Hi,
Sure is. Especially, since there are several gamers on here interested
in games for their phones.
Smile.
Pranav Lal wrote:
Hi,
I hear you. grin
Still, it could be an idea for the future. grin
Pranav
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] Releasing Some Old Text Games
Hi,
True, but then I'd have to modify the games to work on mobile phones,
get a compiler for a mobile phone, and should probably have a mobile
phone to test them. At this point I really wasn't thinking of putting a
lot of work into them. Although, I certainly do like
hmm.
Would inform do the job?
- Original Message -
From: Lisa Hayes
To: Gamers Discussion list
Sent: Monday, March 23, 2009 3:46 PM
Subject: Re: [Audyssey] Releasing Some Old Text Games
Thomas, maybe this needs to go to the developers list, but is their a
program that I
I just don't care if I can help it to navigate round a console app.
I prefur a native win32 application.
At 06:12 p.m. 23/03/2009, you wrote:
Hi Shaun,
What do you mean by not have to navigate around a dos Window? Jaws, Window
Eyes, and even NVDA all work nicely with the windows command prompt. I
Sounds fun.
What sort of games did you design Tom? Anything exploration based?
Beware the Grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 22, 2009 9:58 PM
Subject: [Audyssey] Releasing Some
Hi Shaun,
If you mean by native Win32 application an application that draws it's
own window via the Microsoft Win32 API as apposed to operating in a
console environment point well taken. Although, no can do in this case.
That would require totally rewriting the games from scratch for a
Hi Dark,
As I said in my original post all of the games are simple board and card
games I created about 10 years ago when I was a student in college.
Quite honestly after looking at my own source code I don't think I was a
skilled enough programmer back then to even consider anything as
aah ok.
I prefur a program with a menu bar and everything appearing in its own window.
I can handle console windows but I prefur it that way I understand that you
can't.
At 08:04 a.m. 24/03/2009, you wrote:
Hi Shaun,
If you mean by native Win32 application an application that draws it's own
...@raineemusic.com
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 24, 2009 6:27 AM
Subject: Re: [Audyssey] Releasing Some Old Text Games
Hi Dark,
As I said in my original post all of the games are simple
-list-subscr...@raineemusic.com
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 24, 2009 6:27 AM
Subject: Re: [Audyssey] Releasing Some Old Text Games
Hi Dark,
As I said in my original post all of the games
Hello everyone,
over the last couple of days or so I have been looking through some of
my old back ups when I found the source code for some old games I had
written years ago. Most of these were text games I had written while I
was a college student just learning Visual Basic, C++, Java, etc.
: Monday, March 23, 2009 8:58 AM
Subject: [Audyssey] Releasing Some Old Text Games
Hello everyone,
over the last couple of days or so I have been looking through some of my
old back ups when I found the source code for some old games I had written
years ago. Most of these were text games I had
is the best medicine. Look around you and find a dose.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 22, 2009 2:58 PM
Subject: [Audyssey] Releasing Some Old Text Games
Hello everyone,
over the last couple
: [Audyssey] Releasing Some Old Text Games
Hello everyone,
over the last couple of days or so I have been looking through some
of my old back ups when I found the source code for some old games
I had written years ago. Most of these were text games I had
written while I was a college student
] Releasing Some Old Text Games
Hello everyone,
over the last couple of days or so I have been looking through some of my
old back ups when I found the source code for some old games I had written
years ago. Most of these were text games I had written while I was a
college student just learning Visual
Hi Thomas,
Oh, please do! I'd be very interested, particularly in a checkers game.
~Ann
Thomas Ward wrote:
Hello everyone,
over the last couple of days or so I have been looking through some of
my old back ups when I found the source code for some old games I had
written years ago. Most of
well if you have them set out as text thats fine I'd like something like this.
though saying that I don't care for any console type things where I have to
navigate round a dos window.
hmmm sapi may be nice but does not have to.
At 10:58 a.m. 23/03/2009, you wrote:
Hello everyone,
over the last
Hi. That would be cool.
I wouldn't mind having those.
Bryan Mckinnish
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Hmm,
You could release them for a mobile phone and then charge for them. smile
I say mobile phone since these games are already there for the pc but there
seem to be very few games for the mobile phone. This also gives you a
cjance to develop for the sighted market since sighted people have
DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 22, 2009 3:58 PM
Subject: [Audyssey] Releasing Some Old Text Games
Hello everyone,
over
Hi Shaun,
What do you mean by not have to navigate around a dos Window? Jaws,
Window Eyes, and even NVDA all work nicely with the windows command
prompt. I still use a lot of text based applications in the Windows
command prompt window, and it is quite speech friendly. In a game such
as mine
Hi,
True, but then I'd have to modify the games to work on mobile phones,
get a compiler for a mobile phone, and should probably have a mobile
phone to test them. At this point I really wasn't thinking of putting a
lot of work into them. Although, I certainly do like the idea of
updating
Hi,
Right. There are not a lot of accessible games for the Mac currently
that I know of. I'll probably release these games as open source so that
if someone wants to port to Mac, Linux, FreeBSD, yu name it they can.
Constantine wrote:
Sure, why not. I don't think many accessible games support
Hi Ann,
Yeah, I bet. I don't think there are any accessible Checkers computer
games besides the one made by Azibat Software, and that one you have to
pay for. So I think the Checkers game should definitely be one of the
games I should update and release.
Smile.
Ann wrote:
Hi Thomas,
Oh,
Hi Charles,
Well, they are already accessible since I wrote them to play long before
I knew Audyssey existed. Though, since I am focusing mainly on MOTA it
might be a while before I get a chanse to work on these old games. I
want to basically do a line by line evaluation of the code, perhaps
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