Re: [Audyssey] Draconis Releases DoItWrite 1.0

2013-11-25 Thread Tj Squires
Yes. People can read your writing, but it is blocky and lopsided lol. Well, mine is. Sent from my iPhone On Nov 25, 2013, at 10:03 AM, Dakotah Rickard dakotah.rick...@gmail.com wrote: I chose at an early age to learn how to write, and though I haven't used this app, I have played around

Re: [Audyssey] Flight simulator

2011-04-28 Thread Tj Squires
Hi, it is possible for us to play some aspects of it. We can't, for example, fly online with friends due to the lack of air trafic control. More out there than I would probably know if that is false, however. I play it every now and again for the offline flights. You will need a copy of

Re: [Audyssey] quick question on a demo I found.

2011-04-14 Thread Tj Squires
I personally would find it funny. It would deffinetly make Mota rank higher up in my book if that were to happen. On 4/14/2011 11:26 PM, Thomas Ward wrote: Hi, Yeah, very nice in deed. Lol! I can see it now. Handing my customers a bunch of cheat codes for Mysteries of the Ancients. They use

Re: [Audyssey] problem with pull

2011-03-12 Thread Tj Squires
Hi again Michael, I cannot reproduce this error. All of the people I've asked to test it for me in the past day have reported everythign works fine. Can you email me off-list or go to the forum on my site? Perhaps we can figure something out. Tj On 3/11/2011 7:51 AM, michael barnes

Re: [Audyssey] tjsquires.net games is moving!

2011-03-11 Thread Tj Squires
That's my second project for today. With school I haven't had the time and what not to devote all of my time to it. But, I have the next four days off! Yay! Also, I've finished copying all the website content over, so, we should be god to go, again. Smile. Tj On 3/10/2011 11:38 PM,

Re: [Audyssey] problem with pull

2011-03-11 Thread Tj Squires
Hi Michael, That, indeed is a problem! What should happen is the game should say Loading sounds. please wait, and then sapi should read the main menu. After you select to start the game, you should get the background naturish sounds. From what I'm understanding, this isn't happening for

Re: [Audyssey] 3d Velocity Playthrough

2011-03-11 Thread Tj Squires
protector wrote: Hello TJ Squires, Will you do a recording of the playthrough with Munawar? I mean, like I'm not sure I could make it up. Also, is there a option not to joyn the show, but to listen? Best regards, and show Brutus what a real man is, Muhammed Deniz. P.S. I must say that I am a big

[Audyssey] Tjsquires.net move is complete

2011-03-11 Thread Tj Squires
Hi all, I posted last night that I would be moving web hosts. This process is now complete, and form the few people I've had test the domain, it propagated and is set up correctly. In the spirit of the move, I have put up a forum! go to tjsquires.net/forum if you're interested. Thanks,

[Audyssey] tjsquires.net games is moving!

2011-03-10 Thread Tj Squires
Hello all, I must appologises for the inconvenience. Over the next 24-72 hours, you may have trouble accessing tjsquires.net. This is currently being fixed. I am moving web hosts. Sorry for the troubles. I hope to have the main site back up and opporational with as little downtime as

Re: [Audyssey] 3d Velocity Playthrough

2011-03-08 Thread Tj Squires
For those of you that did miss the show last night, I will most likely be podcasting it. TjOn 3/8/2011 7:37 AM, Hayden Presley wrote: Hi, I tuned in and saw nothing about TDV at all. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] 3d Velocity Playthrough

2011-03-08 Thread Tj Squires
Hi, I sent the email yesterday, and in the email it said tonight, so, the recording is already done. I just have to work out the best way to podcast it.On 3/8/2011 10:02 AM, Shiny protector wrote: Hello TJ Squires, Will you do a recording of the playthrough with Munawar? I mean, like I'm

[Audyssey] pull! 1.4 is released

2011-03-08 Thread Tj Squires
Hi all, It's been a while, but I'm updating pull again. I've fixed the verry annoying stack overflow error, so, you may play to level 1444532 without it exploding in your face! http://tjsquires.net/downloads/pull.zip there's the link! Feedback is always welcome! --- Gamers mailing list __

