Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Clement Chou
Amen to this. You have my full agreement. - Original Message - From: Jeremy Hartley jeremyhart...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, December 16, 2011 11:14 PM Subject: [Audyssey] Blind Gamers Being Taken Seriously? Hello All, I have been a

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Alfredo_The_Music_maker
Hi I agree with you all 100%. Happy holidays from the United States! Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread dark
Michael, just speaking as someone who's dealt with developers over access issues for a long time, it's not a matter of speaking your mind or rights, and if you think in those terms you'll not be making friends I'm afraid. Remember, that you are essentially asking! a person to do a lot of extra

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread dark
I Agree completely allison. I must confess I'm a litle surprised to find Michael was in the states, sinse I assumed English was not his first language, and thus didn't comment upon his writing specifically. Beware the grue! Dark. - Original Message - From: Allison Mervis

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread dark
Ian, there are occasions when a spellcheck is your friend. I tend to be too lazy to check every message I write, and just go on the basis if Hal says it right, it likely is. but if it is an important message such as one regarding access, I'll write it in ms word or wordpad then run a

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Charles Rivard
Your post is a very good example of what what some of us have tried so hard to get across to other gamers, and I really appreciate it! Thank you very much! Another problem that comes up when blind people try to get game developers to take us seriously is that we must not hound the developer

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread Ron Schamerhorn
Hi I agree fully, what was said should be taken in the spirit it was written. As a person or part of a community we should always strive to make the best possible first impression when contacting a dev about adding in any accessibility features with their project. Their not obligated to

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread Trouble
Can I laugh here now? This is getting to be a joke! Back to gaming while Mike finds some social skills. At 11:56 PM 12/16/2011, you wrote: Hey, Allis. Well first of all when I was in contact with the person who help me create De Steno Games he was very happy to work with me. I just asked him

[Audyssey] 2 days to go!

2011-12-17 Thread william lomas
hi 2 days then we get zero sight. going spend first few weeks seing what people really think of the game first. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] 2 days to go!

2011-12-17 Thread Alfredo_The_Music_maker
What is the 0-site? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are

Re: [Audyssey] 2 days to go!

2011-12-17 Thread Jorge Gonçalves
How much it will coast this game? Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 12/17/2011 1:33 PM, william lomas wrote: hi 2 days then we get zero sight. going spend first few weeks seing what

Re: [Audyssey] 2 days to go!

2011-12-17 Thread Ian McNamara
It is a flight simulation game which is going to be releced on monday by a company called shard workshops. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] 2 days to go!

2011-12-17 Thread Ian McNamara
Hi i don't think that has been told to us yet at least i've never seen a price advertised. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread Brandon Misch
sadly when you get an account on samnet you can't change the signature. will make a suggestion to serotek about that since i also have that but don't use it for lists such as this. On Dec 16, 2011, at 3:33 PM, Bryan Peterson wrote: Besides, even if he's a hundred percent passionate about

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Thomas Ward
Hi Jeremy, Yes, you definitely raise some very good points in your message. As you pointed out the biggest problem in communicating with sighted developers and the public at large is ignorance on their part. Most sighted people have never met a blind person before, and even if they have there is

[Audyssey] Accessible Online Games for Children

2011-12-17 Thread Kelly Sapergia
Hi, I received a message from a friend asking if there are any accessible games for children that can be played online. She has a 4-year-old son who's interested in playing games on the computer. Any suggestions? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director

Re: [Audyssey] Accessible Online Games for Children

2011-12-17 Thread joseph weakland
well I know that http://www.vipgameszone.com has a kids section where you can get free games that talk and allow online score posting HTH - Original Message - From: Kelly Sapergia ksaper...@gmail.com To: gamers@audyssey.org Sent: Saturday, December 17, 2011 8:49 AM Subject:

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Bryan Peterson
I agree. I'll be the first to admit I've probably more than occasionally shot off such messages but I like to think I generally at least try to proofread beforehand because I'd much rather be understood than do the convenient thing and have someone go what? because my message wasn't

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Charles Rivard
Personally, I think that proofreading should be in the guidelines to improve clarity. Those who are offended by it are the ones that have the problem. It's not up to the reader to figure out what is being said, it's up to the author to accurately convey it. If English isn't your native

