[Audyssey] Star Trek Mush

2011-06-26 Thread The Addictor
So I had the thought, I wonder if there's a star Trek mud out there. Here's the link. They don't have a sound pack, so we'll just have to come up with one. tkhasi.betterbox.net port 4342 Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread shaun everiss
well to be honest I have not bothered with the curser though I wouldn't mind if I knew what that was to. I use it for what it can read without it which is most things. At 03:55 p.m. 26/06/2011, you wrote: I think I'd use NVDA a lot more if I actually knew what the equivalent of the Jaws cursor

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Angela Lerma
I like Tom. He's great and the rate is great for me too. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 25, 2011 7:28 PM Subject: [Audyssey] MOTA Voice Output Hi all, As I am now in the process

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Pitermach
I'd personally really love to see Heather return because she seems to be a better voice than Tom, to me anyway. And it fits more with a female character, though judging by what people already wrote in the thread i'm in the minority here that think so... heck, i'm even the first one to say so.

[Audyssey] Mota Issue

2011-06-26 Thread Angela Lerma
Hi, I downloaded the Windows x86 version of Mota and am having much difficulty playing it on my 64-bit system. It just freezes up and will not respond after I try turning on the laser site. Why would this be? I even unloaded my NVDA before playing. Angela --- Gamers mailing list __

[Audyssey] Anybody play Achaea?

2011-06-26 Thread The Addictor
I found a very interesting, very different mud called Achaea. It's so weird and complex I can't wrap my head around it yet, but that's certainly preferable to the typical hack and slash style game. This game does seem promising, and its creators pride themselves in its depth. I'll let you

Re: [Audyssey] Mota Issue

2011-06-26 Thread Thomas Ward
Hi Angela, I'm not sure, but I can look into the problem. Does the game seem to run fine without the laser site? On 6/26/11, Angela Lerma amle...@roadrunner.com wrote: Hi, I downloaded the Windows x86 version of Mota and am having much difficulty playing it on my 64-bit system. It just

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Charles, Yeah, it looks so far like most of the replies are ok with the current voice rate as well. There was one or two suggestions forHeather, one or two in favor of slowing it down, but the majority seem to be in favor of keeping it as is. At least as things stands now. On 6/25/11, Charles

Re: [Audyssey] Battleship / New Client Release

2011-06-26 Thread Shane Lowe
ryan, your amazing! - Original Message - From: Richard Sherman squir...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 16, 2011 2:49 AM Subject: Re: [Audyssey] Battleship / New Client Release Hi, Got the same error message you did. What I did to fix

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread dark
Hi Tom. Personally i'm afraid I'm quite happy with tom, but then again I wasn't unhappy with heather. As I said before, if we were discussing this a good while back in Mota windows developement, I'd have gone for sapi, sinse imho it makes the game smaller, insures that people can use

Re: [Audyssey] MOTA Feedback

2011-06-26 Thread dark
Hi Tom. Actually, from my point of view you released mota at something like half past eleven at night, thus I had no chance to download, play or try the game yesterday. I'm just having a backup session at the moment, but when that is done I'll give the game a try. Beware the grue! Dark.

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread dark
Hi tom. For voice wrate, in the podcast I made about complex games for electronic soop last year, I play both entombed and time of conflict using Scansoft daniel at the sapi wrate which is comfortable for me: http://www.sendspace.com/file/3c6ifd While I have had comments about the wrate I

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Phil Vlasak
Hi Thomas, I prefer Acapella Heather to Scansoft Tom, but I think you said she had more trouble pronouncing words correctly. When I use Text Aloud to record the voices in my games I often have to separate words to syllables to have them spoken better. For example, screwdriver. to screw

[Audyssey] Star Conquest

2011-06-26 Thread mike maslo
Here are the two links for both mush client sound pack and vip mud's http://dl.dropbox.com/u/10069521/john.rar http://dl.dropbox.com/u/10069521/StarConquestmushpack.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Casey Mathews
For me personally, I like the voice as it is in beta 20. Then again, I've been listening to speech for years, and am used to it at a high rate. I also think the game is very responsive, and have had no trouble with it. On 6/25/2011 7:28 PM, Thomas Ward wrote: Hi all, As I am now in the

Re: [Audyssey] Star Conquest

2011-06-26 Thread Nick Helms
Thx! I've never used vip mud with a dounspack. How do I load the pack within VIP? thanks again! On 6/26/11, mike maslo mmaslo1...@swbell.net wrote: Here are the two links for both mush client sound pack and vip mud's http://dl.dropbox.com/u/10069521/john.rar