[Audyssey] 3d Velocity Playthrough

2011-03-07 Thread Tj Squires
Hello all, Tonight, on the jammin Jerry Radio Network at 10:00 Eastern time join Munawar and I for a live show about TDV! Also, I will be attempting to beat the game in three hours. Failing this, I will be attempting to get as far through it as I possibly can. For those of you that do not

[Audyssey] TDV Show

2011-03-07 Thread Tj Squires
Hi all, FIrst off, let me appologise profusely. I stated that we would start at ten eastern, however, some soundcard settings got in the way. Therefore, we will be starting at 11:00 eastern. I will be on JJRN until then, however, to make sure everyone gets settled. Once again, I must

Re: [Audyssey] Kitchensinc was BGT problem!

2011-01-17 Thread Tj Squires
Hi, This might be the difference in OEMs of windows, but I think Thomas you have it backwards. I have a c:\program files and a c:\program files(x86). On 1/17/2011 11:11 AM, Thomas Ward wrote: Hi Jim, First, a note. You stated that Windows 7 has two Program Files folders. Actually, this

Re: [Audyssey] Could someone please help?

2011-01-15 Thread Tj Squires
Michael, try soul trapper. Tj On 1/15/2011 1:44 AM, michael barnes wrote: Hey, I am looking for a real good game that have great music sound effects and gameplay and storyline. Something for the Iphone is what I'm looking for. I already have papa sangre. The game does have to be accessible

Re: [Audyssey] Could someone please help?

2011-01-15 Thread Tj Squires
It doesn't cost money? Darn. I bought it back in the day. Anyway, it's really not that hard with a little memorization. While I totally agree with you that people should push for active accessibility on apps, I also believe we should meet them half way. Meaning we should go the extra mile

Re: [Audyssey] Alter Aeon

2011-01-12 Thread Tj Squires
Hi, I know this is completely irrelavent to the topic at hand a little anyway, but, it would be nice if we had an AA wiki with area directions, places for some good eq, and leveling guides. For those such ad lindzy and myself who have toruble with that sort of thing. Sorren a.k.a. Tj On

Re: [Audyssey] Alter Aeon

2011-01-12 Thread Tj Squires
. The newbie quest guides on the Islands would be good as well, for example the Temple priestice quest, and all the other ones that aren't too odvious. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Jan 12, 2011, at 12:11 PM, Tj Squires wrote: Hi, I know

Re: [Audyssey] BGT problem!

2011-01-11 Thread Tj Squires
...@audyssey.org] On Behalf Of Tj Squires Sent: Monday, January 10, 2011 8:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT problem! Hi Hayden, You are partially correct. I did not use a semicolon at the end of my include statements and they work just fine. I believe, after just testing

Re: [Audyssey] BGT problem!

2011-01-10 Thread Tj Squires
I see a few problems. 1. You don't have a void main function. 2. Exit is a bgt function itself. I won't go into farther detail becuase 3. You have the semicollon(;)'s all in the wrong places. 4. Your syntax is all wrong. I really do not intend to be rude, but, have you read, and

Re: [Audyssey] BGT problem!

2011-01-10 Thread Tj Squires
Hi, To put ti simply, if the line doesn't start a function, conditional statement, or a loop, it should have a semicolon. For instance, switch, if, do, while, for, and function declarations (void main(), void die(), etc) should not have semicolons. string words; int blah; alert(Woo, I like

Re: [Audyssey] BGT problem!

2011-01-10 Thread Tj Squires
Hi Hayden, You are partially correct. I did not use a semicolon at the end of my include statements and they work just fine. I believe, after just testing it rather quickly, that it will work either way. As a habbit, though, I would suggest putting semicolons at the end of said statements

Re: [Audyssey] Papa Sangre Question, Major SPOILER!

2011-01-09 Thread Tj Squires
Hi, Spoiler, as well. I have played through ti a number of times, and this has happened to me as well. I believe, however, that if you get her telling her how greatful she is, you actually did save her. TjOn 1/9/2011 4:24 PM, Hayden Presley wrote: Hi, S P O I L E

Re: [Audyssey] Pull 1.0 is now released!

