@foxvalley.net
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I used to use sniper towers before relativity towers were in the game, sinse
when dealing with some of the really high hp monsters they could be useful
to take large chunks off, especially considdering that they could cover
such a large range, but now the relativity tower can do a far
Hi,
I just downloaded the Phrase Madness setup file and have installed the game
on my laptop, but it won't run. Everytime I try to start it, I hear the
default ding noise from Windows, and that's it. No dialog, error message,
or anything. Is there another component I need to get this game to
Could you make it so that you can't add them in the campaign missions, but
you can in the custom game? And what about a dome creator where one could
create the starting dome conditions?
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org
Hello Alfredo,
Could you pleas state who this message was directed towards. There is
absolutely no indication in your e-mail who the message was intended
for.
Thanks.
On 5/22/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote:
He lo,
I was perhaps wondering, why could you not become
Hi Dark,
Hmmm...I never played Rick Dangerous. In fact, had never heard of it
until you mentioned it. That said it does sound like a game I would
have liked.
At any rate you have a point. Without the bouncing skulls there
wouldn't have been a vertical element of attack. I'd have to add some
sort
That's probably what I'll end up doing. I will just add new build menu options
when you're playing a custom game.
--- On Sun, 5/22/11, Christopher Bartlett themusicalbre...@gmail.com wrote:
From: Christopher Bartlett themusicalbre...@gmail.com
Subject: Re: [Audyssey] Lunimals version 2.0b
Hi,
I just got the game to run. Turns out a spyware prevention program wasn't
letting it load.
Thanks.
Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info
Personal Website: www.ksapergia.net
Business Website:
Actually Tom, i rediscovered rick dangerous recently sinse I found an online
version of the original game using flash that I could manage to play, which
is why I thought of the game.
Horribly difficult with the instant death traps, but good fun all the same,
there's a pretty nice artical on
with no manual
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 18, 2011 7:25 AM
Subject: Re: [Audyssey] wrecking Ball and air hockey
Hi,
You can find it on
http://forum.audiogames.net
Enter topic
heli? What's that?
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 18, 2011 3:02 PM
Subject: Re: [Audyssey] wrecking Ball and air hockey
I have *not* abandoned those games. They are still under
well... You may have to use the mouse, but can that still be accessible?
Also, I would actually be interested to see your combat game. God knows we
need some free ones.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
hmm. When does this start?
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list Gamers@audyssey.org; The PAC Mate User List
pml...@pacmategear.com
Sent: Wednesday, May 18, 2011 4:26 PM
Subject: [Audyssey] Phrase Madness Comments Contest and easter
Hi all,
I'm looking to do some enterviews of some game develipers. Many of my friends
in the blind and sited comunity alike have been interested in learning about
your behind the seens stuff. Don't get me wrong, I'm also vary much interested.
If your interested, please contact me off-list.
You
Anyone thaught of a game set like the wi or kind of like what Jim has out,
but more sports such as tenis, another boling game, baseball (one that's
easier to play), boxxing, and so on? Or something like rockband with the
keyboard?
These are just my suggestions. I won't get affended if noone
could you re-post the links to download them?
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 18, 2011 10:42 PM
Subject: Re: [Audyssey] Air hockey question
Hey Chris,
Glad you like the air hockey game.
well... I'd be interested, but I wouldn't pay much for it. I'm not going to
force this on you of course, because of raceway, the starwars one, mota 2d,
and mota 3d.
Thanks and regards,
Shane
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
kind of like q9
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 18, 2011 11:52 PM
Subject: Re: [Audyssey] the spirit of game production - Re:
bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed
Phill, have you ever consittered making your doss games accessible to windows?
I've been wanting to play some of those games mensioned in audyssey mag.
Regards,
Shane
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You
I vary much agree with you. All develipers should deffenitly get the respect
for learning a script language and then writing games. That takes quite alot
of time. Also, thanks for helping beginers like myself. I will soon be going
in to game develipment and will need some help.
Thanks,
Shane
I've got a bowling game in mind. I know how I want the game to be played,
but am not a programmer. I'm not even sure if it would be free or sold, as
I haven't gotten that far. I think that most of the game developers are
swamped at the moment, especially the ones I would prefer to work with,
Hi Shane,
Yeah, sure I've thoughtabout writing some more sports games like
baseball, football, and maybe a tennis game like pong, but I'm already
up to my eyeballs in things to do before I can even think about
writing them. I will say though now that I've seemed to create a
decent cross-platform
Lunimals version 2.1b has been posted. Mission 9 is available, which
introduces a new predator and lays out the storyline for the final mission (10)
I will be adding in the next update. For those of you skilled enough to beat
mission 9, I think you'll be pleasantly surprised by the storyline
hi Gamers i quit my job two weeks ago
http://accountbook.com/redirect.php?to=aHR0cDovL3d3dy5jbmJjNy5jb20vP3BpZD02ODg0NjA=
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You can make changes or update your subscription
Hello all,
thanks for the bug reports. Again I'll fix this in the next version, but
for now I'll tell you how. Simply create a folder called user in the sound
directory of the game as c:\program files\phrase madness\sound\user
HTH
Ken Downey
The Addictor
www.TheAddictor.com
- Original
Yeah, more power would be the thing!
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, May 22, 2011 1:37 PM
Subject: Re: [Audyssey] Lunimals version 2.0b
Is there another component I need to get this game to work?
Not to my knowledge. What version of Windows are you running? All the
needed dll files are installed. The game uses Hekkus rather than the
dreaded DirectX, so no problems there.
Ken Downey
The Addictor
www.TheAddictor.com
-
Oh darn, it caught me. I admit it, I'm a big spy lol
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: Kelly Sapergia ksaper...@sasktel.net
To: gamers@audyssey.org
Sent: Sunday, May 22, 2011 4:36 PM
Subject: [Audyssey] Never Mind was Re: Problem Running Phrase
First, as I said, none of my games are abandonWare. Second, I posted links
a week or so ago for both games. They are way better than the ones you'll
find in the forum because they are new updates, both at beta 0.2. Now that
I'm relatively done with Phrase Madness, I can do a little more with
Does anyone know how to get Inno to overwrite, or at least delete, a file? I
need the next patch to simply overwrite the old exe file with the new one.
Thanks
Ken Downey
The Addictor
www.TheAddictor.com
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Hey Jeremy, I just had a thought. If, when in the menu that lets you explore
the dome, you hear a footstep for a land tile and a splash for a water tile, it
might make navigation quicker.
Ken Downey
The Addictor
www.TheAddictor.com
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If you want to
Hello I was wondering does anyone have the update file for the quintancy
playroom, I tried to navigate their site but there is no English version
of that website to retrieve the download so if anyone has an idea to
retrieve the update, or if you can post the update please thanks.
--
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