Re: [Audyssey] Accessible Online Games for Children

2011-12-17 Thread Charles Rivard
I don't think those are online games, though. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 17, 2011 8:51 AM Subject: Re:

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Dennis Towne
Everyone, Thomas is totally correct below; as a sighted person, my first impression several years ago of this list was not good, and it was directly related to grammar, punctuation, and spelling problems in postings. I understand that readers don't always read out certain types of mistakes and

[Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Eleanor Robinson
Jeremy Hartley wrote an excellent post on the way that sighted people view blind gamers and what blind gamers need to do to interact with game developers. I know that I, as a sighted person, have learned a great deal from the people on this forum. I joined this forum and others to improve

[Audyssey] Accessible Online Games for Children

2011-12-17 Thread Eleanor Robinson
Kelly asked if there were any online accessible games for young children. I don't know about online games, but we do have our PizzaGames that are accessible and geared to pre-school youngsters. If a download game is of interest have her check out our PizzaGames at www.7128.com. Eleanor

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Bryan Peterson
I could drink to that LOL. They're coming to take me away, ha-haaa! - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 17, 2011 8:12 AM Subject: Re: [Audyssey] Blind Gamers Being Taken Seriously?

Re: [Audyssey] a bit more soul calibur info

2011-12-17 Thread Clement Chou
Soul Calibur is as accessible as any other mainstream game, it's for the ps3, and it is not free. Accessible by this definition means having to learn menus, but the gameplay itself is accessible. - Original Message - From: Connor Moser connor.mo...@aon.at To: gamers@audyssey.org Sent:

Re: [Audyssey] a bit more soul calibur info

2011-12-17 Thread dan cook
ah, you poor guy! you don't know what soul calibur is? Although i haven't played it yet... :( anyways, its a fighting game for consoles, 2 and 3 are for ps2 xbox and gamecube i think, 4 and eventually 5 are for ps3 and xbox360 i believe. On 12/13/11, Connor Moser connor.mo...@aon.at wrote:

Re: [Audyssey] Swamp: brainstorming ideas for expansion andplayer limiting.

2011-12-17 Thread john
Right, here are my thoughts. Players already group together to help each other. A few days ago I ran out of ammunition, and a helpful player gave me coordinates to a few pile of loot. Yesterday, I noticed that there was a massive swarm of zombies near the bridge, and rather than fight my way

Re: [Audyssey] To Yohandi, your space channel 5 playthrough

2011-12-17 Thread Tommy
i know. I'm very bad. I guess i didn't have time to. But now it's Christmas. so I able to play more. Tommy - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 15, 2011 8:41 PM Subject: Re: [Audyssey] To

Re: [Audyssey] To Yohandi, your space channel 5 playthrough

2011-12-17 Thread Clement Chou
I have the ps3 version... and only got it recently. lol I don't have the original one for the ps2. I just got it in a time when a lot of games were coming out I wanted to play. Gundam extreme vs, KOF xiii, and the new assassin's creed just to name a few. - Original Message - From:

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Ron Schamerhorn
I'll also agree that the post was well thought out and written. It made good points about how the perception in an email can convey a great deal as to the tact or angle a person is coming from. Some of you may remember that online game 'Starbase Challenge' I think it was. I played that for

Re: [Audyssey] a bit more soul calibur info

2011-12-17 Thread Tom Randall
Hi. The Soul Calibur series is a series of weapon based fighting games that have been released on various gaming consoles over the last few years. I only have direct experience with SC2 and SC4. I first had SC2 for my playstation 2 and I currently have SC4 for my Playstation 3 and I

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Milos Przic
Hi, Oh, we all agree. But when it comes to efferts... Well... Why should I do this? Why not someone else? And that is the main problem in fact. Best regards, Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Charles Rivard wee1s...@fidnet.com

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Shard Workshop
Hi all, I'm Lorenzo Bellincampi, founder of Shard Workshop, an audiogame development project. Maybe someone of you already knows me. This is an interesting topic Jeremy, and I wanted to add the point of view of a developer. I agree with a lot of what you said, especially the part in which you say

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread Christopher Bartlett
Michael, in communicating with a developer you are engaging in a professional communication. There are standards for that sort of communication. It's not a question of someone being better, it's a basic question of courtesy; show the person you are communicating with that you care enough to be

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-17 Thread Christopher Bartlett
I'll second everything Alison says, as a former adaptive technology teacher, which often spilled over into advocate, counselor and role model, the effectiveness of your communication is directly related to the care with which you prepare it and the appropriateness of the form for its audience.

