Amen to this. You have my full agreement.
- Original Message -
From: Jeremy Hartley jeremyhart...@comcast.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, December 16, 2011 11:14 PM
Subject: [Audyssey] Blind Gamers Being Taken Seriously?
Hello All,
I have been a
Hi
I agree with you all 100%.
Happy holidays from the United States!
Alfredo
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Michael, just speaking as someone who's dealt with developers over access
issues for a long time, it's not a matter of speaking your mind or rights,
and if you think in those terms you'll not be making friends I'm afraid.
Remember, that you are essentially asking! a person to do a lot of extra
I Agree completely allison.
I must confess I'm a litle surprised to find Michael was in the states,
sinse I assumed English was not his first language, and thus didn't comment
upon his writing specifically.
Beware the grue!
Dark.
- Original Message -
From: Allison Mervis
Ian, there are occasions when a spellcheck is your friend.
I tend to be too lazy to check every message I write, and just go on the
basis if Hal says it right, it likely is. but if it is an important message
such as one regarding access, I'll write it in ms word or wordpad then run a
Your post is a very good example of what what some of us have tried so hard
to get across to other gamers, and I really appreciate it! Thank you very
much!
Another problem that comes up when blind people try to get game developers
to take us seriously is that we must not hound the developer
Hi
I agree fully, what was said should be taken in the spirit it was written.
As a person or part of a community we should always strive to make the best
possible first impression when contacting a dev about adding in any
accessibility features with their project. Their not obligated to
Can I laugh here now? This is getting to be a joke!
Back to gaming while Mike finds some social skills.
At 11:56 PM 12/16/2011, you wrote:
Hey, Allis.
Well first of all when I was in contact with the person who help me
create De Steno Games he was very happy to work with me.
I just asked him
hi 2 days then we get zero sight.
going spend first few weeks seing what people really think of the game first.
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What is the 0-site?
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All messages are
How much it will coast this game?
Cheers,
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com
On 12/17/2011 1:33 PM, william lomas wrote:
hi 2 days then we get zero sight.
going spend first few weeks seing what
It is a flight simulation game which is going to be releced on monday by a
company called shard workshops.
Ian McNamara
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Hi i don't think that has been told to us yet at least i've never seen a price
advertised.
Ian McNamara
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sadly when you get an account on samnet you can't change the signature. will
make a suggestion to serotek about that since i also have that but don't use it
for lists such as this.
On Dec 16, 2011, at 3:33 PM, Bryan Peterson wrote:
Besides, even if he's a hundred percent passionate about
Hi Jeremy,
Yes, you definitely raise some very good points in your message. As
you pointed out the biggest problem in communicating with sighted
developers and the public at large is ignorance on their part. Most
sighted people have never met a blind person before, and even if they
have there is
Hi,
I received a message from a friend asking if there are any accessible games
for children that can be played online. She has a 4-year-old son who's
interested in playing games on the computer. Any suggestions?
Thanks.
Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
well I know that http://www.vipgameszone.com
has a kids section where you can get free games that talk and allow online
score posting HTH
- Original Message -
From: Kelly Sapergia ksaper...@gmail.com
To: gamers@audyssey.org
Sent: Saturday, December 17, 2011 8:49 AM
Subject:
I agree. I'll be the first to admit I've probably more than occasionally
shot off such messages but I like to think I generally at least try to
proofread beforehand because I'd much rather be understood than do the
convenient thing and have someone go what? because my message wasn't
Personally, I think that proofreading should be in the guidelines to improve
clarity. Those who are offended by it are the ones that have the problem.
It's not up to the reader to figure out what is being said, it's up to the
author to accurately convey it. If English isn't your native
I don't think those are online games, though.
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- Original Message -
From: joseph weakland josephweakl...@att.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 17, 2011 8:51 AM
Subject: Re:
Everyone,
Thomas is totally correct below; as a sighted person, my first
impression several years ago of this list was not good, and it was
directly related to grammar, punctuation, and spelling problems in
postings. I understand that readers don't always read out certain
types of mistakes and
Jeremy Hartley wrote an excellent post on the way that sighted people
view blind gamers and what blind gamers need to do to interact with game
developers.
I know that I, as a sighted person, have learned a great deal from the
people on this forum. I joined this forum and others to improve
Kelly asked if there were any online accessible games for young
children. I don't know about online games, but we do have our
PizzaGames that are accessible and geared to pre-school youngsters. If
a download game is of interest have her check out our PizzaGames at
www.7128.com.
Eleanor
I could drink to that LOL.
They're coming to take me away, ha-haaa!
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 17, 2011 8:12 AM
Subject: Re: [Audyssey] Blind Gamers Being Taken Seriously?