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Yohandy
MOTA is tiny compared to mainstream games. you guys should really stop complaining about size lol. on the PSN store, a new game just came out called Infamous 2. the game's download's 15 gigabytes. now tell me after reading that that MOTA's a large download. - Original Message -

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Dark, While I understand it looks like a lot of work for little gain its a lot bigger than just Mysteries of the Ancients here. As I said in a news letter a while back I'm building a voice library using Scansoft Tom for all of my games, using the same voice, speech rate, etc and if I build

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Phil, Yes, the reason I stopped using Heather is the Acapella engine has difficulty pronouncing various words. For example, I'd try to get Heather to say Centaur and it would say something totally off the wall. I'd then break it into two different words like cent and tore,and Heather would say

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Charles Rivard
Tom who? I just had to ask. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Angela Lerma amle...@roadrunner.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 2:30 AM Subject: Re: [Audyssey] MOTA Voice

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Phil Vlasak
Hi Thomas, I am just not a fan of Scansoft Tom, as I think the voice is of lesser quality than some of the others. I noticed that some of the voices had larger download sizes and most of the time, the larger the download the clearer the voice sounded to me. I suspect that some of the voices

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Dark, Thanks. That does help somewhat. That said, though, I don't think every voice handles speech settings the same. For instance, I set Tom to 65% in the Windows control panel and it sounded a lot faster than Daniel. So perhaps that voice is just geared for speed, or it is the way the voice

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Phil, I think you are right. I was relistening to various voice clips earlier and I don't think it is the speech rate, but the fact Tom doesn't seem to pause between words the way a human would. A human usually takes a short breath between words, inserting a little pause there, where Tom tends

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Willem Venter
Hi Thomas. I don't think the voice is the problem. Now you know that pauses are a problem, simply handle the problem. There isn't such a thing as a perfect voice. On 6/26/11, Thomas Ward thomasward1...@gmail.com wrote: Hi Phil, I think you are right. I was relistening to various voice clips

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Charles Rivard
Any way to include punctuation that will cause a pause and denote inflection? It's a personal thing, but I like Tom's lack of an accent over those that pronounce enter as enTuh, or far as fah. That just bugs the heck out of me. --- Security is not the absence of danger. It is the presence

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread dark
Hi Tom. I understand that you are sorting stuff for the future, however I thought this situation was resolved anyway when you announced several months ago you were using tom. I don't want to be insulting or make lite of all the work you've done, sinse it is a considderable amount, but at

[Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread Che
Hey all. tonight on ESPN Classic, they will be airing the documentary The King of Kong about professional game players and the quest for the highest score ever on Donkey Kong. This may sound silly to some, but it has gotten very good reviews from most film critics. should be

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread dark
Most odd, though I have noticed daniel's default speed is rather slow anyway. This combined with a slow reaction speed is why I don't use it for general hal use and stick to orphius alan. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread Pitermach
See, this is when I wish I was in the US. lol - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 11:02 PM Subject: [Audyssey] documentary about the donkey kong world champion Hey all. tonight on ESPN

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Phil Vlasak
Hi Thomas, I think its the way they trim silence off the recordings. Tom is probably trimmed shorter than Heather. Text aloud does have a feature that extends the pauses between words. The tag is {{Pause=.5}} for half a second Try tom on this sentence: Climb {{Pause=.2}}Up {{Pause=.5}}Up

Re: [Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread Ron Schamerhorn
Be neat if someone were able to record it. - Original Message - From: Pitermach piterm...@gmail.com To: blindadrenal...@gmail.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 5:06 PM Subject: Re: [Audyssey] documentary about the donkey kong world champion

Re: [Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread Thomas Ward
Hi Che, That sounds cool. Unfortunately, I don't think I will be able to watch it tonight because my wife and I have to get up early to take our son to summer camp tomorrow. Too bad they didn't schedule the program for next Sunday. On 6/26/11, Che blindadrenal...@gmail.com wrote: Hey all.