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Mich
Hi I agree with this as well. I will go one step further and admit that my spelling is not grate either. thank goodness for spell check. and I also agree that I to have shot off messages before with out spell checking them first. so I can sertenley understand where a sighted person would come

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Shiny protector
Here is an example about on how to use paragraphs. My name is Mister King. I threw a ball at a big, bad robot. As you can see from the above text, the name and the robot thing are two different subjects. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion

Re: [Audyssey] problem with Pipe 2

2011-12-17 Thread Curt Taubert
Hi, I use Vista and, yes the kitchensinc games work good. - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 17, 2011 12:52 AM Subject: Re: [Audyssey] problem with Pipe 2 Hi. Can you play other games

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Christopher Bartlett
I have a couple of thoughts to add to this otherwise excellent post. First of all, if anyone is feeling that all this is intensely unfair, sighted folk use these same judgment metrics with one another. As someone who has taught both blind and sighted people how to write resumes and cover

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Charles Rivard
As is being found out through this thread, it isn't only the sighted people who notice, and probably judge us, on our ability to accurately communicate through Emails. Blind people cannot decipher a lot of messages that were written by screen reader users because they weren't punctuated or

Re: [Audyssey] problem with Pipe 2

2011-12-17 Thread Curt Taubert
Hi Sean, I went to the folder and went to properties. It says there's 18 files in their. I guess anti spyware didn't remove anything. I'm not sure. I usually don't pay attention to the number of files in a game. Also, it says the one I have came out October 13th 2009. - Original Message

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread David Mehler
Hello Jeremy and all, Jeremy I agree with everything you said. I'm not a dev myself, though I have ideas what I lack is time. I do feel that the points you raised about being taken seriously are accurate and very valid. To many times I've seen blind individuals, even coworkers badger someone like

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Tom Randall
Hello Jeremy and all. This is an excellent post and one that I hope everyone on here reads through at least once. It is true that just like any other group there are all kinds of blind people and we are spread across every imaginable age level, education level, amount of experience/social

Re: [Audyssey] 2 days to go!

2011-12-17 Thread Ron Kolesar
Don't know about that. Yes here in the United States tomorrow is only the 18th. But at 5:00 PM our time it becomes the 19th in Rome. SMILES. Just might get it before night fall tomorrow. You never know. I myself am looking forward to stress testing the new sim out for myself. Let the best blind

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Ian McNamara
Hi well if that had been added to the guide lines i would not have been angry there is an email simming group i use to be on and i was kicked off for my in proper grammer i was younger then so did not care now i do. a lot of the time my bad righting is because i don't know how to spell a word

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Shiny protector
Hello Mr. Ward, I absolutely disagree with the idea that you have told us about the proofreading guideline. We should implement the idea, because if we do not implement the said idea you are talking about, more messages with poor grammar, punctuation and spelling may be sent fourth to

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Willem Venter
Hi Ian. Punctuation is as important as good grammar and spelling. I found your message hard to follow. As a rule of thumb I skip messages if someone did not bother with at least getting most of the punctuation and spelling right. My reasoning which is wrong in many cases I'm sure, follows that

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Willem Venter
hmm. Well... Um. What are you trying to prove here? On 12/17/11, Willem Venter dwill...@gmail.com wrote: Hi Ian. Punctuation is as important as good grammar and spelling. I found your message hard to follow. As a rule of thumb I skip messages if someone did not bother with at least getting

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Willem Venter
Sorry, my reply was to the last message from shiny protector Hello Mr. Ward, I absolutely disagree with   the idea that you have told us about the proofreading guideline. We should implement the idea, because if we do not implement the said idea you are talking about, more messages with poor

[Audyssey] News about Rock Vibe

2011-12-17 Thread Che
An article about a kickstart for accessible Rock Band: http://ireport.cnn.com/docs/DOC-717896?hpt=hp_bn2 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

Re: [Audyssey] Accessible Online Games for Children

2011-12-17 Thread Ben
Hi Kelly, I can't think of any off the top of my head, but I will certainly try and have a look. Regards, Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: 17 December 2011 14:50 To: gamers@audyssey.org