2011-01-07 Thread Tj Squires
I attempted to make it with Inosetup, but I am not so good at it. I havne't had the chance to look through the docs yet. That's in my plans for tomorrow. Tj On 1/7/2011 1:29 AM, shaun everiss wrote: tj, how did you make the installer for the origional pool. I can make one with innosetup. in

Re: [Audyssey] Pull 1.0 is now released!

2011-01-07 Thread Tj Squires
Hi all, Phill. One minor thing. My name is just a capital T and a lowercase J. But thank you for adding me to your website. I used that site on many numerous occasions to find audiogames. Peter, Yes. I can figure out difficulty levels and what not, I think. Sean, thank you. That's

Re: [Audyssey] Initial Pull feedback.

2011-01-07 Thread Tj Squires
On 1/7/2011 11:15 AM, Thomas Ward wrote: Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlettthemusicalbre...@gmail.com wrote:

Re: [Audyssey] Initial Pull feedback.

2011-01-07 Thread Tj Squires
Hi Thomas, Yes. This is a major flaw, and unfortunately, there is not an easy way, for me at least, to do this in BGT as of yet. I do believe it can be done with a .ini/cfg file or what not, however, I'm unfamiliar with file writing functions. A lot of what has gone into Pull has been me

[Audyssey] Pull 1.3 is here!

2011-01-07 Thread Tj Squires
Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List!

Re: [Audyssey] Pull 1.3 is here!

2011-01-07 Thread Tj Squires
the time. I haven't tried your game yet for the same reason; a lack of time. --- Shepherds are the best beasts! - Original Message - From: Tj Squires t...@tjsquires.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 07, 2011 2:08 PM Subject: [Audyssey] Pull 1.3

[Audyssey] Pull 1.0 is now released!

2011-01-06 Thread Tj Squires
Hello all, I have now released Pull 1.0! You have just obtained a Spas12 shotgun, and want to give it a test run. Your friend has access to a private shooting range, and has offered it to you for your personal use. Meeting him there, you notice he has set up a machine to launch clay

[Audyssey] Pull! 1.0 is now released!

2011-01-06 Thread Tj Squires
Hi all, I wish to inform you that Pull! v1.1 is now released. The changelog is below. 1.1. *Turned on the losing functions. Oops. *Made it so broken pidgins don't fly across the screen. Thanks Philip. *Added a low ammo warning. *Made the message of scoring more clear when the S key is

Re: [Audyssey] Pull! 1.0 is now released!

2011-01-06 Thread Tj Squires
I messed up. It's pull 1.0. Sorry about that. On 1/6/2011 11:51 AM, Tj Squires wrote: Hi all, I wish to inform you that Pull! v1.1 is now released. The changelog is below. 1.1. *Turned on the losing functions. Oops. *Made it so broken pidgins don't fly across the screen. Thanks Philip

Re: [Audyssey] PULL FEEDBACK

2011-01-06 Thread Tj Squires
Hi, Unfortunately, I cannot seem to reproduce the error. I'm working on it and should have it fixed up next release. Sorry for the inconvenience, Tj On 1/6/2011 1:52 PM, NIcol wrote: Hi tj Thanks for pull. It's a nice little game. The only problem I found is if I anser no if it asks do

[Audyssey] Pull 1.2 Released!

2011-01-06 Thread Tj Squires
Hello, Thanks to a bunch of posative feedback from people, I have release what I hope will be the last, bug free, version of Pull. After this, I hope to begin adding new features to the game if interest is high enough. The changelog is below. 1.2 *fixed the game's freezing if you don't

Re: [Audyssey] frotz

2011-01-06 Thread Tj Squires
Hi, Considering I'm not near my IPhone at the moment, is this app free? It would be nice to have some new games on my phone. Thanks, Tj On 1/6/2011 8:15 PM, michael barnes wrote: hey i just downloaded this app. to my iphone and i need a little help. what do you do in this app. what i

Re: [Audyssey] Pull 1.2 Released!

2011-01-06 Thread Tj Squires
Hi, Same as always! http://tjsquires.net/downloads/pull.zip On 1/6/2011 9:01 PM, Hayden Presley wrote: Hi, Perhaps you should give us the link? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tj Squires