Hi Jim,
That is definitelytrue.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: Sunday, April 11, 2010 10:00 AM
To: Hayden Presley
Subject: Re: [Audyssey] The new game
Hi Hayden,
Yeah, I have
Hi Hayden,
Yeah, I have never been in the practice of declaring my variables. I like to
be able to just use a variable on the fly as it were. So I only declare them
if I need to such as a public variable. I'm not sure how to answer as to how I
remember my variables. Guess that I just do.
Hi Kevin,
VB 6 is not officially supported on Windows Vista and Windows 7, but
you can still run VB 6 apps on newer Windows operating systems if you
install the old VB 6 runtime files. Its just a matter of installing
the proper dependencies rather than have them ship with the operating
system out o
tchen
Sent: Thursday, April 08, 2010 4:41 AM
To: Kevin Weispfennig
Subject: Re: [Audyssey] The new game
Battleboomer, Released!
Hi Kevin,
If you want to look at the code of a simple sample guess the number game,
there is the file guessvb.zip on my free windows sapi5 text to speech games
page. Th
>So jsut wanted to give you an update that I am in fact right now owkring on
>the project.
>
>- Original Message -
>From: "Kevin Weispfennig"
>To: "Gamers Discussion list"
>Date: Thu, 08 Apr 2010 11:59:57 +0200
>Subject: Re: [Audyssey] The new
Hi,
You can get the FMOD Ex API from fmodex.com.
the fmodex.dll file is a com component so I don't see why it wouldn't
work with AutoIt. It works with just about everything else including
C#, Visual Basic, C++, you name it.
Smile.
On 4/8/10, Kevin Weispfennig wrote:
> HI,
>
> If you can use it
;
Date: Thu, 08 Apr 2010 07:41:45 -0400
Subject: Re: [Audyssey] The new game
> Hi Kevin,
>
> I don't think that even Vista or Windows 7 shipped with the VB6 run time
libraries, but my WinKit.zip file installs them and my games run just
fine then under Vista and Windows 7. O
en"
To: "Kevin Weispfennig"
Date: Thu, 08 Apr 2010 05:40:46 -0400
Subject: Re: [Audyssey] The new game
Battleboomer, Released!
Hi Kevin,
If you want to look at the code of a simple sample guess the number game,
there is the file guessvb.zip on my free windows sapi5 text to speech
sage -
> From: Thomas Ward
> To: Gamers Discussion list
> Date: Wed, 7 Apr 2010 22:18:40 -0400
> Subject: Re: [Audyssey] The new game, Battleboomer, Released!
>
>> Hi,
>> Just wanted to add to Philip's post here. FMOD only needs to be
>> licensed if the develo
with that.
So jsut wanted to give you an update that I am in fact right now owkring on
the project.
- Original Message -
From: "Kevin Weispfennig"
To: "Gamers Discussion list"
Date: Thu, 08 Apr 2010 11:59:57 +0200
Subject: Re: [Audyssey] The new game
> HI jim,
Date: Thu, 08 Apr 2010 05:40:46 -0400
Subject: Re: [Audyssey] The new game
> Battleboomer, Released!
> Hi Kevin,
>
> If you want to look at the code of a simple sample guess the number game,
there is the file guessvb.zip on my free windows sapi5 text to speech
games page. The VB6
Battleboomer, Released!
Hi Kevin,
If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech games page. The VB6 code is documented so as to show what each line does. Just look at the guess.frm file. The actua
-0400
Subject: Re: [Audyssey] The new game, Battleboomer, Released!
> Hi,
> Just wanted to add to Philip's post here. FMOD only needs to be
> licensed if the developer intends to use it commercially. If it is a
> freeware project theFMOD API can be used free of charge. Compared
Hi,
Just wanted to add to Philip's post here. FMOD only needs to be
licensed if the developer intends to use it commercially. If it is a
freeware project theFMOD API can be used free of charge. Compared to
DirectSound, XAudio2, OpenAL, etc FMOD is far easier to use.
On 4/7/10, Philip Bennefall
il de 2010 22:56
Assunto: [Audyssey] The new game, Battleboomer, Released!
Hi there,
Yeah, I know, the name sounds dumb, but if anyone else has a better idea
for the game, please tell me so.
The game still has many bugs, including when you hit space, control space
or shift space to attack, it
al Message -
From: "Kevin Weispfennig"
To:
Sent: Wednesday, April 07, 2010 10:56 PM
Subject: [Audyssey] The new game, Battleboomer, Released!
Hi there,
Yeah, I know, the name sounds dumb, but if anyone else has a better idea
for the game, please tell me so.
The game still has many
hat was all for now, Wow, my longest mail in about a year, I
must say.
So, Great day and stuff,
Kevin.
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Date: Wed, 7 Apr 2010 23:17:57 +0200
Subject: Re: [Audyssey] The new game, Battleboomer, Re
x27;t up to the
task. I would recommend C++, or if you are looking for something easier then
perhaps BGT would be your best bet.
Kind regards,
Philip Bennefall
- Original Message -
From: "Kevin Weispfennig"
To:
Sent: Wednesday, April 07, 2010 10:56 PM
Subject: [Audysse
Hi there,
Yeah, I know, the name sounds dumb, but if anyone else has a better idea
for the game, please tell me so.
The game still has many bugs, including when you hit space, control space
or shift space to attack, it would just crash saying "The requested
action with this object has failed".
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