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Shiny protector
What I am trying to prove here is that the proofreading guideline should be included in the audyssey list guidelines. Sorry if my last message was not clear as I had hoped, I will try to be more clear nexttime I write a message like this. - Original Message - From: Willem Venter

Re: [Audyssey] News about Rock Vibe

2011-12-17 Thread Greg Steel
Wow this sounds awesome! - Original Message - From: Che blindadrenal...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 17, 2011 10:41 AM Subject: [Audyssey] News about Rock Vibe An article about a kickstart for accessible Rock Band:

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Clement Chou
I fully agree, Thomas. Bad spelling and punctuation is easily recognizable and distinguishable between someone who speaks English and someone who isn't a native English speaker. I cringe as well every time I get emails from this list or others where people just don't check their spelling, or

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Clement Chou
I agree, Charles. I would fully support implementation of proofreading as part of the guidelines. Or at least spellchecking.. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 17, 2011 7:12 AM Subject:

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Laurel
I love this. What you've said is a very valid and good point. I think for me as a beginner in learning how game developing works, I've always just been used to the playing games side, and I don't know much of the computer developing jargon for the game devs. One of my biggest challenges is

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Christopher Bartlett
Hi Laurel. Well, one thing this list can do is to provide feedback on how to go about this. If you can explain the problem you're having to us, we may be able to assist in coming up with suggestions and a way to explain them to developers. A number of us have some development experience either

Re: [Audyssey] problem with Pipe 2

2011-12-17 Thread shaun everiss
aah, check blindsoftware, they may have done some work I forget. However this combo shouldn't bring up anything, did antispy find anything wrong in the last scan and did that have to do with pipe2 or one of its components. If not I don't know. At 10:37 a.m. 17/12/2011 -0600, you wrote: Hi

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Charles Rivard
You take care when writing and it shows, especially seeing as it isn't your first language. You are to be commended for your effort. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Charles Rivard
He was pointing out your lack of punctuation. Scroll down and listen to the message you sent. Your screen reader does not pause during the reading because it doesn't know when to do so, because there isn't enough punctuation. Periods, commas, question marks, and so on, as opposed to periods

[Audyssey] Games for the mac.

2011-12-17 Thread michael barnes
Hey, I would like to know if there are any games for the mac that blind people can play. I have looked on pcsgames.net and that game list has not be helpful to me. If someone knows of any games please let me know. Thanks! -- Email services provided by the System Access Mobile Network. Visit

Re: [Audyssey] Games for the mac.

2011-12-17 Thread Phil Vlasak
Hi Michael, I assume you checked out my Mac games page, http://www.pcsgames.net/MacGame-co.htm I admit I have not updated it in two years. And looking at the list there doesn't seem to be many good accessible Mac games back then. Phil - Original Message - From: michael barnes

Re: [Audyssey] Games for the mac.

2011-12-17 Thread michael barnes
Hey, Phil. Yes I did take a look at your list. But sadly it wasn't any help. If you know of any resources on this please share. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __

Re: [Audyssey] problem with Pipe 2

2011-12-17 Thread Curt Taubert
I was dumb enough not to look after I did my scan a couple days ago. :) - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 17, 2011 3:23 PM Subject: Re: [Audyssey] problem with Pipe 2 aah, check

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread MissWings
Hi Thomas, I for one agree with adding the guideline about proofreading posts before sending them to the list, because good communication skills are important, especially for us when we're dealing with sighted people. I'll admit I never actually read a post of mine, but I'm also a very good

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Yohandy
Wait, he wrote an article? How on earth did I miss this? darn! Could someone point me to it? thanks! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Orin
Who wrote an article? In short, I can't see the original message Yohandy replied to. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Dec 17, 2011, at 7:31 PM, Yohandy wrote: Wait, he wrote an article? How on earth did I miss this? darn! Could someone

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Joseph Weaver
You guys need to quit targeting michael and get off your high horses, it seems like you only discuss this issue after his posts, I don't have any trouble understanding them. Y'alls problem is that you love to complain to much, now of you don't understand maybe next time he should speak in

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread michael barnes
Thanks! Joseph for saying that to everyone on the list. It's funny that everyone on here bashes me for my typing skills, but when I get on here and ask other IOS users to please contact developers with me about making their games accessible it seems to me that if their was a problem with the

[Audyssey] Just starting out on SoundRTS.