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Willem, Yeah, I realize there is no such thing as a perfect voice. Especially, with TTS engines. They all have their pros and cons. That said, I'm experimenting with Tom, and the problem with not pausing between words is difficult to fix. I can insert commas between words as Phil suggested,

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi phil, Ok, I tried it and the pauses are way to long. The voice is also very very choppy when I do that. On 6/26/11, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I think its the way they trim silence off the recordings. Tom is probably trimmed shorter than Heather. Text aloud does have

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Dark, Yeah, I noticed that myself. Scansoft Daniel seems to talk and respond slower than say Scansoft Tom. That's why in a game like SoundRTS most people are comfortable with the speech rate/settings as he is not too fast or too slow for most people. I'd use Daniel, but his voice is just wrong

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Phil Vlasak
Hi Thomas, the .2 of a second and .5 of a second pauses were just a guess. You could reduce them to .1 and .3 and try it again. Climb {{Pause=.1}}Up {{Pause=.3}}Up {{Pause=.1}}Arrow. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Dark, Well, I thought that the voice situation was resolved too, but that was before we got numerous requests that Scansoft Tom sounds to fast, people can't understand it, or just don't like the voice. So we are considering our options and alternatives before we release 1.0 rc1. The reason I

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Phil, Yeah, I already tried that. I made each pause as low as 0.1 between words and it was too choppy. Given there were no complaints with Heather I'm going to either go back to her for this release, or I might use something like Ivona Kendra, Jenifer, or Amy as all of those are superior Sapi

Re: [Audyssey] MOTA Voice Output

2011-06-26 Thread Thomas Ward
Hi Charles, Yeah, you are right. accents and inflection is a personal thing. I myself am an American but I love using the UK voices. Right now as I type this e-mail I am using Ivona Amy which sounds extremly human for a TTS voice. However, I suspect you might not like her because she is a

Re: [Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread Bob Montowski
I am pretty sure this documentary is available at NetFlix. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] Rail Racer online problems

2011-06-26 Thread Brice Mellen
Okay here is my issue, everytime I try to go online on rail racer it says Couldn't not establish a connection please check your firewall settings. I checked my firewall settings, and rail Racer is not being blicked, so there is no reason I shouldn't be able to play online, kinda bumming me out,

Re: [Audyssey] Rail Racer online problems

2011-06-26 Thread shaun everiss
well I had some issue with some hardware and my licence has gone cooko. Trying to activate has a 404 in fact brousing some of the railracer pages in the site has 404 the only reason I don't ask che is because I don't have the right address the last one being c...@blindadrenaline.com At 01:30

Re: [Audyssey] Rail Racer online problems

2011-06-26 Thread Che
Hi Bryce, Sorry for the trouble with online racing. Since starting the card room at Blind adrenaline, RR has taken a backseat given my limited amount of time to devote to the various projects. I had hoped to have RR 2.0 out by this time this year, but a couple of issues have set me back.

Re: [Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread Che
Hi all, I am going to get the audio of this documentary and make it available to folks one way or another. I have recorded it, but want to get a sighty to take a look at a couple parts to determine what is going on so I can let folks know. I will update on this in a day or two. Thanks

Re: [Audyssey] Rail Racer online problems

2011-06-26 Thread Yohandy
Hey Che, What features will RR 2.0 contain? Also, will this be a free or paid upgrade? Or will it be an entirely new and revamped game? - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011 11:20 PM

[Audyssey] usa games interactive

2011-06-26 Thread michael barnes
Hey, Thomas. I remember the other day you had told me that you would upload the two text base wrestling games to your website. I have not seen them on there yet. I was wondering if you would please send me the original copy of both games to my email? Or upload them to sendspace or dropbox.

Re: [Audyssey] Rail Racer online problems

2011-06-26 Thread Brice Mellen
Okay, no problem, makes sense. Can't wait for new release. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: Sunday, June 26, 2011 10:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Rail Racer online problems Hi

Re: [Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread shaun everiss
thanks che. I'd like to hear this. At 03:22 p.m. 27/06/2011, you wrote: Hi all, I am going to get the audio of this documentary and make it available to folks one way or another. I have recorded it, but want to get a sighty to take a look at a couple parts to determine what is going on so

Re: [Audyssey] Rail Racer online problems

2011-06-26 Thread shaun everiss
Good to know you are working on rr2. My I suggest a slight improvement to the licence. In dvd audio extracter when you brought the game you had to get your id to generate a licence. When you brought your game you got a licence added to your account. More coppies = more licences for more

Re: [Audyssey] documentary about Arcade game Donkey Kong!

2011-06-26 Thread Sylvester Thomas
Greetings Gamers! I just happen to have the DVD of this Excellent Documentary about 2 gamers going for the world high score on the eighties arcade video game Donkey Kong. The title of this douc is King of Kong:Pocket full of Quarters, Here it is not described for any interested. Enjoy!

Re: [Audyssey] documentary about the donkey kong world champion

2011-06-26 Thread Jacob Kruger
I presume this article/page is about this video - think you can also at least see/listen to a trailer on it as well: http://www.moviefone.co.uk/2011/03/17/donkey-kong-world-champion-documentary/ Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his