Soul Calibur is as accessible as any other mainstream game, it's for the
ps3, and it is not free. Accessible by this definition means having to learn
menus, but the gameplay itself is accessible.
- Original Message -
From: Connor Moser connor.mo...@aon.at
To: gamers@audyssey.org
Sent:
ah, you poor guy! you don't know what soul calibur is?
Although i haven't played it yet... :(
anyways, its a fighting game for consoles, 2 and 3 are for ps2 xbox
and gamecube i think, 4 and eventually 5 are for ps3 and xbox360 i
believe.
On 12/13/11, Connor Moser connor.mo...@aon.at wrote:
Right, here are my thoughts. Players already group together to
help each other. A few days ago I ran out of ammunition, and a
helpful player gave me coordinates to a few pile of loot.
Yesterday, I noticed that there was a massive swarm of zombies
near the bridge, and rather than fight my way
i know. I'm very bad. I guess i didn't have time to. But now it's Christmas.
so I able to play more.
Tommy
- Original Message -
From: Yohandy yohand...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 15, 2011 8:41 PM
Subject: Re: [Audyssey] To
I have the ps3 version... and only got it recently. lol I don't have the
original one for the ps2. I just got it in a time when a lot of games were
coming out I wanted to play. Gundam extreme vs, KOF xiii, and the new
assassin's creed just to name a few.
- Original Message -
From:
I'll also agree that the post was well thought out and written. It made
good points about how the perception in an email can convey a great deal as
to the tact or angle a person is coming from.
Some of you may remember that online game 'Starbase Challenge' I think it
was. I played that for
Hi.
The Soul Calibur series is a series of weapon based fighting games that have
been released on various gaming consoles over the last few years. I only have
direct experience with SC2 and SC4. I first had SC2 for my playstation 2 and I
currently have SC4 for my Playstation 3 and I
Hi,
Oh, we all agree. But when it comes to efferts... Well... Why should I do
this? Why not someone else? And that is the main problem in fact.
Best regards,
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
Hi all,
I'm Lorenzo Bellincampi, founder of Shard Workshop, an audiogame
development project. Maybe someone of you already knows me.
This is an interesting topic Jeremy, and I wanted to add the point of view
of a developer.
I agree with a lot of what you said, especially the part in which you say
Michael, in communicating with a developer you are engaging in a
professional communication. There are standards for that sort of
communication. It's not a question of someone being better, it's a basic
question of courtesy; show the person you are communicating with that you
care enough to be
I'll second everything Alison says, as a former adaptive technology teacher,
which often spilled over into advocate, counselor and role model, the
effectiveness of your communication is directly related to the care with
which you prepare it and the appropriateness of the form for its audience.
Hi I agree with this as well. I will go one step further and admit that my
spelling is not grate either. thank goodness for spell check. and I also
agree that I to have shot off messages before with out spell checking them
first. so I can sertenley understand where a sighted person would come
Here is an example about on how to use paragraphs.
My name is Mister King.
I threw a ball at a big, bad robot.
As you can see from the above text, the name and the robot thing are two
different subjects.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion
Hi, I use Vista and, yes the kitchensinc games work good.
- Original Message -
From: Willem Venter dwill...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 17, 2011 12:52 AM
Subject: Re: [Audyssey] problem with Pipe 2
Hi. Can you play other games
I have a couple of thoughts to add to this otherwise excellent post.
First of all, if anyone is feeling that all this is intensely unfair,
sighted folk use these same judgment metrics with one another. As someone
who has taught both blind and sighted people how to write resumes and cover
As is being found out through this thread, it isn't only the sighted people
who notice, and probably judge us, on our ability to accurately communicate
through Emails. Blind people cannot decipher a lot of messages that were
written by screen reader users because they weren't punctuated or
Hi Sean, I went to the folder and went to properties. It says there's 18
files in their. I guess anti spyware didn't remove anything. I'm not sure.
I usually don't pay attention to the number of files in a game. Also, it
says the one I have came out October 13th 2009.
- Original Message
Hello Jeremy and all,
Jeremy I agree with everything you said. I'm not a dev myself, though
I have ideas what I lack is time. I do feel that the points you raised
about being taken seriously are accurate and very valid. To many times
I've seen blind individuals, even coworkers badger someone like
Hello Jeremy and all.
This is an excellent post and one that I hope everyone on here reads through at
least once. It is true that just like any other group there are all kinds of
blind people and we are spread across every imaginable age level, education
level, amount of experience/social
Don't know about that.
Yes here in the United States tomorrow is only the 18th.
But at 5:00 PM our time it becomes the 19th in Rome. SMILES.
Just might get it before night fall tomorrow.
You never know.
I myself am looking forward to stress testing the new sim out for myself.
Let the best blind
Hi well if that had been added to the guide lines i would not have been angry
there is an email simming group i use to be on and i was kicked off for my in
proper grammer i was younger then so did not care now i do. a lot of the time
my bad righting is because i don't know how to spell a word
Hello Mr. Ward,
I absolutely disagree with the idea that you have told us about the
proofreading guideline. We should implement the idea, because if we do not
implement the said idea you are talking about, more messages with poor
grammar, punctuation and spelling may be sent fourth to
Hi Ian.
Punctuation is as important as good grammar and spelling. I found your
message hard to follow.
As a rule of thumb I skip messages if someone did not bother with at
least getting most of the punctuation and spelling right. My reasoning
which is wrong in many cases I'm sure, follows that
hmm. Well... Um.
What are you trying to prove here?
On 12/17/11, Willem Venter dwill...@gmail.com wrote:
Hi Ian.
Punctuation is as important as good grammar and spelling. I found your
message hard to follow.
As a rule of thumb I skip messages if someone did not bother with at
least getting
Sorry, my reply was to the last message from shiny protector
Hello Mr. Ward,
I absolutely disagree with the idea that you have told us about the
proofreading guideline. We should implement the idea, because if we do
not implement the said idea you are talking about, more messages with
poor
An article about a kickstart for accessible Rock Band:
http://ireport.cnn.com/docs/DOC-717896?hpt=hp_bn2
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Hi Kelly,
I can't think of any off the top of my head, but I will certainly try and
have a look.
Regards,
Ben.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kelly Sapergia
Sent: 17 December 2011 14:50
To: gamers@audyssey.org
What I am trying to prove here is that the proofreading guideline should be
included in the audyssey list guidelines.
Sorry if my last message was not clear as I had hoped, I will try to be
more clear nexttime I write a message like this.
- Original Message -
From: Willem Venter
Wow this sounds awesome!
- Original Message -
From: Che blindadrenal...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 17, 2011 10:41 AM
Subject: [Audyssey] News about Rock Vibe
An article about a kickstart for accessible Rock Band:
I fully agree, Thomas. Bad spelling and punctuation is easily recognizable
and distinguishable between someone who speaks English and someone who isn't
a native English speaker. I cringe as well every time I get emails from this
list or others where people just don't check their spelling, or
I agree, Charles. I would fully support implementation of proofreading as
part of the guidelines. Or at least spellchecking..
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 17, 2011 7:12 AM
Subject:
I love this. What you've said is a very valid and good point. I think
for me as a beginner in learning how game developing works, I've
always just been used to the playing games side, and I don't know much
of the computer developing jargon for the game devs. One of my biggest
challenges is
Hi Laurel. Well, one thing this list can do is to provide feedback on how
to go about this. If you can explain the problem you're having to us, we
may be able to assist in coming up with suggestions and a way to explain
them to developers. A number of us have some development experience either
aah, check blindsoftware, they may have done some work I forget.
However this combo shouldn't bring up anything, did antispy find
anything wrong in the last scan and did that have to do with pipe2 or
one of its components.
If not I don't know.
At 10:37 a.m. 17/12/2011 -0600, you wrote:
Hi
You take care when writing and it shows, especially seeing as it isn't your
first language. You are to be commended for your effort.
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- Original Message -
From: Willem Venter dwill...@gmail.com
To: Gamers Discussion list
He was pointing out your lack of punctuation. Scroll down and listen to the
message you sent. Your screen reader does not pause during the reading
because it doesn't know when to do so, because there isn't enough
punctuation. Periods, commas, question marks, and so on, as opposed to
periods
Hey, I would like to know if there are any games for the mac that blind
people can play.
I have looked on pcsgames.net and that game list has not be helpful to me.
If someone knows of any games please let me know.
Thanks!
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Hi Michael,
I assume you checked out my Mac games page,
http://www.pcsgames.net/MacGame-co.htm
I admit I have not updated it in two years.
And looking at the list there doesn't seem to be many good accessible Mac
games back then.
Phil
- Original Message -
From: michael barnes
Hey, Phil.
Yes I did take a look at your list.
But sadly it wasn't any help.
If you know of any resources on this please share.
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I was dumb enough not to look after I did my scan a couple days ago. :)
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 17, 2011 3:23 PM
Subject: Re: [Audyssey] problem with Pipe 2
aah, check
Hi Thomas,
I for one agree with adding the guideline about proofreading posts
before sending them to the list, because good communication skills
are important, especially for us when we're dealing with sighted
people. I'll admit I never actually read a post of mine, but I'm
also a very good
Wait, he wrote an article? How on earth did I miss this? darn! Could someone
point me to it? thanks!
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Who wrote an article? In short, I can't see the original message Yohandy
replied to.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Dec 17, 2011, at 7:31 PM, Yohandy wrote:
Wait, he wrote an article? How on earth did I miss this? darn! Could someone
You guys need to quit targeting michael and get off your high horses, it seems
like you only discuss this issue after his posts, I don't have any trouble
understanding them. Y'alls problem is that you love to complain to much, now
of you don't understand maybe next time he should speak in
Thanks! Joseph for saying that to everyone on the list.
It's funny that everyone on here bashes me for my typing skills, but
when I get on here and ask other IOS users to please contact developers
with me about making their games accessible it seems to me that if
their was a problem with the
Hi guys,
I have just started playing SoundRTS and am looking for strategies to get
through it. Does anyone have any advice for beginners?
Lindsay Cowell
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You can make
That every developer is different. Just because one developer is willing to
overlook that sort of thing does not mean another one will be. This isn't a
criticism but a piece of advice.
They're coming to take me away, ha-haaa!
- Original Message -
From: michael barnes c...@samobile.net
Joseph, this thread emerged from Michael's post concerning his interaction
with a developer, from which many folk have drawn the idea that his careless
construction of messages possibly contributed to the negative aspect of that
interaction. It is entirely appropriate to comment specifically on
Hey, All.
Here is a email that I am going to send to the developer of the IOS
apps Gamebook Adventures.
And since you have something to say about my messages I am asking
please email the developer aswell so these text games will be made accessible.
Here is the web address for the Gamebook
All that has been going on has been constructive, and that is the key,
criticism. And have you noticed that you have not been the exclusive
target? Examples of other listers' mistakes have been cited, and there have
been a lot of messages that have been aimed at the entire list. That hardly
You failed my test and did exactly what I thought you would. I am a southerner
so that word is pretty common.
Now that your done judging me and my friend michael who he and I live in the
same town since we were kids. I am going to use my freedom is speech to tell
you, your correction to my
Hi Chris,
All good points. I'd like to add that I'm on a number of technology
lists and forums, and I largely read and respond to e-mails based on
reputation. By reputation I mean weather the person can write clearly,
if there aren't a lot of grammar and spelling errors, and weather or
not the
Hello Joseph and all,
Watch the name calling. If I see another post like this one you will
be placed on moderated status. there are more constructive ways of
getting your point across without resorting to name calling.
Further more while you have the freedom of speech it does not extend
to
Hi Michael,
That's definitely more like what we have been suggesting. :D
On 12/17/11, michael barnes c...@samobile.net wrote:
Hey, All.
Here is a email that I am going to send to the developer of the IOS
apps Gamebook Adventures.
And since you have something to say about my messages I am
Hey, Thomas.
Thanks for your imput!
I think we should put a end to this subject before it gets out of hand.
I am done talking about this matter and I am ready to talk gaming.
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Michael,
Not everyone reacts the same way. Some people may be willing to
overlook your communication skills, and others may not overlook it.
All we are saying it is a good idea to get into the habit of preparing
professional looking documents when contacting a developer or business
with a request
Hi Laurel,
Fortunately, there are plenty of people on list who have those skills.
I imagine if you ask there is likely someone who can help give you
pointers, examples, and help educate you so you can improve your
communication skills with a developer. Its like anything else in life.
the more you
Hello Joseph,
People here are only trying to help Michael and give him better advice here
on this mailing list. I see know harsh comments directed at Michael here,
and I think you should take the js comment back and apologise to the mailing
list.
I may not be a moderator of this list, but I
Hi,
You are exactly right. a blind gamer can't just send a mainstream
developer a vague or half-baked suggestion for adding accessibility
when chances are they don't even know that accessible games exist let
alone how to create one. I've gone through college level programming
courses, and I can
So, with all these swamp time, I'm getting lots of old memories coming
back- and most of them are about the resident evil series- how I wished and
wished that I could play something like that, and eventually have my dream
realized in Shades of Doom, and now, even mroe so, in Swamp.
To me,
Almost the same clip- cept this one is from the very original version which was
for the playstation 1.
The voice acting was a tad mroe awful, but I actually prefer the sounds for the
original rather than the new release- though the zombie dog in the intro sounds
more like a dinosaur lol.
Oh the good old times! I remember those games... my favorite is still
resident evil 4 on the ps2. That one was awesome and possibly the best RE
game I've ever heard. It's considered by many to be the best one. I'll find
a playthrough of it at some point.
- Original Message -
From:
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