2011-12-17 Thread Lindsay Cowell
Hi guys, I have just started playing SoundRTS and am looking for strategies to get through it. Does anyone have any advice for beginners? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Bryan Peterson
That every developer is different. Just because one developer is willing to overlook that sort of thing does not mean another one will be. This isn't a criticism but a piece of advice. They're coming to take me away, ha-haaa! - Original Message - From: michael barnes c...@samobile.net

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Christopher Bartlett
Joseph, this thread emerged from Michael's post concerning his interaction with a developer, from which many folk have drawn the idea that his careless construction of messages possibly contributed to the negative aspect of that interaction. It is entirely appropriate to comment specifically on

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread michael barnes
Hey, All. Here is a email that I am going to send to the developer of the IOS apps Gamebook Adventures. And since you have something to say about my messages I am asking please email the developer aswell so these text games will be made accessible. Here is the web address for the Gamebook

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Charles Rivard
All that has been going on has been constructive, and that is the key, criticism. And have you noticed that you have not been the exclusive target? Examples of other listers' mistakes have been cited, and there have been a lot of messages that have been aimed at the entire list. That hardly

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Joseph Weaver
You failed my test and did exactly what I thought you would. I am a southerner so that word is pretty common. Now that your done judging me and my friend michael who he and I live in the same town since we were kids. I am going to use my freedom is speech to tell you, your correction to my

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Thomas Ward
Hi Chris, All good points. I'd like to add that I'm on a number of technology lists and forums, and I largely read and respond to e-mails based on reputation. By reputation I mean weather the person can write clearly, if there aren't a lot of grammar and spelling errors, and weather or not the

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Thomas Ward
Hello Joseph and all, Watch the name calling. If I see another post like this one you will be placed on moderated status. there are more constructive ways of getting your point across without resorting to name calling. Further more while you have the freedom of speech it does not extend to

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Thomas Ward
Hi Michael, That's definitely more like what we have been suggesting. :D On 12/17/11, michael barnes c...@samobile.net wrote: Hey, All. Here is a email that I am going to send to the developer of the IOS apps Gamebook Adventures. And since you have something to say about my messages I am

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread michael barnes
Hey, Thomas. Thanks for your imput! I think we should put a end to this subject before it gets out of hand. I am done talking about this matter and I am ready to talk gaming. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Thomas Ward
Michael, Not everyone reacts the same way. Some people may be willing to overlook your communication skills, and others may not overlook it. All we are saying it is a good idea to get into the habit of preparing professional looking documents when contacting a developer or business with a request

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Thomas Ward
Hi Laurel, Fortunately, there are plenty of people on list who have those skills. I imagine if you ask there is likely someone who can help give you pointers, examples, and help educate you so you can improve your communication skills with a developer. Its like anything else in life. the more you

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Shiny protector
Hello Joseph, People here are only trying to help Michael and give him better advice here on this mailing list. I see know harsh comments directed at Michael here, and I think you should take the js comment back and apologise to the mailing list. I may not be a moderator of this list, but I

Re: [Audyssey] Blind Gamers Being Taken Seriously?

2011-12-17 Thread Thomas Ward
Hi, You are exactly right. a blind gamer can't just send a mainstream developer a vague or half-baked suggestion for adding accessibility when chances are they don't even know that accessible games exist let alone how to create one. I've gone through college level programming courses, and I can

[Audyssey] the first resident evil-- partial playthrough

2011-12-17 Thread Johnny Tai
So, with all these swamp time, I'm getting lots of old memories coming back- and most of them are about the resident evil series- how I wished and wished that I could play something like that, and eventually have my dream realized in Shades of Doom, and now, even mroe so, in Swamp. To me,

[Audyssey] the first resident evil again-this time the original

2011-12-17 Thread Johnny Tai
Almost the same clip- cept this one is from the very original version which was for the playstation 1. The voice acting was a tad mroe awful, but I actually prefer the sounds for the original rather than the new release- though the zombie dog in the intro sounds more like a dinosaur lol.

Re: [Audyssey] the first resident evil-- partial playthrough

2011-12-17 Thread Clement Chou
Oh the good old times! I remember those games... my favorite is still resident evil 4 on the ps2. That one was awesome and possibly the best RE game I've ever heard. It's considered by many to be the best one. I'll find a playthrough of it at some point. - Original Message - From: